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Tag: zombie

  • Dawn of the Dead’s Gaylen Ross on Filming the Zombie Classic, Including Its Original Ending

    Dawn of the Dead’s Gaylen Ross on Filming the Zombie Classic, Including Its Original Ending

    Fran (Gaylen Ross) heads to the mall to escape zombies in Dawn of the Dead.
    Screenshot: United Film Distribution Company

    George A. Romero’s Dawn of the Dead arrived 10 years after he invented the modern zombie movie with 1968’s Night of the Living Dead. To mark the 45-year anniversary of its U.S. release in 1979—an international co-production, it world-premiered in Italy in 1978—star Gaylen Ross, who’s also in Romero and Stephen King’s 1982 anthology film Creepshow, reflected on her experiences making the movie and its enduring legacy.

    Speaking to Variety, Ross said she signed on to play Fran, a Philadelphia TV producer turned zombie-apocalypse survivor, before she even knew who Romero was. Once cast, she took an active role in helping shape the character. “It was an interesting dialogue that George and I had at the beginning about how are we going to make Fran not a victim, and part of the characters that were active?,” she recalled. “He rewrote it while we were working, because he also felt we needed to empower her more.”

    Amid some fun behind-the-scenes tidbits about what it was like filming nights at a mall that was open for customers during the day—Dawn of the Dead had to take a pause when the Christmas decorations went up—and how Ross faked her way through an ice-skating sequence, the actor turned documentary filmmaker shared her memories of the film’s original ending. As horror fans have long known, Romero did not at first intend for Fran and Ken Foree’s character, Peter, to make a desperate yet hopeful escape. “We shot it! I prepared all day for it,” she said. “George was going to kill us off—Peter was going to put a gun to his head, and I was going to put my head through the blades of the helicopter. [Make-up artist Tom Savini] had already cast the head for that effect … but then the decision was that this was too dark an ending and that somebody had to survive. Whether or not anybody believes that we survived if I was driving a helicopter or not is another story.”

    While Ross admits she was surprised Dawn of the Dead became a hit when it was released—and says its enduring impact is “incredible”—she knew all along that she was part of a special project. “What I learned from George wasn’t so much his horror vision, but a respect and a generosity to actors, giving them the space … the one thing that George had for everybody was a kindness and a respect. No matter how horrible the story was, he did that—and that’s why actors would return.”

    Read the full interview with Gaylen Ross over at Variety.


    Want more io9 news? Check out when to expect the latest Marvel, Star Wars, and Star Trek releases, what’s next for the DC Universe on film and TV, and everything you need to know about the future of Doctor Who.

    Cheryl Eddy

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  • New Walking Dead Game Looks Uh… Not Great!

    New Walking Dead Game Looks Uh… Not Great!

    A new video game based on the popular TV show The Walking Dead is out now on consoles and fans who have jumped in to check it out are reporting another clunky, broken, and ugly Game Mill-published mess, just like that awful King Kong game from earlier this year.

    My job is to write about video games and to stay up-to-date on what’s happening in the industry. So I was pretty surprised to see a new Walking Dead game—that I had no idea existed—land on consoles today with little fanfare. I don’t doubt there were marketing materials and even ads for The Walking Dead: Destinies before it launched, but somehow I completely missed all of that and only discovered the game existed about an hour before writing this paragraph. And let me tell you, it’s been a nice Friday afternoon treat.

    Let’s just cut right to the first thing I saw of this game: A boss fight between Rick and Shane over who should lead the group. The big draw of this game is that players can change the events of the show, which is cool in concept! I like that idea. Sadly, the shootout between the ex-friends and former cops is one of the worst and silliest boss fights I’ve seen in 2023.

    MKIceAndFire /Game Mill

    I think Rick takes about 20 or so point-blank shotgun blasts to the face before getting knocked down. Then the fight transitions to a second stage and at this point, the audio starts to cut out and character voiceovers play on top of each other as Shane smacks Rick repeatedly with a crowbar. Eventually, after all this silliness, Rick dies and Shane walks away the victor, changing the events of the show. But at what cost?

    Game Mill strikes again, unfortunately

    The rest of The Walking Dead: Destinies doesn’t look much better. Cutscenes aren’t animated, character models look ripped out of a PlayStation 3 game, and gameplay seems to boil down to “Run up to zombie, kick or punch zombie, and press the stab button.” Then just do that a few hundred times or so.

    Without playing it I can’t say if it’s actually worse than Skull Island: Rise of Kong, another game published by low-budget publisher Game Mill. But even if The Walking Dead: Destinies is better, that’s a low bar to clear.

