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Tag: Action-adventure games

  • The Best Part Of The Xbox Direct Happened Before It Started

    The Best Part Of The Xbox Direct Happened Before It Started

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    Image: Xbox

    Thursday’s Xbox showcase included some big games that I can’t wait to play. But if you tuned it right when the action started you might have missed the best part of the show: a series of fun pop-up facts and trivia about various Xbox-owned studios.

    On January 18, Xbox posted its latest Developer Direct, showing off gameplay from a few big titles coming to Xbox and PC later this year and letting the people making these games talk about them in detail. (Hey, Geoff, take note.) It was a solid showcase and that new Indiana Jones game looks wonderful. But perhaps my favorite part of the event happened before all the trailers and gameplay. During a countdown before the Developer Direct started, Xbox flashed numerous fun facts about studios like MachineGames, Oxide, and Obsidian Entertainment.

    I didn’t see a lot of people talking about these neat little pieces of trivia, so I wanted to take a moment and highlight some of them so we can all enjoy them after the fact. I love stuff like this. I also loved Pop-Up Video on VH1 back in the day. Anyway, to the facts!

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    Zack Zwiezen

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  • Ubisoft Wants You To Be Comfortable Not Owning Your Games

    Ubisoft Wants You To Be Comfortable Not Owning Your Games

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    With the pre-release of Prince of Persia: The Lost Crown started, Ubisoft has chosen this week to rebrand its Ubisoft+ subscription services, and introduce a PC version of the “Classics” tier at a lower price. And a big part of this, says the publisher’s director of subscriptions, Philippe Tremblay, is getting players “comfortable” with not owning their games.

    It’s hard to keep up with how often Ubisoft has rebranded its online portals for its games, with Uplay, Ubisoft Game Launcher, Ubisoft Connect, Uplay+, Uplay Passport, Ubisoft Club, and now Ubisoft+ Premium and Ubisoft+ Classics, all names used over the last decade or so. It’s also seemed faintly bewildering why there’s a demand for any of them, given Ubisoft released only five non-mobile games last year.

    However, a demand there apparently is, says Tremblay in an interview with GI.biz. He claims the company’s subscription service had its biggest ever month October 2023, and that the service has had “millions” of subscribers, and “over half a billion hours” played. Of course, a lot of this could be a result of Ubisoft’s various moments of refusing to release games to Steam, forcing PC players to use its services, and likely opting for a month’s subscription rather than the full price of the game they were looking to buy. But still, clearly people are opting to use it.

    But it remains strange why enough people would want to subscribe—and at $17.99 a month it’s not cheap—to a single publisher’s output. That’s not a diss of Ubisoft’s games—although you might want to apply your own—but something that would be as true were it Activision Blizzard or EA.

    You can subscribe to Game Pass, or PlayStation Plus, and get a broad range of hundreds of games from dozens of publishers, or you can pay significantly more to only get the games made by one single publisher, and indeed a publisher with a very distinct style of game. TV networks and movie companies tried this, and those numbers are thinning out fast, with many already compromising by returning their shows to the larger streamers.

    What’s more chilling about all this, however, is when Tremblay moves on to how Ubisoft wishes to see a “consumer shift,” similar to that of the market for CDs and DVDs, where people have moved over to Spotify and Netflix, instead of buying physical media to keep on their own shelves. Given that most people, while being a part of the problem (hello), also think of this as a problem, it’s so weird to see it phrased as if some faulty thinking in the company’s audience.

    One of the things we saw is that gamers are used to, a little bit like DVD, having and owning their games. That’s the consumer shift that needs to happen. They got comfortable not owning their CD collection or DVD collection. That’s a transformation that’s been a bit slower to happen [in games]. As gamers grow comfortable in that aspect… you don’t lose your progress. If you resume your game at another time, your progress file is still there. That’s not been deleted. You don’t lose what you’ve built in the game or your engagement with the game. So it’s about feeling comfortable with not owning your game.

    Tremblay goes on to say to GI.biz, “But as people embrace that model, they will see that these games will exist, the service will continue, and you’ll be able to access them when you feel like.” But…we know that isn’t true! We know how often services don’t continue, how many games are no longer available.

    One of my all-time favorite games was published by Ubisoft in 2003, called In Memorium (Missing: Since January in the U.S.), and that’s certainly not on its Classics range, I’m sure because the company long ago lost any rights to it. Luckily for me, I own a physical copy of it. But any number of other Ubisoft games from the early ‘00s I stick in its Classics site have no results. There’s no reason on Earth to think the same won’t be true of Ubisoft’s current games in 20 years.

    There are still plans for Ubisoft to add streaming access to Activision Blizzard’s games to Ubisoft+, as bizarre as that may seem given the publisher’s recent acquisition by Microsoft. It’ll also seem fairly redundant, given all the games will come to the far more ubiquitous Game Pass, where they won’t be behind the technical hurdle of streaming. And indeed Prince of Persia: The Lost Crown is already available to play via the Epic Games Store if you pre-ordered it there.

    If, for whatever reason, you just adore Ubisoft’s output, then yes—for $17.99 a month you can play Skull & Bones, Avatar, Assassin’s Creed Mirage, Anno 1800, and The Crew: Motorfest right now, which is a lot cheaper than buying them all individually. But you won’t own any of them, and you’ll need to keep paying that 18 bucks a month in perpetuity if you want to keep them, right up until you can’t any more.

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    John Walker

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  • Zelda: Tears Of The Kingdom And Everything Else That Blew Me Away: Ethan Gach’s Top 10 Games Of 2023

    Zelda: Tears Of The Kingdom And Everything Else That Blew Me Away: Ethan Gach’s Top 10 Games Of 2023

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    I love the idea of annual top 10 lists until it comes time to actually make one. Then my perpetually indecisive brain freaks out about whether the game I spent 100 hours playing was actually any good, the tension between an interesting game and a fun one, and the cries of all the games I never finished or even got around to starting, still begging for my attention.

    I spent 2023 tracking some of the best new games that came out every month, attempting to at least try as many of them as I could while also measuring how my feelings changed about them as the year went on. And I ended up playing a bunch of them while still not getting around to what no doubt would have been strong personal GOTY contenders.

    With a not-so-short short list assembled by early December, the task then becomes figuring out which games I actually thought were the best. I’ve worked hard to convince myself over the years that the process is more art than science. Inevitably I tally up the perceived merits and flaws of a game and then try to compare the vague calculations, an exercise that always ends in a mix of conflicted self-doubt and second-guessing.

    Eventually I silence the internal dissent and retreat into a more abstract sense of what feels right. Recently this has meant giving in more to my personal tastes and subjectivity, championing the games I love rather than the ones I feel I ought to like, and praising them for the one or two things they do very well instead of letting all the smaller things they don’t do so well hold them back. This doesn’t impose any more order on the chaos of comparing a roguelite loot shooter to a visual novel adventure, but it does give me fewer pangs of guilt when I eventually settle on rating one above the other.

    Here, in alphabetical order, are the top 10 games that moved me the most in 2023.


    Armored Core VI: Fires of Rubicon

    Screenshot: FromSoftware / Kotaku

    I’ve always understood and appreciated the Soulsborne formula and its many flavors on an intellectual level, but Armored Core VI was the game that finally made me feel and love the initial hopelessness and eventual satisfaction that comes from mastering a FromSoftware game. The mech shooter is razor sharp and ultra polished when it comes to zipping around environments and engaging in moment-to-moment combat. You actually feel yourself becoming more in-sync with the custom robot’s strengths and limitations the more you play, each successive boss fight pushing you to come to a deeper understanding of what’s important and what’s just noise. I spent several nights trying to beat Balteus. I don’t regret any of them. And I remain blown away by Armored Core VI’s vibes-based storytelling and branching new game plus mode. Its economical arcade design rewards you for every additional minute you put into it and doesn’t waste time on anything superfluous.

    Baldur’s Gate 3

    Lae'zel looks out at the city of Baldur's Gate.

    Screenshot: Larian Studios

    Sometimes superfluous is good, though. In fact, sometimes it can be transcendent. The promise of a dozen roads not taken in a video game pays off in making the one you did walk feel unique, unlikely, and unmistakably yours. I love that Baldur’s Gate 3 contains entire games’ worth of conversations, interactions, and outcomes I will never experience. It makes the small journey I have been on feel that much more intimate and personal. None of this would matter, of course, if Baldur’s Gate 3 was not well written, painstakingly choreographed, and expertly voice acted. It’s a dense RPG full of gear and skills to manage alongside quests and boss fights to navigate, and all of it, no matter how it plays out, feels like it was meant to happen that way. It’s the new gold standard for role-playing video games.

    Chants of Sennaar

    A temple is shown in red and blue.

