A community trick-or-treat party at McKenna Park in unincorporated Pierce County turned into a mass incident Saturday when a large tree fell onto vendor booths, killing a man in his 30s. The Pierce County Sheriff’s Office reported five to seven people were initially trapped, with others suffering injuries ranging from minor to serious.
ROY, Wash. – Law enforcement in Pierce County have confirmed one person is dead and multiple more were injured when a tree fell on a Halloween event at McKenna Park just outside of Roy, Washington on Saturday. The local community was hosting a trick-or-treat event at the time of the incident.
What we know:
The tree split just after 1 p.m. on Oct. 25, killing a man in his 30s and trapping somewhere between five and seven more people who were in the booth area of the holiday event, according to initial reports from the Pierce County Sheriff’s Office and Central Pierce Fire and Rescue.
There were 40-80 people in attendance on Saturday afternoon, including children and adults. First responders called the scene “chaotic” and are responding to the “mass incident” under triage protocol due to distance from the rural town to area hospitals.
Map showing scene of Roy, WA Halloween event that turned deadly on Saturday afternoon.
What we don’t know:
The exact number of people injured is still working to be confirmed, along with the nature of injuries sustained by the victims. Local authorities are treating injuries from minor to serious.
To get the best local news, weather and sports in Seattle for free, sign up for the daily FOX Seattle Newsletter.
Download the free FOX LOCAL app for mobile in the Apple App Store or Google Play Store for live Seattle news, top stories, weather updates and more local and national news.
Van and Rachel react to Donald Trump’s Madison Square Garden rally (6:28) before comedian Roy Wood Jr. joins to dig into controversial jokes by Tony Hinchcliffe and the art of political comedy (19:42). Then, a breakdown of Lil Durk’s arrest on a murder-for-hire charge (49:43), and Shaq gives advice to Angel Reese on making the WNBA sexier (1:11:16). Plus, Dwyane Wade’s statue has a face that’s not his (1:23:22).
Hosts: Van Lathan and Rachel Lindsay Producers: Donnie Beacham Jr. and Ashleigh Smith
Loose slots will take on a different meaning in the final week of the landmark Mirage Hotel & Casino.
Before the 34-year-old Las Vegas Strip institution permanently shuts its doors on July 17, the casino is obligated to pay out all progressive jackpots, per Nevada Gaming Commission regulations. That’s a total $1.6 million in prizes in a week’s time.
Mirage personnel confirmed they’re doling out $1.2 million in slots and $400,000 in table games “for the last time” with the payouts being made between July 9 and July 16.
Progressive slot jackpot drawings are scheduled to take place every 30 minutes from 3 to 7 p.m., with $200,000 to be given away from July 9-11, $250,000 from July 12-13 and $100,000 on July 16. Progressive jackpot increases each time the game is played until it is won.
Players must be 21 or older and need to use the Mirage’s Unity card, a players rewards program, while gambling.
Progressive table games that will pay out the winnings are Pai Gow, Ultimate Texas Hold ‘Em and Three Card Poker, Let it Ride, Blackjack and Baccarat.
The jackpot dispersal marks one of the Mirage’s final acts, with the last bookings clearing out on Sunday.
In May, owner Hard Rock International announced it was closing on July 17 the jungle-fantasy themed hotel perhaps best known for its exploding 54-foot man-made volcano, magicians Siegfried and Roy, and its white tigers and dolphins.
The Mirage is preparing to be redeveloped into the Hard Rock Hotel & Casino and Guitar Hotel Las Vegas, with the volcano giving way to a nearly 700-foot guitar-shaped hotel. The project is expected to open in spring 2027. A similar 638-room hotel stands in Hollywood, Fla.
The Mirage’s closure is the second on the Strip this year.
The Tropicana, which opened in 1957, closed its doors in April to make way for a 30,000-seat stadium that is expected to serve as the home of the Oakland A’s.
If you’ve been thinking to yourself, “I need some new Legos to put on my shelf,” the company’s got you covered. Along with its newly revealed set for Batman: The Animated Series, a new array of sets for its Super Mario line are in the works.
Mario Kart Live But With Hot Wheels!
As part of its Mar10 Day celebration (seen below), Nintendo announced it was partnering with Lego again for three new sets. The Bowser Express Train set, inspired by the characterr’s locomotive in the games, comes with two carriages and a car in the back, plus a pair of train stations individually representing Bowser’s Castle and the Mushroom Kingdom. Like in the games, Lego Mario gets onboard the train by being blasted out of a cannon and onto a handcart.