    I don’t blame the developers behind this game for it being such a mess. As previously reported about Kong, Game Mill seems to provide little support and few resources to the studios working on its games.

    So it’s entirely possible (and likely) that talented and passionate developers crunched hard on Destinies in a short amount of time to get something out, and this is what we got. And while that sucks and might be another sign of how the game industry treats its workers like garbage, it doesn’t change the fact that you probably shouldn’t buy this new Walking Dead game. But enjoy the videos of its wonky boss fights all you want.

     .

    Zack Zwiezen

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  • Netflix’s Kingdom is like if Game of Thrones and The Walking Dead had a TV baby

    Netflix’s Kingdom is like if Game of Thrones and The Walking Dead had a TV baby

    Kingdom opens ominously, with two attendants walking across a Joseon-era Korean palace’s courtyard to bring the king his meal. Once inside, the older attendant warns his young companion not to look into the king’s bedchambers while passing the food underneath the curtain. The young attendant can’t resist, and when he opens his eyes he’s dragged under the curtain by a snarling beast. It’s a dread-filled scene that grabs your attention, but Kingdom also uses that moment to set itself apart. Most zombie shows are centered around characters thrust into survival mode without knowing what caused the outbreak in the first place. In Kingdom, the original zombie is not just a known entity, he’s also being tended to by a royal staff.

    The rest of the intro reveals a lot of information in a short amount of time. A group of scholars has been posting flyers that the king is dead and it’s time for Crown Prince Lee Chang to ascend to the throne. But there’s an issue: Prince Chang’s mother was a concubine, and his current stepmother, Queen Consort Cho, is very pregnant. Her family has seized power with their new royal status, and they’ve rounded up and tortured these scholars to find out who’s behind their support of the prince. Meanwhile, Prince Chang has grown suspicious, and decides to find out the truth about his father’s mysterious recovery from smallpox.

    If that sounds more like a Game of Thrones plot than a zombie show, well, you’re right. Kingdom is really, at its core, a political thriller set in medieval times. The zombie stuff, well, that’s just part of the politics — until, you know, it isn’t.

    Photo: Juhan Noh/Netflix

    The brilliance of Kingdom is that it doesn’t rely on twists and aggressive plot machinations to drive the show forward. The core conflict is laid out in 15 minutes flat: The king is a zombie, the queen is pregnant with his baby, and the queen’s family has seized power that would be threatened if the crown prince were anointed as the new king.

    It doesn’t take much to realize who’s behind the zombification of the region’s ruler — but knowing the truth isn’t the same as proving it. Kingdom follows Prince Chang as he tries to collect evidence that he’s the rightful heir while avoiding the Cho clan’s guards, who are actively pursuing him. That alone would make for an exciting show. And then, of course, there are the zombies. As Prince Chang leaves the palace to find the doctor who treated his father, he discovers something even more terrifying: The king bit one of the doctor’s young assistants. We all know how that goes.

    With a tight two-season story written and directed by Kim Eun-hee, Kingdom plays out its political games in conjunction with a growing zombie threat. It’s gripping, smart, and subtle, pacing its story in snippets of dialogue for viewers to stitch together. It’s also full of incredible action, painful suspense (characters in the daytime walking over dormant nocturnal zombies under floorboards, etc.), and truly terrifying horror: Victim by victim falls to brutal isolated zombie attacks, until a proper horde grows big enough to assault the entire royal city. Kingdom is truly an equal mashup of two different genres, and the fact that it’s done so well feels like a miracle. Just be prepared for things to get gnarly — two guards are beheaded in the opening sequence for being traitors, and if that’s the sort of violence that’s unleashed in a human-to-human conflict, just wait until the undead come into the picture.

    Jesse Raub

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  • 10 Critical Things To Know Before Playing Dead Island 2

    10 Critical Things To Know Before Playing Dead Island 2

    The long-awaited, blood-soaked Dead Island 2 released today, and after almost a decade of waiting, I’m sure you have some questions. The game shares a peacefully embarrassing sense of humor with the first game, 2011’s Dead Island, repeatedly referring to your threatening surroundings as “Hell-A” while being gory enough to actually justify the zombified dad joke, but it’s also changed in important ways. Skill cards make their first appearance, and playing on modern consoles comes with its own idiosyncrasies.

    The unknown is scary. But I’ll guide you through it, and tell you everything I wish someone told me before I started playing Dead Island 2.


