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Tag: Super Mario

  • Nintendo Drops Surprise Trailer for New ‘Super Mario Galaxy Movie’

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    Mario is returning to the big screen. Following the massive success of The Super Mario Bros. Movie, which made more than $1.3 billion worldwide in 2023, animation studio Illumination and Nintendo are releasing a sequel, The Super Mario Galaxy Movie, in April 2026. Nintendo dropped a teaser trailer during its Direct presentation on Friday.

    The teaser doesn’t offer much about the movie, which takes its name from the 2007 platformer. Mario dozes in a field before title credits appear, that’s about it. But the trailer still signifies that Nintendo will continue to churn out films aimed at turning Mario into a megafranchise.

    It’s no coincidence that the trailer and accompanying announcement come just one day before the 40th anniversary of the original Super Mario Bros. video game. In the four decades since that game’s release, Mario—and Luigi, Princess Peach, Bowser, and other assorted characters—have become cultural icons.

    In 1993, Super Mario Bros. became one of the earliest videogame film adaptations. It was panned by critics and fans, but in the years since, games ranging from Mortal Kombat to Tomb Raider have been turned into movies. Now, as superhero fatigue sets in and ’90s nostalgia peaks, The Super Mario Galaxy Movie, which will include nods to the entire Mario series, stands poised to continue Mario’s domination.

    Considered the most successful video game adaptation ever made, The Super Mario Bros. Movie was the second highest-grossing movie of 2023, second only to Barbie. The original cast, including Chris Pratt as Mario, Anya Taylor-Joy as Peach, Charlie Day as Luigi, and Jack Black as Bowser, will return for the sequel.

    Alongside the news, Nintendo also announced it will release remastered versions of Super Mario Galaxy and its sequel on October 2.

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    Megan Farokhmanesh

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  • The Super Mario Galaxy Movie will be Mario’s next crack at the big screen

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    Nintendo just dropped a trailer for The Super Mario Galaxy Movie, the sequel to the immensely popular The Super Mario Bros. Movie. This is good timing, given that tomorrow is officially the mustached plumber’s 40th birthday. It hits theaters on April TK, 2026.

    We’ve known this movie was coming for a while now, and even had an approximate release date. Now we have a trailer and it’s a doozy. Shared during today’s Nintendo Direct livestream event, the footage shows several deep-cut characters and locations from throughout the Mushroom Kingdom (and beyond.)

    This is a teaser trailer, however, so we still don’t know too much about the plot. We do know that many of the first film’s actors are returning for the sequel, including Chris Pratt as Mario, Charlie Day as Luigi and Anya Taylor-Joy as Princess Peach.

    The sequel is something of a no-brainer, given that the first film was a cultural juggernaut. It’s the most financially successful video game adaptation of all time and the third highest-grossing animated film ever. All told, it banked around $1.36 billion at the box office.

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    Lawrence Bonk

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  • Paper Mario: The Thousand-Year Door and Luigi’s Mansion 2 HD get Switch release dates

    Paper Mario: The Thousand-Year Door and Luigi’s Mansion 2 HD get Switch release dates

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    Nintendo packed a whole bunch of news into Mario Day this year, including the announcement of release dates for two classics that have been modernized for the Switch: Paper Mario: The Thousand-Year Door and Luigi’s Mansion 2 HD. Both titles were announced last fall during Nintendo Direct. will drop first, on May 23, followed by on June 27, but both are available for pre-order now on the Nintendo Switch store for $60.

     was first released for the GameCube (deep breath) 20 years ago, and Nintendo says the new Switch version will have “revamped graphics, and a suite of additional changes that make the game easier than ever to enjoy.” Luigi’s Mansion 2 HD, which you may remember as Luigi’s Mansion: Dark Moon, originally came out for the 3DS in 2013. Now that just leaves the first Luigi’s Mansion that we’re still waiting on for Switch…

    Alongside the games’ release dates, Nintendo also announced that it’s working on . That’s set to come out in 2026. Lego and Nintendo also announced three new Mario-themed Lego sets that will be released this year — the Bowser Express Train, King Boo’s Haunted Mansion and Battle with Roy at Peach’s Castle — and .

