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Tag: Pikachu

  • Following AI Cheating Controversy, Pokémon Announces Winners Of Card Contest

    Following AI Cheating Controversy, Pokémon Announces Winners Of Card Contest

    In This Story

    Each year, The Pokémon Company holds a competition to find a new illustrator for their Pokémon TCG cards. Only in the last couple of years has this been opened to entrants from outside of Japan, and with that has come controversy. However, after a tumultuous period, the finalists for this year’s contest have finally been picked, and damn, it’s all beautiful work.

    This year’s contest was rather marred when one entrant, who had been included in the top 300, was rather obviously using AI to create images, and indeed entering under multiple identities.

    After people made a fuss, The Pokémon Company acknowledged the issue, and said they’d be disqualifying the cheat, and allowing other legitimate entries in to fill the spaces. It remained concerning that such obvious shenanigans had been let through, but TPC is notoriously enigmatic and incommunicative, so even this was a surprising move.

    However, we can now sweep that all aside, and instead celebrate the legitimate artists who deserve their wins. And wow, there’s some great stuff here.

    The Official Pokémon YouTube channel

    The competition is broken into a number of categories, with the emphasis on the smaller, landscape images that appear in the windows on a regular Pokémon card. While the prized cards are generally the portrait full-art designs, it makes sense to constrain entrants to the windowed images, with its inherent limitations.

    The categories are Best Standard Card Illustration, Best ex Card Illustration, and a Grand Prize.

    The middle category is the odd one out, since non-alt-art ex cards are highly restrictive in their nature, leaving little room for originality. It’s a great piece of Toxtricity art by Anderson, certainly, and it won because of its use of the space to depict a unique angle for the Pokémon, but it’s harder to get excited about.

    Image: Anderson / The Pokémon Company / Kotaku

    What’s so lovely about the two other winners, however, is quite how different they are.

    The Pokémon Company is getting better and better at featuring ever more lavish art, but is still quite conservative on style, so seeing the pick for Best Standard Card Illustration is a real treat. It’s a stunning depiction of Feraligatr by artist Acorviart, inspired by linocut and risograph printing.

    Feraligator underwater, accompanied by some Magikarp.

    Image: Acorviart / The Pokémon Company

    The Grand Prize is certainly more conventional, but makes up for it in adorable. Pikachu perhaps seems a little on the nose, but Kazuki Minami’s painting is breathtaking. What works so incredibly well here is the intricate detail of the background flowers, contrasted with the far simpler depiction of Pika, in such a cute and recognizable pose. And that light on his face…come on.

    Pikachu in morning light, scratching his year with his back foot.

    Image: Kazuki Minami / The Pokémon Company

    I want to highlight a few of the runners up, too. Firstly, another Feraligatr, this time by tayu, which appears to be one of the most spectacular pieces of embroidery I’ve ever seen. There are so few multimedia artists making Pokémon cards, despite how popular the wonderful Yuka Morii’s clay art has been for 25 years. Also, it’s a wonderful picture beyond the media.

    Feraligatr, underwater, with beams of sunlight reaching down, made in embroidery.

    Illustration: tayu / The Pokémon Company

    In a contest that was upset by AI slop, it’s lovely to see a piece that AI would try to copy, and get horribly wrong. This Melmetal by gohealth feels so gloriously metallic, and yet so cartoonishly stylized. Also, when did you last see a Melmetal sit down?!

    Melmetal sits against a rock, with Meltan all around it.

    Image: gohealth / The Pokémon Company

    Shiho So’s Pikachu is one of the 15 Judges’ Award winners (alongside so many more Feraligatr!), and would be one of those cards that’d make you smile every time you pulled it from a pack. It’s just joyful.

    Pikachu somersaults through berries.

    Image: Shiho So / The Pokémon Company

    And why not end with yet another Pikachu? satoutubu’s art here is…I just want to hug it! I want to exist in a world where creatures look like this. If satoutubu became a regular Pokémon TCG artist, I’d immediately begin collecting all their cards.

    Pikachu looks so happy! He's leaping on a path, a lovely Pokemon castle in the background.

    Image: satoutubu / The Pokémon Company

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    John Walker

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  • Detective Pikachu Was a Small, But Potent Jolt for Pokémon

    Detective Pikachu Was a Small, But Potent Jolt for Pokémon

    Nintendo’s Pokémon series has had a powerful grip on pop culture for decades, and it’s doubtful to change anytime soon. The bulk of that power comes from the video and trading card games, along with the eternally ongoing anime and the movies and shows that’ve spun out of that. So how do you make one of the biggest video game properties even bigger? You take the big, bold jump to Hollywood.

    First released in Japan on May 3, 2019 and then the following week in the US, Detective Pikachu was the first ever live-action Pokémon movie, and also Nintendo’s first video game movie since Super Mario Bros. If anyone ever thought Pokémon would get a big budget flick, they probably didn’t think it’d come courtesy of Warner Bros. and Legendary Pictures, let alone based off a 2016 spinoff game where brand mascot Pikachu is a private eye with the voice of Ryan Reynolds. Yeah, the monsters all looked impressively real and tangible in ways fans had always dreamed, but having Deadpool as the leading ‘mon could’ve undercut everything. Was this going to work?

    Image: Warner Bros./Legendary Pictures/The Pokémon Company

    The answer turned out to be “yes”: Detective Pikachu netted fairly positive reviews and made $450.1 million worldwide. Back then, it’d been the highest-grossing video game movie of its time, at least until the Super Mario movie knocked it off its pedestal last year. If the world hadn’t been hit with the pandemic and Hollywood strikes in the 2020s so far, we’d likely have a sequel by now; Portlandia co-creator Jonathan Krisel was tapped to direct it last year working off a script by Chris Galetta, but it seems at least two years off, minimum. (Coming out as Avengers: Endgame was still in theaters probably wasn’t right move, either.) As is, it’s a well-regarded movie that made a decent impression in the video game movie space whose future got buried underneath some bad luck.

    At the same time, it appears to have made a decent impact when it comes to Pokémon’s transmedia output. The anime was always going to persist whether it did well or not, but the film’s success has certainly helped open Nintendo’s mind to the possibilities of what this franchise could be. Without it, we likely wouldn’t have Pokémon Concierge or the original drama series Pocket ni Bōken wo Tsumekonde, which is about the reach and impact of Pokémon rather than being set in its world. And this is just what we know about—a Pokémon Direct or two from now, we may learn that Nintendo’s got plans of doing up a movie universe in the vein of what Paramount’s doing with Sonic the Hedgehog.

    Image for article titled Detective Pikachu Was a Small, But Potent Jolt for Pokémon

    Image: Warner Bros./Legendary Pictures/The Pokémon Company

    Compared to other video game adaptations like Fallout and The Last of Us, or even Arcane, it wouldn’t be wrong to feel like Detective Pikachu has gotten overlooked. Its time in the sun will surely come whenever that sequel rolls around. In that way, it’s like the anime: whatever comes next will hopefully be an evolution that buils upon the winning formula of its predecessor. And if not, well, at least we’ve got a video of Pikachu dancing to brighten the day.


    Want more io9 news? Check out when to expect the latest Marvel, Star Wars, and Star Trek releases, what’s next for the DC Universe on film and TV, and everything you need to know about the future of Doctor Who.

    Justin Carter

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  • Pokémon’s All-Pervading Positivity: How The Euro Championships Spread Infectious Joy

    Pokémon’s All-Pervading Positivity: How The Euro Championships Spread Infectious Joy

    The feeling of being somewhere overwhelmingly positive is unusual. In 2024, it seems ever-more likely that even the most upbeat of events would be coated in a veneer of cynicism, if not outright skepticism. But at the Pokémon Europe International Championships (EUIC), every person I spoke to was bubbling with unadulterated happiness just to be there. And for all of them, without exception, it was a love for Pokémon that was driving this preternatural positivity.

    April’s EUIC was, according to some who have been attending the championships for years, the largest ever. Official figures suggest over 10,000 people attended the three-day event in London’s ExCel Center, 4,500 of them competitors in the various fields, from the card game to the video games. And yet, despite such huge numbers of people, it all felt undeniably lovely. There were no reports of incidents, no flipped tables, and a pervading feeling of calm throughout. As a world-leading misanthrope, sporting a heavy cold, I was fascinated to feel this way. I was determined to find out why.

    Photo: Kotaku

    Cultivating an atmosphere

    “I just love Pokémon!” says one splendid lady I meet, dressed as Gothorita, accompanied by her daughter (cosplaying Gothita), and a childhood friend dressed up, appropriately, as trainer Caitlin. The three of them are here spectating, despite often playing the trading card game (TCG) at their local Geek Retreat. “It’s like my childhood,” Gothorita adds.

    This is the central sentiment among so many people I spoke to. So many people citing Pokémon as the special factor, the colorful exuberance of a child-focused franchise overriding the more aggressive cultures associated with video games and TCGs. Magic: The Gathering meet-ups, say, are unquestionably fantastic spaces, but the nature of the base game doesn’t exude a sense of family-first. Here, everyone has to at least tacitly acknowledge they’re gathering because of a shared passion for the cartoon electric mouse and his magical friends.

