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  • Our Most Anticipated Shows of 2024

    Our Most Anticipated Shows of 2024

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    Chris and Andy talk about some of the TV and movies they consumed over the holidays, including Maestro and The Holdovers (1:00). Then, they discuss how this past summer’s strikes might impact the upcoming 2024 TV slate (14:03), before getting into some of their most anticipated shows of the year, including Industry Season 3, Masters of the Air, and Sinking Spring (22:34).

    Hosts: Chris Ryan and Andy Greenwald
    Producer: Kaya McMullen

    Subscribe: Spotify / Apple Podcasts / Stitcher / RSS

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    Chris Ryan

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  • ‘What If…?’ Season 2 Awards and Midnight Predictions of 2024

    ‘What If…?’ Season 2 Awards and Midnight Predictions of 2024

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    The Midnight Boys are here to ring in the new year and give you their full-on impressions of Marvel’s What If…? Season 2 (08:04). Then, they give out their superlative awards for the best that season had to offer, including Best Episode (39:18). Later, they offer up their big predictions in fandom for 2024 and see who will be right in the new year (73:49).

    Hosts: Charles Holmes, Van Lathan, Jomi Adeniran, and Steve Ahlman
    Senior Producer: Steve Ahlman
    Additional Production Support: Arjuna Ramgopal
    Social: Jomi Adeniran

    Subscribe: Spotify / Apple Podcasts

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    Charles Holmes

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  • ‘Playing House’ With ‘Southern Charm’! Plus, ‘Miami.’

    ‘Playing House’ With ‘Southern Charm’! Plus, ‘Miami.’

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    Chelsea and Zack return from the holiday break with lots to discuss on Southern Charm and Real Housewives of Miami. Starting with Southern Charm, the two discuss Season 9, Episode 14 and recap all the continued drama between Olivia and Taylor, Taylor’s dinner table speech that ends not so in her favor, and, of course, Olivia’s hotel room confrontation after overhearing Taylor (2:58). Then the two recap Season 6, Episode 9 of RHOM and discuss Lisa’s Palm Beach trip with the girls, her nonstop Lenny talk, and, of course, the Mother’s Day brunch!

    Host: Chelsea Stark-Jones
    Guest: Zack Peter
    Producer: Jade Whaley
    Theme Song: Devon Renaldo

    Subscribe: Spotify

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    Chelsea Stark-Jones

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  • The Legend of Zelda games, ranked

    The Legend of Zelda games, ranked

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    Throughout 2023, in honor of the magnificent Tears of the Kingdom, Polygon has been celebrating Nintendo’s Legend of Zelda series. It’s been fascinating. Perhaps no other video game series is so rewarding to revisit, or presents such wildly different, refracted visions of its core idea — which nevertheless remains consistent throughout.

    Created by the great Shigeru Miyamoto in the 1980s as an expression of his childhood love of exploring without a map, Zelda has always held a revered position in gaming culture, although it never quite enjoyed popular success to match — not, that is, until its unlikely rebirth in 2017, thanks to the runaway success of the Nintendo Switch and the revolutionary design of Breath of the Wild.

    The series’ strong traditions are balanced by an ingrained habit of hitting the reset button. Across 16 mainline entries, only a small handful (Majora’s Mask, Phantom Hourglass, Tears of the Kingdom) are true sequels, and even these delight in reinvention. The Zelda timeline is more a tangle of rumor and myth than an established canon, and its lore is constantly rewritten.

    Ranking these brilliant, shapeshifting games is, in some ways, an absurd task. They’re all great (well, perhaps all but one); the top seven or so are masterpieces that could be arranged in just about any order. But it’s an interesting exercise in exploring a series of games that exist in a unique, echoing conversation with each other. In putting this ranking together, we paid at least as much attention to how fun the games are to play now as to their historical import.

    A few points of order: Though they’re technically part of the main Zelda canon, we have excluded the multiplayer games Four Swords, Four Swords Adventures, and Tri Force Heroes. They’re difficult to play as their makers intended now, and honestly feel more like spinoffs (though Four Swords Adventures, in particular, absolutely rules). Oracle of Seasons and Oracle of Ages, which were released as a pair, Pokémon-style, are counted as a single entry. And actual spinoffs like Link’s Crossbow Training or Freshly-Picked Tingle’s Rosy Rupeeland are also excluded. The Zelda series is gloriously weird — but maybe not that weird.


    16. Zelda 2: The Adventure of Link

    Image: Nintendo

    Original release: 1987, on NES
    Where to play now: Nintendo Switch Online

    If the original The Legend of Zelda is the series at its most youthful, exuberant, and promising, Zelda 2: The Adventure of Link represents the games’ awkward teen years. Fittingly, the Link we play in Zelda 2 is 16 years old, fumbling his way through new gameplay territory, as Nintendo explores the lite role-playing mechanics from a side-scrolling perspective. Spread across overworld segments of dangerous exploration and equally harrowing side-scrolling dungeon crawling, Zelda 2 is a more challenging, more obtuse style of adventure.

    Long considered the black sheep of the Legend of Zelda games, The Adventure of Link was a harder, clumsier experiment for Nintendo. It was envisioned as an action game infused with role-playing game stats, and the end result feels like Nintendo’s designers copying others’ work (e.g., Dragon Quest, Kung-Fu Master) instead of flexing the company’s trademark originality. Zelda 2 is not a failed experiment, however. Nintendo clearly learned the right lessons from it, as well as influencing other games, including Castlevania 2: Simon’s Quest, Faxanadu, and Shovel Knight. Even the worst Zelda games have their importance. —Michael McWhertor

    15. Phantom Hourglass

    A young, cartoony Link and a suspicious looking pirate guy, holding a map, stand in front of artwork depicting a spooky ship

    Image: Nintendo

    Original release: 2007, on Nintendo DS
    Where to play now: Unavailable — track down a used copy

    The Legend of Zelda: Phantom Hourglass represents a somewhat awkward era of Zelda. As a direct sequel to The Wind Waker, it had big shoes to fill, and wore them a little clumsily. Phantom Hourglass was the first mainline Zelda game to be released on the Nintendo DS family of handhelds and the first Zelda game to take advantage of the console’s touch controls. Overall, the controls fit in nicely with the Zelda formula and allow players to scribble on dungeon maps and tap to fight. However, the game suffers from uneven pacing while traveling on your customizable steamboat ship, or revisiting the Temple of the Ocean King, a dungeon that requires you to come back to it multiple times. Still, I’ll remember it for its willingness to try new gameplay and test the Zelda waters. —Ana Diaz

    14. Twilight Princess

    Artwork showing Link’s head and that of a fierce wolf divided by a diagonal line with a Triforce logo in the center

    Image: Nintendo

    Original release: 2006, on GameCube and Wii
    Where to play now: Unavailable — track down a used copy of Twilight Princess HD for Wii U

    Link spends a pretty big chunk of time in wolf form in Twilight Princess, which you’d think would be a selling point (because he looks so darn cute), but it’s actually pretty weird. After all, Link can’t do all of the best parts of being Link when he’s a wolf: throwing a boomerang, say, or twirling his sword around in a circle while shouting “Hiyah!” Twilight Princess also introduces Midna, a helper character in the vein of Navi, but a lot more condescending. I find Midna’s snarky comments to be deeply satisfying, and the conclusion of her arc at the game’s end feels more fulfilling than most of Princess Zelda’s arcs. The Legend of Zelda series does not always allow its female side characters to have much to do, but by the end of Twilight Princess, it’s actually more Midna’s story than anyone else’s. —Maddy Myers

    13. Oracle of Ages / Oracle of Seasons

    A pixelated image of Link looking determined on horseback in Zelda: Oracle of Seasons

    Image: Nintendo

    Original release: 2001, on Game Boy Color
    Where to play now: Nintendo Switch Online

    In 2001, Nintendo lent the proverbial Zelda keys to Capcom. As it turns out, Capcom didn’t need them: It kicked down the door to one of gaming’s most hallowed series and made itself right at home. Billed as a double feature focused on time- and season-based puzzles, respectively, Oracle of Ages and Oracle of Seasons are tight and sophisticated enough to have emerged from the offices of Nintendo itself. (Series creator Shigeru Miyamoto had big-picture production input, to be fair.)

    Ages’ time-traveling puzzles are among the finest in the 2D Zelda pantheon, and Seasons’ more action-oriented approach makes it a fresh entry in the otherwise “left-brained” franchise. Director Hidemaro Fujibayashi would go on to direct a handful of later Zelda games (The Minish Cap, Skyward Sword, and — checks notes — Breath of the Wild and Tears of the Kingdom among them), but as far as “classic” Zelda goes, few entries capture the series on a grand scale like Capcom’s dark horse two-parter. —Mike Mahardy

    12. Spirit Tracks

    A young looking Link and Zelda ride a steam train through a grassy landscape with a tower in the background in Zelda: Spirit Tracks

    Image: Nintendo

    Original release: 2009, on Nintendo DS
    Where to play now: Unavailable — track down a used copy

    As follow-ups in this endlessly changeable series go, Spirit Tracks has one of the most straightforward, cut-and-paste premises: it’s Phantom Hourglass but with a train instead of a boat. Like its immediate predecessor, it leans hard on stylus control, course-plotting map traversal, and a style of adventure that’s breezily approachable until it suddenly isn’t, in the grim, stealthy, piecemeal ascent of its central tower dungeon.

