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  • Universal Studios Hollywood Expansion Plans Revealed

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    The new filling worried some fans about the future of fan-favorite ride WaterWorld

    Credit: Tada Images via Adobe Stock

    New documents submitted to Los Angeles County in June reveal more information regarding an upcoming expansion of Universal Studios Hollywood, as part of a multi-decade project.

    The “Evolution Plan,” as it’s called, was first unveiled in 2006 with an estimated cost of around $7 billion. The plan includes expansions to the exciting studio, theme park, retail, hotel and entertainment areas. The “Evolution Plan” was officially filed in 2013 and promises a multi-decade time frame.

    “The NBC Universal Evolution Plan is a comprehensive planning and development effort to maintain Universal City’s status as a center of entertainment and tourism,” says the official plan guidelines. “To meet the future needs of southern California’s entertainment industry, and to allow the site to grow in a way that is compatible with Los Angeles.”

    The latest filing of the plan, which was originally submitted for a new technical services building set behind the E.T. parking garage, also includes a map with more never-before-seen conceptual plans for the “Evolution Project.” Fans were quick to notice that a site currently occupied by fan-favorite stunt show WaterWorld is overlaid on the map with a designation for a “New Theme Park Attraction w/ Food & Beverage Retail.”

    While Universal currently has no plans to remove WaterWorld, the map does grant them the authority to do so in the future or simply expand the land around it. This left many theme-park fans nervous about the future of WaterWorld, which was originally introduced to the park in 1995. Theme Park Insider speculated about the possibility of an “entire WaterWorld land around the show theater,” like Universal’s parks in Asia currently have.

    The map also indicates a brand new CityWalk “Future Destination Venue,” as well as “Parking/Tram maintenance” in a section currently being used for Halloween Horror Nights. The future 500-room hotel originally included in the proposal is also designated on the map, yet Universal has yet to announce the project officially.

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    Ella Mordarski

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  • Peek Inside the ‘Fallout’ Vault at Universal Studios’ Halloween Horror Nights Hollywood

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    Universal Studios is rolling out its houses of horror across the country—opening three major hubs that monster fans can make their Halloween season travel destinations—in this month’s theme park news.

    io9 was invited by Universal to experience the very big bag of tricks and treats the theme park creatives are unleashing into the world for fandom fiends seeking thrilling frights. On the West Coast, Universal Studios Hollywood prepares to open the vault with the Fallout house inspired by the Prime Video series and Bethesda video game franchise, alongside its other horror property offerings, come September.

    Meanwhile in Las Vegas, AREA15 has opened the gates of Universal Horror Unleashed, a desert warehouse that holds haunted gateways to chilling cinematic experiences. And of course things are already getting started at Halloween Horror Nights Orlando with Terrifier’s Art the Clown being set loose alongside the Five Nights at Freddy’s gang.

    Universal Studios Hollywood Fallout lights on tour

    © Gizmodo io9

    HHN Hollywood creative director John Murdy walked through the Fallout house with press to explain the story guests would be experiencing nightly during the Halloween event’s run. “Going through the series, my initial reaction was, ‘Wow, this is a huge world,’ and there’s three different kinds of storylines going on with the show. There’s Lucy’s storyline where she’s searching for her father, there’s Maximus’ storyline with the Brotherhood of Steel, and then there’s the Ghoul and his storyline—kind of going from being a TV actor cowboy to his transformation into this bounty hunter character.”

    “So what we decided ultimately to do is we would pretty much be following in Lucy’s footsteps,” he shared, as we saw the under-construction vault setting for the wedding leading to her eventual breakout through the vault door.

    Vault Door
    © Gizmodo io9

    “So we’re gonna be taking you from the vault to the wasteland, meeting all the characters along the way,” Murdy continued, and elaborated that Hollywood’s version of the house will offer different set pieces than Orlando. One major difference is that the West Coast will get the mutated Yao Guai bear, whereas Florida will get the Gulper.

    Murdy knew one thing for certain: “And then for us, when I saw the Super Duper Mart sequence, which is actually the fourth episode of Fallout, I was like, that is tailor-made for a finale to a Halloween horror house because it’s when all the ghouls are breaking out.”

