San Francisco will transform into Lumiose City. Photo: Frederic J. Brown/AFP via Getty Images
Pika pika! Oh, sorry, you don’t speak Pikachu. The Pokémon World Championships, a competition of many Poké mediums, took over Anaheim this past weekend and briefly demoted Mickey to the second most famous dancing mouse in a little costume in Southern California. Rest assured Mickey, Pikachu will be moving on next year as Worlds will head to San Francisco in 2026, along with some huge changes to competition. Here’s every announcement from the Pokémon World Championships, in case you didn’t catch them all.
While Worlds had plenty of activities for the more casual trainers or those who were eliminated from the competition throughout the weekend, there’s now a destination for fans who want a more traditional convention experience. Alongside the Pokémon World Championships in San Francisco next August, Pokémon XP will make its grand debut as a new fan experience, featuring panels, workshops, special guests, and a store exclusively for ticketed guests. It’ll all lead up to the final day of competition at the Chase Center, the same arena where the Golden State Warriors play — Mewtwo basically has the same stats as a basketball player.
On Sunday evening, Eternatus reigned terror on the Anaheim convention center. Digitally, of course. For everyone else, they’ll have to complete GO pass tasks this week to encounter Eternatus during the Dark Skies event.
Normally, the phrase “mega ex” sounds like nightmare fuel for your therapist, but thankfully, in Pokéland, it just means even cooler Pokémon. Mega Charizard X ex, Mega Gardevoir ex, and Mega Lucario ex will soon be unwrapped from a pack near you. Well, if you’re able to score one. New evolution Mega Dragonite is coming too, but we assume it will probably be released after Z-A.
Mega Gyarados ex, Mega Blaziken ex, and Mega Altaria ex are debuting this Fall to Pocket to a digital pack near you soon.
Okay, Dhelmise and Empoleon will be there too. Empoleon, Dhelmise, and Vaporeon will be added to Pokémon Unite, with the first joining on September 19. The latter two will be added at a later date.
For the next main series video game, there will be a new online battle format where trainers try to defeat the most Pokémon during a set amount of time. Each battle helps players rise in the ranks and the ranks reset every season, so you’ll have to consistently play if you want to stay on the leaderboard.
Pokémon Champions, originally announced in February, will become the new game for the video game portion of the world competition; it will seemingly have a similar play style to Pokémon Stadium. The free-to-start game comes out sometime in 2026 for mobile users (iOS/Android) and Switch players.
DANBURY, Conn., October 15, 2024 (Newswire.com)
– Elestrals, the record-setting trading card game (TCG), proudly announces Elestrals Clash!, a groundbreaking cross-platform experience. This free-to-play desktop and mobile client will offer seamless, fully automated gameplay, transforming how Casters clash and allowing players to engage in strategic battles wherever they are. Join the upcoming Kickstarter offering exciting stretch goals like Alpha/Beta Access, Exclusive Digital Goods, Physical Promo Cards, Booster Boxes, Uncut Sheets, and more.
From towering peaks to shadowy forests and ocean depths, uncover the mythical, enchanted creatures known as Elestrals. Wield their Elemental forces and clash for supremacy on a brand-new digital platform in an epic battle to Ascend to Immortality. Whether it’s Earth, Fire, Water, Thunder, Wind, Frost, Solar, or Lunar, fate lies in your hands.
A Proven Development Team
Elestrals Clash! immerses players in rich 3D environments where strategy meets spectacle. The talented team behind Elestrals Clash! has a history of success in the TCG space, previously building a widely used fan-made app, Pixelborn, that quickly gained traction in the community. With their help and experience,the Elestrals team will adapt their knowledge for Elestrals Clash!, allowing us to create a fun and cost-effective solution for players.
Cosmetics: A Player-First Approach
Casters can look forward to unlocking exclusive items via Pandora’s Box, a dynamic system that unlocks rare art, backgrounds, sleeves, animations, and more, adding personalized flair to each player’s journey. Our Pantheon Battle Pass will also offer progression-based rewards, with premium and free tiers for all players to enjoy.
Key Features May Include:
Onboarding Tutorials – Learn the ropes with the guidance of in-game Divines like Demeter and Zeus, offering immersive voiceovers and interactive lessons.
Casual and Ranked Play – Whether battling for fun or competing for rewards, climb the ranks to earn exclusive physical and digital prizes.
Tournaments – Revel in the cheers of the Coliseum as you battle your way through our Play Network events. Do you have what it takes to Clash in the arena?
