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Tag: zeekerss

  • The Bracken Truly Is Lethal Company's Goofiest Monster

    The Bracken Truly Is Lethal Company's Goofiest Monster

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    Lethal Company is the latest indie horror multiplayer hit to tear up the Steam charts, and it’s been a blast so far. However, there’s no denying that this game comes with its fair share of bugs as well, some of which just end up being unintentionally hilarious.

    One of the game’s most terrifying monsters is the Bracken, which is sort of similar to the Enderman from Minecraft. The main conceit is that you don’t want to stare at the Bracken for too long or he’ll end up killing you, so he’ll just be content with stalking you and matching your pace until he decides it’s time to kill you anyway. And that’s where the bugs come in.

    Reddit user u/CouldBeWorse815 posted a short clip of their teammate’s character getting stalked by the Bracken, and it’s just pure comedy gold. You can check out the clip for yourself down below:

    Basically, the Bracken seems to have bugged out a little as it tries to match the player’s pace. Normally, the Bracken tries to stalk from afar, and only speeds up as the player speeds up. The game starts bugging out when the Bracken speeds up for the second time, this time with the intention of killing the player, but ends up just stalking the player by standing and walking right behind them, looking incredibly goofy.

    Most times, Lethal Company’s monsters are great at freaking players out and striking fear into their hearts. Other times, they just end up being complete goofballs, like this particular Bracken here.

    Lethal Company is now available on PC.

    About the author

    Zhiqing Wan

    Zhiqing is the Reviews Editor for Twinfinite, and a History graduate from Singapore. She’s been in the games media industry for nine years, trawling through showfloors, conferences, and spending a ridiculous amount of time making in-depth spreadsheets for min-max-y RPGs. When she’s not singing the praises of Amazon’s Kindle as the greatest technological invention of the past two decades, you can probably find her in a FromSoft rabbit hole.

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  • All Secrets & Easter Eggs in Lethal Company

    All Secrets & Easter Eggs in Lethal Company

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    Lethal Company is a hit indie horror multiplayer game on Steam, which quickly surpassed Phasmophobia in terms of peak concurrent players within its first month. The whole game is full off mysteries, and here are all of the secrets and easter eggs we’ve found in Lethal Company so far.

    The Mysterious Submarine

    Image Source: Zeekerss

    Let’s start with the biggest one. The submarine is easily the most intriguing mystery of Lethal Company right now, as no one can figure out what it does or if it’s even possible to interact with it.

    When you land at the company building, go down the hatch in the floor and jump down to the catwalk off the side of the railing. Make your way through the small area and hit a switch, and you’ll see a submarine hooked up to a battery with some cables on the ground.

    So far, no one’s been able to figure out whether it’s possible to power up the submarine, but it sure does have a lot of potential for future updates to the game. An underwater expedition, perhaps?

    The Mansion

    Image Source: Zeekerss

    This is a fun one that you could potentially stumble upon very early on in the game. The Mansion is a guaranteed spawn on Dine and Rend, but there’s also a small chance of it spawning on lower level Moons like Vow or Experimentation.

    Usually, you’ll get some industrial facility to explore when you land on a Moon, but if you’re lucky enough to get the Mansion early on, you’ll have the chance to grab tons of valuable loot. Just be careful, as the monster spawns are a little more dangerous there. Once you rack up enough Credits to start farming Dine or Rend, you’ll be able to tackle much higher quotas in Lethal Company.

    The Sky View

    Image Source: Zeekerss via Steam Community

    The environs of Lethal Company are all very dreary and industrial, but if you climb up high enough, you might actually get a glimpse of the world outside the horror.

    As the player base has quickly discovered, all of the Moons share the same skybox, and if you climb up high enough on any Moon, you’ll be able to see a vague city skyline with some cranes. The cranes themselves are visible on Experimentation, but they’re just a small piece of a larger puzzle.

    It’s not actually possible to venture out to the city of course, but this does feel like a neat little bit of lore that the developers have included in the game.

    Escape the Backrooms

    Image Source: Zeekerss

    While you’re exploring a facility in Lethal Company, you may come across a curious-looking room that looks a lot like the creepy maze from Escape the Backrooms. This room is full of walls and doors that are meant to misdirect and mislead you, and we’re pretty sure it doesn’t actually serve any sort of functional purpose in the game. It’s simply a reference to Escape the Backrooms, which is another horror puzzle game with multiplayer components.

    There’s been some theorizing that the Backrooms are where the Bracken spawns, but this seems to be untrue. The Bracken’s spawn is completely up to RNG and unrelated to the Backrooms, as it can also spawn in the Mansion, where you won’t see the Backrooms at all.

