Fan-made Pokémon are nothing new, but the community seldom rallies around one like they have Regitube (or Regifloat, depending on who you ask). The hypothetical water-type Legendary Giant originated in a TikTok shitpost and has since become a legend within the Pokémon fandom, inspiring fan art, memes, and even modded in-game renders.
The Week In Games: Pocket Monsters And Simulated Goats
For consistency’s sake, we’ll call this legendary king Regitube. The fake Pokémon’s origins started innocently enough. Back in August, The Tube Shack, a Canadian river tubing company, posted a TikTok of one of its employees creating what can perhaps best be described as a big suit of armor out of blue floating tubes. The video is silly and cute, but fans quickly pointed out that if you put the iconic dotted eyes of the Legendary Giants that debuted in Pokémon Ruby and Sapphire on it, the cartoonish blue figure looks like it could be one as well. The Tube Shack ran with the joke.
The video has over 3.6 million views on TikTok, but it’s begun spreading to other platforms as well, where fan artists and modders have taken notice. Now, Pokémon fans are collectively building out this big guy’s lore, typing, moveset, and even its stats.
Welcome to Exp. Share, Kotaku’s Pokémon column in which we dive deep to explore notable characters, urban legends, communities, and just plain weird quirks from throughout the Pokémon franchise.
With all this attention comes fanart, and the Pokémon community works fast and still manages to come out with some incredible work. There are some realistic, modern-looking pieces, but some of the best art of Regitube is the stuff that harkens back to the series’ roots. The Ruby and Sapphire-style sprite below makes me think back to surfing around the Hoenn region, likely finding this big guy floating on the sea somewhere. I’ve never really had a steady water-type member for my team in Generation III’s games, so I’d catch Regitube and add him to my team, without question.
While Regitube can only exist in our hearts and fan art, the Regis have become so prominent in Pokémon memes, especially on TikTok, that it makes perfect sense for one internet inside joke to spawn another one, complete with stats and lore. And hey, at least no one’s suggested we nerf the floating king by giving him a garbage ability like the one Regigigas is cursed with.
Ever since Pokémon Scarlet and Violet launched last year, a subset of fans have been asking for one particular piece of merchandise: Penny’s Eevee backpack. The satchel Penny wears throughout the game is made to look like the normal-type fox Pokémon, and given that Eevee is one of the franchise’s mascots, I’m surprised it took The Pokémon Company this long to capitalize on its popularity. But it finally has, and Penny’s Eevee backpack is up for sale…albeit only in Japan, for now.
The Week In Games: Pocket Monsters And Simulated Goats
The Eevee backpack is part of a “Paldea Pokémon Trainers” merch line made up of products based on characters in Scarlet and Violet. This includes replica items, such as the electric-type gym leader Iono’s hair bow and Elite Four member Rika’s gloves. These accessories will launch in Japan on September 16, and the Eevee bag will run ¥6,930 (roughly $47 USD). But as of this writing, there doesn’t seem to be any word on a western launch. You can try keeping an eye on the Pokémon Center website, but it seems like this is a Japan-only promotion for the moment. If you’d rather not risk missing out on it, you can likely import it through third-party sellers. For the rest of us, we can simply bask in its glory.
Image: The Pokémon Company
Personally, I’m bummed this line isn’t highlighting Professor Turo, the best character in the game. Just give me a little Turo plush, Pokémon Company. Or just anything that acknowledges the existence of the hot professor. I’m offering you money, but the only merchandise that exists of him is in the trading cards. For shame.
The Pokémon Company will have a handful of new characters to add to Scarlet and Violet’s merchandise lines when the RPGs’ two-part DLC launches, starting next month with The Teal Mask on September 13. The second part, The Indigo Disk, is slated to come out sometime later in 2023.
The Pokémon Company held a new Pokémon Presents showcase to talk about upcoming projects in the series. If you missed the show, you can catch the VOD right here, but if you just want to know the highlights, read on.
Look, I thirsted over Professor Turo for half the year. It was a significant touchstone of 2022.Screenshot: The Pokémon Company / Kotaku
When it comes time to write these year-end lists, I usually slim them down to my top five favorite games I played because, despite what this job entails, I usually only have passionate feelings about a handful of games by the time we reach December.
