Warner Bros. Discovery has acquired Turkish streaming service BluTV, the company announced on Friday.
For the past three years, Warner Bros. Discovery and BluTV — Turkey’s first local SVOD service — have had a partnership that made WBD a 35% shareholder in BluTV. Since its 2016 launch, BluTV has shown rapid growth both in original content and its content library, leading to the launch of Discovery+ on the platform in 2021. In February, HBO content and kids channels were added to BluTV, giving viewers access to channels like Cartoon Network and Cartoonito, as well as award-winning shows like “The Last of Us,” “Game of Thrones” and “Sex and the City.”
“We are very excited for this new chapter,” Jamie Cooke, GM CEE of Middle East and Turkey at Warner Bros. Discovery, said in a statement. “Turkey has been an important investment territory for us for over 20 years and the acquisition of BluTV brings Turkey’s first local SVOD player into our portfolio. The combination of compelling Turkish content and a broad range of the best international series and shows from Warner Bros. Discovery is an unbeatable recipe to be locally relevant and successful. Together we bring Turkish audiences the most compelling viewing experience and expand the reach of Turkish content globally.”
Added BluTV CEO Deniz Şaşmaz Oflaz, “We are very happy that our strategic partnership with Discovery Inc., which started in 2021, has resulted in us becoming one of the Warner Bros. Discovery brands today. As Turkey’s leading local subscription video platform, we are proud that our steady growth since day one has made us a part of one of the largest media companies in the world. From now on, we will blend the best local stories we have ever presented to our viewers with the world’s best global content to curate Turkey’s strongest streaming platform and bring our most successful local stories to the world.”
The news we followed, the people who fascinated us, the culture and trends that grabbed our attention — Google’s “Year in Search” data for 2023 sheds light on the top trending topics Americans wanted to know about this year.
From celebrities and athletes to TV shows and box-office hits, people across the country turned to the search engine for answers to pressing questions like “How often do you think about the Roman Empire?” and recipes for McDonald’s hit beverage of the year, the Grimace Shake.
While we may not have gotten all the answers, here’s what some of the top searches in the U.S. have to tell us about the past year:
The stories we followed
This year, the world was shocked by the war in Israel and Gaza, which was Google’s most-searched news story of the year. Following the deadly Oct. 7 attack on Israel by the militant group Hamas, Israel vowed to destroy the group and launched airstrikes and a ground operation into the Gaza Strip, the Palestinian territory controlled by Hamas.
A missile explodes in Gaza City during an Israeli airstrike on Oct. 8, 2023.
MAHMUD HAMS/AFP via Getty Images
The second most searched story of the year, according to Google, was the frantic search in June for the OceanGate Titan submersible, which vanished on a dive to the Titanic shipwreck site with five people aboard. Tragically, everyone on the tourist vessel was killed when it imploded under the pressures of the deep sea.
Americans also did a lot of searching for updates on hurricanes, with Hurricane Hilary, Hurricane Idalia, and Hurricane Lee rounding out the list of top 5 most-searched news stories.
The people we were curious about
NFL player Damar Hamlin became the No. 1 most-Googled person on the list after the Buffalo Bills defensive back collapsed on the field in cardiac arrest during a Jan. 3 game. Hamlin has since made a full recovery and returned to play this season. Hamlin was also Google’s most-searched athlete of 2023.
Damar Hamlin #3 of the Buffalo Bills after a game on Sept. 19, 2022.
Timothy T Ludwig / Getty Images
Actor Jeremy Renner was the No. 2 most-Googled person in the U.S. in 2023 following a New Year’s Day snowplow accident that left him hospitalized with over 30 broken bones. Renner was run over by the vehicle while trying to protect his nephew. He has since made a remarkable recovery. Renner was also the No. 1 most-Googled actor of the year.
Also high on Google’s list is the NFL’s Travis Kelce, the tight end for the Kansas City Chiefs who helped bring home a Super Bowl victory in Feburary. Kelce, who was the No. 3 most-Googled person and No. 2 most-Googled athlete in the U.S. this year, has also been publicly dating pop superstar Taylor Swift since July.
Taylor Swift and Travis Kelce have dinner at Waverly Inn on Oct. 15, 2023, in New York City.
Gotham/GC Images via Getty Images
Ranking 4th and 5th on the most-Googled people list were former Fox News anchor Tucker Carlson, who was ousted from the network in April, and internet personality Lil Tay, whose death was falsely reported in August.
The nation also searched for information on a number of beloved celebrities we lost in 2023, with “Friends” actor Matthew Perry‘s death being the most-Googled of the year. Perry was found dead at his home in Los Angeles at age 54 following a ketamine overdose in October.
Matthew Perry shooting “Friends” in 1998.
Mathieu Polak/Sygma via Getty Images
Iconic singer-songwriter Tina Turner, TV host Jerry Springer, “Margaritaville” singer Jimmy Buffet, and singer and activist Sinéad O’Connor filled out the top 5 on the list of most-Googled celebrity passings of 2023.
What kept us entertained
“Barbenheimer” dominated the U.S. box office, with the Greta Gerwig-directed “Barbie” and biopic “Oppenheimer” smashing records in their July joint-opening weekend. The two films were Google’s No. 1 and No. 2 most-searched movies of 2023 in the U.S.
Jakub Porzycki/NurPhoto via Getty Images
Alejandro Gómez Monteverde’s “Sound of Freedom,” the 2022 Oscar-winner “Everything Everywhere All At Once,” and the third installment of popular Marvel franchise “Guardians of the Galaxy,” occupied the third through fifth spots on the most-Googled films list.
“The Last of Us,” starring Pedro Pascal and Bella Ramsey and based on the popular video game of the same name, was the most-Googled television show in the U.S. in 2023. Pascal was also the fifth most-Googled actor.
Bella Ramsey and Pedro Pascal attend an event for HBO’s “The Last Of Us” on April 28, 2023 in Los Angeles.
FilmMagic/FilmMagic for HBO via Getty Images
When it comes to music, the controversial country hit “Try That in a Small Town” was the most-Googled song of the year, and the musician behind it, Jason Aldean, the most-Googled singer of the year in the U.S. in 2023. The track amassed widespread attention in July following the release of its music video, which depicted protesters confronting police officers.
Jason Aldean performs onstage at Country Thunder Wisconsin
Joshua Applegate / Getty Images
Recipes, memes and more
In one of the more surprising results, McDonald’s Grimace Shake was the No. 1 most-Googled recipe in the U.S. in 2023. The purple milkshake inspired a viral TikTok trend this summer, with users trying Grimace’s berry-flavored beverage and then pretending to die.
The top Google search that began with the phrase “How often…” was in response to another viral Internet trend that encouraged users to ask men, “How often do you think about the Roman Empire?” The question took the No. 1 spot on Google’s most-searched trend list in the U.S. as well.
The most-searched “Explained” query on Google was “The Menu explained,” referring to the 2022 film starring Ralph Fiennes as a celebrity chef, and Anya Taylor-Joy and Nicholas Hoult as a couple who dine in his restaurant.
And finally, the most-Googled meme in the U.S. of 2023 was Kevin James, referring to an image of the actor with his hands in his pockets and smirking at the camera.
Promotional portrait of actor and comedian Kevin James, in character for his role on the TV sitcom “The King of Queens,” late 1990s.
TONY ESPARZA / Getty Images
Google’s top search lists
See more of Google’s top-searched lists below, and read the U.S. data in full here:
The Last of Us Online is dead. Naughty Dog announced today that the multiplayer spin-off of the hit series is no longer in development, citing concerns about managing ongoing content for a live-service game while still trying to produce the single-player blockbusters the PlayStation studio is famous for.
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“We realize many of you have been anticipating news around the project that we’ve been calling The Last of Us Online,” Naughty Dog wrote in a December 14 update. “There’s no easy way to say this: We’ve made the incredibly difficult decision to stop development on that game.”
The studio said that as production on the project ramped up, it became clear that “we’d have to put all our studio resources behind supporting post launch content for years to come, severely impacting development on future single-player games.” The choices were apparently between becoming a “solely live-service games studio” in the mold of modern day Bungie, which makes Destiny 2, or “continue to focus on single-player narrative games that have defined Naughty Dog’s heritage.”
The Last Of Us Online, which many many fans previously referred to as Factions after the multiplayer mode from the original 2013 PlayStation 3 game, was first announced during Summer Game Fest 2022. The spin-off was billed as the studio’s “biggest online experience” ever, and as large as any of its single-player games.
But Naughty Dog never showed the game beyond vague statements and concept art. Then in May of this year, Bloomberg reported that the production team on the game had be scaled back following negative feedback from an internal review by Bungie, which Sony acquired last year. At the time, the studio posted a statement on Twitter saying that while things were progressing well, the game required more time. By October, however, Kotaku reported that the project had been “put on ice” amid some internal reshuffling and dozens of contracted developers being laid off.
The Last of Us Online was one of a number of new multiplayer projects in development across Sony’s studios as the PlayStation 5 maker invested in a massive shift toward more live-service games. In November, Sony revealed during an earnings call that half of the roughly dozen online games it was working on would be delayed past 2025.
In the meantime, Naughty Dog is still working on a “brand-new single-player game” it plans to reveal sometime in the future.
We realize many of you have been anticipating news around the project that we’ve been calling The Last of Us Online. There’s no easy way to say this: We’ve made the incredibly difficult decision to stop development on that game.
We know this news will be tough for many, especially our dedicated The Last of Us Factions community, who have been following our multiplayer ambitions ardently. We’re equally crushed at the studio as we were looking forward to putting it in your hands. We wanted to share with you some background of how we came to this decision.
The multiplayer team has been in pre-production with this game since we were working on The Last of Us Part II – crafting an experience we felt was unique and had tremendous potential. As the multiplayer team iterated on their concept for The Last of Us Online during this time, their vision crystalized, the gameplay got more refined and satisfying, and we were enthusiastic about the direction in which we were headed.
In ramping up to full production, the massive scope of our ambition became clear. To release and support The Last of Us Online we’d have to put all our studio resources behind supporting post launch content for years to come, severely impacting development on future single-player games. So, we had two paths in front of us: become a solely live service games studio or continue to focus on single-player narrative games that have defined Naughty Dog’s heritage.
We are immensely proud of everyone at the studio that touched this project. The learnings and investments in technology from this game will carry into how we develop our projects and will be invaluable in the direction we are headed as a studio. We have more than one ambitious, brand new single player game that we’re working on here at Naughty Dog, and we cannot wait to share more about what comes next when we’re ready.
