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Tag: Red Dead Redemption

  • 10 Video Games That Feel Like Playing A Movie

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    Do you ever find yourself sitting in the movie theatre, yelling at the screen, annoying everyone around you? You just can’t help yourself! If those movie characters would just make better decisions, then you wouldn’t feel compelled to tell them what to do! Do you ever wish you could control the actions of movie characters? With a little known technology called “video games,” now you can. Picture this: a movie where you get to call all the shots. You want the main character to jump off a cliff? That’s your prerogative. With these 10 video games that feel like playing a movie, you get to be the director, the actor, and the screenwriter all at once!

    Venom Snake sits in a helicopter in "Metal Gear Solid: The Phantom Pain"
    (Konami)

    Created by the incomparable game designer genius Hideo Kojima, the Metal Gear series is easily one of the most cinematic video game franchises ever made. A military alternate history that takes place across decades, each game in the series feels like its own film sub-genre. Metal Gear Solid is a gritty 90’s spy thriller. Metal Gear Solid 3 is a 60’s Cold War flick with its own James Bond-style theme song. Metal Gear Solid 4 is a sci-fi dystopian epic. But when it comes to pure cinema, Metal Gear Solid 5: The Phantom Pain is the franchise’s crown jewel. Centered around a mercenary company caught in the middle of the Russia-Afghanistan war, the plot follows a grizzled soldier’s attempt to seek revenge against the man who nearly destroyed everything he and his comrades built. When your main character is motion captured and voice acted by Kiefer Sutherland himself, you know you’re making video game movie magic.

    The Last of Us Series

    Ellie in The Last of Us Part 2
    (Sony Interactive Entertainment)

    The franchise that elevated video game narratives into full blown Oscar bait, The Last of Us series feels like a play-through of a Best Picture winner. The franchise is set in a post-apocalyptic world ravaged by a fungus, one that has turned human beings into mushroomy zombies. The first game follows grizzled smuggler named Joel on his quest to deliver his most precious cargo yet: a little girl who is immune to the virus. While the brutal gameplay and emotional weight of the game make it feel like post-apocalyptic greats such as Children of Men and 28 Days Later, the true “movie” quality of the games comes from the choices that it forces you to make. Much of the series’ narratives revolve around morally complicated choices that are made for you, that the game expects you to execute on. And when I say “execute,” I mean that in the most homicidal sense of the word. You are not the main character – their choices are their own. You might control the pace of the plot, but you can’t change the script.

    Hellblade: Senua’s Sacrifice

    (Ninja Theory)

    If A24 ever decided to make a game, it would probably look a lot like Hellblade: Senua’s Sacrifice. A mythological folk horror, the plot follows 8th century Pict warrior Senua on a quest into Helheim in order to save the soul of her lover. Carrying her beloved’s severed head with her, Senua navigates the abyss at the cost of her own sanity. Deeply cerebral, the game is essentially a downward spiral into madness – Senua’s mental state becomes more tortured the deeper she goes. The boss fights are close quarters affairs that feel more like nightmare sequences than standard gameplay combat. There’s something deeply troubled about this game – it’s a haunted version of The Northman. A decaying Green Knight. Beowulf dipped in blood.

    Red Dead Redemption 2

    A man rides a horse while carrying a gun in the game 'Red Dead Redemption 2'
    (Rockstar Games)

    While Red Dead Redemption was an epic Western in its own right, the sequel upped the cinematic feel of the series to Sergio Leone levels. Set in the dying days of the Old West, the story follows a group of outlaws on the run from the long arm of the law – and they’re running out of places to hide. As Pinkerton agents close in on all sides, the gang’s charismatic leader Dutch van der Linde slowly begins to lose his composure, while the group’s strongman Arthur Morgan begins to question the morality and sustainability of the outlaw life they lead. Red Dead Redemption 2 is bigger than a movie, it’s an entire HBO series like Deadwood. A larger than life epic about one man’s relationship to honor – honor upheld or left behind.