    Murdy acknowledged that the Fallout house would also include many Easter eggs for the show and the games, such as a final scare piece to hype up season two of the Prime Video series.

    Fallout Season 2 Easter Egg
    © Gizmodo io9

    Murdy also discussed the making of the other major horror video game and now movie franchise Five Nights at Freddy’s with press on a more extensive and detailed BTS tour showcasing the Jim Henson’s Creature Shop puppets, which can be found here.

     

    Universal Horror Unleashed at AREA15 Las Vegas

    Uhu Wall
    © Gizmodo io9

    In Las Vegas, Universal’s year-round horror haven is now officially open with houses that feature The Texas Chainsaw Massacre, the Universal Monsters, The Exorcist: Believer, and HHN West’s fan-favorite Scarecrow. The Sin City attraction, which io9 attended as a media guest, is the gem of AREA15 Zone 2; it aims to attract immersive-experience fans to a new side of the Strip that elevates experiential entertainment and dining.

    Universal Horror Unleashed features spooky sips and eats in addition to live acts, including HHN East’s icons Jack the Clown and Chance—who perfectly suit the chaotic clownery of Vegas.

    Jack And Chance Uhu
    ©Gizmodo io9

    Many HHN fans will notice that neither Orlando nor Hollywood features a Universal Monsters house this year and that’s because of Universal Horror Unleashed. And when we say it’s the best one yet, we mean it mostly because it finally debuts the Creature From the Black Lagoon as part of the action.

    There’s a whole under-the-sea sequence where you wade past seaweed to come face-to-face with the creature that is swimmingly well executed. On top of that you’ll encounter Frankenstein’s Monster, the Bride, the Phantom of the Opera, Quasimodo, the Wolf Man, and the Mummy—along with the Gill-man—in an all-out mash that you’ll want to go through over and over again. For ticket information visit here.

    Universal Monsters Uhu
    ©Gizmodo io9

    Universal Studios Orlando HHN and Epic Universe

    While we haven’t yet visited HHN Orlando, the fun officially kicks off this weekend with the annual event’s opening. To celebrate, Art the Clown from Terrifier has taken over the social media account to show he’s taken Jack’s place as the resident clown at Universal Studios in Florida.

    Mu Vert Interior
    © Gizmodo io9

    And of course, if you’re hoping to see the Universal Monsters while you travel to the East Coast, you can make a day of it at Epic Universe with a visit to Darkmoor and Frankenstein Manor for Monsters Unchained—and then of course go scream your face off at HHN. There’s also no telling what monsters you’ll run into; there could be an Invisible Man or a wild Ygor looking for the Frankenstein creations.

    Want more io9 news? Check out when to expect the latest Marvel, Star Wars, and Star Trek releases, what’s next for the DC Universe on film and TV, and everything you need to know about the future of Doctor Who.

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    Sabina Graves

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  • Meet Freddy Fazbear and Friends at Halloween Horror Nights’ ‘Five Nights at Freddy’s’ House

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    Take a look inside the Five Nights at Freddy’s house at Universal Studios’ Halloween Horror Nights. It looks like a real Freddy Fazbear’s Pizza location right out of the mind of game creator Scott Cawthon and Emma Tammi’s cinematic adaptation.

    io9 was invited to a behind-the-scenes walkthrough of the Hollywood attraction based on the video game and Blumhouse film franchise, opening at HHN ahead of December’s Five Nights at Freddy’s 2.  Creative director John Murdy took us through to highlight the incredible work done between Horror Nights, Cawthon, and Jim Henson’s Creature Shop.

    The latter provided incredible puppets to bring the iconic FNAF characters to haunting life, powered by Universal’s own team of animatronic engineers. “Going back to our Chucky house, we have a group that works for our tech services department that are young mechanical engineers—they just happen to all love Horror Nights and a few years ago they were coming to us and saying, ‘Hey, we’d love to work with you guys and try to do actual animatronics, which we’ve never done.’” Murdy shared. The Chucky animatronics in the HHN attraction inspired by the Syfy series featured pint-sized and giant versions of the terror titan killer doll.

    Murdy continued, “We’ve gotten a lot more technologically advanced with the skillset of this particular group, so they built like 17 animated Chuckys that year we did Chucky, and then last year they built a lot of stuff for A Quiet Place. This year they’re doing the T-60 [from Fallout] for us and they’re also doing the hero Freddy Fazbear [as a] fully electronic character.”