Until then, we’re incredibly thankful to our community for your support throughout the years.
The popular video game-turned TV show, The Last of Us was a huge success for the Alberta economy.
According to a new report by Oxford Economics, $141 million was spent across the province to ensure the show became a reality, making it the largest series ever filmed in Canada.
“Including $70 million on labour and $70 million at local businesses, so that’s everything from hotels, airlines, lumber, paint, set (decorations), vehicle rentals, you name it, they spent a lot of money in the province,” said Brock Skretting, director of Creative Industries with Economic Development Lethbridge.
Southern Alberta woman who delivers calves secures Last of Us Emmy nomination for hairstyling
The Last of Us has also been nominated for 24 Emmy Awards, including Outstanding Drama Series, and helped employ talented workers like Chris Glimsdale from Claresholm, who was nominated in the Outstanding Contemporary Hairstyling category.
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Glimsdale says the biggest challenge during her time working on the show was keeping everyone organized and applying hair to the infected zombies.
“And HBO is very gracious in letting us have what we call ‘the boot camp,’ so the stylists would come in and practice how to lay hair and how to lay the pieces even though they had never done it before.”
Travel Alberta sharing The Last of Us locations online
The show was filmed in several southern Alberta communities, including Waterton Lakes National Park and Fort Macleod, and organizations in both towns say the future is looking bright for the film and television industry.
“When people are passing through town and it’s not through The Last of Us, they’re thinking of Interstellar, Brokeback Mountain, Fargo, you name it, they’re usually going and visiting those places,” said Mackenzie Hengerer, member of the Fort Macleod Heritage Tourism Alliance.
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President of the Waterton Park Chamber of Commerce, Shameer Suleman says: “I think this is a great springboard for us and hopefully we’re able to parlay this into more films and TV.”
Overall, the first season of The Last of Us generated more than $182 million for Alberta’s GDP and helped support 1,490 jobs across the province.
Production for Season 2 will head west to Vancouver starting in January of 2024.
The Last of Us to starts filming in Vancouver in January
Update 11/17/2023 7:55 p.m. ET: Naughty Dog’s officially confirmed the existence of The Last of Us Part II Remastered, releasing a barrage of information about the upcoming re-release of its 2020 PlayStation 4 game in a post on its website, complete with an announcement trailer.
Perhaps the most intriguing part of the remaster will be the new roguelike “No Return” mode, which sounds very involved. You choose a character and then try to survive in “randomized encounters”—it’s not clear if actual maps are randomized—and surviving lets you win meta-progression to enhance your character’s abilities, unlock cosmetics, and compete on global daily challenge leaderboards.
How Alan Wake 2 Builds Upon The ‘Remedy-Verse’
“Remastered” implies improved A/V aspects. The new release will indeed take advantage of the PlayStation 5’s enhanced capabilities, giving you the usual choice of a 4K “Fidelity” mode or a 1440p-upscaled-to-4K “Performance” mode that runs at 60fps. Whichever mode you choose, the game will look better in general thanks to variable refresh rate support, improved LoD settings, sharper textures, smoother animation rates, and so on. DualSense controller features like adaptive triggers will be leveraged, too.
As is its tendency, Naughty Dog is also going big on behind-the-scenes features, with a wild-sounding amount of commentary from various creatives, including voice actors, and several new “lost levels” that will let you play through areas that were cut from the original Part II release.
You can also expect an array of smaller additions, including a speedrun challenge mode, improved photo-taking functionality, bonus skins for various characters, and expanded guitar playing that will expand the sound possibilities and let you stage impromptu little concerts in different venues.
Image: Naughty Dog
Pre-orders open December 5. If you’d like to spend more money, a pricier The Last of Us Part II Remastered W.L.F. Edition will come in a SteelBook case and include four enamel pins, a clothing patch, and physical versions of 47 trading cards from inside the game. And in nice news for existing PS4 Part II owners, you can upgrade to the digital version of Remastered for $10.
On November 17, a reputed listing for the yet-to-be-confirmed remaster was leaked online. The new remastered The Last of Us sequel will seemingly feature “native PS5 enhancements,” including a “a host of graphical improvements” and faster loading times.
The store listing also mentions “No Return” which is described as a “roguelike survival mode experience.” Here’s the full description of that apparent new mode:
Survive as long as you can in each run, as you choose your path through a series of randomized encounters. Play as a host of different unlockable characters, some never-before playable in The Last of Us franchise, each with unique gameplay traits. The variety of challenges feature different foes and memorable locations from throughout Part II, all culminating in tense boss battles.
This remastered edition of The Last of Us Part II will also feature “Lost Levels” that will let players explore “early-development versions” of levels not seen in the main game. Some other interesting tidbits from the store listing include:
Hours of new developer commentary.
A new mode that lets you play the famous guitar minigame freely.
A speedrun-focused mode
New unlockable weapon and character skins for Abby and Ellie.
This new remaster will seemingly be exclusive to PS5 and launches on January 19, 2024. The leaked trailer and store listing didn’t make mention of a PC port.
This leak seemingly confirms rumors and reports from earlier this year about a The Last of Us Part II remaster or PS5 upgrade. Back in July 2023, Last of Us composer Gustavo Santaolalla suggested during an interview that an upgraded port of some kind was in the works.
According to the Film & Television Industry Alliance, production on HBO‘s highly-anticipated The Last of Us Season 2 has been scheduled to begin on January 7, 2024. The listing also states that the horror drama’s filming location will take place in Vancouver, Canada. Prior to the SAG-AFTRA strike, Season 2 was originally slated for a late 2023 filming start.
What is The Last of Us about?
“The live-action series takes place 20 years after modern civilization has been destroyed,” reads the synopsis. “Joel and Ellie, a pair connected through the harshness of the world they live in, are forced to endure brutal circumstances and ruthless killers on a trek across a post-pandemic America.”
The Last of Us currently stars Pedro Pascal as Joel, Bella Ramsey as Ellie, Gabriel Luna as Tommy Miller, and Rutina Wesley as Maria. Season 2 is expected to be based on Naughty Dog’s acclaimed video game sequel The Last of Us Part II, which will feature a significant time jump introducing a now grown-up Ellie. Due to the 118-day-long actors’ strike, new casting announcements for Season 2 have not yet been made.
The series is executive produced and co-written by Chernobyl creator Craig Mazin and original game writer Neil Druckmann, who is also serving as one of the directors. It is a co-production with Sony Pictures Television in association with PlayStation Productions. Executive producers are Carolyn Strauss, Naughty Dog President Evan Wells, and PlayStation Productions’ Asad Qizilbash and Carter Swan.
David Fincher, who was set to direct a World War Z sequel before it was canceled by Paramount, is revealing some of the plans he had for the follow-up film.
In an interview with GQ UK, published online Wednesday, the Fight Club filmmaker said the zombie movie would have been a “little like The Last of Us,” the hit HBO series starring Pedro Pascal and Bella Ramsey that premiered earlier this year
“I’m glad that we didn’t do what we were doing, because The Last of Us has a lot more real estate to explore the same stuff,” he explained. “In our title sequence, we were going to use the little parasite … they used it in their title sequence, and in that wonderful opening with the Dick Cavett, David Frost-style talk show.”
The 2013 hit film starring Brad Pitt and directed by Marc Forster was an adaptation of the Max Brooks novel of the same name. It followed former United Nations employee Gerry Lane (Pitt) as he traveled across the world to try and stop a zombie epidemic that is threatening to destroy humanity.
After the movie grossed $540 million worldwide, a sequel was quickly put into motion, but it went on to face several obstacles, including the initial director, J.A. Bayona, eventually departing the project. Fincher later signed on, but in 2019, Paramount halted preproduction. Sources told The Hollywood Reporter at the time that budgetary issues came to a head.
When Fincher was later asked by GQ UK if the sequel would have been a closer adaptation to the original book, he responded, “No, no. But there is some talk of doing that.”
The nominations for the 75th Emmy Awards 2023 have been announced. The past year has been eventful in terms of TV shows. From the hugely satisfying season of Succession to the fan-favourite The Last of Us led by Pedro Pascal and Bella Ramsey and the binge-worthy The White Lotus, a lot has happened.
Among the shows that bagged tops nods is Succession. The series with its satisfying final season earned 27 nominations. The Last of Us followed close behind with 24 nominations. Meanwhile, The White Lotus got 23 nominations and Ted Lasso came in with 21.