Celebrating MARIO DAY with LEGO Super Mario
King Boo’s Haunted Mansion sees Lego Luigi fight enemies in the estate and unlock a treasure chest (or sit down on a chouch that floats). Last but not least, the Battle with Roy set has Lego Peach defend her castle from the Koopaling and his Chain Chomp Chariot with Lego Mario and Lego Toad at her side.
At the very end of the video, Lego revealed it was working on Mario Kartsets aiming to drop sometime in 2025. There’s no real glimpse of what it looks like, sadly, but it’s nice to hear that one of the character’s biggest spinoff franchises is getting some bricky love in the near future. Next year is also supposed to see the release of the next Nintendo console—Mario Kart games tend to release early into a system’s lifecycle, so it’s easy to imagine the next mainline entry will come sometime not long after that new console drops.
Pokémon’s profit margins probably don’t reflect it, but the franchise had a rough year in 2023. Without a new mainline role-playing game to dominate the series’ headlines, Pikachu and friends were, instead, shrouded in controversies throughout the past 12 months. Between Pokémon Go angering swaths of its community, scalpers making a public embarrassment of the franchise to people who don’t even pay attention to it, and Scarlet and Violet’s DLC underlining the problems ingrained within the Pokémon pipeline, the screws are coming loose on the hype train. And yet, it cannot be stopped as it barrels down the tracks. Pokémon’s 2023 had its moments, but overall, it was pretty grim for a series usually so full of hope.
Screenshot: The Pokémon Company / Kotaku
Detective Pikachu Returns pulls off its story better than the movie
To start off with some good, Detective Pikachu Returnsfinally came to Switch and wrapped up the original 3DS game’s bewildering cliffhanger. Without a new RPG out this year, Detective Pikachu Returns was the only home console game Pokémon fans got in 2023. The adventure game is pretty simple, but maintains the original’s charm and compelling setting. The ending felt pretty definitive, but hopefully, it’s not the end of The Pokémon Company greenlighting adventure games in the Pokémon universe.
Image: The Pokémon Company
Pokémon Sleep finally wakes up
After years of teases, Pokémon Sleep, the sleeping app meant to encourage consistent sleeping habits, finally launched on mobile devices. In our review, I talked about how it feels geared toward kids who need a little motivation to get to sleep on time. Arceus knows it’s near impossible for an adult with sleep disorders and things to do in the morning to get their recommended eight hours of shuteye. But the app is the latest example of Pokémon getting into lifestyle and wellness, following Pokémon Go’s lead of gamifying daily activity while building people’s relationships with the Pokémon brand.
Photo: Kenneth Shepard
Pokémon remains a community hub
Whether you were one of the 194,000 trainers attending Pokémon Go Fest or were in attendance during the Pokémon World Championships in Yokohama this year, Pokémon remains a community-driven series that brings people together. I even attended my first Go Fest this year, and having felt walled off from that side of the community living in rural Georgia, it was an invigorating experience to be surrounded by so many people coming together for a common love.
Image: The Pokémon Company
The anime ushers in a new era
One of the biggest events of Pokémon history happened in 2023, with long-time protagonist Ash Ketchum walking into the sunset in a final episode. The episode itself didn’t end with a definitive story beat but essentially said he and his partner Pikachu would continue to go on adventures throughout the Pokémon world, but we wouldn’t get to follow them. Instead, Pokémon Horizons, which follows new heroes Liko and Roy, has usurped Ash and Pikachu’s adventures as the primary animated series. The series has been airing in Japan since April, and will finally come to English-speaking territories in February 2024. Though it remains to be seen if Liko and Roy will ascend to Ash’s status as a beloved, iconic hero in anime, Horizons has already garnered acclaim from fans for its lovingly crafted animation.
Image: The Pokémon Company / Netflix
Pokémon shows of all shapes and sizes
While Liko and Roy are headlining the anime, Pokémon has had two more TV projects in 2023 that expand beyond 2D animation. This includes PokéTsume, a live-action drama starring a young woman who sorts through her personal and professional drama by playing Pokémon (she’s just like me, FR), and Pokémon Concierge, a stop-motion animation series on Netflix that is available to stream today, December 28. The Pokémon machine primarily focuses on games, anime, and merchandise as its core pillars, so it’s been nice to see The Pokémon Company continue to expand its projects to tell new stories in this world that aren’t always tied to competitive sports.
