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Tag: Rod Fergusson

  • Video Games Weekly: Silksong and Gamescom

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    Welcome to Video Games Weekly on Engadget. Expect a new story every Monday or Tuesday (or Wednesday, whatever), broken into two parts. The first is a space for short essays and ramblings about video game trends and related topics from me, Jess Conditt, a reporter who’s covered the industry for more than 13 years. The second contains the video game stories from the past week that you need to know about, including some headlines from outside of Engadget.

    Please enjoy — and I’ll see you next week.


    On a planet shrouded in myth, in a land surrounded by lore, on a mountain draped in mystery, in a cave suffocated by secrets, the legend sleeps. For six years, the legend has slumbered while wild stories spiral around it, twisting and expanding and entwining. New words have been born and old words infused with evolved meanings: Believer. Doubter. Silkpost. The lies have grown so thick they’ve become corporeal, spreading trickery with a name and a dead smile.

    For six years, the legend has slept while the masses roiled, all of them waiting for the signal to awaken and know truth. All of them waiting for a bell that will ring, finally and clearly, on Thursday, August 21, 2025.

    Skong. Skong. Skong.

    It’s a special time in the Silksong subreddit. After years of silence around its sequel, Hollow Knight: Silksong, Team Cherry has scheduled a livestream with a “special announcement” about the game for August 21 at 10:30AM ET. Not only is this exciting for Metroidvania fans everywhere, but it’s also possible that this announcement marks the final moments of the Silksong subreddit as we know it. A strange cocktail of game delays, inconsistent updates and hyper-focused cult fandom has cultivated a fascinating little universe in r/Silksong, complete with its own rules, villains and heroes. It’s a place where clown wigs are commonplace and contributors have turned trolling into a role-playing artform. A LARPform, if you will. It’s a place that’s consistently made me laugh every time it’s appeared in my feed over the past year or so.

    Ahead of Thursday’s special announcement, this sub is experiencing the last gasps of desperate myth-making and hopeless anticipation before it transforms into something else entirely, armed with actual information about the sequel, gameplay videos and maybe even a firm release date. Or, dare I say it, a surprise launch. For just a moment longer in r/Silksong, anything is possible.

    And then it’ll be over. No matter what happens during Thursday’s livestream, the day will come when Silksong comes out and the drip-feed of silkposts dries up completely. But for now, our face paint is ready. Sometimes it’s just nice to recognize the madness and the beauty of the moment, before it slips away for good.


    The news

    News from ONL 2025

    Gamescom 2025 kicked off on Tuesday with Opening Night Live, a showcase hosted by Geoff Keighley and the folks behind The Game Awards, and there were plenty of delightful morsels on display. Engadget UK Bureau Chief Mat Smith is on the ground at Gamescom in Cologne, Germany, to play upcoming titles and talk to developers, but for now, here are our headlines straight out of ONL 2025:

    And our headlines from Gamescom 2025 so far:

    Gamescom 2025 runs through August 24.

    ROG Xbox Ally lands in October

    Microsoft is slowly establishing its handheld era with news that the ROG Xbox Ally and ROG Xbox Ally X will be available on October 16. There’s still no official word on how much they’ll cost, but there are hints: As spotted by Wario64, Best Buy recently listed the Xbox Ally at $550 and the Xbox Ally X at $900, and these fall in line with our predictions, which were based on the prices of existing ROG Ally handhelds. Alongside the release date, Microsoft announced the Handheld Compatibility Program, an initiative aimed at optimizing games for portable devices and informing players about how well they perform. It’s essentially Steam Deck Verified, but for Xbox handhelds, and it’s yet another sign that Microsoft’s portable gaming ambitions stretch beyond just one hardware manufacturer.

    The PS5 will cost more tomorrow than it does today

    First Nintendo and Microsoft raised the prices of their latest consoles, and now it’s Sony’s turn. Sony on Wednesday announced the following price increases for the PS5 family:

    • Standard PS5 with a disc drive: $550, up from $500

    • PS5 digital edition: $500, up from $450

    • PS5 Pro: $750, up from $700

    Sony blames the increases on a “challenging economic environment,” echoing sentiments from its contemporaries. The price hikes come at a time in the hardware generation when we’re used to seeing consoles get cheaper, which just makes this whole thing more frustrating.

    Rod Fergusson is in charge of BioShock again and already making big changes

    There have been signs of turmoil at BioShock 4 studio Cloud Chamber for a while now, including news earlier this month that the game failed a review with 2K executives and was due for a complete narrative revamp. Now, we’re seeing even more fallout. Former Gears of War and Diablo head Rod Fergusson has left Blizzard to lead development of BioShock 4 at Cloud Chamber, and his appointment comes alongside news that 80 people at the studio are being laid off. This is actually the second time Fergusson has joined the development of a BioShock game at the last second — he similarly swooped in and cut aspects of BioShock: Infinite at Irrational Games in 2012.

    The race through development hell between Judas and BioShock 4 continues.

    Blizzard’s cinematic and narrative team is unionizing

    Microsoft is the home of another video game union. Workers with Blizzard Entertainment’s Story and Franchise Development team, which handles in-game cinematics and lore for titles including Overwatch and World of Warcraft, voted this week to unionize under the Communications Workers of America. This covers about 169 developers and it marks the fourth unionization effort from Microsoft’s gaming teams, joining QA workers at Activision, ZeniMax and Raven Software.