Here’s the full list of nominations for the Emmy Awards 2023:
Outstanding drama series
Andor Better Call Saul The Crown House of the Dragon The Last of Us Succession The White Lotus Yellowjackets
— Television Academy (@TelevisionAcad) July 12, 2023
Outstanding comedy series
Abbott Elementary Barry The Bear Jury Duty The Marvelous Mrs. Maisel Only Murders in the Building Ted Lasso Wednesday
Outstanding limited series
Beef Dahmer — Monster: The Jeffrey Dahmer Story Daisy Jones & the Six Fleishman Is in Trouble Obi-Wan Kenobi
Outstanding lead actor in a drama series
Jeff Bridges, The Old Man Brian Cox, Succession Kieran Culkin, Succession Bob Odenkirk, Better Call Saul Pedro Pascal, The Last of Us Jeremy Strong, Succession
Outstanding lead actress in a drama series
Sharon Horgan, Bad Sisters Melanie Lynskey, Yellowjackets Elisabeth Moss, The Handmaid’s Tale Bella Ramsey, The Last of Us Keri Russell, The Diplomat Sarah Snook, Succession
Outstanding supporting actor in a drama series
F. Murray Abraham, The White Lotus Nicholas Braun, Succession Michael Imperioli, The White Lotus Theo James, The White Lotus Matthew Macfadyen, Succession Alan Ruck, Succession Will Sharpe, The White Lotus Alexander Skarsgård, Succession
Outstanding supporting actress in a drama series
Jennifer Coolidge, The White Lotus Elizabeth Debicki, The Crown Meghann Fahy, The White Lotus Sabrina Impacciatore, The White Lotus Aubrey Plaza, The White Lotus Rhea Seehorn, Better Call Saul J. Smith-Cameron, Succession Simona Tabasco, The White Lotus
Outstanding lead actor in a comedy series
Bill Hader, Barry Martin Short, Only Murders in the Building Jason Segel, Shrinking Jason Sudeikis, Ted Lasso Jeremy Allen White, The Bear
— Television Academy (@TelevisionAcad) July 12, 2023
Outstanding lead actress in a comedy series
Christina Applegate, Dead to Me Rachel Brosnahan, The Marvelous Mrs. Maisel Quinta Brunson, Abbott Elementary Natasha Lyonne, Poker Face Jenna Ortega, Wednesday
Outstanding supporting actor in a comedy series
Alex Borstein, The Marvelous Mrs. Maisel Ayo Edebiri, The Bear Janelle James, Abbott Elementary Sheryl Lee Ralph, Abbott Elementary Juno Temple, Ted Lasso Hannah Waddingham, Ted Lasso Jessica Williams, Shrinking
Outstanding supporting actress in a comedy series
Anthony Carrigan, Barry Phil Dunster, Ted Lasso Brett Goldstein, Ted Lasso James Marsden, Jury Duty Ebon Moss-Bachrach, The Bear Tyler James Williams, Abbott Elementary Henry Winkler, Barry
Outstanding lead actor in a limited series or TV movie
Taron Egerton, Black Bird Kumail Nanjiani, Welcome to Chippendales Evan Peters, Dahmer — Monster: The Jeffrey Dahmer Story Daniel Radcliffe, Weird: The Al Yankovic Story Michael Shannon, George & Tammy Steven Yeun, Beef
Outstanding lead actress in a limited series or TV movie
Lizzy Caplan, Fleishman Is in Trouble Jessica Chastain, George & Tammy Dominique Fishback, Swarm Kathryn Hahn, Tiny Beautiful Things Riley Keough, Daisy Jones & the Six Ali Wong, Beef
— Television Academy (@TelevisionAcad) July 12, 2023
Outstanding supporting actor in a limited series or TV movie
Murray Bartlett, Welcome To Chippendales Paul Walter Hauser, Black Bird Richard Jenkins Dahmer, Monster: The Jeffrey Dahmer Story Joseph Lee, Beef Ray Liotta, Black Bird Young Mazino, Beef Jesse Plemons, Love & Death
Outstanding supporting actress in a limited series or TV movie
Annaleigh Ashford, Welcome To Chippendales Maria Bello, Beef Claire Danes, Fleishman Is In Trouble Juliette Lewis, Welcome To Chippendales Camila Morrone, Daisy Jones & The Six Niecy Nash-Betts, Dahmer – Monster: The Jeffrey Dahmer Story Merritt Wever, Tiny Beautiful Things
Outstanding reality/competition series
The Amazing Race RuPaul’s Drag Race Survivor Top Chef The Voice
Outstanding variety talk series
The Daily Show with Trevor Noah Jimmy Kimmel Live! Late Night With Seth Meyers The Late Show with Stephen Colbert The Problem with Jon Stewart
It’s been a great year for television, and the 75th Primetime Emmy Awards are celebrating a number of fan favourites, including HBO’s Succession and The Last of Us.
Actor Yvette Nicole Brown and Television Academy chairman Frank Scherma announced the Emmy nominations on Wednesday, though the mood was more sombre than usual amid the ongoing writers strike. An actors strike may also be looming, with Hollywood’s largest union representing about 160,000 actors currently demanding better compensation for streaming productions and protections from the use of artificial intelligence (AI).
Succession, a satirical dramedy about a family of one-percenters fighting to control a media conglomerate, walked away with the most nominations for the show’s highly anticipated final season. Stars Brian Cox, Jeremy Strong and Kieran Culkin scored Best Actor nods. Sarah Snook, who plays Shiv Roy, is already a well-positioned frontrunner to score the Best Actress win.
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The show leads all nominees with a whopping 27 in total. The Last of Us was close behind with 24, while The White Lotus received 23.
The Last of Us and The White Lotus, two additional HBO productions, received several nominations, proving once again that streaming remains king in the television space.
2023 Emmy Awards nominees for lead actor, actress in a drama series announced
Popular duo Pedro Pascal and Bella Ramsey of The Last of Us received Best Actor and Actress nominations for their emotional portrayal of trauma-bonded apocalypse survivors. (Ramsey identifies as nonbinary and uses any pronouns)
Jennifer Coolidge, who won the Emmy last year for Outstanding Actress in a Limited or Series or Movie, is nominated alongside The White Lotus co-stars Aubrey Plaza and Meghann Fahy.
Christina Applegate, who in February hinted she would retire from acting as a result of her multiple sclerosis (MS) diagnosis, received a nomination for Best Lead Actress in a Comedy for Dead to Me.
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Barry, The Bear, Ted Lasso, The Marvelous Mrs. Maisel and Abbott Elementary all earned several nominations as well.
(Find a complete list of the nominees in the major categories, below.)
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Best Drama Series
Andor Better Call Saul The Crown House of the Dragon The Last of Us Succession The White Lotus Yellowjackets
Best Comedy Series
Abbott Elementary Barry The Bear Jury Duty The Marvelous Mrs. Maisel Only Murders in the Building Ted Lasso Wednesday
Lead Actor, Drama
Jeff Bridges, The Old Man Brian Cox, Succession Kieran Culkin, Succession Bob Odenkirk, Better Call Saul Pedro Pascal, The Last of Us Jeremy Strong, Succession
Lead Actress, Drama
Sharon Horgan, Bad Sisters Melanie Lynskey, Yellowjackets Elisabeth Moss, The Handmaid’s Tale Bella Ramsey, The Last of Us Keri Russell, The Diplomat Sarah Snook, Succession
Lead Actor, Comedy
Bill Hader, Barry Jason Segel, Shrinking Martin Short, Only Murders in the Building Jason Sudeikis, Ted Lasso Jeremy Allen White, The Bear
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Lead Actress, Comedy
Christina Applegate, Dead to Me Rachel Brosnahan, The Marvelous Mrs. Maisel Quinta Brunson, Abbott Elementary Natasha Lyonne, Poker Face Jenna Ortega, Wednesday
Supporting Actor, Drama
F. Murray Abraham, The White Lotus Nicholas Braun, Succession Michael Imperioli, The White Lotus Theo James, The White Lotus Matthew Macfadyen, Succession Alan Ruck, Succession Will Sharpe, The White Lotus Alexander Skarsgård, Succession
Supporting Actress, Drama
J. Smith-Cameron, Succession Jennifer Coolidge, The White Lotus Elizabeth Debicki, The Crown Meghann Fahy, The White Lotus Sabrina Impacciatore, The White Lotus Aubrey Plaza, The White Lotus Rhea Seehorn, Better Call Saul Simona Tabasco, The White Lotus
Supporting Actor, Comedy
Anthony Carrigan, Barry Phil Dunster, Ted Lasso Brett Goldstein, Ted Lasso James Marsden, Jury Duty Ebon Moss-Bachrach, The Bear Tyler James Williams, Abbott Elementary Henry Winkler, Barry
Supporting Actress, Comedy
Alex Borstein, The Marvelous Mrs. Maisel Ayo Edebiri, The Bear Janelle James, Abbott Elementary Sheryl Lee Ralph, Abbott Elementary Juno Temple, Ted Lasso Hannah Waddingham, Ted Lasso Jessica Williams, Shrinking
Murray Bartlett, The Last of Us James Cromwell, Succession Lamar Johnson, The Last of Us Arian Moayed, Succession Nick Offerman, The Last of Us Keivonn Montreal Woodard, The Last of Us
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Guest Actress, Drama
Hiam Abbass, Succession Cherry Jones, Succession Melanie Lynskey, The Last of Us Storm Reid, The Last of Us Anna Torv, The Last of Us Harriet Walter, Succession
Guest Actor, Comedy
Jon Bernthal, The Bear Luke Kirby, The Marvelous Mrs. Maisel Nathan Lane, Only Murders in the Building Pedro Pascal, Saturday Night Live Oliver Platt, The Bear Sam Richardson, Ted Lasso
Guest Actress, Comedy
Becky Ann Baker, Ted Lasso Quinta Brunson, Saturday Night Live Taraji P. Henson, Abbott Elementary Judith Light, Poker Face Sarah Niles, Ted Lasso Harriet Walter, Ted Lasso
Variety Talk Series
The Daily Show with Trevor Noah Jimmy Kimmel Live! Late Night with Seth Meyers The Late Show with Stephen Colbert The Problem With Jon Stewart
Best Competition Series
The Amazing Race Ru Paul’s Drag Race Survivor Top Chef The Voice
Best Limited or Anthology Series
Beef Dahmer—Monster: The Jeffrey Dahmer Story Daisy Jones and the Six Fleishman Is in Trouble Obi-Wan Kenobi
Lead Actor, Limited Series or Movie
Taron Egerton, Black Bird Kumail Nanjiani, Welcome the Chippendales Evan Peters, Dahmer—Monster: The Jeffrey Dahmer Story Daniel Radcliffe, Weird: The Al Yankovic Story Michael Shannon, George & Tammy Steven Yeun, Beef
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Lead Actress, Limited Series or Movie
Lizzy Caplan, Fleishman Is in Trouble Jessica Chastain, George & Tammy Dominique Fishback, Swarm Kathryn Hahn, Tiny Beautiful Things Riley Keough, Daisy Jones and the Six Ali Wong, Beef
Supporting Actor, Limited Series or Movie
Murray Bartlett, Welcome to Chippendales Paul Walter Hauser, Black Bird Richard Jenkins, Dahmer—Monster: The Jeffrey Dahmer Story Joseph Lee, Beef Ray Liotta, Black Bird Young Mazino, Beef Jesse Plemons, Love & Death
Supporting Actress, Limited Series or Movie
Annaleigh Ashford, Welcome to Chippendales Maria Bello, Beef Claire Danes, Fleishman Is in Trouble Juliette Lewis, Welcome to Chippendales Camila Morrone, Daisy Jones & The Six Nicey Nash-Betts, Dahmer—Monster: The Jeffrey Dahmer Story Merritt Wever, Tiny Beautiful Things
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The 75th Primetime Emmy Awards will be held in Los Angeles on Sept. 18, starting at 8 p.m. ET/5 p.m. PT.
Bella Ramsey confessed her love for an unimaginable breakfast choice, and now everyone on Twitter is itching with curiosity over the controversial a.m. meal.
Gushing over the inconceivable combo, Ramsey added: “It’s so good.”
