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Tag: Persona

  • Persona 3 Reload’s ending, explained

    Persona 3 Reload’s ending, explained

    Persona 3 Reload is a long game with an emotional ending — made more emotional by the sheer amount of time you’ve spent in this world and with these characters. If you got the game’s true ending, you may still find yourself watching the credits and asking: Wait, is there anything I could’ve done differently?

    In this Persona 3 Reload guide, we’ll walk you through the ending of the game, the fate of the game’s protagonist (Makoto Yuki), what influence you have over its outcome (if any), and how it all connects to Episode Aigis — the upcoming epilogue expansion.

    [Spoiler Warning: This post contains major spoilers for the true ending of Persona 3 Reload and some minor spoilers for “The Answer” epilogue from Persona 3 FES, which is being remade into the upcoming Episode Aigis DLC for Persona 3 Reload. If you want to stay as spoiler-free as possible, bookmark this guide and return to it once you see the credits roll. In the meantime, check out our guides for classroom answers and social link requirements.]

    Graphic: Polygon | Source images: Atlus/Sega


    Is the protagonist dead at the end of Persona 3 Reload?

    The protagonist uses the Great Seal ability in Persona 3 Reload

    Image: Atlus/Sega via Polygon

    Yes. When the protagonist falls asleep in Aigis’ lap, as all his friends are rushing up to the rooftop of the school, he passes away. This happens regardless of whether you choose the “……” option or the “Close them” option when the game tells you your eyes feel heavy. The blue butterfly fluttering away is meant to symbolize the character’s death in that moment.

    OK, but how do we know for sure? Well, that answer — funnily enough — comes from the game’s epilogue expansion called “The Answer,” which is a part of Persona 3 FES. That expansion is not part of Persona 3 Reload, but it’s coming in September of 2024 as the Episode Aigis DLC.

    In “The Answer” — and presumably Episode Aigis, based on how faithful Reload is to Persona 3 FES — you play as Aigis a few weeks after graduation and the death of the Leader character (which the game explicitly calls out). If you look back at the final battle against Nyx, the protagonist uses the Universe Persona to perform the Great Seal ability. The cost for casting Great Seal is equal to the Leader’s max health, suggesting that he gave everything to stop Nyx.

    The death is a little bit more complex than that, but we’ll leave you to discover those answers in Episode Aigis. Just trust for now that — unless Atlus makes an absolutely massive change to the story — the Leader is dead.


    Can you save the Leader in Persona 3 Reload?

    The protagonist rests and dies on Aigis’ lap in Persona 3 Reload

    Image: Atlus/Sega via Polygon

    No, technically. While you can choose to get the bad ending for Persona 3 Reload and kill Ryoji back in December, it’s understood that everyone on Earth will eventually die in that reality — even if you never see it. In order for everyone else to survive in Persona 3 Reload, the Leader must give up their own life to stop Nyx.

    Sacrifice is part of the main story thrust of Persona 3 Reload, with many players losing loved ones to heroic moments of sacrifice. Yukari and Mitsuru’s fathers are both great examples of this theming at work. By dying for his friends and the world, the protagonist’s death completes the sacrificial theme.

    Enjoy the game’s beautiful final moments knowing that you did nothing wrong here. You got the game’s good — albeit bittersweet — ending.

    Ryan Gilliam

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  • The Narcissistic Culture of “Image” and Excessive Self-Monitoring

    The Narcissistic Culture of “Image” and Excessive Self-Monitoring

    In a world obsessed with public image and attention-seeking, learn about the cultural forces propelling society to become more narcissistic – and how this influences us to be in a constant state of self-scrutiny.



    The idea that our culture is becoming more narcissistic and self-centered is not new.

    Historian and social critic Christopher Lasch’s book The Culture of Narcissism was first published in 1979. By that time, the 1970s were already dubbed the “Me-generation.” Americans were increasingly shifting focus to concepts like “self-liberation,” “self-expression,” and “self-actualization,” while untethering themselves from past traditions and social responsibilities.

    Interestingly, Lasch traces the narcissistic roots in America back way further, starting with the early days of the Protestant work ethic and its singular focus on labor, money, and wealth-building, including the old “pull yourself up by your bootstraps” mantra.

    This early thread of American hyper-individualism continues into the New Age movement at the turn of the 20th century with its focus on personal happiness and spiritual fulfillment, as well as the popularity of Ayn Rand’s “virtue of selfishness,” and the rise of celebrity-worship and fame-seeking that still characterizes much of American life today whether it be in politics, sports, art, or entertainment.

    Things appear to be getting worse. The book was written over 40 years ago, but a lot of the observations in it seem strangely prophetic when looking at the world today. Lasch accurately describes how narcissistic trends have evolved on a societal and cultural level, and you can perfectly extend his theories to explain our modern culture.

    Before you continue reading, remember this is a cultural analysis of narcissistic tendencies and it isn’t focused on clinical or psychological definitions of Narcissistic Personality Disorder (NPD).

    Many people act more narcissistic because that’s what our society rewards and that’s how people think they need to act to get ahead in today’s world.

    One can even look at certain narcissistic tendencies as a survival strategy in an otherwise competitive, atomized, isolated – “every man for himself” – world.

    Now let’s dive into how our modern culture amplifies and rewards narcissism.

    The narcissist craves an audience

    First, the most defining characteristic of a narcissist is that they depend on the attention and validation of others to feel good about themselves.

    Contrary to the popular myth that the narcissist suffers from excessive self-love, the truth is they are deeply insecure and lack true confidence and self-esteem. The main reason they brag, show off, or puff-up-their-chests is only to appear strong when deep down they feel weak.

    As a result the narcissist is obsessed with their image and appearance. They feel they need to “win people over” to be accepted and liked by others, and this requires a carefully manufactured persona they create for the public.

    This deeply rooted “need for attention” plays a central theme in Lasch’s analysis:

      “Narcissism represents a psychological dimension of dependence. Notwithstanding his occasional illusions of omnipotence, the narcissist depends on others to validate his self-esteem. He cannot live without an admiring audience. His apparent freedom from family ties and institutional constraints does not free him to stand alone or to glory in his individuality. On the contrary, it contributes to his insecurity, which he can overcome only by seeing his ‘grandiose self’ reflected in the attention of others, or by attaching himself to those who radiate celebrity, power, and charisma.”

    Without an audience to appreciate them, the narcissist struggles to find their self-worth. They don’t believe in themselves – they need “proof” they are a good or important person through the eyes of others.

    To the narcissist, any attention is better than none at all; even negative attention like gossip, drama, and criticism feeds into their egos by letting them know they are still front and center.

    In a society that rewards attention for the sake of attention (including fame and notoriety), the narcissist grows and thrives. Who knows, that next scandal with a famous celebrity may be their big breakthrough – whatever gets them into the limelight!

    Image-centrism: The society of the spectacle

    One major contributor to the rise of narcissistic tendencies is that our culture is becoming more image-centric.

    Popular ideas on what true “happiness,” “success,” “fame,” “beauty,” and “achievement” look like are based on outward images and appearances increasingly fed into our culture through photographs, movies, television, and advertising:

      “[One] influence is the mechanical reproduction of culture, the proliferation of visual and audial images in the ‘society of the spectacle.’ We live in a swirl of images and echoes that arrest experience and play it back in slow motion. Cameras and recording machines not only transcribe experience but alter its quality, giving to much of modern life the character of an enormous echo chamber, a hall of mirrors. Life presents itself as a succession of images or electronic signals, of impressions recorded and reproduced by means of photography, motion pictures, television, and sophisticated recording devices.”

    This book was written before the internet and social media which have only increased our “image-centrism” tenfold. Selfies, avatars, memes, filters, photoshop, and AI have all continued to add more layers to this hyper-reality between manipulated images and how we choose to present ourselves.

    This constant barrage of cultural images shapes our beliefs and map of reality. It subconsciously puts ideas in our heads about what “happiness,” “success,” and “beauty” are supposed to look like.

    Once these social images are set in our minds, we naturally feel the desire to live up to them.

    Narcissists can often be the most sensitive to these social images because they fear their true self isn’t good enough, so they take society’s picture of “success” and try to mirror that image back to others.

    On the surface, the narcissist is a crowd-pleaser. They don’t trust their own judgement, so if society says this is what “happiness” or “success” looks like, then they will try to mimic it the best they can.

    Everyone has an audience now

    Technology, internet, social media, cameras, and recording devices have created a world where everyone feels like they have an audience all-the-time.

    Family photo albums and home videos were early stages in turning “private moments” into “public consumption,” but now we have people over-sharing every meal, date, and shopping spree on their social media feeds.

    Lasch correctly identifies this trend back in the 1960s-70s, including a mention of the popular show Candid Camera, which was one of the first “hidden camera” TV shows:

      “Modern life is so thoroughly mediated by electronic images that we cannot help responding to others as if their actions – and our own – were being recorded and simultaneously transmitted to an unseen audience or stored up for close scrutiny at some later time. ‘Smile you’re on candid camera!’ The intrusion into everyday life of this all-seeing eye no longer takes us by surprise or catches us with our defenses down. We need no reminder to smile, a smile is permanently graven on our features, and we already know from which of several angles it photographs to best advantage.”

    Life is recorded and shared now more than ever before. Today everyone has an audience and many people can’t help but see themselves as the “main character” of their own carefully edited movie.

    Unfortunately, we have this audience whether we like it or not. Every time we are out in public, someone may whip out their phones, capture an embarrassing moment, and upload it to the internet for millions to watch. You never know when you may go “viral” for the wrong reasons. The rise of online shaming, doxing, and harassment puts people in a perpetual state of high alert.

