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Tag: Wuthering Waves

  • Zenless Zone Zero Is Stylish, Fun, And A Letdown

    Zenless Zone Zero Is Stylish, Fun, And A Letdown

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    Above all else, Zenless Zone Zero is beautiful to look at. HoYoverse’s latest action RPG gacha title, following 2020’s Genshin Impact and last year’s Honkai: Star Rail, has a lot much going for it, with a beautifully detailed world, characters, and animations. Underneath that style there is even some substance, but the game may not be able to best HoYoverse’s other successful titles in the long run.

    Smart features that lessen the gacha grind make ZZZ perhaps the most player-friendly title in HoYoverse’s growing library, but it lacks a good hook that will keep the player coming back for more. In the dozen or so hours I’ve spent with ZZZ it takes shape as a promising melting pot of useful features and gorgeous design that I’m worried won’t garner the same avid fan base as its siblings.

    Damn, Zenless Zone Zero has style!

    In Zenless Zone Zero you take on the role of a Proxy, a person who guides agents (the characters you control in combat) through dangerous pocket dimensions called Hollows. These Hollows have valuable resources, so the residents of New Eridu (where the game is set), are always in want of a good Proxy to guide them in hopes of turning a profit. At the start of ZZZ, you help a trio of agents escape the Hollows and fall into a rabbit hole of intrigue and mystery that only gets deeper the more you play.

    Image: HoYoverse

    Immediately upon starting, New Eridu and its inhabitants stand out visually, thanks to the game’s incredible urban punk aesthetic that blends the futuristic and nostalgic. The protagonist duo Belle and Wise (per HoYoverse’ tradition since Genshin Impact, you get to pick to play as a female or male main character) are another great example of ZZZ’s wonderful design. Belle has a simple gray and orange color palette only contrasted by the dark blue of her stylish short hair. She’s wearing a fashionable ensemble with geometric patterning that alternates between her main colors while also sporting a walkman-like device on her hip. It’s a fit that would be right at home in the most fashionable neighborhoods of New York City.

    That high-quality design extends to the rest of the game’s cast, each of whom is stylish and could very well be your new favorite character, which is the ideal for a game that asks you to pay real-world money to get the characters you want. I especially love the variety ZZZ offers, which includes non-human characters, like a bear named Ben Bigger, a first for aHoYoverse game. Similarly, New Eridu is a shining city filled with a love of the real world’s past. The central neighborhood you explore while not actively on missions (we’ll get to those) is littered with stores dedicated to physical media (what a concept). Belle and Wise run a video rental store that you get to manage while they aren’t doing their less-than-legal activities guiding people through the Hollows.

    ZZZ’s core gameplay loop is centered around the Hollows. You can accept missions that send your party of three into the dangerous dungeons to fight and gain loot. Some missions progress the story, some are side activities, and some are combat-focused challenges to test your skill. In contrast to the open-world of Genshin Impact or the more expansive space traveling escapades of Honkai: Star Rail the world of ZZZ feels small. That extends to missions, which you begin not by traveling a long distance to a location, but by launching into them from a simple menu. It reminds me most of HoYoverse’s Honkai Impact 3rd, but that’s not where the similarities end. ZZZ’s entire combat system feels most like HI3.

    A maid with a shark tail swings a scythe at a large green creature

    Image: HoYoverse

    Even when it works, I kind of wish I was playing something else

    In ZZZ, you control one member of your party at a time in real time combat against hordes of enemies. Each character has a basic, special, and ultimate attack, with the latter two charging up as you perform basic attacks. This alone is fairly simple and probably will feel familiar to anyone who has played HI3 or Genshin Impact. However, ZZZ’s special sauce is it sassist attacks. Before an enemy attacks, a short sparkle signals to switch characters. If timed perfectly, you dodge the incoming attack and can in turn do some big damage. With this system, combat encounters take on a certain flow that can feel exceptionally good when you string together assist attack after assist attack, unleashing ultimates and decimating the enemy in no time.

    HoYoverse constantly iterates from one title to the next, and ZZZ’s combat is clearly the result of some great iteration on Genshin Impact, which to this day has a pretty boring combat loop. Combat shines even brighter thanks to some of the best animations I’ve seen HoYoverse put to screen. When compared to Genshin Impact, it’s a wonderful improvement, however it can’t reach the same heights as this year’s HoYoverse competitor, Wuthering Waves. WuWa still feels much more engaged than ZZZ, as even in the latters’ most challenging fights the combat loop can lean towards button-mashing without the need for much thought.