    Screenshot: Rundisc

    I don’t normally like language-based games. (Ironic considering I’m a writer.) I despise crossword puzzles. The inherent fluidity and ambiguousness of language mashed up with the rigid constraints of a game almost always leave me feeling underwhelmed and frustrated. I was shocked, then, to find out just how much I enjoyed Chants of Sennaar, a puzzle adventure about deciphering unknown languages between various factions in a Tower of Babel that oozes highly saturated yellows, blues, and reds. What I appreciated most was how quickly context and intuition helped whittle down possible solutions to problems, making limited communication gratifyingly achievable even when there was no foundation to begin building on. Rather than punish you for the shifty and slippery nature of language, Chants of Sennaar allows those elements to color your overall experience and interpretation of the game without blocking your moment-to-moment progress.

    Cocoon

    A moth-like creature walks by pods.

    Screenshot: Geometric Interactive

    Cocoon feels like it was chiseled from a rock over thousands of years. Everything unessential has been methodically removed. All that’s left is a seamless sequence of puzzles gently nudging you toward new discoveries and brain-twisting realizations. Remnants of conventional game design like screen icons and boss fight deaths have been elegantly eradicated. Evocative musical queues punctuate each new milestone on your journey. And the rules governing its world are supremely simple but always manage to combine into solutions that feel just outside the realm of possibility. Cocoon is probably one of the best puzzle adventures ever made.

    Cyberpunk 2077: Phantom Liberty

    V rides a motorcycle through a blockade.

    Image: CD Projekt Red

    I finished Cyberpunk 2077 for the first time last year. Despite some fantastic missions and an overwhelmingly intricate open world, it left little impression on me. That seemed a symptom of the underlying structure of the game rather than anything that could be patched out with new abilities or a more impressive sci-fi open world simulation. Night City felt fundamentally alienating to me, and none of the individual characters, story arcs, or RPG progressions managed to pull me out of that feeling of malaise. That is, until Phantom Liberty and the game’s 2.0 update in 2023. The culmination of every new addition, from takedown animations and parrying bullets with katanas to jacked-up car chases and an entire subway system, is an open-world RPG that passes some imaginary threshold from feeling static and paper-thin to one that’s lively and responsive. It helps that Phantom Liberty is a streamlined campaign in a specific part of the map that, dispensing with the MacGuffins of the main plot, can instead weave an interesting and nuanced tale of political intrigue, betrayal, and necessary consequences. Taken together, it’s the game I was hoping Cyberpunk 2077 could be ever since I finished The Witcher 3’s amazing Hearts of Stone and Blood and Wine expansions.

    Darkest Dungeon II

    Warriors fight abominations as the world burns.

    Image: Red Hook Studios

    It only took one caravan ride in Red Hook Studios sequel to convince me it was something special. Darkest Dungeon II takes everything I loved about the first game and puts it in motion, propelling its brutal emergent storytelling and grim probability-based combat over all of the divots and ditches that occasionally ensnared its predecessor. Playing Darkest Dungeon II late at night with the lights turned off made me feel like I was racing through the gothic fall of humankind to save my soul. While it loses some of the managerial depth of the first game, it more than makes up for it with its more cinematic presentation and economical focus. I wish every game could create such an unmistakable sense of place, atmosphere, and engaging stakes with similar efficiency, and made failure feel so rewarding and profound.

    Final Fantasy XVI

    Clive looks out at ruins in the desert.

    Screenshot: Square Enix / Kotaku

    This is the problematic fave on this list. Final Fantasy XVI disappointed me in so many ways. From its shallow RPG systems to its dreary and cumbersome second half, the latest game in the Square Enix series felt like it left so much untapped potential on the table. It makes me dream of what the team might accomplish if given the time and resources to mount Cyberpunk 2077’s three-year turn around from Early Access to 2.0 victory lap. Instead of droning on about all the things I disliked about this game, I’ll simply say that it’s highs were higher than almost anything else I played this year and kept me coming back through a new game plus run which has reminded me why I love it, from the incredibly sleek and satisfying action to the magnificent cinematic boss fights. When the writing isn’t falling down flat on its face and the sky isn’t overcast with an impenetrable gloom, there is more than one flicker of the return to form Final Fantasy fans like me have been waiting more than a decade for.

    Super Mario Bros. Wonder

    Mario runs on some colorful musical notes.

    Image: Nintendo

    I almost left this one off the list. It feels like a cheating. Every stage in Super Mario Bros. Wonder is juiced to the max, carefully engineered to delight, entertain, and continually surprise you, all while maintaining the series’ tightly calibrated platforming feel and bespoke attention to detail. Super Mario Bros. Wonder doesn’t catapult the formula forward or feel as inventive as recent puzzle boxes like Super Mario 3D World and Bowser’s Fury. Its most remarkable moments don’t quite measure up to the peaks in Super Mario Bros. 3 or Super Mario World. But it’s exquisitely crafted, and every level is packed to the brim with new quirks and fun ideas. No game brought me more unburdened joy this year.

    The Banished Vault

    Ships navigate a flat cosmic map.

    Screenshot: Lunar Division

    Obtuse, slow, and occasionally clumsy, The Banished Vault nevertheless takes spreadsheet navigation and adds an irresistible sense of existential dread to the proceedings. You play religious outcasts scavenging solar systems for resources to survive until the next cryo-sleep-induced hyper-light jump. The greatest terrors I felt in any game this year came from the prospect of miscalculating fuel reserves and how long I have until the next supernova. The Banished Vault can feel straightforward once you unravel its economy, but that process of demystification is complex and enthralling, and richly infused with meaning thanks to the austere presentation and haunting soundtrack. It made contemplating certain doom not just thrilling but spiritually soothing.

    The Legend of Zelda: Tears of the Kingdom

    A fairy gives her blessing.

    Screenshot: Nintendo / Kotaku

    The Legend of Zelda: Tears of the Kingdom was a slam dunk. It surpassed my wildest expectations, taking what impressed me about Breath of the Wild and finding even more ways to surprise, delight, and gently lead me through its whimsical, dangerous, beautiful world. Game critics love to reward novelty, ambition, and bold experimentation. The nature of playing so many things and being exposed to so much naturally places a premium on the new and unexpected. Tears of the Kingdom has plenty of that, but more than anything it shows masters of their craft assessing, refining, and iterating on a formula they’ve spent decades on, like Chevy working on a new Corvette or Porsche making the latest 911. I’m still stunned that there’s a Zelda game where you can make your own rocket ship and somehow it doesn’t feel like a gimmick but rather like the most obvious and natural thing you could do in an open world fantasy adventure.


    Honorable mentions: Season: A Letter to the Future, Humanity, Jusant, Planet of Lana, Saltsea Chronicles, Shadow Gambit: The Cursed Crew.

    Needed more time with: Alan Wake 2, Star Wars Jedi: Survivor, Remnant II, Lies of P, Laika: Aged Through Blood, Dredge.

    Didn’t get to: Terra Nil, Against the Storm, Fading Afternoon, A Space for the Unbound, Bomb Rush Cyberfunk, The Talos Principle 2, Slay the Princess, Void Stranger, and many more.

    Liked but didn’t love: Spider-Man 2, Starfield, Diablo IV, Sea of Stars, Hi-Fi Rush, Moonring, Thirsty Suitors.

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    Ethan Gach

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  • January's PS Plus Games Bring B-Movie Thrills, Plague-Ridden Chills

    January's PS Plus Games Bring B-Movie Thrills, Plague-Ridden Chills

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    A new month is nearly here, as well as a new year, and that means updates to the PlayStation Plus catalog. January kicks off 2024 with three new games available for Premium, Extra, and Essential members to download starting on January 2, as well as some goodies if you happen to be a space ninja.

    This month in particular is great if you love third-person games. A Plague Tale offers satisfyingly beautiful stealth action, while Evil West is here to let you blow up some demonic bad guys. Also, don’t forget to snag December’s games (that includes Lego 2K Drive, Powerwash Simulator, and Sable) before the new month kicks off.

    PS5 and PS4: Evil West

    In our review of Evil West, Kotaku’s Zack Zwiezen praised the third-person shooter as “a simple, honest-to-god, linear and fun, goddamn video game:”

    There is no getting around it: Evil West is silly, but in a good way. Its narrative has a lot in common with the best B-movies and pulp stories from the past. Characters act more like people pretending to be people, than real humans. Dialogue is filled with swear words and exposition. All of it is cheesy and silly in the perfect kind of way. Combined with the steampunk gadgets, monsters, and violence, it really does play out like a grindhouse flick you might have caught on TV at like 2 am back in the 90s on TNT.

    Howlongtobeat.com estimates you can get through Evil West’s story in about 11 hours, or 19 if you want to take a completionist route.