But 2022 was a weird one for me, in that I feel like I played fewer games than ever. Not that any of that has anything to do with Kotaku, as I’ve only been here for about two weeks so far. But going through tumultuous times and a layoff at the last job doesn’t leave one much energy to invest time in a ton of games.
But I did experience a handful of games that really resonated with me, a few of which were old ones that got renewed in some way in 2022. So don’t yell at me when you see them on this list. It’s my list, and I’ll cry about Cyberpunk 2077 if I want to.
I’m a simple man. If the electric rat is there, I’m happy.Screenshot: The Pokémon Company / Kotaku
Honorable mention: Pokémon Scarlet and Violet
Getting two major Pokémon games in 2022 was a lot for some people, but being able to run around a Pokémon world with Raichu by my side is the only thing that keeps me going some days. So I was happy to indulge in an open-world Pokémon in the form of Pokémon Violet. However, I just have too many issues with this game to give it a proper spot on my list. It’s buggy, sure, but it’s also designed in such a way that it can’t keep up with its own “find your bliss” philosophy, which made entire sections of its main story annoying and disorienting to play through.
That being said, the stellar endgame has completely rewired my brain and I can’t think about Professor Turo without crying, and playing a Pokémon game in co-op with my friends is a childhood dream come true. It’s deeply flawed, but I keep looking back at screenshots of me and my friends hanging out in Paldea like an old photo album. It’s got so many great ideas, but it’s all built on top of a shaky foundation. I’m awaiting its DLC with bated breath.
I loved Kratos and Atreus’ story, but all the other story threads God of War Ragnarök spun were too much for one game.
Honorable mention: God of War Ragnarök
I really adore the 2018 God of War reboot as an examination on the series’ previous gleeful glamorizing of gratuitous gore, and when it was at its best, God of War Ragnarök felt like it was building beautifully upon Kratos’ and Atreus’ relationship as father and son. But, man, what a messy follow-up it was.
I like large swaths of Ragnarök, and I think, had it been broken up into two games and made a trilogy, rather than Sony Santa Monica attempting to introduce and wrap up two games’ worth of story in the course of an exhaustively long game, I would’ve loved it a lot more. Its action still feels weighty and fun and getting to play as Atreus was a lovely surprise, but it feels breathless and bloated in a way the 2018 reboot didn’t. I’m always going to wonder what the conclusion to God of War’sNorse story would’ve looked like as two games instead of one, as those are the ones that would’ve likely made it onto my list.
Cyberpunk 2077‘s city skyline makes me well up the way most open-world vistas don’t.Screenshot: CD Projekt Red / Kotaku
5. Cyberpunk 2077
I’m still very resistant to any narrative that Cyberpunk 2077 is “great” in 2022 after CD Projekt Red put in the work to elevate it from the technical disaster it was when it launched in 2020, but the game was still a central figure in my year, and has gone from something I played out of a work obligation two years ago to a game that’s become pretty special to me.
I played through and dissected Cyberpunk 2077 all year as part of Normandy FM, a retrospective podcast I co-host, and combing through that game in a relatively stable technical state unmasked that it’s a pretty unremarkable RPG. That being said, as a person who spent all of 2022 dealing with the realities of the capitalist gristmill that is America, both through job stuff and in the medical system, there was something freeing about existing in Night City, which felt like an oppressive, capitalist amalgamation of the cities I dreamed of living in while I was stranded in small-town Georgia.
When Cyberpunk 2077 wasn’t being insufferably cynical about people, places, and things, it was a constant interrogation of what I was willing to live for, and why I wanted the things I wanted in life. It’s a product of the same capitalist hellscape it claims to satirize, but in the margins there are things worth fighting for, even if you have to go looking for them on your own terms. I don’t boot up open-world RPGs very often, but throughout 2022 I would turn on Cyberpunk 2077 just to drive around the city and imagine the possibilities it held for me. Thankfully, I live in a city now, and no longer have to dream. But Cyberpunk 2077 was a lifeline during a time when the home it proposed felt unattainable. For that, I’ll always keep the story of V and Night City in my heart, even if I don’t think it’s a great video game.