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    Cheyenne MacDonald

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  • New Super Mario Bros. Movie Release Date Announced

    New Super Mario Bros. Movie Release Date Announced

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    A new film set in The Super Mario Bros. Movie universe has been announced. Described as “a new animated film based on the world of Super Mario Bros.,” it is unclear if it will be a direct sequel or a spin-off of the highly successful 2023 movie starring Chris Pratt and Jack Black. However, we do know it will be released on April 3, 2026, and that Illumination is once again the studio behind the animation. The end credits of the 2023 film teased Yoshi, so that could be the direction it is going.

    “We are now creating a new animated film based on the world of Super Mario Bros. This film is planned for release in theaters on April 3rd, 2026, in the US and many other markets, and throughout the month of April in other territories,” said Mario creator Shigeru Miyamoto on Twitter. “We’ll let you know the details once we’re ready to share more. This time too, the staff at Illumination and Nintendo are working together. We’re thinking about broadening Mario’s world further, and it’ll have a bright and fun story. We hope you’ll look forward to it”

    The first film featured the voices of its all-star cast, including Chris Pratt as Mario, Anya Taylor-Joy as Princess Peach, Charlie Day as Luigi, Jack Black as Bowser, Keegan-Michael Key as Toad, Seth Rogen as Donkey Kong, Fred Armisen as Cranky Kong, Kevin Michael Richardson as Kamek, and Sebastian Maniscalco as Spike.

    Despite receiving mixed reception from critics, the adaptation still became one of the year’s biggest movie releases. It was one of the top releases of 2023, with a worldwide gross of over $1.3 billion at the box office.

    “While working underground to fix a water main, Brooklyn plumbers Mario and brother Luigi are transported down a mysterious pipe and wander into a magical new world,” reads the first film’s synopsis. “But when the brothers are separated, Mario embarks on an epic quest to find Luigi. With the assistance of a Mushroom Kingdom resident Toad and some training from the strong-willed ruler of the Mushroom Kingdom, Princess Peach, Mario taps into his own power.”

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    Tyler Treese

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  • Lego’s Super Mario and Mario Kart Sets Will Have You Dashing to Stores

    Lego’s Super Mario and Mario Kart Sets Will Have You Dashing to Stores

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    Image: Nintendo

    If you’ve been thinking to yourself, “I need some new Legos to put on my shelf,” the company’s got you covered. Along with its newly revealed set for Batman: The Animated Series, a new array of sets for its Super Mario line are in the works.

    As part of its Mar10 Day celebration (seen below), Nintendo announced it was partnering with Lego again for three new sets. The Bowser Express Train set, inspired by the characterr’s locomotive in the games, comes with two carriages and a car in the back, plus a pair of train stations individually representing Bowser’s Castle and the Mushroom Kingdom. Like in the games, Lego Mario gets onboard the train by being blasted out of a cannon and onto a handcart.

    Celebrating MARIO DAY with LEGO Super Mario

    King Boo’s Haunted Mansion sees Lego Luigi fight enemies in the estate and unlock a treasure chest (or sit down on a chouch that floats). Last but not least, the Battle with Roy set has Lego Peach defend her castle from the Koopaling and his Chain Chomp Chariot with Lego Mario and Lego Toad at her side.

    At the very end of the video, Lego revealed it was working on Mario Kart sets aiming to drop sometime in 2025. There’s no real glimpse of what it looks like, sadly, but it’s nice to hear that one of the character’s biggest spinoff franchises is getting some bricky love in the near future. Next year is also supposed to see the release of the next Nintendo consoleMario Kart games tend to release early into a system’s lifecycle, so it’s easy to imagine the next mainline entry will come sometime not long after that new console drops.

    Update: Lego’s store lists the three Super Mario sets as launching in retailers on August 1. King Boo’s Mansion will run $75, Bowser Express at $120, and Battle with Roy at $65.


    Want more io9 news? Check out when to expect the latest Marvel, Star Wars, and Star Trek releases, what’s next for the DC Universe on film and TV, and everything you need to know about the future of Doctor Who.

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    Justin Carter

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  • A Parent’s Guide to Super Mario Bros. Wonder

    A Parent’s Guide to Super Mario Bros. Wonder

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    Good parenting is a lot like being a solid player two. You want to be supportive, curious, and competent. You’re there to have a good time, and understand going with the flow is key to harmony. This can be a challenge with kids and video games when you’re actually, literally, player two, especially if you’re a gamer and struggle to turn off those killer instincts. Enter Super Mario Bros. Wonder (see on Amazon). It is without question the year’s best family game (and in the running for GOTY) but it can be a challenge for any parent to share the sticks, regardless of skill level.