    If Spirit Tracks ultimately surpasses Phantom Hourglass, it’s because of its sheer, ebullient charm. The appeal of its steam-train playset is irresistable, and this is also the only game in the series in which Link and Zelda — the latter admittedly in ghost form — get to hang out for the whole thing. Zelda even gets to be semi-playable, by possessing clanking suits of armor, while the pair have an adorable, innocent chemistry. Choo choo! —Oli Welsh

    11. The Legend of Zelda

    A hand drawing of Link kneeling and looking down on a wild landscape with the sun setting behind mountains

    Image: Nintendo

    Original release: 1986, on NES
    Where to play now: Nintendo Switch Online

    It’s the rare game that impresses me more with each passing year. But as trends come and go, genres flourish and stagnate, and open worlds continue to distance themselves from their late-2010s growing pains, The Legend of Zelda continually grows in my estimation. It’s opaque by today’s standards, replete as it is with hidden doorways and labyrinthine shifts from one screen to another. And given the choice, it’s fairly far down the list of “fun” Zelda games. But it stands as a progenitor of most of today’s best games, open-world or otherwise, and it took Nintendo 31 years to circle back to its elegant conceit of a sprawling, mysterious world worth exploring in Breath of the Wild. —M. Mahardy

    10. Skyward Sword

    Artwork of Link holding the Master Sword aloft in Zelda: Skyward Sword

    Image: Nintendo

    Original release: 2011, on Nintendo Wii
    Where to play now: Skyward Sword HD on Nintendo Switch

    It’s time to reclaim perhaps the most consistently underrated game in the Legend of Zelda series. There are reasons Skyward Sword’s reputation has suffered. First, its original motion controls, while well implemented, are just not how anyone wants to play an epic adventure like this. Second, it has a ridiculously overwrought climax worthy of a Hideo Kojima game. Third, it arrived at just the point when the Zelda games’ Ocarina of Time-inspired design was starting to show its age.

    Skyward Sword ended up being a swan song for that era of Zelda — but what a swan song. It’s a dense and satisfying game, expertly designed, with intricate, cleverly conceived dungeons that rank alongside the very best in the series’ history. And it also has a soaring, romantic spirit. Skyward Sword is perhaps the purest expression of Zelda’s high-fantasy aesthetic — and the only time the series fully owned up to being a love story. —OW

    9. A Link Between Worlds

    Link faces Hyrule castle across a lake. Reflected in the lake surfaces is a dark version of the castle

    Image: Nintendo

    Original release: 2013, on Nintendo 3DS
    Where to play now: Boxed 3DS edition is still in print

    I always found A Link Between Worlds to be a special game because of the way it iterates on the classic Zelda theme of traversing parallel worlds. Instead of using a mirror to flip between worlds, this game allows Link to transform into a 2D painting, in which form he can walk along walls and into the glittering crevices of Hyrule and its counterpart, Lorule.

    For me, Lorule is one of the more interesting versions of Zelda’s classic Dark World. It isn’t just a barren wasteland filled with monsters; it’s also the home of kind and heroic people who want a better way of life. The game plays well, with perhaps the best-integrated touch controls in a Zelda game. On top of all that, it features an unconventional weapon rental system that allows you to explore wherever you want early on. The game’s title nods to the revered A Link to the Past, and it certainly doesn’t fail to live up to its namesake. —AD

    8. The Minish Cap

    Link, wearing a hat that is also a bird, and holding a sword, turns to face a threat. Behind him are tiny flower people between huge blades of grass

    Image: Nintendo

    Original release: 2004, on Game Boy Advance
    Where to play now: Nintendo Switch Online + Expansion Pack

    The Minish Cap is a hidden gem of the Zelda series. Developed by Capcom, this Zelda game follows Link after he meets a talking hat named Ezlo that grants him the power to shrink to the size of a pea. Exploring as a tiny hero literally changes our perspective on Hyrule and allows the developers to conjure up a sensorial and vivid world where you’ll fight Vaati and dodge the deathly plop of raindrops.

    Similarly to The Wind Waker, The Minish Cap leans into a cartoony charm; you’ll meet zany sword instructors and talk to cows chewing cud. This game also contains one of the Legend of Zelda’s goofiest items, a magical cane that turns objects upside down. Combine these charms with some great dungeon design, and you have the makings of a fantastic Zelda game. It might not usually be counted among the Zelda greats, but The Minish Cap finds its brilliance in the tiny details. —AD

    7. Link’s Awakening

    The Legend of Zelda: Link’s Awakening (2019) - mountain island artwork

    Image: Grezzo/Nintendo

    Original release: 1993, on Game Boy
    Where to play now: Choose between its 1998 DX form for Game Boy Color on Nintendo Switch Online or the modernized 2019 Nintendo Switch remake

    This was the first-ever Zelda game I played, so all of the references to other games flew over my head, as well as the very obvious signposting about how the story would end. I felt confused, as so many players do, about why the name “Zelda” was in the title (I did think maybe the owl was named Zelda). And yet — although I experienced the classic Zelda tropes and mechanics in the dreamlike setting of Koholint Island, rather than in the larger and more defined kingdom of Hyrule — their magic captivated me completely. Like many others on this list, Link’s Awakening is a weird Zelda game, and it’s proof that being weird and silly is just as much a part of the patchwork of “being a Zelda game” as environmental puzzles or a magic sword wielded by an eternally reincarnating hero. —M. Myers

    6. The Wind Waker

    Link and a cast of characters stand on a globe, with Ganondorf looming behind. Link directs the wind with his baton in The Wind Waker

    Image: Nintendo

    Original release: 2002, on GameCube
    Where to play now: Unavailable — track down a used copy of The Wind Waker HD for Wii U

    The Wind Waker oozes a charm and sense of character that distinguishes it from other Zelda games and makes it a series great. It dared to take the Legend of Zelda in a bold new visual direction with its wonderfully expressive, cartoony graphics, and introduced one of my favorite Zelda casts. Tetra is an inspired take on the role of Zelda: an adventurous and capable pirate captain who helps Link along his journey. This Link, too, is one of my favorite Links, with his comic book expressions and bumbling antics.

    The game moved me emotionally in ways that no other Zelda game has, and I still think about Link’s big send-off, as he waves his tiny arms goodbye to his granny. All this, and it’s thoroughly enjoyable to play. Flourishes like the adaptive soundtrack that plays stringed instruments as Link hits his enemies only add to its zippy combat. This game — from its snot-nosed kids to its timeless art style — is endlessly endearing. To me, its ingredients make for the perfect elixir of a Zelda game. —AD

    5. Ocarina of Time

    The Legend of Zelda: Ocarina of Time artwork

    Image: Nintendo

    Original release: 1998, on Nintendo 64
    Where to play now: Choose between the original version on Nintendo Switch Online + Expansion Pack, or the Ocarina of Time 3D remaster on 3DS (boxed edition still in print)

    Just as Twilight Princess is secretly Midna’s game, Ocarina of Time is secretly Zelda’s game — or perhaps it belongs to Sheik. It may not be the best Zelda game by modern standards, but Ocarina of Time set a benchmark by which all subsequent entries have been measured, particularly when it comes to storytelling and world-building. It offers up the illusion of an open-world Hyrule, planting the seeds for a garden that would bloom in Breath of the Wild. And it’s the game with a time-travel story that splintered the entire series into disparate arcs — perhaps the most important linchpin in the greater Ganondorf saga. And it still holds up after all these years. Too bad its best version is relegated to the Nintendo 3DS — at least, for now. —M. Myers

    4. Breath of the Wild

    Link climbs a cliff in the foreground, while the landscape of Zelda: Breath of the Wild’s Hyrule stretches out panoramically below

    Image: Nintendo

    Original release: 2017, on Nintendo Switch and Wii U
    Where to play now: Nintendo Switch

    Breath of the Wild represents the most consequential overhaul the Zelda series has had since it moved into 3D with Ocarina of Time; in fact, it might be the most consequential ever, bravely scrapping most of the design hallmarks of a revered game series. Nintendo was seeking to modernize Zelda, but also to cut through 30 years of accumulated tradition, all the way back to the untamed adventure of the very first game.

