The original Switch just became Nintendo’s best-selling console ever with 155.37 million units as of December 31, 2025, overtaking the DS which sold 154.02 million units from 2004-2011. It was part of a holiday surge that saw the company move 7.01 million Switch 2s (and 17.37 million through Q3 of its fiscal year), making it the “fastest-selling dedicated video platform released by Nintendo to date,” the company said in its earnings report.
Despite being supplanted by the Switch 2, the Switch keeps selling decently (1.36 million units in Q3 fiscal 2026), due to its relatively cheap price. Nintendo reported last year that it was just trailing the DS in sales and would likely surpass it after Christmas. The Switch is now just 5.27 million units behind Sony’s PS2, the best-selling console of all time — so Nintendo would have to keep selling it for at least a couple more years to get the record.
The Switch 2, meanwhile, has been a sales machine. With high holiday sales that exceeded expectations, Nintendo should easily reach its 19 million sales goal for fiscal 2026 ending March 31 this year. The company has already (easily) busted through its original sales forecast of 15 million consoles set earlier in 2025.
Game sales were also strong, with Mario Kart World hitting 14 million units and Donkey Kong Bananza selling 4.25 million since the Switch 2’s launch. With all that, the company saw 803.32 billion yen in sales for Q3 ($5.2 billion), up 86 percent over last year but a bit less than expected, and 159.93 billion yen in profit ($1.03 billion), 20 percent higher than the same period last year.
Whether the company can continue that may depend on the strength of its upcoming game lineup. Two of those key titles are Mario Tennis Fever expected on February 12 and Pokemon Pokopia arriving in March.
Upgrading to the Switch 2 is a big step forward, thanks to the larger screen, new features and improved performance. But shifting to a new console naturally raises the question of what happens to all your games and save data on the one you already have. Thankfully, Nintendo has built a clear System Transfer process that lets you move your account, digital purchases, save files and other key data from your original Switch to the Switch 2. If you prepare ahead of time, you can be back to playing your favorite titles on new hardware in minutes.
We’ll walk you through everything you need to know, including what transfers, how to start the process and what to check once you’re set up.
Before you transfer: A quick checklist
Running through these steps first will save you time later:
Charge your original Switch and your Switch 2, and keep them near each other.
Connect to a stable Wi-Fi connection, as this is required to verify your Nintendo Account and manage redownloads.
Update your original Switch by installing the latest system software so the transfer can run without interruptions.
Confirm your Nintendo Account is linked, and each user you want to move is tied to a Nintendo Account.
Most Switch titles work on Switch 2, but a few may have issues, so it’s worth checking Nintendo’s compatibility list ahead of time.
Back up screenshots and videos if needed. These should transfer, but it never hurts to have your own copy.
How to start the transfer of data from your old Switch to the Switch 2
With your original Nintendo Switch to hand, navigate to System Settings, select Users then select Transfer Your User & Save Data. Pick the user profile you want to move, confirm your Nintendo Account information and follow the on-screen prompts.
Power on your Switch 2 and go through the initial setup. When the console asks if you want to transfer data from another system, select Start System Transfer. Make sure both consoles are connected to the same Wi-Fi network and remain powered on during the process.
Once the Switch 2 detects your original console, it will guide you through pairing the systems for the transfer. After the connection is established the original Switch will begin sending your user information, save data and settings.
When the transfer is complete, your new console will automatically log in using your Nintendo Account. Your digital games will appear in the Redownload section of the eShop so you can pull them onto your Switch 2 as needed.
What to do after your transfer is complete
Once everything has moved to the Switch 2, there are a few final steps that help round out the process. You can redownload your digital games from the eShop and start reinstalling your favorites. Any controllers, Joy-Con or Bluetooth accessories you used with your original console will need to be paired again (provided they are Switch 2-compatible accessories), which only takes a minute. It’s also a good time to update your games to their latest versions and restore any parental controls or family group settings you had before.
When you’re confident that all your data has transferred and everything is working as expected, you can then decide whether to keep your old console, hand it down or perform a factory reset if you plan to sell it.
What data transfers to the Switch 2
Nintendo’s System Transfer moves everything tied to your Nintendo Account, including digital games you’ve purchased, save data, user profiles, parental controls, system settings and screenshots and video captures.
Your Nintendo Switch Online membership moves as well, and you’ll be able to immediately re-download your digital games on the Switch 2 once the transfer completes. Physical Switch game cards also work on the new console, though some titles may require patches or updates for the best performance. Nintendo has noted that a small number of older games may have temporary compatibility issues, but these are being reviewed.
What data doesn’t transfer automatically
A few settings won’t carry over on their own, so you may need to handle them manually once your Switch 2 is set up. Bluetooth pairing for controllers or headphones will need to be reconnected, since those device links stay tied to the original console. Your Wi-Fi passwords also won’t transfer, so you’ll have to sign in to your home network again.
Some game-specific preferences, as well as language or region settings, may require another quick adjustment on the Switch 2, but these are simple to reconfigure and only take a few moments.
Troubleshooting and other things to consider
If you run into issues while getting settled, a few common scenarios are worth keeping in mind. Some older titles may have temporary compatibility problems on the new console, so if a game behaves unexpectedly, check Nintendo’s updated compatibility list for known issues.
You may also notice slower download speeds as the Switch 2 queues up your full library after the transfer. It helps to prioritize the games you want to play first so they can download ahead of the rest. Storage can also play a role. If you use a microSD card, wait until the system transfer is complete before inserting it into the new console, since the Switch 2 may need to reformat the card.
And finally, don’t reset your old Switch right away. Keeping it powered on and accessible ensures you can confirm that all your saves and data made it across safely.
The Switch 2 Pro controller is the best controller Nintendo has ever made – and that’s saying something. It’s incredibly comfortable to hold, its joysticks are buttery smooth, and all of its buttons are wonderfully responsive. Nintendo even made it customizable this time with rear buttons that can easily be mapped inside of any game.
The only downside? The Switch 2 Pro Controller costs $85, which seems a bit egregious when you can get an excellent controller like 8BitDo’s Ultimate 2 wireless gamepad for $60. As good as the competition is, though, you won’t find anything that can be easily configured directly from within the Switch 2’s user interface.
Despite the high cost, the Switch 2 Pro controller seriously elevated my Mario Kart World experience. My hands often feel cramped when I play that game with the Switch 2’s Joy-Con 2 controllers for too long. But there’s none of that with the Switch 2 Pro controller. I was able to race for an hour without any discomfort, and I also noticed that it was easier for me to pull off the game’s tricky jump maneuvers and rail sliding.