AI Opponents & Puzzles – Hone your skills against AI bosses or challenge yourself with intricate community-driven puzzles.
“Being able to bring Elestrals Clash! to life after our historic $1.5 million Kickstarter would be a dream come true,” says aDrive, CEO and Founder of Elestrals, “I’ve spent over a decade building communities, and we’ve poured our hearts into crafting a game that captures the essence and magic of Elestrals. We want to give fans an immersive experience that deepens the strategy and lore. I can’t wait for players to start their adventure!”
Don’t miss your chance to be part of the future of Elestrals! Join us in bringing Elestrals Clash! to life on Kickstarter. Please help us create a way for players to enjoy our game with the official release of Elestrals Clash! Stay tuned for more details, special rewards, and additional updates.
For more information, visit our Kickstarter campaign.
Are you just as into the awesome new TCG game, Disney Lorcana, as I am? If so, we’ve got good news for you: the third expansion pack, Into the Inklands, is coming out soon.
If you’re new to Disney Lorcana, here’s what the game is and how it works: Disney Lorcana is Disney’s own trading card game that they released back in August 2023. It plays similarly to Magic the Gathering. Players start with seven cards, use 60-card decks, and use Ink, which is Lorcana‘s version of MTG’s Mana system. The card game features beloved Disney characters like Elsa, Mickey Mouse, Lilo and Stitch, and many more.
The official release date for Into the Inklands is March 8, 2024. According to Screen Rant, this expansion is the third card set in the series. It will come with all new special sets, accessories, and cards. Fans of the series DuckTales are in luck, as this expansion will also come with cards from the show, along with characters from TaleSpin. Several other properties, like 101 Dalmatians and Treasure Planet, are getting their own characters as well.
On top of the new characters, there will also be a myriad of card sleeves, playmats, and deck boxes to come with the expansion, allowing you to duel in style. Two new starter decks are coming, too, plus booster packs, Illumineer’s Trove content, and more.
Although the official release date for the expansion pack is in March, it seems like this TCG expansion set will actually appear early in various game shops and hobby stores. Disney is doing a special early access period starting February 23, 2024, so keep an eye out for that release in the near future.
Right now, you can buy Lorcana card sets and booster packs in brick-and-mortar stores like GameStop, Target, Wal-Mart, and your favorite local independent hobby store. You can also buy them from online retailers like Amazon.
Since the game is still relatively new, expect it to become more popular over time. Here’s hoping we get some Bluey cards in this game soon.
For those who grew up with the Pokémon TCG, the Classic box is one of the best ways to get back into it. Normally $399.99, this collector’s box set is currently discounted to $319.99 at Amazon and Best Buy (its lowest price ever). And while the cards may bring back memories, the rest of this set takes a more mature approach to the game you remember.
In addition to vintage decks, inside the box you’ll find enough sleeves for all 180 holofoil cards, and a trio of classy leatherette deck boxes with magnetic closures. Perhaps the coolest addition to this set, however, is the collection of stackable metallic damage and status counters, which carry some serious heft and are a massive improvement over the Mancala beads that came packaged in the original set. The classic box also forgoes the usual double-sided coin in favor of a roulette-style wheel in the middle of the organizer box to determine heads or tails.
Everything is neatly organized in a folding case (with felt cutouts for your decks and damage counters), which doubles as a matte playing board with a convenient carrying handle.
Image: The Pokémon Company
While none of the cards contained in this set, except for the energy cards, are tournament-legal, the Pokémon TCG Classic collector’s box is an awesome way to show off your love for the game and elevate your experience with this childhood classic.
Despite the history-changing implications of battles on Endor and Yavin, the nature of war, especially within the Star Wars universe, is one of countless skirmishes across the furthest reaches of the galaxy. Unlikely heroes and allies come together to fight on land and in space, accruing small advantages along the way to inch toward their versions of victory. The same will be true for Star Wars: Unlimited, the newest entry into the hotly contested battle for players in the world of trading card games.
Its seventh project based on the Star Warsuniverse, Fantasy Flight Games’ latest effort combines time-tested elements from its past ventures, along with inspiration from other popular TCGs, to make Unlimited its most dynamic version of a galactic battle yet.
“We’re trying to go in a bit of a new direction with this game in terms of streamlining things and making a really fast back-and-forth game, compared to some of our past games,” said Danny Schaefer, a designer at Fantasy Flight, in an interview with Polygon.“We definitely picked up some elements from our past [living card games] as well as some of the older Star Wars games, as well.”