    I plopped myself down next to two guys who’d just finished a day-one round of what the locals call “VGC,” meaning battling teams in Pokémon Scarlet and Violet. The winner of the match was Simon Van der Borght, known in Pokémon circles as Shmon, a sometimes-commentator and judge for the events. The Belgian player, dressed in a spectacularly garish Pokémon-emblazoned jacket, bubbled with excitement about the event. Shmon enthused about the EUIC, talking about how it’s grown in scale over the years, and about how many friends he’s made through attending and competing. “It really makes me happy!” he declared. I asked him about his first time playing competitively, and he used a term that I’d hear again and again over the event. “Immediately I fell in love with the atmosphere.”

    “The atmosphere” was almost everyone’s first answer when I asked why they were enjoying their time here. It’s an intangible thing, hard to qualify or pin down, but I think it captures senses of safety, comfort, and positivity. There’s an idea that things aren’t wrong here, that no matter what waits outside the enormous convention center, in here we’re good. We’re good people, doing a fun thing, with no judgment. “It makes my heart flutter to see these people!” Shmon declares, “and even when they’re not doing well, still enjoy their time with Pokémon! This community is so strong and so nice to each other that I really love coming back time and time again.”

    Three cosplayers, as Gothita, Gothorita and Caitlin.

    Photo: Kotaku

    The community is lovely!

    Speaking of people who’ve come back time and again, I grabbed a chance to chat with the man behind legendary Pokémon site Serebii—Joe Merrick—as well as long-time Pokémon commentator and YouTuber Ross Gilbert, better known as PTCGRadio. Both have been attending the EUIC since it started, since they were in “the event room of a theme park” as Gilbert puts it. “You’re talking 150 people total in the room, and it’s very much a school trip kind of atmosphere. Yeah, everyone’s having fun, but it’s very quiet. Whereas here, it’s a celebration. You walk around the room, there’s people trading, people drawing, there’s people playing side events…”

    Merrick and Gilbert are no strangers to controversy, and to the far more toxic nature of online communities. Serebii receives an inconceivable amount of negativity and vitriol, with new Twitter storms brewing every other day. But both say that here, in person, there’s none of that. “It’s indicative of the Pokémon community in general,” says Merrick. “Yeah, I mean, it gets a lot of hate online, because—you know—people are negative online, and [so] people say, ‘Oh this community is terrible.’ But when you’re actually in a room with the actual community, the community is lovely!”

    Both are overwhelmed by the growth of the event. 2023’s EUIC had approximately 1,500 playing in the TCG Masters event (there are also Junior and Senior divisions), whereas this year that number was closer to 2,700. We speculate over whether the spike in interest in the cards in 2021, caused by the imperfect storm of global covid lockdowns and Jake Paul paying $5 million for a Pokémon card, has now led to this growth in interest in playing the game itself. Ross adds, “[So] there’s more people every year that are like, ‘I fancy going to a regional… Oh look, EUIC’s in London this year…”

    Merrick points out that there are also many reasons to come along to the event if you’re not competing. “You’ve got the Activity Zone, you’ve got the festival stalls, they’ve even got a challenge on how fast you can beat Red in Pokémon Red and Blue. It’s stuff like that that’s going to bring people in. It’s going to make people realize, you know what, Pokémon is cool!”

    “They’ve got a bunch of random consoles where you can go and play all the games, even Pokkén Tournament,” interjects Gilbert. “They’ve got a quiet room for people who are having a bit of a stressful day, to go chill out in. They’re constantly thinking and acting on how they can make this better for every different type of Pokémon fan.”

    The vast numbers of people battling in TCG.

    Photo: Kotaku

    Making friends and influencer people

    One of the many extra events put on was the Battle Labs, where Pokémon Professors helped people new to either the video game or the card game learn how to play. Standing in line for the TCG lab, I spoke to Aoife, who’d traveled over from the West of Ireland to accompany her partner who was competing. Through Pokémon, her partner had formed a group of 12 friends who would all play together, sometimes booking giant Airbnbs for them and their partners to holiday together. Her partner, Sean, had wanted to try competing at a larger event, so they’d traveled over for the EUIC, leaving Aoife to entertain herself. “I’m here on my own,” she told me, “but I don’t feel nervous at all. Everyone here is just so nice, and the atmosphere is lovely, because everyone’s into the same thing.”

    I spoke to Aoife on day two of the event, and she compared—with a laugh—leaving Sean to compete in the Swiss rounds (where players are paired up against others with the same win/loss ratio) with dropping him off at daycare. “I am able to go around and do my own thing, I’ve done lots of activities. This event is amazing.”

    That sense of feeling safe was echoed when I spoke to Instagram influencer Poke Girl Rach. We mused on the family-first nature of the place, and how the shared fondness for Pokémon breaks down so many social barriers. “It’s my favorite thing to come to events. You just know you’re surrounded by like-minded people,” she explained. “It’s a really good atmosphere, a super-warm atmosphere.” Rachel Gunn got started on Instagram during the covid lockdowns, describing herself at the time as “a bit lonely.” Driven by a desire to connect with people, she began sharing her lifelong passion for Pokémon, including a sizable plush collection, and grew a community while continuing with her career in finance. Those communities have become such a pivotal part of her life that friends made within them came to her wedding. As we chatted, she was planning for the community meet-ups that were arranged for this event. “I’ve a massive friend group now,” she tells me, before we get distracted talking about the merch we picked up in the pop-up Pokémon Center.

    The Pokemon Center, with press buying merch.

    Photo: Kotaku

    Pokémon is for everyone

    Wandering the floor, I bumped into YouTuber PokeDean. “Crazy,” he said when I asked if he was having a good time. “Every time I come to EUIC it seems to be getting bigger and bigger. The atmosphere today is absolutely incredible.” Not competing this year (“I took part last year and I got humiliated.”), Dean had come along just as a spectator for 2024. Given the YouTuber is about to launch a physical store with his business partner PokiChloe, I wondered how he could possibly have the time. “It’s only because I really love the atmosphere here. I love getting to meet a lot of like-minded people, seeing some amazing players take part.”

    Given just how much animosity I see whenever I read Pokémon discourse online, the sheer scale of derision as every new announcement is greeted by fury from long-time fans, I’m so struck by these repeated refrains of how differently this community expresses itself in real life. I wonder if a large part of the online animosity comes from those who have forgotten that Pokémon is…well, it’s primarily for children. On purpose. As in, it’s deliberately, by careful planning and design, for children, and then also accessible to adults.

    Serebii’s Joe Merrick agrees. “Pokémon, in times past, people would age out of it. But a lot of people, they’ve grown up, they like it, but they have wanted it to grow up with them. So, if they want this edgy, dark reboot, set in a dystopian Kalos—that’s not gonna happen. Let’s face it: Pokémon is a kids’ game. That’s how they continue getting people in, because you’re not having people age out any more. People just need to understand, it’s for everyone. Not just for them.”

    I mention Aoife, taking part in the Pokémon Labs to learn to play the TCG, because she wanted to better understand her partner’s passion. “Something like that is absolutely brilliant,” says YouTuber Ross Gilbert. “You can come here with no interest in competitive TCG, VG, GO, or Unite, and you’ll find stuff to do all weekend.

    So where do these two old hats (a term they were less than enamored with) see the tournaments heading? “Bigger,” they both say at the same time. Between them they begin speculating whether the event will eventually take over both halves of the enormous ExCel arena, or if it will entirely outgrow the building, perhaps have to look at spaces the size of London’s O2 arena.

    Even this black heart…

    Over the weekend, I spoke to families where at least one member was being dragged along by others, but seemed to be having a great time despite it. I spoke to female competitors who were there on their own, but didn’t feel intimidated or concerned at all. I saw extraordinary diversity—by age, race, gender identity. I saw huge groups of friends gathering in corridors to celebrate victories, impromptu card trading groups breaking out in dining areas, and kids freaking out to see Pikachu come dancing by.

    Sick as a dog, there on my own without anyone else I already knew, and a life-long misanthrope, the event weaved its magic on me too. I spent ages chatting with delightful strangers, added new friends on socials, and almost missed my three-hour coach ride home because of how comfortable I felt in this crowd of ten-thousand people. It’s always a pleasure to remember that online misery rarely translates to the real world, but even better when that real world is so utterly delightful.

    John Walker

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  • Genre Bests, Personal Top 10 Lists And More: One Last Look Back At 2023

    Genre Bests, Personal Top 10 Lists And More: One Last Look Back At 2023

    Image: The Pokémon Company / Kotaku

    Pokémon’s profit margins probably don’t reflect it, but the franchise had a rough year in 2023. Without a new mainline role-playing game to dominate the series’ headlines, Pikachu and friends were, instead, shrouded in controversies throughout the past 12 months. Between Pokémon Go angering swaths of its community, scalpers making a public embarrassment of the franchise to people who don’t even pay attention to it, and Scarlet and Violet’s DLC underlining the problems ingrained within the Pokémon pipeline, the screws are coming loose on the hype train. – Kenneth Shepard Read More

    Kotaku Staff

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  • Pokémon’s 2023 Showed The Darker Side Of The Pikachu Machine

    Pokémon’s 2023 Showed The Darker Side Of The Pikachu Machine

    Pokémon’s profit margins probably don’t reflect it, but the franchise had a rough year in 2023. Without a new mainline role-playing game to dominate the series’ headlines, Pikachu and friends were, instead, shrouded in controversies throughout the past 12 months. Between Pokémon Go angering swaths of its community, scalpers making a public embarrassment of the franchise to people who don’t even pay attention to it, and Scarlet and Violet’s DLC underlining the problems ingrained within the Pokémon pipeline, the screws are coming loose on the hype train. And yet, it cannot be stopped as it barrels down the tracks. Pokémon’s 2023 had its moments, but overall, it was pretty grim for a series usually so full of hope.

