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  • You’re a cyberpunk T. Rex using your tiny arms to fix electronics in this ‘ironic’ retro adventure about customer service, time travel, and true love

    You’re a cyberpunk T. Rex using your tiny arms to fix electronics in this ‘ironic’ retro adventure about customer service, time travel, and true love

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    Some game concepts immediately grab my attention, because they’re really good, really bad, or just really weird. Dynopunk (opens in new tab) is definitely on that list and you can probably guess why: You play as Chris, a T-rex who moves to the neon metropolis of Synth City to open an electronics repair shop so he can fix broken gadgets with his little tiny arms.

    That’s definitely in the “weird” category as far as I’m concerned. But fixing busted gizmos as a cyberpunk T-rex is just the start of it. Dinosaurs rule the world in Dynopunk—there was no extinction event to clear the way for mammals in this particular alt-history world—but Chris is the last T-rex on the planet for some reason, and he’s lonely. So his ultimate goal isn’t just to fix broken electronics: He aims to build a time machine so he can travel back into the past and search for his true love.

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    andy.chalk@pcgamer.com (Andy Chalk)

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  • Nvidia GeForce RTX 4070 review: heir to the 3080, and a more reasonable new-gen entry point

    Nvidia GeForce RTX 4070 review: heir to the 3080, and a more reasonable new-gen entry point

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    The range of Nvidia 40 series GPUs expands this week with the addition of the GeForce RTX 4070 – the most affordable card in the range that nevertheless brings with it some major bonuses as an upgrade on previous generations. But how well does it stack up, and how good a value is it? We’re here to find out.



    Out in the real world we’re in the middle of a wild inflationary bonanza, and it’s impossible to responsibly review these hugely decadent pieces of wonderful gaming hardware without at least considering where it might slot into people’s budgets. So let’s start there, with the 4070’s role as the current cheapest entry point into Nvidia’s hot new 40-series GPUs.


    At $599/£589, the 4070 is still undoubtedly expensive. It continues a trend with the 40 series which places them as priced perhaps a little too bullishly for what might make them ‘must-have’ cards. Lop $50 off this price and it becomes extremely attractive; drop it by a round $100 and it becomes an absolute must-have. As it stands, it’s tempting, and does broadly justify its price-point – especially when taking into account the price structure of the complete range. But I do wish it were lower.


    As discussed before with these cards, much depends on exactly where you place your priorities. How, exactly, do you measure the bang-for-buck of these cards? Traditionally, you’d do this by looking at the frame rates you can achieve against the price you pay, compared to other available options from both Nvidia and its rivals like AMD. Now, however, the waters are muddied. Many new features that significantly change the gaming experience like Reflex and DLSS, and their equivalents from other companies, are major components of the decision-making process.


    In the grander pantheon of things, the RTX 4070 shoots to match the performance of last generation’s RTX 3080. The 3080 launched a little over two and a half years ago at $699; so for $100 less, you now get broadly the same level of performance as that card out of the gate. In addition, you’ve got the advantages of being on the 40-series Ada Lovelace architecture, which unlocks DLSS 3.


    The most interesting advantage is the difference in power consumption between the two, however. Ada is massively more efficient than its predecessor Ampere – and as a result if you put the two head-to-head in the same games, you’ll see similar in-game performance but see the 3070 draw in excess of 50% more power than the 4070. That’s a key component of this generational leap; a drop in power consumption. That, of course, brings us back to that state-of-the-world factor. With electricity bills high, that’s a decent advantage for the newer card, if you can afford the initial outlay.



    So. Let’s talk about those frame rates. To be clear, this is not primarily intended as a card for 4K resolution. The sweet spot here is 1440p and below, which is more than serviceable at this price point. Chances are that if you’ve got the dosh for a big ol’ 4K PC display, you’re also willing to drop a grand on a GPU like the 4090 or 4080.


    At lower resolutions, the 4070 performance is quite tidy, and is obviously where Nvidia sees the card in the market. To reflect this, the benchmarks presented in brief here are at 1440p, with settings generally maxed out. Meanwhile, if you choose to get this card and crank for 4K, you’ll still get decent results – but our advice would be to save a bit longer and go for one of the cards designed as a 4K beast.


    Forza is a benchmark classic for us on VG247, and Forza Horizon 5 paints a pretty clear picture of where the 4070 sits in the grand scheme. With identical settings, the 4070 enjoyed a modest 10% increase over the 3080, enjoying a frame rate slightly over 120fps. This was without the new implementation of DLSS 3 enabled (which lets you push things further). Hop on over to Hitman 3, another regular benchmark, and we see the 4070 and 3080 neck-and-neck in offering an experience that’s just shy of 60fps with all the ray tracing bells and whistles enabled.


    It’s not always a match, however. If we head to Metro Exodus we can see the 3080 taking a minor lead, though it is a very close-fought affair, with post cards managing a smooth 60 well enough. Control is a game that really presses GPUs with ray tracing enabled, and in that game we see the 3080 actually take the lead.


    Do you notice the theme here? Nvidia’s stated goal was to match the 3080… and the 4070 does just that. It does what they’ve claimed. This has a curious result: I wouldn’t recommend the 4070 as an upgrade for any owner of a 30-series card. The leap just isn’t large enough. However, if you have anything from a generation older than that (the 20 series and under), this is suddenly the most affordable card, with absolutely tremendous uplift.


    Returning to Hitman, for instance, on pretty much any 20-series card except the very top tier you can jump from languishing around or under 30fps up to a near-solid 60fps on the 4070. Metro is a similar story, from the low 40s up to the mid-70s. The single-generation leap isn’t major then, but the leap across two generations is notable. If you want to make an external comparison, the 4070 also wipes the floor with any of the current-generation consoles . It’s not even a contest.



    And what about versus Nvidia’s sworn rival AMD? As it stands right now, AMD hasn’t released a current-generation card in this price bracket. This will therefore likely be a major battleground in the coming year. It is worth noting, however, that discounted AMD Radeon 6950 XT cards can be had for just a little more than the 4070 if you shop around. In this debate, however, Nvidia’s X-factor remains its software and other features. Though AMD has versions of Nvidia’s Broadcast, DLSS, and Reflex, Nvidia is undoubtedly the market leader for those sorts of features.


    DLSS in particular is a game changer, and with DLSS 3 exclusive to the 40-series cards, the 4070 is now the easiest way to make the jump. If you have the choice between a discounted 3080 (which seems unlikely; they’ve held their price well) and a 4070, this should be the deciding factor. DLSS 3 will be used by more games going forward, is huge in the few games it supports right now, and is worth the extra investment.


    We don’t have a crystal ball for AMD’s future products either, and so as it stands now for anyone on older generation cards who is beginning to feel the squeeze of their age the 4070 feels like a compelling upgrade, and the most immediately affordable.


    Nvidia has released a couple of products in recent years where they present as hair-raising leaps forwards. The 4070 is not that. What’s offered instead is a belt-and-braces card that matches a higher-tier product from the previous generation at a lower price and higher efficiency. It’s the closest thing to a mid-tier 40-series card, and a strong entry point to the generation. That works for us, and it should become a staple card of this hardware gen. I just wish that prices were a little lower across the board.