One of Unlimited’sdesigners, Jeremy Zwirn, also worked on FFG’s previous Star Wars: Destiny dice and card game, which utilized a fast-paced tit-for-tat action system, and helped port that to the rules and vision for Unlimited.
An early demo of Star Wars: Unlimited was held at Gen Con 2023.Photo: Fantasy Flight Games/Asmodee
“The turn structure is very quick, very interactive, and simplified,” Zwirn explained. “You don’t have something like the stack in Magic with confusing timing issues when things are happening. That worked really well in Destiny, so we wanted to carry that over to this game too.”
Another one of the game’s fundamental characteristics was borrowed from a different body of work altogether. Like many trading card games, Unlimited cards have a cost that must be paid in order to play them from your hand. But unlike Magic: The Gathering,which requires adding specific land cards that generate mana, Unlimited’sresource system is closer to Disney Lorcanaand Flesh and Blood’sapproach, games that allow you to use almost any card in hand as a potential resource.
“The Call of Cthulhu LCG had a somewhat similar resource system where essentially any card could be used as a resource,” Zwirn explained. “You resource one card per round, so you can eventually build up, get more powerful cards, and play them at a higher cost.”
As these varied inspirations gradually came together over more than three years of design, they eventually paved the way for more defining elements that the game’s creators introduced to make Unlimited exciting, replayable, and, in its own way, challenging.
Deck-building dynamics
Central to deck design are the game’s heroes and bases, which start on the board at the beginning of every game.
Similar to Flesh and Blood or Magic’sCommander format, Unlimited utilizes iconic Star Wars characters to serve as a deck’s primary hero. These include the likes of Luke Skywalker, Darth Vader, Boba Fett, Chewbacca, and plenty others. Likewise, base cards depict classic locations from Star Warsstories, from the swamps of Dagobah to the Death Star Command Center and even the Catacombs of Cadera on Jedha.
The heroes provide several important contributions to each deck. For one, they have built-in abilities that impact the game in a variety of ways. These heroes can also serve as units that do battle more directly with opponents. But most importantly, heroes and bases feature colored “aspects.”
Unlimited utilizes six different “aspects” that determine the play style and possible abilities of the game’s cards. Think of them like colors in Magic,the Pokémon TCG, Hearthstone,and countless other card games.
In Unlimited,the aspects are Vigilance (blue), Command (green), Aggression (red), Cunning (yellow), Heroism (white), and Villainy (black). An Unlimited deck must have a leader and a base — your leader then provides up to two aspect icons while your base provides one. Together, the aspects that your base and hero feature then shape the cards the rest of your deck can include.
“All those permutations of mix-and-matching a leader with different bases and different aspects can create an entirely new deck,” Zwirn emphasized. “Sometimes those bases can really make or break a deck, as well.”
To highlight the basic look and structure of Unlimited’sfuture decks, the design team shared a few examples that feature different leaders and bases, along with some of the cards that play well with those configurations. Zwirn points to the Cunning and Villainy Boba Fett deck as one example of the importance of maximizing heroes and bases to get the most value and synergy out of the remaining cards in the deck.
A deck by Jeremy Zwirn based on the hero Boba Fett, with his base set in Jedha City.Image: Fantasy Flight Games
“For the Boba deck, the card Cunning is an extremely powerful card that has double Cunning aspects. So to play it for only four [resources], you have to have a base and leader with Cunning aspects, which is gaining you tempo,” Zwird explained. “And the card itself creates probably the best tempo in the entire game; it can exhaust two units and bounce an enemy unit, all for four resources.”
When you break down these aspects further, you begin to see how they express the game’s play styles and color identities into classic card game archetypes.
“There are some very good aggro decks, especially on the hero side. Some very good control decks, especially on the villain side. And there are a variety of midrange decks somewhere in between,” Schaefer said.
However, don’t expect to see breakout combo decks when the game first hits shelves in 2024.
“We’re intentionally not leaning hard into combo, with the first set at least,” said Tyler Parrott, another designer on Unlimited. “There will be some combos eventually, inevitably.”
“There are combo elements to decks, but not really like ‘we’re going to kill you in one turn’ or infinite loops,” Schaefer added.