    How to unlock co-op

    Dead Island 2, like the original, employs co-op, so that players can wield an array of unique playable characters—six, in this case—against a neverending onslaught of zombies with dislocated jaws.

    To activate co-op in a new game, play through the first three missions of the main story. Co-op unlocks in the fourth, appropriately named “Call the Cavalry,” and you’ll be able to add, at most, two players to your game by choosing either “online options” or “social” when prompted.

    Once co-op is enabled, as long as they’re at the same point in the game or earlier, you can accept a friend’s request to join their game, or you can select “Join” from the main menu for a random multiplayer pairing. Quest progress saves in co-op, so you’ll be able to play the entire game while alternating between single and multiplayer at your leisure.

    Note that there’s no crossplay, though.

    Even the apocalypse is better with friends.
    Image: Deep Silver Dambuster Studios

    I know it’s annoying, but you should spam the “pick up” button

    Like Amazon continues to turn our planet into a desolate Funko Pop landfill, Dead Island 2 environments are stuffed with stuff. You’ll find upgrade materials like adhesives, aerosols, and blades on top of tables, inside shut drawers, and raining down from felled like you burst a grisly piñata.

    Forget your hand-wringing about storage management—in the zombie apocalypse, everyone’s a scavenger. Pick the stuff up. All of it. As long as you’re regularly upgrading weapons using the materials you’ve found, you’ll find that your Dead Island 2 inventory is impressively bottomless.

    Keeping upgrade materials on hand saves you time when you’re at sporadic upgrade workbenches. Though these benches allow you to “track” materials you’re missing, they’re most helpful when you have your materials ready to go, and can repair broken weapons or make them even stronger immediately before your next fight.

    To make space, scrap worthless weapons like wooden planks and sell real weapons to traders for lots of money. Upgrade materials let you create weapon mods, upgrades, and repairs, but money is necessary to actually buy them.

    You’ll need to make trade offs between special mods and attack power

    You’ll unlock and find motley weapon blueprints (often placed, conveniently, right on top of an undiscovered workbench) as you progress further into the game, allowing for wild mods that turn your weapon into two-punch electro-cutioners and cremators, as well as upgrades that bolster your weapon’s damage output.

    While the constant influx of shiny toys is understandably tempting, you should be aware that extreme weapon modifications and upgrades aren’t always compatible. While some upgrades’ descriptions plainly indicate that they need certain mods to be equipped, general upgrades like Damaging, which increases a weapon’s damage dealt, will lose their overall potency when paired with a mod. Try to have a plan for the type of weapon you want to ultimately end up with before you irrevocably alter it at a workbench.

    “Slaughter” is a perfect weapon upgrade

    The game’s huge range of weapon customization options leaves a lot to consider, but I think you should especially prioritize the Slaughter upgrade.

    It lets you hack limbs off with more efficiency, making it most compatible with gliding bladed weapons like katanas and hunting knives, but also lifts weapon durability.

    Dead Island 2 weapons can break obnoxiously quickly, leaving you suddenly barefisted in the middle of an encounter.

    Though you can keep track of weapon breakage by looking at the depleting meter in the bottom right corner of the screen, it’s best to avoid it by adding Slaughter. Don’t forget to repair your favorite weapons whenever you’re near a workbench, too.

    You can’t bulldoze through combat—learn to dodge

    Despite Dead Island 2’s quickly forming reputation as a brainless, mass bloodletting event, trying to aimlessly plow your way through fields of snarling zombies will get you killed quickly, and destroy your weapon stash even faster.

    To protect both yourself and your arsenal, practice dodging, or tapping L1 in the split seconds before a zombie attacks—and I really do mean split seconds.

    It took me a while to master the timing. I’d recommend you practice by singling out rogue zombies you come across while exploring environments, and not necessarily in the middle of a stressful main mission. When you nail a dodge (or, alternatively, block an incoming attack), you stun a zombie, opening them up for a health-melting counter attack.

    An explosion sets off in Dead Island 2.

    Here come the fireworks.
    Image: Deep Silver Dambuster Studios

    When a zombie mob is descending, use their own powers against them

    Just as each playable slayer has their own innate advantages, every zombie you encounter will have its own violent quirk.

    Most of them are thematic and obvious. Like, a frizzy zombie surrounded by blue sparks will eventually release a giant explosion of electricity, or a crispy zombie completely immersed in flames will, if it touches you, set you on fire.