    And let’s take a moment to acknowledge the mercurial nature of young children. You’re not playing a game with a like-minded adult who shares your sense of purpose or your temperament. One minute you’re co-opping with a volatile, rage-quitting narcissist then a condescending, proficient genius the next. Whether this is your first time playing Mario in years or you’re a lifelong devotee, these tips are designed to help you facilitate a fun session for everyone. And for parents of little ones, we’ve got some extra tips for you, too.

    Mario Wonder Tips for Kids of All Ages

    Don’t Be Too Goal Oriented

    You can’t help being an adult. It’s hard work, and conditions you to approach life a certain way. No judgment: Being a productive, task-oriented person is what our entire education system is based on. Once you’ve gone through school and spent a few years working you have a compulsion to get shit done the right way. Kids are different.

    If you’re playing alongside them and find yourself saying you’re “supposed” to do something—i.e. “you’re supposed to get those big purple coins!”—switch gears. SMBW is a great playground, so slow down and have fun. Seeing the game through a child’s eyes will give you a new appreciation for its incredible level design.

    Replay Fun Courses

    Sometimes a level is just a lot of fun and you can’t wait to do it again. So don’t! If your kid thinks the Hoppos are hysterical, then play the Hoppo level as long as they want. If they’re really good at the Parachute Hat Badge Challenge, let them do it again and again. The difficulty curve in SMBW will sneak up on you and can hit kids pretty hard. Nothing takes the fun out of a night of gaming faster than running into a level no one can beat. So avoid frustration at all costs. You can always come back and play more once the kids go to bed. There’s multiple save files for a reason.

    Pro Controllers Are A Wise Investment

    While it’s admirable that the Switch comes with two built-in controllers, using a single Joy-Con to play games means having to touch the smallest buttons known to man. This is especially true for parents who aren’t gaming much, or who spend their time on PC or other consoles with keyboards or adult-sized controllers. If this sounds like you, then consider investing in a Switch Pro Controller (like this one) to make life easier. Odds are you’ll like it so much, you’ll end up getting more than one.

    Screenshot: Nintendo

    Mario Wonder Tips for Younger Kids

    Let Them Have The Stupid Crown

    On paper, the mechanic of having the player who gets the best score earn a little crown to wear seems cute and harmless. A silly little thing that has no bearing on the game and is essentially meaningless. Unless you are a small child. Then, suddenly and without warning, the crown will become the most important thing in your life. You will wail and despair if someone else has the crown, even if they get it by accident. So, parents, a word of warning. Let your kid get the crown. If you’re navigating siblings you may need to institute some hard rules on sharing, or wear the crown yourself in a “if you can’t play nicely you can’t play at all” situation. In the meantime let’s pray Nintendo lets us disable this feature in a future update.

    Yoshi and Nabbit Don’t Get Power-ups

    One of the things that sets Nintendo apart from Sony and Microsoft is their dedication to family-friendly gaming. This comes through in a lot of places in SMBW, but the addition of the Yoshis and Nabbit is probably the biggest accommodation they’ve made in franchise history. These characters can’t take damage, so young players (or adults) can still go through levels without feeling like they’re failing over and over.

    The caveat is that these characters can’t use power-ups. This could be very upsetting for young players (or adults) who wanted to see Elephant Yoshi. This may not be a dealbreaker but probably something you want to mention before starting a level together.

    Mario Teaches Reading

    Who says games aren’t educational? Sure, Mario may be miles away from Ms. Rachel, but don’t fool yourself into thinking SMBW is pure brain candy. There’s plenty of dialogue and text to read, full of the common sight words kids are learning in elementary school. You can also apply the same techniques that make for effective reading at home. Ask about character motivation, the sequence of events, or make connections to their lives. Your kid may never have had Boswer steal their castle, but they’ve probably experienced someone being bad at sharing.

    Buy Super Mario Bros. Wonder: Amazon | Best Buy | GameStop

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    Mo Mozuch

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  • The Best Super Mario Bros. Games: All 20 Ranked

    The Best Super Mario Bros. Games: All 20 Ranked

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    The Super Mario Bros. series is packed full of outstanding games, which means it’s time to take a look back at them and see which ones were the cream of the crop. Here’s our ranking of all the best Super Mario Bros. games.

    Note: Due to the expansive nature of the Super Mario Bros. series, spin-offs have been omitted from the rankings. This includes: Mario Party, Mario & Luigi, Mario Maker, and more.