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    Alex Donaldson

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  • Take a Peek at Slayer, the New Class in Phantasy Star Online 2 New Genesis – Xbox Wire

    Take a Peek at Slayer, the New Class in Phantasy Star Online 2 New Genesis – Xbox Wire

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    Summary

    • Slayers wield the Gunblade, a weapon that excels at both close and ranged combat.
    • Slayers benefit from filling their Gunblade Focus Gauge by landing attacks on enemies, consequently increasing their lethality.
    • Slayers perform a variant of their desired Photon Art when a directional movement key is pressed at the same time.
    • The Weapon Action of the Slayer is flexible in combat, as directional keys can be pressed at the same time to respond to different situations.

    The Slayer class is available starting today for Phantasy Star Online 2 New Genesis, the online RPG series that lets you create your own unique hero and take them on endless adventures.

    To say that Slayer benefits from movement would be a huge understatement. This class thrives on movement. Slayer benefits from agility that is built into their actions, or Photon Arts (PA), in addition to unlocking additional actions in their Class Skill Tree. Intrigued? You should be, as this class deserves a deeper look and considerable practice if mastery is desired.


    There’s Nothing Normal About Slayer


    The Slayer’s normal attack is a triple threat, in that they perform a series of attacks that can combo up to three times. In addition, holding the normal attack button will cause the attack to become charged. As though these moves didn’t already bely the phrase “normal attack,” there are also two levels of charge, wherein the first level of charge releases a 5-shot ranged attack and the second level of charge provokes a powerful attack, though takes longer to deploy. The Slayer’s normal attacks become even more specialized with the Class Skill “Charged Blade.” This allows the player to not only close the distance to their enemy, but also perform a thrust attack by pressing the Weapon Action button at just the right time after a charged, normal attack. Finally, normal attacks made by the Slayer can also benefit Photon Arts, as the Class Skill “Relentless Blade” provides an additional attack when the normal attack button is pressed at just the right time while performing a Photon Art. As you can see, normal attacks can be used effectively in varying combat situations, which makes it a necessity to gain a general understanding of them to play Slayer.


    The Focus of Slayer


    Gunblades are not a class-specific weapon, and anyone who takes Slayer as a sub-class and picks up the Slayer Class Skill Gunblade Focus Gauge can use it. As focus builds through landing attacks with the Gunblade and the gear level increases on the gauge, extra benefits such as increased attack potency and reduced PP consumption are triggered. However, not landing attacks for a certain period will cause the gear level to reset completely. This gives new meaning to the phrase “don’t lose your focus on the battlefield”.


    The Art of Slayer


    With every class, there is a certain beauty to a series of well-time Photon Arts. Performing the optimal pattern of PAs can not only control the fight and mitigate damage taken but keep the player well-supplied with Photon Power (PP) and healing as well. The optimal pattern of PAs for the Slayer is something that will probably become the next hot topic (though I’ll take a stab at it in one of the following sections), as there are a lot of variations when movement or enemy behavior is considered. Optimal Slayer combat is not a simple perform x, perform y, use big attack, perform x, and repeat style of play. No, you’ll need a deeper understanding to truly master it.

    Their first Photon Art, Shifting Spica, unleashes two fast, short-range attacks when performed while stationary. With movement, the Slayer charges their enemy with a piercing attack and then fires off a close-range photon bullet. This gap closer may not be useful in every combat situation, but for enemies that like to move around, it can shave off seconds of repositioning.

    Phantasy Star Online 2 New Genesis

    Flowing Sirius is quite handy in solo and group combat, as it causes the Slayer to perform several slash attacks when stationary. If this PA is performed repeatedly, the second attack will become stronger. With movement, the Slayer will perform successive area attacks while gaining altitude over the field. Alternating these two forms of Flowing Sirius is an excellent way to reposition yourself and take advantage of your enemy’s placement.

    Reaping Regulus is a handy momentary reprieve when performed while stationary, as executing it means beating a hasty retreat after quickly chucking a photon bomb into the fray. This PA truly shines during the momentary interlude between engagements though, as performing it in motion means throwing a photon bomb ahead of you at your next group of hostiles. Using either form of this PA is a great way to add a few ticks to your Gunblade Focus Gauge.

    Easily the most photogenic PA is Waving Rigel, which sees the Slayer slamming their weapon into the ground and creating a shockwave of power that slams into nearby enemies. If done while mid-air (perhaps after performing the motion variant of Flowing Sirius) the Slayer will slam to the ground before unleashing the shockwave. When performed in motion, the Slayer will instead rise while waves of power affect the surrounding area.


    The Drive of Slayer


    So how does it feel behind the wheel of Slayer? It’s like driving a finely tuned but temperamental sports car. See, Slayer essentially has 8 Photon Arts, as every one of them can be modified with movement, so it takes a while to learn the ropes. Generally, the basic playstyle against solo enemies would see you using the stationary form of Shifting Spica, followed by the stationary form of Flowing Sirius, and repeating this (interspersed with normal attacks) until the Active Skill Unleashed Rage is available and you’ve made some progress on the Gunblade Focus Gauge. Then, follow these two PAs with Unleashed Rage (which instantly adds gears to your Focus Gauge, hopefully taking it to max) and then Gunblade Focus Overdrive. From there, either continue the above pattern, or use Gunblade Focus Overdrive again to unleash a single, powerful attack.

    In combat with multiple enemies, the pattern is basically the same, you would just replace the two PAs with the movement version of Flowing Sirius and the movement version of Reaping Regulus. Then you would repeat this (interspersed with normal attacks) until Unleashed Rage is available and your Gunblade Focus Gauge is partially filled. Execute in the same manner as above and begin again if there are still enemies alive.

    Phantasy Star Online 2 New Genesis

    The patterns above will help you get comfortable with Slayer and the Gunblade Focus Gauge while also allowing you to learn the other forms and PAs at your pace. Once comfortable, remember to use a normal attack at the right time during a PA to activate the extra attack provided by the Class Skill Relentless Blade. Also, after dodging or guarding by using the Gunblade Weapon Action, use a normal attack or the Weapon Action a second time to perform a counterattack with the Class Skill Blade Counter. The normal attack counter fires a quick shot and can be used in repetition for a chain of counterattacks, whereas the Weapon Action counter performs a long combo of attacks. There are even more nuances to Slayer after considering their Class Skills, and players will have a great time figuring out how to best use them in varying situations.

    Slayer is great fun, and those who like a challenge with their gameplay will truly appreciate it. Slayer released on April 12. If you managed to acquire some Slayer Operation Prep Tickets from the Limited-time Tasks that were available during the Get Ready for Slayer! Campaign, you can exchange them at the designated Exchange Shop in any of the region hubs until June 6. Exchange Shop items include several desirable Gunblades and Gunblade Weapon Camos.

    If you’re a new or returning player, now is a great time to check out Phantasy Star Online 2 New Genesis to see if Slayer is right for you! Download the game from the Windows Store for free on PC, Xbox One, or Xbox Series X|S and get ready to slay all day!

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    Phantasy Star Online 2 New Genesis

    SEGA Corporation


    820

    Phantasy Star Online 2 New Genesis, the latest chapter in the Phantasy Star Online 2 series, is here at last!
    It’s time to jump into adventures beyond imagination!

    This new adventure takes place on a vast open field! Up to 32 people can enjoy the adventure in a new world with beautifully-evolved graphics!

    The simple and intuitive controls developed in the series up to now have also evolved! A new dimension of battle with a variety of powerful enemies awaits! The new actions Photon Dash and Photon Glide allow you to traverse across the vast open field with ease!

    Of course, the ultimate in character creation has also evolved. Create your own main character that will be unique throughout the world, and head out to a new adventure!

