Nora and Nathan are here to break down the third album from Maggie Rogers, Don’t Forget Me. They talk about how the fact that the album was written over the course of five days impacted its sound (1:00), how she’s moved away from the electronic sounds of Heard It in a Past Life and toward the sounds of Linda Rondstadt and Sheryl Crow (32:05), and how her friendships play a major role on this record (48:01).
Hosts: Nora Princiotti and Nathan Hubbard Producer: Kaya McMullen
Matt is joined by IMAX CEO Rich Gelfond to discuss the complicated state of movie theaters and the growing importance of premium large-format screens like IMAX. Rich reveals just how much certain movies have benefitted from IMAX sales, which movies are getting the most IMAX screens this spring and summer, and what to do about the glut of empty multiplexes across the country. Matt finishes the show with an opening-weekend box office prediction for Alex Garland’s newest film, Civil War.
For a 20 percent discount on Matt’s Hollywood insider newsletter, What I’m Hearing …, click here.
Fans of the Fallout games won’t be shocked to learn that Amazon’s new TV show based on the franchise is gruesomely violent. This is a franchise known for its Bloody Mess perk, and for the VATS system, which lets players target and blow off heads and limbs. But the violence of the Fallout TV series still has the power to shock; viewers can expect multiple severed heads and lopped-off extremities in this post-apocalyptic world where mutated monsters feed on human flesh.
While the gore of Fallout may be uncomfortable to watch, it’s rarely (if ever) gratuitous. Instead, it’s done in the service of world-building. In many cases, it’s played for comedy and surprise, in the style of Sam Peckinpah or Quentin Tarantino films.
The first few minutes of Fallout may give viewers the incorrect impression that the show treats violence only with deadly seriousness. The first episode of the series starts with the nuclear destruction of Los Angeles. It’s a chilling scene, and since young children are involved, it sets a grim tone.
And yes, in later episodes, there are scenes that are difficult to watch. Puppies are incinerated at a research facility. Innocent Vault Dwellers are casually murdered. Body parts are sliced, crushed, and made into human jerky. In the show’s above-ground post-apocalyptic society, extreme violence is presented as a daily occurrence, and that society has the means to address it. Medicines that can instantly heal wounds are as commonplace as off-the-shelf replacement body parts.
Some of the show’s instances of violence are nods to the games. One big shootout plays like a VATS-powered killing spree, in which viewers watch in slo-mo as a bullet rips through multiple poor wastelanders. The show’s creators highlight that bodies are squishy and life is cheap in this world, but that its residents have adapted accordingly. Death and violence don’t seem to bother anyone all that much. Hell, becoming a brainless zombie is treated as something of an inconvenience in Fallout’s world.
Fallout also delves into body horror. One of the show’s more disturbing creatures, as seen in trailers, is a giant mutant axolotl covered in hundreds of human fingers. Adding an extra layer of grossness, we see one of those creatures vomit up the rotting contents of its massive stomach before it dies. It is extremely unpleasant! We see horrifying examples of human-mutant experiments. Giant mutant cockroaches run rampant, and they burst open with green gooey guts when stomped on.
All of this is to say that violence in the Fallout show is fast, frequent, and unrepentant. But it isn’t dreary or humorless in the way other post-apocalyptic worlds, like The Walking Dead or The Last of Uscan be. Instead, it borrows a page from the Mad Max movies. Like the Fallout games, Fallout the TV series isn’t for the queasy. But for fans of black comedy and copious amounts of fake blood, it’s a hoot.
All eight episodes of Fallout season 1 are now streaming on Prime Video.
The world has gone mad, and the boys are back to make sense of it all. Van, Charles, Jomi, and Steve break down their thoughts on the maddening trailer for Joker: Folie à Deux (09:13). Then they take a look at the fifth explosive episode of X-Men ’97 (33:29). That’s all before they dive into this week’s episode of Shogun (57:43).
Hosts: Charles Holmes, Van Lathan, Jomi Adeniran, and Steve Ahlman Senior Producer: Steve Ahlman Additional Production Support: Arjuna Ramgopal Social: Jomi Adeniran
The casual bites at Lilac Tiger are worth seeking out.|
Lilac Tiger
Did you get a glimpse of the eclipse? Blink and you missed it — much like Chicago’s way-too-brief spring. All that means is folks need to make better plans to properly savor ramps and all the season has to offer. The Eater 38 is here to help.
This collection of Chicago’s best restaurants provides answers to the classic question: “Where would you dine if you had one night in the city?” The list recognizes some all-time greats and restaurants that have pushed culinary boundaries. This list is for locals who want to make the most out of their nights. It’s also for visitors unfamiliar with the city.
The spring update brings four new restaurants into the fold. There’s a South Side favorite that is once again getting the attention it deserves in Bridgeport. A daring bar with unique cocktails and a killer casual menu of South Asian bites including an incredible mushroom dish. In Lincoln Park, a tasting menu restaurant attempts to push back at consumer culture — if that’s even possible. And in the West Loop, a Korean couple runs an omakase restaurant with some of the best sushi in the city.
It’s almost time to put away those heavy coats, Chicago. Enjoy.
Eater maps are curated by editors and aim to reflect a diversity of neighborhoods, cuisines, and prices. Learn more about our editorial process.
If you buy something or book a reservation from an Eater link, Vox Media may earn a commission. See our ethics policy.
Let me describe a scenario. You’ve been looking forward to streaming the latest TV masterpiece everyone has been telling you to try. You finally find enough time to take in an hour-long episode and park yourself on the couch in front of the fancy 4K set in your living room. The screen gleams, you press play, and something looks a little … off. The top and bottom of the image seem sort of smeared.Are the edges of the frame out of focus? Did you screw something up in the settings? What’s happening here?
If any of this sounds familiar, don’t bother checking your warranty. As The Outer Limits used to say: There is nothing wrong with your television set. Do not attempt to adjust the picture. What you’re seeing is simply a hallmark of modern prestige TV. To paraphrase Norma Desmond, your screen is sharp. It’s the picture that got blurry. And that blur is by design. Welcome to TV’s era of the anamorphic lens.