    He shared about getting to combine tech with the practical elements of their haunted houses, in particular FNAF, which has been a top-requested property for the event. “A lot of this is simply fan wish fulfillment. It’s like, OK, let’s go for it; let’s give them the houses they’ve been dying to get. And that kind of rolled through the whole development process. This house was developed a little differently than all our other houses up to this point. We always collaborate with our sister park in Orlando, but usually that collaboration is more along the lines of, ‘OK, what’s the main story we want to tell?’ [And] when we made our list of what we wanted from the movie based on the first movie to be in this house, there was nothing we didn’t do. We got every single thing on our list.”

    The traditional haunt is, of course primarily scareactors in costumes, but for Five Nights at Freddy’s, the challenges posed really needed safer solutions for performers first and foremost. Reaching out to Jim Henson’s Creature Shop, which worked on the puppets used in the Blumhouse FNAF film and on Universal Fan Fest Nights, was the obvious course of action.

    “The other big thing we knew early on was that in order to pull this off, we really needed to work with Jim Henson’s Creature Shop. [They] had to build so many creatures and they had to learn how to do it for us,” Murdy explained. “It’s really different when you’re making a movie. You know, with Five Nights at Freddy’s, [there are] puppeted figures, and there are guys in suits [on a movie set]. Guys in suits are out of the question for us because you can do that in a movie for—typically when the cameras are rolling—it’s like a minute or two until they cut and then [the costume] comes off. The performer can go to their trailer and chill out. That’s not how it works in Halloween Horror Nights. Our performers need to be on set for roughly about 45 minutes and then they’re taking a 45-minute break, and then they’re back on set. So we needed to figure out the ergonomics behind all of this as well as the aesthetics, and so it was a big collaboration with Henson. We’ve been in meetings with them every week for well over a year.”

    The set immersing park guests into the environment of a Freddy Fazbear’s Pizza was also very important to the HHN teams and Murdy confirmed Hollywood and Orlando’s houses are virtually alike save for some small differences. Both teams worked hard to include as many Easter eggs from the film, such as kid’s art alluding to the yellow rabbit and the training video, which will play as guests enter a night of security guard watch.

    Right off the bat you enter the restaurant parlor area with the stage, where the animatronics come to life with puppeteers supplemented by scareactors. “There’s a lot of puppets, but we wanted that human factor as well, like the classic jump scare that are kind of the bread and butter of haunted houses. So that’s where we’re using the ghost kids and we’re also using all of those guys who broke in and trashed the place,” Murdy said. Foxy is teased with eerie music as you venture throughout as if you’re Mike Schmidt (played by Josh Hutcherson in the movies) on a security shift.

     

    As you go along, you’ll encounter not only Freddy but also come face to face with Chica with Carl the Cupcake, Bonnie, Foxy, and of course Yellow Bonnie. In order to really capture how these set-piece fights will be effective, Murdy described the mechanics of the scare with Freddy Fazbear.

    “In the Chucky house, we created this character we called Mega Chucky. How that worked is there’s a track above the performer’s head and what’s called a traveler. The performer is kind of like strapped into this thing. The monitor for the performer to see is inside the figure itself, and then they’ve got shoes that connect to the feet of the character, so they’re actually able to kind of take a few steps.”

    “So we did that for [Freddy] he’s right over here on a big traveler track, so he has the ability [to] come out from there [and] take steps [toward guests].”

    You don’t have to be a FNAF diehard to enjoy the work that went into this house, but of course there’s plenty for the fandom, including a certain striped cup and foil ball on the security desk (IYKYK). The nostalgia was so real and Murdy revealed that scents will harken to the ’90s era of pizza arcade casinos so many of us grew up with.

    “Like there’s something still lingering in this environment because it was a family entertainment center,” is how he described the aromatics of the house. “[A place] where they served a lot of pizza and a lot of popcorn and a lot of that kind of stuff. I think in the showroom, it’s more of a popcorn thing. The pizza’s [scent] in the kitchen, I believe.”