    20. Super Mario Land

    Image Source: Nintendo

    Nintendo pulled off the impossible when they released Super Mario Land for the Game Boy. Many thought Mario’s gameplay was meant solely for home console releases.  Thanks to Gunpei Yokoi, creator of the Game Boy, and the rest of the team at Nintendo’s R&D1, Super Mario Land was a successful port of the traditional Mario gameplay.

    While the game didn’t do much to innovate Mario gameplay, it did introduce a fun alternative to traditional underwater levels by giving Mario access to a submarine capable of shooting missiles, transforming Mario into a side-scrolling shooter.

    19. Super Mario Land 2: 6 Golden Coins

    super mario land 2
    Image Source: Nintendo

    The second installment of the Land series saw the introduction of Mario’s infamous rival, Wario.

    6 Golden Coins expanded on its predecessor with improved graphics, a save feature, and new power-ups. Unlike the original game, 6 Golden Coins added a significant amount of gameplay. Mario could now explore six new worlds in his quest to thwart Wario’s evil plan.

    18. New Super Mario Bros. Wii

    Image Source: Nintendo

    The Wii release of New Super Mario Bros. transplanted the agility of Mario’s DS foray and mixed it beautifully with cooperative gameplay. The resulting game, when played with three other friends, transforms the usual precision of a typical side-scrolling Mario game into a chaotic game of precision and teamwork.

    The biggest downside to the game is its difficulty – or lack of it. The game is pretty easy, even allowing players to “bubble” to safety at the tap of a button should they venture off a cliff or come dangerously close to an enemy Koopa.

    17. Super Mario Bros: The Lost Levels

    super mario bros: the lost levels
    Image Source: Nintendo

    The official sequel to the original Super Mario Bros game didn’t come to the US for quite some time, due to Nintendo believing the game to be too difficult for American audiences.

    Fortunately, given the crazy success of Mario in general, they ultimately released this “Super Mario 2,” as The Lost Levels. Instead of walking you around the mechanics of the game, Lost Levels pushes you into the deep end right from world 1-1. This game is meant for people who’ve mastered the original game – the added challenge is nice, but can be discouraging for new players.

    16. New Super Mario Bros. 2

    new super mario bros 2
    Image Source: Nintendo

    New Super Mario Bros. 2 holds on to its “new” moniker, and actually means it. The focus of NSMB2 is coins. Lots of coins. The game motivates players to actually collect coins, by making it feel good to actually grab them. The key?  Shoving loads of coins in players faces, and giving players access to new power-ups, like the Golden Block, which continues to give Mario coins the faster he runs.

    This simple gameplay tweak introduces an interesting new dynamic: throw caution to the wind and collect tons of coins. However, racing towards the end of the level now comes with a risk – death. This gambling-esque gameplay tweak is fun and refreshing. But for all the coins the game manages to shove in players faces, it doesn’t do much to reward greedy players.

    15. New Super Mario Bros. (NDS)

    new super mario bros
    Image Source: Nintendo

    New Super Mario Bros. breathes a breath of fresh air into the traditional side-scrolling Mario experience. Mario retains his acrobatic abilities first introduced in Super Mario 64, and allows Mario to traverse a 2d landscape with style.

    Fun new power-ups like the Propellor Mushroom and the Giant Mushroom force players to approach levels in new ways. And of all the “New” Super Mario games, this original DS title has the most cohesive level design, by forcing players to navigate thoughtfully made worlds.

    14. New Super Mario Bros. U/New Super Luigi U

    new super luigi u
    Image Source: Nintendo

    New Super Mario Bros U iterates on the cooperative gameplay introduced in the Wii version of New Super Mario Bros, and expands on it by introducing a fifth player to the mix via use of the Wii U gamepad. This fifth player has the ability to draw platforms and stun enemies.

    New Super Luigi U ups the difficulty ten-fold, bringing a challenging new take on an otherwise easy game.

    13. Super Mario World 2: Yoshi’s Island

    super mario world 2
    Image Source: Nintendo

    Despite the confusing name and shift to a more action-oriented gameplay style, Yoshi’s Island features some of the most interesting level design in the series. There’s tons of collectibles and each level has many different routes. If you compare the levels of Yoshi’s Island to Mario World, it’s clear that the former’s levels are much longer and more explorative.