    That’s a stressful thought, but it perfectly represents this state of hyper-surveillance we are all in, where there’s always a potential audience and you feel constant pressure to showcase the “best version of yourself” in every waking moment, because you never know who is watching.

    Self-image and excessive self-monitoring

    In a world that rewards people solely based on the “image” they present, we naturally become more self-conscious of the image we are projecting to others.

    This leads to a state of endless self-monitoring and self-surveillance. We see ourselves through the eyes of others and try to fit their image of what we are supposed to be. No matter what we choose to do with our lives, the most pressing questions become, “How will this make me look?” or “What will people think of me?”

    While people naturally want to present themselves in the best way possible and form strong first impressions, an excessive degree of self-filtering and self-management can cause us to lose our sense of identity for the sake of superficial acceptance, internet fame, or corporate climbing.

    At worst, we increasingly depend on this these manufactured images to understand ourselves and reality:

      “The proliferation of recorded images undermines our sense of reality. As Susan Sontag observes in her study of photography, ‘Reality has come to seem more and more like what we are shown by cameras.’ We distrust our perceptions until the camera verifies them. Photographic images provide us with the proof of our existence, without which we would find it difficult even to reconstruct a personal history…

      Among the ‘many narcissistic uses’ that Sontag attributes to the camera, ‘’self-surveillance’ ranks among the most important, not only because it provides the technical means of ceaseless self-scrutiny but because it renders the sense of selfhood dependent on the consumption of images of the self, at the same time calling into question the reality of the external world.”

    If you didn’t share your meal on social media, did you really eat it? If you didn’t update your relationship status online, are you really dating someone?

    For many people, the internet world has become “more real” than the real world. People don’t go out and do adventurous things to live their lives, but to “create content” for their following.

    Who looks like their living their best life? Who is experiencing the most FOMO on the internet? In a narcissistic world, we start seeing our “digital self” in competition with everyone else – and the only thing that matters is that it looks like we are having a good time.

    More and more, we consume and understand ourselves through these technologies and images. We depend on photo galleries, reel clips, and social media posts to chronicle our life story and present the best version of ourselves to the world. If the internet didn’t exist, then neither would we.

    In the sci-fi movie The Final Cut people have their entire lives recorded through their eyes; then after they die, their happy memories are spliced together to give a “final edit” of the person’s life. Many of us are perpetually scrutinizing and editing this “final cut” of our own lives.

    The invention of new insecurities

    Everything is being observed, recorded, and measured, so we have more tools than ever to compare ourselves against others.

    This leads to the invention of all types of new insecurities. We are more aware of the ways we’re different from others, whether it’s our jobs, homes, relationships, health, appearances, or lifestyles. We can always find new ways we don’t “measure up” to the ideal.

    New technologies create new ways to compare. Before you know it, you have people in heated competitions over who can do the most steps on their Fitbit, or consume the least amount of calories in a week, or receives the most likes on their gym posts. The internet becomes a never-ending competition.

    Of course, measuring your progress can be a valuable tool for motivation and reaching goals. The problem is when we use these numbers to measure up against others vs. measure up against our past self. Always remember that everyone is on a completely different path.

    It’s well-known that social comparison is one of the ultimate traps when it comes to happiness and well-being. You’ll always be able to find someone who has it better than you in some area of life, and with the internet that’s usually an easy search.

    These endless comparisons touch on all aspects of life and heighten self-scrutiny and self-criticism. Finding and dwelling on even “minor differences” can spiral into a cycle of self-pity and self-hate. If we don’t remove ourselves from these comparisons, then we have no choice but to try to live up to them and beat ourselves up when we fail.

    Conclusion

    The goal of this article was to describe some of the key forces that are making society more narcissistic and self-centered.

    Different cultural beliefs and attitudes incentive certain personality traits over others. Our current world seems to continue moving down a more narcissistic path, especially with the increased focus on “image” (or “personal brand”) that we build for ourselves through the internet and social media.

    Most of the ideas in this article are based on the book The Culture of Narcissism which, despite being written over 40 years, is an insightful look into how these social forces continue to grow and evolve.

    Do you feel like our current society is getting more narcissistic? How have these social forces influenced the way you live?


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    Steven Handel

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  • Kotaku’s Essential Guide To Persona 3 Reload

    Kotaku’s Essential Guide To Persona 3 Reload

    Screenshot: Atlus / Kotaku

    It can be tough figuring out how to manage everything Persona 3 Reload throws at you. Between school life, social life, and fighting demonic shadows during the Dark Hour, your time in Gekkoukan High School is hectic, to say the least. So whether you’re returning to Persona 3 or playing it for the first time via the brand-new remake, here are some tips for how to get the most out of every day on the game’s calendar. — Kenneth Shepard

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  • Palworld, Persona 3 Reload, And More Of This Week’s Best Tips

    Palworld, Persona 3 Reload, And More Of This Week’s Best Tips


    Image: Pocketpair

    As an expansive survival game, Palworld has a variety of stats you can increase as you level up, leading to different strengths and weaknesses over the course of your character’s life. As is customary for many games like this, you can usually alter, or “respec,” these stats later on. Palworld lets you do this by way of “Memory Wiping Medicine,” which you can craft with the right items. – Claire Jackson Read More



    Kotaku Staff

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  • Persona 3 Reload guide: Classroom answers and questions

    Persona 3 Reload guide: Classroom answers and questions


    Classroom questions and answers are a staple of Persona games, and that remains true with Persona 3 Reload.

    While Reload is a remake of the beloved Persona 3 from the early 2000s, it features a completely new slate of classroom questions from the original game. Answering questions correctly in Persona 3 Reload will increase your Charm Social Stat as you impress your fellow classmates with your knowledge.

    In this in-progress Persona 3 Reload guide, we’ll walk you through classroom questions and answers for each month.

    Note: This guide features all classroom and exam answers through June 1 in Persona 3 Reload — about 15 hours into the game, depending on how you spend your time. We’ll add additional months of questions and exams soon.



    April classroom answers in Persona 3 Reload

    There are three classroom questions for you to answer in April. There are no exams in April.

    4/8

    Image: Atlus/Sega via Polygon

    Q: Among these phrases, “a rain of flowers,” “mystical mirage,” and “vivid carp streamers,” which one symbolizes summer?

    A: Vivid Carp Streamers

    4/18

    The Persona 3 Reload protagonist answers a classroom question

    Image: Atlus/Sega via Polygon

    Q: The places where people dumped their waste in the Jomon period — what are they called nowadays?

    A: Middens

    4/27

    The Persona 3 Reload protagonist answers a classroom question

    Image: Atlus/Sega via Polygon

    Q: Leader [protagonist], do you know which one’s not an algebraic spiral or whatever?

    A: A


    May classroom answers in Persona 3 Reload

    There are three classroom questions for you to answer in May. May also holds the first big exams — Midterms — which run May 18 to 23. Make sure to increase your Academics score to two before the 18th.

    5/6

    The Persona 3 Reload protagonist answers a classroom question

    Image: Atlus/Sega via Polygon

    Q: What do you call the device that helps generate electric power for the train?

    A: A pantograph

    5/13

    The Persona 3 Reload protagonist answers a classroom question

    Image: Atlus/Sega via Polygon

    Q: Do you know Leon Foucault? He’s a French physicist who performed experiments regarding the rotation of the Earth. Which tool did he use in his experiments?

    A: The pendulum

    5/15

    The Persona 3 Reload protagonist answers a classroom question

    Image: Atlus/Sega via Polygon

    Q: What’s the other name for “May sickness” — the more casual one?

    A: May Blues

    May Midterms

    The Persona 3 Reload protagonist takes an exam

    Image: Atlus/Sega via Polygon

    Midterms start on Monday, May 18, and run for six full days of school, ending on Saturday the 24th. Once your exams start, you’ll have no free time after school or in the evenings. You’ll answer questions and the game will automatically skip to the next day.

    You don’t have to actively answer questions on May 18 or May 23; how your character performs on those days seems to be based entirely on your Academics stat. If you have an Academics stat of at least two and answer all the below questions correctly, you’ll finish your midterm in the top 10 of your class and get some bonus Charm points, plus stat boost cards for your Personas as a reward.

    All of the below questions are reframed versions of questions you’ve already answered in April and May. Nonetheless, we’ve listed them all out here for your convenience — and because the rewordings can be a little tricky.

    The Persona 3 Reload protagonist takes an exam

    Image: Atlus/Sega via Polygon

    5/19 Q: What is the other common expression used to describe “May sickness?”

    5/19 A: May Blues

    The Persona 3 Reload protagonist takes an exam

    Image: Atlus/Sega via Polygon

    5/20 Q: Which of the following did Leon Foucault use in his experiment on the rotation of the Earth?

    5/20 A: A pendulum

    The Persona 3 Reload protagonist takes an exam

    Image: Atlus/Sega via Polygon

    5/21 Q: Which of the following is generated by a pantograph?

    5/21 A: Electricity

    The Persona 3 Reload protagonist takes an exam

    Image: Atlus/Sega via Polygon

    5/22 Q: During which historical period were middens most commonly used?

    5/22 A: Jomon


    More classroom answers for Persona 3 Reload are on their way!

    And if you’re looking for classroom answers in other Persona games, check out our lists of all classroom answers for Persona 3 Portable, Persona 4 Golden, Persona 5, and Persona 5 Royal.