The Switch 2 Pro controller is also seriously helpful with fighting games, thanks to its smooth and accurate directional pad. It acquits itself to most genres easily, though it would have been nice to see analog triggers for more precise control in serious racing games. — Devindra Hardawar, Senior Reporter
Nintendo is in a giving state of mind this season, offering some holiday deals on games in the eShop, including a few recent Switch 2 titles. For instance, the Switch 2 version of Ball x Pit, which was one of our staff’s favorite games of 2025, is 20 percent off at $12. Final Fantasy Tactics: The Ivalice Chronicles is $40, down from the usual $50 on Switch 2, which is about as good a deal as you’ll get for a current-year game release.
There are also a few older games that have gotten even steeper discounts. Cyberpunk 2077: Ultimate Edition for the Nintendo Switch 2 is a whopping 75 percent off, so load it onto your new console for less than $18. At about $33, Cult of the Lamb: Unholy Edition is half off for the original Switch. No Man’s Sky is also 50 percent off, so you can grab it for either Switch console for just $24. Star Wars: Outlaws is down to $40, which is $20 off, and Nier: Automata is $16, compared with its usual $40 price tag.
Those are just a few that caught our eye. The discounts will run until January 4, so you can make purchases as a last-minute gift or load up your own Switch in case nobody gifts you with a game you’ve been eyeing.
When it comes to holiday video game gifts, Nintendo gear is often at the top of the list for kids and adults like. This year likely more so than ever thanks to the launch of the Switch 2 back in the spring. But fi you were hoping to save money on the console with Black Friday deals, you may be disappointed. The Nintendo Black Friday sale was just announced, and unsurprisingly, there are a scant few real “deals” to be had. This is typical of Nintendo, though — actual Nintendo Black Friday deals are few and far between. However, there are ways to at least get the best value for your money if you’re going to pick up a Switch 2 before this year is over.
As has been the case for many years, the marquee Nintendo deals for the holidays come in the form of console bundles. When the Switch 2 launched earlier this year, it was available as just the console only for $449 or bundled with Mario Kart World for $499. Both options are still available now, but there’s a new bundle to consider as well — the console with the new Pokémon Legends: Z-A game, which also costs $499. Considering the games by themselves cost $70 each, you do save a bit by picking up a console bundle. you can pick up the console and its bundles at most retailers including Amazon, Walmart, Best Buy and others.
When it comes to deals on Nintendo Switch 2 games, the Nintendo eShop will have Cyber Deals starting on November 20, running through December 3. The shop will feature “holiday offers on select games,” so it appears we’ll all just have to go to the online store on November 20 to see the games on offer.
Even if you can’t get huge discounts on Nintendo consoles or new games this year, that doesn’t mean you can’t find decent deals on other Nintendo gear. There are plenty of great ideas for gifts for the Nintendo fan in your life, and Engadget’s Sam Rutherford got to see a bunch of them in person when he attended Nintendo’s holiday showcase. From collectibles to clothing to plushies and holiday decor, there’s really a ton to choose from — but you may want to pace yourself if you’re also a Nintendo fan finding things that you want to pick up for yourself in the process of looking for good gifts. Here are just some of the best Nintendo gift ideas that you can look out for during Black Friday and Cyber Monday.
Dark Horse Books
There is so much lore and history to the Zelda franchise that it was difficult to keep things straight. That is, up until a few years ago when this compendium came out and finally corrected the record and shed some light on some of the murkier events across one of the most storied game sagas of all time. — Sam Rutherford, Senior Reporter
Technically it’s not a Stanley Cup, but that’s OK, because those never had the swag that these travel mugs do. Plus, there are a bunch of different versions to choose from including ones based on Bowser, Luigi and more.— S.R.
This may not be a welcome sight for parents, but this is sure to delight children who love cars, Mario or both. And because it has room to store more than 30 karts, this might actually help reduce some clutter. That’s a win-win situation in my book. — S.R.
When I first saw this Lego set in person, it took all my restraint not to run out and buy it for myself. Just look at it. If this doesn’t conjure up cozy feelings of a handheld that chewed through AA batteries while keeping millions of kids entertained during road trips in the ’90s, then you might be dead inside. Lego even includes some faux displays with a lenticular effect to give the impression that the game actually runs. Very neat. — S.R.
With Metroid Prime 4 due out in early December, this look back at all the wonderful art from previous entries in the franchise is the perfect table-setter for a new Metroid game and any die-hard fans of our favorite armored heroine. — S.R.
If you’re looking for a less frenetic nod to Nintendo’s creations, this 1,000-piece Pikmin puzzle is fun for the whole family. It’s the perfect activity to relax while enjoying good food, drink and the warmth of a nearby fire. And if this particular set doesn’t do it, there’s also an official Mario Kart-themed one as well. — S.R.
You can’t hate Kirby. You just can’t. He’s just a lovable little puffball that deserves to go wherever he wants — and thanks to this backpack that looks like a plushie or this nifty little beanie, you can take him with you everywhere. — S.R.
The most recent Switch 2 software update looks to have bricked many third-party docks and related accessories, according to users across the internet and a report by Kotaku. We don’t know if this was an intentional move by Nintendo or simply an accident. Engadget has reached out to the company for clarification.
The Switch 2 update 21.0.0 brings some much-needed quality-of-life features, like the ability to turn off autoplaying videos in the eShop and new icons that indicate whether a game is digital or physical. However, it also brought along the aforementioned dock hiccup.
Switch 2 owners have reported that these docks either don’t work at all or are now much more finicky, often requiring a restart. This doesn’t seem to have impacted all third-party docks, but complaints are coming in pertaining to many different products. YouTuber AustinJohnPlays tested out two different Switch 2 dock dongles after the update and reported that both were borked.
Nintendo has responded to these allegations, suggesting that this was an accident that only impacted certain devices. The company wrote that it “does not have any intention to hinder or invalidate legal third-party dock compatibility.” Sometimes new console firmware impacts third-party accessories. At the very least, this was something that happened to the original Switch a couple of times.
The companies that make these accessories will have to perform their own software updates to get things going again. In the meantime, exercise caution when buying a third-party dock.
Update, November 14 2025, 12:55PM ET: This story has been updated to include Nintendo’s response and a likely cause of the issue.
Nintendo has asked suppliers to build 25 million Switch 2 console by the end of March 2026, Bloomberg reported. According to people familiar with the matter, the company has requested the boost because it believes the console will continue its torrid sales pace through the holiday season. Nintendo could easily exceed its own forecast of 15 million Switch 2 units sold within its first fiscal year (ending March 30, 2026) and beat first year sales of the original Switch, which was the fastest selling console of all time.
If sales pan out as it expects, Nintendo could sell around 20 million Switch 2 units this fiscal year, according to the report. The 25 million production goal would allow it to satisfy sales demand and have enough in inventory to start the next fiscal year.
The original Switch sold 17.79 million units in its first 13 months, so the Switch 2 could exceed that over a considerably shorter time frame. As a reminder, Switch 2 pre-orders started in April 2025 and the global release was on June 5, so it only started shipping four and a half months ago.