    Despite all the excellent level design and charm the game has going for it, there are some annoyances. The game manages to elevate player stress through its clever timer mechanic and crying Baby Mario. Should an enemy manage to land a hit on Yoshi, the little green dinosaur sheds Baby Mario from his back, and players are then forced to scramble their way back towards a crying Mario trapped in a floating bubble threatening to float away. We still hear that crying Mario in our dreams sometimes, and it’s one of the reasons this game isn’t higher than it is on the list.

    12. Super Mario Bros. 2

    Image Source: Nintendo

    This unofficial sequel to the original Super Mario Bros game was actually a completely different game to begin with. Before the Mario title was added to the cartridge, Super Mario Bros 2 was actually a game called Yume Kōjō: Doki Doki Panic.

    The resulting game is classic Mario gameplay with an action-adventure twist. Not only does the game introduce a new cast of characters in addition to Mario, each with their own unique abilities, but it also allows players to go on the offensive by throwing items at enemies. The dream-like nature of the levels makes progression interesting and refreshing, ensuring players never grow weary of whatever challenge lies ahead.

    11. Super Mario Bros. Wonder

    super mario bros wonder cover key art
    Image Source: Nintendo

    The 10-year return of 2D Mario couldn’t have been better. Not only does Super Mario Wonder give Mario fans unique mechanics and gimmicks that surprise at every turn, but the game honors the series’ 30-year legacy with it’s familiar tight control scheme and classic roots. Super Mario Wonder feels like a modern-day Super Mario World; the secret exits, special world, and level design are prevelant in both games.

    What sets this title apart is the fresh ideas and concepts across every level. This tremendous variety between levels makes the 2D Platforming genre fresh and exciting again, just when it was starting to feel overdone with Mario Maker 2. The only things keeping Super Mario Wonder from the taking the top spots on this list are its easy difficulty and derivative boss battles.

    10. Super Mario 3D Land

    super mario 3d land
    Image Source: Nintendo

    One of the few rare games to actually make excellent use of the 3DS’ 3D capabilities, Super Mario 3D Land brings the excellent design of 3D Mario games and squishes them into bite-sized chunks perfect for any road trip.

    For those who aren’t big fans of New Super Mario’s gameplay, Super Mario 3D Land is intimate and puzzle-heavy. Perfect for player who want to feel invested in the portable world.

    9. Super Mario Bros.

    super mario bros
    Image Source: Nintendo

    The game that started a legacy, and provided the gaming industry the shot in the arm it needed to stay alive, Super Mario Bros is a definitive masterpiece.

    In terms of design and mechanics, Super Mario Bros reinforces player expectations through thoughtful, unobtrusive “teaching” moments disguised as challenges. Many platformers look to the source for inspiration, even newer Mario games, but few come close to capturing the feel of of loading into world 1-1 for the first time.

    8. Super Mario Sunshine

    super mario sunshine
    Image Source: Nintendo

    Mario’s shift to a higher polygon count came with a fresh new coat of paint – literally. Sunshine introduces a new twist to the standard Mario gameplay by giving Mario access to a new world to play around in and a new tool: F.L.U.D.D.

    This super-soaker backpack not only allows Mario to clean up the graffiti-drenched walls of the tropical Delfino Plaza, it also helps Mario traverse the land with new power-ups. Tired of walking from place to place? Slap on the jet, and race around the world at break-neck speeds. Having trouble with a distant platform? Switch nozzles to “hover,” and gracefully glide across the air.

    Despite all the new additions to Mario’s repertoire and world, Sunshine falls painfully short of Super Mario 64’s open-world design by forcing players to return to the main hub world after completing any objective, as opposed to SM64’s design that allowed players to freely float from objective to objective at their leisure.

    7. Super Mario 64

    super mario 64
    Image Source: Nintendo

    Mario’s first appearance on the N64 shook the gaming world to the core. The 2D franchise was successfully brought into the third dimension, and showcased what a Z-axis provided for video games as a whole.

    The brilliance of the game can be seen in the design of the Castle Courtyard seen shortly after Mario’s introduction. Players needed time to adjust to this added dimension of gameplay, and this courtyard served as a playground to see what new moves Mario picked up in the transition.

    But Super Mario 64’s appeal isn’t limited to a retrospective glance. Despite being an early 3D hodgepodge of clumpy polygons, SM64 holds up remarkably well thanks to brilliant world design and challenges. Each new world introduced in SM64 adds a new layer of expectations for players, testing their mettle against the rising challenges presented as you progress throughout the game. Good luck acquiring all 120 stars though…

    6. Super Mario 3D World

    super mario 3d world
    Image Source: Nintendo

    Super Mario 3D World is a culmination of the cooperative mechanics introduced in the New Super Mario Bros. console games, with the thoughtful level design of the 3D Mario games.

