I love destroying things. The physical destruction of objects can be funny and cathartic. Thankfully, Final Fantasy VII Rebirth lets me indulge my desires for destruction in a limited but fun way. While in Costa del Sol, you can hop on a “wheelie,” the game’s in-world equivalent of a Segway vehicle, and smash it into restaurant tables, seats, barrels, and other property. Fun! Better still, you can earn some neat items for riding around on a wheelie, and finding ways to weave some destruction into your travels can liven up the otherwise pretty boring process of gliding around on your own personal transporter device. – Claire Jackson Read More
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Whether you’re trying to deal with the obnoxious son of the late Shinra president and his pesky pet or just learn a cool new trick to help you tackle Final Fantasy VII Rebirth’s battles, we’ve got you covered this week. We’ve also got the lowdown on how to rank up your Fortnite Festival pass without playing the game, and lots more tips and guides for you in the pages ahead.
I’m filling in some gaps in my RPG history. I’ve been playing series like Final Fantasy since I was a kid, but there are countless other landmark RPGs I’ve rarely touched, including the fantasy RPG Mana series, which splintered off of Final Fantasy Adventure in 1991. The only installment in the long-running franchise I’ve played, in fact, is Children of Mana on the Nintendo DS, which I loved! Nonetheless, I’m on a journey to right my wrongs, so when I was presented with the chance to see the first mainline Mana game since 2006 at PAX East last week, I had to check it out for myself. – Moises Taveras Read More
It was a rather big week in gaming, this last one in February—mostly because we got Final Fantasy 7: Rebirth, and everyone came out of the woodwork to spout their hottest take and spiciest opinion about the Square Enix RPG. Is Cid redeemed? Is Aerith a goat lady? Is jank good?
It wasn’t all FF7 all the time: We also had some things to say about third-person shooter Helldivers 2, this week, because we’re a well-rounded bunch. Click through to see our most opinionated stories of the week.
Over the weekend, I downloaded Palworldon my PC. I was excited. After all the weird trailers and screenshots showing Pokémon-like creatures using assault rifles or being shot with handguns, I was ready to earn official Xbox achievements as I killed Pokémon facsimiles using modern guns. It was hunting time. And then, after playing for over six hours, I realized that I had been tricked into playing another goddamn survival crafting game that wanted me to punch trees and mine stone for a few hours before it got fun. – Zack Zwiezen Read More
Despite what the creative team at Square Enix would have us think, Destiny and Fate probably still have a major role to play in Final Fantasy VII Rebirth and beyond. Even though SOLDIER Zack Fair seems to have escaped death and joined the rest of the cast in a new timeline, the most likely outcome is a totally different—but equally tragic—twist of fate.
Three Things We Learned From The Final Fantasy 7 Rebirth Demo
Spoilers for the original game and FF7 Remake follow.
In the original Final Fantasy VII timeline, Cloud and Zack are wounded by Sephiroth following what’s known as “The Nibelheim Incident,” five years before the events of the main game. The mad scientist Hojo kidnaps and experiments on them for four years, enhancing Cloud’s strength but scrambling his brain. After Zack breaks them out, they travel around for about a year until Shinra catches up to them on the outskirts of Midgar. Originally, Zack dies fighting Shinra troopers, but because the party defeats the Whisper Harbinger at the end of FF7 Remake, events in the past, present and future are altered.
Remake’s ending cutscene shows that Zack survives the battle and helps Cloud make his way toward Midgar. It’s plausible these events happen in an alternate timeline distinct from the new continuity. However, it’s totally possible that when the party entered the Singularity at the end of Remake and destroyed the Whispers, they didn’t return to their original world. Instead, they were taken somewhere different: a timeline created by the destruction of the Whispers in which Zack is alive.
Producer Yoshinori Kitase has confirmed already that Zack plays a bigger role in FF7 Rebirth than the original game.
“Within the original Final Fantasy 7, Zack Fair doesn’t appear as much,” Kitase told IGN in a September 2023 interview. “As for Rebirth, there will be a new episode with Zack that will contain even more of him than the Remake. I’m not able to say much more than this as I would like for players to play and experience this with it in their own hands.”
Image: Square Enix
How is all of this going to shake out exactly? Well, Rebirth Creative Director Tetsuya Nomura confirmed on the official PlayStation blog in September 2023 that the second part of the trilogy ends at the Forgotten Capital, which is where Sephiroth kills Aerith while she’s trying to the White Materia to summon Holy.