    It hardly needs to be said what a success it was: Breath of the Wild catapulted the Zelda series to a new level of popularity and challenged the assumptions of a lot of open-world and role-playing game design in a way that the rest of the industry is still digesting. It’s a dynamic, organic, thrillingly pure adventure, and the only reason it doesn’t top this list is because of what followed. —OW

    3. A Link to the Past

    Link stands on a cliff, hand resting on his sword, and looks toward a huge temple in the distance

    Image: Nintendo

    Original release: 1991, on SNES
    Where to play now: Nintendo Switch Online

    Writing entries for this ranked list has me thinking about just what it is that makes a Zelda game great, and I think it’s the moment of realization. A Link to the Past serves up delicious moments of realization over and over and over again. You figure out that a cracked wall can be blown open to reveal a hidden passageway — oooh! You get a brand-new tool and you realize exactly how you need to use it — aha! You suddenly figure out the trick to a boss fight — take that! And then you realize that you have not even come close — not even close — to seeing all of the discoveries on offer here. A Link to the Past delivers on the pure dopamine rush of discovery, forcing a grin onto your face at every new revelation. It just feels good. —M. Myers

    2. Majora’s Mask

    majora’s mask 3ds review header

    Image: Nintendo via Polygon

    Original release: 2000, on Nintendo 64
    Where to play now: Choose between the original version on Nintendo Switch Online + Expansion Pack, or the Majora’s Mask 3D remaster on 3DS (boxed edition still in print)

    As we’re talking about a series so centered on music, allow me a metaphor: Whereas Ocarina of Time’s time travel was classical in its approach (elegant, balletic, and nimble), Majora’s Mask’s time loop was more reminiscent of jazz: fractured, messy, and challenging, but revelatory all the same. Arriving two decades before the time-loop craze comprising Outer Wilds, Deathloop, and 12 Minutes, Majora’s Mask puts Link in a three-day cycle that unwinds and respools in a strange dream world replete with characters contemplating the impending apocalypse. Compared to most games in the series, Majora largely revolves around side quests, which are largely predicated on the collection of masks. Said quests reset themselves every time Link travels back to the dawn of the first day, (hopefully) armed with the necessary knowledge to bolster his collection and save a life or two in the process.

    Majora was the feverish answer to a confounding question: “How do we follow the resounding success of Ocarina of Time and also bridge the gap between the Nintendo 64 and the GameCube?” No one could have predicted the answer: a melancholy, tick-tock ballet of thwarted dreams and desperate lives in the face of the apocalypse, the most intimate and personal Zelda has ever been. It remains the strangest and darkest entry in the series, and I doubt we’ll ever see anything like it again. —M. Mahardy

    1. Tears of the Kingdom

    Link squats at the edge of a Sky Island and looks out over Hyrule in Zelda: Tears of the Kingdom

    Image: Nintendo

    Original release: 2023, on Nintendo Switch
    Where to play now: Nintendo Switch

    Every Zelda game has built upon the foundations of the games before it, with even the characters in its world acknowledging the myths of yore. No one believes more in the concept of predicting the future based on the past than the developers of Zelda — as well as Princess Zelda herself, who opens Tears of the Kingdom by guiding Link through a series of historical underground murals.

    And yet even Princess Zelda in her wisdom couldn’t possibly have predicted how incredible and miraculous her story would become. Tears of the Kingdom is a reflection of this continued promise: You may imagine you understand — based on the history of Zelda games — how ambitious and creative and world-warping a Zelda game could be. And yet that very world will still surprise you. Tears of the Kingdom still surprises me. It’s a gift that I can’t believe we all got. —M. Myers

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    Oli Welsh

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  • The 7 best anime openings of 2023

    The 7 best anime openings of 2023

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    2023 was a banner year for anime. From beloved continuing series like Demon Slayer: Kimetsu no Yaiba and Jujutsu Kaisen to long-awaited passion projects like Pluto and Scott Pilgrim Takes Off, there was pretty much something for every type of anime fan. While we’ve already published our picks for the best anime of the year and where to watch them, we also wanted to highlight one of the important yet overlooked elements of any great anime: the opening title sequence.

    Opening title sequences in anime have a lot of purposes, from crediting the staff of animators who pour their hearts and craft into creating an excellent production to foreshadowing significant moments in the series itself. Combined with a particularly memorable theme song, a well-done title sequence has the potential to create a lasting impression on audiences and fans, if not even possibly eclipsing the quality of the show itself.

    With that in mind, we’ve pulled together a list of some of our favorite anime openings of the year to highlight the work of the animators who created them while sharing our favorite anime theme bops.


    Scott Pilgrim Takes Off — “Bloom”

    Director: Masamichi Ishiyama
    Music by: Necry Talkie

    Scott Pilgrim Takes Off was one of the year’s big surprises, despite being highly anticipated. The anime adaptation of Bryan Lee O’Malley’s action rom-com comic series turned the story of Scott Pilgrim and Ramona Flowers’ whirlwind romance on its head, reinventing its world as a way of reintroducing characters that fans knew and loved.

    Chief animation director and character designer Masamichi Ishiyama’s opening sequence was the perfect reintroduction of Scott to new and old fans of the series, taking the video game-inspired visuals of the comic and injecting them with vibrant anime flair. Aside from a very clever blink-and-you’ll-miss-it nod to the opening sequence of the 2004 anime Beck: Mongolian Chop Squad, what makes the opening sequence for Scott Pilgrim Takes Off is for how much it doesn’t tease the big twist of the series. It’s just a brilliant distillation of what made Scott Pilgrim such a beloved hang-out in the first place, and that’s all that it really needs to be. Combine that with an awesome track “Bloom” courtesy of the Japanese pop rock band Necry Talkie, and you’ve got a certified banger.

    Jujutsu Kaisen season 2 — “SPECIALZ”

    Director: Yuki Kamiya
    Music by: King Gnu

    This season of Jujutsu Kaisen took a significantly darker turn, and the series’ second opening title sequence encapsulates that. Just as Shōta Goshozono took on the role of directing the show’s second season from previous director Sung Hoo Park, so too did Yuki Kamiya inherit the role of crafting this season’s opening title sequences from Jujutsu Kaisen’s former animation director Shingo Yamashita.

    Of the two sequences Kamiya directed for this season, it’s the second one, created for the “Shibuya Incident Arc,” that stands out as one of the year’s best. It’s dark, ominous, and foreboding; foreshadowing not only Yuji Itadori’s fraught battle against the cursed spirit Mahito and the increased prominence of the malicious jujutsu sorcerer Sukuna, but also the tragic passing of one of the series’ most beloved characters. It’s an apt opening for a bracing, violent, and heartbreaking season.

    Heavenly Delusion — “Innocent Arrogance”

    Director: Weilin Zhang
    Music by: BiSH

    Heavenly Delusion was one of my favorite anime premieres of the year, so it’s little wonder the series’ opening title sequence would also win a place in my heart. Weilin Zhang absolutely nails it with this opening, translating the already excellent character designs by the artist known as Utsushita into scenes that feel as unruly and adventurous as the series’ protagonist.

    One particular moment in the sequence that stands out to me is at the one-minute mark, when Kiruko is running against a pink and purple sunset sky, the outline of their body racing out of sync alongside them before eventually merging. It’s a memorable and impressive artistic decision that feels, in hindsight, like a symbolic metaphor for Kiruko’s struggles with body dysmorphia throughout the season. The gorgeous sequence is made even more impactful for how perfectly BiSH’s original theme song “Innocent Arrogance” complements it.

    Spy x Family season 2 — “Ado Kura Kura”

    Director: Masaaki Yuasa
    Music by: Ado

    Who do you choose to direct the opening title sequence for the second season of Spy x Family, one of the best animated action comedies in recent memory, if you want it to be an absolute legendary effort? Why Masaaki Yuasa, former president of Science Saru, of course!

    The opening sequence for Spy x Family feels like the anime equivalent of an Avengers-style team up, with Yuasa’s whimsical polka-dotted animation backed by a theme song performed by Ado (of One Piece Film: Red-fame) and composed by none other than Cowboy Bebop’s Yoko Kanno and the Seatbelts. The result is a sequence that feels every bit as auspicious as the creative team behind it, a wild and rollicking adventure that finds everyone’s favorite family of undercover spy-assassins-psychics enjoying a good cup of tea in-between performing donuts in their car.

    Trigun Stampede — “TOMBI”

    Director: None listed
    Music by: Kvi Baba

    Much has been said about Trigun Stampede, the latest 3D CG anime adaptation of Yasuhiro Nightow’s space western manga, and the differences between it and the beloved 1998 anime produced by Madhouse. One of the key points of contention that fans of the original anime have is the absence of any equivalent to the 1998 Trigun’s rock-’n’-roll-inspired score by Tsuneo Imahori, with Trigun Stampede composer Tatsuya Kato taking on a more electronic and orchestrally inspired approach for the new series.

    As a fan of the 1998 anime, I totally get it. But I will happily go to bat for it, and I absolutely loved the western-inspired title theme song by Kvi Baba and its accompanying sequence. Without fail, every time I watched this sequence before a new episode of the series, I was locked in and ready to take in the latest chapter in Vash the Stampede’s mission to protect the people of the planet Gunsmoke from his murderous brother Knives. It sets the tone for the series perfectly, striking a balance between mournful, adventurous, and appropriately epic.