    Screenshot: The Pokémon Company / Kotaku

    Detective Pikachu Returns pulls off its story better than the movie

    To start off with some good, Detective Pikachu Returns finally came to Switch and wrapped up the original 3DS game’s bewildering cliffhanger. Without a new RPG out this year, Detective Pikachu Returns was the only home console game Pokémon fans got in 2023. The adventure game is pretty simple, but maintains the original’s charm and compelling setting. The ending felt pretty definitive, but hopefully, it’s not the end of The Pokémon Company greenlighting adventure games in the Pokémon universe.

    Slowbro, Meowth, Totodile, Snorlax, Pikachu, and Bulbasaur sleep on grass.

    Image: The Pokémon Company

    Pokémon Sleep finally wakes up

    After years of teases, Pokémon Sleep, the sleeping app meant to encourage consistent sleeping habits, finally launched on mobile devices. In our review, I talked about how it feels geared toward kids who need a little motivation to get to sleep on time. Arceus knows it’s near impossible for an adult with sleep disorders and things to do in the morning to get their recommended eight hours of shuteye. But the app is the latest example of Pokémon getting into lifestyle and wellness, following Pokémon Go’s lead of gamifying daily activity while building people’s relationships with the Pokémon brand.

    A Snorlax balloon is shown next to Pokemon Go Fest attendees.

    Photo: Kenneth Shepard

    Pokémon remains a community hub

    Whether you were one of the 194,000 trainers attending Pokémon Go Fest or were in attendance during the Pokémon World Championships in Yokohama this year, Pokémon remains a community-driven series that brings people together. I even attended my first Go Fest this year, and having felt walled off from that side of the community living in rural Georgia, it was an invigorating experience to be surrounded by so many people coming together for a common love.

    Liko and Roy are shown alongside the rest of the Pokemon Horizons cast.

    Image: The Pokémon Company

    The anime ushers in a new era

    One of the biggest events of Pokémon history happened in 2023, with long-time protagonist Ash Ketchum walking into the sunset in a final episode. The episode itself didn’t end with a definitive story beat but essentially said he and his partner Pikachu would continue to go on adventures throughout the Pokémon world, but we wouldn’t get to follow them. Instead, Pokémon Horizons, which follows new heroes Liko and Roy, has usurped Ash and Pikachu’s adventures as the primary animated series. The series has been airing in Japan since April, and will finally come to English-speaking territories in February 2024. Though it remains to be seen if Liko and Roy will ascend to Ash’s status as a beloved, iconic hero in anime, Horizons has already garnered acclaim from fans for its lovingly crafted animation.

    Haru reaches out to something with a sad expression.

    Image: The Pokémon Company / Netflix

    Pokémon shows of all shapes and sizes

    While Liko and Roy are headlining the anime, Pokémon has had two more TV projects in 2023 that expand beyond 2D animation. This includes PokéTsume, a live-action drama starring a young woman who sorts through her personal and professional drama by playing Pokémon (she’s just like me, FR), and Pokémon Concierge, a stop-motion animation series on Netflix that is available to stream today, December 28. The Pokémon machine primarily focuses on games, anime, and merchandise as its core pillars, so it’s been nice to see The Pokémon Company continue to expand its projects to tell new stories in this world that aren’t always tied to competitive sports.

    Latias, Raichu, Houndoom, Palkia, Shep, and Torterra pose for a selfie.

    Screenshot: The Pokémon Company / Kotaku

    Scarlet and Violet’s DLC highlights the best and worst of the base games

    While there was no new RPG in 2023, Scarlet and Violet got a two-part expansion called The Hidden Treasure of Area Zero. Between The Teal Mask and The Indigo Disk, fans got new maps to explore, Pokémon to catch, and tools to build competitive teams. While the new story beats didn’t capitalize enough on the base games’ incredible ending to my liking (with one major exception), I was still happy to run around new places with my friends in co-op and learn more about this world. Sadly, in the year since Scarlet and Violet launched, Game Freak hasn’t managed to get the games into a fully functional state, and The Teal Mask and Indigo Disk’s new open-world maps are just as (if not more) buggy and ugly than Paldea was in 2022.

    Welcome to Exp. Share, Kotaku’s Pokémon column in which we dive deep to explore notable characters, urban legends, communities, and just plain weird quirks from throughout the Pokémon franchise.

    The Pikachu felt hat artwork is shown next to van Gogh's self portrait.

    Image: The Pokémon Company / Vincent Van Gogh

    The Van Gogh Museum fiasco underlined deep-rooted issues in the community

    Pokémon and the Van Gogh Museum had a collaboration this year that included Pokémon-themed recreations of legendary Dutch painter Vincent van Gogh’s works, as well as merchandise tied to the event and a rare Pikachu card available with purchase alongside these limited edition items. As anyone who has paid attention to Pokémon in the past seven years can tell you, scalpers have become an entrenched part of this community, as it’s nearly impossible attempting to buy any limited edition item without someone’s bot swooping in and buying it to resell it on sites like eBay. While Pokémon fans know to expect that, it’s not often that this issue becomes a public spectacle. The Van Gogh Museum’s new exhibit, however, was overrun by so many people that it looked like something out of a Black Friday sale, and rather than just being fans hoping to acquire some special merch for themselves, many of these were scalpers, looking to hoard the items and jack up the prices.

    It’s not unusual for people to attempt to steal and sell Pokémon merchandise, especially cards, andt more often than not, these are just petty crimes. The Van Gogh Museum fiasco, however, was a public embarrassment for The Pokémon Company, and the museum had to cease its card distribution for the safety of its patrons and employees. But even if the card is no longer being given out at the museum, the lingering aftermath of scalpers can still be seen on overpriced eBay listings for it, as well as associated merchandise from the collaboration. The Pokémon Company issued an apology and has since offered the card through the Pokémon Center store, but has neglected to manufacture more of the merchandise.

    Pokemon trainers are shown walking alongside Pokemon in Pokemon Go.

    Image: The Pokémon Company

    Pokémon Go’s Remote Raid changes undermine the community it nurtured

    At the beginning of the covid-19 pandemic, Pokémon Go developer Niantic made it easier for players to take part in raids with Remote Raid Passes that let you play the game from anywhere. It was a huge move for the game, as it was now possible to take part in these events regardless of where you and your friends were. This was especially helpful for people who lived in rural areas where Pokémon Go was typically not well-supported, as well as disabled players who typically had trouble playing Pokémon Go due to its focus on walking to reach objectives.

    Read more: The Real Impact Of Pokémon Go’s Changes That Niantic Won’t Face

    In March, Niantic made Remote Raid Passes more expensive and limited how many you can use in a day, which fundamentally undermined the ways several subsets of the Pokémon Go community had been playing the game for three years. The subsequent backlash spawned a fan campaign using the hashtag #HearUsNiantic, in which players expressed how these changes affected their enjoyment of the game, with some going as far as to say the increase in price for Remote Raid Passes felt like a tax on the disabled community. Despite protests and boycotts, these restrictions remain in the game to this day.

    The Niantic logo is shown over a city.

    Image: Niantic

    Niantic’s struggles go beyond Pokémon Go

    If the public controversy around its flagship game weren’t enough, Niantic has been the subject of a lot of bad news in 2023. In June, Kotaku reported that Niantic was shutting down its Los Angeles studio, laying off over 200 employees in the process. The company made the decision to move away from in-house development, shuttering its basketball game NBA All-World and canceling its planned Marvel game.

    Two weeks later, Niantic was the subject of a lawsuit accusing it of “systemic sexual bias” against its female employees and creating a “boys club” work environment. In November, a California judge approved the lawsuit to proceed.

    The Pokemon Bank logo shows Brigette.

    Image: The Pokémon Company

    The death of the 3DS eShop shakes Pokémon trading

    The 3DS and Wii U eShops were shut down in 2023. While this affects every game and service on those platforms, Pokémon is in a precarious position because the loss of the 3DS eShop has created a gap between Pokémon generations. Trading old Pokémon to new games has been a long-held tradition within the series. It’s taken different forms between games, but the practice has become much more streamlined with the introduction of platform-agnostic services like Pokémon Home that host Pokémon from any game that can connect to the internet. However, the 3DS has been the bridge between older generations and Home through an app called Pokémon Bank. This 3DS app is used to transfer Pokémon from 3DS games to Home, thus to Switch games like Scarlet and Violet.

    Pokémon Home is still probably the best solution The Pokémon Company has launched for this problem, as it doesn’t have to rely on specific hardware to store and trade different monsters. But without Bank, some Pokémon have become difficult or even impossible to obtain and trade over to modern games. As of this writing, Bank still works for those who had it purchased and installed on their 3DS before the eShop shutdown, but the tool is no longer readily available for new players.

    The cast of The Indigo Disk is shown in front of Blueberry Academy.

    Image: The Pokémon Company

    Competitive Pokémon has a big hacking controversy

    While not every Pokémon player is embedded in the competitive scene, ranked Pokémon play is still a pillar of the RPGs millions of people play every year. However, at this year’s Pokémon World Championship tournament in Yokohama, several players were banned from competing after it was discovered they were using hacked teams that weren’t approved for competitive use at an official tournament. However, some competitors told Kotaku The Pokémon Company’s rulings on this matter have been inconsistent, which made their bans at the headlining event of the year all the more devastating. In the fallout, new data seems to reveal this kind of homebrewing of competitively viable teams is rampant within the community.

