It’s only been a few days since Silent Hill f came out, and in a month, fans will be able to read it.
Konami announced a novel adaptation of the survival horror game releasing October 30. Written by author Kuroshiro, who adapted Midnight Wanderers and NG for the page, this Silent Hill f adaptation will cover the game’s core story and provide new material not featured. As a fan of Kuroshiro’s work, Silent Hill producer Motoi Okamoto recalled feeling “overjoyed when Kadokawa suggested him as the novelization author.”
This is the one of the few novels for the Silent Hill franchise without illustrations. Save for books based on the 2006 and and 2012 films, the series’ literature has been light novels based on specific games and films, art and guidebooks, or manga telling an original story. Okamoto hopes this new novel appeals to game fans or horror book lovers “who [don’t] play games but enjoys reading books.”
Developed by NeoBards Entertainment, Silent Hill f centers on 1960s high school Hinako Shimizu as she navigates the fictional, fog-covered town of Ebisugaoka. The game’s received a warm reception so far and is part of Konami’s larger push to revive Silent Hill, which has included a remake of Silent Hill 2 (and its 2026 film adaptation Return to Silent Hill), a remake of the first game, and the brand new Silent Hill: Townfall.
Hello! Here we are at the end of yet another week, and that means we’re taking a look at our gaming shelves, physical or digital, with an eye for something appealing to spend some hours with on our time off–something which may inspire you as well, should you be at a loss for what to play.
This week I finally got to share what I’ve been working on behind the scenes: Kotaku’s review of the remake of Metal Gear Solid 3, as well as a deep dive into what makes this reimagining tick. Long story short: I think the game rocks and it’s been the most fun I’ve had with an MGS title in many years. But it’s not out yet, so it won’t be mentioned in this week’s rundown. Expect me to have some more to say about it next week.
We also had Gamescom kick off this week with Opening Night Live, and what a packed show it was, especially if you’re like me and enjoy torturing yourself with horror games–seriously, I’m avoiding RE9 trailers and gameplay footage because it’s going to spark too much excitement in me and might throw the universe out of balance or something.
Anyway, let’s get on to our picks for the weekend–and please let us know what games you’re rocking because, in case you didn’t know, comments are back! So be nice, but also please let us know what’s got you glued to your controllers and keyboards.
Void/Breaker
Play it on: PS5, Xbox Series X/S, Windows PCs (Steam Deck: “Unknown”) Current goal: Finish more runs and get out of the simulation
When I saw a trailer for VoidBreaker during Gamescom Opening Night Live, I was intrigued. So I hopped over to Steam to play it for a bit and accidentally put, like, three hours in, despite having dinner plans that night. We weren’t late for dinner, but any game that can hook me that fast has my attention.
I’m not a big roguelike guy, but VoidBreaker’s gunplay is so satisfying and the combat so hectic that upom dying, I’m instantly starting a new run through the game’s twisted cybernightmare. And I keep finding new power-ups, mods, and other features as I do so. I need to put more time into VoidBreaker before I can say it’s on my Game of the Year list, but I like its odds.
Shadow Labyrinth
Play it on: PS5, Xbox Series X/S, Switch, Switch 2, Windows PCs (Steam Deck: “Verified”) Current goal: Venture deeper
It’s just all so strange and mysterious. The “memories” I find are cryptic and bizarre, the backgrounds otherworldly, the Metroidvania-style labyrinth itself full of things I can’t make heads or tails of. Well, I can. I know a Pac-Man maze when I see one. But my in-game character can’t, not yet.
What captivates me so far about Shadow Labyrinth is its willingness to be so dauntingly strange. I mean, video games don’t get any more mainstream than Pac-Man. Pac-Man was a game for everyone, and that broad appeal was crucial to it becoming a colossal arcade smash that fleetingly invaded every aspect of American culture in the early 1980s. And yet here is a game that is deliberately inscrutable, and sometimes even offputting. Pac-Man, or this game’s equivalent of him, sometimes devours foes in a display that’s genuinely unnerving, and the story, thus far at least, is a jumble of strange names, awkward, rambling notes, and vague gestures at lore you don’t know enough about to process. And I love it. Each night this week, I’ve been determined to make at least one good little chunk of progress, find another save point, see what strange new landscapes await me, and hopefully start finding the keys to understanding just who I am, where I am, and what it is I’m really doing.