Even if you somehow sidestepped every example of this trend until this year, you can’t ignore them now without suffering from FOMO. FX and Hulu’s Shogun is the most acclaimed show of 2024. It’s also one of the blurriest. And no, that’s not an accident. Like every other aspect of the meticulously plannedandproduced 10-episode miniseries, Shogun’s stylized visual language grew out of extensive consideration, conversation, and collaboration.
Early on, those three Cs involved cocreator and showrunner Justin Marks and the duo of director Jonathan van Tulleken and cinematographer Chris Ross, who would work on the first two episodes. When van Tulleken was pitching himself for the position of Shogun’s leadoff director, he put together a lookbook and mood reels that laid out his vision for the show. He took his cue from the scripts, which he says “had a texture … a strong visual voice.” On the page, Shogun “felt really bold and really like [it] had a strong point of view and a strong subjectivity.” Van Tulleken wanted to bring the same quality to the screen. And so, he says, “We started to settle on this idea of how to express this subjectivity, how to express [John] Blackthorne’s disorientation.”
While assembling the look book for Shogun, van Tulleken’s lodestars were movies that felt timeless and daring: The Godfather, Blade Runner, and, in particular, Apocalypse Now. Ross, who had teamed up with van Tulleken on previous projects dating back to Misfits, suggested several Asian influences—including Raise the Red Lantern and the work ofWong Kar-wai, Takashi Miike, and Yasujiro Ozu—as well as recent inspirations such as The Revenant and 2015’s Macbeth.
But both agree on the guiding light: Apocalypse Now, Ross says, was“a huge reference” for them. Francis Ford Coppola’s 1979 Godfather follow-up “has a point of view in its look and a point of view in its lens choice and in its framing, and it’s driven by story,” van Tulleken says, adding, “We really wanted to take some of that and create a world that was sort of intoxicating and also felt dangerous and sometimes disorienting.”
In applying that ethos to Shogun,van Tulleken and Ross adhered to the Japanese concept of wabi-sabi—essentially, that beauty and imperfection are inextricably linked and that one should seek to accept that tension. Shogun, van Tulleken says,is “a journey of acceptance,” particularly for the shipwrecked captive Blackthorne. “Everyone’s kind of a prisoner in the show, be it from culture, be it from their position in society, be it from politics, or literally a prisoner, in Blackthorne’s sense,” van Tulleken notes. The English sailor’s arc reflects “the acceptance of some of that and the acceptance of the things you can change and you can’t.”
Hence the evolution from the Blackthorne in Episode 4, who tramples on the moss in his house’s rock garden, to the Blackthorne at the end of Episode 5, who carefully smooths out the gravel surrounding a stone. Having heard Mariko’s message that “death can come for us at any moment,” and having learned the truth of that through an earthquake and the death of his gardener, he embraces the transience of beauty and life and learns to focus on the things he can control.
For the folks shooting Shogun, van Tulleken says, the challenge posed by wabi-sabi became “How do we take this very perfect thing in the digital cameras we use and also in these beautiful, austere sets and these incredible, rich costumes, and how do we break it so we’re not fetishizing it, we’re not turning it into a fantasy?”
Their answer: anamorphic lenses.
Anamorphiclenses were developed a century or so ago as a means of obtaining a wide-screen image from film and camera equipment with a non-wide-screen aspect ratio. (The lenses themselves horizontally squeeze the image, which is then stretched upon projection.) Compared to standard, spherical lenses, oval anamorphics enable a wider field of view, used in movie formats such as CinemaScope, which arose in the 1950s in response to the threat TV posed to the box office. Anamorphic lenses can capture the full sweep of stunning landscapes instead of lopping off a large part of the picture, but—for better or worse—in close-ups of characters, their shallow depth of field creates a stark contrast between the in-focus subject(s) at the center of the frame and the blurred background around them.
The anamorphic look came to be seen as “cinematic,” but the lenses fell out of favor in the 1990s thanks to the development of formats such as Super 35, which made up for some of the shortcomings of spherical lenses vis-à-vis anamorphics by offering additional horizontal film area. Not only did those newer spherical alternatives capture more of the upsides of anamorphic lenses, but they were also free of the downsides—the image artifacts and distortions that result from anamorphic compression and stretching: namely, elongated lens flare (see the prominent examples in the Playboy Bunny and Do Lung Bridge sequences of Apocalypse Now), an impressionistic, swirly bokeh (background blur), and obvious vignetting (darkened corners of the frame).
Assuming you see those as downsides, that is. In the digital era, van Tulleken says, cameras can be “very clean,” “pitiless,” and “ruthless.” That’s perfect for some projects—say, sports broadcasts—but with others, he says, “you’re trying to break that up” in order to “put an organic feel into that very digital realm.” In other words, wabi-sabi. Couple that desire with the enhanced light sensitivity of digital equipment, which has made it easier to meet the elevated lighting requirements of anamorphic lenses, and you have a recipe for a resurgence.
This impulse isn’t unique to Shogun’s creative team.The cinematographer Neil Oseman says that “ever since cinematography went mostly digital, filmmakers have looked for ways to undercut the clean precision of the images with some unpredictable characteristics. Introducing distortions, lens flares, [and] bowing in the horizontal lines, as many anamorphics do, is one way for cinematographers to achieve that.” Oseman, who blogged about the rise of anamorphic lenses on TV in 2020, says their use “has increased over the last five or 10 years” not only out of a desire for a more cinematic feel, but because “TV networks and streamers allow wider aspect ratios than they used to, so anamorphic lenses are an option where they weren’t before.” (Until about 20 years ago, most TVs weren’t wide-screen.) Anamorphic lenses are more expensive than spherical, but as Oseman notes, “TV budgets are high enough now for these expensive optics to be hired.”