Despite fears over tariffs, Switch 2 sales in the US are way ahead of the original Switch at the same time frame, according to market researcher Circana. During its last earnings report, the company said it had also sold 8.67 million Switch 2 games along with 24.4 million games designed for the original Switch, thanks in part to the new console’s backward compatibility. Game sales should get a further boost with the launch of Pokémon Legends: Z-Acoming later this month.
Pokémon Legends: Z-A is coming to both new and old hardware, leaving fans with an important decision to make. Is it worth upgrading to play it on Switch 2, or will the old version handle well enough? According to one of the first comparison videos of the game running on both consoles, the differences are hardly noticeable outside of it running at 60fps on the newer hardware. That’s good for Switch 1 owners, but a bit underwhelming for those who’ve already bought a Switch 2.
A new 15-minute video published on the YouTube channel ElAnalistaDeBits shows a deep-dive comparison between both versions of the game. On Switch 1, Pokémon Legends: Z-A is capped at a resolution of 1080p and goes down as far as 800p in handheld mode. On Switch 2, it displays up to 2160p, and down to 1080p in handheld. By far the most meaningful difference is the 60fps perk for Switch 2 owners. Every other side-by-side comparison, however, looks pretty similar.
The Switch 2 version appears to sport better shadows, textures, object draw distance, and density of vegetation and other details, but at least when viewed through captured footage uploaded to YouTube, the differences are pretty minor. On the one hand, that’s good news for everyone who will be playing Pokémon Legends: Z-A on the old hardware. On the other hand, it makes it that much harder to stomach the $10 upgrade for the game on Switch 2. The Pokémon Company is essentially charging for a 60fps mode within the new console’s first six months.
“Before vs before,” joked one YouTube commenter. “From Water to H²O,” quipped another.
New Pokémon games always get dragged through the ringer for their lack of graphical prowess as some fans pine for a major visual upgrade on par with the ones some franchises got with the previous Switch hardware. As a cross-gen game, it’s clear Pokémon Legends: Z-A isn’t going to provide that “next-gen-feeling” leap. At the very least, it seems like the Switch 1 version of the game is in better shape than Pokémon Scarlet and Violet were at launch back in 2022. The video doesn’t show off any major glitches or framerate dips. Hopefully, that reflects the experience most players have when the game comes out on October 16.
It’s safe to say the Nintendo Switch 2 is the game console to get this year, and if you already got your hands on one, you’ve probably loaded it up with all your old Switch games and new Switch 2 games. If you haven’t thought about adding more storage to the console, now’s the time to do so. The Switch 2, unfortunately and inconveniently, cannot work with just any old microSD card — it only works with newer microSD Express cards. But thanks to Prime Day, you can actually pick up one of these new cards on sale. The most affordable of the bunch is this 128GB PNY microSD Express card, which is 15 percent off for Prime members and down to $38.
PNY
Prime members can get it for 15 percent off right now
Engadget’s Jeff Dunn has been testing microSD Express cards since the Switch 2 launched. The best microSD Express card for Switch 2 at the moment is really the one you can most easily afford. While the cards he’s tried out so far didn’t perform identically in our benchmark tests, the differences in overall performance and load times will be tough for most people to notice. Thankfully, the ones he’s tested so far have been good — there isn’t a bad one in the bunch, and while the most consistent performer was the SanDisk microSD Express card, you won’t really sacrifice by getting a different one. In fact, at least in the case of Prime Day deals, you’ll be gaining by saving some cash.
PNY’s card in particular was actually slightly faster than SanDisk’s in our testing when it came to moving games from the card back to the Switch 2’s internal storage. However, it was a bit slower in writing games to the card itself. That just means you may wait a few extra minutes before you can open Mario Kart World and get to racing, but for most people, the difference will be negligible.
Also on sale for Prime Day are two configurations of Lexar’s Play Pro microSD card. The 256GB version is down to $50, while the 512GB model is on sale for $100. That’s 17 percent off each and the lowest they’ve been. If you’re hoping to make a one-and-done purchase and you already plan on packing your console with the best Switch 2 games, we’d recommend getting the card with the highest capacity that’s still within your budget.
Whenever there’s a Nintendo Direct in September, you can be pretty sure that it’ll be a major edition of the showcase. Given that Friday’s one was scheduled to be about an hour long and that Nintendo has a whole new console to put games on, it was already likely that there was going to be a lot of news.
Even then, it managed to be a jam-packed Direct. Let’s take a look at all the biggest announcements from the showcase, including what’s obviously the most important one: a Switch 2 version of Overcooked 2.
Mario’s 40th anniversary
September 13 is the 40th anniversary of Super Mario Bros. in Japan, which is a big reason why this Direct took place on a Friday (a highly unusual day for Nintendo to hold one of its showcases). Following news of Mario-related updates for the Nintendo Museum in Kyoto, the company revealed the title for the next Mario movie. It’s called The Super Mario Galaxy Movie, and it’s coming to cinemas in the US on April 3. We’ll have to wait a little longer for a trailer, though.
There was no announcement of an upcoming 3D Mario game today, unfortunately, but there was still plenty of other news. Mario Tennis Fever is coming to Switch 2 in February as the first new Mario Tennis game since 2018. Yoshi’s getting another adventure of his own with the Switch 2 platformer Yoshi and the Mysterious Book, which is set to arrive next spring. A Switch 2 version of Super Mario Bros. Wonder with fresh multiplayer modes will drop around that time too.
Before all of that, though, Nintendo is bringing the wonderful Wii games Super Mario Galaxy and Super Mario Galaxy 2 to Switch on October 2. They’ll be available separately or as a bundle on the eShop and as a combined edition on a $70 physical cartridge. On Switch 2, you’ll be able to play these two classics in 4K.
Two Mario Galaxy Amiibo figures are coming in April as well. Even though I’m not typically an Amiibo collector, I really want those because Luma is just adorable. In addition, Nintendo plans to release a physical collectible of the Talking Flower from Super Mario Bros. Wonder next spring.
Donkey Kong Bananza DLC out today
If you’ve already smashed everything to smithereens in Donkey Kong Bananzaand have been yearning for more to do in one of the biggest Switch 2 exclusives to date, you’re in luck. Nintendo revealed a paid expansion for the platformer during the Direct. It’s called DK Island & Emerald Rush and it’s out today for $20.
You’ll be able to barrel around Donkey Kong’s home island and meet up with some familiar faces. After you’ve beaten the story in the main game, you’ll be able to try the Emerald Rush mode. This will see you undertaking timed runs in DK Island and the main game’s layers to collect emerald ore, smash fossils and collect Banandium Gems.
Meanwhile, Nintendo has released a demo for the main game. So, if you have a Switch 2 and haven’t played Donkey Kong Bananza yet, you’ll be able to find out for yourself why the other cool kids are saying “ooh, banana!” all the time.