Shadow Labyrinth has integrity. It’s committed to doing its thing, and it doesn’t go to great lengths to make you feel welcome. “Stay, or bounce off,” it seems to say. “It makes no difference to me.” I find that confidence intriguing, and hard to resist. For now, at least, I’m staying. I’m venturing deeper. – Carolyn Petit
Play it on: PS3 via PSN store, original disc, or emulation Current goal: Get the hang of these darn controls!
Last weekend I dove into the lovingly retro horror experience that is Silent Hill. This weekend I’m doing it again as I anticipate talking a whole lot more about this exquisitely disturbing PSX title in the near future, and, after all, it was one of the classics of the era that got away from me.
I didn’t get terribly far in my first playthrough as I was short on time (I was neck-deep in the digital swamps of Snake Eater’s remake) and also because this game is hard! I mean, it’s me, so I naturally jumped into it on the game’s hard difficulty.
That might’ve been a mistake. The game is already pretty lethal as is and, oof,these controls are of a sort we’ve long since left behind–and maybe for good reason? I’m not sure yet. I’m usually okay with tank controls, but I’m finding these particularly difficult to contend with for some reason. Maybe I’m just out of practice? In any case, they’ve made me rethink my choice to do my run on hard mode.
I’m gonna knock the difficulty down. That should help me focus on the atmosphere of this game which, if you know anything about SilentHill, I probably don’t need to tell you about. But still, if it’s been some time since you’ve played this 1999 release and you tend to play modern games more often, know that elements we might consider graphical limitations or poor design decisions today– the gloomy fog, the non-player-controlled camera– really sell the bizarre and haunting experience that is this game. Even just walking down one of the game’s opening alleyways, I was reminded that it wasn’t just creepy monsters that terrified me as a child; it was the whole framing of this gorgeously dreadful horror experience. And I’m so ready to strap in for more this weekend. – Claire Jackson
Hollow Knight
Play it on: PS5, Xbox Series X/S, Switch, Switch 2, Windows PCs (Steam Deck: “Verified”) Current goal: See what the fuss is about
I wrote about Hollow Knight: Silksongquite a few times this week, but I’ve never played Team Cherry’s original Metroidvania. I hear it’s one of the best, most challenging action platformers out there. It must be if the internet has been losing its mind about the sequel for all this time, right? I’ve always been curious about Hollow Knight, but it had become such a meme in my head that it almost made me forget that it was something I could actually download and play at any point in the past eight years. Now, we’re two weeks out from Silksong, and I guess it really is on me for waiting so long after observing the fervor from afar all this time. But there’s no time like the present to jump in, lest I fall even further behind on what is supposedly one of indie gaming’s crown jewels. — Kenneth Shepard
And that wraps our picks for the weekend! What are you playing?
Looking for some hair-raising titles that will kickstart those heart palpitations? 2024 is shaping up to be the year of horror games that are ready to scare you.
Poppy Playtime: Chapter 3
Release Date: January 30, 2024
Image Credit: Mob Game Studios
The story of Poppy Playtime continues in the third DLC, where you’ll explore the orphanage under the famous Playtime factory. With new characters and new features, this expansion of the horror game is nothing short of fantastic.
As a heads up, if you haven’t played the first two, you’ll need the first game to play this chapter since it is an add on rather than a separate game. Also, for the purposes of understanding the story, we strongly recommend playing chapter one and two first before jumping into this.
The Backrooms
Release Window: March 2024
Image Credit: Found Footage Studios
Ever walked down a long quiet open hallway and felt creeped out for no reason? That sensation inspired the internet to come up with something called the Backrooms. You’ve probably seen a few games based on this creepy concept. In this new version, co-op play is widely encouraged, as is creativity since you’re able to make your own levels.
This time you’ll playing through the perspective of a body cam and utilizing voice chat as an immersion tool — don’t let the monsters hear you! Welcome to the Backrooms, where anything can happen.
Mouthwashing
Release Window: Q1 2024
Developer: Wrong Organ
There’s a whole new definition of cabin fever in Mouthwashing, a game where the crew of a courier ship has crash landed in deep space. Stuck together, they become increasingly irate with one another as it becomes more and more clear that help isn’t coming.