    ・The core game is Free-to-Play, but there is certain paid content that can be purchased.

    ・The Phantasy Star Online 2 New Genesis game that can be downloaded with this content is the same as that included in other editions. You do not have to download this if it is already installed.

    ・Proceeding with play in Phantasy Star Online 2 New Genesis will allow you to play Phantasy Star Online 2.

    ・Please log in with an administrator account to play this game.

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    Pamela Drillien, Community Writer, NGS Team

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  • PlayStation Plus Game Catalog lineup for April: Kena: Bridge of Spirits, Doom Eternal, Riders Republic and more 

    PlayStation Plus Game Catalog lineup for April: Kena: Bridge of Spirits, Doom Eternal, Riders Republic and more 

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    Today we’re happy to reveal the PlayStation Plus Game Catalog for April 2023. All games will be available on Tuesday April 18. Let’s dive in. 

    PlayStation Plus Extra and Premium | Game Catalog

    Kena: Bridge of Spirits | PS4, PS5

    Immerse yourself in a story-driven action-adventure set in a charming world rich with exploration and fast-paced combat. Play as Kena, a young Spirit Guide travelling to an abandoned village in search of the sacred mountain shrine. Find and grow a team of tiny spirits known as the Rot who maintain balance by decomposing dead and rotting elements. Enhance your companions’ abilities, create new ways to manipulate the environment and uncover the secrets of a forgotten community hidden in an overgrown forest where wandering spirits are trapped.

    Doom Eternal | PS4, PS5

    Hell’s armies have invaded Earth. Become the Slayer in an epic single-player campaign to conquer demons across dimensions and stop the final destruction of humanity. The only thing they fear… is you. Experience the ultimate combination of speed and power in Doom Eternal – the next leap in push-forward, first-person combat. Armed with a flamethrower, wrist-mounted blade, upgraded guns, mods and abilities, you’re faster, stronger, and more versatile than ever. Use demon takedowns tactically to keep yourself equipped for battle: Glory kill for extra health, incinerate for armor, and chainsaw demons to stock up on ammo to become the ultimate demon-slayer.

    Riders Republic | PS4, PS5

    Jump into the massive multiplayer playground! Grab your bike, skis, snowboard or wingsuit and squad up with your friends to compete in a wide range of multiplayer modes. Feel the rush of downhill races, dominate maps in team vs team competitions, or give it your best shot in epic mass PvP races with more than 50 other players. Live out the rider’s fantasy as you roam free in a huge, vibrant open world, always buzzing with other players around you. Immerse yourself in iconic American national parks including Bryce Canyon, Yosemite Valley, Mammoth Mountain… all mashed up for you to shred!

    Wolfenstein II: The New Colossus | PS4

    An exhilarating adventure brought to life by the industry-leading id Tech 6 sends players to Nazi-controlled America on a mission to recruit the boldest resistance leaders left. You are BJ Blazkowicz, aka “Terror-Billy,” member of the Resistance, scourge of the Nazi empire, and humanity’s last hope for liberty. Only you have the guns and gumption to return stateside and spark the second American Revolution. Fight Nazis in iconic American locations, equip an arsenal of badass guns, and unleash new abilities to blast your way through legions of enemy soldiers in this definitive first-person shooter.

    Slay the Spire | PS4

    Embark on a journey up the ever-changing Spire, in this fantasy deckbuilder adventure that fuses together card games and roguelikes. Craft a unique deck from hundreds of cards to efficiently dispatch foes and reach the top. Discover powerful relics to enhance your deck’s powers to help you overcome different enemies and bosses. 

    Monster Boy and the Cursed Kingdom | PS4, PS5

    Enjoy a colorful action-adventure game made alongside Ryuichi Nishizawa, creator of the original Wonder Boy in Monster World series. Monster Boy and the Cursed Kingdom borrows the best from the classic series to deliver a fresh, modern adventure with fun gameplay, memorable music and gorgeous hand drawn animations. Transform into six awesome forms with unique combat and platforming abilities to help you explore a vast interconnected environment.

    The Evil Within | PS4

    Developed by Shinji Mikami and Tango Gameworks, The Evil Within embodies the meaning of pure survival horror. Highly-crafted environments, horrifying anxiety, and an intricate story are combined to create an immersive world that will bring you to the height of tension. With limited resources at your disposal, you’ll fight for survival and experience profound fear in this perfect blend of horror and action.

    Wolfenstein: The Old Blood | PS4

    Wolfenstein: The Old Blood is a standalone prequel to the first-person action-adventure shooter, Wolfenstein: The New Order. The adventure, which spans eight chapters and two interconnected stories, features the hallmarks of MachineGames – thrilling action, immersive story and intense first-person combat. As war hero B.J. Blazkowicz, arm yourself with new weapons such as the bolt-action rifle and grenade-launching Kampfpistole as you attempt to thwart the advancing Nazi war machine, and take advantage of duel-wielding pipes that can be used for wall climbing – or for vicious take-downs of never-before-seen Nazi adversaries.

    Bassmaster Fishing | PS4, PS5

    For the first time ever, compete as or challenge 10 pro anglers from the Elite tour across 8 different real-world venues. Climb the ranks, earn your sponsors, and progress through your B.A.S.S. career to become the Bassmaster Classic Champion. Or take to the water and compete with other players in a variety of all-new massive multiplayer modes to conquer the global leader boards.

    Paradise Killer | PS4, PS5

    Solve a murder mystery set on an island outside of reality and filled with deities, all with secrets to hide and something to gain. Play as Lady Love Dies, summoned from exile to investigate the crime and find the culprit. Collect evidence, record testimony and interpret the facts to form your own truth to build an airtight case against whoever you think is the killer.

    Sackboy: A Big Adventure | PS4, PS5

    Iconic PlayStation hero Sackboy bursts back into breathtaking action with a huge, fun and frantic 3D multiplayer platforming adventure. Go solo in an epic race against time stuffed with danger and peril or enjoy local or online party play, creating teams of two to four adventurers as you work together to overcome nefarious tasks however you can imagine, including unmissable co-op only levels.

    PlayStation Premium | Classics 

    Doom | PS4

    First released in 1993, Doom introduced millions of gamers to the fast-paced, white-knuckle, demon-slaying action the franchise is known for. Relive the birth of the first-person shooter and experience the demon-blasting fun that popularized the genre. This version includes expansion, Episode IV: Thy Flesh Consumed, local 4 player deathmatch and local 4 player co-op. 

    Doom II | PS4

    To save Earth, you must descend into the depths of hell, survive demon hordes, and take part in the fiercest battle ever. This beloved sequel to the groundbreaking DOOM (1993) gave players the brutal Super Shotgun to bear against deadlier demons, and the infamous boss, the Icon of Sin. This version includes the Master Levels, 20 additional levels made by the community and supervised by the developers, local 4 player deathmatch and local 4 player co-op. 

    Doom 64 | PS4

    Fight against demons in your crusade to hunt down the Mother of Demons and stop Hell’s invasion. As you battle through more than 30 action-packed levels, be on the lookout for enhanced weapons and secrets to help you put an end to the demonic threat.

    Doom 3 | PS4

    In this critically acclaimed action-horror re-telling of the original DOOM, players must battle their way through a demon-infested facility before entering the abyss to battle Hell’s mightiest warrior – and put an end to the invasion.

    This version includes the Resurrection of Evil and The Lost Missions expansion packs.