    The debate about using tools like PKHeX, which allows you to create teams without finding, catching, and training the Pokémon in a game, is a complicated one. Going this route doesn’t necessarily give you a competitive edge but can be viewed as not within the spirit of the franchise. Competitive players argue that using a tool like this is just a matter of saving time, allowing users to craft a team without having to do so within the boundaries of games like Scarlet and Violet. Training Pokémon to their most powerful potential isn’t an easy feat and can take large swaths of your time, even if you have endgame resources. But the argument that you should have to train like a real Pokémon trainer to “earn” your spot in the competitive space harkens to arguments made in the games and anime themselves.

    Terapagos vibes in a crystalized cave.

    Screenshot: The Pokémon Company / Kotaku

    The machine must be stopped. Or at least made better

    We at Kotaku launched Exp. Share, our Pokémon column, in 2023 to talk about all the wild, wonderful, weird, and woeful parts of this franchise. One of the most telling things I’ve learned in my years of covering Pokémon, especially for this column, has been that even as the series frustrates and confounds its legions of fans, those people will still show up to throw their money at it, despite their annoyance.

    Issues like the supply problems that let scalpers run rampant, Pokémon Go pushing out the same community that kept it afloat, and Scarlet and Violet selling 23 million copies despite being an absolute trainwreck on a technical level only happen when The Pokémon Company is given little incentive to fix these problems. When I interviewed collectors for the Van Gogh reseller story, Grace Klich, who owns one of the Pikachu-inspired Volkswagen Beetles known as Pikabugs, pointed out that The Pokémon Company has watched systemic issues sprout up in its community over the years, but hasn’t done much to address them. Sure, the company apologized this time, but it’s not making more of what people are asking for. They made their projected profits; what does it matter if people are upset by the same supply problems they’ve always been?

    This extends to pretty much every pillar of Pokémon’s business. The merch can sell out before fans can buy it because a scalper’s money clears just as easily for The Pokémon Company as that of a dedicated fan who wanted a Pikachu plush for their shelf. Pokémon COO Takato Utsunomiya said this year that the company’s annual releases may not be sustainable, as it’s affecting the quality of games like Scarlet and Violet, which are largely defined by big ideas and squandered potential. But if they sell 23 million copies despite being raked through the coals for their poor technical performance, is anything actually going to change? If The Pokémon Company knows it can count on people to show up, no matter how poor or frustrating its offerings are, can the machine ever be stopped?

    Last year, Pokémon Legends: Arceus and Scarlet and Violet showed that Pokémon is growing beyond simply banking on nostalgia. But 2023 showed that all of that growth can be squandered as it inevitably gets funneled back into the bottom line. The machine is pumping out Pokémon games, cards, merchandise, and collaborations at a rate only rivaled by the late ‘90s Pokémania era. And yet, with every botched launch and misguided decision, with the ongoing lack of real change, the facade of this most hopeful franchise gets increasingly exposed for the money-making machine it is underneath.

    Kenneth Shepard

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  • The World’s Most Expensive Pikachu (Birthday) Card

    The World’s Most Expensive Pikachu (Birthday) Card

    If I told you there was a Pokémon card going for $50, you’d wonder why I was bothering you. In a world where such things regularly change hands in the hundreds of thousands of dollars, such a figure is a shrug. But sorry, I should have been clearer: it’s a birthday card. A brand new one. Mass-produced. It’s a $50 birthday card.

    Now, The Pokémon Company has been overcharging for greetings cards plenty, and I’ve previously triple-checked to see how many cards you get in a $15 or $20 pack, only to be flummoxed that the total really is one. But $50?! What’s the point of having access to an internationally famous, widely-read, top-tier gaming site when all the staff are on holiday if you can’t use it to complain about that?

    The card prices are—I hesitate to use the word “justified”—by always including a Pokémon pin, too. The site’s tiny metal badges also go for wallet-punching figures, rarely less than ten dollars, and sometimes as much as $25. (This is something that bemuses me, given similarly sized pins are routinely included in triple-pack blisters as “freebies”.) So when you’re paying $9.99 for a “Happy New Year” card, you’re really paying for the Pikachu pin that pokes through the hole in the front.

    But this latest $50 birthday card? It’s…it’s functionally identical to the one linked above, with the same size pin, the same Pokémon on the pin, the same sort of cut-out design, and as far as I can tell, it’s not printed on paper-thin diamond.

    Image: The Pokémon Center

    At first I gallantly assumed the description of “Pikachu Birthday Balloons Pokémon Pin & Greeting Card” meant it was going to also come with an amazing Pikachu balloon, and possibly a large bar of gold bullion. But it seems the only balloons included are those drawn on the cardboard, and the only sign of gold is the color of the lettering.

    And no matter how many times I re-read the page, it still doesn’t say, “Pack of 20″ anywhere, no matter how much all of reality says it should.

    I realize the trap I fall in if I say, “How can they justify a fifty dollar price for a folded in half piece of cardboard,” given the money I’ve spent on unfolded pieces of cardboard from the same company. But still.

    We have of course reached out the Pokémon to check this isn’t a matter of a typo, because then wouldn’t everyone look silly? In the meantime, you can comment below complaining what a slow news day it must be, and how everything’s such a rip-off in this day and age that we shouldn’t be surprised.

    John Walker

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  • 10 Pokemon That Would Make the Best Household Pets

    10 Pokemon That Would Make the Best Household Pets

    There are numerous cute and friendly Pokemon in existence, with over a thousand different specimens available to choose from. Among them, certain ‘Mons seem to be the perfect contenders for household pets in the Pokemon world, and we’ve rounded up ten of these adorable critters to show off!

    Eevee

    Image Source: The Pokemon Company

    I’m sure it’s no surprise that Eevee is among the first contenders for a Pokemon pet. After all, look at the adorable little ball of fluff; It’s like the cute little fox-dog everyone dreams of owning!

    Besides, in the Pokemon anime, Eevee has been portrayed as very loyal, friendly, and well-behaved, making it the perfect companion even for young children.

    On top of this, owning an Eevee as a pet would give you plenty of flexibility for the type of pet that you’d like to gain, as it can evolve into several different forms. Perhaps a Vaporeon for all of the surfer kids out there, an Espeon for those who enjoy peace and quiet, an Umbreon for people who enjoy investigating the mysteries of the night, or a Sylveon for those who love making new friends and exploring new places, among others.

    The choice is yours, and you’d still be left with a cute and cuddly companion once all is said and done.

    Alolan Vulpix

    Alolan Vulpix in the Pokemon anime
    Image Source: The Pokemon Company

    Look at this cute, frosty little friend! I would most certainly enjoy having an Alolan Vulpix for a pet, that’s for sure!

    This is especially true after seeing just how sweet Lillie’s Alolan Vulpix Snowy was in the Pokemon Sun & Moon anime. This creature has a quiet and calm temperament and is perfect for any individual who doesn’t enjoy the heat, such as myself. I couldn’t imagine anything better than having a chilly little pal to cool down the temperature on a hot summer’s day.

    Plus, Alolan Vulpix looks adorable and has some very cute little hair and tail poofs that are just begging for pats.

    Furret

    Furret in the Pokemon anime
    Image Source: The Pokemon Company

    Who wouldn’t love this fluffy little ferret creature and its long, slinky, noodle-like body! 

    Furret is absolutely adorable and looks like it would make the perfect neck pillow for the best cozy cuddles after a long day. Would you not feel like you have the coolest animal companion ever if you rocked up with one of these little friends twisted around your arm or looped around your shoulder wherever you go?

    On top of all that, Furret loves to go treasure hunting and collect little knick-knacks, which makes it the perfect companion for any child or adult who loves to explore and discover new things.

    Skitty

    Skitty in the Pokemon anime
    Image Source: The Pokemon Company

    Cat lovers rejoice! Skitty is the perfect contender for any cat enthusiast’s household pet, with this cute little critter spending most of its time chasing its tail and making itself dizzy; much like a playful kitten.

    And I mean, just look at that little face — is that not the most precious thing in the world?

    Skitty undeniably deserves all of the pets and attention it desires, and would be a great first pet and companion for young children and adults alike. You can’t go wrong with this tiny pink catto.

    Cinccino

    Cinccino in the Pokemon anime
    Image Source: The Pokemon Company

    Adorable chinchilla pet? Check. 

    Cinccino is the best choice for such a critter, with this little guy making a perfect household pet for anyone in search of an adorable little companion.

    In addition to having a sweet little face, Cinccinos are known for their cleanliness, as their fur produces oil that both helps prevent dust and provides healing properties for the skin of their human comrades. Not only would the Cinccino be a cute little critter to have by your side, but it’d be extremely low maintenance, not needing excessive grooming or care as some other species would require.

    Smeargle

    smeargle, pokemon go, best moveset, best moves, mobile
    Image Source: The Pokemon Company

    Do you consider yourself a creative individual? Perhaps you wished you could have a little buddy to help with your artistic endeavors and projects.

    If so, Smeargle is the perfect Pokemon fto have as a pet, as this strange lemur and dog hybrid creature loves to use its tail as a paintbrush to form pictures and create masterpieces. Just call him the Da Vinci of Pokemon!

    Imagine being able to collaborate on a fun little drawing or artwork with your pet. Would this not be the best thing in the world? I certainly think so.

    Arcanine

    Arcanine in the Pokemon anime
    Image Source: The Pokemon Company

    Come on, we can all agree that Arcanine is the biggest and bestest heckin’ boi in the Pokemon franchise.