    Grand Theft Auto V

    The cast of "Grand Theft Auto V" looking ready for business
    (Rockstar)

    The ultimate video game satire, Grand Theft Auto V is a sardonic reflection on the modern age. It feels like if Black Mirror abandoned its sci-fi trappings and decided to take a stab at the world of today – painting L.A. with its dark and cynical brush. Set in the mirror world of Los Santos, the story follows a trio of criminals from separate walks of life, all attempting to get rich quick in a rat race world. It’s got the madcap crime thriller humor of a Guy Ritchie movie combined with the American sleaze of Heat and Scarface. Nasty people in a nasty world who are tired of keeping up nice appearances – not that the sociopathic Trevor was ever concerned about his appearance to begin with, but you get what I mean.

    Okami

    A wolf with a burning shield on her back stands gloriously in "Okami"
    (Capcom)

    One of the most underrated games of all time, Okami feels like a Studio Ghibli film that never was. The plot is set in mythological Japan, and the player takes control of a wolf named Amaterasu who is the reincarnation of the sun goddess. Winding her way through a stunning, brushstroke world, Amaterasu comes face to snout with characters from Japanese folklore. Maiden devouring serpents, drunken samurai warriors, demon-possessed royals, wandering gods, and young girl who was born out of a stalk of bamboo. While it lacks the cinematic cutscenes of more modern games, it makes up for it with is gorgeous brushwork worlds that feels straight out of Princess Mononoke.

    The Uncharted Series

    An adventurer stands in front of smoldering wreckage of a plane in the desert in "Uncharted 3"
    (Naughty Dog)

    The video game version of Indiana Jones, the Uncharted series is a Spielberg-esque globe trotting romp. The franchise follows historian and adrenaline junkie Nathan Drake on his never-ending quest for artifacts lost to time. The game takes the player into classic adventure film worlds: steaming jungle ruins, forgotten mountain temples, lost cities of the desert, and forgotten coves where pirates stashed loot long ago. With its run and gun play style and stunning set pieces, the game feels like you’re flying by the seat of your cargo pants. The train level in Uncharted 2? Perhaps one of the cinematic gaming sequences ever designed.

    Detroit: Become Human

    An android looks inquisitive in "Detroit: Become Human"
    (Quantic Dream)

    Building off of the “playable movie” groundwork of genre pioneer Heavy Rain, Detroit: Become Human is a sci-fi epic that stands alongside Blade Runner. Taking place in 2038, the action is set in a world where androids live alongside humans – though they are (supposedly) deprived of free will and emotion. You cycle between playing as one of three androids – a police investigator, a housekeeper, and a caretaker for an elderly painter. After bearing witness to a morally grey legal system, domestic abuse, and android discrimination respectively, each character embarks on a “choose your own adventure” style journey that will change their city forever. There aren’t traditional combat sequences, rather playable cutscenes with timed dialogue options and the choice between different prescribed actions. It’s the most traditionally “cinematic” game on this list – a movie where instead of yelling at the screen when a character makes a bad decision, you can yell at yourself when you make one.

    God of War

    A man holds a young boy's face in his hands in an image from the game God of War
    (Santa Monica Studio)

    While the God of War franchise made a name for itself with its breathtakingly cinematic combat sequences, the series reached its video game movie apex in the modern era. God of War trades the hack and slash brutality of its predecessors to tell an emotional story based around an older and (somewhat) wiser Kratos – an emotionally stunted man attempting to bond with his young son. The most cinematic aspect of the game is its “one take” cinematography. The “cutscenes” don’t cut at all, but rather the game’s over the shoulder camera simply tracks the characters cinematically during narrative moments. Like Metal Gear Solid 5: The Phantom Pain, the lack of cuts make the game feel as impressive as real one take wonder films like Victoria – made all the more jaw dropping by its mythological magnitude.

    Max Payne 3

    A man with a shaved head jumps through the air in "Max Payne 3"
    (Rockstar)

    An underrated Neo-noire gem, Max Payne 3 plays like a combination mobster movie and gritty crime thriller. The plot follows alcoholic hero Max Payne, whose marksmanship skills are equally as sharp as his one-liners. Hired to serve as a bodyguard to a wealthy South American family, things quickly go awry after the family’s socialite children are kidnapped by criminals. The gameplay is made cinematic as hell through the use of “bullet time” which allows Max to launch himself through the air in slow motion while picking off foes with surgical precision. The plot unfolds with the brutality of crime epics like City of God and Elite Squad, buoyed by Max’s dry humor noir witticisms – “I had a hole in my second favorite drinking arm” is a favorite line to this day.