    3D World retains the charm of uncovering secrets strewn about the beautiful environments, while injecting a shot of stressful mania that comes about when one player decides to stray away and do things for themselves. Plus – cat suit power-ups!

    5. Super Mario Galaxy 2

    Image Source: Nintendo

    The original Super Mario Galaxy was the first to bring players to space. Galaxy 2 was the reason for keeping them there. After having time to toy with 3D level design, Galaxy 2 features some of the most inventive level design in any Mario game.

    But, the lack of any substantive hub world left the player rather lonely. Cohesion is an important part of tying all the levels together, and for Galaxy 2, it is sorely missed.

    4. Super Mario Galaxy

    super mario galaxy
    Image Source: Nintendo

    While Super Mario Sunshine shied away from the open level design of Super Mario 64, Galaxy retains it and brings it into the next logical representation of 3D space – space itself.

    Bringing Mario to space brought with it an ability to overhaul traditional Nintendo level-design. While Galaxy 2 has arguably better level design, the original Galaxy has the luxury of being the first to wow audiences with a novel with a novel world….er, space.

    3. Super Mario Odyssey

    Super Mario Odyssey Nintendo Switch
    Image Source: Nintendo

    Mario’s tremendous 3D streak reaches a climax with Super Mario Odyssey. This exemplifies the best in 3D platforming. Each stage is filled to the brim with creative challenges and fun collectibles. The hat transformations are a game-changer and completely freshen up the gameplay mechanics as if it were a different genre entierly at times.

    There are no less than 50 hat transformations in Super Mario Odyssey, from a ridiculous T-Rex dinosaur to the series classic, Bullet Bill. This game is challenging, has tremendous depth, and has consistent quality through every single level. It’s also one of the very best Mario games of all time, so do yourself a favor and play it.

    2. Super Mario Bros. 3

    super mario bros 3
    Image Source: Nintendo

    In 1988 players all around the world thought that game developers had maximized the potential of what the NES hardware. Then Super Mario Bros. 3 released.

    The world first gained a glimpse at the sequel to the beloved Mario Bros. franchise in the 80s film The Wizard, and what they glimpsed was a world of wonder and intrigue. SMB3 was completely different from the Mario games of the past. Sure – it still revolved around platforming, but now, Mario could bank power-ups, traverse floating airships, and utilize a wide variety of crazy new abilities that changed the fundamental nature of a Mario game.

    1. Super Mario World

    super mario world
    Image Source: Nintendo

    Super Mario World debuted on the Super Nintendo in 1991 cementing Nintendo’s position as the premier console of the early 90s. Many games since have attempted at recreating the precise platforming, genuine feel-good momentum, and inventive power-up design, but none have come close to this platforming powerhouse.

    Despite being a platformer, Super Mario World subverts the genre expectations by allowing players multiple ways of clearing new levels and old, thus incentivizing players to make their way back to previously completed locations. If you have yet to play this Mario masterpiece, you owe it to yourself to track down a copy.

    And that does it for our ranking of the best Super Mario Bros. games. Be sure to search for Twinfinite for more Mario-related content, including a list of the weirdest Mario games you might’ve missed, as well as our Super Mario Bros. Wonder review and related guides!

    About the author

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    Matthew Carmosino

    Matthew Carmosino is a freelance writer for Twinfinite. He started gaming in the mid-90s where his love for SquareSoft RPGs like Chrono Trigger changed him forever. Matthew has been working in the game industry for two years covering everything from story-rich RPGs to puzzle-platformers.
    Listening to piano music on a rainy day is his idea of a really good time, which probably explains his unnatural tolerance for level-grinding.

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    Matthew Carmosino

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  • Super Mario Bros. Wonder’s Goombas Actually Bite, Just Like Miyamoto Always Wanted

    Super Mario Bros. Wonder’s Goombas Actually Bite, Just Like Miyamoto Always Wanted

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    Back in the day, you might have wondered: Hey, why does Mario take damage when he bumps into a Goomba in the original Super Mario Bros.? Turns out, Mario creator Shigeru Miyamoto had an answer: The enemies were biting you. We just never actually saw that happen. Well, that changes in the soon-to-be-released Super Mario Bros. Wonder. 