    Ryan Gilliam

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  • ‘This Is Me … Now: A Love Story’ Trailer, Reneé Rapp’s Public Persona, and Josh Radnor’s Wedding

    ‘This Is Me … Now: A Love Story’ Trailer, Reneé Rapp’s Public Persona, and Josh Radnor’s Wedding

    Juliet and Amanda kick off the week by breaking down their thoughts, feelings, and questions about the Jennifer Lopez documentary coming to Prime Video in February after watching the new trailer (1:00). Then they talk about the new Mean Girls musical movie remake with Reneé Rapp playing Regina George, as well as Reneé Rapp’s unfiltered public persona (14:00), Josh Radnor’s outdoor January wedding (29:53), the 21st Living Legends of Aviation Awards (37:19), and more!

    Hosts: Juliet Litman and Amanda Dobbins
    Producers: Sasha Ashall and Jade Whaley

    Subscribe: Spotify / Apple Podcasts / Stitcher

    Juliet Litman

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  • Persona 3 Reload Debuts Live-Action Trailer

    Persona 3 Reload Debuts Live-Action Trailer

    Publisher Atlus revealed a new trailer for P-Studio’s Persona 3 Reload, which releases early next month. The live-action trailer features actor Aidan Gallagher, best known for playing Number Five in Netflix’s superhero show The Umbrella Academy.

    Persona 3 Reload live-action trailer

    The trailer shows Gallagher slowly walking through several scenes from Persona 3 Reload before eventually breaking into a run. “Time is something no one can escape,” Gallagher narrates. “No matter which path you choose, it delivers all to the same end. Time is limited. Soon, the end will come. It’s all up to you now. The world does not need a script that is already written. The time has come to wield your power, accept your destiny, and seal your fate.”

    The trailer concludes with a montage of Persona 3 Reload gameplay.

    https://www.youtube.com/watch?v=maL1PDVsGpo

    Persona 3 Reload is a remake of the 2007 game. Despite the name, it is actually the fourth mainline Persona game and part of the sprawling Megami Tensei franchise. The game stars a high-school student who returns to his home city ten years after his parents died in a car accident. After gaining the ability to summon a manifestation of his inner spirit called a Persona, he joins a group of fellow Persona users called the Specialized Extracurricular Execution Squad or SEES. Together, they must save Tatsumi Port Island from dangerous Shadows and unravel the mystery of The Dark Hour.

    Fans have wanted a Persona 3 remake for some time, with Atlus finally announcing Reload last year. The new game includes features introduced later in the series, such as several quality-of-life improvements from 2016’s Persona 5. The remake will launch for PC PS4, PS5, Xbox One, and Xbox Series X/S on February 2.

    Daniel DeAngleo

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  • Six Years Ago, The Most Stylish RPG Ever Revived A Dying Genre

    Six Years Ago, The Most Stylish RPG Ever Revived A Dying Genre

    Now that we’ve entered the final few days of 2023, the year’s bumper crop of new game releases has slowed to a trickle. With long, lazy days looming ahead, it’s a lovely time to cuddle up with one of the biggest, beefiest games in your backlog. And if you’re looking for beef, RPGs are the way to go. On December 15, Atlus announced that Persona 5 crossed a major sales landmark. The modern fantasy RPG and its spinoffs have now sold more than 10 million copies worldwide. Nowadays, the Persona series seems like a sure bet. But just a few years ago, itwas a niche fascination for a few devoted weebs. If you haven’t checked it out already, now’s your chance.

    Back in 2017, when Persona 5 first debuted outside Japan, critics and audiences had largely soured on turn-based role-playing games, waving them off as dated and passé. The previous year, Final Fantasy XV ditched menu-driven gameplay for rapid-fire action combat that was flashier and faster than the venerable Square Enix series had ever been. It seemed like turn-based RPGs were a thing of the past—until Persona 5 set the world on fire.

    Buy Persona 5: Amazon

    The game takes place in modern-day Tokyo, and follows a group of teen vigilantes known as the Phantom Thieves. By day, they’re just conspicuously attractive high school students. By night, they summon demonic Pokémon known as Personas to fight crime and corruption in supernatural dungeons known as Palaces. P5’s stylish, anime-inflected presentation stood out in the late PlayStation 4 era, which skewed heavily toward realism. Innovative combo mechanics kept enemy encounters feeling snappy and unique. The game drew sky-high review scores and currently sits at an enviable 93 on Metacritic. Not too bad for a genre past its prime, right?

    Persona 5 Royal – Take Over Trailer – Nintendo Switch

    An expanded and enhanced edition, Persona 5 Royal, was launched worldwide in March 2020. Royal came to Nintendo Switch, PlayStation 5, PC, and Xbox consoles in October 2022. And like any good video game phenomenon, Persona 5 spawned a heap of crossovers and spinoffs. In addition to a dedicated anime series, the cast appeared in a rhythm game (2018’s Persona 5: Dancing in Starlight), a Switch-exclusive action RPG (2021’s Persona 5 Strikers), and this year’s strategy RPG, Persona 5 Tactica. Oh, and protagonist Joker also joined the roster of Super Smash Bros. Ultimate. 

    Persona 5 isn’t without flaws. Okumura’s palace, which you’ll encounter late in the game, is an absolute chore. And the game’s portrayal of same-sex relationships is about as subtle as a sack of hammers. Oh, and it easily takes more than 100 hours to beat. If you can forgive those shortcomings, it’s an excellent way to wile away the final hours of 2023—whether you play the vanilla version or Royal.

    Persona 5 Royal is available on PC, PlayStation, Xbox, and Switch, and is often on sale for $30 or less. (Used copies of vanilla P5 on PlayStation 4 are even cheaper!)

    Jen Glennon

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  • Kotaku’s Opinions For The Week November 18, 2023

    Kotaku’s Opinions For The Week November 18, 2023

    Gamers are a passionate bunch, and we’re no exception. These are the week’s most interesting perspectives on the wild, wonderful, and sometimes weird world of video game news.


    This Is What It Looks Like When A Massive Video Game Publisher Messes Up

    Screenshot: Embracer / Kotaku

    This is Lars Wingefors, the CEO of Embracer, a Swedish holding company that owns multiple video game publishers, dozens of studios, and employs over 16,500 people. Or at least it used to. Embracer has been laying off hundreds, canceling projects, and closing studios as it reckons with deals that fell through, ambitious bets on big games, and an unprecedented acquisition spree that saw the investor group hoover up everything it could, from the studio behind Deus Ex to the license for The Lord of the Rings. One company to rule them all. That seemed to be the extent of the strategy. Read More


    Kotaku Asks: Who Got Snubbed At The Game Awards Nominations?

    Geoff Keighley stands on stage next to a magic pot.

    Photo: Kevin Winter (Getty Images)

    This week, creator and host of The Game Awards, Geoff Keighley, revealed which games are in the running for prizes at his showcase in December. Dozens of games were named across over 30 categories. What was missing? Read More


    Persona 5 Tactica Tries To Make Up For The Series’ Homophobia

    Erina is shown holding a Pride flag in the middle of a battlefield.

    Image: Atlus / Kotaku

    I love Persona 5, but over the years, Atlus’ stylish, supposedly socially-conscious RPG hasn’t loved me. Queer Persona fans know the series to be fraught, and even the most passionate among us treat it like the fun uncle who claims to love everyone and still says something extremely out of pocket each holiday. I figured Persona 5 Tactica, the tactical spin-off launching on November 17, would follow all the previous games and find some way to throw a jab at queer people for no reason. But after years of feeling like one of my favorite series has been trying to push me out, Tactica opened the door for me, if only for a moment. Read More


    Dear Video Game Industry, Please Name A Woman

    A woman takes a selfie in front of a gaming PC running Fortnite.

    Photo: Dean Drobot (Shutterstock)

    It’s been nearly a decade since GamerGate, the misogynistic game industry tantrum that harassed women under the guise of demanding journalistic ethics—yet 2023 has felt like we’re not that far past it at all. Read More


    Modern Warfare III Multiplayer Is A Helluva Nostalgia Trip

    A Call of Duty operator wields a gold-tipped weapon on a snowy map.

    Image: Activision

    Say what you will about Modern Warfare III—it was developed in a confusing rush, hence why its campaign mostly sucks, and it’s currently the worst-rated Call of Duty game in the franchise’s 20-year history—but god damn, does its multiplayer make me feel like I’m in college again. Read More


    Crash Team Rumble’s Latest Cameo Makes Me Want A New Spyro Game

    Spyro and his friends charge toward the camera.

    Image: Activision / Kotaku

    I liked Crash Team Rumble. I even said as much on this very website when the brawler MOBA launched back in June. But man, seeing them add Spyro, Crash’s flying, fire-breathing, OG PlayStation platformer contemporary to the roster just makes me wish we had a new Spyro the Dragon game. Read More


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  • Do you need to play Persona 5 before Persona 5 Tactica?

    Do you need to play Persona 5 before Persona 5 Tactica?

    Persona 5 Tactica is the latest non-JRPG spinoff in Atlus’ celebrated JRPG series. Tactica is a tactics game that takes place in the same world as Persona 5 and includes the original game’s core group of heroes: the Phantom Thieves. As a spinoff, it’s natural to wonder: Do you need to play Persona 5 before Persona 5 Tactica?

    With the Persona series being so story-focused, it’s a good question. In this Persona 5 Tactica guide, we hope to answer just that question, and will break down whether or not you need to play Person 5 — plus Persona 5 Royal and Persona 5 Strikers — before playing Persona 5 Tactica.