“There once wasn’t milk that I could drink, there wasn’t oat milk or almond milk, so I just tried orange juice — years ago,” the HBO lead explained.
“And you loved it,” Pascal said before “proudly” revealing with a laugh that his own last bite was toast.
“And I loved it!” Ramsey said, doubling down on their love for the breakfast treat. “And it’s been a thing ever since.”
“How is it on your tummy?” Pascal asked in concern.
Ramsey replied: “Actually fine.”
Twitter users wasted no time at all completely losing their minds over the star’s perplexing admission, with many admitting they would be down to give the combo a try.
This is so embarrassing. I tried the cereal and orange juice. It’s good… @BellaRamsey
On “The Last of Us,” a post-apocalyptic drama series based on the 2013 survival video game, Ramsey plays Ellie, a teenager who is immune to a Cordyceps fungus that turns people into zombies.
After the disease annihilates the vast majority of the earth’s population, Bella’s immunity becomes a key to the world’s survival.
Last month, Ramsey revealed on “The Jonathan Ross Show” that fans will have to wait quite some time before there’s a second season of the popular horror series.
“It will be a while,” Ramsey told Ross. “I think we’ll probably shoot at the end of this year, beginning of next. So it’ll probably be at the end of 2024, early 2025.”
Season 1 of “The Last of Us” is available for streaming on HBO Max.
It appears that one of the biggest shows on TV is moving production to Vancouver.
As first reported by Deadline, The Last of Us will be filming season 2 in the west coast province.
“We’re incredibly excited to have one of the largest shows on television choose to film in Vancouver,” Mayor Ken Sim told Vancouver’s Economic Commission Friday.
“Vancouver is Hollywood North – this announcement is a demonstration of our city’s continued strength in the film and television sector. As we look to the future, I’m confident that we will see even more productions decide to make their home here.”
Global News has reached out to HBO and Creative BC for comment.
Travel Alberta hopes ‘The Last of Us’ success leads to boom in tourism
The City of Calgary said in a statement that it was notified Friday morning of the decision to move production to Vancouver.
Global News reached out to one of the unions whose members worked on the show in Alberta and a spokesperson said a producer confirmed the news to them.
They were not surprised, however, as the season two storyline is dependant on marine-based locals, which Alberta does not have.
What is there to say about Pedro Pascal that hasn’t been said already? The star has been around for over two decades now, but there’s been a recent fervent love burning in the hearts of millions across the globe for The Mandalorian. There are currently 885,000 videos on TikTok under the sound “Hey Sexy Lady” by Shaggy – with half of those videos dedicated to slo-mo Pedro in his new shows.
And yes, you’ve heard of White Boy Of The Month, but let’s introduce you to Daddy Of The Year. Pedro Pascal made a name for himself as Oberlyn Martell in Game of Thrones and Javier Peña in Narcos, but his roles as the titular character in Disney+’s The Mandalorian and Joel in HBO Max’s wildly popular The Last Of Us have catapulted him into full-blown stardom.
The Last Of Us is just another cog in HBO’s mega-famous show machine. It joins shows like Euphoria and Succession, breaking streaming records and garnering a 96% on Rotten Tomatoes. It follows Joel (Pascal) in an apocalyptic post-pandemic world in which he’s in charge of smuggling a young girl across the country.
It’s a role that isn’t technically unfamiliar to Pascal, who also plays a father figure in The Mandalorian. It’s why so many of his fans have cheekily nicknamed him “Daddy,” a playful jest at his character arcs as well as his good looks and exciting fashion sense. He’s the reluctant father on your screen, and the handsome, funny star on the red carpet. Fans eat him up.
But what fans love most about Pascal is that he fully embraces this new obsession with his every move. In an interview with Vanity Fair, he even says, “Daddy is a state of mind, you know? I’m your Daddy.” But that’s not all, the people’s heartthrob took to the red carpet to reiterate his sentiments. He tells Entertainment Tonight in all seriousness, “I’m your cool, slutty daddy.”
And it’s not just his quick wit in interviews, but his style. Pedro Pascal has quickly emerged as a style icon for us all, thanks to stylist Julie Ragolia. We’ve watched him devour looks from a yellow Gucci cardigan wrapped around his shoulders or a crochet sweater paired with red trouser pants. He’s become a case study for style, humility, and personality among celebrities.
The world can’t get enough of Pedro Pascal, and neither can we. Here are our favorite red carpet looks to keep the fire lit.
Pedro In Gucci
Pedro Pascal
John Salangsang/Shutterstock
There’s something so fatherly about this look, yet it still includes a few elevated features to make it less frumpy and more fashion. Starting with the oversized gray tailored suit pants, fitted just enough to cinch at the waist. But the star of the show is the yellow button-down paired with a monochromatic cardigan thrown effortlessly over his shoulders like he’s attending brunch at the golf club. It’s rich, elegant, and just polished enough.
All Hail The Cardigan
Pedro Pascal
David Fisher/Shutterstock
I love how Julie Ragolia incorporates color into Pedro’s wardrobe. A pop of red with the trouser pant – again, oversized – and the brown crochet cardi make for an easy look that still stands out. For Pascal, his looks blend comfort with relevant trends like knitwear. They’re also easy looks for any man to recreate, and not too out-of-the-box.
The Two-Toned SSBD
Troy Baker, Ashley Johnson, Bella Ramsey, Pedro Pascal
Scott Kirkland/PictureGroup for The Game Awards/Shutterstock
Every man needs a good SSBD – short sleeve button down – but not all men have them. Sure, the Hawaiian shirt is overdone and often a bit tacky, but this chaotically patterned ensemble somehow works with Pascal. The rest of the look is simple: black slacks and black-rimmed glasses. Let the shirt do the talking.
Monochrome Moments
Pedro Pascal
Marion Curtis/StarPix for Lionsgate/Shutterstock
Reminiscent of prom in the 80’s, the white tuxedo is something most men consider at one point in their lives. This opalescent white tux on Pedro paired with an off-white loafer with black accents is the way to go. It’s simple, yet elegant.
Pascal spent time in Calgary and across the province filming the hit Crave series, including the Alberta legislature, the Bow River, the Ranchland Inn in Nanton, the Southern Alberta Institute of Technology (SAIT), Canmore Engine Bridge and Waterton Lakes National Park.
Travel Alberta sharing The Last of Us locations online
In fact, in episode 1, When You’re Lost in the Darkness, Calgary’s downtown is used as a stand-in for Boston, and a specially designed set situated in the industrial area behind the Calgary Stampede grounds serves at the show’s Boston Quarantine Zone (QZ.)
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Pascal has also spoken about his love for Alberta, like exploring the mountains and seeing the northern lights.
‘The Last of Us’ premiere draws excitement, momentum for Alberta film industry
As of 8 a.m. Monday, March 20, the petition had about 4,700 names.
The first season of HBO’s The Last of Us reached its heart-wrenching conclusion, leaving viewers in awe of the show’s acting, storyline and special effects.
And while Pedro Pascal and Bella Ramsey’s characters, Joel and Ellie, steal the spotlight in each episode while trying to evade deadly fungus-ridden creatures, cannibals and rogue gangs, there’s been a lot of attention given to the stunning Alberta backdrops, which fill in as post-apocalyptic U.S. cities and states.
The show is a thrill ride on its own — the storyline closely follows the video game on which it was based — but for Albertans it’s been extra exciting to spot some of the province’s most recognizable streetscapes, buildings, mountains and parks. Sure, there’s been plenty of CGI and special effects to mask many of the Alberta landmarks, but in many instances the locations are very clear.
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Episode by episode, here are some of the Alberta locations and landmarks that stood in for Boston, Kansas City, Austin, Texas, Jackson, Wyo., and more.
** NOTE: Mild spoilers ahead for the entire first season of The Last of Us. **
Episode 1: When You’re Lost in the Darkness
The series premiere of The Last of Us sets the stage for a post-apocalyptic adventure, introducing viewers to characters Joel (Pascal) and Tess (Anna Torv), who are tasked with the dangerous mission of maneuvering teenage Ellie (Ramsey) across a ravaged U.S. in the hopes of finding a cure for the fungus outbreak that has the ability to take hold in humans, turning them into creatures intent on infecting others.
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When You’re Lost in the Darkness uses Calgary’s downtown as a stand-in for Boston, and a specially designed set situated in the industrial area behind the Calgary Stampede grounds serves at the show’s Boston Quarantine Zone (QZ.)
Viewers also catch glimpses of Calgary’s historic Inglewood neighbourhood, interior shots of a couple Calgary high schools, as well as shots of the Bow River as it runs through the city’s Beaver Dam Flats.
Meanwhile, the historic Southern Alberta town of Fort McLeod doubles as downtown Austin, Texas, in the early days of the outbreak.
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Episode 2: Infected
The cold-open for the show’s second episode sets a chilling scene for just how bad this outbreak is going to be. In it, viewers see professor Ibu Ratna (Christine Hakim) suggest just one word on how Jakarta should respond to the outbreak of the cordyceps fungus in humans: “Bomb.”
The scene was filmed in a staff lounge in the Senator Burns building at the Southern Alberta Institute of Technology (SAIT). Eagle-eyed students of the polytechnic will also notice the building’s main floor lounge in an ensuing scene, and that the basement of the building, with its distinct floor-to-ceiling blue tiles, serves as part of a Jakarta hospital.
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As the show flashes forward to modern day, there’s plenty of other familiar landmarks to be spotted. Joel, Tess and Ellie are spotted hiking over the 4th Avenue flyover that leads into downtown Calgary, and enter a historic building in the city’s core that serves as the Boston Museum.
A view of Calgary’s Fourth Avenue flyover as it appeared in “The Last of Us.”
Screengrab / HBO
Perhaps no landmark in the episode is as recognizable as Alberta’s Legislature Building. It serves as a very acceptable stand-in for the Massachusetts State House and one of the show’s most unforgettable scenes.
The Alberta Legislature Building is seen in this still from “The Last of Us.”
Screengrab / HBO
Episode 3: Long, Long Time
One of the more subdued episodes of the first season, Long, Long Time gives viewers an intimate look into a tender and heartbreaking love story that blossoms in the years following the cordyceps outbreak.
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The episode largely takes place around the home of Bill (Nick Offerman), a solitary survivalist who’s doing just fine on his own, until another person stumbles into a trap on his compound. The pair bond over a love of music, wine and good food and grow old together as the episode progresses.
