ReportWire

Tag: Software industry

  • Broadcom to Cut Almost 1,300 VMware Jobs in California After Takeover

    Broadcom to Cut Almost 1,300 VMware Jobs in California After Takeover

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    (Bloomberg) — Broadcom Inc. plans to fire almost 1,300 VMware Inc. employees in California following the completion of a $61 billion acquisition that pushed the chipmaker deeper into the software industry.

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    The cuts will begin Jan. 26 and affect some 1,267 positions, Broadcom said in a submission to the California Employment Development Department. The jobs are located at VMware’s Palo Alto headquarters, which will remain open.

    The chipmaker is following its usual pattern of eliminating support roles to cut costs in the wake of takeovers. Chief Executive Officer Hock Tan has built one of the biggest companies in the semiconductor industry through a string of deals, which have increasingly focused on software.

    Tan’s strategy, which has boosted profits and won him support from investors, is to identify companies that have strong market share but stunted growth prospects. After purchasing them, he consolidates operations — such as sales, human resources and other support organizations — to cut costs while trying to retain engineering talent.

    VMware has become the centerpiece of Tan’s software operations. He previously built up the division by purchasing CA Technologies and Symantec Corp.’s corporate security business.

    VMware, founded in 1998, pioneered virtualization programs, which allow software to make more efficient use of server computers. The company had about 38,300 employees prior to the closing of the transaction, according to data compiled by Bloomberg.

    Broadcom, whose other operations include making chips used by companies including Apple Inc. and Alphabet Inc.’s Google, will report earnings next week.

    The San Francisco Chronicle previously reported that Broadcom would cut more than 1,200 workers.

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  • Bank of America ranks the biggest A.I. winners in software stocks. Here are its top picks

    Bank of America ranks the biggest A.I. winners in software stocks. Here are its top picks

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  • Arrival, Coupa Software rise; Apple, Activision fall

    Arrival, Coupa Software rise; Apple, Activision fall

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    Stocks that traded heavily or had substantial price changes Friday: Arrival, Coupa Software rise; Apple, Activision fall

    NEW YORK — Stocks that traded heavily or had substantial price changes Friday:

    Arrival SA, up 2 cents to 36 cents.

    The electric vehicle maker said that F. Peter Cuneo has been appointed as interim CEO as Denis Sverdlov steps down.

    Coupa Software Inc., up $3.76 to $62.69.

    Vista Equity is reportedly considering buying the business software company

    Activision Blizzard Inc., down $3.12 to $73.47.

    Microsoft could face antitrust challenges to its proposed buyout of the maker of “Call of Duty” and other video games.

    Apple Inc., down $2.96 to $148.11.

    The company has been facing labor issues at an iPhone production facility in China.

    Southwest Airlines Inc., up 59 cents to $39.22.

    Airlines gained ground as the busy holiday travel season gets underway.

    Devon Energy Corp., up 55 cents to $68.35.

    Energy stocks were mixed as crude oil prices ultimately edged lower.

    Nvidia Corp., down $2.49 to $162.70.

    Chipmakers edged lower as concerns about weakening demand hover over the sector.

    Credit Suisse Group AG, down 24 cents to $3.59.

    The investment bank announced terms of a capital increase as it restructures.

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  • Nintendo’s profit climbs on Switch machine, software sales

    Nintendo’s profit climbs on Switch machine, software sales

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    TOKYO — Japanese video game maker Nintendo recorded a 34% surge in its profit in the first half of the fiscal year on strong sales of products for its Switch console like “Splatoon 3,” a paint-shooting game, the company said Tuesday.

    That prompted the maker of Pokemon and Super Mario games to raise its profit forecast for the April-March fiscal year to 400 billion yen ($2.7 billion), from an earlier projection for a 340 billion yen ($2.3 billion) profit.

    Even the better forecast is below what Nintendo earned in the last fiscal year, at 477.7 billion yen.

    Entertainment companies got a boost from the pandemic because people tended to stay home more, instead of going out. That advantage is likely to wear off as coronavirus restrictions ease.

    Japanese exporters like Nintendo are also getting a boost from a weaker yen, which lifts the value of their overseas earnings when translated into yen. The U.S. dollar, trading at about 110 Japanese yen a year ago, is now at nearly 150 yen.

    Net profit at Kyoto-based Nintendo Co. totaled 230.45 billion yen ($1.6 billion) during the six months through September, up from 171.8 billion yen the previous year.

    First-half sales totaled 656.97 billion yen ($4.5 billion), up 5% from 624.3 billion yen.

    Nintendo said shortages of computer chips and other components caused by COVID-19-related lockdowns and other disruptions hurt production. Nintendo Switch sales fell 19% from the previous year to 6.68 million units.

    Other Japanese companies like Sony Corp. and Toyota Motor Corp. have also been hurt by the chips shortage.

    Other popular Nintendo game software released during the last six months include “Nintendo Switch Sports,” which sold 6.15 million units, and “Mario Strikers: Battle League,” at 2.17 million units.

    The Mario Kart and Kirby games, released earlier, also sold briskly, as did offerings from outside publishers, resulting in 15 million-seller games for the Switch during the six month period.

    Nintendo’s software sales grew by 1.6% year-on-year to 95.41 million units. Downloadable online games also did well, it said.

    Nintendo said the crunch in chips and other parts would likely improve gradually over the coming months. Christmas and the New Year’s holidays are crucial times for Nintendo’s business.

    “By continually working to front-load production and selecting appropriate transportation methods in preparation for the holiday season, we will work to deliver as many consoles as possible to consumers in every region of the world,” the company said in a statement.

    In game software, “Bayonetta 3” is set for release in October, followed by “Pokémon Scarlet” and “Pokémon Violet” in November, “Fire Emblem Engage” in January 2023, and “Kirby’s Return to Dream Land Deluxe” in February 2023, according to Nintendo.

    Nintendo expects to sell 19 million Switch consoles in the current fiscal year. It earlier expected to sell 21 million Switch machines. Cumulative Switch sales around the world have topped 114 million machines.

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    Yuri Kageyama is on Twitter https://twitter.com/yurikageyama

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