    Dishonored: Definitive Edition | PS4

    Arkane Studios’ Dishonored, winner of over 100 Game of the Year awards, and all of its additional content come to together in this Definitive Edition! With Dishonored’s flexible combat system, creatively eliminate your targets as you combine the supernatural abilities, weapons and unusual gadgets at your disposal. “Void Walker’s Arsenal” offers unique character bonuses, additional bone charm slots, and more that will aid you in pursuit of revenge. Enter the world of the Outsider in “Dunwall City Trials” where you will put your combat, stealth and mobility skills to the test. Finally, play as the legendary assassin Daud in ‘The Knife of Dunwall’ and “The Brigmore Witches”.

    As part of our normal content refresh, Marvel’s Spider-Man, Resident Evil, and NBA 2K Playgrounds 2 will be among some of the titles leaving the PlayStation Plus Game Catalog in May. Members with Game Catalog benefits can still play by May 15. You can always check the ‘Last chance to play section’ on the PlayStation Plus -> Collections page on the PS5 console, or PlayStation Plus -> Games -> Games Catalogue on the PS4 console for titles you might want to play before they leave the service. 

    We hope you enjoy this month’s Games Catalog lineup. Check back monthly for new games added to PlayStation Plus.

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    Adam Michel

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  • Redfall Will Only Launch With Quality Mode On Xbox

    Redfall Will Only Launch With Quality Mode On Xbox

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    Xbox fans eager to jump into Redfall next month will initally have to make do with only one graphics option as the game won’t be launching with a Performance mode.

    In a tweet, Arkane reveals that only Quality mode will be available when the game releases on May 2. A 60 FPS Performance option is coming at an unspecified date, but until it does, here’s how the game will run depending on your hardware:

    • Xbox Series X – 4K 30 FPS
    • Xbox Series S – 1440p 30 FPS

    Sounds like PC is the way to go if you value performance over resolution, but hopefully, it doesn’t take too long for the option to appear on console. For more on Redfall, you can listen to our interview with Arkane Studios’ Harvey Smith in this episode of The Game Informer Show, then check out this article revealing the canceled PlayStation 5 version of the game.

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    Marcus Stewart

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  • Fans Call for Redfall Delay After Performance Mode Absence at Launch Announced

    Fans Call for Redfall Delay After Performance Mode Absence at Launch Announced

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    News

    To delay or not delay? That is the question.

    Fans are calling for Arkane Studios’ upcoming vampire-hunting open-world shooter, Redfall, to be delayed following the announcement that the game’s ‘Performance’ mode will not be available at launch on Xbox consoles.

    The news comes via a tweet from the official Redfall Twitter account, revealing that the game will only launch with ‘Quality’ mode on Xbox consoles at launch. This means that the game will run at the following resolutions and framerates on Xbox Series X|S:

    • Xbox Series X: 4K 30 FPS
    • Xbox Series S: 1440p 30 FPS

    The tweet did mention that the 60 FPS Performance mode will be added via a game update post-launch, though a specific date or timeline for this was not shared.

    A number of fans have taken to the replies to the tweet to note that playing a shooter at 30 FPS isn’t really an ideal situation. The likes of Call of Duty and Fortnite aim for 60 FPS as a minimum framerate to provide the silky smooth framerate that players tend to prefer when the action gets chaotic on-screen.

    “Delay it till the 60 FPS is ready,” Frogboyx1Gaming commented in the replies, with a number of other users echoing the sentiment in reply. Others have noted that they’ll be holding off on playing the game until the Performance display mode is made available in-game.

    On the other hand, some players don’t seem too fussed, specifically, those who would be playing the game in the 30 FPS Quality mode anyway. That being said, not everyone wants to play at a locked 30 FPS, with a 60 FPS Performance mode having become commonplace in many games’ settings menus since the release of the Xbox Series X|S and PS5 consoles back in 2020.

    What do you make of the absence of Performance mode in Redfall on Xbox consoles at launch? Would you rather Arkane delay the game until both display modes are included? Let us know down in the comments below.

    Redfall is currently set to release on Xbox Series X|S and PC on May 2, 2023.

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    Chris Jecks

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  • Evil is Back Free Download – World Of PC Games

    Evil is Back Free Download – World Of PC Games

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    Evil is Back Direct Download:

    Evil is Back is a spine-chilling horror game that will have players on the edge of their seats. the game delivers an experience that is both terrifying and thrilling. The game takes place in a dark and eerie forest that is filled with evil creatures and supernatural entities. Players take on the role of a young adventurer who finds themselves lost in the forest and desperately trying to find their way out. As they navigate through the forest, they will encounter a variety of creatures and supernatural entities that will stop at nothing to kill them. The game is designed to be an intense and immersive experience that will leave players feeling like they are actually in the forest, fighting for their lives.

    The graphics and sound effects are top-notch, creating a truly terrifying atmosphere that will keep players on the edge of their seats. Evil is Back features a number of classic horror elements that fans of the genre will love. From jump scares to suspenseful music, the game is designed to keep players on their toes at all times. The creatures that players will encounter are truly terrifying, with their twisted and distorted features making them look like something out of a nightmare. The game also features a crafting system, allowing players to create new items and weapons using resources they find throughout the forest.

    Evil is Back Direct Play:

    One of the most effective horror elements in the game is the use of darkness. The forest is shrouded in darkness, with only a flashlight to guide players through the shadows. The limited visibility creates a sense of vulnerability, with players never quite knowing what is lurking just beyond the light. The gameplay in Evil is Back is both challenging and rewarding. Players must navigate through the forest, solving puzzles and defeating creatures in order to progress. The game is designed to be difficult, with players needing to think carefully about their actions in order to survive.

    Features and System Requirements:

    • Difficult challenging
    • Create new items and weapons
    • Fun gameplay

    1 :: Operating System :: Windows XP/7/8/8./10.
    2 :: Processor: Intel core i5
    3 :: Ram :: 4 GB RAM
    4 :: DirectX: Version 11
    5 :: Graphics:: Nvidia GTX 750 TI 2 GB
    6 :: Space Storage:: 2 GB space

    Turn Off Your Antivirus Before Installing Any Game

    1 :: Download Game
    2 :: Extract Game
    3 :: Launch The Game
    4 :: Have Fun 🙂

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    Skring

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  • Here are the PC system requirements for Dead Island 2

    Here are the PC system requirements for Dead Island 2

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    Developer Dambuster Studios have shared the system requirements for their zombie masher Dead Island 2 ahead of its release on April 21st. Most of the game’s requirements seem pretty standard for a modern open-world game, although you’ll need some pretty powerful CPUs and GPUs to run the sequel at recommended settings and above. Ripping into hordes in graphic details might cost you.

    (more…)

  • You can relax, yes there will be a fifth Trine game

    You can relax, yes there will be a fifth Trine game

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    One of those modest and comforting game series that simply refuses to die, fantasy co-op platformer Trine will return this year in Trine 5: A Clockwork Conspiracy, developer Frozenbyte and publisher THQ Nordic announced Wednesday.

    The fifth game in the series will be released in the summer for Nintendo Switch, PlayStation 4, PlayStation 5, Windows PC, Xbox One, and Xbox Series X.

    Once again, the game features Amadeus the Wizard, Zoya the Thief, and Pontius the Knight jumping, fighting, and puzzling their way through side-scrolling levels in time-honored fashion. It supports local and online co-op as well as solo play, and the difficulty of the puzzles will adjust to the number of players. There will be 20 levels, which I know because the press release told me so — even the fact that the publicity for this game tells you how many levels it will have is pleasingly nostalgic.

