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Tag: Rooster Teeth

  • RWBY Will RTRN With Some Help From Viz Media

    RWBY Will RTRN With Some Help From Viz Media

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    Last month, Rooster Teeth was shut down by Warner Bros. after a pretty long 21-year run. Before and after its end, there were questions about what would happen with Red vs. Blue and RWBYits two flagship animated shows. The former officially wrapped things up with a feature-length movie back in May, while RWBY was in a weird little bit of limbo after it’d moved over to Crunchyroll with its final season last year.

    But the story isn’t over for the anime series quite yet. During this weekend’s Anime Expo, Viz Media revealed it picked up RWBY completely, including an eventual return of the show. Series co-creator Kerry Shawcross stopped short of saying they’d been given the greenlight for a 10th season, but Viz explained that it was “exploring the production of new chapters in the RWBY saga.” Discussions about what happens next with the franchise are currently ongoing, but a piece of concept art from longtime artist Erin Winn indicates Viz wants the show to pick up with the characters going up against longtime series big bad, Salem.

    Viz already had a preexisting relationship with RWBY since it was publishing the series’ various manga spinoffs over the years, along with a compendium book. In its blog about the show’s future, Viz hinted it was planning to go all-in with “even more great stories” in the works. It also notably said that Shawcross would still be involved with the show’s “next phase,” while making no mention of any returning staffers like longtime co-writers Miles Luna, Kiersi Burkhart, or Eddy Rivas. Likewise, it was tightlipped on bringing the show back to streaming after it and its soundtracks were pulled earlier in the week. (On the music front, singer Casey Lee Williams assured those soundtracks would return to all the regular platforms “soon.”

    There’s plenty of questions surrounding RWBY’s future, only some of which Viz just barely answered. But for now, the show’s got slightly clearer skies ahead than it did with WB, so if you like the show, that’s something to celebrate.


    Want more io9 news? Check out when to expect the latest MarvelStar Wars, and Star Trek releases, what’s next for the DC Universe on film and TV, and everything you need to know about the future of Doctor Who.

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    Justin Carter

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  • PC Modders Get Classics Like Half-Life, Max Payne Looking Brand New

    PC Modders Get Classics Like Half-Life, Max Payne Looking Brand New

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    Image for article titled PC Modders Get Classics Like Half-Life, Max Payne Looking Brand New

    Valve’s classic Portal was recently re-released on Steam with some very fancy new visuals, including ray-tracing and DLSS support. That was great news for Portal fans, but it’s also great news for fans of all kinds of old PC games.

    Before we go any further, I’ll explain the tech we’re talking about. RTX is the name given to a set of technologies used by graphics card company Nvidia that uses “ray tracing and AI technologies” to, very simply, make PC games look incredible. Here’s a trailer for Portal With RTX, the re-release of the game made with this tech, showing the improvements made to a game that most of us remember looking very 2007:

    Portal with RTX | World Premiere

    Now, the thing with RTX is that while in this case (and with Quake and Minecraft) it had to be put into the game by developers, Nvidia are also releasing a version of the tech with modders in mind. It’s called RTX Remix:

    With RTX Remix, the game runs in the background and we replace the old rendering APIs and systems with RTX Remix’s 64-bit Vulkan renderer. This enables the addition of ray-tracing to classic games and it all updates in real-time as lights and objects move. Light can be cast from behind the player, or from another room, and in Portal with RTX, light even travels through portals. Glass refracts light, surfaces reflect detail based on their glossiness, reflections can be cast into the scene from behind the player, objects can self-reflect, and indirect light from off-screen illuminates and affects what you see.

    Compared to Quake II RTX and Minecraft with RTX, the path-traced ray tracing introduced by RTX Remix is even more advanced, bouncing light four times instead of once, improving quality, immersion, and the simulation of real-world light. Additionally, we’ve also introduced several new ray tracing techniques that further improve quality while also being more performant.

    Nvidia says that RTX Remix is “a modding platform” that will allow “modders of all ability levels to bring ray tracing and NVIDIA technologies to classic games”. Given it’s not out until 2023 I was expecting we were still months away from seeing what benefits it could bring to older games, but nope!

    Modders like LordVulcan have found you can add RTX to some classic titles, right now, just by…dropping some files from Portal with RTX into another game’s folder on your hard drive and enabling some developer stuff in the console. That’s it. And it’s working on games like SWAT 4 and the original Max Payne.

    While the results aren’t perfect, at least compared to the professional jobs done over months on games like Minecraft, they still look fantastic! Here’s Max Payne, for example, courtesy of Alex Coulter:

    Image for article titled PC Modders Get Classics Like Half-Life, Max Payne Looking Brand New

    That lighting. Those shadows. This is magic.

    Image for article titled PC Modders Get Classics Like Half-Life, Max Payne Looking Brand New

    Here’s some footage of SWAT 4 taken by EiermannTelevision, which was released in 2005 and most definitely did not look like this at the time:

    SWAT 4 RTX Remix

    And here’s Half-Life 1, along with a little explainer on how it was done:

    How To Get RTX in Half-Life: Source ~ RTX 4090 [RTX Remix] [4K]

    None of those examples are perfect, but it’s incredible they work this well given how quick their implementation was. This is going to be so good when the actual RTX Remix is released in 2023, but until then it’s going to be cool seeing what other classic titles this slapdash workaround is compatible with!

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    Luke Plunkett

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