Pokémon Pokopia
Quite a few people were expecting/hoping for news of a new Animal Crossing during the Nintendo Direct. While that didn’t happen, Nintendo had arguably something even more exciting to announce — especially if you’re both an Animal Crossing and Pokémon fan.
Pokémon Pokopiais the first Pokémon life simulation game. You’ll play as a Ditto who has been transformed to look like a human and turn empty land into a cozy paradise for both yourself and Pokémon. Ditto can learn abilities from Pokémon, such as using Squirtle’s Water Gun to give life to flora.
It looks utterly lovely. Pokémon Pokopia is coming to Switch 2 in 2026.
Fire Emblem: Fortune’s Weave
Nintendo used this Direct to seriously start filling out its Switch 2 slate for 2026. One of the games it’s publishing for the system next year is a new entry in the Fire Emblem series. It announced Fire Emblem: Fortune’s Weaveduring the showcase.
As ever, this will be a turn-based tactical RPG. The debut trailer touched on the story and characters in the upcoming game.
Metroid Prime 4 and Hades 2 release dates
We had a feeling these were coming soon, but release dates for both Metroid Prime 4: Beyond and Hades 2 were both major announcements during the Direct. Samus has a rad, Tron-esque bike in Metroid Prime 4: Beyond, which will arrive on Switch and Switch 2 on December 4.
Hades 2, meanwhile, will arrive on Switch and Switch 2 on September 25. The full game will be available on Steam and Epic Games Store on the same day as it will exit early access on PC. There were be cross-save support across PC and Switch/Switch 2. The Switch 2 version will support 120fps gameplay when the console is docked. That Hades 2 and Hollow Knight: Silksongare dropping in the same month is pretty wild. Apologies to any designs you had on getting some sleep in September.
Hyrule Warriors: Age of Imprisonment release date
Nintendo announced Hyrule Warriors: Age of Imprisonment during a dedicated launch direct for Switch 2 back in April, and now there’s a release date for this hack and slash game. It’s coming to the console on November 6.
Age of Imprisonment, which was developed by Koei Tecmo’s AAA Games Studio, sees Princess Zelda traveling back in time and meeting Rauro and Sonia, the first king and queen of Hyrule. You’ll try to take down Ganondorf (yes, again) in what’s known as the Imprisoning War. Zonai devices will be at your disposal. According to the trailer, you’ll “uncover ancient truths that were only glimpsed in The Legend of Zelda: Tears of the Kingdom.”
There’s two-player co-op support via split-screen and GameShare. Zelda, Rauru and Sonia are among the playable characters, and you’ll be able to swap between them. You can also play as a Korok for a change instead of torturing the poor creatures, you monsters.
AAA third-party games coming to Switch 2
Nintendo confirmed during the Direct that Resident Evil Requiem is coming to Switch 2. It’ll arrive on February 27, the same day the next entry in Capcom’s classic survival horror series debuts on other platforms. Resident Evil 7: Biohazard and Resident Evil Village will also land on Switch on on February 27.
We learned back in April that the first installment of the Final Fantasy VII remake trilogy was bound for Switch 2 and now there’s a release date for that. Final Fantasy VII Remake Intergrade is coming to the system on January 22.
Switch 2 versions of indie classics
The Nintendo Switch was such an important platform for indie games, and several that became huge hits are getting Switch 2 versions. Overcooked 2 (the ultimate relationship test, in my opinion) will have support for 4K visuals, 60fps gameplay, GameShare and CameraPlay — the feature that allows you to see you and your teammate’s faces on screen as you play —in its Switch 2 version. That’s on the way this holiday season.
Stardew Valley will also support GameShare for co-op play on Switch 2. Mouse controls will be available, as well as four-player splitscreen and eight-player online action. Those who have the game on Switch already will get a free upgrade when the Switch 2 version arrives this fall.
Human Fall Flatis headed to Switch 2 in Spring 2026. That will also have support for mouse controls, GameShare and eight-person multiplayer.
It’s far too early to say whether Powerwash Simulator 2 will become an indie classic, but the original game was terrific and its sequel is getting a Switch 2 version as well. There’s no exact release date for Powerwash Simulator 2 as yet, but it’s still slated to arrive this fall.
Suika Game gets a sequel
Suika Game was a huge hit, and the sequel promises to soak up even more of my time. Suika Game Planet adds an extra dimension to the puzzle action. Instead of dropping fruit into a bucket and trying to combine two of the same items into a larger one, this time there’s a circular stage. That might be a fun wrinkle for anyone (me, hi) who gets frustrated about not being able to reach large fruit at the bottom of the container.
Suika Game Planet is coming to Switch and Switch 2 this winter and I might not be able to do anything else with my time after it drops. The Switch 2 version will support a GameShare mode that allows up to four players to work together.
Virtual Boy is back
Last but not least, Nintendo had an absolute shocker when it came to Switch Online + Expansion Pack. No, it’s not adding Super Mario Sunshine to the Gamecube app just yet. The company is bringing Virtual Boy games to the service, which is more bananas than anything you’ll find in Donkey Kong Bananza.
To play those games from a system that was notoriously undercooked (partly because Nintendo was placing much more focus on the massively more successful Nintendo 64 around that time), you’ll need an accessory. A $100 plastic tabletop one that looks just like the original Virtual Boy and a $25 cardboard version are on the way. They’re compatible with the Nintendo Switch, Switch 2 and, if it’s an authentic Virtual Boy experience, probably some eye strain.
Nintendo had a truly wild surprise up its sleeve for Switch Online + Expansion Pack during its Direct event on Friday. The company is bringing back the Virtual Boy as a physical device into which you can slot your Switch or Switch 2. A $100 plastic replica of the mid-90s tabletop system will soon be available for Switch Online members to buy. The company will sell a $25 cardboard version of the accessory too. No need to rub your eyes in disbelief (but if history is any indication, you might have to for relief after using this thing).
You’ll need either accessory — which Nintendo says will only be available in the US and Canada — to play Virtual Boy games. They’ll start hitting Switch Online + Expansion Pack on February 17. Mario’s Tennis (a pack-in game for the original system), Galactic Pinball, Teleroboxer, Space Invaders and Tetris are among the 14 stereoscopic 3D Virtual Boy games that Nintendo will bring to the subscription service over time.
That means most of the Virtual Boy games that were ever released are coming to Switch Online + Expansion Pack. Nintendo only released 22 of them, since the Virtual Boy never took off. The company ended production of the device and stopped making games for it in 1996, only a year after the Virtual Boy hit shelves. Here’s hoping the latest version of the accessory doesn’t give players too many headaches.
Supergiant has a thing for dropping its biggest Hades news at Nintendo Directs. Five years after launching the first game during a Nintendo stream, the developer struck again. The 1.0 version of Hades II is coming on September 25, for Switch and Switch 2.
Of course, Hades II isn’t exactly new to PC players. It’s been in early access there for 16 months. Despite being a pre-release version, it has over 63,000 Steam reviews. Its reception averages “very positive” (and “overwhelmingly positive” for those written in English). The 1.0 edition promises not only the game’s console debut but its true ending.