    When does Persona 5 Tactica take place in the Persona timeline?

    Persona 5 Tactica takes place after the establishment of the Phantom Thieves, the crew that Joker (the main character) puts together to change the hearts of baddies all over Japan in the main game.

    Based on the dialogue at the start of the game, Tactica takes place before the third year students (Makoto and Haru) graduate, which is before the main storyline of Persona 5 wraps up. So, think of Tactica as a big side quest that takes place before the end of Persona 5.


    Do you need to play Persona 5 before Persona 5 Tactica?

    Images: Atlus

    Yes, you should play (or have played) at least a few hours of Persona 5 before you play Tactica.

    Because of where Tactica is set in the timeline, you’re going to be very confused If you didn’t play any Persona 5. The game’s opening assumes you already know who these characters are, what the “Metaverse” is, and why the cat (who isn’t actually a cat) is talking.

    That said, you’ll really just be missing the context of the world and characters by skipping Persona 5 and diving right into Tactica. While the plot of Persona 5 Tactica involves the same characters, in the same world, it tells its own, contained story and you don’t need to understand the plot of Persona 5 to follow along.

    If you love tactics games and are dying to check out Persona 5 Tactica, you’ll be totally fine to do so as long as you accept that you’ll probably be a little confused at the outset. Although, maybe this is just a great chance for you to go back and spend 100 hours in Persona 5, which is one of the best games of the last decade — even if you’re not usually a turn-based JRPG fan.


    Do you need to play Persona 5 Royal before Persona 5 Tactica?

    A look at the new character, Kasumi Yoshizawa, in Persona 5 Royal

    Image: Atlus

    No, you don’t need to have played any of the Royal content in Persona 5 to understand Tactica.

    Kasumi Yoshizawa, the new addition to the Phantom Thieves from Royal, is not part of your crew in Persona 5 Tactica.

    So, even if you skipped the expansion for the original game, you’ll still have all the context you need to enjoy the story of Tactica.


    Do you need to play Persona 5 Strikers before Persona 5 Tactica?

    Joker and his cohorts from Persona 5 make their return in Persona 5 Strikers

    Image: Atlus/Omega Force/P Studio

    No, you don’t need to have played any Strikers to understand Tactica.

    Persona 5 Strikers is another Persona 5 spin off, and it replaces the classic turn-based combat with fast-paced, Musou game combat similar to the Dynasty Warriors franchise.

    While Strikers relays a great Persona story — seriously, it’s essentially just a mini Persona game, but with slick action combat — the new characters and plot don’t carry over at all to Tactica. If you love Persona and love tactics but hate action games, you’re totally fine to jump into Tactica without touching Strikers.

    Ryan Gilliam

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  • Persona 5 Tactica Tries To Make Up For The Series’ Homophobia

    Persona 5 Tactica Tries To Make Up For The Series’ Homophobia

    I love Persona 5, but over the years, Atlus’ stylish, supposedly socially-conscious RPG hasn’t loved me. Queer Persona fans know the series to be fraught, and even the most passionate among us treat it like the fun uncle who claims to love everyone and still says something extremely out of pocket each holiday. I figured Persona 5 Tactica, the tactical spin-off launching on November 17, would follow all the previous games and find some way to throw a jab at queer people for no reason. But after years of feeling like one of my favorite series has been trying to push me out, Tactica opened the door for me, if only for a moment.

    We aren’t going to get into any big, overarching story spoilers as I explain how, but a brief scene in Tactica’s first chapter does require a little table-setting. If you want absolutely no context, maybe minimize this tab and come back when you’ve finished the first chapter.

    Buy Persona 5 Tactica: Amazon | Best Buy | GameStop

    Persona 5 Tactica opens with the Phantom Thieves, the teenage superhero vigilantes heading back into the supernatural world called the Metaverse. This time they’re facing Marie, a tyrant bride who has repurposed an entire town to hold her dream wedding. There’s no need to get into the why and who here, as it’s a spoiler, but this serves to set up the scene we’re here to talk about. It’s called “The Ideal Marriage,” and you can find it in the Talk menu in Café Leblanc after you find out Marie’s plot.

    The Phantom Thieves discuss Marie’s plan in their home base, and the conversation moves on to the team’s own ideas of “dream weddings.” Ann excitedly talks about how she can’t wait to wear a white wedding dress, and it’s all very cute. Eventually, Ryuji turns to our mostly silent protagonist, Joker, and playfully asks which of the Phantom Thieves he would marry.

    I went through a few stages of subverted expectations here, so hold my hand, Phantom Thief, and let me walk you through. When Ryuji asked the question, I fully expected my options to be limited exclusively to the women in the room, as that would reflect the original Persona 5’s extremely limited view of romance. These spin-off games don’t import your P5 save, so games like Persona 5 Strikers find ways to ask you who your paramour in the first game was so you can experience a little continuity.

    But much to my surprise, Tactica allowed for everyone in the room to be an option, including Ryuji, who I have headcanoned as my Joker’s unrequited crush since first playing Persona 5 in 2017. Even still, my trepidation wasn’t gone, as any time a dialogue option gave me a chance to suggest how my Joker felt a door was instantly slammed in my face. Persona games haven’t just denied characters’ possible queerness at every chance, they’re often eager to turn any gesture toward it into a mean-spirited joke.

    I braced myself as I chose Ryuji, ready for Tactica to hit me with the metaphorical backhand in the form of my would-be boyfriend jolting away in the opposite direction…but it never came.

    Joker and Ryuji are shown at a wedding reception.

    Screenshot: Atlus / Kotaku

    Instead, what I got was a really sweet scene of Ryuji in a stylish white tux, saying he couldn’t believe the person of his dreams had been right by his side the whole time. It was a reference to one of the best interactions between Ryuji and Joker in OG Persona 5, one often pointed to by fans as a moment that implies some level of romantic trust between the two. But here in Tactica he also acknowledged sparks had been flying between the two since they met at the beginning of Persona 5, and I thought to myself it was about damn time he wisened up to this.

    As Joker stops pondering his dream wedding it’s back to reality, where he and Ryuji aren’t dating, despite those sparks. The scene then ended, and before a wave of excitement hit me, my first feeling was a sense of relief.

    Persona 5‘s homophobia problem

    Persona 5 has always positioned itself as a story about standing up against oppressive forces in the name of standing up for the little guy crushed under their boots. The Phantom Thieves use their supernatural powers to fight crooks as small-time as an abusive high school coach and climb up until they reach a major politician. The game tackles power imbalances, class issues, and corrupt law enforcement, but queer identity has always been its blind spot. Even as it stumbles in advocating for victims of abuse by putting those same people through the same violence after the fact, at least Persona 5 does, at some point in its 100+ hours, take a stance.

    But when it comes to how identity is a marginalizing factor, Persona 5 has always been willing to shun, or even point and laugh at queer people. Men, especially. Playing the original Persona 5 as a gay man was an incredibly disheartening experience as it both refused to let me go down a romantic path with any of my male friends, and also bombarded me with assumptions of who Joker, and by extension, myself, was in its dialogue.

    Ryuji is shown being harassed by two men.

    Image: Atlus / CloverWorks

    On top of this, Persona 5’s treatment of its sole canonical gay men, two harassers assaulting Ryuji in the middle of a crowded street, remains one of the lowest points in the series. The English localization team stepped in for the definitive Persona 5 Royal version by making these characters enthusiastic drag queens eager to show Ryuji the ropes rather than predators, but even that can’t make Persona 5 an inclusive game when it’s entirely uninterested in telling a story about queer characters, even if the player is trying to push it in that direction. Sure, you can tell a random shadow in a buried battle menu that you like men, but in terms of living as a gay teen in supernatural Tokyo? Persona 5 won’t let you.

    It’s frustrating because I’d argue the social link arcs between Joker and Ryuji or Joker and his rival Goro Akechi still enjoy the most romantic tension in the game, far more than most of the women the player can pursue. But really, it didn’t come as a surprise that Persona 5 was dismissive of queer identity, because Persona almost always is.

    Persona 3 has weird transphobic jokes that I’m curious to see handled in Persona 3 Reload. Persona 4 nearly has interesting conversations about queer identity with party members Kanji Tatsumi and Naoto Shirogane initially being presented as possibly working through male attraction and gender fluidity respectively, only for the game to handwave those conversations, fall back on the status quo, and engage in some casual queerphobia along the way. Shoutout to Persona 2, which had a gay romantic interest in 1999. I wish your successors followed suit, but maybe they can moving forward?

    Ryuji is shown leaning on Joker at Leblanc.

    Screenshot: Atlus / Kotaku

    Persona 5 Tactica doesn’t make good on the series excluding queer people, and it definitely doesn’t fix that it made us the butt of the joke for almost 20 years. But it does hint that maybe the future’s looking brighter for queer Persona fans in the future. Now, even if the love stories that should’ve been there aren’t, those of us who spent years playing as Joker pining for Ryuji or Yusuke (apologies to the Akechi lovers but he isn’t here, R.I.P. to you) have something in hand to beat the headcanon allegations.

    I didn’t flirt with any of the women in any of these games because I was truly committed to the self-insert bit. Now I finally have at least one scene in this whole series that acknowledges that my Joker wants to smooch his golden retriever best friend. This leaves me a little more hopeful that whoever I play as in Persona 6 might get a boyfriend of his own.P

    Kenneth Shepard

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  • What Each Edition Of Persona 3 Reload Will Get You

    What Each Edition Of Persona 3 Reload Will Get You

    Persona 3 Reload, a full-fledged remake of Atlus Games’ beloved 2006 role-playing game Persona 3, is set to release on February 2, 2024, for Xbox, PlayStation, and Windows. So take a deep breath and relax, you’ve still got a bit of time to play through October’s busy fall releases before hunkering down for an RPG-filled winter.