    Naturally, ZZZ’s combat loop is in service of gaining in-game resources by which you can unlock and upgrade new characters and weapons. Thankfully, that gacha grind isn’t nearly as bad as something like Genshin Impact or Honkai: Star Rail. Everything feels more easily accessible to the player through the limited collection of activities. You can probably get your favorite character with a lot less work than it would take in other HoYoverse games due to ZZZ’s approach, which shows the developer is clearly attempting to make quality of life improvements to its games (and something I desperately hopes makes its way back to Genshin Impact and HSR). Combined with the smaller world and simple mission design, ZZZ is HoYoverse’s most approachable and player-friendly title. Yet it still hasn’t gotten its hooks into me.

    HoYoverse

    Ironically I think the reason for that is because ZZZ sands maybe one too many edges off the HoYoverse formula. While combat is the most impressive it’s ever been in a HoYoverse title, it feels too easy, which makes moment-to-moment gameplay unengaging. The characters and world are gorgeously designed, but the story itself isn’t very enticing as of yet. The stories of Genshin Impact and Honkai: Star Rail are what keep me coming back, but even with ZZZ’s a lower barrier to entry I find its narrative to be easy to bounce off of. To be fair, the game is in its first week and has barely gotten started on the narrative front, so things could get better, but right now, it’s not gripping me. More than anything, while playing ZZZ I find myself wishing its improved features could just be put in the HoYoverse games I’d rather be playing.

    As much as I love many things in Zenless Zone Zero, I can’t quite place it in the HoYoverse portfolio. Alongside Genshin Impact, Honkai: Star Rail, and Honkai Impact 3rd, Zenless Zone Zero feels like it has the biggest hurdles in the way of its success. Genshin is already an established hit with an avid fan base thanks to a sprawling open-world matched by an equally sprawling story. Honkai: Star Rail has become popular in its own right after only being released a year ago on the strength of its tight turn-based combat and enthralling space opera adventure. Then there’s Honkai Impact 3rd, which despite releasing back in 2016, still has loyal fans. This all stretches the potential player base for ZZZ even thinner. I hope it does find its audience, however, as there is a lot to love.


    Zenless Zone Zero is now available on Android, iOS, PC, and PlayStation 5.

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    Willa Rowe

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  • Wuthering Waves Players are Angry About Unbeatable Event Boss

    Wuthering Waves Players are Angry About Unbeatable Event Boss

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    Wuthering Waves 1.1 has received universal praise from the fandom for all the improvements and changes that Kuro Games has implemented. However, one aspect of the latest version has come under scrutiny. Many Wuthering Waves players are complaining about the ridiculously difficult Mighty Lightcrusher and Construct: Protective Scales bosses.

    Are These Wuthering Waves Bosses Too Hard?

    What makes these bosses so difficult is the fact that they’re both Red Elite enemies at Level 120 each. Considering that the average player is currently around level 60 or 70, these fights seem almost impossible for everyone. Even if you know how to use the counterattack mechanic, both enemies have fast and punishing attacks that would be very hard to consistently dodge for most players.

    Both of these enemies would normally be optional content for only the most ambitious of players to challenge. However, Kuro Games has included both of these extremely difficult fights in two out of the 16 quests for the Mt. Firmament storyline.

    Kuro Games is aware that most players will not be able to defeat these bosses, so they’ve reduced the rewards for the above-mentioned quests. Many fans have expressed their displeasure with the addition of these quests as they feel that they’ll lose out on the event rewards because the fights seem impossible.

    Image Source: Kuro Games

    However, this has not stopped the more ambitious and thrill-seeking players from going out and seeking battle with these fearsome Tacet Discords. Some are simply flexing their OP builds with characters like Jinhsi, who can actually take down these monstrosities in a DPS battle, while others are showing off their superior mechanics by dodging every blow and landing powerful counterattacks for Max HP% damage.

    Not only has Kuro Games provided an excellent new update, but they’ve also provided a (I’m sorry for making the comparison) Dark Souls-style challenge for players to tackle. This is truly the Dark Souls of gacha games. If you’re a fan of such challenges, you’ll love taking on the Mighty Lightcrusher and Construct: Protective Scales bosses, as many players have.

    While not everyone is happy with the sudden spike in difficulty, we’re sure that with enough attempts and practice, anyone can deal with both of these powerful bosses. Remember, the real reward is overcoming the toughest obstacles in your way!

    P.S. If those two aren’t enough of a challenge for you, try out the two Level 100 Ice Wolves packed together in the same location!


    Twinfinite is supported by our audience. When you purchase through links on our site, we may earn a small affiliate commission. Learn more about our Affiliate Policy

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    Syed Hamza Bakht

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  • Wuthering Waves Confirms Second Free 5-Star Selector Ticket After Player Feedback!