Only the Switch versions were covered in the Nintendo Direct (duh). But we already knew the PC and Mac editions were launching simultaneously with them. So, expect its Steam and Epic listings to be updated in short order. Like the original game, Hades II is likely a timed console exclusive. So, while it isn’t yet official, you can expect PlayStation and Xbox versions sometime down the road.
According to Supergiant, Hades II will support 120 fps when the Switch 2 is in TV mode. That drops to 60 fps for Switch 2 in 1080p, while the original Switch can handle that same refresh rate at only 720p. Both Switch version will cross-save with the Steam and Epic versions as well.
The Hades sequel shifts the focus from Zagreus to his sister, Melinoë, princess of the underworld. She’s up against Chronos: the Titan of Time, father of Hades and bona fide asshole. Supergiant says the roguelike runs at a smooth 60 fps on the Switch 2.
The long-awaited Metroid Prime 4: Beyond is coming on December 4 to both the original Switch and the recently-released Switch 2, as announced during today’s Nintendo Direct livestream. The Switch 2 is getting a dedicated version with upscaled graphics and some other bells and whistles, just like the upcoming Pokémon Legends: Z-A.
We already knew the next Metroid would drop sometime in 2025, but it’s nice to have an actual release date. We got a nifty trailer for the first-person adventure earlier this year that showed off new power-ups for protagonist Samus Aran. The game looks very fun and certainly seems to capture the spirit of its predecessors.
The plot involves Samus exploring a large planet and battling malevolent alien creatures which more than likely include the titular Metroids. This is a first-person game, unlike the relatively recent Metroid Dread, with an emphasis on scanning the environment, shooting enemies and solving puzzles. She has a cool-looking motorbike this time around, with an Amiibo figure to match. The trailer also shows off some wide-open sections to explore.
The first Metroid Prime was released all the way back in 2002 for the Nintendo Gamecube. The fourth entry has experienced a rocky development cycle, with Nintendo scrapping the project entirely in 2019 to start over from scratch.
The Metroid series dates back to 1986 with the NES original. The franchise represents one half of the popular Metroidvania genre, which is buzzy right now thanks to the release of Hollow Knight: Silksong. A price has not yet been announced.
We’re about to get a ton of new games coming out this fall, but if you want to catch up on older stuff you already missed, a recent sale on physical Switch games is a great place to start. Mario Kart 8 Deluxe, Pokémon Brilliant Diamond/Shining Pearl, and more are all decently discounted right now.
The sale is going on at the Amazon-owned daily deals site Woot which frequently unloads extra inventory of physical video games at cheap prices. The current sale is especially good, with just about ever major first-party Nintendo Switch game being $15-20 below the standard sticker price (which the company notoriously never lowers no matter how old the game is).
Here are some of best deals:
Super Mario Party Jamboree – $44 (27 percent off)
Luigi’s Mansion 3 – $43 (28 percent off)
Super Mario RPG – $35 (42 percent off)
The Legend of Zelda: Link’s Awakening – $47 (22 percent off)
Donkey Kong Country: Tropical Freeze – $44 (27 percent off)
Mario Kart 8 Deluxe – $46 (23 percent off)
Animal Crossing: New Horizons – $45 (25 percent off)
Super Mario Bros. Wonder – $45 (25 percent off)
Super Mario Odyssey – $45 (25 percent off)
Super Mario 3D World + Bowser’s Fury – $45 (25 percent off)
Metroid Dread – $47 (22 percent off)
Splatoon 3 – $45 (25 percent off)
Mario & Luigi: Brothership – $45 (25 percent off)
Pokémon Shining Pearl/Brilliant Diamond – $45 (25 percent off)
Pokémon Scarlet/Violet – $47 (22 percent off)
If you already own a Switch 2, this is a great opportunity to snag any of these games you might have missed last generation. Not only do they work thanks to backwards compatibility, many of them even play better on the new, more powerful hardware. Super Mario Party Jamboree has an upgraded version on Switch 2 with new DLC for $80, so with this deal you can effectively save $16 off that completely new release. Unfortunately, The Legend of Zelda: Breath of the Wild and Tears of the Kingdom, which both look outstanding on Switch 2, aren’t part of the current sale.
Mario Kart World is already on sale for $10 off
It’s also worth noting, for anyone who didn’t get the Mario Kart World Switch 2 bundle, that Nintendo’s newest racer is part of the current Woot sale. It’s currently $70 for the physical edition, which doesn’t feel like saving much, but hey, welcome to the world of $80 games. Of course, if you were somehow coming to the Switch ecosystem for the first time and had to choose between either Mario Kart World or Mario Kart 8 Deluxe, I would definitely recommend the latter. It’s cheaper and it feels like a more classic Mario Kart experience that benefits from years of post-launch updates and support, including dozens of extra characters and tracks in the form of a paid DLC add-on.
Go buy Xenoblade Chronicles X
Monolith Soft’s remaster of the Wii U open-world RPG only came out earlier this year and the Woot discount is its cheapest price yet. It’s $47 for a physical copy (the international version) which is 22 percent off the standard $60 price. It’s the definitive version of a great game that belongs in every RPG lover’s Switch collection. I suspect physical copies of it will become harder and harder to find, too. The soundtrack is great, the mechs are fun, and the world is sci-fi as hell.
Nintendo has just won another major battle in its longstanding war against piracy. Earlier this summer, a US federal court ruled in favor of Nintendo in a lawsuit against Ryan Daly and the Modded Hardware website. The site was known for selling devices that allowed users to get around Nintendo’s piracy protections, including the popular MIG Switch flashcart that lets buyers play official Nintendo games without the need for a physical cartridge. Besides requiring Daly to pay $2 million to Nintendo, the lawsuit requires him to shut down the website and forfeit the domain to Nintendo as part of an all-encompassing permanent injunction.
The order also prevents Daly from any future involvement with devices that get around Nintendo’s guardrails, including creating, selling, contributing to, hosting other websites related to or investing in other businesses that deal in similar products. While MIG flash carts could be used as a backup for legally purchased physical games, it was more commonly used to pirate official Nintendo Switch titles. Nintendo has steadily fought against mods and pirating tools, including recently granting itself the power to brick Switches that have pirated games on them.
Nintendo is no stranger to taking legal action against those who defy its strict policies. In March of last year, Nintendo filed a lawsuit against the makers of the Yuzu emulator. The suit was settled quickly, with the team behind the Nintendo Switch emulator agreeing to pay $2.4 million. Like the lawsuit against Daly, the team behind Yuzu had to surrender its website and permanently refrain from doing any activities that bypass Nintendo’s rules.
A perfect sequel not only retains the strength of its predecessor but builds on its very foundation. In this respect, SteamWorld Heist II is an example of what can be done when the source has such potential.