    The Fire Hunter — “Usotsuki”

    Director: Kenichi Kutsuna
    Music by: Leo Ieiri

    The Fire Hunter flew under the radar of many anime viewers this year, despite the pedigree of talent attached to its production. Make time to watch it — Ranma 12 director Junji Nishimura reunites with Mamoru Oshii (Ghost in the Shell) on an epic apocalyptic fantasy story and the opening title sequence for the series absolutely rocks.

    Directed by Kenichi Kutsuna, who previously worked as a key animator on Puella Magi Madoka Magica and Dororo, the opening for The Fire Hunter is a beautiful and memorable sequence that expounds on Takuya Saitō’s delicately rendered character designs and pairs them with elegantly pictorial backgrounds. I mean, look at that shot at the 23-second mark with the shafts of light piercing through the thinly outlined mass of clouds! Art!

    Vinland Saga season 2 — “River”

    Director: Yūsuke Sunouchi
    Music by: Anonymouz

    Like Jujutsu Kaisen season 2, the second season of the historical adventure epic Vinland Saga took a sharp tonal shift from the vibe of its first season. Far from a revenge story, this season’s focus was on Thorfinn’s search for a sense of meaning and a life separate from the vengeance that previously drove him.

    Directed by Yūsuke Sunouchi, who previously worked as an episode director on the first season of Vinland Saga, the opening title sequence for Vinland Saga season 2 perfectly captures the feeling of someone emerging out of the darkness and grasping after a sense of renewed clarity and direction. It’s a sequence that drops you directly into Thorfinn’s mindset at the outset of the season and primes the audience for the next chapter of his story.

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    Toussaint Egan

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  • Gender War, Civil War, and the Loyalty of a Barber

    Gender War, Civil War, and the Loyalty of a Barber

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    Van Lathan and Rachel Lindsay check back in to discuss Simon Biles’s recent interview with husband Jonathan Owens (18:28), and Kevin Hart’s lawsuit against Tasha K (36:49). Plus, Nikki Haley struggles to say “slavery” (51:59), and a barber gets petty (1:16:22).

    ‌Hosts: Van Lathan and Rachel Lindsay
    Producers: Donnie Beacham Jr. and Ashleigh Smith

    Subscribe: Spotify / Apple Podcasts / Stitcher

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    Van Lathan

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  • ‘The Iron Claw’ and the 10 Most Underrated Movies of 2023

    ‘The Iron Claw’ and the 10 Most Underrated Movies of 2023

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    Sean and Amanda each share five movies from the year that they feel were either under-discussed or underrated (1:00), before inviting The Ringer’s David Shoemaker on to dive deep on pro wrestling, the Von Erich family, and the way they’re represented in Sean Durkin’s new film, The Iron Claw (28:00). Then, Durkin joins to talk about the unique challenges of recreating pro wrestling’s pseudo-reality in cinema, casting stars such as Zac Efron, Jeremy Allen White, and Harris Dickinson, what movies he took inspiration from, and more (1:12:00).

    Hosts: Sean Fennessey and Amanda Dobbins
    Guests: Sean Durkin and David Shoemaker
    Senior Producer: Bobby Wagner

    Subscribe: Spotify / Apple Podcasts / Stitcher / RSS

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    Sean Fennessey

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  • 2023 Games of the Year Draft

    2023 Games of the Year Draft

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    Ben Lindbergh is joined by Jessica Clemons, Steve Ahlman, and Matt James to commemorate a great gaming year. First, they name “naughty” and “nice” industry trends, from massive hacks to surprise releases (0:00). Then they celebrate the highlights of the year in gaming by drafting the most unforgettable titles of 2023 across several categories, including epic RPGs, sprawling action adventures, and indie gems (33:00).

    Host: Ben Lindbergh
    Guests: Steve Ahlman, Jessica Clemons, and Matt James
    Producer: Devon Renaldo
    Additional Production Supervision: Arjuna Ramgopal

    Subscribe: Spotify / Apple Podcasts

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    Ben Lindbergh

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  • The 10 best Netflix originals of 2023

    The 10 best Netflix originals of 2023

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    It’s been a great year in movies. So great, in fact, that it was hard to limit our year-end list to just the 50 best new movies. Similarly, TV had a stellar year, and the 50 best new shows only scratches the surface of the year in episodic storytelling.

    But not all of those movies are available to watch at home, and many of those shows are spread across a litany of streaming services. Netflix remains the king of streaming services for now. Statistically, you, dear reader, probably have a subscription. But the platform released well over 100 new movies in 2023, and even more shows. Not all of them can be winners. How do you make the most of your subscription? By sticking to these great picks.

    A note: This list doesn’t include movies or TV shows produced by other companies but licensed for distribution by Netflix, like May December and Jawan.

    Here are the best new Netflix original movies and TV series that came out this year.


    Netflix’s best new movies of 2023

    The Killer

    Image: Netflix

    David Fincher’s technical precision is a perfect fit for a story about a methodical hitman. The Killer is an immense technical feat — watch the behind-the-scenes about the sound design and VFX after.

    They Cloned Tyrone

    (L-R) Teyonah Parris in an orange fur coat, orange body suit with leopard print paints, Jamie Foxx in an all-purple suit with matching coat, and John Boyega in a puffy teal coat standing in a metallic elevator in They Cloned Tyrone.

    Photo: Parrish Lewis/Netflix

    One of the year’s most impressive directorial debuts, Juel Taylor’s sci-fi farce They Cloned Tyrone also features one of the year’s funniest performances by way of Jamie Foxx.

    Kill Boksoon

    Esom as Cha Min-hee fires a gun in the air while wearing a bright red dress as a police officer crouches down next to her in a firing range in Kill Boksoon.

    Photo: No Ju-han/Netflix

    One of many stellar 2023 offerings from Netflix’s investment in Korean entertainment, Kill Boksoon follows an assassin who is also a single mom. It’s a great mix of action thrills and domestic drama, aided by a layered lead performance from Jeon Do-yeon.

    Extraction 2

    Mercenary Tyler Rake (Chris Hemsworth) and his sister-in-law Ketevan (Tinatin Dalakishvili) shelter against a corrugated metal wall as a door in that wall explosively blows open in Extraction 2

    Photo: Jasin Boland/Netflix

    Arguably Netflix’s best pure action movie of the year, Extraction 2 improved on the first thanks to a change in setting and one of the year’s most ambitious one-take sequences.

    The Wonderful Story of Henry Sugar

    Benedict Cumberbatch (in a tuxedo as Henry Sugar) and Sir Ben Kingsley (as a croupier) look into the camera as they stand at a table in a casino, surrounded by a curious crowd of well-dressed people, in Wes Anderson’s Netflix film The Wonderful Story of Henry Sugar

    Image: Netflix

    One of four experimental shorts by Wes Anderson adapting Roald Dahl stories, Henry Sugar is the first and best of the bunch. Benedict Cumberbatch is trying to learn how to cheat at cards, but the real joy is Anderson continuing to toy with the inherent artifice of storytelling, having actors read directly to the camera and using stage-like props and sets.

    Netflix’s best new TV shows of 2023

    Pluto

    The head of the robot Mont Blanc is placed on a hilltop between two tree branches in a forest ablaze, in a scene from the Netflix anime Pluto.

    Image: Netflix

    The long-awaited adaptation of Naoki Urasawa’s legendary manga lived up to expectations, and then some. It’s a gorgeously told story about the hunt for a serial killer targeting the world’s most powerful robots. Unflinching in its depictions of personhood for humans and robots alike, Pluto is a masterpiece.

    Blue Eye Samurai

    Mizu holds up a bloody sword, Ringo right behind her

    Image: Netflix

    Husband and wife duo Michael Green and Amber Noizumi delivered one of the year’s biggest surprises in this bloody, sexy, and satisfying revenge thriller about a mixed-race warrior who hides her gender and ethnicity while seeking to kill the four white men in Japan, seeking vengeance against her father.

    Scott Pilgrim Takes Off

    Sex Bob-omb performs in Scott Pilgrim Takes off.

    Image: Netflix

    Speaking of surprises, was there a bigger one this year than Scott Pilgrim Takes Off? Netflix got original graphic novel writer Bryan Lee O’Malley and the entire cast of Scott Pilgrim vs. the World back together for this anime adaptation, and instead of doing a boring retread of a cult classic, they took it in an entirely new and exciting direction.

    Beef

    Ali Wong lies on the floor while holding a gun between her legs in Beef

    Image: Netflix

    Steven Yeun and Ali Wong excel in this intense thriller about two regular people who get in a feud that spirals out of control after a road rage incident. It’s a smart show about how the pressures of capitalism pit people against each other, anchored by two terrific lead performances.

    The Diplomat

    Keri Russell walks down an extravagant staircase while wearing a fancy beige-ish dress in The Diplomat.