    Provided your home has the space to house such a large ball of fluff, this creature would be one of the best options available for a household pet. They’re known to be perhaps one of the most loyal Pokemon in existence, and are also extremely large and lovable.

    as an added bonus, these Pokemon are so big that both children and adults can ride them around as a method of transport. Does that not make Arcanine one of the coolest Pokemon pets of all time?

    Pidgey

    Pidgey in the Pokemon anime
    Image Source: The Pokemon Company

    This one might come as a surprise, as Pidgey and their evolutions can have a bit of a defensive and hostile streak in them if they are disturbed by others.

    However, Pidgey is usually docile, for the most part. If raised from youth, Pidgey, Pidgeotto, and Pidgeot can also be some of the best bird companions in the Pokemon universe, known to be extremely loyal to their owners.

    This makes this cute little bird a great choice for a household pet, and even suitable for children to grow up alongside. I’m in favor of having one of these little buddies sitting on my head or shoulder as I walk around the house, keeping me company with little chirps. Yes please, precious birb child.

    Bulbasaur

    Pokemon Bulbasaur
    Image Source: The Pokemon Company

    While any of the starter Pokemon would probably make good choices for a household pet, one stands out above them all; none other than our lovely little plant dino, Bulbasaur.

    First of all, there’s no worry about your house being burnt down, or having your possessions ruined by an accidental Hydro Pump attack. Plus, Bulbasaur has been shown throughout its existence in the Pokemon franchise to be a friendly and caring Pokemon, gently taking care of other Pokemon with a kind and nurturing personality.

    Bulbasaur really is just a happy little friend, making him the best kind of pet anyone could ask for.

    Pikachu

    Pikachu in the Pokemon anime
    Image Source: The Pokemon Company

    C’mon now, you didn’t seriously think we could complete this list without mentioning the understandably popular Pikachu, did you?

    Pikachu has proven itself time and time again to be one of the most loyal and trustworthy companions in the Pokemon franchise. Though Ash’s Pikachu initially had some temperament issues, this Electric mouse has proven itself to be extremely reliable and the best of partners throughout their journey.

    Many other Pikachu in the franchise have also shown themselves to be some of the best little buddies around, such as Ritchie’s Pikachu, Sparky, and Victor’s surfing Pikachu, Puka. Pikachu is always ready to stick by its Trainer’s side, defending them when needed and getting up to much fun and adventure.

    Oh, it’s also completely adorable, so that earns it some obvious bonus points too.

    About the author

    Grace Black

    Grace is a writer, digital artist, and character illustrator from New Zealand with a love for fiction and storytelling. Grace has been writing for Twinfinite for seven months and in the games industry for a year. She’s a horror enthusiast, occasional anime enjoyer, and die-hard Ghost-Type Pokemon fangirl. Her favorite video games include Overwatch 2, Life is Strange, The Last of Us, and Pokemon – all of which she will never tire of.

    Grace Black

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  • Famitsu Review Scores: Assassin’s Creed Mirage, Detective Pikachu Returns, and Lords of the Fallen Rated – Latest Updates

    Famitsu Review Scores: Assassin’s Creed Mirage, Detective Pikachu Returns, and Lords of the Fallen Rated – Latest Updates

    Famitsu Review Scores: Assassin’s Creed Mirage, Detective Pikachu Returns, and Lords of the Fallen Rated – Latest Updates – Top Buzz Trends


    Brian Cooper

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  • Detective Pikachu Returns Has A Fun Joke About The 2019 Movie

    Detective Pikachu Returns Has A Fun Joke About The 2019 Movie

    Detective Pikachu Returns is out on Switch today, October 6, and as someone who considers the original 2016 3DS game to be one of my favorite things Pokémon has ever done, I’m stoked. But Nintendo’s adventure game sequel exists in a weird place, because the 2019 live-action Detective Pikachu movie may have already wrapped up its story.

    While the circumstances are a bit different, the Detective Pikachu movie does the whole “Game of Thrones” thing of ending a story that wasn’t quite complete in the source material. Did its ending end up spoiling the video game sequel that wouldn’t launch for another four years? As I play Detective Pikachu Returns, I assume I probably know what’s going to happen at the end. However, I’m not totally sure, because the game has a cute scene that references the movie and affirms that the game is doing its “own thing.”

    The scene in question takes place maybe 30 minutes in. Protagonist Tim Goodman is speaking with his mother Irene and sister Sophia about his detective adventures alongside the titular Detective Pikachu. Apparently, the mystery-solving duo has become so well-renowned for their work that they’ve made a movie about the first game’s case. Sophia says she thought the movie was “pretty good,” but laments that she and her mom don’t show up in it at all. Tim says he has “no idea, but movies usually do their own thing, don’t they?”

    Buy Detective Pikachu Returns: Amazon | Best Buy | GameStop

    Screenshot: The Pokémon Company / Kotaku

    2019’s Detective Pikachu movie follows a lot of the same plot beats as the 3DS game it was based on, such as Tim and Pikachu being able to talk to each other while they search for Tim’s dad Harry. But Irene and Sophia don’t appear in the movie at all; Sophia doesn’t even seem to exist in the film’s continuity. Her now being upset about that in Detective Pikachu Returns, and Tim’s nonchalant response, is a cute meta reference to the real movie and the liberties it took with the source material.

    Tim’s mother, specifically, is very different in this new game, because she was long dead in the film’s chronology. Harry grew distant after Tim’s mother’s death, leading to tension between the two. But she is alive and well in Detective Pikachu Returns. Does that mean she gets a happy ending now? To be determined.

    Whatever happens, the most comforting thing I’ve experienced playing Detective Pikachu Returns is its repeated insistence that your mystery-solving electric mouse isn’t a cop in the games; in fact, they’re actually pretty at odds with Ryme City law enforcement so far. We stan a private investigator vigilante king.

    Kenneth Shepard

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  • Leaked: All 15 McDonald’s Pokémon  Cards That Will Immediately Sell Out In 2023

    Leaked: All 15 McDonald’s Pokémon Cards That Will Immediately Sell Out In 2023

    While not (yet) officially announced, new leaks indicate that McDonald’s is once again teaming up with The Pokémon Company to offer fans a fresh collection of 15 Pokémon cards to snatch up and flip on eBay for hundreds of dollars, or enjoy quietly at home. But probably eBay.

    Since 2001, The Pokémon Company has, nearly every year, created promotional Pokémon cards that people can buy at local participating McDonald’s locations. These cards, which were only available in Japan until the 2011 promotion, have often featured unique symbols and are highly desired by collectors. In 2021, the McDonald’s X Pokémon promotional cards sold out quickly as collectors snatched up boxes at a time from the restaurants and sold them for hundreds apiece on eBay. And it seems possible that these newly leaked 2023 Pokémon McDonald’s cards might also sell out fast, too.

    As PokéBeach reported on July 26, a reader sent the site images of the 15 cards from the upcoming (not officially announced) promotion, which apparently came out prematurely in Germany. PokéBeach claims these are all the cards that will be available during the yearly Pokémon event at McDonald’s. That makes sense, as in the past the number of promo cards was often around 12 to 15.

    Here’s the full list via PokéBeach:

    1. Sprigatito
    2. Fuecoco
    3. Quaxly
    4. Cetoddle
    5. Cetitan
    6. Pikachu
    7. Pawmi
    8. Kilowattrel
    9. Flittle
    10. Sandaconda
    11. Klawf
    12. Blissey
    13. Tandemaus
    14. Cyclizar
    15. Kirlia

    All of the Pokémon featured, with the exception of Pikachu, come from Scarlet & Violet. It seems just six of the 15 cards will be holo, those being Sprigatito, Fuecoco, Quaxly, Cetitan, Pikachu, and Klawf.

    When you’ll be able to buy these new Pokémon cards

    As before, these cards will be available in four-card booster packs that will come with Happy Meals. The cards will also come with a “Match & Battle” toy that looks to be based on a similar toy that was part of last year’s McDonald’s X Pokémon promotional event.

    As for when to expect these cards to show up in the United States, PokéBeach says that the cards will be available in Germany and Austria on July 27 and in the UK on August 23.

    No date has leaked for the U.S., though based on past events and this year’s known dates, it’s believed that the cards will also come to the United States sometime in August.

    Zack Zwiezen

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  • These Limited Edition Eeveelution Pokémon Cards Are Beautiful

    These Limited Edition Eeveelution Pokémon Cards Are Beautiful

    Image: The Pokémon Company

    I don’t collect Pokémon cards much myself. I have a select few cards I’ve kept over the years, mostly ones of my favorite monsters or sporting characters I like such as the Professor’s Research card featuring my husband Professor Turo. But I am always captivated by the art The Pokémon Company slaps on a piece of cardstock and throws into a pack with other pieces of cardstock for kids and also Logan Paul to spend untold amounts of money on. That captivation continues because The Pokémon Company is collaborating with Japanese artist Yu Nagaba on a new line of Eeveelution cards, and they’re really cool.

    If you’re unfamiliar with Nagaba’s work, he’s known for his minimalistic style that kinda feels evocative of newspaper comics. He’s collaborated with Pokémon before on things like a 2021 Pikachu card and Ed Sheeran’s “Celestial” music video. This new collaboration is a box set featuring art of Eevee and all its evolutions. It will launch in Japan on May 24 and run 4800 yen (roughly $36 USD) . It includes a rubber playmat, sleeves for cards, and a deck box. Right now, the set is part of a lottery on the Japanese Pokémon Center site. On top of the box set, Nagaba’s art also appears on a portfolio and card display frame, which will run 1980 yen (about $15 USD) and 1490 yen (around $11 USD), respectively.