Bill’s bucolic hamlet was shot in the High River neighbourhood of Beachwood — an area not immune to its own real-life disaster. The neighbourhood was abandoned in 2013 when the Highwood River breached its banks during the province’s devastating flood event.
The Alberta government bought out the homeowners after the floods and returned the area back to its natural state of floodway.
A flooded neighborhood in High River, Alta., Saturday, June 29, 2013.
Jeff McIntosh / The Canadian Press
During the episode viewers see Bill, who had been hiding while his neighbours were trucked away by officials, visit the real-life Mezzapa Gas Plant east of High River to turn the utility back on.
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He then travels to a Home Depot to stock up on supplies, which was actually shot inside a Lowes Home Improvement location in Calgary. Strangely, a real Home Depot was located just a few blocks away from the Lowes store where the scene was shot; no word on why the show chose the Lowes.
Episode 4: Please Hold My Hand
The opening scenes of the show’s fourth episode feature lots of scenic shots near Strathmore, including a scene where, thanks to CGI, a train can be seen dangling from a broken High Level Bridge near Lethbridge.
The High Level Bridge near Lethbridge got a bit of CGI treatment in “The Last of Us.”
Screengrab / HBO
Ellie and Joel are on their way to Kansas City, but as they approach the city limits they’re stopped by a blocked freeway tunnel, which was designed around Calgary’s Airport Tunnel in the city’s northeast.
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Calgary’s Airport Tunnel, sans blockade.
@yyctransportation / Twitter
The action picks up as they manoeuvre around the tunnel and are funnelled into Kansas City, with several alleys in Calgary’s downtown core serving as a backdrop for a particularly vicious and vendetta-fuelled gang of freedom fighters.
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As our protagonists fight to evade both menacing humans and the infected, their bond grows deeper. They’re seen passing by Calgary’s Globe Cinema, whose sign was kept in the show, as they head to an office tower to hide out for a while.
The Globe Cinema in downtown Calgary, as it appears in “The Last of Us.”
Screengrab / HBO
Episode 5: Endure and Survive
In the fifth episode, viewers meet another pair of supporting characters — two brothers, Henry (Lamar Johnson) and Sam (Keivonn Woodard), who are also attempting to make their way out of Kansas City. The brothers pitch an escape route to Joel and Ellie in exchange for protection.
Much of the episode takes place in underground tunnels, which were provided by real-life tunnels in Calgary’s brewery district.
The Calgary Courts Centre, the largest court building in Canada, also makes an appearance, playing a U.S. Post Office building as well as a backdrop for a resistance group’s uprising against federal officials.
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The episode culminates in a massive battle, and the sets were built from scratch outside the Calgary Film Centre. The massive film studio is equipped with everything needed to make on-screen magic, making it the perfect place to watch the show’s healthy and infected battle it out.
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The final, and most heartbreaking, shot was filmed at the Ranchland Inn in Nanton, located about 45 minutes south of Calgary.
Episode 6: Kin
In the sixth episode, viewers catch up with Joel and Ellie three months into their journey and learn they’ve made it safely to Wyoming. But despite being safe, it’s the dead of winter and they’re hopelessly lost.
They come across a pair of two odd homesteaders who point them in the direction they need to go, but are warned not to cross the “River of Death.”
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The bridge that crosses said river is the picturesque Canmore Engine Bridge, a familiar sight to anyone who’s visited the mountain town, which is located about an hour from Calgary at the mouth of the Canadian Rockies.
An old railway bridge used as a walking and cycling path in Canmore, Alta., Saturday, May 29, 2021.
Jeff McIntosh / The Canadian Press
Joel’s on a mission to find his brother, Tommy, and the search leads them to the walled-in city of Jackson, Wyo., played by a shabby-looking Main Street in Canmore.
Main Street in Canmore is transformed into Jackson for “The Last of Us.”
Screegrab / HBO
While in Jackson, Joel and Tommy reunite and catch up over a drink at an Old West-style bar which was recreated, somewhat ironically, at the Wainwright Hotel at Calgary’s Heritage Park, which is its own old-timey replica town.
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Viewers also see Ellie and Joel share a meal at the Willow Lane Barn in Olds, which usually serves as a special events venue, popular for weddings and fundraisers.
Willow Lane Barn in Olds, Alta. was transformed into a post-apocalyptic bar.
Liane Hentscher / HBO
As their journey continues, Joel and Ellie make their way to a compound that’s new to them, but a familiar shooting location for the show. This time, SAIT doubles as the fictional University of Eastern Colorado, with the stately sandstone Heritage Hall dressed down with ominous-looking debris.
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Episode 7: Left Behind
Left Behind opens with both Ellie and Joel in a dire situation and a flashback brings us back to the Boston QZ and a time earlier in Ellie’s life.
But it’s a mall in northwest Calgary that steals the spotlight in Episode 7. Calgary’s Northland Village Mall has been closed since December 2021 as it undergoes a redevelopment into an open-air shopping centre, giving set designers a clean slate to recreate a dilapidated mall that would not have been used since the onset of the outbreak in the early 2000s.
The gutted Northland Village Mall briefly saw the return of its original carousel for the production of “Left Behind.”.
Courtesy / Warner Bros.
The designers had to rebuild much of the gutted mall, including all the storefronts. They also brought back the mall’s original merry-go-round, which had been moved to Calgary’s horse jumping tournament facility, Spruce Meadows.
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Episode 8: When We Are in Need
In the penultimate episode, viewers are taken about as far south as one can go in Alberta, to the gorgeous backdrop of Waterton Lakes National Park. However, what happens in the park, which serves as the town of Silver Lake, Colo., is downright creepy.
Photos from the set of The Last of Us in Waterton Village.
Lakeside Resort: “The cars had Colorado plates on them.”
The episode was filmed in the winter, when most of Waterton is boarded up for the season, making it the perfect setting for the disturbing and twisted events that go down.
Episode 9: Look for the Light
In the final episode of the season, without giving away too much, Ellie and Joel arrive in Salt Lake City and soon after arriving, Ellie finds herself regaining consciousness in an abandoned hospital, which was filmed at the Queen Elizabeth II Ambulatory Care Centre in Grande Prairie.
The final battle of the season ensues, and as Ellie and Joel escape and begin making their way back to Wyoming, their car breaks down, overlooking Barrier Lake in Kananaskis.
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There’s also an episode-stealing scene where Ellie has a joyful encounter with an animal she’s never seen before. The logistics of the shoot took place on-site at the Calgary Zoo, with the help of plenty of special effects, and feature one of the zoo’s most beloved (and tallest) animals.
nothing just pedro pascal and bella ramsey with a real giraffe on the set of the last of us pic.twitter.com/Kb4KCz7i3b
The following contains spoilers for The Last of Us show and both games.
Inevitably, someone will read everything I write here and chalk it up to “being mad about the show doing something different from the games,” but reader, I implore you to consider that just because something is different, that doesn’t mean it is inherently good or above critique. I’ve got beef with the version of Ellie in HBO’s The Last of Us show. The show has constantly been oscillating between big swings and faithful recreations, and some of its departures from the game have certainly been for the better. But certain scenes, dialogue, and even behind-the-scenes discussions surrounding the character of Ellie are leaning into a narrative that I think already does her journey through violent grief a huge disservice and we haven’t even seen it through, yet.
To get it out of the way, none of this is on Bella Ramsey, who portrays the young girl in the adaptation. She’s doing an excellent job with the material she’s been given, and it’s been a truly refreshing experience in even the most faithfully recreated scenes to see Ellie played by a teenager. Ashley Johnson’s performance in the game still captured the character’s youth, but it had the polish of an adult playing a child character. No, my beef is with showrunners Craig Mazin and Neil Druckmann, who are leaning harder toward a narrative suggested by The Last of Us’ marketing, rather than the one that plays out in the games themselves. I’m specifically referring to how the show frames Ellie’s relationship with violence, and how it portrays her not as a child who had to learn how to fight to protect herself and the ones she cares about, but as the post-apocalyptic equivalent of a kid who kills animals in their backyard for fun.
The showrunners say Ellie is “activated” by and likes violence in the show
Initially, I didn’t pick up what Mazin and Druckmann were putting down when I first watched the series’ premiere episode. In the final scene of the episode, Ellie witnesses a brutal murder of a FEDRA soldier at the hands of Joel, played by Pedro Pascal. She watches in what I initially read as shock, but as Mazin describes it in the Inside the Episode video for the pilot (skip to about the 4:30 mark), this isn’t a stunned silence. It’s her being “activated.” She “likes” watching the violence unfold. She likes the idea of being defended to brutal ends, and the idea of this dude getting “punished” for the indiscretion of holding them at gunpoint.
Screenshot: HBO / Kotaku
Perhaps, at the time, I read her silence as shock because of my familiarity with the game, where she repeatedly expresses shock and discomfort early on at the lengths Joel must go to to keep them alive. But the framing of Ellie as a person who actively likes violence rather than one who turns to it out of necessity has become much more apparent throughout the season’s run. Episode three, which is otherwise a beautiful story about how violence is sometimes the end result of loving and protecting someone in the post-apocalypse, has a scene where Ellie finds an infected pinned down by a bunch of rubble. Rather than dealing with it efficiently and getting back to business, Ellie takes her time to hover over the poor bastard and look him over like he’s a dying animal. She slices open his head with her switchblade and sees what’s under the skin of an infected. When she finally stabs him in the head and kills him, she pulls back with a satisfied expression that’s unnerving. Again, Ramsey is putting in the work here.
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Joel never sees this scene unfold, because it’s important that he views her as an innocent kid and not a weird, violence-loving pervert, but, horrifyingly enough, the character who does see this side of her is David, the predatory, cannibalistic cult leader she meets in the series’ eighth episode. When he’s got her caged up in his cannibal kitchen, he says he can’t let her out because she would take her switchblade and gut him. Which, like, you’re a cannibal who kidnapped her, so spare us the judgment when she naturally wants to kill someone who abducted her. But he goes on to say she has a “violent heart.” Which, unfortunately, I guess is true in this version of the character.
The reason this doesn’t sit well with me is because it’s not only fundamentally at odds with Ellie’s story in the game, but because it feels like it’s rooted in a simplistic and reductive view of her story in the source material, a view that was largely perpetuated by Naughty Dog in its own marketing campaign for The Last of Us Part II.
What is Ellie’s relationship with violence in the games?