    Photo: Alex Bailey/Netflix

    A throwback to the kind of plot-heavy political thriller that used to run television, The Diplomat is a delightful star vehicle for Keri Russell. It’s an absolute treat to see her lead a TV show again, and the supporting cast, led by Rufus Sewell and Rory Kinnear, are more than up for the task of letting Russell shine.

    Others worth watching:

    Movies

    Jung_E, a post-apocalyptic sci-fi from the director of Train to Busan and Hellbound

    You Are So Not Invited to My Bat Mitzvah, an Adam Sandler family joint that is a fun and funny teen comedy

    Reptile, a dark crime thriller starring (and co-written by) Benicio del Toro

    Wingwomen, a French heist/found sisterhood movie directed by and starring Mélanie Laurent

    Ballerina, a dark Korean revenge thriller

    TV

    I Think You Should Leave with Tim Robinson, the third season of Tim Robinson’s zany sketch comedy show

    The Night Agent, one of Netflix’s biggest hits of the year and a fun popcorn thriller

    Ganglands, the second season of the excellent French crime thriller series

    Bloodhounds, a Korean drama about two boys in a bromance who just love to box

    Physical: 100, a Korean competition show about finding the fittest person in the country

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    Pete Volk

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  • The Townies: Hollywood’s Best and Worst of 2023

    The Townies: Hollywood’s Best and Worst of 2023

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    It’s podcasting’s most exclusive event of the year: The second annual Townie Awards! This is a show made up of awards created by us, based on our own interpretations of the craziest year in Hollywood, maybe ever? In Part 1, Matt is joined by Lucas Shaw, the Amy Poehler to his Tina Fey, to give out the first round of awards, including Most Destructive Behind-the-Scenes Drama, Publicist Fail of the Year, Most Annoying Media Narrative, Deal of the Year, Larry David Spite Store of the Year, Sneaky Success of the Year, and much more.

    For a 20 percent discount on Matt’s Hollywood insider newsletter, What I’m Hearing …, click here.

    Email us your thoughts! thetown@spotify.com

    Host: Matt Belloni
    Guest: Lucas Shaw
    Producers: Craig Horlbeck and Jessie Lopez
    Theme Song: Devon Renaldo

    Subscribe: Spotify

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    Matthew Belloni

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  • 2023 Was the Year of the Girl

    2023 Was the Year of the Girl

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    In 2023, girls were everywhere.

    They were at the movies seeing Greta Gerwig’s $1.44 billion blockbuster, Barbie, the ode to one of the defining avatars of American girlhood and the highest-grossing film of the year. They were at The Eras Tour, listening to Taylor Swift preach the stories of their inner lives as part of a tour that, while not yet even halfway complete, is the first in history to surpass the $1 billion threshold. They walked down runways and into fast fashion retailers in bows and ballet slippers, in pink and in pleats. Girls with every interest imaginable were trending online—clean girls and snail girls and rat girls. They had tomato girl summers and feral girl falls, they went on hot girl walks and ate their girl dinners. They listened to the new Olivia Rodrigo album, full of songs “for teenage girls in their twenties” or 30s or—gasp!—beyond. Maybe they even rewatched Girls.

    Girls weren’t just young women, but anyone who could relate. All around culture, this was the Year of the Girl. Why “girl,” and why now? One explanation is that online, where more and more of life takes place, there is nothing better one can be.

    In her book Girl Online: A User Manual, author Joanna Walsh argues that “a girl online is an avatar for everyone.” The on-screen attention economy encourages what is youthful and fun, playful and carefree. If “girl” is a character observed across culture, that character is always indulging her interests and enjoying life—her attitude and her activities are calibrated for attractiveness. It seems awfully fun to be her.

    Take girl dinner, the trend started in May by Olivia Maher, who at the time was an assistant to a showrunner in Los Angeles who went viral for posting her thrown-together meal of bread, cheese, grapes and pickles out of the fridge. “This is my dinner,” Maher says in the original video. “I call this ‘girl dinner.’”

    It’s satisfying—one joy of girl dinner is having a little bit of everything one might want—but requires very little effort. Maher told me there’s no hard-and-fast rule for what counts as a girl dinner, but an important part of her definition is that it’s “a low-maintenance meal.” The stove usually remains off, though a close cousin of girl dinner might be shortcut food like Annie’s White Cheddar Mac & Cheese—something termed in a viral post as “wet food for girls.”

    Whatever is on the plate, girl dinner is typically enjoyed solo. Part of its pleasure is that it’s a meal constructed completely for oneself. Perhaps that’s why girl dinner went unacknowledged for so long, though based on the response to Maher’s original post, it was a common habit. The video now has more than a million views and inspired a trend with more than 30 million followers. On Maher’s TikTok page, comments rolled in from users who’d long enjoyed their “rat girl” dinners or “French peasant” meals but hadn’t considered that others might do, and even delight in doing, the same thing.

    “It wasn’t a shameful act, but it was a very solo act where it was like, ‘Oh, I’m not being a functioning member of society tonight,’” Maher told me.

    This kind of revelation of a shared experience is possible only when it has previously gone unspoken; another explanation for the Year of the Girl is that traditionally, feminine interests have been underserved in culture, and 2023 represented an overdue course correction. The Los Angeles Times reported that 60 percent of the audience for Barbie was female and that theaters had a significant number of repeat customers, some who went over and over again just to be in a place where they felt understood.

    In an interview with TIME magazine, which named her Person of the Year, Swift supported this market-driven thesis.

    “What fuels a patriarchal society? Money, flow of revenue, the economy,” she said. “So actually, if we’re going to look at this in the most cynical way possible, feminine ideas becoming lucrative means that more female art will get made. It’s extremely heartening.”

    The most purely optimistic read of these depictions of girlhood is complicated, though, by the fact that the opposite of “girl” in these contexts isn’t “boy”—it’s “woman.”

    The inherent pleasure of girl dinner comes less from what makes up the meal than from what isn’t part of it—cooking or cleaning up, providing in the traditional way women are asked to. Girl dinner isn’t something one makes for kids or a partner. It’s a celebration of a lack of responsibility typically associated with being a grown woman.

    M.G. Lord, the author of Forever Barbie: The Unauthorized Biography of a Real Doll, a social history of the toy, saw Gerwig’s movie as one about the loss of girlish innocence. “It’s about leaving the idealized world of girlhood when you play with Barbie, where there are no limitations on what you can do,” Lord told me. “And then suddenly you enter adulthood or you hit puberty, and your choices are very circumscribed.”

    The wisest characters in Barbie are the girls: both Sasha, a literal girl, and Kate McKinnon’s “Weird Barbie,” the film’s purest expression of how little girls play with dolls—roughly, creatively, and blissfully ignorant, at least at first, about society’s pressures to be perfect and cellulite-free. It’s Weird Barbie who knows what to do when the fabric between Barbieland and the Real World gets ripped, and it’s Sasha who prompts the Barbies not to give up and to devise the plan that takes back Barbie Land from the Kens. Though they succeed in winning it back, Barbie has no solution to the problems it identifies; when the Barbies take back Barbie Land, all they can offer the Kens is as much influence there “as women have in the real world.” The movie is a Pepto-Bismol-pink celebration of girlhood, but when it comes to its treatment of womanhood, the more apt word might be commiseration.

    “In the movie, the doll was just a way in to explore what it means to be an adult woman,” Lord said. “All I can say is, if I had been Stereotypical Barbie, I sure as hell would have stayed in Barbie Land.”

    Lord told me that Barbie’s relative popularity has often reflected the state of the world around her. In the 1970s, for instance, a strong anti-materialistic strain in culture coincided with a dip in sales. In the 1980s, when Reaganomics promoted competition and commercialism, Barbie was popular again. A day-to-night Barbie in particular took off as more and more women entered the workforce out of necessity during that decade’s recession.

    So why does Barbie resonate now?

    A recent New York Magazine essay posited that this cultural obsession with girls reflects the fact that mainstream feminism is a bit adrift. “The corporate girlbossery of the 2010s has proven to be vacuous at best,” the author, Isabel Cristo, wrote. Plus, that disappointment was followed up by a series of demoralizing cultural flash points for women: #MeToo, the election and presidency of Donald Trump, and the Dobbs ruling, which overturned Roe v. Wade and dismantled abortion protections. No clear unifying coalition or agenda has yet emerged from these events. So we venerate a more carefree stage of life or comfort one another in the shared loss of innocence.

    It seems both too cynical and too easy, though, to say that “girl” is popular only because we have nothing—or nothing good, at least—to say about “woman.” There are sheer delights in having women so centered in culture. And though many “girl” trends are, at their core, forms of marketing, it’s still meaningful that those trends, not superheroes or the trappings of Entourage-style bro comedies, are the most valued cultural currency. The last word of the biggest movie of the year was “gynecologist.” That has to count for something.

    And femininity did exercise some raw power. Especially when channeled through Swift.