Shogun’s budget was plenty big enough for the production to pair its Sony Venice cameras with Hawk V-Lite and class-X anamorphic lenses, whose bokeh boasts a “really interesting swirl,” according to van Tulleken. (V-Lites were used on the British crime drama Top Boy, an early small-screen anamorphic adopter that van Tulleken and Ross worked on.) As Shogun begins,Blackthorne arrives in a land that seems strange and somewhat barbaric to him. The Englishman seems just as strange and barbaric to those he meets. To capture that mutual alienation, the filmmakers leaned into their tools’ distortive effects. The aperture of a lens controls how open it is; the wider the aperture, the more light it lets in, and the more noticeable the bokeh. Early on, van Tulleken says, “We were wide open a lot on the [lenses] so that we could really have a natural, strong focus falloff behind our characters.”
See, for instance, Blackthorne’s wraithlike crewmates in the premiere:
Or a couple of Blackthorne’s captors looming behind him, before he breaks down the language barrier:
Some shots show basic barrel distortion. Others evince an even more exaggerated fish-eye effect. And then there’s the vignetting, which van Tulleken and Co. opted not to crop out in postproduction. “In some places, to show that Blackthorne alienation and that disorientation, we actually left those in,” the director says.
These choices suited the aesthetic the creators were crafting. Following the leads of Apocalypse Now, Macbeth, and The Revenant, Ross says,“We wanted to be more visceral and more first-person, wanted to put the audience in the protagonists’ shoes. So that led us to think that we would be jumping into their sphere of influence, within 3 feet of the characters’ space.” The background blur encourages the viewer to, well, focus on the foreground characters.
In theory, these anamorphic artifacts can convey character dynamics, too. In some scenes, van Tulleken says, “There was almost a wrestle for who was in control of them, whose scene it was.” Accentuating or masking anamorphic effects depending on the scene or the speaker was one way to “play with those shifting sands of power within a scene, and who thinks they have it and who doesn’t.” Ross adds, “Every scene has a surface story, a surface plot, but at the same time … deep levels of character development and then, in hindsight, some form of revelation, because of betrayal or whatever.” Rewatching Shogun withthat hindsight and dissecting it on a shot-by-shot level might produce epiphanies about why certain scenes were framed the way they were.
This all seems somewhat adventurous, stylistically, for a series FX was making a big bet on. Were there any network notes?
“There was nervousness,” Ross says. “There’s nervousness about everything, which is totally understandable. It’s huge sums of money to spend and an enormous leap into the unknown.” Ultimately, though, “Everyone was super supportive of this idea.” Van Tulleken acknowledges that “different streamers have a different appetite for boldness,” but at FX, he says, “No one ever said, ‘Ah, I think this thing is too much.’ … It was always a sense of: How can we push the show? How can we live up to the ambition of the show? … It was an astoundingly supportive environment to make something in.”
The internet, naturally, is not always so supportive. Shogun, on the whole, has been rapturously received by critics and the public alike. The unorthodox cinematography, specifically, has drawn some measure of praise but also some consternation, judging by various Reddit posts and comments. Some spectators seem to have been alienated (or just plain confused) by Shogun’s visual depiction of its characters’ alienation.
The anamorphic backlash to Shogun and its ilk could be akin to two common complaints about TV: Shows are too hard to hear, and shows are too dark to see. Each of those gripes stems in part from the fact that the conditions under which TV is created differ from the conditions under which it’s consumed. In this case, it’s not that viewers lack the high-end speakers or screens to render a director’s vision faithfully; it might be that the audience lacks the visual vocabulary to grok what the auteur intended. Perhaps this fancy stuff slays with cinephiles, but it leaves the average viewer cold.
One of the problems with Hollywood today is that all the movie editors are now using HDR screens with 1000 nits brightness, and they don’t realize that they are making every movie and TV show way too dark to see.
Van Tulleken is not the kind of creator who claims not to read the comments. “I’ve read all the Reddit,” he admits. And he’s thought a lot about the balance between challenging and distracting viewers.
“You just have to go where you feel the visuals tell you to go,” he says. On Shogun, these decisions were“led by the story” and “came from a very, very well-thought-out philosophy. … And I think if you’re trying to go out there and make something interesting and make something that captures people’s attention, it is impossible to please everyone.” Every viewer “has the right to their point of view,” van Tulleken continues, but “there’s a world where we make the clean show and you shoot it very clinically, and you wouldn’t get the praise.”
Nor would a director like van Tulleken feel fulfilled if he shied away from following his anamorphic muse. “Anything, frankly, that makes people sit up and lean forward and pay attention to their screen, I’m all in favor of,” he says. In his view, it’s better to conduct an experiment that might make some viewers annoyed than to hew so closely to convention that no one feels anything. “Sometimes on set, you feel a little scared doing something, and you don’t know whether that’s failing or succeeding,” van Tulleken says. “But I’m always quite a fan of that feeling of going, ‘God, I don’t know.’ I think it’s better to feel a little bit scared when you’re trying to make some art than the reverse of feeling like, ‘Ah, I know this will work because I’ve seen it a million times.’”
Ross’s sentiments are similar. “Sometimes some people won’t agree with you and they don’t like the aesthetic,” he says. “But if you try to create an aesthetic that everybody loved, then you’d effectively create the image equivalent of Walmart. And although it’s a great shop where you can buy everything you need, you don’t get your bespoke suit from Walmart, you get it from Jermyn Street. You’ve got to fight the fight you feel you need to win in order to create the aesthetic that all of you believe in so strongly.”
Darcy Touhey, a director, producer, and camera assistant who worked as a film loader on Shogun, responded to some Redditors to defend the visuals from accusations of sloppiness—though he does share some viewers’ reservations. Via private message, he says, “It is 100 percent supposed to look like this. It’s incredibly intentional and had to go through a lot of channels in [preproduction] to get approved. So people thinking it’s a mistake are just wrong. Artistically, you could say maybe it’s a mistake. Practically? Absolutely not. … We had like 10-14 monitors at any given time on set. Everyone was seeing what the audience is seeing.”