    Once May 24 comes around, the Pokémon Center will include a promo card of the Eeveelutions for every 1000 yen spent on a TCG-related purchase. This announcement precedes another announcement that will take place on May 5, revealing more information about a collaboration between Nagaba, Pokémon, and the clothing brand BEAMS. Thanks to PokéBeach for the translations.

    Now that I’m looking at all these Eeveelution pieces, I just want to see all my favorites in Nagaba’s style. This is prime minimalist tattoo fodder. Give me Raichu, Nagaba, I’ll get him inked into my arm forever.

    Let’s take a look at all the cards and merch Nagaba drew up for the collection.

    Kenneth Shepard

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  • Detective Pikachu Sequel Inches Closer To Being Real

    Detective Pikachu Sequel Inches Closer To Being Real

    Neo-noir comedy Pokémon: Detective Pikachu came out in 2019, and it was surprisingly good. In the era of risk-averse studios rebooting and remaking everything under the sun, a sequel seemed inevitable. Sure enough, one was already in development when the first debuted. No one’s heard about it since. Until today.

    Deadline reports that Portlandia co-creator Jonathan Krisel is currently in “negotiations” to direct. Progress! Chris Galletta, the writer behind 2013 indie dramedy The Kings of Summer, is reportedly attached for the screenplay. Ryan Reynolds, who voiced Pikachu in the first movie, hasn’t said anything publicly about it, but will have “some part to play in the upcoming sequel,” according to Deadline’s sources.

    Pokémon: Detective Pikachu was adapted from the 3DS game of the same name and told the story of a budding Pokémon trainer and a crime-solving Pikachu that try to unravel a vast pharmaceutical conspiracy. It takes place in a near-future world where computer animated Pokémon mingle alongside humans in ways both bizarre, mundane, and often funny. The film was lighthearted but not overly saccharine, and went on to post $433.2 million at the box office on a $150 million budget. So four years later, it’s not clear what the holdup is.

    Legendary Entertainment, the film production company behind it, teased a sequel in early 2019 claiming 22 Jump Street writer Oren Uziel was signed on for the screenplay. Then in 2021, Justice Smith, who played Pikachu’s human side-kick, ominously told fans, “I think we have to just kind of bury our hopes.” Things seemed bleak. Last month, Polygon finally asked Legendary what was going on, and the firm claimed the project hadn’t been killed. Now at least we know they weren’t entirely full of it.

    In addition to his work on Portlandia, an offbeat sketch comedy show about early 2010s hipsters, Krisel also co-created Baskets, a dramedy about a professional clown played by Zach Galifianakis. Both shows would no doubt have been improved by the inclusion of Pokémon.

    The Detective Pikachu 2 game is also still in the works. Who knows which one will end up seeing first.

                      

    Ethan Gach

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  • The Official Pokémon TikTok Accidentally Let Pikachu Say ‘Fuck’

    The Official Pokémon TikTok Accidentally Let Pikachu Say ‘Fuck’

    Image: The Pokémon Company / Kotaku

    Most of us have only heard Pikachu, the lovable mascot of the all-ages multimedia franchise Pokémon, say his name when he speaks through the anime. Although, there was that time he spoke real human words to his trainer Ash Ketchum in the Pokémon: I Choose You movie, and when Ryan Reynolds gave him a new, English-speaking voice in Detective Pikachu. But most of the time, all he ever says is variations on his name. Well, today, he got to say “motherfucking,” in an officially published TikTok from the Japanese branch of The Pokémon Company. You heard it here, folks: Pikachu is a potty mouth like the rest of us.

    The video, which has since been deleted from the Japanese Pokémon TikTok account, was set to an audio by user Andy Arthur Smith in which he sings an embellished version of “If You’re Happy And You Know It”. The new lyrics to the children’s song, as performed by Smith, go a little something like, “If you’re fucking happy and you motherfucking know it clap your motherfucking hands.” As a Japanese brand account, it stands to reason the people running it might not be native English speakers and didn’t know the explicit nature of the song until it was pointed out to them, and that once it was, the video was promptly removed from the account.

    However, no delete button can stop the internet, which never forgets, so Pikachu singing “if you’re fucking happy and you motherfucking know it, clap your motherfucking hands” in official marketing material is still floating around social media.

    All jokes aside, this isn’t the first time Pikachu has cussed in an official capacity. In the Detective Pikachu movie, the electric mouse said “hell” and “damn” in the voice of Ryan Reynolds. Sure, on a list ranking the severity of different profanity, those are much lower on the list, but perhaps when we heard Pikachu saying his name, he has always been swearing at people.

    Kenneth Shepard

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  • Kenneth Shepard’s Top Five Games Of 2022

    Kenneth Shepard’s Top Five Games Of 2022

    Professor Turo is seen looking off camera with a concerned expression while a Pokemon trainer and Miraidon listen to him.

    Look, I thirsted over Professor Turo for half the year. It was a significant touchstone of 2022.
    Screenshot: The Pokémon Company / Kotaku

    When it comes time to write these year-end lists, I usually slim them down to my top five favorite games I played because, despite what this job entails, I usually only have passionate feelings about a handful of games by the time we reach December.

    But 2022 was a weird one for me, in that I feel like I played fewer games than ever. Not that any of that has anything to do with Kotaku, as I’ve only been here for about two weeks so far. But going through tumultuous times and a layoff at the last job doesn’t leave one much energy to invest time in a ton of games.

    But I did experience a handful of games that really resonated with me, a few of which were old ones that got renewed in some way in 2022. So don’t yell at me when you see them on this list. It’s my list, and I’ll cry about Cyberpunk 2077 if I want to.


    A Pokémon trainer is shown taking a selfie with Raichu, who is dancing in the background.

    I’m a simple man. If the electric rat is there, I’m happy.
    Screenshot: The Pokémon Company / Kotaku

    Honorable mention: Pokémon Scarlet and Violet

    Getting two major Pokémon games in 2022 was a lot for some people, but being able to run around a Pokémon world with Raichu by my side is the only thing that keeps me going some days. So I was happy to indulge in an open-world Pokémon in the form of Pokémon Violet. However, I just have too many issues with this game to give it a proper spot on my list. It’s buggy, sure, but it’s also designed in such a way that it can’t keep up with its own “find your bliss” philosophy, which made entire sections of its main story annoying and disorienting to play through.

    That being said, the stellar endgame has completely rewired my brain and I can’t think about Professor Turo without crying, and playing a Pokémon game in co-op with my friends is a childhood dream come true. It’s deeply flawed, but I keep looking back at screenshots of me and my friends hanging out in Paldea like an old photo album. It’s got so many great ideas, but it’s all built on top of a shaky foundation. I’m awaiting its DLC with bated breath.


    Kratos and Atreus are seen embracing each other in front of a giant prophecy.

    I loved Kratos and Atreus’ story, but all the other story threads God of War Ragnarök spun were too much for one game.

    Honorable mention: God of War Ragnarök

    I really adore the 2018 God of War reboot as an examination on the series’ previous gleeful glamorizing of gratuitous gore, and when it was at its best, God of War Ragnarök felt like it was building beautifully upon Kratos’ and Atreus’ relationship as father and son. But, man, what a messy follow-up it was.

    I like large swaths of Ragnarök, and I think, had it been broken up into two games and made a trilogy, rather than Sony Santa Monica attempting to introduce and wrap up two games’ worth of story in the course of an exhaustively long game, I would’ve loved it a lot more. Its action still feels weighty and fun and getting to play as Atreus was a lovely surprise, but it feels breathless and bloated in a way the 2018 reboot didn’t. I’m always going to wonder what the conclusion to God of War’s Norse story would’ve looked like as two games instead of one, as those are the ones that would’ve likely made it onto my list.


    V and Kerry are seen looking out on Night City from a high balcony.

    Cyberpunk 2077‘s city skyline makes me well up the way most open-world vistas don’t.
    Screenshot: CD Projekt Red / Kotaku

    5. Cyberpunk 2077

    I’m still very resistant to any narrative that Cyberpunk 2077 is “great” in 2022 after CD Projekt Red put in the work to elevate it from the technical disaster it was when it launched in 2020, but the game was still a central figure in my year, and has gone from something I played out of a work obligation two years ago to a game that’s become pretty special to me.

    I played through and dissected Cyberpunk 2077 all year as part of Normandy FM, a retrospective podcast I co-host, and combing through that game in a relatively stable technical state unmasked that it’s a pretty unremarkable RPG. That being said, as a person who spent all of 2022 dealing with the realities of the capitalist gristmill that is America, both through job stuff and in the medical system, there was something freeing about existing in Night City, which felt like an oppressive, capitalist amalgamation of the cities I dreamed of living in while I was stranded in small-town Georgia.

    When Cyberpunk 2077 wasn’t being insufferably cynical about people, places, and things, it was a constant interrogation of what I was willing to live for, and why I wanted the things I wanted in life. It’s a product of the same capitalist hellscape it claims to satirize, but in the margins there are things worth fighting for, even if you have to go looking for them on your own terms. I don’t boot up open-world RPGs very often, but throughout 2022 I would turn on Cyberpunk 2077 just to drive around the city and imagine the possibilities it held for me. Thankfully, I live in a city now, and no longer have to dream. But Cyberpunk 2077 was a lifeline during a time when the home it proposed felt unattainable. For that, I’ll always keep the story of V and Night City in my heart, even if I don’t think it’s a great video game.