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    Image of Sarah Fimm

    Sarah Fimm

    Sarah Fimm (they/them) is actually nine choirs of biblically accurate angels crammed into one pair of $10 overalls. They have been writing articles for nerds on the internet for less than a year now. They really like anime. Like… REALLY like it. Like you know those annoying little kids that will only eat hotdogs and chicken fingers? They’re like that… but with anime. It’s starting to get sad.

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    Sarah Fimm

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  • Xbox Expected A Red Dead Redemption 2 Next-Gen Update, Wanted It On Game Pass

    Xbox Expected A Red Dead Redemption 2 Next-Gen Update, Wanted It On Game Pass

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    Fans have long wanted Rockstar Games to release a next-gen patch or updated version of Red Dead Redemption 2 that would let the large game take advantage of the more powerful PS5 and Xbox Series X/S consoles. That’s not happened yet, even though many have speculated about it. And new documents reveal that even Microsoft was expecting a next-gen RDR 2 to be out by now.

    Released in 2018, Red Dead Redemption 2 is a massive open-world western and a prequel to the original, critically acclaimed Red Dead Redemption. When RDR 2 was first launched, there weren’t any next-gen machines out yet, so the game only came out on Xbox One, PS4, and PC. However, after Grand Theft Auto V and GTA Online received fancy next-gen upgrades in 2022, many assumed RDR 2 would get similarly improved ports. Five years after its initial launch, it still hasn’t happened, leaving many fans disappointed and frustrated.

    In newly leaked documents and emails, it turns out the folks at Xbox were, like so many Rockstar fans, also expecting a next-gen update. In a document showing Summer 2022 emails between Xbox boss Phil Spencer and other execs about acquiring more games for the company’s subscription service, Game Pass, we see a chart that is basically a wishlist of potential games to add. And listed in that chart is an entry for RDR 2’s “gen 9” release.

    Screenshot: Kotaku

    According to Microsoft, the company expected Rockstar Games to launch this “gen 9” version of RDR2 in FY23Q2 aka between October and November of 2022. In the doc, Microsoft suggests that Rockstar and parent company Take-Two Interactive will want around $5 million a month to bring the next-gen version of RDR2 to Game Pass on day one. Further, it estimated around 10 million hours of the game would be played each month.

    Based on the chart, Microsoft considered its chances to secure RDR2’s next-gen port as a day one Game Pass launch “very low” and listed its “Wow Factor” at medium. It also wasn’t sure if it would be able to get RDR2’s 2 PC port as part of the deal.

    Of course, all of this planning and preparation was for nothing, as Red Dead Redemption 2 still doesn’t have a next-gen update or port. It’s a shame, as the game would look wonderful on the more powerful machines and would likely be able to run at 60fps, a big upgrade over the 30fps the game is currently locked to. Alas, it seems Rockstar is focused on the future and is busy developing the next entry in the Grand Theft Auto franchise, which we know quite a bit about thanks to a separate, different leak from last year.

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    Zack Zwiezen

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  • Red Dead Redemption Looks Surprisingly Good On PS5, But Not $50 Good

    Red Dead Redemption Looks Surprisingly Good On PS5, But Not $50 Good

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    Screenshot: Rockstar Games / Kotaku

    The first thought that came to mind when starting Red Dead Redemption on PlayStation 5 is how well the 13-year old game holds up visually. The second one was that there was still no way in hell I could recommend it to anyone for a “next-gen” price tag of $50. The graphics are clean and crisp, but otherwise it’s the same game that’s been available for years on Xbox One without the Undead Nightmare DLC for almost half that price.

    The cinematic scenes and character interactions still draw you in, and the performances remind you why Rockstar Games’ open-world Western was a worthy GOTY contender (Super Mario Galaxy 2 and Mass Effect 2 also came out in 2010). It still feels like an old game, especially with the original interface, occasionally clunky action, and less-than-snappy controls. Look out across sprawling prairies or cactus-filled desserts and you’ll immediately remember this is a PS3/Xbox 360-era world. Then the sun starts to go down behind the clouds and you remember how special it was at the time and immediately feel pulled back into its drama.