“The future — even if it has been written — can be changed,” Aerith says in the June 2022 First Look Trailer for Rebirth. The original timeline has already been “written,” so to speak, which is why the Whispers strove to preserve this specific future. In other words, events can and should play out as they originally did except for in instances where characters make different choices.
The Whispers may not be around anymore to ensure that everything goes exactly according to plan, but it’s all but certain that Aerith will still try to summon Holy herself and be threatened by Sephiroth. Assuming everybody exists in the same continuity, what will Zack be doing while Cloud and friends pursue Sephiroth? In all likelihood, after arriving at the Sector 5 Church in the post-credits scene of the Remake Intergrade INTERmission chapter starring Yuffie, he’ll try to track Aerith down.
A fittingly tragic culmination of all this could be for Zack to finally catch up to Aerith at the end of the game in the Forgotten Capital just in time to push her out of the way and take the hit himself. The Whispers may not be around to ensure that Zack dies, but his continued existence in the timeline presents all sorts of cosmic continuity issues. This could be the perfect tragic ending to Rebirth that inspires Aerith and Cloud to continue their mission to stop Sephiroth in a way that thematically echoes the original without getting too convoluted. In this fashion, Aerith could successfully summon Holy to stop Meteor earlier than in the original, but who knows what kind of repercussions all of this would have.
Is it fair for him to make the ultimate Zackrifice? Probably not, but something about it feels fitting nevertheless.
A giant batch of new Final Fantasy VII Rebirth interviews and previews just dropped to kickoff Tokyo Game Show 2023 and the sequel is sounding more promising than ever. Here’s everything we’re learning from Square Enix’s latest marketing bonanza around the upcoming timed PlayStation 5 exclusive.
HD-2D, The Unique Retro-Inspired Art Style, Took Off In 2022
The new round of hands-on impressions come from two demos, one taking place during the Nibelheim incident flashback that sees Cloud fighting alongside Sephiroth, and another showing off open-world exploration around the outskirts of Junon, the sea-side military city with a giant gun mounted on it. Writers at IGN, Polygon, GameSpot, andmore came away impressed by how the sequel expands on Final Fantasy VII Remake’s world and mechanics, though many are still eager to find out more about how Rebirth will deviate from the original 1997 PlayStation game’s story.
“As with the previous game, we have strived for the right balance between old and new scenes in Final Fantasy VII Rebirth, but we also tried to take on more new challenges than we did in Final Fantasy VII Remake with some of the new scenes,” producer Yoshinori Kitase told the PlayStation Blog last week. “I am confident these new scenes will be wildly enjoyable for fans and newcomers alike.” Time will tell. For now, here are a bunch of interesting new details going around in today’s previews.
At 150GB, Rebirth is huge, but you won’t be swapping between two discs
Image: Square Enix
Director Naoki Hamaguchi confirmed to Game Informer that the total size of the game on PS5 is 150GB, with 100GB on the first disc and 50GB on the second. Unlike the PS1 version, however, players won’t be swapping discs midway through. Instead, they’ll download the whole thing at once and then be able to play the entire game with either disc inserted.
The game ends after the Forgotten City
Image: Square Enix
Creative director Tetsuya Nomura also confirmed to Game Informer that Rebirth will go up to and include the end of the Forgotten Capital, known as the City of Ancients in the original game. That’s where Aerith dies in the 1997 version, but given how the remake trilogy is messing with the canon, anything could happen this time around.
You can go on monster hunts
Image: Square Enix
Like Final Fantasy XII, XV, and XVI, Rebirth will have special enemy hunts out in the sequel’s much more expansive, semi-open world. According to Polygon, players will encounter extra difficult monster variants while exploring that can be defeated in specific ways to earn extra rewards. Hopefully the game uses this to showcase some deep cuts from Final Fantasy VII’s bestiary.
Synergy Skills and Abilities are like combo techniques from Chrono Trigger
Image: Square Enix
Revealed in the most recent State of Play trailer, party members this time around will have an extra slate of attacks called Synergy Skills. These open up while blocking and allow multiple characters to work together, like Cloud knocking Barrett’s gun fire into nearby enemies. Synergy Abilities are even stronger, andGameSpot likens them to Chrono Trigger’s combo techniques. They basically combine multiple characters’ limit breaks into an extra powerful finisher.
