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Tag: PlatinumGames

  • Where Shadows Fall, Legends Rise: Ninja Gaiden 4 is Available Today for Xbox – Xbox Wire

    For difficulty and accessibility, the team carefully balanced challenge and attainability. The three primary modes: Hero, Normal, and Hard, are complemented by assist functions such as automatic evasion and defense mechanisms. Whether you seek the endless thrill of mastery or wish to immerse yourself in the story, Ninja Gaiden 4 welcomes all who wish to step onto the path of the ninja. A dedicated training mode also ensures that every player can sharpen their own skills at their own pace.

    In art, music, and level design, Team Ninja and PlatinumGames set out to forge the definitive modern vision of Ninja Gaiden. The teams, guided by the three keywords of adversity, brutality, and transformation, built a distinctive visual world of rain and shadow. The sound design merges the resonance of traditional Japanese instruments with electronic distortion, creating a striking contrast between silence and battle. Woven together with meticulous level design, these elements make every stage feel as though the very world itself is baring its fangs at Yakumo.

    Mike Nelson, Xbox Wire Editor

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  • How a Traditional Blacksmith Created Ninja Gaiden 4’s Swords in Real Life – Xbox Wire

    When we set out to launch Ninja Gaiden 4, we asked ourselves: what if the blades of legend weren’t confined to the game? What if Ryu Hayabusa’s iconic Dragon Sword and new protagonist Yakumo’s Takeminakata — weapons rooted in centuries of lore — could be forged in the real world? That question brought us to Kyoto, Japan, where ancient swordsmithing traditions met the next chapter of Ninja Gaiden.

    In association with master swordsmith Yuya Nakanishi and the Masahiro Tantoujou Sword Forge, we set out to create real-life versions of the Dragon Sword and the Takeminakata. These aren’t just props — they’re living, breathing testaments to craft, power, and story.

    The Stories of the Swords

    The Dragon Sword has always been more than steel. In-game, it’s the ancestral blade passed down through the Dragon Lineage for generations.,

    Combined with the Eye of the Dragon, a sacred jewel granted to Ryu by his childhood friend Kureha, the blade now displays its full power, transforming into the “True Dragon Sword.” With this legendary blade in hand, Ryu has purged the encroaching forces of evil and saved the world time and time again.

    Yakumo’s Takeminakata has also been passed down through generations of the Raven Clan, who have actively collected cursed blades to utilize with Bloodbind Ninjutsu. Yakumo uses Bloodbind Ninjutsu to share the life force of blood with Takeminakata and the accursed armaments to maximize their destructive potential.

    The Creation Process

    Creating these blades in real life took months. Hundreds of hours. And no compromises. Each artisan at Masahiro Tantoujou Sword Forge approached their part of the process with the same dedication Ryu and Yakumo bring to battle — patience, discipline, and unwavering focus.

    The result? Two swords that don’t just mirror their in-game counterparts — they embody them. When you see the Dragon Sword’s gleam or the Takeminakata’s raven feather-imbued blade, you’re not just looking at steel. You’re looking at the legacy of the Dragon Clan and the Raven clan, and the Master Ninjas that define Ninja Gaiden 4.

    This collaboration is more than a celebration of a game. It’s where story meets steel, and where fantasy becomes something you can hold in your hands. Because in Ninja Gaiden 4, legends aren’t imagined — they’re forged.

    NINJA GAIDEN 4 Preorder Deluxe Edition

    Xbox Game Studios




    $89.99


    Pre-order now to receive the Dark Dragon Descendant Yakumo Skin at launch

    Experience a return to the intense, high-octane action of NINJA GAIDEN with the Deluxe Edition! The Deluxe Edition includes:

    • NINJA GAIDEN 4 base game
    • Future Gameplay Content “The Two Masters”*
    • Traditional Dark Blue and Legendary Black Falcon Ryu Skins
    • Blade of the Archfiend Ryu Weapon Skin
    • Divine Chimera and Raven Master Yakumo Skins
    • Divine Chimera Yakumo Weapon Set
    • 50,000 Bonus NinjaCoin
    • Additional In-Game Items such as Life Elixirs, Incense of Rebirth, Kongou Iron Brew, and more!

    The definitive ninja hack & slash franchise returns with NINJA GAIDEN 4! Embark on a cutting-edge adventure where legacy meets innovation in this high-octane blend of style and no-holds-barred combat.