Steam World Heist II’s story is more than the sum of its meticulously polished brass parts. It exists beyond the plot beats, the party characters, and the player’s exploration of the world. Thunderful’s strength has always been – through seven genre-bending titles and counting – their unalienable creative commitment and hawk-eyed attention to detail.
Thunderful’s world-building is second to none. Their latest adventure is not reliant on the series’ previous titles, however avid fans will relish every expanded detail. At the end of SteamWorld Dig 2, gamers saw the Earth explode into a fractured litany of shards. Throughout which, the crew of the first SteamWorld Heist game spend their time plundering and prospecting.
It’s on one of these shards of broken Earth that players control Captain Leeway and his crew, as they sail their submarine on the ‘Great Sea’.
The pollution of the Great Sea’s water is causing deadly ‘rust’ to spread throughout its citizens. As Leeway and his crew learn more of the origins and repercussions of the illness, they set out to find a solution. This synopsis is an excellent excuse to go on a steampunk seafaring adventure. However, it’s not what I found most endearing about SteamWorld Heist II’s narrative.
Interacting with the varied peoples of the Great Sea was always a joy. Firstly due to their Banjo-Kazooie-like garbled speech, but secondly due to the sheer amount of enjoyable dialogue they would blather. These interactions are highlighted by the intricate details of the world to create a definite lived-in experience. Details such as steambot-style ‘Girl with a Pearl Earring’ accentuate the absurd alternative history of the series. Beyond that, players can embark on missions to gatecrash a high-society dieselbot soiree and steal someone’s postal delivery. All in all, the world of SteamWorld Heist II feels like a genuine community and interlinked world.
Image Source: Twinfinite via Thunderful
Thunderful’s goals with SteamWorld Heist II are nothing if not ambitious, and this ambition is clear throughout the finished title. However, it can be seen at face value through the fact that players have three multi-layered gameplay elements to play with.
Most of the time you will spend with the game will be in the control of Captain Quincy Leeway. This steambot is the skittish skipper of a submarine that acts as your home away from home throughout the adventure. Submarine combat is more akin to The Legend of Zelda: Windwaker than World of Warships, but it’s still enjoyable enough. Fitting your ship with side and front-facing weaponry, you can automatically engage with enemy vessels while you focus on maneuvering. It’s not a massively intricate system, but it’s engaging enough to find some enjoyment with.
However, Leeway’s control doesn’t just extend to his manning of naval craft. He is the conduit through which players explore the waves and islands of the Great Sea. Although, apart from interacting with NPCs and partaking in some extremely light puzzle platforming, there is very little to do when controlling Leeway.
This is no doubt because combat is delegated to your rag-tag assembled crew. In mirroring the role of a captain, you navigate your crew from mission to mission. Gamers who have played the original SteamWorld Heist will find that the core of combat has not changed significantly. As the practical skill ceiling of the original was so fine-tuned, there was very little to be amended.
The 2D XCOM-style turn-based combat ditches the infuriating intricacies of its source inspiration. Gamers have expressed their frustrations about having a 0.5 percent critical hit chance take out a beloved teammate. As such, the combat of the SteamWorld Heist subseries ditches such a system.
“The missions of SteamWorld Heist II are all handmade, but with random enemy spawns and cover locations you’ll need to stay on your toes”
You move within a set amount of squares per character and aim your weapons. An easy task at first glance, but becoming an almighty task if you don’t have access to a clear line of fire. Some weapons may fire straight, while some may have a velocity and dip that you have to account for. The challenge in SteamWorld Heist II’s combat doesn’t come from RNG but from the skill of the player.
The footsoldiers of the dieselbot dictatorship are the player’s only antagonists in the first throes of the game. However, even just that one faction is varied enough to battle every step of the way. As the plot unfolds, your pool of adversaries expands. This goes so far as to introduce multiple other factions who can fight with one another, and multi-stage boss fights.
Overall, the bosses of SteamWorld Heist II are bulkier than other enemies. However, many are modular and have multiple areas to attack – from massive back-mounted cannons to protective glass cockpits. This culminates in some genuinely engaging encounters. In an almost choreographed rhythm, gamers can circle gargantuan foes to take them down through multiple smaller attacks.
Image Source: Twinfinite via Thunderful
SteamWorld Heist II is a title that is unashamedly focused on creating engaging and intricate characters. From dieselbot infantry units spouting combative one-liners in battle, to the selection of well-rounded party characters and playful NPCs dotted around the world.
Thunderful Gothenburg has managed to capture something that so many games attempt to portray, yet miss time and time again. SteamWorld Heist II makes the antics of Captain Leeway and his crew feel substantial to the world.
NPCs change the way they interact with you depending on your broad strokes progression through the plot. Beyond that, areas of certain watering holes are gatekept until you earn enough reputation. This reputation is required – through completing missions – to become welcomed by the community.
In these dives throughout the Great Sea, Leeway will bump into bots who are happy to join his ragtag group. From a crow-looking gun-for-hire and a Cyclops sniper robot with self-esteem issues, to an explosive weapon specialist heiress named Dame Judy Wrench. Beyond some unique traits, every added member of your team also allows the player to accomplish more every in-game day. As such, players will see immediate benefits with the added manpower before they have to rest up between missions.
For example, you may find that you have to choose between tackling a harder four-man mission, or two two-man missions. However, with added crewmates, you can expand to doing both on the same day. Or, perhaps, even tackling an even more demanding gauntlet.
Through Leeway, the player has complete control over the classes and perks each crewmate should focus on. However, each class – of which there are six – is determined by the weapon in the character’s hands.
As such, if you wanted to utilize the Brawler trait of exploding cover, then you can’t wield a submachine gun. However, SteamWorld Heist II does lend some variety to its class system. Through completing missions you can level up a class, then switch to another and assign ‘cogs’. These cogs are a limited resource per character, yet they can be spent to keep certain traits between classes.
These traits are not the only way combat is shaped by the player. You also have access to a horde of varied items your crew can equip. These can range from a sidearm and added plates of armor, to even a handy grenade. As such, you can equip your crew differently for every style of engagement.
Image Source: Twinfinite via Thunderful
Overall, the original SteamWorld Heist’s combat was so polished that Thunderful simply had to expand it. However, one area the team has largely reimagined is the player’s movement from mission to mission. SteamWorld Heist sees you pilot your submarine in an open-world exploration of your surroundings. This is a massive change from the on-rails Mario World-esque branching paths of the original.
This open world is segmented through some Metroidvania-style natural blockades – such as strong currents pushing you back, or protruding rocks halting progression. This allows for the player to have complete freedom in what missions they wish to tackle, and when. Throughout the title, there were only a few instances of the narrative being funneled through some scripted missions at certain points.
Effectively, SteamWorld Heist II’s open-ended exploration is an extremely potent and refreshing attempt at an open world. That is until it’s not.