Lens-wise, however, he has some notes. “I don’t necessarily agree with the decision,” he says. “I think the breathing and the vignetting is very distracting. … Those lenses just looked better when slightly longer, in my opinion.” Touhey believes that on some series, filmmakers may be shooting wide open more than they need to and under-lighting due to digital dependency and inexperience with vintage glass. Van Tulleken confirms that to make anamorphic magic, “You need a great crew, you need a great cinematographer, you need people who really understand those lenses. … You need a great focus-puller. You need a great [camera assistant]. The lenses break, they fall apart. … I don’t think it’s for the casual hand.”
But Touhey also asserts that “people are focused on the lenses way too much when considering the cinematography of [Shogun]. The cinematography shines in this show because of the intense commitment from every department towards realism and authenticity. The sets, both studio and location, were unbelievable. The attention to detail was astounding. … A good show looks good because of every aspect of production.”
Like Blackthorne, Mariko, and most other Shogun characters, I’m torn between competing preferences and loyalties. On the one hand, I admire the audacity and distinctiveness of Shogun’s visuals and the care that clearly went into them. On the other hand, I do find the heavy anamorphic effects distracting, in the sense that some part of my brain fixates on the fluctuations in focus, possibly at the expense of some immersion in the show. (This tendency is probably exacerbated by Shogun’s reliance on subtitles: The text draws the eye to—and, in my mind, kind of clashes with—an often out-of-focus segment of the screen.) Also: I want to see those costumes, sets, and scenery! There are ways to make a series’ cinematography stand out without making some subset of the audience want to pound the tops of their TVs, Fonzie style.
I’m most amenable to the out-of-focus, swirly look when it serves the story, as it does on Shogun. The Gilded Age uses anamorphic effects to draw a distinction between the milieus of “old” New York and “new” New York. Severance does the same to separate the characters’ “severed” lives at Lumon Industries from their outside existence. Homecomingused anamorphics to underline the off-balance nature of the narrative.
Not every series seems to have such clear reasons for straying from TV tradition. Even on streaming series less thoughtful than Shogun, though, directors don’t end up with anamorphic effects by accident. “I think it’s always very considered and deliberate,” Touhey says. “Shows in those budget ranges are doing camera tests well before shooting. They are doing lens projection, etc., to make sure everything is working as intended.” Some series are steering away from sterility; others are pursuing a “cinematic” signifier. “People want TV to be more like cinema now,” Touhey says, “so the use of anamorphic is becoming more prevalent because people associate that with cinema. … I wouldn’t agree again that it’s best for the medium, but it is an easy way to visually say, ‘This TV is more like a movie than TV.’”
In effect, television has adopted a technique that moviemakers pioneered to differentiate film from TV. One wonders whether the anamorphic lens’s association with cinema will last now that this look is becoming ubiquitous on TV. “Part of my job is to make sure that we’re trying to do things that are not just being repeated everywhere,” van Tulleken says. “I’m always taking note of the cinematographers and what is being done in the space and who is making bold directorial decisions. And you’re always [hoping] you’re not aping and [that you’re] progressing the medium.”
The good news is that the more familiar anamorphic effects are, the less off-putting they’ll be. For directors who want to reset the status quo, though, that’s also the bad news. At this rate, a sharp, pristine picture might go back to being the bolder choice. Alternatively, directors could keep cranking the anamorphic meter higher to top previous stunts.
“Arguably, Netflix’s Chilling Adventures of Sabrina took it too far,” Oseman says. “They used Panavision Ultra [Speed Golds] anamorphics for scenes involving magic, which put a Salvador Dalí–esque blur on the sides of the frame. I thought it was a daring choice, but it was very noticeable, and I know it took some viewers out of the story.”
Perhaps that’s happened in Shogun at times, too. Then again, the slight discomfort and disorientation I’ve felt while watching Shogun are what its creators intended. Maybe it’s made me identify with the characters and enriched the experience in ways of which I’m not completely conscious. It’s tough to say: We can’t compare the Shogun we got to a version of the show that’s the same except for flawless footage shot with spherical lenses. What we can say is that the Shogun we got is good. And if the blur bothers some viewers, it can’t be a big impediment: Whether partly because of or partly in spite of the lens selection, people are watching (and largely loving) the show.
If your reaction to the initial lens look was closer to tolerance than love, you’ve probably been relieved to see those effects fade across the season. That, too, was part of the plan. The choices van Tulleken, Ross, and Marks made early on “set up a sandbox that everyone could then play in,” van Tulleken says; inside that structure, subsequent cinematographers and directors have had a lot of freedom to do their own thing. As van Tulleken concludes, “This show has an evolution, it has an arc, and I really believe in the grammar of shots, that they should show the escalating arc of a scene and of a story and a series. … We kept the same anamorphic lenses, we kept the same cameras, but not every scene needed what we were doing.” As Blackthorne learns the language and the lay of the land in later episodes, the disorientation is dialed down.
If you or someone you love is still struggling with the symptoms of TV’s anamorphic phase, at least you know now that you haven’t been hallucinating. Focus (so to speak) on the positive, and practice the eightfold fence. Maybe you’ll suddenly see the wisdom in this wabi-sabi of the screen. And if you still want to break up with blurry shows, don’t feel bad about it. It’s not you, it’s TV.
Fallout: New Vegas has endured in the cultural zeitgeist in a way that few other games have. Even within the Fallout fandom, it’s earned a prized position as a true classic of the RPG genre. That love is still reflected today, in goofy memes and fan art and enduring debates over which endgame is the right one. Even though the game has aged terribly in some respects — characters look rough, and not just from living in the apocalypse — it still persists as one of the high points of the Fallout franchise. The new Fallout TV series is set to premiere on Amazon, so there’s seldom been a better time to revisit New Vegas or play it for the first time.