Haven’s Couples Update gave queer fans a new reason to experience the RPG in 2022.Screenshot: The Game Bakers / Kotaku
4. Gayven (Haven, but gay)
Haven completely slipped by me in 2020, but that changed this year when The Game Bakers added an update that let you play as same-sex pairings of its main characters Yu and Kay. As a person who has written a lot about queerness in the video game industry, I was immediately drawn to Haven as a case study in a developer putting in the time and effort to make a game queer-inclusive. Getting to experience Yu and Kay’s story from the perspective of two queer men was a wonderful way to first experience the game, and made its angsty science-fiction romance all the more affecting for me as a gay man who eats that shit up.
Haven is a lovely meditation on long-term relationships, with its exploration and turn-based combat broken up by scenes of Yu and Kay just living together through the most mundane parts of being together. Where many video games thrive in the lead-up to a romantic relationship, Haven sits with what it means to already be well and established, and it leads to some of my favorite romance writing in a game. It’s full of big, oppressive science-fiction ideas, but its best moments are when two people sit together in their home and speak to each other not as spacefaring adventurers, but as two star-crossed lovers willing to find pockets of joy when they’re all they’ve got left.
We Are OFK is essentially an interactive music video, but the drama between its indie pop bangers is just as compelling.Screenshot: Team OFK / Kotaku
3. We Are OFK
The music of We Are OFK, an episodic biopic about a group of young adults drifting through the L.A. game dev grind and into a musical act, nearly topped my Spotify Wrapped this year. The band was second under Coheed and Cambria, my favorite band that released a new album this year, which speaks volumes about how catchy and contemplative Team OFK’s indie pop stylings are. These songs are interwoven between We Are OFK’s depiction of the dramatic, interpersonal relationships between a group of queer creatives just trying to figure their shit out.
We Are OFK is contentious as a video game, as its interactive elements feel insubstantial beyond choosing text messages and playing through an interactive music video at the end of each episode. But as an unapologetically queer musical drama about finding yourself and those willing to put up with your bullshit, it’s deeply relatable. The game exists as a springboard for a larger virtual band experience, and as long as they keep producing bangers like “thanks,” and “Infuriata,” I’ll follow it in whatever form OFK exists.
Overwatch 2 is still only half the game Blizzard promised, but its PvP suite is still pretty damn great.Screenshot: Blizzard Entertainment / Kotaku
2. Overwatch 2
Look, look, I know. I know Overwatch 2 is a mess of microtransactions and free-to-play grind, but Blizzard’s sequel/reboot of its hero shooter is still such a gold standard for team-based combat that I have sunk nearly 300 hours into it since its launch in October.
Right now, Overwatch 2 isn’t exactly what I was looking for when Blizzard announced it back in 2019, as its story content has been pushed into 2023. I (foolishly) came into Overwatch on the back of its characters and lore, so I’m still eagerly awaiting that side of the sequel. However, in its complete revamp of the original game’s format in favor of a 5v5 setup, its new modes, the heroes, and the great deal of attention given to its contextual banter writing, Overwatch feels more alive than it’s felt in years. This is damage of Blizzard’s own doing, as the company essentially put the first game on ice until Overwatch 2’slaunch. But it’s comforting as a long-time player to finally see signs of life for the game after all this time, and to feel hope for its future for the first time in years.
Pokémon Legends: Arceus was a mechanical evolution, but also a narrative one, as well.Screenshot: The Pokémon Company / Kotaku
1. Pokémon Legends: Arceus
Pokémon Legends: Arceus was everything I’d been wanting out of a Pokémon story for over a decade. After years of watching the franchise add to its mythology and world, it never really felt like many of these games were living up to the promise of the universe Game Freak had built over 25 years. Pokémon Legends: Arceus was the first time since I was a child that this setting felt as large and unknowable as it did in my youth.
Much of that came from Legends: Arceus’ use of a historical setting, rather than the modern one seen in most other Pokémon games. Taking the player back to when the Sinnoh region was known as Hisui, being present for lore-defining conflicts, and watching the universe’s gods have it out was more impactful than hearing about them through historians and seeing cave paintings and statues. It felt like a second chance for Sinnoh to feel like the significant origin point of the universe it had been described as in Diamond and Pearl.