    Get more from Evil West’s developer on PlayStation

    Are you a PlayStation Plus Premium or Extra subscriber? You can download Flying Wild Hog’s 2016 FPS Shadow Warrior 2. You can also snag its sequel, Shadow Warrior 3 on sale for just $14 until January 18. And if you’re in the mood for some side-scrolling, samurai hack ‘n slash fun, Trek to Yomi is on sale for $8 until January 18.

    PS5: A Plague Tale: Requiem

    This rat-infested third-person sequel to 2019’s A Plague Tale: Innocence features some gorgeous visuals and a lovely score. It might be a tad buggy from time-to-time, but if you like sneaking around in the dark and avoiding rats, this one is worth a download. On A Plague Tale: Requiem, former Kotaku writer Ashley Bardhan said:

    The environment itself is a spectacle, a black-and-white cookie sometimes lit by the Mediterranean coast’s burnt-orange sun, sometimes spotted with flies as Amicia trudges around the game’s stacks of dead bodies that get dumped and burned and forgotten. Requiem is also heavy on vibration feedback, and crouching through thick braids of grass and the misplaced brightness of lavender always feels good and tense.

    A Plague Tale: Requiem offers a 17-hour story, with close to 30 hours if you’re looking to complete everything it has to offer.

    Grab the first Plague Tale on sale before January 6, 2023

    Don’t like jumping into a sequel without playing the first game? Good news: A Plague Tale: Innocence, which introduces us to Amicia and Hugo, is on sale until January 6 for just $12.

    PS5 and PS4: Nobody Saves The World

    Nobody Saves The World impressed us back in 2022 with its satisfyingly grindy (yes, grindy like in a good way) progression and fun combat. In our impressions of it, Kotaku’s Ethan Gach said:

    If you like filling up meters and testing out new and creative builds for dispatching enemy mobs efficiently, like I do, it’s a recipe for several long nights of fun. Drinkbox has tried to keep tedium to a minimum by making new milestones come quickly and often. Dungeons you might have to grind a handful of times before taking down a larger boss subtly remix themselves each time in a roguelite fashion so they feel more like theme park rides than prisons.

    Free Warframe stuff!

    Looking to spice up your Tenno’s wardrobe? The Warframe: Syrinx Collection is a great way to add some new cosmetics to your existing collection or a great way to get some variety if you’re just starting out with this free-to-play sci-fi looter shooter. According to Sony’s official blog, you can claim the following items on January 2:

    • Syrinx Chest Plate
    • Syrinx Shoulder Plates
    • Syrinx Leg Plates
    • Baza Rifle
    • Cassowar Polearm
    • Storm Color Palette
    • Essential Base Damage Mod Bundle
    • Essential Critical Damage Mod Bundle
    • 2x Orokin Catalysts
    • 170 Platinum
    • 7-Day Affinity Booster
    • 7-Day Credit Booster

    Which game are you most likely to download first?

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    Claire Jackson

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  • Alan Wake 2, Zelda: TotK, And More Creative Triumphs: Carolyn Petit’s Top Games Of 2023

    Alan Wake 2, Zelda: TotK, And More Creative Triumphs: Carolyn Petit’s Top Games Of 2023

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    Until very recently, I’d thought that Alan Wake 2 would reside in the #2 slot here, while Tears of the Kingdom would remain my personal game of the year. However, a chance encounter recently with writer Cole Kronman (who wrote this great piece on Xenogears and the games of Tetsuya Takahashi for us) helped me clarify my own feelings. I realized that for me, these two games are in close conversation with each other, strange mirrors of each other’s greatness, and that together, they define the best that 2023’s games had to offer in my mind. I’m not going to spoil plot points for either game, but to engage with why and how this is the case, I need to mention a crucial line of dialogue from the end of Alan Wake 2, one that mirrors the first game’s climactic mic drop of “It’s not a lake, it’s an ocean.” If you haven’t yet finished Alan Wake 2 and want to discover this line for yourself, turn back now.

    In the final moments of Alan Wake 2 (and potentially earlier, depending on how thorough you are in exploring and absorbing Remedy’s metaphysical horror odyssey), a character says, “It’s not a loop, it’s a spiral.” Alan Wake 2 explores the difficulty and anguish many artists find in the creative process, the way it can sometimes feel like you’re just banging your head against the wall and not making a damn bit of progress, seeing no way out whatsoever as that blank page continues to taunt you.

    Read More: Alan Wake 2: The Kotaku Review

    And yet, sometimes at least, a way out does eventually reveal itself. Sometimes, after we’ve been spinning our wheels for what feels like forever, something in our subconscious will finally crack, a bit of light will shine through, and we will see, at long last, a path forward, knowing that we had to go through all of that internal turmoil to find our way out. What felt like a pointless, exhausting, excruciating loop was in fact a spiral all along. Before spotlighting this at the end by having a character speak the line, Alan Wake 2 hides this idea in plain sight, repeatedly putting you in environments that feel like loops that you have no choice but to run through again and again. Eventually, your persistence pays off, something suddenly changes, and a way out reveals itself. You thought you were going in circles but you were actually moving forward all along; it just took a lot of energy and grit to see that.

    I don’t have any particular insight into what the struggle to get Alan Wake 2 made was like for creative director Sam Lake and the other folks at Remedy, but it’s no secret that this is a game the studio had been hoping to make for a very long time. I have to imagine that at times, the setbacks and struggles were crushing, that they felt like defeat. And yet, it’s undeniable that if Remedy had been able to make a sequel to 2010’s Alan Wake some 10 or six years ago, it would not be the game that it is today. Alan Wake 2 is extraordinary in no small part because it is a game that took 13 years to get made, and because, in its creative energy, you can feel the restless struggle, the accumulation of ideas, the desperate search for a way out. Alan Wake 2 is about many things, but perhaps none of them is more crucial to its identity than being about the struggle to make Alan Wake 2.

    (continued on next page)

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    Carolyn Petit

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  • The Week's Best Gaming Tips, From Starfield Features To God Of War DLC

    The Week's Best Gaming Tips, From Starfield Features To God Of War DLC

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    You may not have a disembodied, talking head you can consult like Kratos does, but you do have us. This week, we’ll help you make the most out of your Stadia controllers, experience the features Starfield intends to implement in the future, and look back at all the PC gaming you enjoyed in 2023.

    Read more…

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    Kotaku Staff

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  • Massive Hack Reveals New Venom And X-Men Games Coming By 2030

    Massive Hack Reveals New Venom And X-Men Games Coming By 2030

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    The 1.3 million files leaked as part of the recent ransomware attack on Insomniac Games contain tons of confidential information, including Sony’s projected plans for all of the studio’s upcoming games on PlayStation 5 and beyond. Those alleged roadmaps include a standalone Venom game, a Ratchet and Clank sequel, multiplayer spin-offs, and multiple X-Men games by the year 2030 and beyond.

    It sounds like more than fans would have expected, even from Sony’s most prolific first-party studio. Two roadmaps are included in the leak, which was first reported by Australian cybersecurity site CyberDaily and is now widely circulating on social media.

    The first one begins in 2023 with Spider-Man 2 and shows a Venom game arriving in 2025, Wolverine launching in 2026, Spider-Man 3 coming in 2028, a new Ratchet and Clank coming in 2029, and the studio’s first X-Men game releasing by 2030. That slate then culminates with a “New IP” planned for 2031-2032.

    But video game development is messy and release dates are notoriously fickle and projects are often canceled, especially this early on. Another set of slides viewed by Kotaku, labeled “Insomniac Games Roadmap Extended” includes even more projects with slightly different dates. There, Wolverine is expected in 2025, followed by Spider-Man 3 in 2027, X-Men in 2029, a “New IP” in 2031,” X-Men 3 in 2033, and a second “New IP” in 2035. Multiplayer spin-offs are also sprinkled in there, with Spider-Man 2‘s online mode arriving in 2024, Wolverine’s online mode arriving in 2026, and X-Men’s Online mode arriving in 2028.

    That’s a ton of projected games and dates, so here’s a quick summary:

    • 2024: Spider-Man 2 multiplayer
    • 2025: Venom
    • 2025-2026: Wolverine
    • 2026: Wolverine multiplayer
    • 2027: Spider-Man 3
    • 2028: X-Men muliplayer
    • 2029-2030: X-Men
    • 2031-2032: New IP 1
    • 2035: New IP 2

    Insomniac’s future seems clear: spawn an entire new Marvel Cinematic Universe on PlayStation. And while we don’t have tons of details for these upcoming projects, one slide does give a pretty clear rundown of what fans can expect from the standalone Venom game. The game will apparently continue the storyline of Spider-Man 2 and setup Spider-Man 3, briding the games the same way Miles Morales did between the first two. Venom and various Spider-Heroes will be swappable as they fight through “Carnage-infected” NYC boroughs. Insomniac is estimating the game will be about 8-10 hours total.