    In the latest installment of Nintendo’s ongoing web series, Ask the Developer, the folks behind Wonder answered some wide-ranging questions about the upcoming Switch-exclusive platformer. They revealed that it wasn’t really influenced by the movie, that it was developed differently than past Mario games, and the strange work that goes into making 3D models look good in a precise 2D side-scroller. It’s really interesting stuff! But perhaps my favorite bit to come out of the first two parts of this long Ask the Developer is the backstory on why Goombas bite Mario and other characters when they get close.

    According to Wonder’s art director, Masanobu Sato, he once heard someone explain that when Miyamoto was asked why Mario takes damage after bumping into a Goomba in the original game, he answered, “It’s because the Goombas bite him.”

    Screenshot: Nintendo / Kotaku

    However, as pointed out by Wonder’s director, Shiro Mouri, even if that was what was happening, due to “hardware limitations” back then the game couldn’t show that detail. Super Mario Bros. Wonder producer Takashi Tezuka, who has been working on Mario games for nearly four decades, further explained that was why Koopa Troopas turned around to face Mario when you bumped into them in the NES classic.

    “We tried to express them biting the player by making them turn around,” said Tezuka.

    “But now we are able to show those expressions,” said Sato.

    The devs say that in Wonder, the moment a Goomba does damage to Mario a small animation is triggered that shows the iconic enemy biting the plumber (or whichever other character the player is using.)

    “Yes, and when they bite you, they’ll do it with a smile on their face!” added Sato.

    I highly recommend reading the full interview as it reveals more behind-the-scenes information about how the game was developed and where all its wacky ideas come from.

    Super Mario Bros. Wonder hits the Nintendo Switch on October 20, though copies have leaked out into the wild, so be careful of spoilers.

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    Zack Zwiezen

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  • What You Should Know About The Super Mario Bros. Movie’s End Credits Scenes

    What You Should Know About The Super Mario Bros. Movie’s End Credits Scenes

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    Oh, hello there. I see you’ve got your phone out at the movie theater and you’re sitting in the credits for The Super Mario Bros. Movie. You’re probably here wondering if there are extra scenes worth sticking around for. Well, I’m here to answer that question and more, so let’s jump down the warp pipe and into the unknown.

    Does The Super Mario Bros. Movie have a post-credits scene?

    In short, yes. It has two, actually. One happens during the credits, and another happens right at the very end. Let’s break down both scenes. And no, we’re not talking about the weirdly existential Luma that comes back around near the end. Hopefully the fact that Luma is in the movie at all, though, is a cause to hope for something more SMG-sized. Peach does tell Mario that there are a ton of galaxies out there while they’re waiting in a field of power-ups.

    What is Bowser’s fate?

    The first scene features Bowser reprising his song from earlier in the movie called “Peaches.” This is nice, because he was rudely interrupted while singing it before, and now he gets to belt out a few more lines about his unrequited love for the princess. Jack Black apparently wrote Peaches himself! However, it turns out he’s still shrunken down and in his bottle prison from the final fight. It’s unclear if the Mushroom Kingdom is just going to keep him locked up in there, but at least he’ll be able to serenade anyone who passes by.

    If you wait a little bit longer after that scene and through all the names scrolling on the screen, there’s a second teaser.

    Super Mario Bros. teases a very special Yoshi

    While the Bowser scene is cute, the one of real consequence is the post-credits scene at the very end of the film. In it, we see a Yoshi egg has ended up in the Brooklyn sewers after Mario and Bowser’s fight brought parts of the Mushroom Kingdom into the movie’s depiction of New York. As the egg starts to crack, the screen cuts to black and we hear the little dinosaur’s iconic “yoshi” cry.

    While this egg likely belongs to the iconic green Yoshi that’s accompanied Mario throughout several games, this isn’t the first time the movie references these dinosaur steeds. In fact, there was a huge herd of them earlier in the movie when Mario and Peach are on their way to the Jungle Kingdom to recruit Cranky Kong’s army. So if the movie is taking the time to single out this specific egg, it likely means the movie is teasing a specific Yoshi that might have a larger role in a hypothetical sequel.


    Reception to The Super Mario Movie has been pretty mixed. Those who have already seen the movie have called it overly referential and or found some of its performances lacking, while others have praised its gorgeous animation. Ultimately, I’m not too surprised given I’ve always found Illumination’s output to be lacking. But hey, at least we got to see Bowser be down bad and singing. That’s fun!