Fallout: New Vegas opens with an exploration of the Mojave Wasteland, setting up some of the factions vying for control of this region of post-apocalyptic America. This game builds off the lore of the first two isometric RPGs, returning to the West Coast. The New California Republic, a democratic attempt at building back an old America, has expanded too far. Here, at the Hoover Dam, they struggle to hold on to territory. Caesar’s Legion, an army emulating the empire of old Rome, has met the NCR here in a clash of ideologies. New Vegas, a sparkling city of progress run by the mysterious Mr. House, dominates the skyline with its neon towers.
Unfortunately, the player character will need to work up to confronting these forces. The game begins with the Courier being waylaid by a smooth-talking group of goons. You awake in a friendly local doctor’s home, having miraculously survived being shot in the head and left in a shallow grave. You sort out matters in the small town of Goodsprings and then begin your trek into the Mojave.
Image: Obsidian Entertainment/Bethesda Softworks
New Vegas is built on the bones of Fallout 3, and the gameplay is honestly so-so. But the game is elevated by its fantastic writing. There are four possible paths the Courier can choose from: joining the NCR, allying with Mr. House, enlisting in Caesar’s Legion, or pursuing an independent Mojave. There’s a similar structure to Fallout 4, but I failed to connect with the various ideologies of the Commonwealth. They were a little too simplistic and flat. Fallout: New Vegas is anything but that.
The questions posed in New Vegas are much more interesting to me as a player. At first, the NCR appears to be the default good guy faction. But one companion, Cass, openly expresses skepticism of the government. She critiques their expansion with the memorable line: “Nobody’s dick is that long, not even Long Dick Johnson. And he had a fucking long dick, hence the name.” Hanging out with Boone, a stoic and surly sniper I meet in the mouth of a giant dinosaur tower, complicates things further. After enough time working together, he shares the trauma incurred by his time with the NCR.
Every companion in this game has opinions, and they’re interesting. New Vegas has a bunch of wildly interesting ideas, and it’s not shy about running with them. Lily Bowen is a giant nightkin super mutant who wears a giant sun hat and shades. Raul is a ghoul gunslinger who’s been press-ganged into service as a mechanic for a hostile state of super mutants. Arcade Gannon is a doctor and scientist who automatically joins your party if you have an intelligence of 3 or less, because he feels like someone needs to take care of you.
The NCR may be complicated, but Caesar’s Legion poses a serious threat — or opportunity, depending on your decisions — to the denizens of the Mojave. The player is introduced to the faction through Nipton, a sinful town sentenced to a gruesome ritual known as the Lottery. The encounter starts with a guy running at you, hysterically laughing and screaming that he won, he won! You quickly realize that his joy is closer to a wild hysteria, and something truly terrible has happened in Nipton.
Image: Obsidian Entertainment/Bethesda Softworks
Mr. House offers a potential third path, but as I quest around the Strip, I can’t help but realize how many impoverished communities have sprung up in its shadow. I can’t even get in — under penalty of being shot by a giant murder robot — unless I meet specific qualifications. Can I trust the reclusive master of the Strip and its casinos? Or is it worth forging a new path for the Mojave, with no masters or kings?
Each of these factions have interesting characters. Caesar is definitely a bad guy, and I have journeyed through his camp to blow him up in new and satisfying ways many times over the years. But it’s also worth talking philosophy with him, and learning more about the Legion and the sort of civilization they would establish. He’s not a mustache-twirling villain, but a satisfying antagonist to face and defeat.
This is all skimming the surface of what New Vegas has to offer. The cherry on top of this great RPG is a radio station that’s full of bangers, with a particular shoutout to Big Iron. But the game takes big swings, and the overall vision is able to balance both serious themes and some intense goofiness.
Similar open-world RPGs have quickly faded from conversation after their launch. Even a recent big RPG epic like Starfield has fallen off most of our radars. But Fallout: New Vegas fans are still making memes, arguing about the endgame variables, and sharing build tips to this day. It’s a clunky game in many respects, the characters don’t look great, and there’s the occasional glitch. I don’t care. Fallout: New Vegas is still the apple of my eye, and showcases how brilliant the setting can be.
Fallout: New Vegas is available to play on Xbox One, Xbox Series X|S, Xbox Game Pass, and Windows PC via Steam and GOG.
It’s time to fight for the people! The Midnight Boys give you their thoughts on the exciting Dev Patel action epic Monkey Man (00:00). They get into the nitty-gritty of the actor’s directorial debut and give their thoughts on what they think about the star’s filmmaking chops.
Hosts: Charles Holmes, Van Lathan, Jomi Adeniran, and Steve Ahlman Senior Producer: Steve Ahlman Additional Production Support: Arjuna Ramgopal Social: Jomi Adeniran
“At my age, I can afford for film to be a passion and not a business.” That’s what Francis Ford Coppola told me 15 years ago during an interview about his 2009 film, Tetro, a glossy, quasi-autobiographical melodrama starring Alden Ehrenreich and Vincent Gallo that he described as being part of a professional rebirth—a “second career” whose guiding mandate (made possible by the Oscar winner’s long-fermenting sideline as a celebrity vintner) was to stay outside the studio system that made him both an icon and a punchline in the second half of the 20th century. More than any other member of his easy-riding cohort, Coppola emerged at the beginning of the ’70s as the face of the New Hollywood—a status beholden to the industry-shaking success of The Godfather films, and one that he retains, proudly but a bit ruefully, because of the startling unevenness of his post–Apocalypse Now output.