    What fans can expect from the future of Insomniac’s Spider-Man series is murkier. Some of the materials reference the possibility of Spider-Man 3 being split into two parts. It seems like the studio will then shift fully over to X-Men by the end of the decade, though these plans are obviously subject to change. It’s possible the multiplayer spin-off will provide a live-service model for Sony to keep rolling out new missions and mini-story beats, though unless assisted by outside studios, that amount of post-launch work probably wouldn’t dovetail too well with Insomniac’s other ambitious plans.

    How exactly will Sony be paying for all this? Interestingly, another slide from the leaks shows the apparent terms of the PS5 maker’s licensing deal with Marvel for the X-Men games. The franchise will be all but exclusive to PlayStation until 2035, with over $600 million in “committments.” It’s a huge bet on the comic book mutants. We’ll see how it pays off by the time the PS6 comes out.

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    Ethan Gach

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  • The Best Gaming Tips Of The Week, From God of War To Xbox Deals

    The Best Gaming Tips Of The Week, From God of War To Xbox Deals

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    It’s a quiet week for major releases, but a big week for savings and DLC from some of the biggest games in the land, like God of War Ragnarok and Pokémon Scarlet and Violet.

    Here are some of the tips and guides we found most helpful this week.


    Xbox Series X Just Got A Massive Price Drop

    Photo: Ian Gavan (Getty Images)

    In case you still needed to do some last-minute Christmas shopping for the gamers in your life (or for yourself), Microsoft has temporarily slashed the price of its most powerful gaming console, knocking the cost down by $100. – Levi Winslow Read More


    How To Get Dipplin’s New Evolved Form In Pokémon Scarlet And Violet

    Dipplin is shown in a grassy area beneath apple trees.

    Image: The Pokémon Company

    Pokémon Scarlet and Violet’s Indigo Disk DLC adds a handful of new monsters to catch, one of which is, as fans had theorized, an evolution to Dipplin called Hydrapple. This means one of Applin’s diverging evolutionary lines finally has a third form. But if you’ve had a Dippllin since it was introduced in The Teal Mask DLC, you might be curious why it hasn’t evolved into this new form in the time between the two expansions. That’s because Hydrapple’s evolutionary method hadn’t been added to Scarlet and Violet until now. Here’s how to evolve your candy apple dragon into its final form. – Kenneth Shepard Read More


    12 Things To Know Before Playing God Of War Ragnarök: Valhalla

    Kratos walks toward a bright light.

    Screenshot: Santa Monica Studio / Kotaku

    God of War Ragnarök’s new, free DLC Valhalla is out now, and it’s a pretty great combat showcase that has the added benefit of giving Kratos some much-needed therapy. But if you’re unfamiliar with the punishing, repetitious nature of the roguelike genre or just haven’t booted up Ragnarök lately, it can knock you on your ass. Worry not, because we’re here to give you some general tips to help you face your demons. So grab your axe, blades, and spears, and let’s walk into Valhalla together. – Kenneth Shepard Read More


    Alan Wake 2: New Game Plus Is An Excuse To Play This Work Of Art Again

    Gif: Remedy Entertainment / Kotaku

    Alan Wake 2, Remedy’s survival horror sequel, came out in late October, but if you’re already longing for another trip through the spiral, I have good news: “The Final Draft” update has arrived, and with it a new game plus mode and new story content. Not convinced? Then just watch this trailer and try not to lose your mind at the 30-second mark. – Claire Jackson Read More


    Grand Theft Auto V Joins PlayStation Plus This Month

    Trevor fires a gun at people off camera.

    Image: Rockstar Games

    Oh hey, we’re just burning through December, aren’t we? Well if the 2024 release calendar is lookin’ rather slim to you, might I interest you in some new additions to Sony’s PlayStation Plus service? This month includes quite a few tempting offers. – Claire Jackson Read More


    Where To Find Every Essential Resource In Lego Fortnite

    Lego minifigurine characters as rendered in Fortnite.

    Screenshot: Epic Games

    George Carlin famously said “a house is just a pile of stuff with a cover on it.” At its core, Lego Fortnite is the same. Epic’s new collab with Lego has become an absolute phenom since it launched December 7, seeing a daily peak of around 2 million concurrent players. Like all good sandbox survival games, it’s driven by the need to gather, store, and organize piles of stuff. But not all stuff is created equal. Some stuff, like wood and granite, is readily available. Other stuff is harder to find. This guide is concerned with the latter, giving you insight on where to find the hard-to-find materials like knotroot, flexwood, and more. – Mo Mozuch Read More


    Buy Alan Wake 2 And Get Alan Wake Remastered For Free On Epic Games Store

    Alan Wake talks to a stranger on a payphone.

    Screenshot: Remedy Entertainment / Kotaku

    Curious about Alan Wake 2 but never played the first? Well if you’re a PC gamer, I’ve got some good news: Grab a copy of Alan Wake 2 on the Epic Games Store during its holiday sale and you’ll get a free copy of the 2021 remastered version of the first game. – Claire Jackson Read More


    Check Out Call Of Duty’s New Map For Free This Weekend

    A character in a skull mask holds up a gun to the camera.

    Image: Activison / Kotaku

    Yeah, so that Call of Duty: Modern Warfare III campaign wasn’t great. The multiplayer though? That’s a different story. And if you’re at all curious about some shooty fun between friends across some classic maps, good news: You can play the game for free from December 14 to 18. – Claire Jackson Read More


    Come Catch Kratos’ Hands With This Ragnarök Brawler Build

    Come Catch Kratos’ Hands With This Ragnarök Brawler Build

    With the Valhalla DLC out it’s a great time to tackle those bosses who’ve been bodying you


    Baldur’s Gate 3 Xbox Saves Are Disappearing, Here’s How To Avoid It

    Withers stands in a dark crypt.

    Screenshot: Larian Studios / Kotaku

    Baldur’s Gate 3 shadow-dropped on Xbox after winning Game of the Year at The Game Awards, and Larian Studios is already pushing out updates and hotfixes as the dust settles. If you’re playing the fantasy epic on your Xbox, you may be at risk of losing your saves, and Larian is warning players to update their system to avoid the issue. – Kenneth Shepard Read More


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  • The Last Of Us Online Is Officially Canceled

    The Last Of Us Online Is Officially Canceled

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    The Last of Us Online is dead. Naughty Dog announced today that the multiplayer spin-off of the hit series is no longer in development, citing concerns about managing ongoing content for a live-service game while still trying to produce the single-player blockbusters the PlayStation studio is famous for.

    “We realize many of you have been anticipating news around the project that we’ve been calling The Last of Us Online,” Naughty Dog wrote in a December 14 update. “There’s no easy way to say this: We’ve made the incredibly difficult decision to stop development on that game.”

    The studio said that as production on the project ramped up, it became clear that “we’d have to put all our studio resources behind supporting post launch content for years to come, severely impacting development on future single-player games.” The choices were apparently between becoming a “solely live-service games studio” in the mold of modern day Bungie, which makes Destiny 2, or “continue to focus on single-player narrative games that have defined Naughty Dog’s heritage.”

    The Last Of Us Online, which many many fans previously referred to as Factions after the multiplayer mode from the original 2013 PlayStation 3 game, was first announced during Summer Game Fest 2022. The spin-off was billed as the studio’s “biggest online experience” ever, and as large as any of its single-player games.

    But Naughty Dog never showed the game beyond vague statements and concept art. Then in May of this year, Bloomberg reported that the production team on the game had be scaled back following negative feedback from an internal review by Bungie, which Sony acquired last year. At the time, the studio posted a statement on Twitter saying that while things were progressing well, the game required more time. By October, however, Kotaku reported that the project had been “put on ice” amid some internal reshuffling and dozens of contracted developers being laid off.

    The Last of Us Online was one of a number of new multiplayer projects in development across Sony’s studios as the PlayStation 5 maker invested in a massive shift toward more live-service games. In November, Sony revealed during an earnings call that half of the roughly dozen online games it was working on would be delayed past 2025.

    In the meantime, Naughty Dog is still working on a “brand-new single-player game” it plans to reveal sometime in the future.

    Here’s Naughty Dog’s full blog post:

    We realize many of you have been anticipating news around the project that we’ve been calling The Last of Us Online. There’s no easy way to say this: We’ve made the incredibly difficult decision to stop development on that game.

    We know this news will be tough for many, especially our dedicated The Last of Us Factions community, who have been following our multiplayer ambitions ardently. We’re equally crushed at the studio as we were looking forward to putting it in your hands. We wanted to share with you some background of how we came to this decision.