    And of course the mood will be set throughout with the music from the franchise, with the iconic theme greeting you when you enter: “It’s particularly in the facade, and then the rest of it is all score music from the film.” As a Henson puppet fan, I’m stoked to see the characters in action and having attended HHN for decades, I can attest that the Five Nights at Freddy’s house takes things to a new level for theme park haunts.

    The Five Nights at Freddy’s house will open the doors to Freddy Fazbear’s come September 4 at Universal Studios Halloween Horror Nights. For ticket info visit here.

    Want more io9 news? Check out when to expect the latest Marvel, Star Wars, and Star Trek releases, what’s next for the DC Universe on film and TV, and everything you need to know about the future of Doctor Who.

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    Sabina Graves

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  • Universal Studios tram tossed “multiple” riders to the ground, accident investigators say

    Universal Studios tram tossed “multiple” riders to the ground, accident investigators say

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    A tram vehicle at Universal Studios Hollywood threw “multiple” riders to the ground after it struck a guardrail near props from the “Jurassic Park” film franchise in an accident that is under investigation by the California Highway Patrol.

    Details of the accident that took place Saturday night — amid the 60th anniversary of the attraction — remain sketchy, but the CHP said the agency has determined that drugs and alcohol were not a factor in the crash that injured 15 park visitors.

    For the record:

    3:01 p.m. April 22, 2024An earlier version of this article said 15 riders on the Universal Studios Hollywood tram attraction were thrown to the ground. The California Highway Patrol said “multiple” riders were thrown to the ground and that a total of 15 were injured.

    The tram was driving through the storied Universal Studios back lot shortly after 9 p.m. when the crash occurred, according to authorities.

    The linked tram cars passed by a set of props from the “Jurassic Park” film franchise when the tram driver turned onto Avenue M and for some unknown reason the last car in the procession collided with the metal guardrail on the right side, the CHP said. This caused the tram to “tilt and eject multiple passengers from the tram,” authorities said in a news release.

    The Los Angeles County Fire Department received a call for service shortly after 9 p.m. for the crash and 15 passengers were transported to a hospital with minor to moderate injuries.

    The Los Angeles County Sheriff’s Department also responded to the scene but the CHP is the lead agency, a Universal Studios spokesperson said.

    “Our thoughts continue to be with the guests who were involved, and we are thankful that based on agency reports, the injuries sustained were minor,” Universal Studios said in a statement.

    The theme park is working closely with authorities as Universal Studios continues its “review of the incident and safety remains a top priority.”

    The Studio Tour tram ride, which is celebrating its 60th anniversary this week, will continue to operate with a modified route and the theme park will reinforce its “operational and safety protocols.”

    The status of the injured passengers was unclear as of Monday.

    In many ways, the tram ride came to define the theme park.

    Over the years, countless riders have enjoyed close encounters with a robotic shark depicting the blood-thirsty animal in the movie “Jaws,” a terrifying stop outside the Bates Motel from the film classic “Psycho” and a harrowing escape from the clutches of King Kong.

    Newer film franchises have joined the tour, including a stroll through a suburban neighborhood wasted by aliens from the 2005 film “War of the Worlds” to a western-themed sideshow from Jordan Peele’s 2022 movie “Nope.”

    The tram tour got its start in 1964 when Universal Studios executives noticed that food sales at the studio commissary shot up after local tour buses were allowed past the studio gates to let fans get a glimpse of the back lot movie sets and props.

    The first iteration of the attraction were the pink-and-white Glamour Trams, which carried about 38,200 riders in the first year. Passengers paid $2.50 for a two-and-a-half hour tour that included stops to see a stunt show and a movie makeup exhibition.

    Later renamed the Universal Studios Studio Tour, the trams have since endured real life fires, labor strife, a series of expansions and at least one fatal accident.

    The theme park launched a renovation project in 2022 to begin converting the diesel-hydraulic powered vehicles to run on electricity to reduce emissions. It is not clear if the tram that struck the guard rail was a newer electric vehicle or an older version.

    This is not the first time an accident happened at the theme park. In 1986, a park employee was run over by the tram during a special Halloween “Fright Nights” show. Paul Rebalde, 20, was stationed on a parked tram filled with mannequins dressed to look like corpses, the Sheriff’s Department said at the time.