    In August, she began dating NFL tight end Travis Kelce, a real-life Ken and a leading man in one of the world’s most masculine enterprises. But stacked next to each other, Swift’s power towered over that of a professional sports league that’s often described as owning a day of the week. Broadcast cameras were trained on her at games; the league’s official social media accounts put “Taylor was here” in their bios. The NFL swooned at the opportunity to be in Swift’s spotlight, not the other way around. When she attended a Sunday Night Football game between the Chiefs and the Jets in October, the broadcast drew one of the largest TV audiences of the season. As she entered the stadium that night, famous friends including Blake Lively, Ryan Reynolds, and Sabrina Carpenter in tow, it looked like she was saying, “It’s so quiet.” As in, this wasn’t an Eras crowd. Near the end of the game, NBC’s cameras filmed Swift playfully celebrating with Lively in their suite, imitating Kelce’s macho body language with his teammates. It was affectionate and endearing. But, maybe just a little bit, she was also making fun of the absurd machismo of the whole enterprise, of men in spandex outfits playing a violent game she was happy to take in but didn’t need to validate.

    The most triumphant telling of girlhood in culture was The Eras Tour. When Lord saw the show in Los Angeles in August, she was struck by how much the concert, and the rapt audience, reminded her of a religious experience.

    “I was fascinated because it reminded me—Mary Grace Lord, here—of the Catholic Mass, where there were certain cues that prompted certain behaviors,” she said.

    And so The Eras Tour has turned football stadiums into cathedrals of girlhood, where the glittery woman on the pulpit celebrates her life’s work, a catalog wholly dedicated to the story of a girl growing into a woman. But if Swift’s view of girlhood is the most hopeful, it’s because it is rooted in the past and the present. The Eras Tour is inherently retrospective, but it doesn’t wear girlhood as a costume—the set list features songs about young love and high school, but also about business, identity, betrayal, and loss. Instead of burying its head in pink, sparkly sand, it gets its power from its perspective—a 34-year-old revisiting the stages of her life, which are the stages of her fans’ lives.

    As with Barbie, there is a bittersweet element to revisiting the land mines of growing up and wishing you’d known better—wishing you’d known you were good enough, that you could speak up or eat what you wanted, or that you’d get over that person who broke your heart. As with Barbie, there is pure joy in doing it together, getting back a little bit of the girlish freedom to feel, deeply and visibly, by identifying the means by which that freedom is often taken away. It’s like Swift herself once wrote: “Give me back my girlhood, it was mine first.”

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    Nora Princiotti

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  • How Mayim Bialik Lost Her Role as the Main Host of ‘Jeopardy!’

    How Mayim Bialik Lost Her Role as the Main Host of ‘Jeopardy!’

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    It was the middle of August 2021, and a swift union seemed to make sense. A week and a half earlier, Mike Richards, the executive producer of Jeopardy!, had been named the successor to longtime host Alex Trebek. Then, amid a storm of bad press and having filmed just five episodes as host, Richards abruptly stepped down. Production screeched to a halt with the season premiere mere weeks away. Already, a full day of taping had been canceled at the last minute, with more tapings the following week likely to meet the same fate. Sony needed episodes in the can and, just as important, something to quiet the worst press cycle in Jeopardy!’s history.

    The answer appeared obvious: Mayim Bialik. The actor, after all, had just been announced as Richards’s backup—the host of occasional prime-time specials on ABC and yet-to-be-announced spinoffs, while Richards would take the more prominent role as the host of the daily syndicated edition. So when Bialik, waiting in the hospital while her boyfriend was having hip replacement surgery, told her agent to reach out to Sony, the studio was only too eager to put a deal together to get Bialik to host the daily show as soon as possible.

    “From the hospital waiting room, I said to my agent, ‘Please ask how we can help,’” Bialik recalled to Glamour later. “That’s literally what I said. I don’t want to seem opportunistic, but I’m part of this family now.”

    Almost two and a half years later, her role in that family has changed. On December 15, Bialik wrote in a statement that she had been informed by Sony that she would “no longer be hosting the syndicated version of Jeopardy!Jeopardy! confirmed to The Ringer that Bialik is under contract until the end of the season with a one-year option remaining. With several months of taping remaining this season, Bialik was informed that her option would not be picked up.

    The development has ushered in a series of reports looking into Sony’s concerns about Bialik and her performance as a host. According to a source close to production, Bialik was ultimately outshined in the role by Ken Jennings, the storied Jeopardy! contestant who was initially brought in to cohost only as a stopgap measure, filling in while Bialik was busy filming the Fox sitcom Call Me Kat, and who will now host the entirety of the syndicated show. But the reason for the change likely goes beyond that. So where did it all go wrong? And what does it mean for Jeopardy! moving forward?


    When Bialik was named a host of Jeopardy!, the selection fit a certain obvious logic. The actor was widely known for her roles on the sitcoms Blossom and The Big Bang Theory, and she had drawn praise for a two-week stint guest hosting the quiz show after Trebek’s 2020 death. She also holds a PhD in neuroscience, brainy laurels that fit well with Jeopardy!’s brand. After Richards stepped down, first as host and then as executive producer, on the heels of reporting by The Ringer and other outlets that sparked concerns about his past and the integrity of the host search, she seemed like a natural choice to fill the void and bring stability.

    Yet in some ways, Bialik made for an uneasy cultural fit. In his nearly 40 years on the job, Trebek crafted an image as more than just staid and reliable; publicly, he was also stringently apolitical. He spoke of voting for both Democrats and Republicans and generally avoided sharing his opinion on anything spicier than his preferred tipple (chardonnay). In recent years, Jeopardy! leadership has doubled down on that reputation, presenting the show as a safe harbor of impartiality in turbulent modern times where facts alone are what matter.

    Bialik’s ascent at the show, then, represented a departure from those norms. Long an avid user of social media, Bialik has written and spoken extensively about her life and beliefs. After her hiring, a slew of controversies resurfaced, among them her promotion of a dubious brain health supplement called Neuriva, her 2017 New York Times op-ed about the #MeToo movement that many interpreted as victim blaming and for which Bialik later apologized, and her advocacy for a range of controversial parenting techniques, including delaying or withholding some vaccinations for children. Bialik has said that she is not anti-vaccine while also stating in 2020 that “we give way too many vaccines.”

    Bialik has not shied away from weighing in on contentious subjects, telling Bill Maher recently about her distaste for cancel culture. At times, she has invoked Jeopardy! along the way. In October, she filmed an Instagram Reel with the Israeli actor Noa Tishby in which Bialik, who has written at length about her Jewish faith and Israel, riffed on her game-show duties while discussing the crisis in Gaza. “The free world is in jeopardy, but this time it’s not a game,” she said, before reading Tishby a series of Jeopardy!-style prompts. In a video published the day before Bialik announced her departure from the syndicated show, Bialik and Tishby again deployed a game-show format to make statements about the Israel-Hamas war. “You might be an antisemite if you think that the solution to what is going on in the Middle East is that the Jews should just go back to where they came from,” Bialik said. “The Jews are the indigenous people of the land of Israel,” Tishby added as Bialik nodded beside her, “so there’s nowhere to go back to.” A Sony official said that while the studio was aware of the videos, they had no impact on the decision not to retain Bialik on the syndicated show.

    Then there’s the matter of her absence from the entirety of the current season of Jeopardy!, which began airing in September. In May, Bialik announced that she would cease hosting Jeopardy! in solidarity with the Writers Guild of America, which was on strike. “There’s a lot of complexity to this, but my general statement is always that I come from a union family,” she said later. “While it’s not for me to personally judge anyone else’s decision, for me, I am a union supporter—pretty much all unions and what they fight for.”

    Sources close to the show say this stand was not exactly what it seemed. Jeopardy! and other game shows are guided by a distinct set of union provisions known as the Network Television Code, meaning that while Jeopardy!’s writers are members of the WGA and thus were part of the strike—many were prominent figures on picket lines in Los Angeles and New York—the rest of the staff and crew were not. SAG-AFTRA—which began its own strike in July and of which Bialik and Jennings are both members—explicitly advises non-striking members to continue to work per the terms of their contracts; to do otherwise can weaken the union’s negotiating power because it indicates that members might not follow the letter of the contract.

    There was also a semi-recent precedent at Jeopardy!: During the 2007-08 writers strike, Trebek hosted throughout the work stoppage. Both then and during this year’s strike, the quiz show used only clues written before the writers decamped. (The Network Television Code is governed by its own contract, which runs through June 2024.)

    Bialik’s move, however, left many decrying Jennings as a scab and criticizing Jeopardy! for taping at all. The actor Wil Wheaton, a friend of Bialik’s who she said was the first to predict she would get the Jeopardy! job, slammed Jennings in a widely discussed Facebook post in which he wrote, “Your privilege may protect you right now, but we will *never* forget.”

    On December 18, Puck’s Matthew Belloni reported that Bialik’s decision to step back from hosting during the writers strike left Jeopardy! executive producer Michael Davies and Sony executive vice president of game shows Suzanne Prete “furious.” The WGA strike concluded in September, with SAG-AFTRA following in November, and Bialik still did not return to the show.