The idea that Coppola lost his mojo in the ’80s has always been a middlebrow myth, albeit one tied to a very real capacity for hubris; when he made a biopic of the iconoclastic inventor and auto-industry disrupter Preston Tucker—a quixotic genius brought down by his assembly-line-minded competitors—it was very obviously an act of self-portraiture. (Another of his on-screen doppelgängers: Gary Oldman as Count Dracula in Bram Stoker’s Dracula, an old-fashioned man trying to adjust to an increasingly newfangled world.) The title of 2007’s Youth Without Youth,meanwhile,suggested an old master nostalgically striving for naivete, an image of the sorcerer as apprentice very different from the majestic maturations of Spielberg and Scorsese, who played with form while stopping short of avant-garde experimentation. Coppola’s postmillennial work, though, went the distance: While not officially a trilogy, the films were more stylistically eccentric than the work of most contemporary auteurs (including the filmmaker’s own daughter, Sofia). In fact, the only real precedent for such aesthetic recklessness lay in their maker’s previous reviled passion projects. Say what you will about the sentimental fantasia of Youth Without Youth (about an elderly professor who de-ages after being struck by lightning) or the metafictional horror of Twixt (which features, among other things, several expressionistic 3D dream sequences and Val Kilmer’s Marlon Brando impression), but they are, if nothing else, Ones From the Heart.
The same would seem to be true of Coppola’s upcoming—and already legendary—sci-fi allegory Megalopolis,starring the patron saint of iconoclastic directors, Adam Driver, and featuring a supporting ensemble that seems to have been generated at random. Stop me if you’ve heard this one before: Jon Voight, Shia LaBeouf, and Aubrey Plaza walk into a bar. The film, which is hotly tipped to be making its world premiere next month at Cannes, has already been described by industry insiders as “batshit crazy” and a “mix of Ayn Rand, Metropolis,and Caligula”— a fascinating and potentially fatal designation for a self-financed movie that’s been in the works for 40 years and whose budget is reportedly north of $100 million. (So far, no distributor has stepped up to the plate.) Given the material’s themes of excess and empire—with embedded parallels between the ruling classes of ancient Rome and contemporary America—it’s possible that Megalopolis will end up as a complement to The Godfather series, which remains one of the most steadfastly anti-capitalistic epics ever produced in the United States. But if we’re talking purely about artistic legacy, the movie that Coppola is chasing is the one that represents the most rigorous, vertiginous balance between his populist instincts and experimental intuition: 1974’s supremely and persuasively paranoid thriller The Conversation,a movie that defined its specific sociopolitical moment but that also somehow feels more pristinely and discombobulatingly modern than anything on the 2024 calendar.
It begins with a bird’s-eye view: a predatory perspective on San Francisco’s Union Square that renders the park in stark, almost geometric terms. Eventually, the camera begins zooming forward and down, a slow, deliberate movement that heightens the sense of documentary realism—a bustling urban scene observed at a distance—while introducing Coppola’s obsessive and claustrophobic theme of technological control. We’re not as free to look around as we think we are, and it’s not long before the shot isolates our protagonist, Harry Caul (Gene Hackman), who cuts a noticeably solitary figure in his slate-gray raincoat. Accosted by a mime, Harry refuses to engage, suggesting that his loneliness is by choice; the street performer, meanwhile, is a nod to Italian maestro Michelangelo Antonioni, whose 1966 art-house hit, Blow-Up,had been a beacon to so many emerging young American directors. In that virtuosic tour de force, a photographer poring through his own snapshots thinks that he sees evidence of a murder scene; in Coppola’s homage, a surveillance expert, the aforementioned Mr. Caul, comes to suspect that one of his field recordings contains garbled but distressing audio evidence of a potentially lethal conspiracy against two civilians. Haunted by his past complicity in a violent tragedy, Harry decides to figure out who’s trying to kill the people he’d taped in the park and why, effectively contradicting his own philosophies of distance and disinterest. “I don’t know anything about curiosity,” he tells a colleague. As it turns out, what Harry doesn’t know could kill him.
Ostensibly, the model for Harry was Martin L. Kaiser, a wiretapping savant who worked with the CIA and FBI and who also served as a technical consultant for Coppola’s film. Hackman plays Harry as a man who’s more comfortable talking about technology than his feelings; his longest conversations are with a priest, who receives his confessionals in stony silence. The idea of a cipher who intently listens in on other people’s conversations for lack of having much to say (or anyone to say it to) is an irresistible hook, and Hackman—who was coming off an Academy Award for playing the charismatic, two-fisted NYPD hero Popeye Doyle in The French Connection—gives an ingeniously introverted performance. Harry has repressed his desires so deeply that he can’t consciously connect to them. Instead, they’re lurking in the back of his mind through knots of sweaty, tangled, Catholic guilt. In one haunting sequence set against the backdrop of one of Harry’s chronic nightmares, we learn that he was sick as a boy and nearly died in the bathtub after being left alone by his mother, an anecdote that not only unlocks the character’s chronic moroseness but also connects him to Coppola himself, echoing the director’s childhood struggles with polio.
Viewed through this self-reflective lens, The Conversation deepens in resonance and complexity, revealing itself less as a riff on Antonioni than an expression of deeply personal ideas and anxieties around life and filmmaking. “[I] had heard of microphones that had gun sights on them that were so powerful and selective that they could, if aimed at the mouths of people in the crowd, pick up their conversation,” Coppola told Film Comment. “I thought: what an odd device and motif for a film. This image of two people walking through a crowd with their conversation being interrupted every time someone steps in front of the gunsight. … I began to very informally put together a couple of thoughts about it, and came to the conclusion that the film would be about the eavesdropper, rather than the people.”
The concept for The Conversation dates back to 1967, but Coppola waited to make it until the interregnum between the first Godfather pictures, citing a desire to work on something smaller scale. With this in mind, the sinister, enigmatic character of the Director—Harry’s employer, and a man implied to have a number of dizzyingly high-end connections—is legible as an analogue of an industrial power structure that Coppola has always tried to challenge or subvert. (Think of the gleeful, bloody satire of Hollywood casting practices in The Godfather,with its obnoxious A-list producer brought into line by the gift of a racehorse’s head in his bed.) That the Director is played by Robert Duvall cinches the conceptual link between the films, and a case can be made that, beyond Hackman’s impeccable anti-star turn, The Conversation features one of the best and most eclectic casts of the ’70s, including John Cazale, Frederic Forrest, Allen Garfield, Teri Garr, and an impossibly young Harrison Ford, who oozes menace as one of the numerous shady operators in Harry’s orbit.