    The remake is far from being the definitive version of Persona 3, given its lack of Persona 3 Portable and Persona 3 FES content, which means no appearance from fan-favorite female protagonist Kotone Shiomi. However, its various pre-order versions (and the bonus items that come with them) might soften the blow for longtime fans. Here’s a guide for what each pre-order version of Persona 3 Reload will get you.

    Check Out Persona 3 Reload: Amazon 

    Read More: Hands-On: Persona 3 Reload Remakes The One Thing That Didn’t Need Remaking


    Persona 3 Reload Physical Edition

    Atlus

    Price: $70

    What You Get: Pre-orders of any version of Persona 3 Reload will get you the base game, as well as six Persona 4 Golden background music tracks as bonus DLC. The bonus DLC will let you listen to “Reach Out to The Truth,” “Time to Make History,” “I’ll Face Myself,” “A New World Fool,” “Fog,” and “Period” in P3R. So if you just wanna jam to some P4G tunes and don’t wanna pay a little extra for something extra, this is the version of P3R for you.


    Persona 3 Reload Digital Deluxe Edition

    Atlus

    Price: $80

    What You Get: P3R’s digital deluxe edition will get you the base game, six bonus P4G tracks, the game’s 64-page digital artbook, and its 60-song soundtrack of newly arranged and all-new songs by the Atlus sound team.


    Persona 3 Reload Digital Premium Edition

    Atlus

    Price: $100

    What You Get: P3R’s Digital Premium Edition includes the base game, P4G’s bonus tracks, the digital artbook​ and soundtrack, as well as all of Reload’s DLC on launch. Here’s a description of P3R’s DLC pack:

    • Persona 5 Reload Phantom Thieves Costume Set
    • P5R Shujin Academy Costume Set
    • P5R Persona Set 1
    • P5R Persona Set 2
    • P4G Yasogami High Costume Set
    • P4G Persona Set​

    Persona 3 Reload Aigis Edition

    Screenshot: Atlus / Walmart / Kotaku

    Price: $200

    What You Get: Last is the big kahuna: Persona 3 Reload’s Aigis Edition. Pre-ordering this eye-wateringly expensive version will get you the base game, a physical art book, a two-disc P3R soundtrack, a P3R DLC pack voucher​, and an Aigis figure. There’s no clear information on the size of that Aigis just yet, although it looks like a standard 6-inch prize figure.

    Isaiah Colbert

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  • What To Expect At Anime Expo 2023

    What To Expect At Anime Expo 2023

    If, like me, you’re making your way toward Anime Expo, the self-proclaimed “largest celebration of Japanese pop culture in North America” this coming weekend (yes, the Otaku of Kotaku will be there!), you may be feeling overwhelmed. But fear not! If you have no earthly idea what must-see events the great congregation of weebs has in store for you or how to make the most of your precious time during the expo, here’s a helpful guide to all the biggest panels at the four-day convention.

    Anime Expo, which takes place from July 1 to July 4 at the Los Angeles Convention Center, revealed a cavalcade of anime trailers and info on highly anticipated series like Chainsaw Man, Mob Psycho 100, and Trigun Stampede during last year’s event. This year’s convention is looking to maintain that energy with many must-see events as well. While the offerings at this year’s expo include listening to live music from DJ Diesel (that’s Shaq btw), samurai sword training, and discussing the LGBTQ+ themes in Sailor Moon, this list will only cover where and when big-name anime studios will host panels and chat with visitors.

    Read More: Your Summer 2023 Anime Guide: What To Watch And Where It’s Streaming

    It should also be noted that, while last year’s expo ultimately did require proof of covid vaccination or a negative test result, this year those requirements have been dropped, according to the event’s health and safety guidelines.Anime Expo, however, “strongly recommended” attendees get vaccinations and/or booster shots before attending and wear face masks while inside the Los Angeles Convention Center. Without further ado, here’s your definitive itinerary guide to the biggest panels at Anime Expo.

    Image: Anime Expo /Kotaku


    July 1

    Welcoming Ceremony

    Where: Main Events

    When: 10:30-11:20 a.m.

    Bungo Stray Dogs Panel

    What’s Happening: Bungo Stray Dogs creator Kafka Asagiri talks about how he went about crafting the popular mystery manga series.

    Where: JW-Platinum

    When: 11 a.m.-12:20 p.m.

    Zom 100: Bucket List of the Dead World Premiere

    What’s Happening: The world premiere of the anime adaptation of Zom 100: Bucket List of the Dead, which premieres on Hulu and Netflix on July 9.

    Where: Petree Hall

    When: 12:30-1:50 p.m.

    Bandai Namco Panel

    What’s Happening: Bandai Namco Filmworks, known for making anime like Mobile Suit Gundam and Cowboy Bebop, reveals news on its upcoming anime shows “and more.”

    Where: Panel Room 408 AB

    When: 2-2:50 pm

    Netflix J-Content Presentation

    What’s Happening: Netflix provides new info on anime like Pluto, Pokémon Concierge, Zom 100: Bucket List of the Dead, and the final season of Beastars featuring producers of those respective shows during its “From Japan to the World” presentation.

    Where: Main Events

    When: 3:15-4:05 p.m.

    Toho Panel

    What’s Happening: Toho hosts a lineup of panels featuring industry professionals from anime series like Jujutsu Kaisen, Spy x Family, and My Hero Academia.

    Where: Petree Hall

    When: 2:30-3:50 p.m.

    A screenshot shows characters from Delicious in Dungeon gathered around a pot of food.

    Screenshot: Trigger / Kotaku

    Studio Trigger Panel

    What’s Happening: Studio Trigger is presenting the world premiere of the first episode of its upcoming series Delicious in Dungeon and a first look at a new anime from Cyberpunk: Edgerunners director, Hiroyuki Imashi.

    Where: Main Events

    When: 1:45-2:35 p.m.

    Mappa Panel

    What’s Happening: Mappa CEO Manabu Otsuka and producer Makoto Kimura will discuss behind-the-scenes info on its upcoming anime shows.

    Where: JW Marriott Ballroom

    When: 3-3:50 p.m.

    The Ancient Magus Bride Season 2 Panel

    What’s Happening: Studio Kafka will be hosting live drawing, cosplay, and behind-the-scenes discussion events as well as the premiere of Ancient Magus Bride season 2’s first episode.

    Where: Panel Room 408 AB

    When: 3:30-4:50 p.m.

    Spy x Family Panel

    What’s Happening: Crunchyroll is hosting a panel with voice actor Takuya Eguchi, who plays Loid Forger in Spy x Family’s Japanese cast.

    Where: LA Convention Center Main Events Hall

    When: 5-5:50 p.m.

    Mashle: Magic and Muscles Panel

    What’s Happening: Voice actors Chiaki Kobayashi and Alek Le, the Japanese and English voices of protagonist Mash, respectively, discuss the first season of the anime.

    Where: Petree Hall

    When: 8-9:20 p.m.


    Premieres

    Read More: The Top 30 Best Anime Of The Decade, Ranked


    July 2

    Fuji TV Panel

    What’s Happening: World premiere of NieR: Automata creator Yoko Taro’s new anime KamiErabi GOD.app by Studio Bones.

    Where: 403 AB

    When: 10-11:30 a.m.

    Mappa x Crunchyroll Panel

    What’s Happening: Mappa discusses and gives fans a behind-the-scenes look at popular anime titles like Jujutsu Kaisen.

    Where: JW-Platinum

    When: 11:30 a.m.-12:30 p.m.

    Dark Horse Manga Panel

    What’s Happening: Dark Horse reveals new releases and answers questions about manga series like Keep Your Hands Off Eizouken!, Mob Psycho 100, and Berserk.

    Where: 408 AB

    When: 11:30 a.m.-12:20 p.m.

    A screenshot of the anime adaptation of Junji Ito's Uzumaki.

    Screenshot: Production I.G. / Adult Swim / Kotaku

    Production I.G x Wit Panel

    What’s Happening: Production I.G and Wit present information about shows like the highly anticipated anime adaptation of horror creator Junji Ito’s Uzumaki.

    Where: Main Events

    When: 12-12:50 p.m.

    Warner Bros. Japan Anime Panel

    What’s Happening: Warner Bros. hosts panels for the new seasons of Record of Ragnarok and Bastard!!!- Heavy Metal Dark Fantasy.

    Where: 408 AB

    When: 1-2:20 p.m.

    Undead Unlock Panel

    What’s Happening: TMS Entertainment gives fans a first look at the anime adaptation of Undead Unlock featuring the Japanese voice actors for Shen and Fuuko Izumo.

    Where: Main Events

    When: 1:30-2:20 p.m.

    Studio Bones 25th Anniversary Panel

    What’s Happening: Studio Bones president Masahiko Minami and Cowboy Bebop character designer Toshihiro Kawamoto reveal new info on their upcoming cyberpunk anime, Metallic Rouge, as well as discuss some of their earlier work.

    Where: JW-Platinum

    When: 2:30-3:30 p.m.

    Yoshitaka Amano Panel

    What’s Happening: A panel with legendary Final Fantasy artist Yoshitaka Amano, featuring a live drawing, a discussion of his work, and the announcement of an upcoming anime project

    Where: Petree Hall

    When: 2:40-3:30 p.m.