    While in costume, Rebalde was to leap from among the mannequins on the parked tram and frighten people passing on moving trams, but was trapped between the third and fourth sections of one of the four-section moving trams and was run over and dragged to his death, according to authorities. The Halloween-themed attraction was paused for several years and later rebranded “Halloween Horror Nights.”

    More recently, a stunt performer was hospitalized after performing in the “Waterworld” show in January 2023. The performer was set on fire shortly before taking a leap off a tower in the show’s finale. The “Waterworld: A Live Sea War Spectacular” show is inspired by the 1995 Kevin Costner film and opened months after the movie’s debut.

    Times editor Hugo Martin contributed to this report.

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    Nathan Solis

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  • Take a sneak-peek tour of Super Nintendo World, opening next month – National | Globalnews.ca

    Take a sneak-peek tour of Super Nintendo World, opening next month – National | Globalnews.ca

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    In exactly four weeks, Super Nintendo World will open at Universal Studios Hollywood and it’s looks to be any classic gamer’s dream come true.

    The park will be situated in the same area as the Jurassic Park and Transformers rides, in Universal’s lower lot. However, unlike it surrounding rides, Super Nintendo World will offer an environment that fully immerses guests inside a Nintendo game.


    Guests explore during a preview of Super Nintendo World at Universal Studios in Los Angeles, California, on January 13, 2023.


    Chris Delmas / Getty Images

    A sneak peek of the park, captured by Getty Images, certainly looks the part of the Super Mario Bros. games. Players enter through a green warp tube and on the other side are presented the Mushroom Kingdom, complete with steep pixelated cliffs, blocky green grass and yellow question mark blocks.

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    People enter Super Nintendo World for the tech rehearsals on Thursday, Jan. 12, 2023 in Los Angeles, CA.


    Dania Maxwell / Los Angeles Times via Getty Images

    Instagram video from the Guardian‘s Oliver Wainwright shows moving toadstools and spinning coins on the cliff, as well as swaying Piranha Plants and travelling Shellcreepers.

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    From there, guests enter into the main attraction, where they can tour rooms themed to Yoshi’s Story and Super Stars before heading to Bowser’s Castle.


    A first look at the first-ever theme park land themed to a video game franchise at Universal Studios Hollywood’s Super Nintendo World on Monday, Dec. 19, 2022 in Los Angeles, CA.


    Dania Maxwell / Los Angeles Times via Getty Images

    A tour of Bowser’s trophy room is first, before guests learn the rules for the game they’ve paid to play — Mario Kart: Bowser’s Challenge.


    A large Bowser is seen inside a recreation of his castle at the first-ever theme park land themed to a video game franchise at Universal Studios Hollywood’s Super Nintendo World on Monday, Dec. 19, 2022 in Los Angeles, CA.


    Dania Maxwell / Los Angeles Times via Getty Images

    According to press materials, the ride/game is the first major implementation of augmented reality technology in a U.S. theme part attraction. Guests will wear visors that allow them to interact with the ride’s virtual items.

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    Guests will be seated four to a vehicle. Universal notes riders will be playing alongside Mario and his pals, and will be taken through underwater courses as well as those among the clouds. Although not yet revealed by Universal, the Los Angeles Times says an encounter with the game’s infamous “Rainbow Road” also takes place.


    Guests ride Super Mario Kart during a preview of Super Nintendo World at Universal Studios in Los Angeles, California, on January 13, 2023.


    Chris Delmas / Getty Images

    The guests will compete against Team Bowser for the Golden Cup.

    And while the ride is technically the biggest draw in the Mushroom Kingdom, Universal promises interactive games and activities where guests can collect digital coins and complete challenges to obtain keys from Koopa Troopas and Goombas.


    People eat at the Toadstool Cafe at Super Nintendo World on Thursday, Jan. 12, 2023 in Los Angeles, CA.


    Dania Maxwell / Los Angeles Times via Getty Images

    Hungry adventurers can also find an array of themed dishes like Super Mushroom Soup, Piranha Plant Caprese and Princess Peach Cupcakes at Toadstool Cafe.

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    You can experience it all yourself when it opens on Friday, Feb. 17.


    Click to play video: 'Video Games in the classroom and other school technology'


    Video Games in the classroom and other school technology


    &copy 2023 Global News, a division of Corus Entertainment Inc.

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    Michelle Butterfield

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