A deck by Danny Schaefer based on the hero Han Solo, with his base set to Catacombs of Cadera — also on Jedha.Image: Fantasy Flight Games
“The Han Solo deck is about as close to combo as you’ll get in Set One, with the ability to cheat out expensive cards a little bit ahead of time,” Schaefer explained. “It’s playing You’re My Only Hope with all the cards that look at the top of your deck. It’s not like a one turn kill combo, it’s more like I got my seven drop out on turn five, or my five drop out on turn three.”
Another intriguing aspect of Star Wars: Unlimited lies in its deck-building mechanics. Decks must be a minimum of 50 cards, with a limit to only three copies of any one card.
“It’s a bit less consistent than if you have four-ofs, obviously,” Schaefer said. “That was partially because you see so much of your deck in a given game, we didn’t want it to be quite as easy to always see your same cards over and over — especially in the first few turns.”
According to Parrott,50 cards is “also just a value that we’re familiar with. We have enough other games that have been 50 with three copies that we knew exactly what that was going to play like mathematically.”
Arenas of battle
One of the most unique elements to Unlimited, which fans of Star Warswill surely recognize as a recurring theme across the films and stories, are battles that occupy both land and space.
Unlimited features two arenas of play, ground and space, which are then occupied by respective units.
“One of the things we learned from the Star Wars LCG, it bounced off a lot of people for thematic reasons because the idea that Chewbacca could fight a Star Destroyer was a little bit too much of a stretch,” Parrott explained. “That was one of the big incentives to have the two lanes be separate.
Danny Schaefer’s Chewbacca deck finds its home on Hoth, naturally: “Chewy’s ability lets you play three drops or smaller and give them Sentinel, which means they have to be attacked. It’s really good for slowing the game down and stopping your aggro opponents from hitting your base. And the idea here is you play those cheap units early, stall things out a little bit, and then eventually either build up to some ramp or some removal, keep the game under control, then get to seven resources and bring out Chewy, who when he flips is a giant monster. He has Sentinel and he has Grit, which means his power goes up for each damage he takes. So once Chewy flips, it just locks down the ground and threatens to hit really hard. You’ve also got a couple eight drops in here for once you’ve gotten to that point, you can slam the door shut with your giant capital ships.”Image: Fantasy Flight Games
However, not only does this element make the flavor of Unlimited more authentic to its source material, it also adds an important strategic element too.
“Bringing the correct ratio of ground to space units is going to matter a lot,” Parrott said. “If you go to a tournament and you expect the metagame to be heavy on people playing space aggro, then now I need to add more space units to my deck to fight against the space units, and now my ground units maybe can be fewer and they’ll go farther in the game because that is now the uncontested lane.”
Play modes and organized play
Looking ahead, Star Wars: Unlimited will feature a variety of play modes, including 1v1 and multiplayer, where players bring pre-built or fine-tuned decks to battle at stores or other casual environments.
The game will also feature draft and sealed modes, where players can open a specified number of card packs to construct a brand-new deck on the spot.
Eventually, Unlimited will also introduce its own system of organized play spanning from weekly store events to galactic championships, though more details on the specifics behind organized play are coming down the line.
Star Wars: Unlimited launches in game stores globally on March 8, 2024.
Altered, a novel new trading card game from startup Equinox Studio, will compete with Disney Lorcana, Magic: The Gatheringand Pokémon Trading Card Game when it launches on Aug. 26, 2024. Distributor Asmodee, which was purchased by Embracer Group in 2021 for $3.1 billion, announced Thursday that it will fund the game via a Kickstarter campaign. And while an early demo shown to Polygon at this year’s Gen Con proved that the mechanics are engaging, the unique technology layer and business model could change the entire TCG industry.
Anyone who has tried to pick up booster packs for Disney Lorcana lately is well aware that cards are extremely hard to come by, with unopened boxes selling for more than twice the manufacturer’s suggested retail price. But that scarcity is only partially organic. It has also been artificially inflated by speculators, who snatch up large quantities of product to flip for a profit, or to cellar in the hopes that they’ll rise in price over time. Entire websites, subreddits, and YouTube channels are dedicated to the hobby of profiting from, not playing with, these cards, and it’s clear to see how TCG trading has evolved from a side hustle into an elaborate get-rich-quick scheme — much the same way that day trading and, later, cryptocurrency have done the same.
Intelligence on the price of these trading cards, as well as the marketplace through which to trade these unique goods, has become so valuable that eBay acquired industry leader TCGPlayer in 2022 for nearly $300 million. (Its employees have since organized, and their union is negotiating its first contract.) eBay even offers a secure, environmentally-controlled warehouse to store the cards in. Like gold speculators, now Magic card traders need never take possession of the items that they own.