    Jujutsu Kaisen Panel

    What’s Happening: Crunchyroll hosts a panel discussing behind-the-scenes info on the previous and upcoming season of Jujutsu Kaisen with the team behind the show.

    Where: Main Events

    When: 3-3:50 p.m.

    Demon Slayer: Kimetsu no Yaiba Panel

    What’s Happening: Aniplex producer Yuma Takahashi and the Japanese voice actors for Demon Slayer’s Tanjiro Kamado and Muichiro Tokito discuss the anime’s latest season, the Swordsmith Village Arc.

    Where: Main Events

    When: 4:30-5:50 p.m.

    VIZ Official Industry Panel

    What’s Happening: Masakazu Morita, the Japanese voice actor for Bleach’s Ichigo Kurosaki, joins Zom 100: Bucket List of the Dead artist Kotaro Takata to discuss the upcoming seasons of their shows.

    Where: 408 AB

    When: 4:30-5:20 p.m.

    SEGA Presents: Dragons of Japan

    What’s Happening: RGG Studio hosts an hour-long panel about the upcoming Like a Dragon game featuring producer Hiroyuki Sakamoto, and the English and Japanese voice actors for Kiryu Kazuma.

    Where: Petree Hall

    When: 5:30-6:20 p.m.


    Premieres


    July 3

    Persona 5 Tactica Panel

    What’s Happening: Atlus West and Persona 5 Tactica voice actors give fans a closer look at the upcoming turn-based spin-off.

    Where: Petree Hall

    When: 10-10:50 a.m.

    Warner Bros. Japan x Wit Studio Panel

    What’s Happening: Warner Bros. Japan and Wit Studio reveal a “mysterious brand-new anime project” that it promises will blow fans’ minds. It’s apparently an isekai show.

    Where: JW-Platinum

    When: 10-10:50 a.m.

    Aniplex of America x A-1 Pictures Panel

    What’s Happening: Aniplex of America and A-1 Pictures reveal their lineup of anime for 2023 and some behind-the-scenes production info.

    Where: Petree Hall

    When: 11:30 a.m.-12:50 p.m.

    Bleach: Thousand-Year Blood War Panel

    What’s Happening: Viz Media celebrates the release of the second part of Bleach’s final season with Masakazu Morita, the Japanese voice actor for Ichigo Kurosaki.

    Where: Petree Hall

    When: 1:30-2:50 p.m.

    Crunchyroll Industry Panel

    What’s Happening: Crunchyroll announces new info about new and upcoming anime to the streamer.

    Where: Petree Hall

    When: 3:30-4:50 p.m.

    Hi-Fi Rush Panel

    What’s Happening: Hi-Fi Rush game director John Johanas and voice actors discuss developing Tango Gameworks’ rhythm action game.

    Where: 403 AB

    When: 3:30-4:20 p.m.

    My Love Story with Yamada-kun at Lv999 Panel

    What’s Happening: Aniplex Producer Masami Niwa and Yamada voice actor Koki Uchiyama talk about the rom-com gaming anime’s first season.

    Where: JW-Platinum

    When: 4:30-6 p.m.

    Persona 3 Reload Panel

    What’s Happening: Atlus West gives players a behind-the-scenes peek at the remake of its beloved RPG series.

    Where: Petree Hall

    When: 7-7:50 p.m.

    Shin Megami Tensei 35th Anniversary

    What’s Happening: Atlus looks back on the past games and gives players a “glimpse into the future” of its RPG series.

    Where: 411

    When: 7-8:20 p.m.


    Premieres

    A still from The First Slam Dunk.

    Screenshot: Toei Animation / DandeLion Animation Studio / Kotaku


    July 4

    Undead Unlock Auditions

    What’s Happening: TMS Entertainment and Bang Zoom! Studios host open auditions for visitors to land a role in its upcoming anime, Undead Unlock.

    Where: Main Events

    When:10 a.m.-1 p.m.

    Horimiya: The Missing Pieces Panel

    What’s Happening: Crunchyroll hosts a panel for the rom-com spin-off of Horimiya featuring the anime’s director and Izumi Miyamura voice actor Kouki Uchiyama and a sneak peek at the first episode.

    Where: 408 AB

    When: 10:30 a.m.-11:20 a.m.

    Closing Ceremony

    Where: Main Events

    When: 4-5 p.m.

    Premieres


    Kotaku is covering everything at Anime Expo 2023, including big announcements at panels and exclusive one-on-one interviews with the industry’s biggest creators. Whether you’re a seasoned anime fan or a newbie, you can keep up with all things Anime Expo 2023 here.

       

    Isaiah Colbert

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  • Lana Del Rey’s “Candy Necklace” Video Deliberately Blurs the Line Between Fantasy and Reality With Its Meta Framework

    Lana Del Rey’s “Candy Necklace” Video Deliberately Blurs the Line Between Fantasy and Reality With Its Meta Framework

    When an artist reaches a certain point in their career, self-reference can’t be avoided. In Lana Del Rey’s case, that tends to become quite a quagmire in terms of how most of her music and aesthetics were already referencing other people to begin with. This includes not only “paying homage” visually to the “classics” of Americana and 50s-era icons like Marilyn Monroe, James Dean and Elvis Presley, but also more esoteric fare, including instrumentation and intonation from Eleni Vitali’s “Dromoi Pou Agapisa” for “Video Games” (though some have tried to push back on that theory). Then, of course, there’s her signature of randomly throwing in the lyrics of musical heroes like David Bowie (“Ground control to Major Tom” in “Terrence Loves You”), Patsy Cline (“I fall to pieces” in “Cherry”), Bob Dylan (“Like a rolling stone” in “Off to the Races” and “Lay-lady-lay” in “Tomorrow Never Came”), Beach Boys (“Don’t worry baby” in “Lust for Life” and “California dreamin’” on “Fuck It I Love You”) and Leonard Cohen (“That’s how the light gets in” in “Kintsugi”), to name a few. And let’s not forget her tendency toward weaving literary quotes into much of her work, to boot (which is much easier to sneak in and have people assume is one’s own because nobody’s all that well-read anymore, are they?). Many of which take from Nabokov’s evermore problematic tome, Lolita. Hence, the Del Rey songs “Lolita,” “Carmen” and “Off to the Races.” There’s also Walt Whitman in “Body Electric,” T. S. Eliot in “Burnt Norton” and Oscar Wilde in “Gods and Monsters.” With so many people to “inspire” (read: take from), it’s no wonder Del Rey is so prolific.

    But it all makes sense because of how much Del Rey has always represented the millennial gift for pastiche. Themselves having experienced it on overload from the day of conception, thanks to being “cultivated” in a postmodern world. Where society is at now leaves potential for many more “posts” to be placed in front of that “modern” (just how many might depend on who you ask). And maybe that’s why the love of all things meta has taken root so deeply in pop culture ever since Scream came to theaters. Del Rey herself has never much favored playing with the concept too overtly, perhaps deciding it was time to do so after all this talk of her various “personas” throughout album cycles—though mainly the “Daddy”-loving one that sucks on lollipops, sips “cherry cola” and still insists, “He hit me and it felt like a kiss” (another lyric borrowed from someone else: The Crystals). So it’s only right for director Rich Lee (who previously teamed with Del Rey on videos for “Doin’ Time” and “Fuck It I Love You/The Greatest”) to commence “Candy Necklace,” the first single from Did You Know That There’s A Tunnel Under Ocean Blvd to receive a video accompaniment, by opening on a klieg light. Everything about such an emblem signifying the grandeur of Del Rey’s music, as well as her ongoing commitment to presenting Old Hollywood glamor as a lifestyle choice people can still choose to make.

    Lee zooms into the shot of the klieg light and then cuts to the man wielding it behind the back of the truck Lana is “driving” on set. One with a screen backdrop that plays footage of trees on a loop to make it seem like she’s actually driving though some woodsy area (“You can find me where no one will be/In the woods somewhere,” as she says on “Sweet”) when, obviously, she’s not. But it’s all part of the “put-on,” innit? That razzle-dazzle that only Hollywood—de facto, Del Rey—still knows how to achieve better than anyone. And where is she driving to but L.A.? Some small-town girl bound for the big city to do “big things.” Much like the woman Del Rey visually emulates in the video, Elizabeth Short. Better known as the Black Dahlia. Like Del Rey, Short shares a name with Elizabeth “Lizzy” Grant and also spent much of her youth on the East Coast (with some stints in Florida, also like “Lizzy”) before ending up in L.A. after various boppings around between her father and some Army and Navy men.

    Rumors of whether or not Short was a prostitute began to crop up in the wake of her murder, tying right in with another favorite topic of Del Rey’s, as explored on “A&W.” Indeed, after so much rejection in her life, it would be easy to imagine Short callously thinking to herself as she prowled the streets of L.A., “It’s not about having someone to love me anymore/This is the experience of being an American whore.” Regardless of whether or not she did prostitute herself at one time or another, there was an innocent aura about her. Which then, of course, brings us to the flowers—dahlias—Short wore in her hair. As Del Rey used to adorn her own hair with a “sweet” flower crown despite talking of subjects like cocaine, older men and being born bad.