Screenshot: The Pokémon Company / Kotaku
Scarlet and Violet’s DLC highlights the best and worst of the base games
While there was no new RPG in 2023, Scarlet and Violet got a two-part expansion called The Hidden Treasure of Area Zero. Between The Teal Maskand The Indigo Disk, fans got new maps to explore, Pokémon to catch, and tools to build competitive teams. While the new story beats didn’t capitalize enough on the base games’ incredible ending to my liking (with one major exception), I was still happy to run around new places with my friends in co-op and learn more about this world. Sadly, in the year since Scarlet and Violet launched, Game Freak hasn’t managed to get the games into a fully functional state, and The Teal Mask and Indigo Disk’s new open-world maps are just as (if not more) buggy and ugly than Paldea was in 2022.
Welcome to Exp. Share, Kotaku’s Pokémon column in which we dive deep to explore notable characters, urban legends, communities, and just plain weird quirks from throughout the Pokémon franchise.
Image: The Pokémon Company / Vincent Van Gogh
The Van Gogh Museum fiasco underlined deep-rooted issues in the community
Pokémon and the Van Gogh Museum had a collaboration this year that included Pokémon-themed recreations of legendary Dutch painter Vincent van Gogh’s works, as well as merchandise tied to the event and a rare Pikachu card available with purchase alongside these limited edition items. As anyone who has paid attention to Pokémon in the past seven years can tell you, scalpers have become an entrenched part of this community, as it’s nearly impossible attempting to buy any limited edition item without someone’s bot swooping in and buying it to resell it on sites like eBay. While Pokémon fans know to expect that, it’s not often that this issue becomes a public spectacle. The Van Gogh Museum’s new exhibit, however, was overrun by so many people that it looked like something out of a Black Friday sale, and rather than just being fans hoping to acquire some special merch for themselves, many of these were scalpers, looking to hoard the items and jack up the prices.
It’s not unusual for people to attempt to steal and sell Pokémon merchandise, especially cards, andt more often than not, these are just petty crimes. The Van Gogh Museum fiasco, however, was a public embarrassment for The Pokémon Company, and the museum had to cease its card distribution for the safety of its patrons and employees. But even if the card is no longer being given out at the museum, the lingering aftermath of scalpers can still be seen on overpriced eBay listings for it, as well as associated merchandise from the collaboration. The Pokémon Company issued an apology and has since offered the card through the Pokémon Center store, but has neglected to manufacture more of the merchandise.
Image: The Pokémon Company
Pokémon Go’s Remote Raid changes undermine the community it nurtured
At the beginning of the covid-19 pandemic, Pokémon Go developer Niantic made it easier for players to take part in raids with Remote Raid Passes that let you play the game from anywhere. It was a huge move for the game, as it was now possible to take part in these events regardless of where you and your friends were. This was especially helpful for people who lived in rural areas where Pokémon Go was typically not well-supported, as well as disabled players who typically had trouble playing Pokémon Go due to its focus on walking to reach objectives.
In March, Niantic made Remote Raid Passes more expensive and limited how many you can use in a day, which fundamentally undermined the ways several subsets of the Pokémon Go community had been playing the game for three years. The subsequent backlash spawned a fan campaign using the hashtag #HearUsNiantic, in which players expressed how these changes affected their enjoyment of the game, with some going as far as to say the increase in price for Remote Raid Passes felt like a tax on the disabled community. Despite protests and boycotts, these restrictions remain in the game to this day.
Image: Niantic
Niantic’s struggles go beyond Pokémon Go
If the public controversy around its flagship game weren’t enough, Niantic has been the subject of a lot of bad news in 2023. In June, Kotaku reported that Niantic was shutting down its Los Angeles studio, laying off over 200 employees in the process. The company made the decision to move away from in-house development, shuttering its basketball game NBA All-World and canceling its planned Marvel game.
Two weeks later, Niantic was the subject of a lawsuit accusing it of “systemic sexual bias” against its female employees and creating a “boys club” work environment. In November, a California judge approved the lawsuit to proceed.
Image: The Pokémon Company
The death of the 3DS eShop shakes Pokémon trading
The 3DS and Wii U eShops were shut down in 2023. While this affects every game and service on those platforms, Pokémon is in a precarious position because the loss of the 3DS eShop has created a gap between Pokémon generations. Trading old Pokémon to new games has been a long-held tradition within the series. It’s taken different forms between games, but the practice has become much more streamlined with the introduction of platform-agnostic services like Pokémon Home that host Pokémon from any game that can connect to the internet. However, the 3DS has been the bridge between older generations and Home through an app called Pokémon Bank. This 3DS app is used to transfer Pokémon from 3DS games to Home, thus to Switch games like Scarlet and Violet.