    The first Trine was released in 2009, and since then Finnish developer Frozenbyte has released new games in the series fairly regularly every few years, interspersing them with other original efforts.

    You can check out the first trailer for Trine 5: A Clockwork Conspiracy above, or enjoy some of its richly colored fantasy dioramas in the gallery of screens below. Good old Trine.

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    Oli Welsh

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  • Fight for PS VR2 glory in upcoming Zenith: The Last City PvP mode

    Fight for PS VR2 glory in upcoming Zenith: The Last City PvP mode

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    Our PlayStation VR2 MMORPG, Zenith: The Last City, has its next major content patch – Skyward Summit – on the horizon, and with that we are bringing a host of new features to the game.

    Today, we are thrilled to announce that one of the features we will be introducing is player versus player (PvP) combat! We believe this feature will add a new layer of depth and excitement to Zenith. Players will now have the opportunity to test their skills against each other in a fun and engaging way.

    Challenge yourself with thrilling one-on-one and team duels that will test your skills and push you to the limit. With our unique class system, including the brand new Cyber Ninja class, you can explore an endless variety of playstyles and strategies. While we are exploring additional options for PvP in future patches, Skyward Summit’s PvP will primarily focus on the implementation of one-on-one and team duels.

    We believe that the addition of PvP in Zenith is a significant update that opens up new gameplay opportunities for players. We’re excited to see how players will explore new tactics, test their strategies, and learn from their opponents. We’re confident that PvP will provide a thrilling and engaging experience for our players.

    Alongside the highly anticipated PvP mode, we’re excited to introduce the brand new Cyber Ninja class and a host of other thrilling additions. From player housing to resource harvesting and crafting, this patch has it all. We can’t wait for you to explore these exciting new systems and discover everything Skyward Summit has to offer.

    Mark your calendars – the Skyward Summit patch is projected for release in Q2 2023. Stay tuned for more information and get ready for an unforgettable adventure.

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    Joe

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  • PC Game Pass has just launched in 40 new countries

    PC Game Pass has just launched in 40 new countries

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    PC Game Pass is coming to 40 new countries as of today, offering a limited-time offer to those who join in the first three months, and rewarding those who were part of the Game Pass insider program with several months of free membership.

    This comes following a preview back in February, where Microsoft teased the expansion of the service’s expansion across the globe. Game Pass, the clear primary focus of the gaming giant, will now provide hundreds of games to those from a vast selection of new markets.

    You can watch the trailer for this PC Game Pass country expansion here!

    The countries recieving PC Game Pass are:

    • Albania
    • Algeria
    • Bahrain
    • Bolivia
    • Bosnia and Herzegovina
    • Bulgaria
    • Costa Rica
    • Croatia
    • Cyprus
    • Ecuador
    • Egypt
    • El Salvador
    • Estonia
    • Georgia
    • Guatemala
    • Honduras
    • Iceland
    • Kuwait
    • Latvia
    • Libya
    • Liechtenstein
    • Lithuania
    • Luxembourg
    • Malta
    • Moldova
    • Montenegro
    • Morocco
    • Nicaragua
    • North Macedonia
    • Oman
    • Panama
    • Paraguay
    • Peru
    • Qatar
    • Romania
    • Serbia
    • Slovenia
    • Tunisia
    • Ukraine
    • Uruguay

    There are a lot of great games on Game Pass, which makes this obviously good news for gamers in those countries who have been eager to try out many of these games for some time now. The only real worry comes from regional pricing, which from time to time has proven to be the bane of many a would-be fan from jumping into an upcoming blockbuster video game.

    But, if this is monitored and kept in check, then it’s hard to see this as anything but good news. This is a great opportunity to play a range of brilliant indie games too. Or Vampire Survivors!

    Here’s my question to you: if you could recommend three PC Game Pass games to the new wave of players about to jump onto the service, what would you suggest? Let us know below!

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    Connor Makar

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  • Sherlock Holmes: The Awakened Review – IGN

    Sherlock Holmes: The Awakened Review – IGN

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    While 2021’s Sherlock Holmes Chapter One had the world’s most iconic detective confronting the ghosts from his past, Sherlock Holmes: The Awakened has him dusting off his deerstalker cap in order to investigate a cult worshiping a cosmic, Cthulu-like presence. However, despite the clear influence of HP Lovecraft, The Awakened presents a mystery that’s surprisingly light on scares, with the majority of its attempts to unsettle coming across as more silly than genuinely spine-chilling. Although there was still a solid amount of investigations and crime scene recreations to sink my teeth into over the course of its 10 hours, it was hard to fully buy into Sherlock’s supposed battles with his own sanity at the center of the story when I struggled to find anything to fear in his surroundings.

    A remake of the 2007 adventure of the same name, Sherlock Holmes: The Awakened has been rebuilt using the same engine that powered Chapter One, and its plot has been retooled slightly in order to make it fit in as a direct sequel to that 2021 origin story. The friendship between Holmes and Dr. John Watson is presented as being in its infancy, with Watson regularly pressing Holmes for information about what went down on the island of Cordona in Chapter One in an effort to peel back the layers and find out exactly what makes the detail-obsessed detective tick. While the writing and performances are of a reasonable standard, the dialogue scenes between the two crime-busting BFFs would probably have been a lot more engrossing were I not so regularly distracted by the extremely loose lip syncing, which makes it seem like each character is delivering their lines directly into the hot end of a hair dryer.

    The extremely loose lip syncing makes it seem like each character is delivering their lines directly into the hot end of a hair dryer.  


    Unlike Chapter One, which populates its open-world island setting with a variety of cases and side stories to uncover, The Awakened is a far more linear affair that sends Holmes and Watson globe-trotting from the streets of London to an asylum in the Swiss Alps to the swampland of New Orleans and back again. The bulk of these settings present a substantial space to explore, but there’s almost no incentive to do so since I found little of consequence to uncover off the main story path. In fact, it wasn’t until I had reached the final hours of the journey that I finally managed to stumble into a side case in London involving a dead spy, but it was jarringly snuffed out by Mycroft Holmes before it could develop into anything of substance. So the only real mystery surrounding it was trying to determine why it was included at all.

    CSI: Old Blighty

    For the most part, Sherlock’s crime scene investigations are conducted in much the same manner as they are in Chapter One: Presented with the often-grisly aftermath of some wrongdoing, you must first pixel-hunt your away around the scene to gather evidence like bloodstains and footprints, interview potential witnesses or known acquaintances of the victim, and then determine the sequence of events by shuffling through possible scenarios and the order in which they took place via a visual representation of Sherlock’s imagination. While it can still be rewarding to piece it all together, there’s no question that the cases in The Awakened are far more straightforward than they were in Chapter One. Whereas the previous adventure had Sherlock investigating evidence of vampires in a graveyard and determining the whereabouts of an escaped elephant, The Awakened sticks mostly to more generic kidnappings and murder, and is all the more forgettable for it.

    Not only are the crimes less imaginative, but there’s also very little risk of failure in solving them this time around. Whereas in Chapter One it’s possible to accidentally send innocent people to jail if you aren’t methodical enough in your casework, in The Awakened there’s only ever one possible perpetrator to accuse. That means it can be tempting to just brute-force your way through to the right conclusion, seeing as the only potential penalty for making mistakes along the way is fewer rewards unlocked in the bonus character art menu.