The biggest disappointment of SteamWorld Heist II is the game’s disparity between its first and second halves. In the player’s constant pursuit of an end to the clean water shortage plaguing the land, Leeway is constantly exploring perfectly sectioned-off areas of the map. As such, the world naturally unfolds in front of the player at an orchestrated pace.
The player’s submarine upgrades – which act much like Pokemon’s Hidden Machines – create intuitive blockades to your progress. That is until you breach the dieselbots’ sea wall and enter the suffocating expanse of SteamWorld Heist II’s northern half.
Entering the Frozen Fjords, the natural checks and balances to drip-feed the player progression are left behind. As the player can smash through rocks and speed through strong currents, an area of the map almost twice the size of the first half is made instantly available to them.
The game pinpoints certain areas to look at to progress the narrative, but the optional paralysis is undeniable. The Great Sea’s southern hemisphere acts similarly to the Great Plateau in The Legend of Zelda: Breath of the Wild. It readies the player before showcasing the rest of the playable world.
However, Nintendo allowed the player to progress the plot by choosing the order in which they would tackle the four Divine Beasts.
In letting go of the reins too early, the team at Thunderful strips players of all the self-confidence gained through their meticulously crafted first half. As such, players are plopped into this open world and seemingly expected to ignore the tidal wave of possible missions and instead awkwardly shuffle from narrative beat to narrative beat.
The only other option available to players is to either play Russian roulette and choose missions almost at random or to try and push through the expanse and complete some side content. This is a wholly inelegant solution, and in fact, even impacted the way I interacted with some of the final stages of the game.
I was prompted, after multiple hours in the frozen expanse, to embark on a fetch-quest throughout the whole of the oceanic map. Not an entirely original or engaging task, but one I understood. However, the game’s unfiltered overflow of content came to a boiling point when I was then tasked with completing a mission I had already succeeded in. Just so that the game could re-check the box stating that I had accomplished it.
Image Source: Twinfinite via Thunderful
Despite the seemingly scattershot nature in which Thunderful decides the genre of their latest SteamWorld games, there have been some throughlines that connect many of their titles. Of course, there is the world, with its unique blend of a steampunk-western aesthetic. However, not far behind, are the games’ orchestrated scores and recorded soundtracks.
The orchestrated score of SteamWorld Heist II does the lion’s share of the audio legwork. As such, it perfectly accentuates every narrative and gameplay beat of the title. The jaunty trumpets and strings of Douglas Holmquist’s OST chronicle your experience; from seafaring adventures to bombastic combat themes.
However, the musical highlight is certainly the returning talents of Steam Powered Giraffe. The real-life group has previously blended their unique style into the game world in the original SteamWorld Heist. The group is depicted as their ‘singing antique automaton’ personas in-game, with their original music for the game being broadcast to almost every establishment in the Great Sea.
All songs are written from an in-universe perspective, lamenting over sore bolts and creaky hinges. Their talents are even commented on by characters who listen in through their copies of the band’s discography. I will happily admit that I most likely stretched out my play time a significant amount, just so I could finish listening to a song or two.
Image Source: Twinfinite via Thunderful
The core of SteamWorld Heist II is a supremely polished title. As such, I would have absolutely no hesitance in recommending it – even to gamers who are wary of its turn-based combat. That is if the complete SteamWorld Heist II package was as finely tuned as its fundamental systems and world-building.
The combat is demanding yet fair, to a point where the difficulty ranges are varied enough to allow XCOM veterans and genre novices to plunge head-first into its systems. Beyond that, the atmosphere created by Thunderful is a masterstroke of game design and its musical accompaniment is worthy of accolades by the dozen.
Although, while the game’s narrative hums along like a well-oiled machine in the first half, screws begin to come loose. As the narrative expands exponentially in front of the player in the second half, things start to fall apart. While the core of the title is a shoo-in recommendation for any fan of the genre, the collapsing narrative structure is a genuine shame.
However, a selection of the SteamWorld games – unfortunately, apart from the original SteamWorld Heist title – are on Game Pass. As such, it could be a more sensible option to pick up another instance of this beautifully-realized world – just to make sure you’re not going to be treading water.
SteamWorld Heist II
At its base level, SteamWorld Heist II is a supremely polished title. However, while the game’s narrative hums along like a well-oiled machine in the first half, screws begin to come loose as the narrative expands exponentially in front of the player. While the core of the title is a shoo-in recommendation for any fan of the genre, the collapsing narrative structure in its second half is a genuine shame.
Pros
Core gameplay is stellar
Beautifully rendered aesthetic
Second-to-none OST and soundtrack
Varied encounters
Cons
Narrative pacing is massively front-heavy
Game world is left open far too early
Occasional audio bugs
Lack of substantial post-game content
A copy of this game was provided by the publisher for review. Reviewed on PS5, Switch, Xbox, PC.
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Dragon’s Dogma 2 is one of the biggest games to come out in 2024, but it’s not the only open world RPG of its kind. Today, we’re looking at the best games like Dragon’s Dogma 2.
The Witcher 3: Wild Hunt
Image Source: CD Projekt Red
Following the adventures of Geralt of Rivia, The Witcher 3 is a large and living world in some of the same ways that Dragon’s Dogma 2 is. You play as a Witcher, an enhanced human that hunts monsters and creatures with swords and magic at your disposal. The combat is fast, fluid, and responsive as you dodge enemy attacks, follow up with some of your own, and then blast them with a wave of fire.
Additionally, The Witcher 3’s world is truly massive, maybe even more so than Dragon’s Dogma 2’s, and it’s full of interesting side quests with spectacular storytelling.
Kingdom Come: Deliverance
Image Source: Warhorse Studios, Prime Matter
Unlike the other games on this list, Kingdom Come takes place in the realistic middle ages without any sort of magic. Instead, the game tries to nail that feeling of realism. The complex directional attack system meshes well with stamina management in a way that makes combat challenging and rewarding. In Kingdom Come, winning battles is more about placement and knowing what to do at the right time as opposed to how high your stats are.
The world is big too, clocking in at roughly 16 kilometers squared. While that’s not the biggest, that fact won’t matter as you travel around on foot and horseback.
GreedFall
Image Source: Focus Entertainment
You’ve got magic, swordplay, and guns while fighting humans and monsters alike in GreedFall. While you do get to fight alongside a couple NPC allies like in Dragon’s Dogma 2, GreedFall is far from a normal open-world action RPG. Case in point, instead of a giant open world to enjoy, the world is broken up into smaller zones.
What GreedFall lacks in an enormous world, it excels in telling stories with characters that are far from black and white. Moral ambiguity amidst fantasy politics is the name of each quest with characters that will challenge your sense of justice in ways you may not be ready for. And while GreedFall has some bugs, the RPG systems, skill checks, and passive skill trees are a treat to play around with.