There’s crafting
Image: Square Enix
Fortunately, it doesn’t look too menacing. Players can pick up random materials while out in the world and use them to make phoenix downs and other recovery items. It’s not clear how extensive the system will be, but it probably beats running back to town when you run out of potions.
Sephiroth is playable
Image: Square Enix
Players could command Sephiroth for a short bit during the original game’s Nibelheim flashback, and the new demos confirm that’s the case in Rebirth as well. There’s apparently even an extended sequence where he and Cloud team up to fight through enemy hordes, with players able to control the super SOLDIER as he unleashes hell with his giant Masamune blade.
Vincent is not, but he’ll still fight with you
Image: Square Enix
Teased during the latest trailer, IGN confirms the former Turk turned shapeshifting gunslinger can’t be controlled but he’ll still accompany players in the late part of the game as Red XIII did near the end of Remake. Nomura hinted to Game Informer that Vincent may join the player’s party for real by the final game in the trilogy.
Nobody’s seen Cid yet
Image: Square Enix
The cigarette-smoking, curse-spewing pilot was absent from the latest round of demos. That doesn’t mean he won’t be in the game at all. In the 1997 version’s timeline, Cid joins the crew long before they make it to the City of Ancients. Rebirth has a ton of ground to cover, however. Either Cid is being held back for a later reveal or his content has been moved to a later part of the trilogy’s story.
Cloud can swim
Players can get some laps in around Junon if they want, the demos confirmed. Whether there will be anything to discover or fight in the water remains to be seen. Will the spikey-haired punk get an alternate speedo costume? He’d better.
The Junon dolphin is back
Swimming will also be crucial for one of the most memorable scenes from the early part of Final Fantasy VII: riding a dolphin to the upper layer of the Junon military base. Simply called Mr. Dolphin in the original, he looks great in 4K and his return shows Square Enix isn’t shying away from the 1997 version’s absurd mini-games.
Here’s Red XIII riding a chocobo
I can’t believe this is real.
You can pet the baby chocobo chicks
Chocobo breeding returns in Rebirth, complete with blue, green, and golden chocobos. But there are also chocobo chicks, they are adorable, and Cloud can pet them. It’s a beautiful Kodak moment before he hauls them off to the Gold Saucer racetrack.
Zack will get an entire episode to himself
Image: Square Enix
Cloud’s First Class SOLDIER friend had a very minor role in the 1997 game but it expanded significantly in subsequent adaptations and spin-offs, most notably Final Fantasy VII: Crisis Core. Kitase told IGN that the black-haired swordsman will be getting a lot more facetime in Rebirth. “There will be a new episode with Zack, that will contain even more of him than the Remake,” he said. “I’m not able to say much more than this as I would like for players to play and experience this with it in their own hands.”
Friends, the Final Fantasy VII Rebirth hype train has left Midgar station and is barreling toward us at a fever pitch in the run-up to the RPG’s PlayStation 5 release date of February 29, 2024. Y’all see that new trailer? If you haven’t, you’ve probably at least heard fans squealing about the first look at Vincent Valentine, Zack not being dead like he’s supposed to be, and several other cool moments. All that’s well and good, but there’s one moment in the trailer we are not talking about enough. And we should be, because the best character in all of Final Fantasy VII is coming back in Rebirth: Andrea Rhodea, the king of the Honeybee Inn.
I Didn’t Play Final Fantasy XVI ‘Right,’ And That’s OK
Andrea is one of the best additions in Final Fantasy VII Remake’s new spin on an old story. He’s the owner and lead dancer of the Honeybee Inn, which was a brothel in the original 1997 Final Fantasy VII. In Remake the Honeybee Inn is a lavish nightclub, complete with extravagant dance routines, stunning costumes based on the titular bug, and a hunky pansexual king running the place.
The changes worked on a few fronts. It made the Honeybee Inn a more memorable touchstone of Cloud and Aerith’s time in the Wall Market rather than a weird, uncomfortable detour tinged with gay panic. Now it’s a celebratory moment about the freedom of expression and breaking down gender norms. The updated scene let Cloud dress in drag without shame and felt like a real queer space in a game that was otherwise willing to assume Cloud was involved with a woman as long as they were in each other’s proximity. Sure, Cloud and Aerith are just passing through, but it was a meaningful moment for Final Fantasy VII’s larger world to show that queer people and places exist.