    The dichotomy of a woman when viewed through the myopic lens of men—particularly men controlling Hollywood and the narratives that were churned out of it—is embodied by Del Rey as the vixen, the vamp and the lost little lamb throughout the video. Cutting from her in the truck as “Lana” to her as the Black Dahlia sometime in the 40s as she’s guided out of a car by a John Waters lookalike (maybe the real deal wasn’t available), Lee sets the stage for something sinister to build—only to keep taking us out of the moment with constant behind-the-scenes “asides” from Del Rey herself who, as usual, helmed the concept. As she walks into the stately mansion she’s led to by this older gentleman (Johnny Robish), she reminds one of Lana (quelle coincidence) Clarkson being led to the slaughter by Phil Spector. Eerily (and perhaps intentionally) enough, Robish actually did portray Spector in a TV series called Silenced. And yes, one could imagine Del Rey moonlighting as a hostess at the House of Blues and ending up in such a man’s abode had things gone in an alternate direction for her. In fact, one of her chief defenses against those calling her portrayal of the Black Dahlia insensitive (since, by now, everyone is desensitized to Marilyn’s image being habitually plundered) is that, “It’s not insensitive when you started the same way and you could’ve ended up that way, but that hasn’t been how the story played out and no one knows how it will. So, leave if you don’t like the idea.” But obviously, plenty will like it, for Del Rey is not without her devoted legions, even if they aren’t able to move mountains in quite the same way as Swifties or Beyhive members.

    But Taylor and Beyoncé don’t tend to go quite so niche (at least not in ways deemed as polarizing) with their visual brainchilds. In this video’s instance, a key part of the concept is highlighting “what it’s like for those in front of the camera, behind the smokescreen of fame.” Almost like what Britney Spears was doing in the video for “Lucky” as a matter of fact. But, as usual, Brit doesn’t get much credit for her profundity. Del Rey also follows the tradition of movies that serve as a “film within a film” designed to debunk the supposed perfection of it all—totally manufactured by those behind the camera as much as those in front of it. For someone mired in the debate about “persona,” it couldn’t be a more on-the-nose notion. Almost as on the nose as the various “rundowns” of the video that have come out, offering only such reductive “commentary” as, “Lana Del Rey Transforms Into Marilyn Monroe in New Video.” No shit. But, as with most Del Rey videos, there’s much more to it than the surface.

    Considering her collaboration with Lee on the merged videos for “Fuck It I Love You” and “The Greatest” (clocking in at nine minutes and nineteen seconds to make it a length contender with the videos for “Ride,” “Venice Bitch,” “Norman Fucking Rockwell”/“Bartender”/“Happiness Is A Butterfly” and, now, “Candy Necklace”), he actually alludes to it when making mention of her skateboarding down an alleyway in Long Beach for that shoot. An alleyway will factor in during this video as well, but not with such a “fun-loving” tinge. What’s more, it’s worth noting that the lyrics to “Fuck It I Love You” encapsulate the “everygirl”—like Elizabeth Short—who moves to L.A. with “big dreams” (“said you had to leave to start your life over”). Only to fall into the trap of “fast living” (yet again). This apparent in lyrics such as, “Maybe the way that I’m living is killing me/I like to light up the stage with a song/Do shit to keep me turned on/But one day I woke up like, ‘Maybe I’ll do it differently’/So I moved to California but it’s just a state of mind.” And that state of mind can often lead to a dark destiny, hidden behind the oft-repeated phrase: “the myth of California.”

    Del Rey as Black Dahlia starts to slowly uncover it as we see her atop a grandiose staircase, in the home of the creepy older man who takes her there. Another camera cut shows Del Rey overlooking the scene with Jon Batiste, her trusty piano player on the song and also, of course, a Grammy-winning dynamo in his own right. But in this context, the two both appear as outsiders looking in, heightening the meta concept of us as the outsider audience watching them look like outsiders, too. When Del Rey then descends the staircase while “acting the part,” it feels like a callback to Norma Desmond in Sunset Boulevard doing the same thing after retreating entirely into her delusions.

    Whatever is happening throughout the video, Lee is always sure to keep our eyes on the varying necklaces Del Rey is wearing, with the term “candy necklace” being symbolic of a lure itself. Something women use to “ensnare” by drawing the male gaze to her vulnerable neck and then up to the mouth as she sucks on the candy. It’s also a metaphor for something sweet and disposable—the way most young women are viewed, particularly by men in “the industry” who see such women as mere “perks” of being in it. Ergo, Del Rey’s dissection of yet another disappointing man who she thought she was madly in love with echoes a sentiment expressed in “Shades of Cool”: “I can’t fix him/Can’t make him better.” But by the time she—or rather, the Black Dahlia version of herself—realizes it, it’s too late.

    At the two-minute, forty-eight-second mark of the video, Del Rey is up to her old “National Anthem” tricks again by portraying Marilyn Monroe, but this time with the full-on re-creation of her blonde coif (as opposed to just wearing a replica of the Jean Louis gown that Kim Kardashian felt obliged to destroy for the sake of her vanity). Shot from a movie-within-a-movie perspective again, we hear the “real” Del Rey tell Lee, “I just don’t know, like, how to not be, like, a robot. I just need to shoot, shoot, shoot, shoot.” And shoot she does…in the persona of Marilyn holding a book in her hand (there’s also a book in the background appropriately titled Handbook of General Psychology). While some would write Del Rey’s portrayal of Marilyn off as yet another tired trick in her usual playbook, it bears remarking that her putting on this particular “character” has more significance at this moment in time, with Del Rey currently being thirty-seven—a year older than Marilyn was when she died (or committed suicide, if that’s the theory you’re going with). This meaning she survived past a “scary age” for those who pay attention to the women slain by the Hollywood machine. Which harkens back to Del Rey’s mention of how when she started out as Lizzy Grant taking on the big city and finding herself in precarious situations with men-wolves, her fate might have gone down just as dark a path as Short’s or Monroe’s.

    After talking about being like a robot, Del Rey adds, “I’m not, like, it’s not, like, working anymore for me.” There are two interpretations of this line: 1) the concept isn’t working for her anymore or 2) doing the shoot no longer feels like work to her because she’s so “in it.” In this manner, as well, there is a layer of duality to everything. Transitioning back to Black Dahlia mode, Del Rey offers another behind-the-scenes soundbite in the form of, “‘Cause the whole thing about the video is, like…why it was all supposed to be behind-the-scenes is because all these women who, like, changed their name, changed their hair, like me and stuff [correction: her like them], it’s like they all fell into these different, different, like, snake holes, so the whole point is like how do you learn from that and not fall into your own thing?” Del Rey grapples with that question as she puts on another wig—this one more Veronica Lake-esque. Along with a Red Riding Hood-style cape in white. The Red Riding Hood vibe being undeniably pointed, per the mention of the men-wolves above—the ones that still run most industries. And still make them all a rather scary place to be a woman. Especially a “fragile” one (as Del Rey so often likes to remind people that she is—something Jewel was doing quite some time ago).

    Walking down a darkened alleyway in this glam-ified Red Riding Hood getup, Del Rey finds herself singing—performing—yet again in a club (as she has also done so many times before in videos such as “Blue Velvet,” “Ride” and “Fuck It I Love You”). One where the seedy Phil Spector-reminiscent character waits and watches. A wolf in no sheep’s clothing. As Batiste plays the piano next to her, Del Rey locks eyes with this foreboding male presence…yet another “Daddy” figure in her music video canon (see also: “Ride,” “Shades of Cool” and “The Greatest”). The one to lead her into the proverbial woods, rather than out of them, as she would like to believe.

    Back in the alleyway with this man who will serve as her “date” for the rest of the “evening,” Del Rey rips off the wig she’s wearing to reveal Black Dahlia curls again…or are they Del Rey’s own? As usual, she toys with viewers’ perception on the matter, with wig-snatching as yet another bid to break down the wall of artifice created by Hollywood glamor. Subverting the “real” goings-on “behind the scenes” again by flashing a middle finger at the camera in her dressing room and demanding, “Get out. Seriously.” But is she being serious, or is this a sendup of the difficult diva persona? Once more, the decision is at the discretion of the beholder.

    Close-ups on Del Rey’s necklace become more pronounced after this scene, though it’s been accented the entire time that each “character” she plays wears some kind of ornate necklace. The one lured (whether aware of the lure or ultimately uncaring that it is a lure) into the backseat of “Daddy’s” car keeps caressing the “candy” necklace she’s wearing as Lee cuts to Batiste repeating the phrase like a narrator who can only communicate her fate through this ominous pair of words. All at once, there’s a moment when it seems as though the necklace feels to her like a choking hold that she tries to remove before looking around frantically out the window. Is it too late to escape what she herself walked into? As necklaces both candy and jeweled fall against a black backdrop and into blood, we find out what the answer is…and what we knew it to be all along: she can’t escape the gruesome outcome that awaits. This shown dramatically by a shot of the car door open and her white cape strewn from the seat to the floor, covered in blood. The camera pans to the back of the car, where a trunk is attached. The perfect size for fitting a mutilated body. Partially open, the camera closes in on its blood-spattered exterior, zooming into the blackness of the trunk only to then reflect back the POV from within: a bevy of reporters letting their flashbulbs go off in a frenzy, ready to splash the horrid tale all over newspapers across the country. The girl is just a story now. Another cautionary tale. One that tells women: don’t be “loose,” don’t “ask for it.” And suddenly, among the fray of “paparazzi” (a word not yet coined in the Black Dahlia’s time), there’s Jon Batiste, who presently comes across as the A$AP Rocky of the narrative, for Del Rey does so enjoy to portray herself as the romantic fetish of Black men. And the fetish of bad men.