    Sigurd’s Log Entries

    Image Source: Zeekerss

    Finally, this is more of a lore dump than anything else, but Lethal Company actually comes with collectibles in the forms of logs and journal entries you can pick up in the game. These are Sigurd’s logs, which you can then read on the Terminal by typing “Sigurd” once you’ve collected them.

    The lore entries are meant to give you more insight into the world of Lethal Company, and how the monsters, Moons, and the company itself came to be. No further insight on what that weird submarine actually does, though.

    And those are all of the secrets and easter eggs we’ve found in Lethal Company so far. Did we miss out on anything? Let us know in the comments down below.

    About the author

    Zhiqing Wan

    Zhiqing is the Reviews Editor for Twinfinite, and a History graduate from Singapore. She’s been in the games media industry for nine years, trawling through showfloors, conferences, and spending a ridiculous amount of time making in-depth spreadsheets for min-max-y RPGs. When she’s not singing the praises of Amazon’s Kindle as the greatest technological invention of the past two decades, you can probably find her in a FromSoft rabbit hole.

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  • Lethal Company Players Discover that the Game’s So Much Better With Gangnam Style In It

    Lethal Company Players Discover that the Game’s So Much Better With Gangnam Style In It

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    Developed by Zeekerss, Lethal Company is the latest multiplayer horror indie hit on Steam. Its explosion in popularity quickly led to it surpassing Phasmophobia in terms of peak concurrent players, and needless to say, the fun mods are already pouring in.

    Reddit user u/boheaa posted a clip on the forum showing off the custom boombox music mod for the game, and while it’s simple in premise, it also makes the game that much more goofy and funny. The mod in question does exactly what it says on the box: it lets you play custom music on the in-game boombox, which players can carry around the map.

    You can check out the clip of the mod in action down below:

    The main song of choice in this clip is PSY’s Gangnam Style, the viral Korean hit of 2012, and when you contrast PSY’s upbeat dance tune with Lethal Company’s grim atmosphere, the juxtaposition is just perfect. What better way to announce your presence to your teammates than by waltzing into your ship with “HEY SEXY LADY” blasting obnoxiously.

    The mod allows you to play any song you’d like, so if you’re feeling particularly emo today, you could go with the classic Mr Brightside as well. Now, we’re just waiting on the inevitable rickrolling clip to come around.

    Lethal Company is now available on PC via Steam early access.

    About the author

    Zhiqing Wan

    Zhiqing is the Reviews Editor for Twinfinite, and a History graduate from Singapore. She’s been in the games media industry for nine years, trawling through showfloors, conferences, and spending a ridiculous amount of time making in-depth spreadsheets for min-max-y RPGs. When she’s not singing the praises of Amazon’s Kindle as the greatest technological invention of the past two decades, you can probably find her in a FromSoft rabbit hole.

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    Zhiqing Wan

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  • Lethal Company Officially Surpasses Phasmophobia in Peak Concurrent Players

    Lethal Company Officially Surpasses Phasmophobia in Peak Concurrent Players

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    Within just a week of its early access release, it looks like Zeekerss’ new indie hit Lethal Company has quickly surpassed Phasmophobia in terms of all-time peak concurrent players. This is a pretty impressive feat, especially if you think back to how popular Phasmophobia was back when it first released in 2020.

    Kinetic Games’ ghostbusting horror game released during the height of COVID-19 and quickly took over as one of Steam’s biggest games of the year, but that crown has officially been passed over to Lethal Company.

    According to Steam Charts, Lethal Company currently sits at 116,241 all-time peak concurrent players, overtaking Phasmophobia’s also impressive 112,241. Perhaps what’s so striking about this tidbit is how quickly Lethal Company was able to climb the ranks, especially when it’s such a new game.

    There are a couple of factors contributing to this, namely Lethal Company’s slightly lower price point, as well as the fact that rounds are much shorter than Phasmophobia’s. It’s also a much more straightforward game, tasking players will exploring a facility, grabbing loot, and getting out. Compare this with Phasmophobia, which can feel confusing and very overwhelming at first, especially since it’s not always to figure out your clues for the ghost’s identity.

    Both Lethal Company and Phasmophobia are now available on PC.

    About the author

    Zhiqing Wan

    Zhiqing is the Reviews Editor for Twinfinite, and a History graduate from Singapore. She’s been in the games media industry for nine years, trawling through showfloors, conferences, and spending a ridiculous amount of time making in-depth spreadsheets for min-max-y RPGs. When she’s not singing the praises of Amazon’s Kindle as the greatest technological invention of the past two decades, you can probably find her in a FromSoft rabbit hole.

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    Zhiqing Wan

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