Even as a person who doesn’t love Final Fantasy VII Remake for a lot of reasons we won’t get into—don’t get me started on my lack of faith in Square to pull off an Evangelion-style meta-commentary after nearly every extended universe it’s done in Final Fantasy has undermined the source material in some way—the Honeybee Inn scene remains an all-time great moment for me in the series. It’s joyful to watch unfold, and Andrea is one of the most captivating characters for as little screentime as he gets.
Given that he’s a side character and pretty tied to a specific location the party is departing at the end of Final Fantasy VII Remake, I didn’t think we’d see Andrea again in Rebirth, or the third game that will wrap up this revamped story. But it looks like we’re heading to the Gold Saucer in Rebirth, and Andrea is about to dance his ass off once again.
And look at this king fucking go. He was a charismatic dancer in Remake, even when saddled with a newbie dance partner like Cloud. Whenever I heard a catchy pop song back in 2020 (say, anything from Lady Gaga’s “Chromatica”) images of Andrea and Cloud dancing immediately entered my mind, like an old screensaver or music video. So I’m sure the new choreography he and his crew are working on in Rebirth will stamp itself onto any pop album I listen to in 2024.
Square Enix
I really loved Dion and his gay relationship in Final Fantasy XVI, but because of a few disappointing decisions Square Enix made with the character, I still left that game a bit saddened by its apparent hesitance to showcase his love story with the same confidence as it did his straight counterparts’. Fresh off Remake’s Andrea, an incredibly proud queer man in the Final Fantasy universe, Dion’s treatment felt like two steps forward and one step back. I don’t expect Andrea will play a huge role in Rebirth, but I’m very glad to see he’s back, killing it on the stage, and looking fine as hell in white.
Final Fantasy VII Rebirth continues after the eventsof Final Fantasy VII Remake, which took the first major section of 1997’s classic RPG Final Fantasy VII and translated it into an action-RPG. Remake’s storyline also changed up some details, both big and small, to create what appears to be a new timeline that is both separate from but somehow connected to that of the original game and its many spin-offs.
PlayStation / Square Enix
Today’s trailer for the upcoming Rebirth shows this new sequel will continue to shake things up, depicting Zack from Crisis Core carrying Cloud into a city, something that doesn’t happen in the original game. (Also…Cloud riding a Segway?)
Interesting stuff! Anyway, the new trailer looks cool, so you might be excited to pre-order the game ahead of its February 29, 2024 debut. About that. The standard edition of the game will cost $69.99, and the “deluxe” will be $99.99. But the biggest, most expensive version of Final Fantasy VII Rebirth is the collector’s edition…and it costs more than a Nintendo Switch.
What’s included in the Collector’s Edition of FF7 Rebirth?
•Final Fantasy VII Rebirth – Deluxe Edition Art BookMini SoundtrackSteelBook® Case
•Large Collectible Statue Approx. 48cm / 19 inches tall and depicting the iconic antagonist Sephiroth in highly detailed sculpting. The wing can be detached.
•Moogle Trio Summoning Materia (DLC) A summoning materia that can call “Moogle Trio” in the game.
•Magic Pot Summoning Materia (DLC) A summoning materia that can call “Magic Pot” in the game.
•Accessory: Reclaimant Choker (DLC) A choker with an effect of restoring HP when an enemy is defeated.
•Armor: Orchid Bracelet (DLC) A bracelet that gives courage to traverse an expanding world.
•Armor: Midgar Bangle Mk. II (DLC) A bracelet worn by travelers leaving Midgar.
So, does all of this sound like it’s worth $350? For some, the answer is probably yes. For others, a solid maybe. And for many out there, like me, the answer is a strong “nope.”
Personally, the prospect of a $350 edition of a video game makes me roll my eyes so hard they fall out of my head and I have to scramble around on the floor for a few minutes to pick them back up. But I’m also not a person who cares much for statues or collectibles. At the very least it’s nice that Square Enix is including a physical copy of the game in this pricey package!
Final Fantasy VII Rebirth launches on February 29, 2024 exclusively on PlayStation 5. The base game costs $70. The deluxe edition is $100. And as mentioned, the Collector’s Edition, at $350, costs more than an Xbox Series S.