    Yu and Kay are seen laying down together next to a camping ground.

    Haven’s Couples Update gave queer fans a new reason to experience the RPG in 2022.
    Screenshot: The Game Bakers / Kotaku

    4. Gayven (Haven, but gay)

    Haven completely slipped by me in 2020, but that changed this year when The Game Bakers added an update that let you play as same-sex pairings of its main characters Yu and Kay. As a person who has written a lot about queerness in the video game industry, I was immediately drawn to Haven as a case study in a developer putting in the time and effort to make a game queer-inclusive. Getting to experience Yu and Kay’s story from the perspective of two queer men was a wonderful way to first experience the game, and made its angsty science-fiction romance all the more affecting for me as a gay man who eats that shit up.

    Haven is a lovely meditation on long-term relationships, with its exploration and turn-based combat broken up by scenes of Yu and Kay just living together through the most mundane parts of being together. Where many video games thrive in the lead-up to a romantic relationship, Haven sits with what it means to already be well and established, and it leads to some of my favorite romance writing in a game. It’s full of big, oppressive science-fiction ideas, but its best moments are when two people sit together in their home and speak to each other not as spacefaring adventurers, but as two star-crossed lovers willing to find pockets of joy when they’re all they’ve got left.


    Luca and Miguel are shown talking over drinks at a bar lit by neon lights.

    We Are OFK is essentially an interactive music video, but the drama between its indie pop bangers is just as compelling.
    Screenshot: Team OFK / Kotaku

    3. We Are OFK

    The music of We Are OFK, an episodic biopic about a group of young adults drifting through the L.A. game dev grind and into a musical act, nearly topped my Spotify Wrapped this year. The band was second under Coheed and Cambria, my favorite band that released a new album this year, which speaks volumes about how catchy and contemplative Team OFK’s indie pop stylings are. These songs are interwoven between We Are OFK’s depiction of the dramatic, interpersonal relationships between a group of queer creatives just trying to figure their shit out.

    We Are OFK is contentious as a video game, as its interactive elements feel insubstantial beyond choosing text messages and playing through an interactive music video at the end of each episode. But as an unapologetically queer musical drama about finding yourself and those willing to put up with your bullshit, it’s deeply relatable. The game exists as a springboard for a larger virtual band experience, and as long as they keep producing bangers like “thanks,” and “Infuriata,” I’ll follow it in whatever form OFK exists.


    Soldier: 76 is seen leading his team into battle, with Hanzo, Sojourn, and Sigma following him.

    Overwatch 2 is still only half the game Blizzard promised, but its PvP suite is still pretty damn great.
    Screenshot: Blizzard Entertainment / Kotaku

    2. Overwatch 2

    Look, look, I know. I know Overwatch 2 is a mess of microtransactions and free-to-play grind, but Blizzard’s sequel/reboot of its hero shooter is still such a gold standard for team-based combat that I have sunk nearly 300 hours into it since its launch in October.

    Right now, Overwatch 2 isn’t exactly what I was looking for when Blizzard announced it back in 2019, as its story content has been pushed into 2023. I (foolishly) came into Overwatch on the back of its characters and lore, so I’m still eagerly awaiting that side of the sequel. However, in its complete revamp of the original game’s format in favor of a 5v5 setup, its new modes, the heroes, and the great deal of attention given to its contextual banter writing, Overwatch feels more alive than it’s felt in years. This is damage of Blizzard’s own doing, as the company essentially put the first game on ice until Overwatch 2’s launch. But it’s comforting as a long-time player to finally see signs of life for the game after all this time, and to feel hope for its future for the first time in years.


    A Pokémon trainer is seen standing on a cliff with a team of Beautifly, Torterra, Typhlosion, Goodra, Palkia, and Raichu behind him.

    Pokémon Legends: Arceus was a mechanical evolution, but also a narrative one, as well.
    Screenshot: The Pokémon Company / Kotaku

    1. Pokémon Legends: Arceus

    Pokémon Legends: Arceus was everything I’d been wanting out of a Pokémon story for over a decade. After years of watching the franchise add to its mythology and world, it never really felt like many of these games were living up to the promise of the universe Game Freak had built over 25 years. Pokémon Legends: Arceus was the first time since I was a child that this setting felt as large and unknowable as it did in my youth.

    Much of that came from Legends: Arceus’ use of a historical setting, rather than the modern one seen in most other Pokémon games. Taking the player back to when the Sinnoh region was known as Hisui, being present for lore-defining conflicts, and watching the universe’s gods have it out was more impactful than hearing about them through historians and seeing cave paintings and statues. It felt like a second chance for Sinnoh to feel like the significant origin point of the universe it had been described as in Diamond and Pearl.

    On top of just feeling more vast, Pokémon Legends: Arceus was also the most tangible the world felt to me as a player. This was thanks to Game Freak’s shift into action-oriented mechanics like actually being able to aim and throw a Pokéball at an unsuspecting wild Pokémon, stealthing around the wilderness to avoid giant Alpha Pokémon, and being able to fluidly traverse its open areas on the backs of friendly critters. Even when Pokémon Scarlet and Violet attempted their own versions of these systems, it never felt like they quite captured Legends: Arceus’ frictionless traversal, and that’s why they felt flimsy in comparison.

    Legends: Arceus solidified to me what it is I want out of Pokémon games. Some people want to capture every Pokémon in the Pokedex, some want to compete and become a respected champion. But for me, existing in this world and discovering its secrets with Raichu by my side is why Pokémon still holds my attention decades later, and Pokémon Legends: Arceus is the most I’ve felt captivated by this universe, probably ever. I hope it’s a blueprint for the series’ future, because I feel like, otherwise, I’m going to be chasing the highs of its best moments for years to come.

    Kenneth Shepard

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  • 18 Cozy Games That Feel Like A Warm Blanket

    18 Cozy Games That Feel Like A Warm Blanket

    A nearly completed jigsaw puzzle is displayed on a wooden table in a room with a purple carpet, a couch, and sunlight streaming in through the door and window.

    Screenshot: That’s Nice Games

    Try to imagine something cozier than wearing a big snuggly Christmas jumper, there’s a fire roaring, and you’re calmly and methodically placing in pieces of a lovely 1,000 piece jigsaw. It’s the holiday idyll, you can practically see the first few flakes of snow falling out the frosted windows, as a kindly aunt bustles in with a lovely mug of hot chocolate for you. And while all that might sound ridiculously unlikely this year, you can get awfully close to recreating it with Jigsaw Puzzle Dreams.

    This is unlike any other jigsaw puzzle game you might have seen released on Steam. First of all, it’s all set in a 3D home that you can decorate as you wish. Secondly, it embraces physics, where every other jigsaw sim saps the concept of all its tangible life. So whether at a table, on the upstairs landing, or just sprawled out on the living room floor, you can take on any of the game’s dozens of jigsaw designs, or import any picture of your own, then click it all together. You can pick how many pieces, up to ludicrous numbers in the high thousands, and then meticulously sort the edges from the insides, pile them up or spread them out however you wish, and get to work.

    It’s such an authentic recreation, but with limitless numbers of puzzles, no clutter, and no losing pieces in the couch. (Although you genuinely can have them fall off the table, given the accuracy of the physics.)—John Walker

    Lisa Marie Segarra

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  • The Secret To Training Powerful Pokémon In Scarlet And Violet

    The Secret To Training Powerful Pokémon In Scarlet And Violet

    A Pokémon trainer is seen charging up his Tera Orb and raising it above his head.

    Terastallizing isn’t the only way to power up a Pokémon.
    Screenshot: The Pokémon Company / Kotaku

    For most players, Pokémon games are a pretty straightforward affair of attacking enemies’ weaknesses and scoring that sweet one-shot. But Pokémon can become incredibly overwhelming once you start playing competitively. What’s an IV? What’s an EV, if not the cute brown fox who can evolve into a bunch of other, more colorful and elaborate foxes?

    In fact, they refer to hidden numbers and background math that competitive players like to tweak and manipulate to create the strongest versions of their favorite ‘mons. EV and IVs stand for Effort Values and Individual Values. These hidden numbers determine the final state of a Pokémon’s six stats, and understanding how they work and how to influence them can give you an upper hand in competitive battling. Let’s take a closer look.

    A group of students is seen with their partner Pokémon attending a class on Pokémon battling. The instructor is standing in the middle of a battle arena while the students listen from the sidelines.

    Listen up, students! It’s time to learn how to make your Pokémon the very best.
    Screenshot: The Pokémon Company / Kotaku

    Not Eevee…EV!

    Manipulating Effort Values is quite a time investment, as they’re entirely based on what you expose a Pokémon to as you raise them. Each Pokémon has up to 510 total EV points to distribute among all six stats, but each stat can only have 252 EVs individually.

    You raise EVs by using items like vitamins and feathers, which each boost specific stats. Vitamins are the most immediately effective, as each will raise an individual stat by 10 EVs. Before Pokémon Sword and Shield, Vitamins were only effective up to a Pokémon’s first 100 EVs, but now, these items will work to max out an individual stat to the ceiling of 252. Feathers aren’t as powerful, raising an EV by only one point. Pretty straightforward so far, but influencing a Pokémon’s EVs while you train them in battle requires a little more planning.