On top of just feeling more vast, Pokémon Legends: Arceus was also the most tangible the world felt to me as a player. This was thanks to Game Freak’s shift into action-oriented mechanics like actually being able to aim and throw a Pokéball at an unsuspecting wild Pokémon, stealthing around the wilderness to avoid giant Alpha Pokémon, and being able to fluidly traverse its open areas on the backs of friendly critters. Even when Pokémon Scarlet and Violet attempted their own versions of these systems, it never felt like they quite captured Legends: Arceus’ frictionless traversal, and that’s why they felt flimsy in comparison.
Legends: Arceus solidified to me what it is I want out of Pokémon games. Some people want to capture every Pokémon in the Pokedex, some want to compete and become a respected champion. But for me, existing in this world and discovering its secrets with Raichu by my side is why Pokémon still holds my attention decades later, and Pokémon Legends: Arceus is the most I’ve felt captivated by this universe, probably ever. I hope it’s a blueprint for the series’ future, because I feel like, otherwise, I’m going to be chasing the highs of its best moments for years to come.
Ever since Arceus made the world in its image, Pokémon fans have had to grapple with a huge choice for every mainline game: which version to get. That quandary will remain in place for the latest games, Pokémon Scarlet and Violet, with many more unique features than usual, some even pertaining to the distant past or the far-flung future. We’re breaking down every difference between the two, to help you know which version to pick up.
Every generation of Nintendo’s monster-hunting RPGs splits up some of its roster of Pokémon, with a handful showing up in one game while remaining absent from the counterpart (and vice versa). This strategy makes a certain degree of sense, if somewhat cynically. Making some Pokémon available in one version but not the other certainly drives some to buy two copies of essentially the same game. Or, less cynically, it forces players to actually engage with each other and trade. But in Scarlet & Violet, there are many other core differences that might influence your decision, including whether you want things prehistorically themed, or perhaps decorated by the distant future.
The Pokémon Company / Kotaku
Screenshot: Game Freak
Pokémon Scarlet Legendary Exclusive
Koraidon (“ride-on,” geddit?) will be the motorcycle-inspired dragon beast that comes with Scarlet. Like it’s partner Poké Miraidon, it’s described as having “powers that far surpass those of other Pokémon,” but Nintendo has deliberately kept much about them both a mystery.
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Koraidon is, as you might imagine, a mostly red monster, sporting what unquestionably look like a pair of wheels. Wheels it…doesn’t use. Instead, Koraidon gallops on its legs, which raises so many evolutionary questions. It has a feathery appearance, a bit like a prehistoric bird. Rideable, this Legendary can also fly and swim, making it quite the means of transport as you explore Scarlet’s open world.
Screenshot: Game Freak
Pokémon Violet Legendary Exclusive
Miraidon is Violet’s far more futuristic Legendary, and as you’d expect, it’s predominantly purple. Like Koraidon, it can take three different forms (formes?), using Drive Mode, Aquatic Mode, and Glide Mode. It too has a vehicular style, also sporting (albeit more subtle) vestigial wheels. Seeming like the lovechild of Pokémon and a Transformer, it has a metallic sheen, and a pixel display for eyes.
Quite where either Legendary will appear in the game is unclear, given we’ll now be able to tackle the game’s gyms in any order—perhaps they’ll simply trigger once you’ve done whichever proves to be your eighth. Or maybe we’ll get lucky, and they’ll be introduced earlier to make movement around the large game easier.
Image: Game Freak
Pokémon Scarlet Pokémon Exclusives
Larvitar, a rock-ground-type lizard creature who first debuted in Pokémon Gold and Silver.
Pupitar, the second-stage evolution of Larvitar. It floats for some reason. Though Pupitar hasn’t been officially confirmed, we’re including it since it evolves from a confirmed Pokémon. (One caveat though: In Pokémon Sword and Shield, Slowpoke, who has been part of the series since the days of Red and Blue, could not evolve unless you picked up the expansions.)
Tyrannitar, the final stage of Larvitar’s evolution chain. Unlike the prior two evolutions, Tyrannitar drops the ground-type affiliation and is rock-dark-type.