Let’s rewind to the beginning of Ellie’s story in the game. When she and Joel first meet, she’s not had a ton of exposure to violence. At least, not the kind of human brutality Joel would expose her to throughout the first game. When Joel kills the FEDRA forces there, Ellie is taken aback, having thought they would just hold them up as they made their escape. Eventually, Ellie comes to accept the necessity of this violence as they make their cross-country journey, leading to her first kill in order to save Joel from a raider. She’s sick about it, and it results in tension between her and Joel because she picked up a gun despite his deliberately never giving her one. The two then bond over him teaching her how to use a rifle and then giving her a pistol. It’s a point of newfound trust, and it illustrates that Ellie takes on violence for necessity’s sake.
Screenshot: Naughty Dog / Kotaku
The equivalent scene in the show is a painfully drawn-out sequence where Ellie shoots a raider in the leg and while he pleads for his life, Joel tells her to get to safety while he handles it. Then the two jump right into talking about the effects killing can have on your soul. In an abstract way, this feels like it’s setting up Part II’s themes in a more overt way, which has been a running theme throughout the season. We can see the show pretty deliberately leading into the events of the sequel for season two with a number of things, including references to characters like Dina and framing Joel’s actions in a sympathetic way. Part II sees Ellie going down a dark, violent path, so perhaps the thinking here is that by asserting Ellie is a violent person, the things she does later will seem more consistent with our understanding of her character. But the foundation of Ellie’s relationship with violence is fundamentally different, and I don’t think it’s for the better when, in the games, the contrast between who Ellie was and who she became is so fundamental to her story.
Part of what makes The Last of Us Part II effective is that it feels like a transformative story for Ellie. She’s gone from a child who was horrified by Joel’s violence to a young adult who travels to Seattle in the grip of righteous fury. She goes on this crusade to find a group who killed Joel and at least kill Abby, the one who dealt the killing blow. She goes under the pretense that this is what she wants to do, but as she goes on her revenge tour, each subsequent kill wears on her.
The death of Nora, which is a loaded scene for a lot of reasons, is where this starts to become clear. Ellie commits one of her most heinous acts of violence in the game during an interrogation, and in the next scene, she’s overwhelmed with guilt at the lengths she had to go to. She has to be comforted by Dina, afraid her partner will see a monster where she once saw a future. Next, in an attempt to extort information about Abby’s whereabouts from her friends Mel and Owen, she tries to use Joel’s signature interrogation technique of asking one party for information and confirming with the second. If the information matches up, she knows it’s accurate. If not, well, that’s up to her discretion. But despite her attempts, the confrontation goes off the rails and ends with Ellie killing both of them in a messy scrap. She then realizes Mel was pregnant, and is immediately overcome with anxiety at having killed an innocent party. Throuhgout her spiral into violence, Ellie is repeatedly confronted with the possibility that she’s not cut out for what she signed on for.
Screenshot: Naughty Dog / Kotaku
Eventually, she leaves Seattle without killing Abby. The fact that she killed everyone other than the person she views as most responsible for Joel’s death wears on her, but Dina is growing sick from her own pregnancy, and everyone around her is telling her this is the best course of action. They argue that Abby losing those close to her is an equivalent punishment for taking the life of Joel. She reluctantly goes along with the plan, up until Abby shows up at their hideout and forces her to go along with the plan by way of a beatdown and a threat.
After this, Ellie tries to live a normal life in the post-apocalypse by living on a farm with Dina and their son JJ. But she’s still dealing with PTSD surrounding the death of Joel, and ultimately leaves her family behind to pursue Abby once more. Once she tracks her down to Santa Barbara, California, the two come to blows one more time. Ellie gets the upper hand and nearly drowns her on the California beach. But in a moment of clarity, she lets Abby go, realizing this was never going to bring her the peace she wanted.
What does violence actually mean in The Last of Us?
Whether driven by survival or grief, The Last of Us has never framed violence as something characters take an overt pleasure in. Sure, when Ellie kills Jordan—who was a snarky piece of shit—in Part II, it’s satisfying to fuck him up. But it has an underlying meaning beyond Ellie liking acts of carnage. The fact that she has gone through a fair bit of the series uncomfortable or traumatized by violence makes her giving into it a moment of noticeable change, and her repeated struggle to persevere in her quest illustrates that despite her compulsion, this isn’t who she is.
HBO Max
Meanwhile, the showrunners are over here telling us that this is absolutely who Ellie is. It’s alluding to a version of this story that feels more in line with Naughty Dog’s marketing of The Last of Us Part II than it does the story it actually told. As a person who found Ellie (and Joel and Abby, for that matter) profoundly sympathetic by the end of the sequel, it’s worrisome to me that HBO’s version of her is leaning into a perverse vision of what violence means in The Last of Us.
Unfortunately, Part II’s marketing campaign lost the thread of grief and love-driven violence that’s at the core of the game and swaths of the internet think The Last of Us is about how violence is bad, and players should feel bad for doing it. How did this interpretation become so prominent? Naughty Dog itself said this is what the game is about. In an interview with Launcher, series director Neil Druckmann described the dueling protagonist structure as having been at least partially inspired by his witnessing of an Israeli soldier’s lynching (there’s an argument to be made that centrist Israeli politics run through the game’s veins), and a desire he felt to hurt those responsible. This was followed by immense guilt and a desire to explore that idea in Part II’s structure. The idea is that you would play through Ellie’s segments killing Abby’s friends, then find out at the end that Abby killed Joel in her own grief.
I don’t think it’s wrong to be judgemental of Joel, Ellie, or Abby’s actions. The game itself is pretty overtly critical of them throughout. Ellie’s killing of Abby’s friends is always treated as something that comes with a cost, as nearly every kill she commits is framed as mentally taxing on her. Abby, meanwhile, spends her entire half of the game trying to make up for the way she tortured and killed Joel because she’s trying to “lighten the load.” But nevertheless, we have to act out the play until it reaches its natural conclusion, which leads to the same dissonance we can feel in the first game’s final segment where Joel kills several innocent people to save Ellie.
For characters like Joel and Ellie, violence is a language spoken in a world where they’ve learned and been taught that it’s the only way they can communicate. It’s all the things that the characters feel, that they navigate, that they express through violence (or, in key moments, the choice not to use violence) that really matters. The desire to protect. The desire to avenge. The decision to forgive. But despite Part II delving into themes of grief and forgiveness through violence, the narrative that this series is about violence permeates through how we talk about it. That’s on Naughty Dog because that was the message the studio put out. But I find everything the company said about the game in marketing materials and interviews, such as the assertion that the game was “about hate” when it was first revealed, suspect after it became clear the studio had been deliberately obfuscating what Part II actually was. I understand this was done in an effort to keep the shocking event that sets the game in motion hidden ahead of launch, but the second Joel died instead of showing up in scenes the trailers showed, I approached the game with no further preconceptions.
Image: Naughty Dog
The sanding down of The Last of Us’ thematic makeup is Naughty Dog’s own doing, but that framing was what people had to work with. Much of the criticism surrounding Part IIfocuses on its relationship to violence, concluding that it’s meant to be a heavy-handed lesson in the cost of giving in to some base urge to harm one another. In post-release interviews, Druckmann has gone on record saying that the company’s messaging around Part II wasn’t reflective of what the game was actually about. But that’s the video game industry. Companies spend hundreds of millions of dollars to put these games in front of people, and 20+ hour experiences must be reduced to bullet points you can put on marketing copy. It ultimately didn’t affect the prestige of the franchise, as Part II went on to sell 10 million copies and earn countless Game of the Year awards. However, HBO’s television adaptation feels cognizant of the series’ decade of discourse in a lot of ways, and in this case, not for the better.
In some ways, this has worked out in the show’s favor, because stories like Bill and Frank’s get to take on new life as a sign that love is worth living for instead of being a cautionary tale about how caring about people is bad for your self-preservation. But this particular change feels like it’s an odd turn toward a marketing campaign that has ultimately soured a lot of the discussion around The Last of Us and the character at its center. That marketing and the ideas it helped to cement hang over the series to this day. It can be hard to see past those notions when you’re actually playing through a game that, if it is viewed as being about how violence is bad and you should feel bad for doing it, doesn’t hold up to scrutiny. It does hold up, however, when viewed primarily as a story of grief and, ultimately, acceptance. After watching Ellie go through so much inner turmoil as she fought her way through her demons while playing Part II, I don’t understand why the show seems to want us to view violence as something that excites her rather than as something she’ll one day reluctantly resort to as her own pain manifests. Yeah, some people will read this and minimize it to some kind of adaptation purity nonsense. I just hope the core of what The Last of Us is isn’t squandered under what a marketing team said it was to fit all its nuances on the back of a box.
Warning: SPOILERS ahead for The Last of Us season finale.
Although Neil Druckmann and Craig Mazin have changed a few things here and there, the ending of The Last Of Us has never been up for debate. While it‘s a bit tragic and calls Joel’s morality into question, the ending is absolutely integral to the themes of the story being told. Strangely enough, original Last of Us game creator Neil Druckmann was open to changing the story’s ending if it fits the needs of the show, but fellow TV Last of Us co-creator Craig Mazin didn’t even give it a second thought.
During a Last Of Us press conference, both of them spoke about the process of writing. Any deviations were pretty minor. As Mazin put it…
Neil was, I will say never, I honestly mean this, I don’t think he was ever the guy who said, ‘No, we have to do it the way it was in the game.’ I was that guy, because I’m a fan. And Neil, in the smartest, most generous and flexible way, was always open to the process of adaptation. He understood what adaptation meant … But, the ending, there was never a question. As a player, I got to the end, why would I ever want to change that? It’s awesome.
Hence, as in the game, Joel chooses to save Ellie at the cost of a potentially world-changing cure for the Cordyceps fungus. Since Ellie is naturally immune, the Fireflies were planning to extract this cure from Ellie. Unfortunately, the process would kill her. Joel just spent the whole course of the series learning to love Ellie as a daughter, and since he has nothing left without her, losing her would just be too much for him to bear.
You can watch the full season of The Last of Us on HBO Max.
Every Video Game Movie Ever Made, Ranked From Worst to Best
The latest episode of HBO’s The Last of Us is full of standout scenes. While episode 8, “When We Are In Need,” is full of tension, drama, and even a bit more action than the show typically gets into, the moment that has viewers in a chokehold right now is one of its quietest: when Pedro Pascal’s Joel calls Bella Ramsey’s Ellie “baby girl.” It’s just one line, but in the overarching story of The Last of Us,it means everything.