    The multiplayer team has been in pre-production with this game since we were working on The Last of Us Part II – crafting an experience we felt was unique and had tremendous potential. As the multiplayer team iterated on their concept for The Last of Us Online during this time, their vision crystalized, the gameplay got more refined and satisfying, and we were enthusiastic about the direction in which we were headed.

    In ramping up to full production, the massive scope of our ambition became clear. To release and support The Last of Us Online we’d have to put all our studio resources behind supporting post launch content for years to come, severely impacting development on future single-player games. So, we had two paths in front of us: become a solely live service games studio or continue to focus on single-player narrative games that have defined Naughty Dog’s heritage.

    We are immensely proud of everyone at the studio that touched this project. The learnings and investments in technology from this game will carry into how we develop our projects and will be invaluable in the direction we are headed as a studio. We have more than one ambitious, brand new single player game that we’re working on here at Naughty Dog, and we cannot wait to share more about what comes next when we’re ready.

    Until then, we’re incredibly thankful to our community for your support throughout the years.

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    Ethan Gach

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  • Big Spider-Man 2 Update Coming 'Early 2024' Will Add Highly Requested Features

    Big Spider-Man 2 Update Coming 'Early 2024' Will Add Highly Requested Features

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    Today, Sony and Insomniac confirmed that the PlayStation-5-exclusive open-world superhero action game, Marvel’s Spider-Man 2, will receive a big, free update in “Early 2024” that will add highly requested features.

    Spider-Man 2 on PlayStation 5 is a very good game. One of the best of 2023! It features fantastic web-swinging, an even bigger New York to explore, new characters, and some wonderful side missions, too. But when it launched in October it was missing some features and options that players really wanted, including New Game+. Insomniac did suggest, before the game’s launch, that an update adding all this (and more) would be out before the end of 2023. We now know, though, that those plans have shifted ever so slightly.

    Pre-order Marvel’s Spider-Man 2: Amazon | Best Buy | GameStop

    On December 13, Insomniac Games announced that Spider-Man 2‘s next big update was being worked on, but it required “more testing” to “ensure the quality is up to [Insomniac’s] standards.” As such, the studio is aiming for an “Early 2024” release for the update, with a full list of what will be included coming closer to release.

    Insomniac teased that this update isn’t just adding New Game+, but even more fan-requested features, including the ability to change the time of day in the city, swap tendril colors when using symbiote powers, and replay specific missions. And the studio says this isn’t even all of what it has planned to add to Spider-Man 2 on PS5 next year.

    “We can’t wait to share more with you in the future,” Insomniac said. “In the meantime, we appreciate your patience as our team works to finish our next update for Marvel’s Spider-Man 2!”

    While some fans might be disappointed that the update has slipped into next year, that’s only a few weeks away at this point, and I’d rather the people working on this game get some time off for the holidays instead of crunching to get an update out. Spider-Man 2 is fantastic already. I can wait a few more weeks to change the time of day.

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    Zack Zwiezen

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  • The Week's Biggest Gaming News, From GTA 6 To The Game Awards

    The Week's Biggest Gaming News, From GTA 6 To The Game Awards

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    Gaming’s biggest night has come and gone, and perhaps the biggest surprise of all was just how little time devs were given to thank their family, fans, and recently deceased colleagues during their acceptance speeches. But before that, we finally got our first in-depth look at Rockstar’s GTA 6, the most anticipated game in a decade. Here’s your cheat sheet to the week’s biggest news.


    GTA VI Confirmed Next-Gen Only, Skipping PC At Launch

    Screenshot: Rockstar Games / Kotaku

    Rockstar Games has confirmed that, at least at launch, the company’s long-awaited open-world crime sim, Grand Theft Auto VI, will launch on Xbox Series X/S and PS5 only, with no mention of a PC version. – Zack Zwiezen Read More


    10 Years Ago, An Underrated Zelda Game Paved The Way For Tears Of The Kingdom

    Zelda holds the Master Sword in Tears of the Kingdom.

    Screenshot: Nintendo

    The Legend of Zelda: Ocarina of Time is often heralded as one of the best adventure games of the past 25 years. With the nefarious Ganon once again scheming to conquer the land, it’s up to Link to traverse through time, space, and yet another aggravating water temple to save the Kingdom of Hyrule. While the epic for the N64 is celebrating a major birthday this year, inspiring tribute mash-up videos and social media celebrations, another classic Zelda title is quietly celebrating a major milestone of its own. – Jen Glennon Read More


    Steam’s Most-Hyped Zombie Game Is Out, And It’s A Dumpster Fire

    Zombies run at people holding guns in a city intersection.

    Image: Fntastic

    The Day Before kicked off 2023 as one of the most wishlisted games on Steam. Now, after endless controversies, the self-proclaimed open-world survival-horror MMO styled after The Last of Us is finally in Steam Early Access, and it’s getting panned. The first players to lay hands on the much-hyped zombie shooter are sharing footage of game-breaking glitches and leaving thousands of negative reviews. – Ethan Gach Read More


    Return To Vice City In 20 Glorious Images From GTA 6

    Screenshot from the very first trailer of GTA 6.

    Screenshot: Rockstar Games / Kotaku

    We knew it was coming. Heck, we knew it was mere hours away. But Grand Theft Auto VI is finally, truly happening for real, and we just got our first official glimpse of the game, thanks to Rockstar Games. – Jen Glennon Read More


    Overwatch 2’s Latest Mercy Skin Sparks Fan Backlash

    Mercy resurrects an ally in her Lunar New Year skin.

    Image: Blizzard Entertainment

    Overwatch 2 season eight begins today, December 5, but Blizzard showed off its new skins, events, and latest tank hero, Mauga, before kick-off. And the sentiment from players about the skins for season eight has been mixed—Baptiste’s formal wear is a standout, but it’s sandwiched between some real stinkers and an unremarkable Mythic Skin. But one cosmetic has stood out for all the wrong reasons: Mercy’s Year of the Dragon event skin. – Kenneth Shepard Read More


    Everything We Saw At The Game Awards 2023

    Alan Wake's actor holds his arms wide open on stage at the Game Awards.

    Screenshot: The Game Awards / Kotaku

    2023’s The Game Awards just wrapped. Did you watch it? Well, no worries if you missed it (or had something better to do) as we’ve rounded up every major game trailer and world premiere you could want to watch in a single sitting. So if you’re looking to check out a new trailer or catch up on all the games that were announced this year, you’re in the right place. – Claire Jackson Read More


    Alleged New GTA 6 Leak Is Already Causing Pandemonium

    A woman holds a gun in front of palm trees and a person in a motorcycle helmet.

    Image: Rockstar Games / Kotaku

    A seven-second TikTok reverberated across the internet over the weekend, after it claimed to show the “first look” at in-game footage of a city in Grand Theft Auto VI, the open-world blockbuster whose official trailer is just a day away. Frantic speculation about whether the footage was real or not ensued, including unverified rumors that the leak involved a Rockstar Games developer’s own kid. – Ethan Gach Read More


    Report: Bungie Will Lose Independence Within Sony If Destiny 2 Fails Financial Goals

    Destiny 2 heroes appear grizzled as The Final Shape appears.

    Image: Bungie

    While Sony acquired Destiny 2 maker Bungie for $3.6 billion in 2022, it repeatedly claimed the creator of Halo and other hits would remain an “independent subsidiary.” Now IGN reports that if Bungie’s sci-fi MMO keeps failing revenue targets, Sony could dissolve its existing board of directors and take full control of the roughly 1,100 person studio. – Ethan Gach Read More


    Sega Exec On How Cloud-Based Services Are The New Game Demos

    How Cloud-Based Services Are Like The New Game Demos

    The creative director of the studio behind Sonic Dream Team shares his thoughts on the future of mobile gaming


    Every Change In Cyberpunk 2077‘s Last Big Update

    Cyberpunk 2077: Phantom Liberty's main characters appear in front of yellow and red backgrounds.

    Image: CD Projekt Red

    After a long and tumultuous road, Cyberpunk 2077 appears to be getting its final major update today. The sprawling patch includes a new ridable metro system and more romance options, as well as a host of other tweaks, changes, and additions. Unless it ends up breaking something big in the game, consider patch 2.1 Night City’s last overhaul until Cyberpunk 2 arrives a decade or so from now. – Ethan Gach Read More


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  • If The Game Awards Is All About The Devs, Then Let Them Speak

    If The Game Awards Is All About The Devs, Then Let Them Speak

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    At the opening of last night’s 2023 edition of The Game Awards, host Geoff Keighley hyped the event as an evening “to recognize outstanding creative work in games in 2023.” But as the night went on, the luminaries who were being awarded for their “outstanding creative work” seemed like they weren’t given much time to actually speak about said work.