As a piece of filmmaking, The Conversation is beautifully executed, with textured, tactile cinematography by Bill Butler, who would go on to shoot Jaws;carefully dividing the interior settings into squarish steel-and-glass frames, Coppola evokes the placid sterility of modern architecture only to pause for bursts of expressionistic splatter. (A toilet that spills over with blood during a hallucination sequence simultaneously looks backward toward Psycho and ahead to The Shining.) The almost subliminally precise editing is by Richard Chew and Walter Murch, the latter of whom was also responsible for the film’s phenomenally detailed sound mix, which turns the aural landscape of San Francisco into a character in its own right. In an interview with IndieWire, Murch explained that he and Coppola were primarily interested in questions of realism, starting with the Union Square prologue. “It was shot with hidden cameras,” said Murch, “and apart from the leads and a couple of plants, 90 percent of the people you see were captured in the moment.”
The overlay of authenticity on carefully structured fiction is the movie’s ace in the hole: The more naturalistic the presentation, the less the audience notices that they’re being manipulated. The Union Square scene provides Harry—and the audience—with the audio snippet that acts as both a narrative catalyst and an insidious source of misdirection. The pitch-black joke at the heart of The Conversation is that Harry’s preternatural skill at capturing sound—the instincts that make him, in the words of a colleague, “the best bugger on the West Coast”—doesn’t give him the ability to interpret it properly. Slowly, that conjoined, paradoxical sense of authority and confusion boomerangs back on the viewer, whose understanding of events is carefully filtered through Harry’s own (ultimately mistaken) perceptions. Like Roman Polanski’s Chinatown—which was released the same year—The Conversation is a movie about a character whose own brilliance becomes a liability because he can’t see (or in this case, hear) the bigger picture. The two films also share a theme of institutional corruption that couldn’t have been more timely, but where Polanski’s neo-noir used the social and political topography of the 1930s to critique rapacious late-capitalist practices, Coppola’s artistic antenna channeled a zeitgeist in which secretly recorded audiotape was understood as a kind of smoking gun. That the film hadn’t actually been inspired by Watergate or the Nixon tapes didn’t matter. In a moment when surveillance tech was becoming interwoven into every aspect of daily life, The Conversation quickly became a conversation piece—an allegory about the collapsing gap between a generation’s public and private lives.
In 1998, director Tony Scott cast Hackman as a surveillance expert opposite Will Smith in Enemy of the State, sparking fan theories that the character was an alternate identity for Harry Caul. It’s a funny notion that suggests the depth of the late action auteur’s cinephilia, but it also undermines the devastating finality of The Conversation’sclosing scenes, which rank among the darkest endings of the 1970s. Without completely spoiling the film’s plot—which is itself really just a pretense for Coppola’s fine-grained and unsentimental exercise in character study—it can be said that Harry comes out on the losing end. However malevolent the larger forces around him may be, the film is ultimately a story about a man disappearing into a rabbit hole of his own making. No matter how many careers Coppola has, he’s unlikely to match the potency of this coda: The manic yet methodical energy with which Harry goes about (literally) dismantling his own little corner of the world—in search of a bug that may or may not exist—provides an indelible image of physical and psychological ruin. A heartbreaking, blood-chilling glimpse of the expert (or maybe the artist) as a helpless, compulsive prisoner of his own devices.
Adam Nayman is a film critic, teacher, and author based in Toronto; his book The Coen Brothers: This Book Really Ties the Films Together is available now from Abrams.
It’s time to tap into the animation sensation that is Invincible for its Season 2 finale! The Midnight Boys talk about what made the season overall a little different this time around (14:08). Then they tap back into the captivating Shogun and what they think may happen leading into the finale (55:38). And finally, they take on the drama between Storm and Forge in this week’s X-Men ’97 (88:55).
Hosts: Charles Holmes, Van Lathan, Jomi Adeniran, and Steve Ahlman Senior Producer: Steve Ahlman Additional Production Support: Arjuna Ramgopal Social: Jomi Adeniran
I started at 370lb on March 22nd 2023. I was 24 and had never been below 300lb since middle school. Just a little past the 1 year mark and I’m 25 and almost into the 240s now. My ultimate goal is 185 and it feels more achievable than ever before. It still doesn’t feel real, I can fit into regular Large clothing sizes now, granted they’re still snug but they won’t be in another 20lb or so. A year ago I was almost fitting just right into 4XL.
Fans got their first glimpse of Season 3 of FX’s The Bear on Wednesday, April 3, when a 53-second clip from Disney’s shareholders meeting, held earlier on Wednesday, landed on social media. The clip has since been taken down. There’s no exact release date for the new season, but the episodes should land on Hulu sometime in June.
Season 2 concludes with the opening of the Bear, a new restaurant that should better showcase Carmy Berzatto (Jeremy Allen White) and Sydney Adamu’s (Ayo Edebiri) fine dining experience. Food media didn’t play a big role in previous seasons, and that may change. The leaked clip features Neil Fak (Matty Matheson) chatting with his brother, Ted (Ricky Staffieri) in the back of the Bear, in the restaurant’s office. The Faks yell out to call Carmy to enter so they can unveil a surprise.
The camera pans to a wall of 10 framed photos filled with portraits. It’s a diverse crew including a white guy wearing tinted glasses and a school-aged girl smiling. Fak points to the wall and tells Carmy these are snapshots of “every major food critic.”
“I hate this feeling,” Carmy says, looking anxious while scanning the photos from a distance.
After Fak asks Carmy to clarify, the chef replies: “I’m not sure, this looks good, though,” he says to the Faks. “This is smart — good job.”
The camera pans over to the photos and it seems the Fak brothers have written a few words under each critic’s name. There are two women named “Eliza Cameron.” One is listed as a blogger and photographer — the photo is of Sue Chan, food industry vet and former brand director at Momofuku. A second “Eliza” is noted as “mysterious” — “She wrote a couple food books. Didn’t read, though,” the photo reads. Another photograph is of Julian Black, a former assistant general manager at New York’s famed Carbone and currently at Prince Street Hospitality. The array also includes New Yorker writer Naomi Fry.