Stonjourner, a rock-type from Pokémon Sword and Shield who, I guess, is supposed to be a play on the famous Stonehenge monument in England.
Armarouge, a fire/psychic-type, brand new for Gen 9, with the appearance of a knight.
Koraidon, Scarlet’s legendary Pokémon and cover model.
Screenshot: Game Freak
Pokémon Violet Pokémon Exclusives
Bagon, a dragon-type Pokémon who debuted in Pokémon Ruby and Sapphire
Shelgon, the second-stage evolution of Bagon. The same logic that applies to Larvitar’s evolution chain applies to Bagon’s, too.
Salamence, a dragon-flying type Pokémon and the final stage of Bagon’s evolution chain. Some people (guilty as charged) are convinced Salamence is the coolest Pokémon of all time, ever.
Eiscue, an ice-type penguin Pokémon with a giant ice cube for a face.
Ceruledge, not a relation of Honege, but a brand-new bipedal Pokémon with dual types, fire and ghost. With blades for arms, it’s a terrifying futuristic counterpart to Scarlet’s more Medieval Armarouge.
Miraidon, Violet’s legendary Pokémon and cover model.
For Scarlet players, you’ll be guided through your times in Paldea by Professor Sada. Given the Spanish influences on Paldea, it’s no coincidence that the Spanish for “past” is “pasada”—in other translations, her name varies between other words for “past” and “ancient,” while the Japanese original is Olim, the Latin for “once upon a time.”
Sada, like her partner Professor, Turo, is involved in researching Terastal Pokémon, and the phenomena of Terastallisation. She also appears to be dressed like a scientist from The Flintstones.
Pokémon Violet Professor Exclusive
Meanwhile, Violet players will be accompanied by ol’ smoothy-chops, Professor Turo. Again, the Spanish for “future” is “futuro,” and his name in the Japanese version is Futu, seemingly derived from the Latin for “future”, “futūrum.”
While Sada is dressed in cavewoman clothing, Turo is garbed in a space-age bodysuit beneath his lab coat. He too is studying the crystalline nature of Terastal Pokémon. Hmmmm, might time travel also come into this story in some way?
Image: Game Freak
Pokémon Scarlet & Violet Outfit Exclusives
As you set out in the world of Pokémon Scarlet or Violet, you’ll discover that your own character’s clothing is determined by the version you bought. If you get Scarlet, you’ll be dressed in orange, but if you picked up Violet you’ll be decked out in purple. Both are uniforms for the school you’ll attend.
You can change your outfits in the game, however, once you find a shop to buy new clothes from.
Image: Game Freak
Pokémon Scarlet & Violet School Exclusives
Even the school you’ll attend is determined by the version you buy. Your school, where you’re taught about Pokémon, is in the largest town of Paldea, Mesagoza. However, if you get Scarlet it will have a different name, emblem and color-scheme than if you got Violet.
In Scarlet,the school is called the Naranja Academy, with an orange emblem featuring a spoked orange shape on its shield. (Naranja is, of course, Spanish for Orange.)
In Violet, you’ll instead go to the Uva Academy, where the emblem is purple, featuring some grandly displayed grapes. (And yes, Uva is Grape in Spanish.)
Funnily enough, both academies are run by the same person—Clavell—but he’ll be in orange or purple depending on the version.
And why orange and not red? Well, it’s Nintendo.
Pokémon Scarlet and Violet are set to reimagine other long-standing aspects of the series. Set in a region called Paldea, inspired by the IRL Iberian Peninsula, these games are fully open-world for the first time in series history. There’s four-player co-op. Gyms are back, with one leader in particular leaving many fans sexually confused. And in lieu of debatably silly features like “Mega Evolution,” some Pokémon are capable of a thing called—this is a very real word, by the way—“terastallizing,” which means they cover themselves in crystals and can change their type on the fly.
Updated: 11/18/2022, 11:15 a.m. ET: Well, Scarlet and Violet are now upon us. If you’re venturing out into the Paldea region, we wish you happy hunting. If you’re still on the fence about which version to buy or whether you even want to take the plunge into the latest Pokémon adventure, you should know that, although the gameplay fundamentals seem more than sound, Nintendo’s five-year-old hybrid console sure seems to be struggling with the game on a technical level.