    Wuthering Waves Confirms Second Free 5-Star Selector Ticket After Player Feedback!

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    Kuro Games has basically confirmed that it will release another free 5-star selector ticket on 26th May 2024 following the release of Wuthering Waves.

    Players who signed up early already have access to one free 5-star selector ticket, and now another will be coming their way shortly. This second ticket was released in response to all the negative player feedback after the buggy and seemingly rushed launch of Wuthering Waves.

    In a developer post, on Bilibili they apologized for the trouble faced by players on release and promised several compensation items including another free 5-star Selector Ticket. The developers stated that “we will send a special item [Chaosheng Thank You Coupon] to all drifters via email at 10:00 (UTC+8) on May 26. After use, you can get 1 permanent 5-star character of your choice.

    Not just this, but for further goodwill with players they have confirmed that this event will last a whole year up to 11:59 (UTC+8) on May 22, 2025.

    It is important to note that this post was made on their Chinese social media and aimed at the players on the CN server. It is not yet confirmed that the Global Servers will also get this free 5-star selector ticket.

    Wuthering Waves has had a fairly rushed launch due to how saturated and competitive the space for Gacha games has recently become. With the new Genshin Impact region on the way, ZZZ’s release coming up soon, and Honkai: Star Rail at peak numbers, Kuro Games was in a rush to solidify a player base for themselves.

    However, with the state of the game at launch with stuttering issues and glitches, several players gave very negative feedback. However, Kuro Games seems to be taking note of all these issues and feedback and is rolling out fixes and compensation.

    Along with the compensation freebies they also announced that “We will optimize the game content in the future, and more functions and gameplay activities are also under continuous development.” They clarified, “For example: optimizing some NPC art resources, adding layered map functions, more sound skeleton transformation gameplay… and other content are also under continuous development.

    Hopefully, Wuthering Waves can overcome these launch issues and reach its full potential soon. The game is currently available on PlayStation 5, PlayStation 4, Android, iOS, Microsoft Windows. While you are here, check out Treasure Store’s Hostess location and secret quest, increasing your cost capacityhow to farm Lustrous Tides,  daily reset time, and today’s daily quests.


    Twinfinite is supported by our audience. When you purchase through links on our site, we may earn a small affiliate commission. Learn more

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    Syed Hamza Bakht

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  • Wuthering Waves Confirms Free 5-Star Selector Ticket After Player Feedback

    Wuthering Waves Confirms Free 5-Star Selector Ticket After Player Feedback

    [ad_1]

    Kuro Games has basically confirmed that it will release a free 5-star selector ticket on 26th May 2024 following the release of Wuthering Waves.

    Players who signed up early already have access to one free 5-star selector ticket, and now another will be coming their way shortly. This second ticket was released in response to all the negative player feedback after the buggy and seemingly rushed launch of Wuthering Waves.

    In a developer post, on Bilibili they apologized for the trouble faced by players on release and promised several compensation items including another free 5-star Selector Ticket. The developers stated that “we will send a special item [Chaosheng Thank You Coupon] to all drifters via email at 10:00 (UTC+8) on May 26. After use, you can get 1 permanent 5-star character of your choice.

    Not just this, but for further goodwill with players they have confirmed that this event will last a whole year up to 11:59 (UTC+8) on May 22, 2025.

    It is important to note that this post was made on their Chinese social media and aimed at the players on the CN server. It is not yet confirmed that the Global Servers will also get this free 5-star selector ticket.

    Wuthering Waves has had a fairly rushed launch due to how saturated and competitive the space for Gacha games has recently become. With the new Genshin Impact region on the way, ZZZ’s release coming up soon, and Honkai: Star Rail at peak numbers, Kuro Games was in a rush to solidify a player base for themselves.

    However, with the state of the game at launch with stuttering issues and glitches, several players gave very negative feedback. However, Kuro Games seems to be taking note of all these issues and feedback and is rolling out fixes and compensation.

    Along with the compensation freebies they also announced that “We will optimize the game content in the future, and more functions and gameplay activities are also under continuous development.” They clarified, “For example: optimizing some NPC art resources, adding layered map functions, more sound skeleton transformation gameplay… and other content are also under continuous development.

    Hopefully, Wuthering Waves can overcome these launch issues and reach its full potential soon. The game is currently available on PlayStation 5, PlayStation 4, Android, iOS, Microsoft Windows. While you are here, check out Treasure Store’s Hostess location and secret quest, increasing your cost capacityhow to farm Lustrous Tides,  daily reset time, and today’s daily quests.


    Twinfinite is supported by our audience. When you purchase through links on our site, we may earn a small affiliate commission. Learn more

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    Syed Hamza Bakht

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