Pokémon Home is still probably the best solution The Pokémon Company has launched for this problem, as it doesn’t have to rely on specific hardware to store and trade different monsters. But without Bank, some Pokémon have become difficult or even impossible to obtain and trade over to modern games. As of this writing, Bank still works for those who had it purchased and installed on their 3DS before the eShop shutdown, but the tool is no longer readily available for new players.
Image: The Pokémon Company
Competitive Pokémon has a big hacking controversy
While not every Pokémon player is embedded in the competitive scene, ranked Pokémon play is still a pillar of the RPGs millions of people play every year. However, at this year’s Pokémon World Championship tournament in Yokohama, several players were banned from competing after it was discovered they were using hacked teams that weren’t approved for competitive use at an official tournament. However, some competitors told Kotaku The Pokémon Company’s rulings on this matter have been inconsistent, which made their bans at the headlining event of the year all the more devastating. In the fallout, new data seems to reveal this kind of homebrewing of competitively viable teams is rampant within the community.
The debate about using tools like PKHeX, which allows you to create teams without finding, catching, and training the Pokémon in a game, is a complicated one. Going this route doesn’t necessarily give you a competitive edge but can be viewed as not within the spirit of the franchise. Competitive players argue that using a tool like this is just a matter of saving time, allowing users to craft a team without having to do so within the boundaries of games like Scarlet and Violet. Training Pokémon to their most powerful potential isn’t an easy feat and can take large swaths of your time, even if you have endgame resources. But the argument that you should have to train like a real Pokémon trainer to “earn” your spot in the competitive space harkens to arguments made in the games and anime themselves.
Screenshot: The Pokémon Company / Kotaku
The machine must be stopped. Or at least made better
We at Kotaku launched Exp. Share, our Pokémon column, in 2023 to talk about all the wild, wonderful, weird, and woeful parts of this franchise. One of the most telling things I’ve learned in my years of covering Pokémon, especially for this column, has been that even as the series frustrates and confounds its legions of fans, those people will still show up to throw their money at it, despite their annoyance.
Issues like the supply problems that let scalpers run rampant, Pokémon Go pushing out the same community that kept it afloat, and Scarlet and Violet selling 23 million copies despite being an absolute trainwreck on a technical level only happen when The Pokémon Company is given little incentive to fix these problems. When I interviewed collectors for the Van Gogh reseller story, Grace Klich, who owns one of the Pikachu-inspired Volkswagen Beetles known as Pikabugs, pointed out that The Pokémon Company has watched systemic issues sprout up in its community over the years, but hasn’t done much to address them. Sure, the company apologized this time, but it’s not making more of what people are asking for. They made their projected profits; what does it matter if people are upset by the same supply problems they’ve always been?
This extends to pretty much every pillar of Pokémon’s business. The merch can sell out before fans can buy it because a scalper’s money clears just as easily for The Pokémon Company as that of a dedicated fan who wanted a Pikachu plush for their shelf. Pokémon COO Takato Utsunomiya said this year that the company’s annual releases may not be sustainable, as it’s affecting the quality of games like Scarlet and Violet, which are largely defined by big ideas and squandered potential. But if they sell 23 million copies despite being raked through the coals for their poor technical performance, is anything actually going to change? If The Pokémon Company knows it can count on people to show up, no matter how poor or frustrating its offerings are, can the machine ever be stopped?
Last year, Pokémon Legends: Arceus and Scarlet and Violet showed that Pokémon is growing beyond simply banking on nostalgia. But 2023 showed that all of that growth can be squandered as it inevitably gets funneled back into the bottom line. The machine is pumping out Pokémon games, cards, merchandise, and collaborations at a rate only rivaled by the late ‘90s Pokémania era. And yet, with every botched launch and misguided decision, with the ongoing lack of real change, the facade of this most hopeful franchise gets increasingly exposed for the money-making machine it is underneath.
As ever with this series, these games are chosen at random from hundreds of emails, and unless I say otherwise, I’ve not played them. The idea is, there’s going to be at least something appearing here that’ll pique your interest. If you want to support these games before they’re released, the best thing you can do is click the “wishlist” button on their Steam page.