    Notice these quirks and use them to your advantage when you’re confronted by swarms of zombies that, at first glance, seem unmanageable. Throw a fuel can at a fire zombie to trigger a remote AoE eruption that will murder nearby zombies. Using an electric modded weapon to burst a hole into the water canisters some zombies carry on their backs, and turn the resulting puddle into a livewire trap.

    And, once it becomes accessible to you in the game, don’t forget to use Fury Mode, which builds up as you slay zombies and imbues you with their destructive powers, for a brief period of time.

    Make sure to level up, but it’s not necessarily as crucial as you might think

    Once you hit a main story boss battle or reach a wild enemy with a skull over its head, meaning it’s higher level than you, you’ll feel the power disparity immediately.

    To avoid getting overwhelmed by too-strong enemies, take a look at main story and side quests’ recommended levels and make sure your natural leveling up matches them before attempting them.

    Though, you don’t have to be at a chapter or enemy’s recommended level to try it. Most of the time, especially in the rogue combat you’ll spend most of your time engaging with, leveling up makes a barely discernible difference in terms of damage output or defense. Most standard wild enemies also conform to your level, too, reflected by the number that appears next to the name over their heads.

    If you get stuck on the main story, pivot to a side quest you can benefit from

    In the case that you are not at the appropriate level to finish a main level chapter (without great difficulty, at least), don’t worry; you have 33 side quests to choose from.

    You’ll unlock these without really trying—by exploring new environments, answering radio calls, or chatting with friendly NPCs.

    But before you commit to a side quest, open up the Quests tab, glance at the rewards listed, and consider what your main story goals are. Do you want to level up ASAP? Pick a side quest with abundant XP gains. Do your weapons all suck, and you need something more excruciating? Take the side quest that gifts you a special weapon. Have fun while being practical. Slay responsibly.

    A NPC in Dead Island 2 reaches his hand into a headless zombie's stomach.

    Some NPCs are friendly. Others sort of look like Josh Groban.
    Image: Deep Silver Dambuster Studios

    Don’t shy away from customizing your low-stakes skill deck

    As you blaze through levels, the main story, and side quests, slots on your skill card deck will unlock. You acquire skill cards without truly trying, either grabbing them after you’ve spammed your “pick up” button, or by killing for them.

    You can rearrange or cull your deck at any time, so try any skill card that intrigues you. Most skill benefits are nebulous enough—specializing the type of kick you do, or how you regenerate health—that choosing them never feels make-or-break. It’s more like deciding whether or not you want pickles on your burger.

    Did you know there’s voice control?

    Dead Island 2 has a unique voice-control system, which beguiled me at first as someone who knows how to use the computer, but just barely.

    It lets you speak scripted commands to swap weapons, taunt zombies, and engage extra-powerful Fury Mode, among other things, by using a microphone and your Amazon account.

    To activate it, plug your Amazon account information into the “Alexa Game Control” section of the Options menu, make sure Voice Commands is set to “enabled,” and select your preferred input audio device. Read through the available commands in the Voice Controls, found in the Tutorials section, and wonder, like me, if Jeff Bezos can hear you scream.


    What are your best Dead Island 2 tips so far?

     

    Ashley Bardhan

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  • iCombat Invites Thrill-Seekers to Battle Zombies With Laser Tag at Their Fitchburg Location

    iCombat Invites Thrill-Seekers to Battle Zombies With Laser Tag at Their Fitchburg Location

    Press Release



    updated: Sep 27, 2018

    iCombat is a tactical laser tag company created for adults. They will be hosting their 4th annual Zombie Outbreak Laser Tag Event this October.

    A horde of zombies has taken over a secret military base in Fitchburg but the government won’t acknowledge their existence so iCOMBAT Madison is recruiting citizen-soldier sweep teams to prowl through the darkened facility to destroy the zombies and take back the base.

    “We need your help now to destroy the zombies and secure the secret military base in Fitchburg,” said Rick Jensen, President of iCOMBAT. “With a horde of unrelenting zombies disrupting the intense laser tag action on our darkened battlefield, we can guarantee this Halloween experience will be somewhere between heart-pounding scary and laugh out loud fun.”

    The technology wizards at iCOMBAT have invented a new system that allows real-life actors in zombie costumes to “attack” two sweep teams of tactical laser tag players. If a zombie emerges from the darkened battlefield and can get within five feet of a player, the player will be dead. The players can only stop the zombies’ advances temporarily by shooting them – but a few seconds later the zombies will begin their attacks again.  All of this action occurs during the usual tactical laser tag battles between two teams of players on a Hollywood style movie set of a US military base.