    Read More: Everything We Saw At The Game Awards 2023

    The Game Awards is held at the end of every year, ostensibly to celebrate and award the labor that goes into the video games we spend countless hours enjoying. As at most awards shows, it’s customary for winners to give a bit of a speech, thanking those who helped make their game, and thus the award, possible. But this year it felt like time was cut short for most developers. Some have speculated that The Game Awards was worried someone might mention the serious labor issues facing the industry, or yet scarier, the current conflict in Gaza, thus inviting that most dreaded of phenomena: controversy. Whatever the reason, it was a night that always felt too out of time for the people it was ostensibly supposed to be about.

    Read More: We Have To Talk (Again) About How War Games Depict The Middle East

    Throughout the night, orchestral music floated in very soon after most award winners began speaking. That might be a good policy for keeping such a stacked event moving, but when you consider just how much time was devoted to celebrities, muppets, and conversations with high-profile developers like Hideo Kojima (who Aftermath estimates gobbled up as much time as 13.5 of the night’s truncated winner speeches would have), it’s not hard to feel like The Game Awards failed to prioritize its time well. And many awards, probably most, went without anyone coming up on stage at all, getting just quick, cursory-feeling readouts of the winners from Keighley or his cohost before it was time to cut to another ad break, announce a new game, or invite a celebrity onstage.

    After a year of constant, highly public layoffs across the industry, ushering developers offstage while granting celebrities all the time they could ask for feels uniquely out of step. Running large events relying on commercial support is no easy task, but surely there must be a better way to schedule things out so that, in Keighley’s own words, we can actually “recognize outstanding creative work.”

    Read More: Here Are All Of The 2023 Game Award Winners (And Losers)

    Attendees report a large, ominous teleprompter message reading “Please Wrap It Up,”” which as Javier Cordero pointed out on Twitter (presently known as “X”), was even on display while people from Larian Studios tried to talk about what developing the game meant to them while they accepted the most prestigious award of the night: Game of the Year.

    The speech of Larian’s Swen Vincke brought tears to the eyes of his team members in the audience. He talked about what Baldur’s Gate 3 meant to the team, how it was the team’s pandemic project and how they lost Jim Southworth, lead cinematic artist on Baldur’s Gate 3, to cancer just last month. This was easily one of the most human moments in the nearly four-hour onslaught of non-stop commercialism, but hey, Please Wrap It Up, right?

    Another odd moment came when CD Projekt Red took home the award for Best Ongoing Game. After being introduced by actor Anthony Mackie, who spent a chunk of time bantering with the audience (to everyone’s confusion) and plugging season two of Twisted Metal on Peacock. But when Gabriel Amatangelo and Paweł Sasko actually got on stage to collect their award, they were given scant time before the music started up.

    This morning, Geoff Keighley himself recognized that, “while no one was cut off,” the music indeed felt like it came in too quickly.

    But, as AxiosStephen Totilo shared, it’s not like the “wrap it up music” was automated. “I can confirm” he wrote on Twitter, “there was manual control of when to start the 30-second countdown to the ‘please wrap it up’ sign, manual control of when to make it flash. Was tweakable.”

    Celebrities are entertaining and ads do pay the bills necessary to keep a show running, but hopefully future Game Awards shows will allocate developers as much time as Gonzo the muppet was given to talk about the work they and their teams put in to earn their recognition. Give folks time to enjoy their deserved moment in the spotlight, or else let’s just call The Game Awards what it is: Winter E3.

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    Claire Jackson

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  • Suicide Squad Will Get An Offline Story Mode, Eventually

    Suicide Squad Will Get An Offline Story Mode, Eventually

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    Image: Warner Bros.

    Always-online multiplayer shooter Suicide Squad: Kill the Justice League won’t stay that way forever. Rocksteady Studios confirmed the apparent live service game will get an offline story mode sometime after launch in 2024.

    The announcement came alongside a new trailer at the 2023 Game Awards highlighting the corrupted Justice League under Braniac’s control as he takes over Metropolis. “In addition to our latest trailer, we also have some news to share,” the studio shared in the game’s Discord tonight (via VGC). “We’re happy to confirm, we are planning to add an offline story mode that will give players the option to experience the main campaign without an internet connection. We’re aiming to add this update in 2024 and will provide more details when available.”

    Suicide Squad: Kill the Justice League – Official Justice League Trailer – “No More Heroes”

    Suicide Squad’s always-online requirement was one of its initial red flags as fans of Rocksteady’s single-player Batman: Arkham games appraised the studio’s departure into multiplayer. Early gameplay reveals and leaks pointed to gear scores and battle passes, the types of things many players have burned out on from existing live service loot-based games like Destiny 2. Suicide Squad will have seasonal content, though much of it will be free.

    Originally set to release earlier this year, Rocksteady ended up delaying the game until February 2, 2024 to finish polishing it. When it recently reemerged in an extended gameplay trailer last month, the studio repeatedly touted Suicide Squad’s characters and story. And despite fan skepticism, anecdotal accounts from a recent alpha play test have been surprisingly positive. One tester who shared footage of the game with Kotaku found the combat quick, with substantial, impactful hits and combos when brawling with enemies.

    It remains to be seen if Suicide Squad’s story can live up to the standards set by the Batman: Arkham games, but at least if it does players now know they’ll be able to play it offline, even if the game’s servers eventually shutdown.

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    Ethan Gach

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  • GTA 6 Trailer Reaction Livestreams Hit With Takedowns

    GTA 6 Trailer Reaction Livestreams Hit With Takedowns

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    Screenshot: Rockstar Games / Kotaku

    Grand Theft Auto reveals are arguably among the biggest cultural events in all of gaming. It was no surprise, then, that hype for GTA VI blew through the roof as thousands of people patiently stared at a black screen, waiting for the official trailer to release. However, after someone leaked the trailer on Twitter, Rockstar made the decision to publish it early, which left livestreamers scrambling to Go Live as soon as possible to provide their reactions. Unfortunately, at least some of those reactions were hit with copyright strikes.

    According to IGN, content creators reacting to the GTA VI video ran into some trouble. Streams across TikTok were muted, possibly because the trailer makes use of Tom Petty’s “Love Is a Long Road.” The song is copyrighted, after all, and most platforms have restrictions on copyrighted materials. Meanwhile, some streams on other platforms were taken down entirely. In the video below, for instance, YouTuber TheProfessional details how his reaction video was hit with copyright strikes. Thankfully, after some time passed, most content was brought back.

    TheProfessional

    It’s hard to specify how widespread the issue was given that it was temporary, but the strikes point to the chaotic flurry surrounding the trailer’s release. GTA VI has been in development for many years now, with copious leaks providing tons of information on the highly anticipated crime simulator. We’ve learned that the game will take place in Vice City and really bring theFlorida energy, and will feature two protagonists in a Bonnie and Clyde kind of relationship. Kotaku readers also shared their many wants from the next Grand Theft Auto, and we’ve learned that it will skip PC when it launches sometime in 2025.

    The trailer sure looks stunning, with richly detailed environments and character models. Let’s hope the Xbox Series S can handle it.

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    Levi Winslow

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  • The Week's Best Game Tips and Deals, From Baldur's Gate 3 to Assassin's Creed

    The Week's Best Game Tips and Deals, From Baldur's Gate 3 to Assassin's Creed

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    Video games make the world a better place. We’ve got honkin’ deals on Xbox Series X, a new genocide-free romance option in Baldur’s Gate 3, and wicked-strong Marvel Snap decks for your perusing pleasure.

    Here are the tips and deals we found most helpful this week.


    One Of The Best Assassin’s Creed Games Is Free On PC

    Image: Ubisoft

    Assassin’s Creed Syndicate, the Ubisoft stealth adventure series’ 2015 entry featuring dual protagonists that’s set in 19th century London, is currently free on PC until December 6. There’s just one twist: You’ll need to get it from Ubisoft Connect launcher (insert horror emoji). Don’t hate the messenger. Read More


    Baldur’s Gate 3 Patch Now Lets You Recruit Minthara Without Mass Murder

    Minthara stands in Moonrise Towers.

    Image: Larian Studios

    Minthara is one of Baldur’s Gate 3’s most interesting companions, but only a select few people tend to see much of the Drow Paladin in their playthrough because recruiting her typically requires you to help her slaughter Tiefling refugees. Despite this, fans have found creative workarounds to recruit her without having to engage in genocide, but in Baldur’s Gate 3’s fifth patch, Larian has implemented a streamlined way to add her to your team. Read More


    Baldur’s Gate 3’s New Patch Is The Best Reason Yet To Play More

    Shep, Karlach, Gale, and Shadowheart ride a boat in a dark cave.

    Screenshot: Larian Studios / Kotaku

    Baldur’s Gate 3’s Patch #5 is bringing more reasons than ever to go back to Larian Studios’ excellent RPG with new modes and, more importantly, a new epilogue that takes place six months after the main game. Read More


    60 Games Have Already Been Killed, And 2023 Ain’t Over Yet [Update]

    A collage of various characters from various dead games.