    Red Dead Redemption 2 – 5 Minutes of PS5 Gameplay

    Red Dead Redemption 2 – 5 Minutes of PS5 Gameplay

    I spent a couple of hours with the game on PS5, a clip of which you can see above, and didn’t run into any real issues. It’s locked to a disappointing 30fps, but keeps a consistent performance outside of some occasional stuttering during cutscenes. According to Digital Foundry’s analysis, the PS4 port resolves to “full 4K resolution” and even looks slightly better on PS5 than the backwards compatible version on Xbox Series X/S, especially when it comes to shadows. But the differences are mostly limited to minutiae that few people are likely to notice. “It’s the kind of game that doesn’t really need a major overhaul to work well on modern systems—but even so this is a very barebones effort,” wrote Oliver Mackenzie.

    The port would be a home run if not for the $50 head scratcher. It’s not the sort of thing I usually like to harp on, and if you have the money to spare, and never played Red Dead Redemption before, and only have a PS4 or PS5, go for it! But for anyone who just wants to revisit the game or is overwhelmed by the surprising bounty of great new games this year, it’s likely an instant deal breaker, and nothing during my time playing it convinced me otherwise. Maybe the game will come to PS Plus in a few months, or go on sale during the holiday. For now it’s just a pricey trip down memory lane with nothing new to offer.

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    Ethan Gach

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  • Take-Two CEO: $50 For Red Dead Redemption On Switch, PS4 Is ‘Great Value’

    Take-Two CEO: $50 For Red Dead Redemption On Switch, PS4 Is ‘Great Value’

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    Today, during a Take-Two earnings call, the publisher’s CEO, Strauss Zelnick, responded to the $50 price tag attached to the upcoming PlayStation 4 and Nintendo Switch ports of beloved cowboy adventure Red Dead Redemption. According to him, that’s the right price. And he had no additional news for PC players hoping to play the classic game on their preferred platform.

    On August 7, following endless rumors online, Rockstar announced new PS4 and Switch conversions of the original Red Dead Redemption. The PS4 version will also be playable on PS5 and, alongside the Switch port, will launch on August 17. Fans weren’t happy though, as the ports appear to be just that, rather than a more ambitious remake or remaster. Sure, it’s nice that a beloved game like RDR will now be available on more platforms, but the $50 price tag, along with news that these new versions wouldn’t include multiplayer or any enhanced visual options, led to plenty of people online being (rightfully) disappointed. And now, the day after announcing the news, Rockstar parent company Take-Two Interactive held an earnings call in which its CEO seemed impassive to the fan disappointment and backlash.

    As reported by IGN, after the earnings call, Zelnick was asked why the publisher had picked such a high price point for the relatively barebones ports, especially as the 2010 Xbox 360 version is cheaper and has been out for years via backward compatibility.

    “That’s just what we believe is the commercially accurate price for it,” Zelnick said.

    Rockstar Games / Nintendo

    Take-Two’s EVP of finance, Hannah Sage, mentioned that the newly revealed releases aren’t just the original Red Dead Redemption, but also include the DLC expansion, Undead Nightmare. When Zelnick was asked if the expansion being included was the reason for the $50 price tag, he didn’t give a straight answer.

    “[Red Dead Redemption] was a great standalone game in its own right when it was originally released, so we feel like it’s a great bundle for the first time, and certainly a great value for consumers,” the CEO replied.

    The original Xbox 360 Red Dead Redemption is currently $30 on the Xbox store and Undead Nightmare is $10. That adds up to $40, less than the $50 price tag of the upcoming, plain-jane ports. (And keep in mind that many players already bought the Xbox 360 version back in the day, so won’t have to rebuy the game to enjoy it via Xbox Series X/S backward compatibility.)

    Take-Two dodges questions about Red Dead Redemption coming to PC

    When Kotaku asked for a follow-up statement via email, a Take-Two representative declined to comment further on the game or Zelnick’s answer. Take-Two also ignored questions about the existing backward-compatible Xbox 360 version.