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    Kenneth Shepard

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  • Super Mario 64 Fans Have Tried To Get This 1-Up Without Dying For Over 20 Years

    Super Mario 64 Fans Have Tried To Get This 1-Up Without Dying For Over 20 Years

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    Screenshot: PaLiX / Nintendo / Kotaku

    Nine years ago, Super Mario 64 player toyuru2 wall-jumped his way up the slide in Cool, Cool Mountain, sending the plumber into the void–but not before grabbing a 1-up mushroom. At the time, it was a feat, as nobody had ever gotten the mushroom. But then, a new challenge emerged: was it possible to grab the mushroom without dying at all? Now, years later, a speedrunner has answered that question through the use of special tools.

    First released back in 1996 on the Nintendo 64, Super Mario 64 is one of the most famous video games ever released. It was Mario’s big leap into 3D and helped create the blueprint for what a 3D platformer would be. Like any other game, it features a number of oddities, like items and enemies that exist outside the bounds of where the player can go. These seemingly “impossible” items became a fixation for the community, like this one coin that took 18 years for anyone to collect.

    27 years later, players are still speedrunning the game, creating mods for it, porting it to the PC, and trying for those hidden coins and other secrets in this beloved 3D platformer. In this case, the impossible item clips out of the tunnel before players can normally reach it, though as you can see in this video, it actually spawns in the tunnel at first. Technically, unlike other “impossible” items, this 1-up has been grabbed before–what’s different now is that it’s been grabbed by someone without dying. And all they had to do was just jump between two walls for over an hour.

    As reported by GamesRadar, YouTuber, and Mario 64 speedrunner PaLiX recently uploaded a video showcasing a new strategy to collect the so-called impossible 1-Up on Cool, Cool Mountain.

    PaliX / Nintendo

    PaLiX’s tool-assisted method has Mario immediately leap out of the level and fall to the finish line below. Then they jump between two walls for an hour and a half. Slowly Mario climbs up the wall and eventually reaches a point where he seems to lock up. Then, using an exploit involving how the game calculates where Mario is in relation to the floor, PaLiX is able to break free and butt stomp onto the 1-Up.

    Even though this video does involve some emulation tools that help perfectly pull off the tricky moves and jumps, it’s still interesting to see a player grab this power-up without kicking the bucket. Will it be possible for someone to one day actually pull off this trick on an N64 or other platform without tools? Maybe. People continue to do wild shit in this game. For years, the hardest glitch in Super Mario 64 speedrunning was considered impossible to do by a human without the use of tools, until of course someone did exactly that. So at this point, I’d say anything is possible.

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    Zack Zwiezen

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  • Super Mario Bros. Movie Quietly Drops Two More Trailers

    Super Mario Bros. Movie Quietly Drops Two More Trailers

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    While we’ve had two big, official trailers released for the upcoming Super Mario Bros. movie, a pair of TV commercials in Europe have very quietly dropped that feature some fresh footage not seen in either.

    Maybe you’re the type of person who would like to avoid that at all costs, and leave as much of the movie for your actual viewing of the movie as possible. If that’s you, go away, you should have never have clicked/tapped this far into the post, what could you have possibly have been expecting.

    If, however, you do not care, and realise that there will be 90-120 minutes of Mario movie and what difference does seeing another few seconds make, then welcome.

    As spotted by Go Nintendo, this Dutch TV commercial—it’s subtitled, all the dialogue is in English—that runs for 31 seconds is pretty much all new footage, showing Mario getting introduced to life in the Mushroom Kingdom, particularly their public transport system, which seems incredibly efficient:

    The Super Mario Bros. Movie Trailer (NEW FOOTAGE!)

    While this 21-second Spanish commercial has even more stuff, bookending the Luigi moustache scene from yesterday’s full trailer with some scenes featuring Mario and Peach:

    The Super Mario Bros. Movie – TV Spot (Spanish, NEW footage as of Nov. 30)

    I don’t know how many more of these are going to come out between now and the film’s release in 2023, but there can’t be too many, otherwise like I alluded to above, we’ll be getting close to actually having seen large parts of the movie by then.

    Anyway, if you missed yesterday’s big trailer—which featured some karting, some gladiatorial combat and Donkey Kong’s assyou can catch up and watch it here.

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    Luke Plunkett

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