Let us tarry no longer: here are ten wildly different indie games well worth your attention.
Lemonade Flashbang
No, you’re not dreaming. This is a real-life game that actually exists. Even after you slap yourself. It’s a four-player deck-building apocalyptic party-based progressive dating sim! You hit on people, gather cards, battle monsters, and randomly slaughter your own friends, all while perhaps playing as a fish-headed, lobster-clawed man naked but for a banana hammock. This is the game all those Gamers were warning you would happen if you kept letting your liberal values run amok.
Even better, it just came out this month, with 400 scenarios, 12 weirdos to date, 120 endings, and the opportunity to work with or sabotage your friends.
Developer: Lemonade Flashbang
Release date: Out now
‘My Familiar
Make sure you watch this trailer, because My Familiar looks incredible. This is a ‘90s-style RPG, real TMNT vibes, in which you play as one of six different creatures, many of them ducks, one a “sort of weird, purple rabbit/goblin/rat thing.”
The art looks like something out of peak LucasArts, and the combat looks a ton of fun. Very excited to play this, and there’s a demo that’ll let me.
Developer: Chintzy Ink
Release date: Q4 2024
Odencat
In the most realistic depiction of parenthood of all time, Meg’s Monster is an RPG about trying to protect a lost child, but if she cries, the world ends. Oh, and you’re a grumpy monster from the underworld. Is this based on my life?
Beyond that amazing setup, the game’s big twist is that your character, ogre Roy, starts with 99,999HP and it’s tough to get him hurt. It’s not him you’re worrying about, it’s Meg, and her apocalyptic tears. At just four hours long, this is one of those rarest things: an RPG you can finish.
Developer: Odencat
Release date: Out now
byteparrot
There are real Nintendo vibes to this cutesy cartoon snowboarding game, due out in the middle of next year. The music, barks and of course modernized N64-ish art all make me think of the Big N. Plus, it just looks so cheerful!
There’s a demo already, and the final game will have eight-player online multiplayer, and four-play local, plus that all-important combination of snowboarding and gliders that only makes sense.
Developer: Byteparrot
Release date: Q2 2024
Homo Narrans Studio
With clear echos of those classic ‘90s Sherlock Holmes games, Casebook 1899: The Leipzig Murders is a German point-n-click adventure with deductive reasoning, and even the ability to fail at solving a murder. I love how crunchily mid-90s everything looks in the trailer above.
There’s a demo available, the whole game due early next year.
Developer: Homo Narrans Studio
Release date: Q1 2024
Flawberry Studio
Ooh I love a clever idea! In Projected Dreams, you need to arrange 3D objects in a pile such that they cast a shadow in the shape of something else. Do so, and the shadow pings alive. So say you need a rocket ship, you gather items from this girl’s bedroom, match them up to the outline on the wall, and when complete the rocket will magic into existence.
This one’s still a long way off, aiming for the middle of science fiction year 2025, but there’s already a demo.
Developer: Flawberry Studio
Release date: Q2 2025
blackmoondev
I introduced my son to Slay The Spire last night, and he’s already better at it than me. Looks like CosmoPirates is going to be another to show him when it comes out next year. This is a space-based deckbuilder, that looks like it’s played a lot of Mega Crit’s legendary roguelite, applying the principles to exploring strange planets and fighting weird aliens.
Developer: BlackMoon Design
Release date: Q1 2024
IDUN Interactive
You certainly can’t accuse IDUN of not having much going on. The clip above does a fantastic job of showing off this tactical RTS’s scale, as it keeps on becoming ever more improbably frantic.
Oh, and its features boast “liquid blood simulation.” There’s a demo, and the game’s out early next year.
Developer: IDUN Interactive
Release date: Q1 2024
Gutter Arcade
The award for Cleverest Title goes to Typecast, a game in which you…type to cast spells. While there have been a fair few typing games over the years, I’ve never seen one that’s also a bullet hell. Fortunately, it just came out, so now I have.
I just did. So you use the mouse in your right hand, left hand on the keyboard, and hit the letters that appear in your circle. And it’s manic. And a lot of fun.
Developer: Gutter Arcade
Release date: Out now
Danga
A tile-based dungeon crawler, but you can walk on the walls and ceilings? Yes please! That’s the opening thesis of He Who Watches, a full game based on a jam-winning idea from 2022.
With a bow as your main tool, I love this conflation of old-school blobber and new-fangled puzzle game. There is, thankfully, a demo, and the whole game is due out in the middle of next