    Continuing the trend of ignoring or dodging questions, during the post-call meeting, Zelnick was asked by IGN about a possible PC port of RDR, and answered vaguely, telling the outlet he leaves those announcements for studios to make.

    “It depends on the vision that the creative teams have for a title,” said Zelncik. “And in the absence of having a powerful vision—for something that we would do with a title—we might bring it [back out] in its original form. We’ve done that. And in certain instances we might remaster or remake, so it really depends on the title and how the label feels about it, the platform, and what we think the opportunity is for consumers.”

    I didn’t spot an answer in that mess of vague words and sentences. Perhaps, after Red Dead Redemption re-releases on PS4 and Switch on August 17, we can get a PC version, or at least a better answer as to why there might never be one.

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    Zack Zwiezen

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  • New ‘Zelda’ Game Offering Man Much-Needed Escape From Daily Grind Of Playing Other Video Games

    New ‘Zelda’ Game Offering Man Much-Needed Escape From Daily Grind Of Playing Other Video Games

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    KANSAS CITY, MO—Allowing for a brief, relaxing respite from an otherwise grueling schedule, Friday’s release of The Legend Of Zelda: Tears Of The Kingdom reportedly offered local man Nick Powell a much-needed escape from the monotonous grind of playing other video games. “When you spend eight or nine hours a day with a controller in your hand, slogging away at all these video games, it’s nice to relax and unwind with a different video game,” said Nick Powell, adding that he was looking forward to enjoying the new Zelda after a long, arduous week filled with nothing but Overwatch 2, Elden Ring, and Red Dead Redemption. “Day in, day out, I’m occupied with completing all my deliveries in Death Stranding and running an entire town in Animal Crossing. It gets pretty exhausting, so it’s important that I set aside time to reconnect, recharge, and just be myself—or Link, at least—while saving the land of Hyrule from the forces that seek to destroy it.” Twenty minutes into the game, Powell acknowledged that while he was grateful for the opportunity to escape into a virtual world that was separate from the other virtual worlds he spends time in, he was starting to get bored.

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  • Red Dead Redemption’s PS Plus Delisting Is Another Bad Omen For Digital Libraries

    Red Dead Redemption’s PS Plus Delisting Is Another Bad Omen For Digital Libraries

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    The protagonist of Red Dead Redemption aims a revolver.

    Image: Rockstar / Kotaku

    If you’ve held off on building up a digital library of games, the original Red Dead Redemption is here to remind you that you might not be missing out after all. Rockstar’s 2010 open world Western was just removed from PS Now/Plus after six years. And as the industry moves to include more subscription and streaming services, it’s not likely to get any better.

    As first spotted by Twitter news account @videotech_, the original Red Dead Redemption evaporated from Sony’s PlayStation streaming titles under PS Plus. First included in 2016 as part of the formerly-named PS Now service, Red Dead is notable for having never received a remaster, despite the celebration it and its zombified expansion earned. Sony’s streaming service remained the only way to play the game on PlayStation consoles after the PS3. Gamers will now have to hunt down a disc for a compatible Xbox console or dive into the waters of emulation to enjoy John Marston’s debut story.

    Playing the original Red Dead Redemption via backwards compatibility on Xbox is perhaps the most direct and best way to play it currently. The game received an enhanced update on Microsoft’s console a few years ago, upping the resolution to 4K on Xbox Series X and 1440p on Series S. That said, hopefully you’ve got access to a good physical copy if you don’t want the digital version, which is still only available in Xbox’s storefront (who could blame you at this point?). With an initial release date of 2010, scratches might be the least of your concern given how susceptible aging DVDs are to disc rot.

    GTA Series Videos

    For those willing to roll up their sleeves with a totally legal copy of the game, RPCS3 offers a path to emulating the experience on PC. For everyone else, this is a reminder that hanging onto the games you like is sometimes worth it. While we’d like to hope these digital services we pay into every month will keep these games accessible, today iss a reminder that such hopes can be dashed real fast.

    It’s almost as if these services are more about ongoing profit streams than legacy preservation. Hmm.

     

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    Claire Jackson

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