    RETURN OF THE LEGEND
    Experience a return to the intense, high-speed combat that established NINJA GAIDEN as a premier action game series. Prepare for a legacy reborn with captivating style for a new generation of players.

    EPIC HACK AND SLASH COMBAT, EVOLVED
    NINJA GAIDEN 4 fuses Team NINJA’s tempered combat philosophy with the stylish, dynamic action gameplay of PlatinumGames. Engage in visually stunning combat that rewards precision and strategy. Use Bloodbind Ninjutsu to transform your weapons and unleash devastation upon your enemies, alongside legacy techniques like the Izuna Drop and Flying Swallow. The legendary Ryu Hayabusa also returns with a revamped yet familiar set of tools to master. With a customizable player experience, NINJA GAIDEN 4 will push action game veterans to their limits while allowing newcomers to enjoy a heart-pounding adventure full of twists and turns.

    AN ANCIENT ENEMY RETURNS
    An endless rain of miasma hangs over a near-future Tokyo in the wake of an ancient enemy’s resurrection. The fate of the city lies in the hands of young ninja prodigy, Yakumo. Fighting his way through cybernetic ninja soldiers and otherworldly creatures, Yakumo must reconcile a destiny he shares with the legendary Ryu Hayabusa himself and free Tokyo from the ancient curse that brought the city to its knees.

    *For release date when announced, see https://www.xbox.com/games/ninja-gaiden-4.

    NINJA GAIDEN 4 Preorder Standard Edition

    Xbox Game Studios



    4



    $69.99


    Pre-order now to receive the Dark Dragon Descendant Yakumo Skin at launch

    The definitive ninja hack & slash franchise returns with NINJA GAIDEN 4! Embark on a cutting-edge adventure where legacy meets innovation in this high-octane blend of style and no-holds-barred combat.

    Return of the Legend
    Experience a return to the intense, high-speed combat that established NINJA GAIDEN as a premier action game series. Prepare for a legacy reborn with captivating style for a new generation of players.

    Epic Hack and Slash Combat, Evolved
    NINJA GAIDEN 4 fuses Team NINJA’s tempered combat philosophy with the stylish, dynamic action gameplay of PlatinumGames. Engage in visually stunning combat that rewards precision and strategy. Use Bloodbind Ninjutsu to transform your weapons and unleash devastation upon your enemies, alongside legacy techniques like the Izuna Drop and Flying Swallow. The legendary Ryu Hayabusa also returns with a revamped yet familiar set of tools to master. With a customizable player experience, NINJA GAIDEN 4 will push action game veterans to their limits while allowing newcomers to enjoy a heart-pounding adventure full of twists and turns.

    An Ancient Enemy Returns
    An endless rain of miasma hangs over a near-future Tokyo in the wake of an ancient enemy’s resurrection. The fate of the city lies in the hands of young ninja prodigy, Yakumo. Fighting his way through cybernetic ninja soldiers and otherworldly creatures, Yakumo must reconcile a destiny he shares with the legendary Ryu Hayabusa himself and free Tokyo from the ancient curse that brought the city to its knees.

    Joe Skrebels, Xbox Wire Editor-in-Chief

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  • Bayonetta’s Original Voice Actor Disputes Claims, Says She Only Asked For ‘A Fair, Living Wage’

    Bayonetta’s Original Voice Actor Disputes Claims, Says She Only Asked For ‘A Fair, Living Wage’

    Image for article titled Bayonetta's Original Voice Actor Disputes Claims, Says She Only Asked For 'A Fair, Living Wage'

    Image: Bayonetta 3

    Hellena Taylor, the original voice actor for PlatinumGames’ Bayonetta and one of the parties at the centre of a prolonged and messy public dispute over casting and wages, has tonight issued a new statement addressing allegations that have been made against her over the past week.

    The saga, which has seen claims of underpayment made, voice actors abused and a prominent developer temporarily disappear from Twitter, began when Taylor made a series of recent videos in which she accused PlatinumGames of offering her an insultingly-low pay offer to reprise her role as Bayonetta for the upcoming third game.

    The role was subsequently given to Jennifer Hale—who has issued her own statements—while a Bloomberg report said PlatinumGames had originally offered to pay Taylor somewhere between $3,000 and $4,000 per four-hour session for at least five recording sessions, for a total of at least $15,000. It’s then said that when Taylor instead asked for a “six-figure sum” to voice the character, negotiations broke down.