    Every Pokémon you battle grants specific EV boosts when defeated, often reflective of its own base stats. The amount of EVs you’ll get per stat depends on how powerful the Pokémon you’re fighting is. For example, if your Pokémon beats a Pichu, it will add one EV point added to your creature’s Speed stat. However, if you’re fighting its fully-evolved form Raichu, that will net you three Speed EV points. If you felt so compelled, you could go beat up a bunch of unsuspecting Pichu to raise a Pokémon’s Speed EVs, but you’ll hit the stat-specific 252 limit much faster if you’re battling more powerful Pokémon.

    Some Pokémon don’t dump all their EVs into a single stat like Raichu does, however. Take Butterfree, for example. It divides its three EVs into Special Attack and Special Defense. So while there are better Pokémon to fight for either individual stat, defeating Pokémon who earn you a spread of EVs is a way to raise multiple EVs at once. It’s just a matter of your goals for stat raising and how you want to spend your time.

    One thing worth noting about EVs is that, because modern Pokémon games allow an entire party to gain experience after battles, EVs gained are shared through your party as they gain experience, even if they’re not on the field. So be mindful of what you’re training against and what Pokémon you have waiting in the wings to join the fight, as their EVs will be influenced by these battles even if you’re not using them directly.

    Grinding EV can take some time, but you can speed up the process of raising specific EV stats by equipping Pokémon with power items that correlate with a specific stat, such as the Power Anklet that increases Speed EVs, or the Power Belt that increases Defense EVs. All of these are purchasable at Delibird Presents stores for $10,000 each.

    A trainer is seen talking to a man in a snowy area and standing next to an Abomasnow. His speech bubble reads, "Hyper Training! Get it here!"

    This man will help your Pokémon overcome their natural stat deficiencies.
    Screenshot: The Pokémon Company / Kotaku

    “The circumstances of one’s birth are irrelevant”

    Individual Values, known as IV, are a bit more complicated. IVs are essentially Pokémon genetics, in that these are stat boosts inherent to the specific Pokémon you have, which range from zero points to 31 points. Once unchangeable, the Pokémon series has implemented various ways to influence them over the years.

    Imagine you had two level 100 Raichus and one had 31 Speed IVs and the other had zero. Even if you trained these two Raichus exactly the same way and curated the same EV build, the one that was born with 31 Speed IVs would have a Speed stat 31 points higher than the other. A lot of competitive players will breed Pokémon to try and attain optimal IVs, as parent Pokémon pass on higher IVs based on their own to their offspring.

    In more recent games, Pokémon has given players the ability to “Hyper Train” their ‘mons to increase their IVs in exchange for Bottle Caps. This can be done in locations like Montenevera in Scarlet and Violet by talking to a trainer standing close to the town’s Pokémon Center. Bottle Caps can be hard to come by. You can buy them at the Delibird Presents stores around Paldea, but they’re pretty pricey at $20,000 per cap. You can also win them in high-level tera raids, but often just as a random drop. So while it might seem more immediate to be able to use Hyper Training, acquiring those Bottle Caps can take time, which is why some players opt to max out a Ditto’s IVs and use it to breed better versions of whatever Pokémon they’re trying to raise.

    An image from Pokémon Violet shows a Raichu's moves and stats, including the Effort Values.

    My Raichu is not EV/IV optimized, I’m simply showing you the menu where you look at them. Do not yell at me. He is a good boy.
    Screenshot: The Pokémon Company / Kotaku

    Just tell them that it’s Pokémon nature”

    But no matter what a Pokémon’s EVs and IVs are, a few additional factors will determine whether or not it’s is inherently effective in certain builds compared to others.

    Each Pokémon has a set of base stats inherent to its species that grow as you raise your critter, and the direction those numbers go will be determined by how its EVs and IVs pan out. Raichu’s base stats position it as a fast, special attack-driven Pokémon. It has a base speed stat of 110, and its special attack stat of 95 outshines its base physical attack, which is 85.

    This helps you determine what attacks are probably most effective for it to learn. Its physical attack stat is still respectable, but at a glance, Raichu is meant to primarily be a special attacker. Understanding EVs and IVs can help you shift those scales, or at the very least make up for certain deficiencies. Raichu’s base physical defense stat is much lower than the rest, coming in at just 50, so if you wanted to help make up for that, raising its IVs through Hyper Training or fighting Pokémon that naturally raise physical defense EVs can help it bulk up a little. But those base stats can be influenced by another factor that can play into how you divvy up your EVs and IVs: Natures.

    Alongside its universal base stats as a species, every individual Pokémon you come across will also come with a Nature. These appear in the status summary screens as a means to give you a sense of your Pokémon’s personality, but they also determine one increased stat and one decreased stat. As such, some players will breed multiple versions of a Pokémon in an effort to get one with the most desirable Nature and stat distribution for the build they want.

    There are 25 total Natures in Pokémon games right now, and the stats they increase and decrease are as follows, courtesy of Serebii:

    Hardy: No change
    Lonely: Attack/Defense
    Brave: Attack/Speed
    Adamant: Attack/Special Attack
    Naughty: Attack/Special Defense
    Bold: Defense/Attack
    Docile: No change
    Relaxed: Defense/Speed
    Impish: Defense/Speed
    Lax: Defense/Special Defense
    Timid: Speed/Attack
    Hasty: Speed/Defense
    Serious: No change
    Jolly: Speed/Special Attack
    Naive: Speed/Special Defense
    Modest: Special Attack/Attack
    Mild: Special Attack/Defense
    Quiet: Special Attack/Speed
    Bashful: No Change
    Rash: Special Attack/Special Defense
    Calm: Special Defense/Attack
    Gentle: Special Defense/Defense
    Sassy: Special Defense/Speed
    Careful: Special Defense/Special Attack
    Quirky: No Change

    While Natures themselves are fixed, Sword and Shield introduced Mints, a new set of items that can change the stat distribution associated with them. For example, a Modest Mint will increase a Pokémon’s Special Attack, but reduce the Attack stat as if the Pokémon’s Nature had changed. This won’t change the actual personality it talks about in their summary (that would be brainwashing), but it will allow you to tweak their stats for any competitive schemes you might have in mind.

    A Raichu is seen smiling into the camera in a grassy area.

    He’s happy because I just told him we’re going to go change up his EV/IVs so the Kotaku comments won’t roast him for his unoptimized build.
    Screenshot: The Pokémon Company / Kotaku

    Different pokés for different folks

    All of these moving parts can be a lot to keep track of, and these mechanics are really there for the sickest of competitive sickos. It can be rewarding to get a Pokémon to the competitive state you want and see them excel in battles, but it’s also a huge time investment to get your team’s numbers precisely dialed in. But if you’re curious about the world of competitive Pokémon, understanding EVs and IVs is a good metric for whether or not this side of the scene is for you. And if it’s not, you can still do cool tera raids with your friends, like the ongoing Charizard one happening in Scarlet and Violet right now.

    Kenneth Shepard

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  • NFL Linebacker Retires After Selling Rare Pokémon Card For Over $650,000

    NFL Linebacker Retires After Selling Rare Pokémon Card For Over $650,000

    An NFL player screams at a large and rare Pokémon card.

    Photo: Goldin / The Pokémon Company / Kotaku / Eric Espada (Getty Images)

    Playing in the NFL is tough and many players leave because of career-ending injuries or bad seasons. But after seven years in the league, Las Vegas Raiders linebacker Blake Martinez has retired mid-season for a different reason: He’s making enough money selling Pokémon cards—recently selling a very rare card for nearly $700,000—and doesn’t need the income he gets from playing anymore.

    Las Vegas Raiders player Blake Martinez shocked many fans when he announced last week that he was retiring from the NFL at the relatively young age of 28. He was first drafted by the Green Bay Packers in 2016. Following four years with Green Bay, he joined the New York Giants in 2020 before suffering a torn ACL in 2021. He was released shortly after, and joined the Las Vegas Raiders where he seemed to be doing well this season. In his last game before his retirement, he racked up 11 tackles. However, selling Pokémon cards appears to be Martinez’s true passion—not to mention a pretty good source of income for him—and he’s focusing more on that now.

    As reported by Dexerto, two weeks before announcing his retirement mid-season, the NFL pro sold an extremely rare and valuable Pokémon Illustrator card for a hefty sum. Last month, the card was graded a 9.5 “Gem Mint” quality rating, making it one of the best examples of this coveted card. On October 29 the card—which Martinez nicknamed “The Swirllustrator” because of two small swirl marks in the card’s artwork—was sold via Goldin auctions for a whopping $672,000.

    Yes, this is the same type of rare card that Logan Paul paid over $5 million for earlier this year and wore around his neck during Wrestlemania in April, although his was graded a 10, or perfect quality.

    Read More: The Top 12 Most Valuable Pokémon Cards In History

    Still, this is a big sale, and hardly Martinez’s first time buying and selling Pokémon cards. The former NFL player is a big fan of the cards and has been collecting them for years, though in 2020, in the midst of the pandemic, his love for collecting and selling was reignited. He opens old and new card packs on his Instagram and shares his finds online frequently. In fact, Martinez claims to have found the rare “Swirllustrator” during one of these pack openings. The pro player also has a collectible card business, buying and selling rare cards online.

    “I have chosen to step away from this career at this time to focus on my family and future passions,” explained Martinez in his retirement post on Instagram. It appears his “passion” is using the wealth he made in the NFL to buy and sell rare Pokémon cards. And honestly, I’m happy for the guy. He’s far less likely to suffer a terrible concussion while buying rare Pikachu cards online.

    Zack Zwiezen

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