Elden Ring
Image Source: FromSoftware Inc, Bandai Namco
Elden Ring is FromSoftware’s take on an open-world action RPG with a Dark-Souls twist. If Dragon’s Dogma 2 doesn’t hold your hand, then it is accurate to say that Elden Ring doesn’t either. So you beat Elden Ring? Then it is likely there are quests you missed or ended before you reached their true end through your actions or inaction. Even if you’re a veteran of the developer’s previous titles, Elden Ring will truly test your abilities as one of the hardest games in their catalog.
In the same vein as Dragon’s Dogma, Elden Ring’s vast world is smartly designed in a way to constantly reward your curiosity as you comb through every nook and cranny. The classes, weapons, spells, enemy design and variety, and bosses all deserve to be experienced. This is especially true of the Shadow of the Erdtree expansion coming soon.
Outward Definitive Edition
Image Source: Prime Matter
Outward is one of the more eccentric open-world games on this list. The game’s story isn’t the focus, nor are the quests. However, the open-ended nature of the role-playing mechanics and systems are the reason you’ll be exploring the game’s four large zones. There is a survival hook to Outward that makes eating and drinking vital to survival and combat success.
Still, combat is tactical and measured since you have to deal with stamina management. Thankfully, if you’re the kind that likes to prepare, then you will find preparing traps with magic and technology very effective. Through the jank, Outward exists as a compelling action RPG alternative that doesn’t hold your hand or appeal to the more casual gamer. Finally, what this RPG has that others on this list doesn’t is split-screen co-op. Issues aside, this one is worth trying.
The latest Splatoon 3 Splatfest has just ended after a weekend full of Turf War battles. Players competed against each other to determine which day of the weekend is the best: Friday, Saturday, or Sunday. Team Friday was declared the winner after the 48 hours of matches.
There were five categories that decided the winner of the Splatfest. This included a sneak peak round, popularity, open battles, pro battles, and tricolor battles.
Team Friday won enough points in these categories to secure a victory. The final Splatfest score between the three teams was 24-15-18. Here is a breakdown of each Splatfest category and how many points each team earned:
Sneak Peak – Saturday (7 points)
Popularity – Saturday (8 points)
Open Battles – Friday (12 points)
Pro Battles – Friday (12 points)
Tricolor Battles – Sunday (18 points)
The competition began on Friday and lasted through Sunday. After the first half ended on Saturday evening, Team Sunday was the leading team, and Tricolor matches officially began.
For this Splatfest, Japan had a different theme. It was about which sweet food was the best, and the teams were Red Bean Paste vs. Custard vs. Whipped Cream. The winner was Whipped Cream.
Each of the Splatfest participants will receive a number of Super Sea Snails depending on the rank they reached. These snails add sub ability slots on gear and reroll gear abilities. The higher rank you earned while battling during the Splatfest the more Super Sea Snails you’ll receive, with Team Friday participants earning a bonus number.
In other Splatoon news, the Splatoon 3: Side Order DLC will release this week on February 22. You can read more about what to expect right here.
About the author
Rebecca Stone
Rebecca is a Staff Writer at Twinfinite. She has been with the site and in the games media industry for 4 years, and she has a college degree in psychology and writing. Rebecca typically covers Nintendo for the site, and she especially loves the Legend of Zelda series. Outside of gaming, Rebecca is an avid Swiftie and enjoys playing with her cat Frisk.
The wait for Nintendo’s next-gen console may have just gotten a little longer. According to multiple reports, Nintendo now plans to launch its Switch successor in the first quarter of 2025 — or about eight years after it launched the original Nintendo Switch.
Brazilian journalist Pedro Henrique Lutti Lippe, citing multiple sources, reported Friday in a new video that Nintendo recently briefed publishers on an updated launch window for the new console, colloquially known as “Switch 2.” That report has since been corroborated by reports from VGC and Eurogamer, also citing sources, that say Nintendo’s original plan for a next-gen launch in the second half of 2024 has been pushed to Q1 2025.
VGC’s report says that the delayed launch of the Switch 2 may be due to Nintendo’s desire to prepare “stronger first-party software for the console.”
Nintendo has not officially announced a successor to the Switch, nor has it indicated a potential launch window for the system. But multiple reports previously pegged it for a 2024 launch.
Company president Shuntaro Furukawa recently told investors that the original Switch would be Nintendo’s “main business” for its upcoming fiscal year, which runs from April 2024 through March 2025. Furukawa has also promised a “smooth transition” to any next-generation platform.
Nintendo’s current-generation console-handheld hybrid continues to sell well, despite its age. More than 139 million Switch systems have been sold to date, making it Nintendo’s second-best-selling console of all time.
If the Switch 2 has been delayed to 2025, Nintendo fans will have to sustain themselves on the company’s currently announced lineup. Mario vs. Donkey Kong just released Friday, and still to come are Princess Peach: Showtime!, Luigi’s Mansion 2 HD, and Paper Mario: The Thousand-Year Door. Nintendo also has Metroid Prime 4 on its release schedule but that long-awaited sequel does not have a release window.
Polygon has reached out to Nintendo for comment and will update when the company responds.
CRKD, makers of the beloved Nitro Deck controller for Nintendo Switch, launched a new gamepad on Thursday that resembles what a modern-day NES controller might look like. The wireless CRKD Neo S has Hall effect thumbsticks, swappable stick tops and a $50 retail price. It works with Switch, PCs, mobile devices, and smart TVs.
The Bluetooth gamepad carries over much of what made the Nitro Deck feel like the Switch’s “true and final form.” It includes two thumbsticks (both Hall effect-enabled with swappable tops), a D-pad, four action buttons, triggers, mappable back buttons and adjustable vibration.
The CRKD Neo S ships in various creative designs and colorways, several of which tap into Nintendo nostalgia. For example, the gold hue looks similar to Nintendo’s Game & Watch and original Famicom with a familiar red-and-gold color scheme. Meanwhile, the clear Neo S calls back to the transparent variants of the Nintendo 64 controller and Game Boy Color portable console.
We wanted a unique, premium & collectible controller… So, we made it.
👋 Meet NEO S, The Wireless Collectible Controller.
Three variants (blossom, splatter, and junkyard) were designed by CRKD’s creative director, POPeART. His work is inspired by the traditional Japanese aesthetic wabi-sabi, which is based on the principles of imperfection, impermanence and incompletion. Or, as POPeArt puts it, “Nothing lasts, nothing is finished, and nothing is perfect.”
CRKD, which describes the controller as a “statement” and an “art piece,” hopes you’ll buy the Neo S not only for playing games but also as a collectible. In addition to the bold designs (nine will be available at launch), the company’s mobile app will track your registered products, provide digital proof of ownership and display the accessory’s “rarity rank.” As fetching as the designs may be, it remains to be seen how many gamers will go for a marketing tactic designed to get you to buy extra controllers as a hobby.
Each Neo S variant costs $50. At the time of publication, they’re slated to ship in April. The controller is available for pre-order on CRKD’s website.