    This isn’t the only area that the system has been streamlined, either: Chapter One’s disguise system is ignored for the most part, and its archive research is now confined to paging through the pause menu rather than actually visiting a local newspaper office. It all results in casework that feels somewhat superficial compared to that of the previous game, and in spite of its multiple locations, it’s considerably smaller in scope, too.

    Casework that feels somewhat superficial compared to that of the previous game.


    On the plus side, the ill-conceived combat sections of Chapter One were apparently tossed overboard on the ship ride home from Cordona, keeping the emphasis on the brainpower of Sherlock rather than the firepower of his flintlock. That seems more appropriate for the character.

    Scarcity of Scares

    Instead of breaking up the casework with combat, The Awakened occasionally drags Sherlock into a craggy, Lovecraftian otherworld and forces you to complete a series of environmental puzzles in order to return him to reality. However, the solutions to these puzzles are either painfully obvious – typically following audible drones to locate floor panel switches and the like – or unintentionally hilarious, at times requiring you to repeatedly throw Sherlock off ledges or into spikey traps like he’s Bill Murray desperately trying to escape the cycle of Groundhog Day. As a result, these dreamlike diversions are about as psychologically scarring as a stubbed toe, and don’t do a particularly good job of conveying Sherlock’s apparently fraying mental state.

    Occasionally, hallucinations and other encounters intended to disturb will bleed into the real world too, but these are arguably even more goofy. Retrieving a doll for a patient in the bowels of the archaic Edelweiss mental hospital culminates in an act of ventriloquism that’s more hokey than horrific, while the mutterings of an animated corpse in a crypt beneath the Port of London sound like the gargling of a caveman discovering mouthwash for the first time. Even the climax of the story, a showdown between Sherlock and the main antagonist surrounded by whispering hordes of hooded disciples, fails to stick the landing by tripping itself up with a series of clumsy quick-time events that sap the sequence of any real suspense.

    It is worth pointing out the somewhat extreme circumstances surrounding the creation of The Awakened. Developer Frogwares is based in Ukraine, and a disclaimer that greets you ahead of the title screen states that development of this remake commenced only a couple of months after Russia began its invasion of the country in early 2022. Game development is an incredibly challenging business at the best of times, and I can’t imagine the levels of stress that the threat of war would inflict on all personnel involved. Unfortunately, that adversity is evident in The Awakened, which suffers numerous cut corners, from the abrupt transitions between several late-game sequences, to the recycling of character models and other assets throughout the adventure. I wasn’t alive in 1882 so I can’t be certain that newsstands in London weren’t identical to those in New Orleans, but I doubt it.

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    Tristan Ogilvie

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  • Wordle hint and answer #662: Wednesday, April 12

    Wordle hint and answer #662: Wednesday, April 12

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    A clue for today’s Wordle (opens in new tab) is waiting just below, alongside a wide range of tips, guides, and our archive, all designed to help make the April 12 (662) and every other Wordle just that little bit easier, and if you just need to secure that win, you’ll find the answer only a quick click or scroll away.

    I didn’t so much solve Wordle today as much as make a desperate guess using the only letters I had left to try, and even then, I wasn’t sure it would work. Luckily for me, it turned out fine in the end, but I’m hoping for a Wordle answer that’s a little less “exciting” in the near future.

    Wordle hint

    (Image credit: Josh Wardle)

    A Wordle hint for Wednesday, April 12

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  • Ghostwire: Tokyo Spider’s Thread Update Official Launch Trailer

    Ghostwire: Tokyo Spider’s Thread Update Official Launch Trailer

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    Return to Tokyo and explore a supernatural city teeming with yokai, evil spirits, myths and urban legends in Ghostwire: Tokyo’s new Spider’s Thread update.

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  • Frostpunk: The Board Game: The Kotaku Review

    Frostpunk: The Board Game: The Kotaku Review

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    I’ve reviewed a lot of board game adaptations of video games on this website, and with good reason: it’s the most intimate intersection of our board game and video game coverage. In nearly every case, the key consideration has been how does the board game feel compared to the original. What kind of concessions have been made, how does it differ, does it match the video game in terms of vibes, if not exact mechanics.

    Frostpunk is different. It’s a hulking huge board game that seeks, in almost every meaningful way, not to adapt the video game to the tabletop, but to bring it wholesale, warts and all. It’s an ambitious undertaking if nothing else, but I’m also not quite sure if it’s worth all the effort.

    And it is an effort. When I went to play the game for the first time I was at least 30 minutes into setting it up when I started to get the sweats. I had spent half an hour painstakingly punching cards, reading the manual and placing tokens on the table and it looked like I’d barely begun. Was I doing something wrong? Was I just a very slow guy? After reading this Dicebreaker story called “I spent an hour failing to set up a board game and it made me question everything” it turns out no, thankfully I’m fine, it’s the game that’s slow.

    Photo: Luke Plunkett | Kotaku

    Frostpunk is one of the most complex board games I have ever played, let alone set up (and that’s not just me talking, it has a 4.32/5 “weight” rating on BoardGameGeek, which is very high). There are a seemingly endless array of tokens, multiple decks of cards that look the same but aren’t and loads of different rules that bend and sway for each player. Most maddeningly, there are eight boards you have to keep track of.

    Eight. Boards. That’s too many boards.

    If you’re wondering why the board game version of a (relatively) straightforward city-builder needs to be so complicated, it’s because this edition of the game, for whatever reason, didn’t want to vaguely recreate the spirit of playing Frostpunk. It wants to recreate the whole damn thing, substituting tabletop components for mouse clicks. Nearly everything you can do in the video game, from the politics to the resource gathering to the quest expeditions to city-building is here, and it works much the same way it does on PC.

    It is, in many ways, a staggering achievement. Once you (eventually) get on top of the game’s vast array of components, boards and rules it really does feel like you’re playing Frostpunk, the pressures and nagging responsibilities of the digital wasteland transplanted perfectly to the physical world. Indeed some of those pressures are even better here, because Frostpunk is a co-op game, meaning there can be 2-4 of you (there’s also a singleplayer mode, but I didn’t play that) taking on different jobs within the city, working together while at the same time arguing over every decision. If you thought the social and political stuff was cool in the video game, it’s great here since you’re essentially acting out a lot of those debates in the flesh.

    Yet in other ways it all feels a bit pointless? The board game cuts so close to the video game’s cloth that at times you wonder why you’re bothering at all, since the video game does all this for you, without the arduous setup time or constant consultation with the rules. Sure, that’s a more solitary experience, but there’s a point where that trade-off can be worth it, and for many people—myself included—that point can come when you’re hours into a single game and find you’re not even close to finishing it.

    Image for article titled Frostpunk: The Board Game: The Kotaku Review

    Photo: Luke Plunkett | Kotaku

    At least some of that setup is worth it. The game ships with an enormous plastic recreation of The Generator, which doesn’t just look amazing on the middle of the table but has actual gameplay use as well, since players need to drop coal into it almost every turn as they play, an act that rivals Deep Rock Galactic’s robot mining as one of the most satisfying physical actions in recent board game history.

    And, in a very rare occurrence for these reviews, I want to give a shout out to the game’s documentation. For whatever reason most board game rulebooks in 2023 still suck, but Frostpunk, despite the game’s complexity and scale, never let us down.