Why it matters that Joel called Ellie “baby girl”
In both HBO’s show and Naughty Dog’s game, the relationship Joel and Ellie have fostered throughout their cross-country odyssey doesn’t culminate until winter sets in. At long last they’ve finally moved past their initial grievances about traveling together, and have started to really open up about their pasts and their hopes for the future. While the specifics of when and where differ between the show and game, Joel and Ellie have talked about grief, shared the things they wish they could have done in a world not overtaken by the cordyceps fungus, and openly shown care for each other. They’ve fought and survived together for a long time, but now seem able to drop their guard. Ellie finds the companionship she’s been missing in this desecrated world, and Joel opens himself up to care for someone in a way he hasn’t in 20 years.
He finally acknowledges this with words when he calls Ellie “baby girl,” which was a term of endearment he used for his daughter Sarah before she was killed by the military during the initial cordyceps outbreak, as seen in the first episode. Before this week, The Last of Us made several references big and small that suggested Joel’s initially guarded attitude toward Ellie was deeply rooted in his own grief. Consider his occasional glances at his broken watch, which Sarah gave to him the night she died.
While Joel and Ellie shared some brief moments of connection before, Joel’s already loved and taken care of a young girl once in his life, only to have her ripped away in the most traumatic way possible. The show made this explicit in episode six by having Joel and his brother Tommy discuss how his growing attachment to Ellie made him fearful for her life and his ability to protect her. This was to the point where Joel was ready to leave her in his brother’s care because he feared he would fail Ellie the way he feels he failed Sarah.
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By the time we get to the final scene of this week’s episode eight, Ellie has protected Joel in the same way he protected her. The gap between them has been fully bridged, and Ellie has had to survive the traumatic events of fighting through a group of cannibals and predators without Joel’s help. So when Joel finds her bloody and scared in the winter cold, he holds her and calls her “baby girl.” In a simple nickname, Joel and Ellie’s burgeoning relationship becomes indelible.
The fan reaction to Joel calling Ellie “baby girl”
Meanwhile, fans are having a moment about it.
And who could blame them? Pascal and Ramsey put their entire The Last of Ussy into that scene. They both sold that shit. Now that all The Last of Us newcomers watching are properly invested in Joel and Ellie’s relationship, I’m excited to see how these fans feel about the events of next week’s finale, which I’m sure will be universally accepted and not at all divisive.
With just one episode to go, we’re nearing the end of Joel and Ellie’s long journey together. This week’s entry, “When We Are in Need,” corresponds with the game’s winter section, though the HBO adaptation isn’t using the same seasonal structure of the game, and here in TV land, it’s been winter for a while.
When I first played The Last of Us ten years ago, in some ways the winter chapter felt to me like overkill, the game leaning hard into desperation and depravity just to be as gritty and bleak as it could, in order to help sell itself as a “mature,” serious game. “Enough, I get it. Humanity is awful and given half a chance, we’ll all do grotesque, morally reprehensible things.” Replaying the game now alongside the show, the purpose of the chapter within the narrative is clearer to me. Of course it’s common for stories to put characters at their most hopeless and desperate points right before the resolution, but the way The Last of Us does it, separating the characters while both are in dire straits, drives home the importance of their bond to each other. It also, importantly, illustrates that while Joel may have started out as Ellie’s protector on this journey, he now needs her at least as much as she needs him. Let’s take a closer look at this week’s episode, and its similarities to the same stretch of the game.
Ellie meets David in the show vs. the game
This chapter has its own villain in the form of David, a preacher and a predator whose flock reside in the resort town of Silver Lake and are suffering through a particularly harsh winter. In terms of dialogue, it’s one of the show’s more faithful episodes. In fact, it’s almost as if writer Craig Mazin’s screenplay for the episode just took this section of the game, cut out most of the combat sequences, and from there, sought to embellish the dialogue and build on what the game reveals to us about David and his congregation. It continues to be interesting to me how, in the game, combat is perhaps prioritized as the most important element, while in adapting the game to a series, it becomes the least important.
Screenshot: HBO
The winter chapter immediately distinguishes itself from the rest of the game by having you play as Ellie for the first time. (Today, playing through the story in order, you’d play the Left Behind DLC before this, but when the game came out in 2013, this was a surprising shift in perspective.) Desperate for food, Ellie hunts a deer she spots in the woods with her bow and arrows. Nicked and bleeding from multiple arrows, the deer runs, ultimately collapsing, but when Ellie finds it, two others, David and James, have seen it too. Just as in the game, David (voiced here by Nolan North, who plays Nathan Drake in Naughty Dog’s Uncharted games) makes a deal with Ellie: penicillin for some of the deer meat.
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Screenshot: Naughty Dog
What’s unique to the game is that while waiting for James to return with the medicine, you have a multi-stage combat encounter fighting alongside David, involving a few standoffs against multiple waves of infected and a climactic battle with a bloater. Through it all, you might think that David is actually a new friend. He seems genuinely concerned for your welfare, and fighting alongside someone can be an experience that develops trust. Naughty Dog knows how to use combat as a tool for relationship-building, and here, they build up your trust in David a bit just to pull out the rug from under you and remind you that, in this world, the trust between Joel and Ellie is a rare and precious thing.
In the show, by the time Ellie first encounters David (played here by actor Scott Shepherd), we already have our reasons to be suspicious of him. The episode begins with him reading scripture to his flock, in the old steakhouse he’s converted into a church and town hall of sorts, a place where the abundant food of the pre-cordyceps past is sharply contrasted with the desperate circumstances of the present. (It’s an important location in the game as well, one you come to later, and the sign reading WHEN WE ARE IN NEED HE SHALL PROVIDE is a detail straight from the game.) The faces of the congregation’s members are lean and hardened, telling us much at a glance about what a difficult winter they’re having. A grieving daughter asks when her father can be buried and David says that it’s too cold to do so now, they’ll have to wait until spring. And outside after the service, David chides James (played by Troy Baker, the voice of Joel in the games) for his “doubt,” giving off the sense of a man who very much wants to maintain control.
Screenshot: HBO
Notably, in the show, Ellie hunts the deer not with a bow and arrows but with the sniper rifle, recalling in our memories the moment toward the end of episode six when Joel tried to teach her how to use it. When she takes a moment to focus with the deer in her sights, we can sense her recalling Joel’s words and trying to draw on what he taught her.
Both the game and the show have Ellie talking tough when she sees David and James near the deer she killed, with her calling James “buddy boy” and saying that if David tries anything, she’ll “put one right between your eyes.” The show, however, foregrounds David’s role as a preacher in their first conversation far more than the game does. In fact, perhaps the only real hint David gives off in the game that he has certain rigid moral standards might come when, after Ellie swears, he absurdly says, in the midst of a life-and-death battle against waves of infected, that she should watch her language. We definitely pick up on the fact that he’s a preacher eventually, but there’s no real character development done around it.
In the show, however, Ellie asks if David’s “hunger club” is some sort of cult, and he turns on the folksy charm, saying “Well, you sorta kinda got me there,” but saying that what he preaches is “pretty standard Bible stuff.” When Ellie wonders how he can still “believe that stuff” after everything that’s happened, he tells her it was actually after the world ended that he started to believe. “Everything happens for a reason,” he says in both the show and the game, and it’s here that whatever sense of trust you might have felt for David while fighting alongside him likely evaporates. His seeming friendliness reveals itself to be a guise for something more threatening, and he tells her that a “crazy man” killed someone in their flock recently at the university. A crazy man who just happens to be traveling with a “little girl.”
Ellie now understands that David is a threat if she didn’t before, but David lets her ride off with the medicine, telling her that there’s room for her in his group, that he can protect her. It’s almost as if he has some gross designs of his own for her.
Dinnertime at the steakhouse
One of the luxuries of HBO’s adaptation has always been that it can leave the perspective of Joel and Ellie behind entirely when it wants to, and here, we get more development of David’s congregation. In the kitchen, members of the flock lament their dwindling food supplies, and when a man brings in some fresh meat, one of them asks, “What is it?” “Venison,” he replies hesitantly, in a way that may have you asking, “Is it though?” Nonetheless, they put it into the evening’s soup.
Screenshot: Naughty Dog
David and James haul the deer Ellie killed into the restaurant, but the room still seems quiet. Sensing what the tension is about, David tells them that yes, it’s true, “we found the girl who was with the man who took Alec from us.” Come morning, he says, they’ll track her trail, and “bring that man to justice.” The grieving girl from the opening scene raises her voice, saying they should kill both of them. David walks over and, in a moment that shows us just what kind of congregation leader he is, backhands her across the face. Things get worse still a moment later when he tells her that although she may think she doesn’t have a father anymore, “the truth is, Hannah, you always have a father. And you will show him respect when he’s speaking.” Kenneth is not wrong when he saysthe show makes David even more disturbing than he already was.
The scene ends with shots of these hungry people eating their dinners, the thought lingering in our minds that it may be Alec they’re eating.
Hungry…for vengeance!
The next morning, David’s men do indeed come a-huntin’. In both the show and the game, Ellie does the only thing she can think to do: try leading the men away from Joel, who she’s injected with penicillin but who is still hovering on the edge of consciousness. In the show, she presses a knife into his hands and tells him to kill anyone who comes into the house, though he doesn’t even look like he has the strength to sit up.
The show gives us another brief exchange between David and James, as David insists that Ellie be brought in alive. James says he doesn’t mean to question David’s “sense of mercy” but the girl would just be another mouth to feed, and that yes, she may die if left alone out here, but perhaps that’s God’s will. David simply gives him a withering look, but it’s abundantly clear that David’s interest in keeping Ellie alive has nothing to do with mercy.
Ellie rides through the neighborhood on her horse—the neighborhood which, in the game, has a small army of David’s men on the streets—and eventually, her horse is shot out from under her. In the show, it’s James who does this, and David has to stop him and some other men from killing Ellie. Carrying her off himself and ordering a few men to haul the horse carcass, he tells the remainder of his men to go door to door hunting Joel. “You’re so hungry for vengeance? Deliver it.”
In the game, however, another extended combat sequence begins, as Ellie must sneak by or kill a number of David’s men. What we get here that we don’t get so much in the show is a lot of deep dissatisfaction among the flock with David’s leadership, with many men expressing doubt in David and suggesting that soon, his role as leader be put to a vote. Despite your best efforts, though, David does eventually capture and subdue Ellie, while his own delusions of grandeur about his own benevolence continue to manifest. “I’m keeping you alive here,” he says, as he jokes the consciousness out of her.