    “Last year, hundreds of citizen-soldiers joined the fight to end the zombie infestation at iCOMBAT Madison,” said Jensen.  “Demand is always high but these special Halloween sessions are limited so I suggest you grab your spot now as reservations are open.”

    The special Zombie Hunt sessions at iCOMBAT Madison will be featured on Friday and Saturday evenings from October 19th to October 27th, beginning after 5pm. The sessions will be 60 minutes long and cost $30. Reservations are encouraged and can be made at barracks.icombat.com, or by calling 855-454-4426. Due to the intense action, players must 13 years or older.

    iCOMBAT’s patented technology is so realistic that it is used for training by SWAT teams and Special Forces units around the world. The 16,000 square foot iCOMBAT Madison facility is modeled after Camp Leatherneck, the U. S. military base in Helmand, Afghanistan. It features guard towers, a sniper’s nest, real military vehicles, multiple exploding props, and one and two story buildings on a fully immersive field with a 27, 000 watt sound system. Participants will hear helicopters hovering overhead and jets screaming by during an action-packed session with multiple missions. There is a VIP area for observers to watch the competition. Scores and live footage of the missions will also be shown in the lobby on large television screens.

    iCOMBAT Madison is located at 2919 Marketplace Drive in Fitchburg near the intersection of County Road PD (McKee Road) and Seminole Highway close to Breakaway Sports Center. More information about iCOMBAT can be found on their Facebook page at facebook.com/iCombatMadison or on their website Madison.icombat.com.

    Last year, more than 250,000 people hunted for zombies using iCOMBAT’s Zombie Apocalypse technology at dozens of facilities around the world. 

    Source: iCombat

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  • iCombat Invites Patrons to Battle Zombies With Tactical Laser Tag at Their Waukesha Location

    iCombat Invites Patrons to Battle Zombies With Tactical Laser Tag at Their Waukesha Location

    Press Release



    updated: Sep 27, 2018

     iCombat, a tactical laser tag company geared towards adults, is hosting their 5th annual Zombie Outbreak Laser Tag event this October.

    A horde of zombies has taken over the best laser tag facility in southeastern Wisconsin, so iCOMBAT Waukesha is recruiting citizen-soldier sweep teams to prowl through the darkened passageways to destroy the zombies and take back the facility. 

    “We need your help now to destroy the zombies and take back our field,” said Rick Jensen, President of iCOMBAT. “With a horde of unrelenting zombies disrupting the intense laser tag action on our darkened battlefield, we can guarantee this Halloween experience will be somewhere between heart-pounding scary and laugh out loud fun.”

    The technology wizards at iCOMBAT have invented a new system that allows real-life actors in zombie costumes to “attack” two sweep teams of tactical laser tag players.  If a zombie emerges from the darkened battlefield and can get within five feet of a player, the player will be dead. The players can only stop the zombies’ advances temporarily by shooting them – but a few seconds later the zombies will begin their attacks again.  All of this action occurs during the usual tactical laser tag battles between two teams of players on a Hollywood style movie set of a Middle Eastern city.

    “Last year, hundreds of citizen-soldiers joined the fight to end the zombie infestation at iCOMBAT Waukesha,” said Jensen.  “Demand is always high but these special Halloween sessions are limited so I suggest you grab your spot now as reservations are open.”

    The special Zombie Hunt sessions at iCOMBAT Waukesha will be featured on Friday and Saturday evenings from October 19th to October 27th, beginning after 5pm. The sessions will be 60 minutes long and cost $30. Reservations are encouraged and can be made at barracks.icombat.com, or by calling 855-454-4426. Due to the intense action, players must 13 years or older.

    iCOMBAT’s patented technology is so realistic that it is used for training by SWAT teams and Special Forces units around the world.  The 15,000 square foot iCOMBAT Waukesha facility features a movie set of a middle-eastern city with more than thirty one and two-story buildings, a city square with a fountain, and a road with vehicles.  There are two VIP areas for observers to watch the intense fun. Scores and live footage of the missions will also be shown in the lobby on eight large television screens.

    iCOMBAT is located at 1023 Spring City Drive just off Sunset Drive and next to the Shoppes at Fox River mall. More information about iCOMBAT can be found on their Facebook page at facebook.com/iCombatWaukesha or on their website Waukesha.icombat.com.

    Last year, more than 250,000 people hunted for zombies using iCOMBAT’s Zombie Apocalypse technology at dozens of facilities around the world. “

    Source: iCombat

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