In addition, the player is forced to tend to Curly, the captain of the ship who became (big emphasis on) horrendously deformed in the crash. There’s more than meets Curly’s eyeball here though, and no one in the crew is truly innocent. Was it he who caused the crash or someone else? You’ll have to find out!
Subliminal
Release Window: Q1 2024
Image Credit: Sven
The horror game Subliminal proves that sometimes, it’s the fight or flight within us that can be the biggest hurdle. Explore a number of different spaces, where even the monsters you face won’t be as scary as your racing heartbeat.
What’s creepy here is knowing there’s someone around, but you can’t see them. Only the strong of mind will be able to handle this challenge that might even make the horrors of Outlast look simple in comparison. It’s the Backrooms in its scariest form yet.
Little Nightmares III
Release Window: 2024
Image Credit: Tarsier Studios
The Little Nightmares series have that goth Coraline style horror that is just creepy enough with a splash of whimsical charm. Gameplay traditionally consists of going through a world inhabited by monsters where the main character has to solve puzzles in order to escape.
The original horror game was so popular that a sequel was made and now a third version is in the works, with a brand feature some are surely looking forward to, multiplayer mode! That’s right, you and a friend will now be able to navigate the game’s challenges together. Third time’s the spooky charm.
Silent Hill 2
Release Window: 2024
Image Credit: Konami
The Silent Hill 2 remake is one of the most exciting horror releases to look forward to because it’s generally considered the best one in the franchise, even surpassing the original. People favored it because it deviated from the cult horror themes in 1, choosing to focus on the human psyche instead.
If you’ve never played a Silent Hill game, this is a great way to get your foot in the door because the story is separate from what happens in 1 and 3. It’s a bit like Resident Evil but with less of a focus on science fiction and more on psychological horror.
Beyond Hanwell
Release Window: 2024
Image Credit: Steel Arts Software LTD
The open world hype train keeps going and isn’t slowing down anytime soon. Horror fans will be able to jump on when Beyond Hanwell comes out. Here, you’ll explore a London that’s been infested by creatures called Anomalies.
If you’re an avid Project Zomboid enjoyer, this might be something for you because it has similar aspects of survival and dumping bullets into infected monsters. However instead of dying from getting bitten, you can use the creature’s DNA to make yourself stronger beyond the limits of humanity.
Until Dawn
Release Window: 2024
Image Credit: Supermassive Games
You can’t go wrong with classic horror where the plot happens because teenagers made bad decisions. In fact, in this game, remastered from the 2015 version, the choices you make will affect the direction of the plot. Until Dawn takes place in a remote mountain area where eight people will face nightmares that they never imagined were real.
Things aren’t that cut and dry though; prior to the main story something awful happened in those mountains. It’s a mystery just truly dying to be solved as you’ll see. With a celebrity voiced cast, this is sure to be unforgettable!
Crow Country
Release Window: 2024
Image Credit: SFB Games
Haunted abandoned theme parks always have a different level of eerie horror that borders on being creepy. In Crow Country, the player investigates the eponymous theme park that was suddenly long left to rot years before. Something happened here but what? As you explore, you’ll learn exactly what and why lead to the park’s closing.
Don’t be afraid to click on absolutely everything here, as the left behind clues will be your key to unraveling the lore. It’s time to dust off your detective skills and explore Crow County!
Demonsomnia
Release Window: 2024
Image Credit: Woziva
This next one is for all the lovers of post-apocalyptic horror. Here, you and your comrades will explore a land decimated by radiation. The toxic fumes gave birth to mutated creatures which prowl the forests you’ll explore. Be on your toes, stay alert, and never remove your mask, or you could join those creatures.
Your goal is to collect a certain number of items to kill a demon, which is why this works as a co-op game. Of course, if you’re feeling brave, feel free to try it solo!
Get ready to be spooked by these in 2024!
About the author
Erin O’Gorman
Carrying a love of writing since childhood, it was always inevitable Erin would do this for a living. She loves to make features, lists, guides, just about anything! Also, she thinks Emilia is better than Rem and that you shouldn’t ever question that.
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Were you bummed Final Fantasy VII Rebirth didn’t make an appearance? Well you’re not alone. Good news, though! On February 6, 2024, we’ll be treated to yet another State of Play showing, this time with a closer look at the upcoming second chapter of the Final Fantasy VII remake project.
And that wraps everything we saw at tonight’s State of Play. Which games are you most excited about?