Ellie left Joel behind
In both the show and the game, Joel finally comes back to life, as if awakened by the cosmos just in Ellie’s hour of need. The Police have a song about that called “Synchronicity I,” but I digress. In the show, some poor bearded sap enters the house where Joel is stashed in the basement. Ellie was smart and hid the door to the basement behind an old piece of furniture, but the poor bastard rolls well on his perception check and notices something’s up. It would have been better for him if he hadn’t.
As he comes down the stairs, spotting the bloody mattress Ellie’s had Joel on for days, we know Joel has finally regained awareness, and is hiding down there somewhere. Yes, it turns out Joel has regained the strength not only to move, but to stab and choke the life out of a man. That’s the Joel we know and love!
Meanwhile, Ellie wakes up in a cage—in the game, to the sight of a man butchering a human body right in front of her, though in the show, it’s just David sitting there, waiting for her to wake up. In the show, which continues working to make David more overtly disturbing than he is in the game, he tells her that she’s in a cage because “you’re a dangerous person, you’ve certainly proven that,” and there’s an unmistakable hint of amusement and even admiration to his comment.
Screenshot: HBO
Joel’s back in action
Joel, desperate to find Ellie, tortures two of David’s men to get her whereabouts. It’s a startling juxtaposition with an exchange between Ellie and David in the game. When Ellie calls David an animal, he protests that she and Joel have killed a great many people too. “They didn’t give us a choice, it’s a video game,” she says. (Well, okay, she doesn’t say that second part.) “And you think we have a choice, is that it?” David says. “You kill to survive. So do we. We have to take care of our own, by any means necessary.”
I don’t really subscribe to that logic, but his words do on some level indict Joel, I think. Some may feel that Joel and David are points of contrast, one’s violence rooted in hate and delusion, the other’s in love and necessity. I certainly don’t think Joel and David are the same, but I also don’t think there’s anything innocent or acceptable about what Joel does here. And I’m fine with that. I want characters in my media who sometimes do awful things. What’s always troubled me about the reaction to Joel, though, is just how many people who played the game seem to think that everything he does is totally justified, while recognizing that the actions of others in the world aren’t. It’s as if we don’t want to closely interrogate the actions of the person we play as, the one we most closely identify with.
This may be a conversation for next week’s finale, but it seems clear to me that the game, and the show, at least want us to think about the lengths Joel goes to here, lengths that include brutally murdering one man after he tells Joel what he wanted to know, and then killing the other, too. When the second man declares that he won’t tell Joel anything, both the game and the show give us the chilling and memorable line in which Joel, referring to the man he just killed, says “That’s okay, I believe him.”
Cordyceps showed David the light
The show expands significantly on David’s conversation with Ellie, and makes it much more unsettling. He speaks to her—a 14-year-old girl—as if he sees her as some kind of equal, a kindred spirit, because they both have “a violent heart.” He fought to restrain his violent heart for a long time, he says, before he was shown the light, not by God, but by cordyceps. “What does cordyceps do? Is it evil? No. It’s fruitful. It multiplies. It feeds and protects its children. And it secures its future with violence, if it must. It loves.” I appreciate the expansion of David’s ideas here, because I think the notion that love and violence can overlap is at the core of The Last of Us, and while David is clearly deranged, the debate over whether Joel’s violence is a manifestation of love rages on.
Screenshot: Naughty Dog
David, plainly a man who is used to having people respond to his charisma, makes the mistake of thinking that Ellie might be seduced by him as well, when, in both the game and the show, he puts his hand on the bars of the cage and makes it clearer still that his ideas about her are, to put it mildly, inappropriate. It’s a deeply sad moment to me, the realization that even in this world where society as we know it has collapsed, Ellie, like most women in our world at one time or another, in one way or another, still has to deal with the threat and the supreme bullshit of predatory men. Both versions punish David for his arrogance and delusion, as Ellie, briefly playing along, takes his hand and then snaps something in it before finally telling David her name. Tell the others, she says, that “Ellie is the little girl that broke your fucking finger!”
Here the game begins to employ the effective device of having us switch back and forth between Joel and Ellie at intervals, as Joel heads into town to find her, killing plenty of David’s men along the way while a blizzard gathers strength, raising the sense of drama and letting you pick off your prey in the low visibility. Yes, of course he’s doing it for her sake, to protect her, to help her, but by now, it also feels very much like he’s doing it because he doesn’t know what he would do without her. Of course historically, games once relied too often on putting underdeveloped women in peril and just focusing on the men who had to rescue them, but The Last of Us earns this setup by humanizing them both, by developing their connection, and by presenting their relationship as one of mutual care and benefit. By now, Ellie has taken care of Joel and saved his life about as much as he’s done for her.
The show also now switches back to Joel’s perspective, showing him heading into town and finding Ellie’s stuff, not to mention human bodies strung up on meathooks. Better hurry, Joel.
The trick up Ellie’s sleeve
In both versions, David (with James’ help, in the show) hauls Ellie out of the cage to cut her up into “little pieces,” since she didn’t take him up on his excellent offer. Just as they’re about to start cleaving, however, she announces that she’s infected, prompting David to roll up her sleeve and reveal the wound on her arm. David says it can’t be real, James says it looks pretty fucking real to him, and that’s the last thing he’ll ever say, as Ellie takes advantage of their moment of hesitation to sink a meat cleaver into James’ neck and dash out of the room.
Screenshot: HBO
Here, the game becomes a kind of boss fight, as Ellie must sneak around the restaurant and stealthily attack David while a fire begins to spread. In the show, his ego more evidently implodes as the restaurant, his church, burns down around him. It’s a breakdown on multiple levels, with this deluded, awful, terrifying man shouting “You don’t know how good I am!” In both cases, it’s up to Ellie to protect herself, to defeat this supremely shitty, predatory man, whose intentions to inflict sexual violence on Ellie, implied but still clear in the game, are made much more explicit in the show. And in both cases, it’s immensely cathartic and satisfying to see her finally kill him, and not just kill him but stab him again and again until she herself is a blood-spattered survivor, a horror movie final girl. But part of what gives the final girl trope its awful potency is that the kinds of sexualized violence these women so often fight against can’t be killed by killing just one bad man. It’s a threat we all face, all the time. Ellie survives, of course, but the stare she gives in the wake of it, the way she reacts at first when Joel approaches her, suggests that she’s forever changed by the experience. Ellie is all of us.
It’s okay, baby girl
Joel shows up just after her fight is won, and as subtle a detail as it is, the fact that in the show, just like in the game, he calls her “baby girl” in the wake of the horror she’s just endured is tender and very meaningful. It tells us that there’s no longer any pretense of division or obligation between them, of Joel doing this just as a job, of her just being cargo.
By putting both characters in such desperate circumstances, and then having them finally come back together in the end, this episode and this stretch of the game are the cementing of the connection between Joel and Ellie that the story needs before it heads into its final chapter. That’s next week, when we’ll finally settle the discourse about whether or not Joel’s actions are justified once and for all. See you then.
Troy Baker knew that stepping onto the set of the HBO adaptation of “The Last of Us” would be an interesting experience. But he didn’t expect it to feel so uniquely “wonderful.”
The actor played Joel in The Last of Us video game franchise, a role that required much more than mere voice acting. As Joel and Ellie, Baker and Ashley Johnson also provided motion capture for their characters, essentially acting out the games’ entire storylines in front of a green screen, for the animators to use as a reference.
Now, as Pedro Pascal embodies the role of Joel in the series, Baker said it’s been a “unique experience” to watch another take on the character.
“What I love is that he’s not trying to ape anything that we’ve done before,” Baker praised Pascal, calling the actor “incredibly kind and incredibly gracious.”
“My goal, and I’ve said this countless times, is I just wanted someone to show me something different,” he continued. “What did I miss? What was underneath the floorboards or what rock did I not pick up?”
The actor also made a lovely analogy in explaining the distinct experience he’s had watching Pascal act in The Last of Us series, recalling a tribute to Irish stage actor Colm Wilkinson, who originated the role of Jean Valjean in the Broadway and West End premieres of Les Misérables.
“They brought him back to do this beautiful tribute to the musical, and they lined up every person that played Jean Valjean, starting with him,” he said of an anniversary celebration of the musical. “And you could see the echoes of his performance in every [actor]… they’re standing on his shoulders.”
“I can’t think of any other actor that’s had this experience, where it’s like, you’ve had kind of authorship of something in a character. You’ve got to see it put out. And now it’s being done by a completely different person,” he added. “And it’s just like, what a great way to pay tribute.”
Noting that he and his game co-stars are “all over those characters” — Baker recalled that Joel’s past ambition of being a singer and Ellie’s interest in space and astronauts came from real-life conversations he and Johnson had with game co-creator Neil Druckmann — the actor also took a moment to pay tribute to the late Annie Wersching, who played Tess in the video game series and died in January after a lengthy battle with cancer.
“So much of who Tess is, the strength that Tess had, was absolutely imbued, by Annie,” he shared. “That’s a big loss. But I’m so grateful for what Anna Torv has done, because now there’s a new opportunity for people to see an entirely different side of that character. I really hope that Annie got to see it, because what Anna did was just incredible.”
Baker makes a cameo in The Last of Us episode 8, playing a very different character than the one he originated in the game series. The actor appears as a member of a group of skeptical — and heavily armed — settlers that Joel and Ellie come across on their travels. However, the actor pointed out, that doesn’t mean his character is necessarily a “bad guy.”
“I’m one of those people that subscribes to the theory that there are no villains,” he explained. “There’s just my hero from a different perspective. I am 100% the hero of that story and I’m living my movie of my own life, and all these other people… they are the antagonist to my protagonist.”
“It’s way more interesting to me to find the empathy in someone and try to understand their perspective,” he added. “I think that you can’t out-hate somebody. That’s why empathy has to be the key.”
So, video game spoilers aside, is there a future for Baker in The Last of Us franchise?
“People always ask, is there gonna be a Last of Us Part III? I have no idea. I didn’t know there was gonna be a Part II,” he admitted with a laugh. “But if Neil has a story that he wants to tell, and he wants me to be a part of it in any way, I am there, seven days a week and twice on Sunday.”