    Issues persisted around Bialik’s performance in the studio, too. Part of that may have stemmed from her personal disconnect from Jeopardy!, about which she was up-front. She has written in the past about not watching any television and said that she learned of the opportunity to guest host only when her son saw buzz about the host search online. She seemed mystified by the level of scrutiny that the show, and, by extension, the host, received: “Like, who knew that people were so passionate about who hosts Jeopardy!?” she said shortly after taking on the series.

    Her apparent unfamiliarity with the show’s rhythms and lore rankled some longtime fans. Complaints at times verged on petty: Viewers griped that she referred to the show’s first round as “single Jeopardy!,” a phrase Trebek himself used occasionally, and piled on about her propensity to laugh during exchanges with contestants—a charge that smacked of misogyny to some. Other viewers, however, pointed to more fundamental issues. Throughout her time as host, Bialik was criticized for noticeable pauses after contestants delivered responses, with Bialik sometimes going silent for a conspicuous beat before issuing a verdict. Less charitable observers took this as an indication of a lack of familiarity with the show’s material such that she needed to wait for offstage judges to decide if an unexpected answer was correct. Tellingly, it was Jennings and not Bialik who was tapped to host last year’s Tournament of Champions and this spring’s Masters contest—high-stakes competitions with more difficult material where mistakes by the host could have much more serious, and costly, consequences for players.

    Bialik said that she suspected she would be reduced to tears if she were a contestant. “People ask if I know all that stuff, and I’m like, ‘No. No,’” she said. “Answering things like that under pressure with a timer is not gonna happen for me. It’s hard!”

    The self-effacement presented a stark divergence from both Trebek, who perfected the art of always seeming to know more than the contestants, and Jennings, who won a record 74 games as a contestant in 2004.

    Criticism of Bialik, often via comparison to Jennings, reached such a fever pitch that the moderators of the fan-run Jeopardy! subreddit stepped in to ban most anti-Bialik rhetoric. “Nitpicking even the smallest little mannerisms, as has frequently and ongoingly been the case with Mayim—it drags the community down and is not welcome,” a moderator wrote. Plenty of complaints still got through, however: After Call Me Kat, which was reportedly the primary obstacle to the actor’s ability to host more episodes of Jeopardy!, was canceled this May, one user wrote, “I’ve never been so upset about a show that I’ve never watched being canceled.” The comment attracted nearly 700 upvotes, making it one of the subreddit’s top three comments of 2023, according to the forum’s official year in review.

    Other incidents widened the chasm between Bialik and Jeopardy!’s vocal online community of superfans. Last year, she said on multiple occasions that fans had criticized her for reusing an outfit on the show. Not only was there no clear evidence that she had taken a social media walloping over the jacket in question—recent posts featuring the jacket on both her and Jeopardy!’s Instagram accounts did not appear to have any comments criticizing the repetition—but some fans wondered if she was lashing out at Lilly Nelson, a viewer who has attracted a loyal following and seemingly the blessing of Jeopardy!, which ran a feature on her online, for her rigorous cataloging of contestant and host garb alike.

    Still, Bialik had plenty of fans, and ratings—sky-high, with Jeopardy! generally leading all shows in syndication—fluctuated little between the two hosts’ time at the lectern. This month, filmmaker Jim Jarmusch declared Bialik his favorite Jeopardy! host ever. (“w apologies to Alex T,” he wrote.) The staff was also fond of her, with reports of her surprise delivery of cupcakes for the crew early in her hosting tenure leaked immediately to the Daily Mail.


    Jennings’s surpassing of Bialik to become the full-time host of the syndicated edition represents a stunning reversal of fates for the pair. At the outset of Jennings’s time hosting Jeopardy!, detractors criticized him for a lack of showbiz polish. Bialik’s decades of experience on camera, meanwhile, gave her an advantage in even small matters: her comfort with a teleprompter, for example, which Jennings spurned as an homage to the prompter-resistant Trebek, a decision that left him vulnerable to needing to re-tape segments.

    Bialik spent her first months on the syndicated show on a media tour in which she made clear that she wanted the full-time job for good: “I’d give up my first child to host Jeopardy! forever,” she professed in Newsweek. Jennings struck a different note in his interviews at the time. “You’re not going to see me in the papers talking about how important it is that I ended up hosting,” he told USA Today. To CNN, he said he was “not particularly ambitious” enough to want the permanent gig.

    That dynamic seemed to be reflected internally early on, when it was clear that Bialik’s reworked deal with Sony afforded her a superior position within the show. Throughout the 2021-22 season, Bialik was introduced in her episodes as “the host of Jeopardy!,” while Jennings was welcomed with the phrase “now hosting Jeopardy!”—seeming to emphasize that he was lower in the host pecking order. Davies, who came aboard as executive producer in the wake of Richards’s exit, eventually confirmed that the difference was because of Bialik’s contract, which stipulated that she was, in Davies’s phrasing, “the host of Jeopardy!,” while Jennings was merely a guest host. By the next season, however, both Bialik and Jennings had signed new deals with Sony that left them both billed simply as “host.”

    With Bialik sidelined for the bulk of this year, Jennings had a third season of hosting reps to himself. Jennings has been widely praised for improving his onstage performance, and he has developed a persona that has traces of Trebek’s signature sarcasm as well as a bubbly eagerness to share additional factoids that you might expect from a trivia champion. That growth was noted within Sony, too: Many Jeopardy! staff members came to believe that Jennings had become the technically superior host, according to a source close to production, who says that Jennings’s improvement was the key factor that spelled the end for Bialik.

    TMZ reported on December 20 that the extended period with a single host further helped convince Sony executives that the dual-host model was inferior. Critically, Jennings also filled in on Celebrity Jeopardy! in prime time—an assignment that would otherwise have gone to Bialik—and thrived, producing ratings on par with or exceeding those obtained by Bialik last year.

    Jennings has had his own rocky moments, most notably when a series of his tweets including ableist comments reemerged in late 2020; he apologized for the “unartful and insensitive” messages. But he has by and large avoided controversy during his time as host. He is helped by the perception that he is Trebek’s natural heir, by dint of both his own history as a contestant and his ties to Trebek, who prepped Jennings over the phone to fill in for him shortly before his death; Trebek’s wife left a pair of his cuff links for the newbie host when Jennings arrived to tape his first episodes.


    Bialik may yet return: A statement by Jeopardy! released on December 15 left open the possibility for Bialik to still host prime-time episodes in the future. Davies has spoken at length about his plans to expand the Jeopardy! franchise and said last year that the growth would necessitate “multiple hosts to represent the entire audience, to represent the entire country, in order to take this franchise forward.” (Davies has suggested that it was his decision “to bring Ken in and have Ken be a second host along with Mayim”; it is perhaps not coincidental that the TMZ report also contained the tidbit that Bialik “didn’t always agree with production decisions … including the hiring of executive producer Michael Davies.”)

    TMZ further reported that while Sony executives would like to maintain a relationship with Bialik, “Mayim made it clear it was all or nothing. As a result, we’re told Sony brass declined.” Even the public announcements of Bialik’s exit point to a rift: Jeopardy! did not publish its own statement until an hour after Bialik posted hers, and it wrote that “Mayim Bialik has announced that she will no longer be hosting the syndicated version of Jeopardy!,” suggesting that the actor may have acted unilaterally in making a final decision.

    No matter how the rest of this unfolds, there is a certain irony to the way that the hire brought in to steady the ship made her own dramatic splash at Jeopardy! In the three years since Trebek’s death, the quiz show has at times felt doomed to cycle through recurring controversies. But this time, Jeopardy! finally looks to be in a position to get what it’s been palpably chasing all this time: just the right level of nerdy steadiness. As Jennings put it this week in reference to Trebek’s tenure, “I look forward to 37 more years of doing it, when I’ll be a very, very old man.”

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    Claire McNear

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  • 10 great indie games you might have missed in 2023

    10 great indie games you might have missed in 2023

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    It’s been one of those strange, busy years where any of Polygon’s top 10 games of the year could have made the No. 1 slot. Heck, you could expand that outward to include the top 20. There was a wealth of great games throughout the year, making it impossible to keep up with everything — even here at Polygon, where many of our jobs are to keep up with video games. That’s why we’ve created this list of 10 games you might have missed, all from indie studios. They cover a bunch of different genres, from a goofy multiplayer game to an inventory management roguelike.

    Like with Polygon’s list of the top 50 games of the year, there are plenty of fantastic games that slipped through the cracks. Think we’ve missed any extra-special indies from the past year? Drop your favorites in the comments.