There’s also the curious case of a critic named “Philip Smart.” He’s dressed in a suit and tie — the photo is actually Chris Black of the podcast How Long Gone. Not all of the text is readable, but zooming in, viewers might be able to make out: “He’s from Atlanta, Doesn’t know shit about Chicago. Tough Guy?” The photo also reads: “Likes room temp water. He’s fake sophisticated.”
It’s impossible to know for sure, but the Atlanta reference might be inspired by Chicago magazine critic John Kessler, a former critic for the Atlanta Journal-Constitution. He’s often lamented Chicago’s flaws.
An FX rep says the clip wasn’t approved for wide sharing and asked for the footage to be pulled. Will this scene remain in the show? Chicago and the rest of the world will have to wait until June to find out.
Update, Wednesday, April 3, 4 p.m.: This piece has been updated to reflect that the footage was taken down by FX.
Greg returns to discuss Episodes 109-112 with Juliet. They cover many firsts for Felicity: her first Thanksgiving away from home, her first finals, her first time (almost). It’s a momentous stretch for Felicity and for TV as we now know it. Jennifer Garner appears as a guest star, playing Noel’s girlfriend Hannah, and it’s her first step into the J.J. Abrams cinematic universe. We commemorate the occasion as Garner comes on the podcast to talk about auditioning for the role of Hannah, working with J.J. on Alias, and why she’s seen every episode of Felicity despite appearing in only a few of them.
Next time: Episodes 113-115. Watch on Hulu.
Hosts: Amanda Foreman, Greg Grunberg, and Juliet Litman Executive Producers: JJ Abrams and Matt Reeves For Bad Robot Audio: Executive Producer Christina Choi, Producer Shaka Tafari For The Ringer: Executive Producer Sean Fennessey, Executive Producer Juliet Litman, Senior Producer Kaya McMullen, Producer Erika Cervantes Original Music: Eric Phillips Sound Design: Kaya McMullen Mixing and Mastering: Scott Somerville
Two days before Rosenberg and Dip appear in front of a SOLD-OUT crowd in Philadelphia, they’re together in New York City to discuss their big takeaways from last night’s Raw. (00:00) After that, Dip airs some grievances about the luxury towel industry, solicits bagel recommendations in Saudi Arabia, and then pulls it together for a little mailbag (28:40).
Then, Big E joins Rosenberg for a chat intended to be about WrestleMania, but becomes a much more important conversation (43:55). Rosenberg and Big E each open up about their own mental health struggles, and Big E sheds light on how meditation and living in the present moment has helped him overcome his demons. The guys then finish out the conversation with a discussion concerning the Bray Wyatt documentary and how Wyatt’s sudden death changed Big E’s perspective on life (01:08:45).
Thanks to Snickers for helping Big E join the program.
We’ll see you Thursday.
Hosts: Peter Rosenberg and Dip Guest: Big E Producer: Troy Farkas
As Chicagoans prepare to say farewell to Cafe Selmarie, a cozy Lincoln Square favorite that’s preparing to close after more than four decades, news about its forthcoming replacement is beginning to surface.
Andrew Pillman, the owner of neighboring beer bar Lincoln Square Taproom, has applied for a liquor license under the business name Willow Cafe and Bistro at 4729 N. Lincoln Avenue. The restaurant is Pillman’s second takeover of a Lincoln Square institution, as in 2021 he opened the taproom in the former home of Huettenbar, one of the area’s last-remaining German taverns. In 2021, he opened a sister bar, Uptown Taproom. Pillman also runs Lakeview Taproom, which opened in July 2020. In November 2023, the space rebranded to add a coffee component.
In the case of Huttenbar, back in 2021, Pillman told Block Club that he intended to preserve the dive’s German charm. However, regulars say Pillman and his crews drastically changed the bar’s vibe including replacing a mural that helped define the space.
Cafe Selmarie owner Birgit Kobayashi announced her plans to retire and close Cafe Selmarie in September 2023 but has yet to share a closing date. The restaurant will remain open “through at least the end of April,” according to its website.
Pillman and Kobayashi did not respond to requests for comment.
A Lincoln Square pillar since Kobayashi and her late business partner Jean Uzdawanis founded it in 1983, Selmarie (a portmanteau of its founders’ middle names, Birgit Selma and Jeanne Marie) oversaw a transformation in the area from its perch on Giddings Plaza. It was home to the first espresso machine in the neighborhood and quickly garnered a following for its comfortable atmosphere, fresh baked goods made on-site, and an all-day lineup of soups, salads, sandwiches, and pasta. In 2017, Kobayashi became Selmarie’s sole proprietor following Uzdawanis’ death at age 63 after a battle with ovarian cancer.
While few additional details about Willow Cafe and Bistro are available as yet, Pillman seems primed for a busy year. He’s applied for a liquor license for another beer bar, Rogers Park Taproom & Coffee House, at 1615 W. Howard Street. The space previously housed indie coffeehouse Sol Cafe and in February, Pillman told Block Club Chicago that he aims to compensate for the cafe’s closure by serving Hexe Coffee alongside beer, cocktails, breakfast, and lunch.
Stay tuned for more on Cafe Selmarie’s closing date and more details on Willow Cafe and Bistro.
Willow Cafe and Bistro, 4729 N. Lincoln Avenue, Opening date is not yet available.
Today on the show, we celebrate Godzilla x Kong: The New Empire with our March Madness monster/kaiju bracket! Jessica Clemons joins Jomi and Steve to put together their list of the 16 best film kaijus. Which one will outlast their monster competition?
Hosts: Jomi Adeniran and Steve Ahlman Guest: Jessica Clemons Producer: Jonathan Kermah Additional Production Support: Arjuna Ramgopal