    Tonight, Taylor wrote a series of Tweets disputing some of the figures in these reports, saying:

    It has come to my attention that some people are calling me a liar and golddigger. I feel the need to defend myself and my reputation in the industry.

    As I posted on part three of my video thread. I explained that their first offer was too low. That offer was 10,000 dollars total. Remember, this is 450 million dollar franchise, (not counting merchandise.) I then wrote in Japanese to Hideki Kamiya, asking for what I was worth. I thought that as a creative, he would understand. He replied saying how much he valued my contribution to the game and how much the fans wanted me to voice the game. I was then offered an extra 5,0000! [Note: it appears this is a typo, and that Taylor means 5,000]

    So, I declined to voice the game. I then heard nothing from them for 11 months. They then offered me a flat fee to voice some lines for 4,000 dollars. Any other lies, such as 4,000 for 5 sessions are total fabrications.

    There were not “extensive negotiations.” I’ve also been informed of ridiculous fictions, such as I asked for 250,000 dollars. I am a team player. I was just asking for a fair, living wage in line with the value that I bring to this game.

    I was paid a shockingly low total of £3000 total for the first game. A little more for the second. I wanted to voice her. I have drummed up interest in this game ever since I started on Twitter in 2011.

    Luke Plunkett

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  • Bayonetta’s Developers Issue Statement In Support Of Current Voice Actor

    Bayonetta’s Developers Issue Statement In Support Of Current Voice Actor

    Bayonetta

    Image: Nintendo

    The story behind the casting of the lead voice acting role for the third game in the Bayonetta series has been a complete mess, involving allegations of terrible pay, conflicting accounts and Non-Disclosure Agreements. In an attempt to put the whole thing to bed the developers of the title, PlatinumGames, have tonight issued a statement.

    We at Platinum Games offer our sincerest appreciation to everyone who has contributed to creating the Bayonetta series over the years, as well as the community that has served as its foundation.

    We give our full support to Jennifer Hale as the new Bayonetta, and align with everything in her statement.

    We ask people to please refrain from any further comments that would disrespect Jennifer or any of the other contributors to the series.

    The statement they’re referring to, from current voice actor Jennifer Hale, reads:

    With regard to Bayonetta 3,

    As a longtime member of the voice acting community, I support every actor’s right to be paid well and have advocated consistently for this for years.

    Anyone who knows me, or has followed my career, will know that I have great respect for my peers, and that I am an advocate for all members of the community.

    I am under an NDA and am not at liberty to speak regarding this situation. My reputation speaks for itself.

    I sincerely ask that everyone keep in mind that this game has been created by an entire team of hard-working, dedicated people and I hope everyone will keep an open mind about what they’ve created.

    Finally, I hope that everyone involved may resolve their differences in an amicable and respectful way.

    With love and respect to you all,

    Jennifer Hale

    The story began last week when Hellena Taylor, who played Bayonetta in the series’ first two games, released a series of videos where she claimed she had only been offered $4000 for the role in the third, and called for fans to boycott the upcoming game as a result:

    “Fat cats cream off the top and leave us the crumbs,” she said, before noting that her inability to get a living wage from the industry has led her to suffer depression and anxiety. As she tells it, after being lowballed, she wrote to Hideki Kamiya, executive director on the game, to plead her case. She claims that he acknowledged her importance to the role and how much it would mean to fans. But the offer still apparently ended up being $4,000.

    “I worried that I was going to be on the streets,” she said of the larger inability to be paid a living wage. “That terrified me so much that once I was suicidal. I am not afraid of the non-disclosure agreement. I can’t even afford to run a car. What are they going to do, take my clothes? Good luck to them.”

    Hale, who has replaced Taylor, issued her own statement (the one above), while a story on Bloomberg then cast doubt on some of Taylor’s initial pay claims. Both women have subsequently been the target of online abuse, prompting Platinum’s plea in tonight’s statement.

    Luke Plunkett

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  • ‘Bayonetta’ Voice Actor Asks Fans To ‘Boycott’ Upcoming Game Over ‘Insulting’ Pay Offer

    ‘Bayonetta’ Voice Actor Asks Fans To ‘Boycott’ Upcoming Game Over ‘Insulting’ Pay Offer

    “Bayonetta’” voice actor Hellena Taylor is speaking up over the “insulting” pay she was offered to return as the voice of the protagonist in the third installment of the video game series, “Bayonetta 3.”