Meanwhile, my 13-year-old would just like to get that fourth Tinker Bell card to complete her Steel decks, thanks.
But what if a card game could box out marketplaces like eBay’s TCGPlayer entirely?
What Equinox is proposing with its design for Altered is that every card pulled from a pack is, in reality, a kind of proxy for the digital token which actually represents the value of the card. While developers assured Polygon in August that its technology does not involve blockchain tech, a kind of token is created and locked to a player’s digital account using a QR-style code. The value to consumers, Equinox says on its website, is that if they lose that card they can order a new one to be printed on demand and mailed to them anywhere in the world, even in a different language. But the unstated value for Equinox and Asmodee is absolute visibility, and control, of the marketplace for their cards.
From its website:
Download our app and scan an entire booster in seconds. Your cards are secure, and now you can enjoy a host of features that will enhance your Altered experience. Explore the story behind each card and delve into a deeply positive, inspiring, and inclusive universe. […]
Trade, sell, or buy from collectors worldwide using your smartphone. At any time, select cards from your collection and have them printed and delivered to your doorstep, brand new and in your preferred language. Print decks for yourself and your friends. Stolen or lost cards, proxies — the possibilities are endless.
The value to Asmodee of this partnership with Equinox is that by creating its own centralized, digital marketplace for its “cards” it is therefore able to profit from secondary and tertiary sales of those same cards. They will be able to achieve a profit both at the initial point of sale — when consumers purchase that blind pack off the store shelf — and also in perpetuity, each time the card moves from player to player.
As an example: Rapper Post Malone recently purchased The One Ring — a singular card created for Magic: The Gathering’s The Lord of the Rings: Tales of Middle-earth — for $2 million. The owner of that card walked away with all of that money, less a hefty sum paid in taxes. Publisher Wizards of the Coast earned nothing. If it had been a card for Altered, publisher Equinox would have been able to profit from that transaction as well.
If Equinox is successful, it’s possible that other TCG publishers would be compelled to follow suit with similar digital platforms. How this will play out in independently owned gaming shops around the world, however, which depend on the sale of individual cards as a profit center, is currently unclear.
A Kickstarter campaign for the game will begin on Jan. 30, 2024. Equinox currently offers six full decks on its website to print and play at home for free.
SUZHOU, China, November 1, 2023 (Newswire.com)
– SOTSU launches the SOTUS Portable FlipAction Monitor 16 (SPFAM 16), one of the world’s most versatile monitors in three colorways: Universe Black, Granite Gray, Arctic Blue. The SPFAM 16 comes with a 16-inch LG display panel, a maximum resolution of 2560 x 1600 and has excellent color performance. It comes with an SD card slot, is height and tilt adjustability and is made with CNC machined metal parts. The display screen can rotate from 0 to -90, 90, and 180 degrees. It is compatible with computers and a select number of cellphone brands. The monitor also supports pass-through charging to power computer devices.
“We created this product because there are two major flaws with traditional laptop monitor designs. It only has one screen, which means you have a limited amount of real estate. Also, the laptop keyboard is connected to the screen which means the screen position is constrained by the keyboard. This causes the screen to be excessively below eye level, which breaks the ergonomics of the work setup. SPFAM 16 can provide a portable solution to some of the above-mentioned issues. The monitor can be raised on top of the laptop display panel, providing two screens, which could potentially alleviate strain on the neck,” said Jerry Ruxun Dong, the founder of the SOTSU brand.
SOTSU is also excited to introduce the world’s first popular manufacturing business trading card game (TCG). The First Edition TCG combines concepts from the world of manufacturing and the business creating a one-of-a-kind trading card game, educational tool, and collector’s item.
Jerry states, “After graduating from Virginia Tech in 2012 with a bachelor’s degree in mechanical engineering, I founded a company that can produce high-quality products because we control the entire product cycle. We want to build Made-in-China into Designed-in-China and Innovated-in-China. We do not just stop at good enough, we benchmark ourselves against the very best in the world of electronics. Our manufacturing facility is ISO 9001 certified by SGS, and we have a state-of-the-art, 5-axis capable, production facility with 18 CNC milling and turning machines, a CMM lab for quality control and an innovative R&D center. Our TCG is probably one of the most innovative and fascinating products on the market in recent years.”
The SOTSU Portable FlipAction Monitor 16 and the TCG are available for sale and preorder on Amazon.
To learn more about our company and our products, please visit: www.sotsu.com