    Steam censorship is breaking PayPal

    PayPal isn’t a valid way to buy games on Steam in certain countries any longer. Steam in July removed hundreds of games with adult and NSFW themes from its storefront, and updated its policies to ban “content that may violate the rules and standards” of its payment processors. This was incredibly vague and raised immediate concerns around financial censorship, especially when combined with a related culling of thousands of games from Itch.io. Now, it’s confirmed that PayPal has terminated its partnership with Steam in multiple countries, affecting any denomination “other than EUR, CAD, GBP, JPY, AUD and USD.”

    Valve says it’s being pressured by payment processors including Visa, MasterCard and PayPal to remove certain games and implement puritanical censorship policies, and this has already resulted in at least one game being unjustly removed from the platform. That game, VILE: Exhumed, is now available as shareware.

    Roblox is changing its rules after so, so many child-safety lawsuits

    Roblox is locking down its system for sharing and viewing user-generated games following a wave of lawsuits accusing developers of failing to protect their young userbase. All unrated experiences, or user-created games, will be restricted to the developer and anyone actively working on them, rather than being available to anyone over the age of 13, as is currently the case. This change and others, including a new system that automatically detects and tracks “violative scenes” on individual servers, will roll out over the coming months.

    Analogue delayed its N64 remake again

    It’s now due out in Q4 2025. 🙁

    Additional reading

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    Jessica Conditt

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  • Diablo 4’s Next Season Looks Pretty Gruesome In New Trailer

    Diablo 4’s Next Season Looks Pretty Gruesome In New Trailer

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    Screenshot: Blizzard / Kotaku

    During Gamescom’s Opening Night Live presentation, Blizzard took to the stage alongside host Geoff Keighley to announce that Diablo IV’s next update, Season of Blood, will start on October 17—just in time for Halloween.

    Much like Diablo IV’s current update, Season of the Malignant, Season 2 will introduce five new and returning endgame bosses, and will also come with changes to renown rewards, gem and stash storage, and resistance and status effects. While the studio didn’t divulge details on what those updates will be just yet, Blizzard came through with a new trailer showing off what to expect come this October.

    Diablo

    Read More: There Are Officially Too Many Video Games Launching In October 2023

    If you thought that looked kinda gruesome, well, I’m right there with you. With vampire hunter Erys at your side, it’ll be up to the two of you to put an end to a new threat roaming the lands of Sanctuary. Erys is voiced by Gemma Chan, who you might recognize from Captain Marvel (Minn-Erva), Raya and the Last Dragon (Namaari), Crazy Rich Asians (Astrid), and Eternals (Sersi), among other films and TV shows. Revealing that this is her first video game performance, Chan, alongside Diablo general manager Rod Fergusson, briefly talked about the “badass warrior companion” Erys, some “cool vampiric powers” at your disposal, and a “big bad vampire lord” you’ll face at Season of Blood’s end.

    Read More: Diablo IV Is About To Make Loot Way Better For New Characters

    But that’s not until October 17. For now, Season of the Malignant is still going on, and unfortunately, things haven’t been going well. After a controversial change to player power level, the studio addressed the community by promising to not make classes weaker, which Blizzard is aware leads to a “not fun” experience overall. Here’s hoping things go better with Season of Blood.

     

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    Levi Winslow

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  • Diablo IV Fans Won’t Stop Trying To Find The Cow Level That Likely Isn’t There

    Diablo IV Fans Won’t Stop Trying To Find The Cow Level That Likely Isn’t There

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    Image: Blizzard Entertainment / Clara Bastian / Kotaku

    One of the recurring gags in the Diablo series is the secret cow level. This refers to a secret area that is filled with weapon-toting cows who attack the player should they be unfortunate enough to stumble upon it. It first debuted in Diablo II, then made an appearance in Diablo III. This gag is such a prominent fixture in the series that there’s even a Wikipedia page for it. However, it doesn’t sound like Diablo IV is keeping up with this long-held tradition, but that hasn’t stopped players from trying to find it.

    In an interview with Kinda Funny Games (thanks, IGN), producer Rod Fergusson said the cow level was omitted from Diablo IV in an effort to keep the world grounded.

    “We wanted to make sure it felt authentic to the kind of gothic, dark themes we have. We’ve been really focused on trying to keep it as grounded as possible,” Fergusson said. “And because of that, there’s no secret level in Diablo IV that people might be looking for as per previous games. But that doesn’t mean there won’t be in the future.”

    Ladranas

    Fergusson says one thing, but parts of the Diablo community don’t believe him. There’s a lengthy thread on the game’s subreddit of fans coordinating searches throughout the game’s world. One user is convinced a “Mysterious Portal” could be opened to a cow level, and has been trying to figure out if an altar near Hell’s entrance might be key finding where the violent cows might be hiding, as well as checking on a fountain surrounded by four oxen pointing north, south, east, and west. Some of the reasons for doubt come from some pretty deep-reaching references to Diablo’s past. There’s a Bloody Wooden Shard item that has the letter “W” carved on the side that fans believe might be a reference to Wirt’s wooden leg, and a Musty Tome that could be a Tome of Town Portal, both of which were required to reach the original hidden level in Diablo II.

    Another user has been testing cows throughout Diablo IV’s world to see if they have any connection to the hypothetical secret level, such as killing them or using certain emotes around them. But as of this writing, no one has found the secret cow level in Diablo IV. Perhaps Fergusson is telling the truth, and there is no cow level in the new game. But he could also be lying. And that uncertainty keeps curious players searching.

    While we can’t help you find the army of cows intent on claiming your life, check out Kotaku’s extensive tips on being a better player.

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    Kenneth Shepard

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