    PlatinumGames confirmed Taylor would not be returning as the voice of Bayonetta earlier this month in an interview with Game Informer, citing “various overlapping circumstances” as the reason for the departure.

    Last September, Taylor cryptically hinted to fans that she might not return in the upcoming game but said she wasn’t “at liberty” to discuss further details when fans began inquiring about her statement.

    On Saturday, in a series of video messages posted on Twitter, Taylor asked fans of the series to boycott “Bayonetta 3” and to send their money to charity instead due to the “immoral” $4,000 she was offered to voice the character again.

    In one of the clips, while blasting the video game developer, she claimed that the company made a whopping $450 million from the popular franchise.

    “The ‘Bayonetta’ franchise made an approximated $450 million, and that’s not including merchandise,” Taylor said in the clip. “As an actor, I trained for a total of seven and a half years — three years at the London Academy of Music and Dramatic Art Lambda with voice coach Barbara Berkery and four and a half years with the legendary Larry Moss in Los Angeles. And what did they think this was worth? What did they offer to pay me? The final offer to do the whole game as a buyout, flat rate, was USD 4,000.”

    She continued: “This is an insult to me. The amount of time I took to work on my talent and everything that I have given to this game and to the fans. I am asking the fans to boycott this game and instead spend the money that you would have spent on this game donating to charity. I didn’t want the world. I didn’t ask for too much. I was just asking for a decent, dignified living wage. What they did was legal, but it was immoral.”

    The 53-year-old actor also claimed that she wrote Hideki Kamiya, PlatinumGames vice president, to explain why it would be best to continue casting her as the role. According to Taylor, Kamiya wrote her back with an empathetic message and the final offer of $4,000.

    Earlier this month, it was confirmed that Taylor was replaced for the role by veteran video game voice actor Jennifer Hale. She’s best known as the female voice of Commander Shepard in the “Mass Effect” series, as well as voicing Samus Aran in the “Metroid Prime” series.

    Platinum announced that the swap was due to Taylor’s schedule, with the company stating that it “felt [Hale] was a good match for the character.”

    “Various overlapping circumstances made it difficult for Hellena Taylor to reprise her role,” PlatinumGames said at the time. “We held auditions to cast the new voice of Bayonetta and offered the role to Jennifer Hale, whom we felt was a good match for the character.”

    On Saturday, Kamiya seemingly responded to Taylor’s claims with an ominous tweet.

    “Sad and deplorable about the attitude of untruth. That’s what all I can tell now. By the way, BEWARE OF MY RULES,” Kamiya wrote.

    The gaming community has rallied behind Taylor, with many fans showing love for the beloved voice actor.

    “Bayonetta 3” will release as a Nintendo Switch exclusive on Oct. 28.

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  • Bayonetta’s Original Voice Actress: ‘I Urge People To Boycott This Game’ Over ‘Insulting’ Pay Offer

    Bayonetta’s Original Voice Actress: ‘I Urge People To Boycott This Game’ Over ‘Insulting’ Pay Offer

    Bayonetta from Bayonetta 3, reaches out to the camera.

    Screenshot: PlatinumGames / Nintendo

    Early in October, Japanese developer PlatinumGames, known for its action titles, told Game Informer that upcoming Switch exclusive Bayonetta 3 would not see voice actress Hellena Taylor reprise her iconic sultry role as the protagonist. Instead, Bayonetta’s english VA would now be Jennifer Hale, one of the industry’s most ubiquitous voice actresses who is known for roles like Commander Shepard. At the time, Platinum claimed that the replacement was due to “various overlapping circumstances” that made it “difficult” for Hellena to play Bayonetta once again. Over a week later, Taylor has gone on to social media to dispute Platinum’s account, suggesting that the studio wasn’t entirely being transparent about what actually happened.

    Rather than losing out on the role because Hale was the better performer, or due to something like scheduling conflicts, Taylor claims that it was over pay. In a series of videos, Taylor goes on to say that Platinum apparently only offered her $4,000 for the entirety of the performance, which based on the trailers appeared to show the leading VA voicing multiple versions of the same character. For Taylor, who spent years studying her craft and has undeniably created one of the most memorable performances in the entire medium, the offer was considered insulting.