    Image: Arika / Bandai Namco Online / Digerati / EA / Gameloft / Secret Location / Ratloop Games / Square Enix / Hi-Rez / Good Luck Games LLC / Gun Media / Polyphony Digital / Warlogics / Sharkmob / Yager Development / Kotaku

    We’re still making it through 2023 and a surprising number of games have already been killed off, as devs have announced their impending deaths. Normally, we’d reserve this list for the end-of-the-year round-up, but we’re ringing the death knell early because, with 15 games already lined up for public execution, we need to start paying our respects now. So, let’s get right into it. Read More


    Say Goodbye To 2023 With December’s Game Releases

    Gif: Square Enix / Vertigo Games / Warner Bros. / Ubisoft / Cygames / Nintendo

    Well folks, the final 31 days of 2023 are upon us. While I expect you’ll likely have picked out your personal game of the year already, there’s still time for some more games to hit physical and virtual shelves, and maybe one of them will be a nice send-off to a wild year of killer games. Read More


    Xbox Series X Briefly Selling For $350 In Biggest Discount Yet

    An Xbox Series X glows green on top for all the savings.

    Image: Microsoft

    It’s no secret that the Xbox Series X hasn’t been selling great, and this holiday season Microsoft’s “next-gen” console is getting some huge discounts. For a brief period today, Amazon was selling the Starfield machine for as little as $350. Read More


    Kotaku’s Weekend Guide: 8 Games To Welcome December With

    Jesse Faden from Control, a sinister sort from Mediterranea Inferno, and a character from World of Warcraft are arranged in a collage.

    Image: Remedy Entertainment / Eyeguys / Blizzard

    Oh, hi again! We’re in the final month of what is arguably one of the most impressive years in gaming in recent memory. So when you find yourself at the end of the week looking to get some gaming in, how can you possibly choose among the embarrassment of riches that’s been released this year alone? Read More


    Stomp Your Foes & Look Fly Doing It With This Marvel Snap Deck

    Stomp Your Foes & Look Fly Doing It With This Marvel Snap Deck

    NYC’s one and only Kingpin of crime headlines this manipulative, movement-based decklist


    This Marvel Snap Deck Features A Devious, Devastating Combo

    This Marvel Snap Deck Features A Devious, Devastating Combo

    Hydra’s resident mad scientist headlines a destroy-centric decklist that’ll leave your opponents feeling some type of way


    The Week In Games: Dark Knights And Dark Princes

    The Week In Games: Dark Knights And Dark Princes

    A new Dragon Quest, Pixel Cafe, and SteamWorld Build are also dropping this week


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  • The Worst Versions Of The Original GTA Trilogy Are Coming To Netflix Games

    The Worst Versions Of The Original GTA Trilogy Are Coming To Netflix Games

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    Ahead of next month’s Grand Theft Auto VI trailer, three classic GTA games from the PlayStation 2 era are coming to Netflix’s mobile library in December. These might not be the versions fans actually want ported to more platforms, though, even if some visual improvements seem to have been made.

    We first reported on Rockstar’s plans to remaster GTA III, Vice City, and San Andreas for new consoles and mobile devices back in 2021. These remastered ports were finally released as Grand Theft Auto: The Trilogy – The Definitive Edition in November of that year on Xbox, PlayStation, and Switch. While select parts of them looked okay, the games were a mess, with new bugs, broken graphics, and other glitches. The issues were so bad that Rockstar Games did a very un-Rockstar thing and apologized to fans while offering them free copies of the original versions of the games on PC. And while the remastered GTA Trilogy did get some updates to fix its more egregious shortcomings, the games are still not fan favorites. That all being so, I’m not sure many people will be excited about these remasters making the leap to phones.

    On November 29, Netflix announced that Grand Theft Auto III, Grand Theft Auto: Vice City, and Grand Theft Auto: San Andreas—all released originally on the PS2 between 2001 and 2004—would be available on mobile phones starting on December 14. As with other Netflix-hosted games, you’ll need to be a Netflix subscriber to play these GTA ports on your iPhone or Android device.

    Things look a bit different this time around…

    Interestingly, comparing the screenshots of the new Netflix ports to the current console and PC versions of the GTA Trilogy reveals some changes have been made. I noticed this a lot in an early moment in GTA: Vice City. It seems as if the colors have been toned down a smidge and the overall image looks darker and more like the original PS2 version’s.

    Screenshot: Rockstar Games / GTA Series Videos / Netflix / Kotaku

    If you look carefully, you can still see the remastered Vice City Definitive Edition models and textures, so this is still (presumably) that version of the game.

    But it seems someone has gone in and tweaked some visual settings—including the fog, based on other screenshots—to perhaps improve these new Netflix ports.

    I’m intrigued by the changes, even if they are minor, as they seem to help the remastered versions of these beloved games look a bit more like Rockstar’s original open-world classics. So I might check these out once they arrive on mobile devices next month. I just have to remember how the hell you play Netflix games on a phone.

    .

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    Zack Zwiezen

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  • Steam’s Massive Fall Sale Is Offering Up Some Good Deals

    Steam’s Massive Fall Sale Is Offering Up Some Good Deals

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    Image: CD Projekt Red / Bethesda / Blizzard / EA / Lucasfilm / Valve / Kotaku

    Valve’s annual autumn sale. Some of the best and biggest PC games, including action-RPG Diablo IV, the fantastic Star Wars game Jedi: Survivor, and Bethesda’s latest, Starfield, are all on sale right now.

    This latest fall sale (“autumn,” if you are fancy) runs from November 21 to November 28th. Steam’s autumn sale features a huge list of discounted PC games. Some are older games and others, like Remannt II and Dredge, are hits from 2023.

    Here are some of highlights from this massive sale:

    • Anno 1800 – $15 (75% off)
    • Black Desert – $1 (90% off)
    • Blasphemous – $6 (75% off)
    • Climbey – $6 (40% off)
    • Cyberpunk 2077 – $30 (50% off)
    • Darkest Dungeon – $5 (80% off)
    • Dead By Daylight – $8 (60% off)
    • Demon Turf – $15 (50% off)
    • Diablo IV – $42 (40% off)
    • Dredge – $19 (25% off)
    • EA F1 23 – $28 (60% off)
    • El Paso, Elsewhere – $16 (20% off)
    • En Garde! – $12 (40% off)
    • Fallout 4: Game of the Year Edition – $10 (75% off)
    • Final Fantasy VII Remake Intergrade – $35 (33% off)
    • God of War – $30 (40% off)
    • Hades – $12.50 (50% off)
    • Half-Life: Alyx – $20 (66% off)
    • Halo: The Master Chief Collection – $10 (75% off)
    • Hexcells Complete Pack – $2.69 (70% off)
    • Hogwarts Legacy – $36 (40% off)
    • Horizon Zero Dawn – Complete Edition – $12.50 (75% off)
    • Lies of P – $48 (20% off)
    • Marvel’s Spider-Man Remastered – $36 (40% off)
    • Marvel’s Spider-Man: Miles Morales – $30 (40% off)
    • Ninja Saviors, The: Return of the Warriors – $16 (20% off)
    • Red Dead Redemption 2 – $20 (67% off)
    • Remnant II – $35 (30% off)
    • Rust – $27 (33% off)
    • Star Wars Jedi: Survivor – $42 (40% off)
    • Starfield – $56 (20% off)
    • Stray – $20 (34% off)
    • Street Fighter VI – $40 (34% off)
    • System Shock – $28 (30% off)
    • Tales From Off-Peak City – $5 (50% off)
    • Tiny Tiny Wonderlands: Chaotic Great Edition – $20 (75% off)
    • Warhammer 40k: Boltgun – $15 (32% off)

    As always with Steam’s big fall sale, the store’s limited-time blowout kicks off nomination season for the Steam Awards. Players can hop over to the official Steam autumn sale store page and then vote for their favorite games in various categories including Game of the Year, the best Steam Deck game, most innovative gameplay, and so on. Valve will announce the winners in January.

    If a game you loved this year got snubbed from the Game Awards, now you can (sort of) right that wrong and nominate it for some Steam awards. These are just as good as the Game Awards, right?

      .

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    Zack Zwiezen

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  • The Last Of Us Part II Remastered Is Real, Out Next Year [Update: Full Details]

    The Last Of Us Part II Remastered Is Real, Out Next Year [Update: Full Details]

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    Update 11/17/2023 7:55 p.m. ET: Naughty Dog’s officially confirmed the existence of The Last of Us Part II Remastered, releasing a barrage of information about the upcoming re-release of its 2020 PlayStation 4 game in a post on its website, complete with an announcement trailer.