    There’s a very specific type of person out there for this game. Someone who is into Frostpunk but gets lonely playing it, or someone who has never played the video game but is intrigued by the density and politics on offer here. Sadly I was neither of those people, I found its setup time and length just too much, but like I’ve said I can at least appreciate the exhaustive design effort that went into the approach taken here, if nothing else.

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    Luke Plunkett

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  • 10 Games Like Fortnite Worth Playing Right Now – IGN

    10 Games Like Fortnite Worth Playing Right Now – IGN

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    You would be hard-pressed to find a massive-multiplayer game as accessible as Fortnite. We aren’t just talking about its attention to accessibility features like Visual Sound Effects. Since its original days of Save the World PVE and classic action-building Battle Royale, Fortnite’s game modes like Zero Build and Creative have taken off in a tremendous way. The range of gameplay Fortnite has to offer truly makes it the perfect game for casuals and competitive gamers alike.

    Whether you are in the mood to squad up for some chill games or to get your blood pumping with some haywire shooting gameplay, here are ten games a fan of Fortnite like yourself might enjoy.

    Roblox

    The beauty of Roblox is that it can be literally anything you want it to be. Much like Fortnite Creative, it has its own sandbox game creation system which allows players to craft unique gaming modes of their own. Or even just games on their own as well. People have recreated popular games like Modern Warfare just inside Roblox, so it’s really a game within a game.

    Looking for a quirky simulation game? There are tons of tycoon and roleplaying experiences to be had. More interested in trying out a new fast-paced shooter? Roblox has battle royales and survival games aplenty. How about golf? Anything a player could possibly dream up, you can discover somewhere within Roblox.

    Realm Royale Reforged

    Okay, but what if instead of being downed in a Battle Royale… you turned into a chicken? Realm Royale Reforged is the fantasy Battle Royale you didn’t know you needed. With five fantasy classes to choose between, customizable loadouts, and tons of special skills to loot, this game really shakes up the classic Battle Royale formula.

    Explore a vast map of colorful fantasy landscapes, and duke it out with other medieval combatants. Survive as a downed “chicken” long enough, and you might just revive to make a victorious comeback.

    Overwatch 2

    If cooperative teamplay and breakneck combat is what you enjoy most about Fortnite, then it’s about time you gave Overwatch 2 a fair shot. It’s also got a similar arcadey look and feel that Fortnite players may find familiar.

    Overwatch 2 is a team-based action brawler made up of fast-paced PVP game modes like Escort, Control, or even Capture the Flag. Between the Tank, Damage, and Support classes there are dozens of playable characters to choose between. Each Overwatch Hero has their own set of unique abilities to master, and forming teams of different Hero combinations is only half the fun.

    Read our review of Overwatch 2.

    Super Animal Royale

    Imagine a safari park, but if you gave all the exhibit animals heavy ammunition. The animals have overtaken humankind in Super Animal Royale, a colorful, top-down shooter. Now you will have to fight to claim your spot on top of the animal kingdom.

    What’s fun about Super Animal Royale is that while it might be top-down, it uses a restrictive field-of-view. Duck behind pillars or walls to take shelter in the shadows, outside of the enemy player’s line-of-sight. When you are never sure who might be just around a corner, strategy becomes key.

    Rogue Company

    In this team-based, third-person shooter, it’s all about peeking corners and looking attractive while you do so. Plus, Rogue Company has music from Run The Jewels to back up all of your cool trickshots while you play!

    Join the Rogues, a band of incredibly pleasant-looking operatives with a passion for gunplay and getting paid. Choose between over twenty-five Rogues to play as, with incredible skill sets that range from explosive knives, briefcases of infinite ammo, or literal napalm launchers.

    Read our review of Rogue Company.

    Vampire: The Masquerade – Bloodhunt

    A vampire battle royale, sprawling through the grimdark streets of Prague. What more could you want? The Bloodhunt is on, and it’s time to fight not only to be the last immortal standing, but to win back the city for your faction.

    When you are an eternal, blood-sucking creature, there are dozens of ways to kill or be killed. Feed on the unsuspecting humans of Prague to grow your supernatural powers, so you can outdo your enemies not only with precise aim but by executing brutal feats.

    PUBG: Battlegrounds

    You cannot go wrong with the Battle Royale classic, PUBG: Battlegrounds. Drop into vast war torn landscapes with one hundred other enemy players, and prepare to loot-and-shoot your way to victory.

    Well-known to have kicked off the Battle Royale genre in a major way, if you enjoy the strategic team-based combat of games like Call of Duty Warzone 2.0, this might be the Battle Royale for you.

    Read our review of PUBG: Battlegrounds.

    Totally Accurate Battlegrounds

    You know what you have been missing from your Battle Royale games? Goofy, physics-based parkour. In Totally Accurate Battlegrounds, you can skydive face-first into a bright, blocky map with sixty other little stick men and wobble your way to victory.

    If your parkour skills are not quite up to snuff, luckily for you, this game gives you a second lease on life. Downed players are launched into “Limbo”, a vast liminal space filled with rapidly dropping debris. Dodge all three levels of quick-moving obstacles as you soar through Limbo to not only re-enter the Battle Royale, but to potentially return to the battleground with a “blessing”.

    Fall Guys: Ultimate Knockout

    Life is tough out there for a little jelly bean. Stumble, dodge, and leap your way through this high-stakes, fast-paced platformer and race against up to sixty other players. Survive through every round of mini-games, and be the first bean to cross the finish line to score your very own Crown.

    What makes Fall Guys stand apart from other games in its genre is that in this Battle Royale, you aren’t trying to outrun a rapidly shrinking “ring”. Instead, the danger comes from increasingly more difficult mini-games and their obstacles. Not to mention your savage jelly bean competition, looking for the perfect opportunity to sabotage you.

    Read our review of Fall Guys.

    Apex Legends

    With so many Legends to choose between, Apex Legends is hands-down one of the most versatile action-shooter gameplay experiences out there. This is the perfect Battle Royale for anyone who loves the looting and high-octane pace of Fortnite, but might be longing to fill a more distinct role in your squad.

    Do you enjoy drawing enemy player’s aggression and diving into the fray? Maybe you prefer to stay on the fringes, scouting for enemies or preparing your defenses? Or perhaps you just want to prove useful to your teammates, providing loot, health, or protection. With over twenty Legends already in this ever-growing roster, each with their own unique skill set, chances are there is at least one Legend you are bound to click with.

    Read our review of Apex Legends.

    Looking to improve your skills in Fortnite? Check out our guide to Fornite Batle Royale Tips and Strategies.

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    Jacob Kienlen

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  • Uncover new ghostly tales in Ghostwire: Tokyo Spider’s Thread update – out now 

    Uncover new ghostly tales in Ghostwire: Tokyo Spider’s Thread update – out now 

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    As nearly all of Tokyo’s populace vanished in an instant and beings from another world took their place, players in the role of survivor Akito made an unlikely alliance with the ghost detective KK to save the city from catastrophe. With the free Spider’s Thread update, available for all Ghostwire: Tokyo players on PlayStation 5, Akito & KK face new stories and challenges that require their supernatural expertise. 

    Featuring a new rogue-lite “The Spider’s Thread” game mode challenging players to navigate a 30-stage gauntlet putting their ghost-hunting skills to the test, this update also includes added enemies, enhanced combat abilities, extended story cinematics, Photo Mode enhancements and yes, areas to explore with two new side missions to uncover! 