    Another cut made through the flashbulb and into the reality where Del Rey is just a star who was playing a tragic dead girl concludes the video. Or was this the alternate reality Del Rey wants to offer up for all the girls who didn’t survive the wolves of Hollywood? Whatever the case, she poses with her star on the Hollywood Walk of Fame (one that doesn’t actually yet exist, but maybe it will soon) with that shit-eating grin of triumph. The black-and-white scene then segues into color, indicating the falseness of it. A few close-ups on some more neck shots of Del Rey wearing her various necklaces are followed by the final frame being Del Rey’s smiling face as seen through the camera monitor. This concluding the meta blending of fiction and reality, with Del Rey happier than ever (to use an Eilish phrase) about confusing the two. For to live in the twentieth century and beyond is to never really know the difference anymore. Just ask Gloria Swanson/Norma Desmond. Or Norma Jeane/Marilyn. Or Elizabeth Short/the Black Dahlia. Or Lizzy/Lana.

    Genna Rivieccio

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  • Genshin Impact Devs Are Making A Space Fantasy RPG With Persona 5-Like Combat

    Genshin Impact Devs Are Making A Space Fantasy RPG With Persona 5-Like Combat

    Image: HoYoverse

    After seeing Honkai: Star Rail for a few minutes during a live media preview, I mostly liked what I saw. HoYoverse’s “space fantasy” RPG doesn’t reinvent turn-based combat, but the performance was smooth. The fighting animations were among some of the best I’ve seen out of anime games in recent years. The combat’s turn tracker, team combos, type matchups, and battle animations were reminiscent of games like Shin Megami Tensei and Persona 5. But HoYoverse absolutely does not want you to think of it as either of those games. Besides the seeming identity confusion, my conversation with the developer left me without much optimism about racial inclusion in Star Rail’s space fantasy.

    Here’s how Star Rail works: Although you start off with a protagonist character, most of your roster will come out of rolling for wives and husbands through the gacha system. You use them to explore maps filled with enemy encounters (rather than real-time combat like in HoYoverse’s current mainstay Genshin Impact).

    Once you run into an enemy, you’ll start a turn-based battle. Each of your four party members will have two skills. Some will be offensive, while others will be support or healing based. Each attack corresponds with an element, and using elemental type matchups effectively will allow you to break shield bars. Once an enemy is vulnerable, you can use team combination attacks to kick them while they’re down.

    Four characters are engaged in combat.

    Screenshot: HoYoverse / Kotaku

    Despite the relatively simple combat, the game will feature an auto-battle mechanic. This should make it easier to grind daily battles for resources, which is an essential feature some modern gacha use to keep the games alive.

    Star Rail will have a main story campaign and regular sidequests. While it shares similar characters from Honkai Impact 3rd, Fish Ling, a representative from HoYoverse, assured me that there wouldn’t be any story crossover with their incredibly lore-heavy real time action game.

    Driving Honkai: Star Rail’s development was HoYoverse’s desire to diversify its portfolio from the usual action games it’s released, according to Michalel Lin, another representative for the developer. Secondly, HoYoverse felt turn-based combat was conducive to “the story that we want to tell.” Its design philosophy was driven by the desire to make turn-based combat approachable for newcomers.

    Things got murkier, however, when I tried to ask who the target audience is. The Star Rail presentation mentioned that the game would feature different cultures. Remembering how badly Genshin Impact flubbed depicting darker skinned people and Southwest Asians in the Sumeru update, I asked how the developers intended to improve representation in Star Rail. What lessons did they learn from the overseas community?

    “The game is set in a fictional world,” Lin said. “What we do is dependent on how the IP grows. As a combination of cultures in our world, there’s not a specific culture we target. We will continue listening to fans’ feedback, but how the world will be built, we can’t say for certain.”

    A Chinese inspired city in Star Rail.

    Screenshot: HoYoverse

    It’s 2023, and Asian RPGs keep dropping the ball on diversity. This immensely disappointing answer reminded me of Final Fantasy XVI producer Naoki Yoshida’s response as to whether or not that game would include people of color. Their answer was that their world was fantasy, so it couldn’t be held to any diversity standards at all. Star Rail includes characters who are culturally Chinese, so it feels really shitty that its launch characters seem to be even more light-skinned than those in Genshin Impact. Once again, we have to start holding Asian RPGs to higher standards.

    I got similarly vague answers when I asked where Star Rail took its inspiration from. “We think turn based RPGs are very engaging and have an active audience in the market,” Lin said. It took me a couple of minutes to remember that the Persona series has sold 16.8 million units globally and was probably at least one of the games alluded to. When I pressed about the studio’s creative inspiration, Lin told me Star Rail’s team consists of 500 individual developers. Therefore, it would be impossible to narrow down specific influences.

    I can guess why HoYoverse is being so coy about its Persona 5 game set in space. It’s likely because the internet tore into Genshin Impact at launch for its similarities to Breath of the Wild, to the point where the developer had to reassure players that the game was more than a clone. But Star Rail will likely release sometime this year, and people will be able to see the Persona DNA embedded in how the game plays.

    So here’s the honest summary of Star Rail: It’s a space fantasy game that you’ll probably enjoy if you’re a fan of the Persona or Shin Megami Tensei series. Be careful of the gacha system, and don’t hold your breath over improved diversity from what we’ve seen so far.

    Sisi Jiang

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  • It’s Always A Good Time To Play Persona 3

    It’s Always A Good Time To Play Persona 3

    Image: Persona 3

    The increasing popularity of the Persona series in the West has been a wonderful if slow-burning thing to behold, ramping up over the last decade to the point where Persona 5 was a Very Big Video Game Release, and re-releases of older games are now headline news.

    So it’s easy finding people to talk to about Persona 5 , and to watch videos about it, and read articles about it. Same goes for Persona 4, which has now been ported enough times (I first played it on Vita!) that it’s in much the same space. Basically, when people talk about modern Persona games, they’re usually talking about those two games.

    Persona 3, a little less so, so in honour of its re-release this week I want to talk about it tonight, and see if I can get it added to your list of Games You Really Should Play.

    Sure, it came out in 2006 on the PS2, but this is a Persona game. We’re not here for the cutting-edge visuals (though we are definitely here for the art style). We’re here for the friendships, the conversations, the haunted school island, the wandering around like a bum teenager at the end of class. It’s a game, just like Personas 4 & 5, about time.

    Being the first “modern” Persona game, though—it broke from its predecessors and laid down the basic template the series has followed ever since—does mean Persona 3 has its rough edges. Its single enormous dungeon, for example, is hell, and for those who have only experienced Persona 5’s exquisitely dovetailed social links and subplots, you might find Persona 3 a bit creakier and more sparse when it comes to after-school activities. It’s also lacking some of the vibrancy and exuberance of the more recent games when it comes to its cast.

    Not that this last point is a bad thing! There’s a lot to love about this more earnest tale, which has a nice tight focus to it, and it also has a dog, which is awesome.

    Now that we’ve established how much I love Persona 3, I will now tell you that when it comes to deciding which version of the game to play, I love Persona 3’s handheld port—which just happens to be the version re-released this week—even more. Persona 3 Portable was first released in 2009 on the PSP, and I think it’s a modern marvel of game (re)design. It takes the heart of the Persona experience and re-crafts it for a portable platform in a way that Persona 4 Golden couldn’t come close to matching.

    P3P’s isometric redesign gives it an almost timeless look, one I wish we got to see with later games in the series as well.

    P3P’s isometric redesign gives it an almost timeless look, one I wish we got to see with later games in the series as well.
    Screenshot: Persona 3 Portable

    Because the PSP couldn’t handle the fully 3D overworld of Persona 3, or fit its lavish animated cutscenes into its limited storage space, both of those pillars of the Persona 3 experience on PS2 are gone. While the loss of the anime-style sequences was a bummer, and 3D gameplay was preserved for the dungeon and combat, what Atlus did to replace the 3D exploration was a stroke of genius. Instead of stripping back the 3D sections with low-res textures and simpler models, they threw it out and replaced it entirely with a static, isometric version of Persona 3’s world.

    This was, and remains, the superior way to play Persona. The series’ overworlds may have started to look busier in recent entries, but they’re still incredibly sparse in terms of what you can actually interact with. Trudging around them looking for a conversation or story sequence can be a drag. Persona 3 Portable’s system is a faster, cleaner way to spend your downtime, and has the added benefit of looking amazing. I held out hope for years that Persona 4 could get a mobile port that looked like this, and a small part of me is wishing for the same thing from Persona 5.

    And we haven’t even got to the best part about it! No, the best part of Persona 3 Portable was that in addition to the perspective change and some other bits of administrative tidying (like new difficulty options), the handheld port added a whole second protagonist, meaning that if you’d played through the main game already, well surprise, you could play it all over again and get a completely different experience.

    WHAT I DISCOVERED GAMING AS A GIRL

    “When I had the opportunity to play a favorite game all over again with Persona 3 Portable, I was happy to do so. I didn’t realize a virtual sex change would make the experience anything but the same as before.”

    READ MORE HERE

    With the original protagonist a boy, Portable’s addition of a girl meant your romance options were completely inverted, and it added new social links and dialogue options as well. Imagine being able to play through Personas 4 & 5 like this! Romancing Yusuke would be worth the price of admission alone.

    Having been very difficult to get hold of for years—at least in an official capacity—Persona 3 Portable is out now on PC, Switch, Xbox and PlayStation.

    This post was originally published in 2021 as part of our special Backlog Month series of features. It has been updated and republished for Persona 3 Portable’s impending re-release.

    Luke Plunkett

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