    “We held auditions to cast the new voice of Bayonetta and offered the role to Jennifer Hale, whom we felt was a good match for the character,” game director Yusuke Miyata told Game Informer at the time. “I understand the concerns some fans have about the voice change at this point in the series, but Jennifer’s performance was way beyond what we could have imagined. I’m confident that her portrayal of Bayonetta will exceed our fans’ expectations.” According to Game Informer’s story, the publication found Hale’s performance virtually indistinguishable from that of Taylor.

    But Taylor called the entire situation, while legal, “immoral.”

    “Sometimes think I’m not very much like Bayonetta at all,” Taylor said in a video, in reference to her decision to speak up about what’s going on. “But I guess I am a little bit more like Bayonetta than I thought.

    “I understand that boycotting this game is a personal choice, and there are those who won’t, she continued. “And that’s fine. But if you’re someone who cares about people, who cares about the world around you, who cares about who gets hurt with these financial decisions? Then I urge you to boycott this game.”

    Taylor was originally cast in for the bullet time witch role in the acclaimed action game 2009, and reprised her role for the series in 2014’s follow-up. The series is widely considered one of Nintendo’s best modern franchises.

    “I decided to do it to stand up in solidarity with people all over the world who do not get paid properly for their talents,” Taylor went on to say, likely partially in reference to a wider movement within voice acting right now that has seen major roles get replaced as the performers vie for better pay via unions.

    “Fat cats cream off the top and leave us the crumbs,” she said, before noting that her inability to get a living wage from the industry has led her to suffer depression and anxiety. As she tells it, after being lowballed, she wrote to Hideki Kamiya, executive director on the game, to plead her case. She claims that he acknowledged her importance to the role and how much it would mean to fans. But the offer still apparently ended up being $4,000.

    “I worried that I was going to be on the streets,” she said of the larger inability to be paid a living wage. “That terrified me so much that once I was suicidal. I am not afraid of the non-disclosure agreement. I can’t even afford to run a car. What are they going to do, take my clothes? Good luck to them.”

    Nintendo, Bayonetta 3‘s publisher, and Taylor did not immediately respond to a request for comment. And while PlatinumGames hasn’t made an official statement on the matter, Kamiya himself did appear to respond on Twitter.

    “Sad and deplorable about the attitude of untruth,” he wrote. “That’s what all I can tell now.”

    But more glaringly, he ended the note by typing, “By the way, BEWARE OF MY RULES.” As far as anyone can tell, this seems to be in reference to Twitter usage, where infamously, Kamiya is said to block people left and right. To wit, his header image is just a series of posts where he warns “insects,” especially those of foreign languages such as English, that he has or will block them. And his pinned Twitter post is a series of “rules,” which, if broken, he warns people will lead to a block. “MY BLOCK BUTTON IS BIGGER THAN EVER,” it reads.

    Sure enough, people and even publications who report on the Bayonetta 3 voice acting situation right now appear to be getting hit with the ban hammer by Kamiya. Meanwhile, other voice actors are chiming in with their anecdotes and experiences. Sean Chiplock, who voiced Revali in Breath of the Wild, another Nintendo-published game, claims he was only given around 2,000 to 3,000 dollars for his role as it was based on the number of hours in the studio. But he noted this pay was largely because he was voicing three different characters, not one.

    “Bayonetta always stands up for those who have less power, and stands up for what is right,” Taylor said in her videos. “And in doing this, you stand with her,” she said of player’s potential decision to boycott the game. In the videos, Taylor also wished Hale, the new Bayonetta, all the best. But she still had harsh words to say about what taking on Bayonetta’s role would mean to her.

    “But she has no right to say she is the voice of Bayonetta, I created that voice,” Taylor said. “She has no right to sign merchandise as Bayonetta, any more than I have the right to sign as Eva Green even though I was her parent on video game The Golden Compass. That betrayal is hers, and hers alone. They’ll probably try and do a spin-off with Jeanne. Don’t buy that either.”

    The final video Taylor shared was directed entirely at Nintendo, PlatinumGames, and “fat cats” in general. It was a retelling of Lazarus the beggar, from the bible, and a larger critique on the morals that come with emphasizing money over people.

    Bayonetta 3 will release for the Nintendo Switch on October 28th.

    Patricia Hernandez

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