    Fear for the Children 

    Akito & KK explore the new Middle School location added with the Spider’s Thread update to investigate reports of missing students, only to discover the two aren’t alone as something – or some things – stalk the school’s hallways. Uncover the secrets behind the strange phenomena occurring in the haunted school, including an eerie science mannequin, a paranormal sighting in the bathroom and even the legend of “Hananko-san,” a malevolent spirt that’s been doing some nasty studying-up of her own…

    Spirits of the Modern Age 

    Our duo uncover a series of 25 strange photographs, each seemingly taken near a source of supernatural evil. Noticing the photos respond with psychic effects and unsettling markings as they near the places they were taken, Akito & KK set out to find on a mission to find and purge these areas using their detective skills. Use landmarks, signage and other key clues in each photograph to find and stop the darkness that’s encroaching.

    “Spirits of the Modern Age” also offers an opportunity to use an all-new feature debuting in The Spider’s Thread update: Reduced Psychic Effects. When toggled on, it eliminates certain psychic effects and replaces them with adorable SHIIBUYA♡HACHI stickers, allowing players to sprinkle some cute over their creepy as they explore.


    Uncover new ghostly tales in Ghostwire: Tokyo Spider’s Thread update – out now 

    Whether you’re starting Ghostwire: Tokyo for the first time or planning a return visit, there’s ton to discover lurking in the alleys of Tango Gameworks’ supernatural vision of Tokyo with the Spider’s Thread update. Check out the Spider’s Thread update for Ghostwire: Tokyo today on PlayStation 5.  

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    Parker Wilhelm (he/him)

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  • PlayStation Announces New State Of Play Focused On Final Fantasy XVI

    PlayStation Announces New State Of Play Focused On Final Fantasy XVI

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    PlayStation will present a new State of Play focused on Final Fantasy XVI, showcasing more than 20 minutes of new recorded gameplay. The broadcast date is on Thursday, April 13 at 2pm PT / 5pm ET.

    PlayStation, according to a blog post, will touch on FF16’s dark fantasy setting, Eikons and Dominants, “the flashy battle system teased in early trailers,” and more. It’s unknown right now if the State of Play will only focus on FF16, or if other announcements and games will make an appearance.

    Ahead of Final Fantasy 16’s launch, Square Enix has released a steady stream of info about the game. We know about how long it will take to complete–80 hours–and we know it’s a dark fantasy setting with action-based battles, as opposed to turn-based combat, featuring huge Eikons. FF16 producer Naoki Yoshida said the team went for a more action-oriented direction in order to appeal to younger players. For more information, you can check out GameSpot’s Final Fantasy 16 preview.

    Final Fantasy XVI is set to launch on June 22 for PlayStation 5. It will remain a PS5 exclusive for six months, but Yoshida said players shouldn’t expect a PC edition immediately after the exclusivity expires. “I will make it clear… the PC version will not come out in half a year,” Yoshida said.

    If you haven’t snagged a copy yet, check out our Final Fantasy XVI preorder guide.

    The products discussed here were independently chosen by our editors.
    GameSpot may get a share of the revenue if you buy anything featured on our site.

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  • A Classic Minecraft Dish Has Been Brought to Life With First-Ever Pringles Collaboration

    A Classic Minecraft Dish Has Been Brought to Life With First-Ever Pringles Collaboration

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    News

    Munch on this tasty snack to replenish your hunger meter!

    If you ever wanted to try out one of Minecraft’s many dishes, you can now fulfill this desire with the latest Suspicious Stew Pringles flavor. Like the game, fans can get their grub on in real life by purchasing the product in selected stores, featuring a spicy kick to embody the meal’s stewy seasoning.

    Players may recall the Suspicious Stew in-game recipe with its ingredients of a flower, red mushroom, brown mushroom, and a bowl. But, of course, the Pringles version differs from this approach by adding more flavoring, including dried potatoes, sugar, onion powder, and more.

    The Minecraft and Pringles collaboration will only last for a limited time, but it isn’t entirely clear how long this duration will be. Aside from this new food item, fans can cook up a few dishes of their own with the recently released cookbook.

    The Gather, Cook, Eat! book showcases over 40 recipes to try out, such as a real-life rendition of the Suspicious Stew. You can also check out more meal ideas, like Baked Potato Bite, Buried Treasure Pie, and Mooshroom Burgers. Those who want to get a glimpse of these dishes can download the Flower Forest Greens and Blocks of Clay Fudge recipe cards on the official Minecraft website.

    You can look forward to even more Minecraft content with the upcoming Trails and Tales update launch, exhibiting the latest mob, biome, and Archeology features. Crafters can also anticipate the release of Minecraft Legends to further their knowledge about the Overworld in a strategic action-based world.

    So, while you’re waiting for the upcoming releases of these installments, you can stock up on your inventory with the Suspicious Stew Pringles and be ready for game day!

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    Kristina Ebanez

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  • The Next Resident Evil Movie Goes All Out And Fans Are Into The Absurdity

    The Next Resident Evil Movie Goes All Out And Fans Are Into The Absurdity

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    Normally I wouldn’t get too excited about a Resident Evil film, as both the live-action and CG entries haven’t been great. But a new trailer for the upcoming Death Island looks too damn campy and fun to ignore. I mean, all your favorite Resident Evil heroes—like RE4’s Leon and RE3’s Jill—are back together to take on zombie sharks. How can I not get excited about this?

    The CG-animated film Resident Evil: Death Island, first announced in February, takes place in 2015, putting it after the events of Resident Evil 6 but before those of Resident Evil 7 and Village. It’s a direct sequel to 2017’s CG movie Resident Evil: Vendetta. Check out the new trailer for the film, released on April 11 and featuring Chris Redfield, Jill Valentine, Rebecca Chambers, Claire Redfield, and Leon S. Kennedy:

    Kadokawa / Capcom

    Yes, this is basically Resident Evil’s spin on The Avengers, taking all the previous characters and events, tossing them into a blender, and then hitting the “Cool Shit” button. I’m not mad at all. The direct references to Resident Evil 5, Revelations 2, and other Resident Evil games had me smiling like a fanboy and the action looks silly and over-the-top. And I’ll admit it: Seeing that Avengers-like shot at the end with all of the heroes fighting one big foe made me pump my fist a bit.

    What’s Death Island about, and when does it come out?

    Here’s the official Death Island synopsis from Capcom, via IGN:

    D.S.O. agent Leon S. Kennedy is on a mission to rescue Dr. Antonio Taylor from kidnappers, when a mysterious woman thwarts his pursuit. Meanwhile, B.S.A.A. agent Chris Redfield is investigating a zombie outbreak in San Francisco, where the cause of the infection cannot be identified. The only thing the victims have in common is that they all visited Alcatraz Island recently. Following that clue, Chris and his team head to the island, where a new horror awaits them.

    Looking online, you can see reactions to the new trailer are pretty positive, with Resident Evil fans posting clips and screenshots alongside excited tweets. In particular, people seem really into that final shot with all the heroes working together. And I can’t end this without pointing out Chris Redfield’s amazing Hawaiian shirt seen about halfway through the trailer. Capcom, make that an actual skin in a future Resident Evil game, please!

    As for when to expect the movie, so far Capcom’s only revealed a Japan release date: It will hit theaters over there on July 7, 2023. In the past, some of these CG Resident Evil movies have played in theaters in the UK and U.S. for a limited time before releasing digitally, so I expect something similar here. If Capcom follows a similar pattern as with past films, I’d expect a U.S. theatrical release around late July or early August, and a home release to follow shortly after.

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    Zack Zwiezen

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