    Here’s the trailer:

    PlayStation / Naughty Dog

    Perhaps the most intriguing part of the remaster will be the new roguelike “No Return” mode, which sounds very involved. You choose a character and then try to survive in “randomized encounters”—it’s not clear if actual maps are randomized—and surviving lets you win meta-progression to enhance your character’s abilities, unlock cosmetics, and compete on global daily challenge leaderboards.

    Remastered” implies improved A/V aspects. The new release will indeed take advantage of the PlayStation 5’s enhanced capabilities, giving you the usual choice of a 4K “Fidelity” mode or a 1440p-upscaled-to-4K “Performance” mode that runs at 60fps. Whichever mode you choose, the game will look better in general thanks to variable refresh rate support, improved LoD settings, sharper textures, smoother animation rates, and so on. DualSense controller features like adaptive triggers will be leveraged, too.

    As is its tendency, Naughty Dog is also going big on behind-the-scenes features, with a wild-sounding amount of commentary from various creatives, including voice actors, and several new “lost levels” that will let you play through areas that were cut from the original Part II release.

    You can also expect an array of smaller additions, including a speedrun challenge mode, improved photo-taking functionality, bonus skins for various characters, and expanded guitar playing that will expand the sound possibilities and let you stage impromptu little concerts in different venues.

    Image: Naughty Dog

    Pre-orders open December 5. If you’d like to spend more money, a pricier The Last of Us Part II Remastered W.L.F. Edition will come in a SteelBook case and include four enamel pins, a clothing patch, and physical versions of 47 trading cards from inside the game. And in nice news for existing PS4 Part II owners, you can upgrade to the digital version of Remastered for $10.

    Original story continues below.


    The existence of The Last of Us Part II Remastered has leaked via a PlayStation Store listing that was spotted by fans online. A trailer has also leaked, which includes a release date of January 19, 2024.

    On November 17, a reputed listing for the yet-to-be-confirmed remaster was leaked online. The new remastered The Last of Us sequel will seemingly feature “native PS5 enhancements,” including a “a host of graphical improvements” and faster loading times.

    The store listing also mentions “No Return” which is described as a “roguelike survival mode experience.” Here’s the full description of that apparent new mode:

    Survive as long as you can in each run, as you choose your path through a series of randomized encounters. Play as a host of different unlockable characters, some never-before playable in The Last of Us franchise, each with unique gameplay traits. The variety of challenges feature different foes and memorable locations from throughout Part II, all culminating in tense boss battles.

    This remastered edition of The Last of Us Part II will also feature “Lost Levels” that will let players explore “early-development versions” of levels not seen in the main game. Some other interesting tidbits from the store listing include:

    • Hours of new developer commentary.
    • A new mode that lets you play the famous guitar minigame freely.
    • A speedrun-focused mode
    • New unlockable weapon and character skins for Abby and Ellie.

    This new remaster will seemingly be exclusive to PS5 and launches on January 19, 2024. The leaked trailer and store listing didn’t make mention of a PC port.

    This leak seemingly confirms rumors and reports from earlier this year about a The Last of Us Part II remaster or PS5 upgrade. Back in July 2023, Last of Us composer Gustavo Santaolalla suggested during an interview that an upgraded port of some kind was in the works.

    .

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    Zack Zwiezen

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  • Spider-Man 2 Is The Fastest-Selling PlayStation Game Ever

    Spider-Man 2 Is The Fastest-Selling PlayStation Game Ever

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    Image: Insomniac Games / Sony

    Sony has proclaimed Spider-Man 2 is the fastest-selling PlayStation Studios game in the company’s history. The PlayStation 5 exclusive sold 2.5 million copies on launch day alone.

    Order Marvel’s Spider-Man 2: Amazon | Best Buy | GameStop

    Released on October 20, Spider-Man 2 is Sony’s first major first-party blockbuster to launch only on the PS5, rather than cross-gen on the PS4, which has over double the install base. With just over 40 million PS5s sold so far, that makes the initial sales success of the web-slinging sequel even more impressive.

    Read More: Spider-Man 2 Dev Hints Insomniac Is Open To A Venom Spin-Off

    Reviews have been glowing so far, including Kotaku’s. Despite some misgivings about bloat and a lack of experiementation, I mostly loved my time with Spider-Man 2. The game currently has a 91 on Metacritic, making it one of the most posivitively recieved of 2023. A post-launch update coming by December is expected to add more features like a new game plus mode.

    The original Spider-Man released in 2018, selling 3.3 million units in three days. That narrowly edged out God of War’s record at the time of 3.1 million in the same period. God of War Ragnarok reclaimed the title of fastest selling PlayStation Studios game last year with 5.1 million sales in its first week. We’ll see if Spider-Man 2‘s 24-hour record leads to even greater sales over that same period.

    Sony is currently aiming to sell 25 milion PS5s in the current fiscal year, which would itself be a record-breaking number of new console sales. It’s no doubt relying on Spider-Man 2 being a “next-gen” exclusive to help drive those sales throughout the holiday season, despite competition from a number of other stellar games this year. A new “slim” model dropping in November might also help, despite an increased price tag for the all-digital version.

    Insomniac Games hasn’t yet revealed if Spider-Man 2 will be getting future DLC or a bigger expansion in the vein of Horizon Forbidden West’s Burning Shores adventure. The studio did say it’s checking fan feedback to the game as it plays around with the possibility of a Venom spin-off.

    Update 10/10/2023 4:27 p.m. ET: Sony announced in its latest quarterly results this week that Spider-Man 2 went on to sell over 5 million copies in its first-full week. That puts it just behind God of War Ragnarok, but it’s a more impressive stat overall since the new game is only on PS5, where as Ragnarok on PS4 as well.

            

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    Ethan Gach

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  • Adidas Is Selling Miles Morales’ ‘Worst’ Spider-Man 2 Suit

    Adidas Is Selling Miles Morales’ ‘Worst’ Spider-Man 2 Suit

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    Miles Morales has a lot of stylish new suits in Marvel’s Spider-Man 2. Unfortunately, one of the new Miles suits is getting virtually tarred and feathered online for being one of his absolute worst superhero looks. Someone probably should’ve let Adidas know, because now the athletic clothing company is selling the much-chastised suit in its collaboration event with the game.

    Adidas announced its Marvel’s Spider-Man 2-inspired clothing collection back in October. At the time, the collection only featured a stylish shoe inspired by Peter Parker’s venomized Spider Suit. It’s got a pretty clean design, all things considered. Now, the shoemaker is selling compression tops, leggings, and running shoes inspired by Miles’ “Evolved Suit,” which just so happens to be the suit fans so dislike in the game.

    Read More: Miles Morales’ 10 Best-Looking Suits In Spider-Man 2

    The Evolved Suit, which you unlock toward the game’s finale, modifies the hero’s OG black and red spandex with Colgate-blue accent marks and an open-top mask exposing his starter locs. The consensus from a majority of Spider-Man 2 fans is that this new original suit isn’t his best look.

    Here’s a closer look at Adidas’ Miles-inspired sportswear.

    Image: Adidas / Sony / Marvel / Insomniac Games / Kotaku

    An image shows Adidas' Miles Morales-inspired leggings.

    Image: Adidas / Sony / Marvel / Insomniac Games / Kotaku

    An image shows Adidas' Miles Morales-inspired shoes.

    Image: Adidas / Sony / Marvel / Insomniac Games / Kotaku

    Both the “moisture managing” top and the “3D-sculpted pouch” leggings cost $50 a pop. The “soft and comfortable” shoes will cost you a staggering $230. At the moment, the collection is only available to adiClub members and is set to launch on November 3. As you might’ve guessed, players aren’t taking a liking to Adidas’ Miles collab outfits either, and are now claiming that the in-game suit is just product placement for the clothing company.

    “I was in the ‘it’s not that bad” camp before but yeah fuck blatant product placement,” one user wrote on the r/Spiderman subreddit. “I thought it was just the shoes, I didn’t realize that the whole suit was Adidas.”

    “[I saw] those shoes the very first glance & went “Is this an ad or something? These shoes look hella real’ Lo & behold,” wrote another.

    “It makes even more sense when you change the suit colors, the shoes stay the same,” another said.

    “As long as it’s not baby powder it’s okay,” suggested another, referencing Miles’ disastrous baby powder controversy in Into the Spider-Verse.

    Kotaku reached out to Insomniac Games for comment.

    My guess is that Adidas held off on revealing the Miles-inspired fits in its initial announcement of its Insomniac Games collab because it wanted to give players time to appreciate it in-game before revealing the physical product to the spoiler-averse public. If I were in charge of the collab, I would’ve gone all-in on making a fit inspired by Miles’ comfy-looking 10th Anniversary Suit instead.

       

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    Isaiah Colbert

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