    Bread & Fred

    Image: SandCastles Studio/Apogee Entertainment

    Developer: SandCastles Studio
    Where to play: Windows PC

    Bread & Fred is a game you’re going to want to play with a friend. (Only one of you needs a copy of the game, thanks to Steam’s Remote Play Together.) You’ll play as two penguins tied together on a short rope, tasked with climbing a snowy mountain. It’s hard! The rope is very short, meaning there’s little wiggle room. Communication is key to timing each jump precisely — or you might fall down the mountain once again with a splat. So yes, Bread & Fred is hard, but it’s not impossible. Better yet, its challenge is pretty hilarious when playing with a friend you’re comfortable shouting at — or with. The animations have a slapstick element, making the already silly premise even funnier. —Nicole Carpenter

    American Arcadia

    Inside an office, there are several computer screens lit up. In the bottom right-hand corner of the screen, there’s a hand holding a cellphone.

    Image: Out of the Blue Games/Raw Fury

    Developer: Out of the Blue Games
    Where to play: Windows PC

    Trevor, an office drone, wakes up one morning and learns his bosses are conspiring to kill him — and also that his entire life is built on a lie. American Arcadia is set in a ’70s-inspired metropolis called Arcadia, but something’s up with Arcadia: It’s a Truman Show-type widespread deception designed to trick thousands of people into living guilelessly for the entertainment of others. But that’s not American Arcadia’s only trick. One minute you’re bouncing across platforms like any other side-scrolling platformer. The next, you’re solving puzzles from a first-person perspective. Video games don’t often deploy multiple perspectives. Here, the shift is jarring but effective; it puts you on edge — kind of, one imagines, like learning the truth about Arcadia. —Ari Notis

    El Paso, Elsewhere

    El Paso, Elsewhere - A protagonist shoots his way through a brightly lit hotel room

    Image: Strange Scaffold

    Developer: Strange Scaffold
    Where to play: Windows PC, Xbox One, Xbox Series X

    If you can’t get enough of Max Payne, you won’t want to miss El Paso, Elsewhere. When vampires and werewolves arrive in a mysterious, supernatural motel, vampire hunter James Savage takes them head-on. What you get is a third-person shooter that revels in PlayStation-era graphics and explosive gameplay, with a narrative that sets the stakes especially high. You see, Savage’s ex is a vampire that’s about to perform a ritual — in that El Paso motel — to end the world. Within the mayhem of El Paso, Elsewhere, there’s a beautiful story about addiction and heartbreak that grounds the game’s physical demons within its metaphorical ones.

    Yes, I made a Max Payne comparison — and you’ll see that a lot when reading about El Paso, Elsewhere — but the game is something wholly itself. It’s not to be missed. —NC

    A Highland Song

    A girl runs up a mountain in the Scottish Highlands in A Highland Song. A deer rushes up in front of her.

    Image: inkle

    Developer: inkle
    Where to play: Nintendo Switch, Windows PC

    A Highland Song is one of those 2023 latecomers, sneaking into this year’s release calendar on Dec. 5. From the creators of 80 Days and Heaven’s Vault, it’s not a game to be missed. The stylized art style perfectly renders the Scottish Highlands, where Moira is exploring in order to get to the sea. It’s one of those games, like A Short Hike, where the journey is much more important than the destination. Set to music from Scottish folk artists TALISK and Fourth Moon, A Highland Song has so many lovely, warming moments, even when you’re sheltered up in a cave to escape the cold. —NC

    MyHouse

    A game made on top of Doom, called MyHouse. A person points a gun at a house.

    Image: Veddge

    Developer: Veddge
    Where to play: Windows PC

    MyHouse.wad is a pretty boring Doom mod. I’m no game designer, and I’m hesitant to repeat a tired line about modern art, but come on: I could have made this! The map is just a typical suburban split-level home. There’s nothing to do but scurry around polygonal furniture, look at tacky domestic art, and shoot some generic Doom enemies. I suspect — if I’m being honest — its elevated reputation stems from its tragic backstory.

    A Doomworld user named Veddge released MyHouse.wad on the site’s forum back in March. Veddge was clear from the beginning that MyHouse wasn’t his mod; he’d just polished it up. The original version belonged to Veddge’s childhood friend Tom, who had recently passed away. To honor his pal, he decided to touch up the map into operable shape and share the file with some hardcore Doom nerds — the sort of folks who might appreciate this amateur but lovingly made map.

    I appreciate the good intentions. I just can’t understand why anybody would find this normal house all that interesting. I mean sure, the rooms keep moving. And sometimes there’s no way out. And other times I wake up in an empty hospital. But this is just a normal, boring Doom mod. There’s nothing to see here.

    Unless none of this is true. —Chris Plante

    Videoverse

    Videoverse screenshot showing a fictional video game console that looks like a bulky Nintendo 3DS, as well as some magazines, soda, and a calendar on a desk.

    Image: Kinmoku

    Developer: Kinmoku
    Where to play: Mac, Linux, Windows PC

    Videoverse is a game for those of us nostalgic for the early internet and its intimate communities. When I was a kid, I spent my free time digging into niches on Neopets and talking to strangers about shared interests in AOL chat rooms. I made friends in forums, creating an online world sometimes more enticing than my own real life. Videoverse is all of those things on a fictional forum dedicated to a dying MMO, and it perfectly captures the drama and sadness of letting go. All at once, Videoverse has recreated the frivolous, beautiful, dramatic, and profound ways technology has influenced my life, and maybe yours, too. —NC

    A Space for the Unbound

    A row of houses in which the centered one is yellow, rendered in pixel art. Several people stand in front of the homes. (Screenshot from A Space for the Unbound)

    Image: Mojiken/Toge Productions

    Developer: Mojiken
    Where to play: Nintendo Switch, PlayStation 4, PlayStation 5, Windows PC, Xbox One, Xbox Series X

    Set in rural Indonesia, A Space for the Unbound is a slice-of-life story of high school sweethearts Atma and Raya, who have a bucket list to fulfill. While A Space for the Unbound is an intimate look into a teenage relationship in ’90s Indonesia, it’s also the backdrop for a larger supernatural power that’s threatening reality — the end of the world. That framing makes for an interesting dichotomy between the scope of the stories: everyday moments paired with otherworldly drama. It’s one of those games that’s so earnest that’s it’s easy to overlook any flaws or bugs while captured by the stakes of the world and its characters. A bonus for pixel art fans: The game is gorgeous! —NC

    Tape to Tape

    Screenshot from Tape to Tape showing a bunch of hockey players on the ice. One team is wearing orange, the other black.

    Image: Excellent Rectangle/Null Games

    Developer: Excellent Rectangle
    Where to play: Windows PC

    A hockey game, but make it roguelite! Tape to Tape is in early access, so it hasn’t had its full release just yet. But what it is now is very fun: a game about building a hockey team by hiring players and managing the team. Play in games, of course, with different — not actual hockey-legal — abilities, upgrades, and bribes. Tape to Tape screams ’90s Wayne Gretzky’s 3D Hockey, but a lot more wacky. As in other roguelites, losing is fine: It’s an opportunity to upgrade your tools of the trade and get further next time.

    Grab some hockey fans in your life for online multiplayer (with Remote Play Together) or on split screen. —NC

    Moonring

    Screenshot from Moonring, showing retro pixel boat. On the side, there’s a text input screen.

    Image: Fluttermind

    Developer: Fluttermind
    Where to play: Windows PC

    Don’t let the old-school visuals fool you: Moonring is one of 2023’s richest video game experiences. Created by Dene Carter, a co-creator of the iconic RPG Fable, the colorful adventure gives players the expansive freedom popularized by games of the 1980s — when graphics played second fiddle to creativity and scope. Trade with unsavory types. Partner with questionable cults. Converse with practically everyone.

    Perhaps most importantly for our readers, this Ultima-inspired roguelike is free. Like, free free. At that price, Carter may get his wish of introducing the old ways of game design to new audiences. “I hope Moonring recaptures some of the spirit of those days for you,” Carter writes on the Moonring Steam page. “For those who did not, I hope that the more modern conveniences you find in this game allow you to catch a glimpse of what we did 40 years ago.” —CP

    Backpack Hero

    A screenshot from Backpack Hero, with a mouse on the bottom of the screen. The backpack is open up top, showing three items, including a sword.

    Image: Jaspel/Different Tales, IndieArk

    Developer: Jaspel
    Where to play: Nintendo Switch, Mac, Windows PC

    When I can’t sleep, I consider the mysteries of the universe. Like, who came up with the whiskey sour? “Whiskey is amazing, but what if we added raw egg whites?” Backpack Hero’s creators took a similarly audacious approach with the classic dungeon crawler, splicing the genre with the Tetris-like inventory management popularized by Resident Evil 4. Much like the foamy cocktail, the results are delicious.

    Generally, I’m hesitant to list back-of-the-box bullet points, but I’m tickled by how big the creators have made a game about backpack organization: There are over 800 items and 100 enemies, you can play as five different heroes, and the dungeons are procedurally generated within a overworld map the player constructs. Like its hero mouse, Backpack Hero punches way above its weight class. And it will keep you up at night, because there’s always time for one more run. —CP

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    Nicole Carpenter

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  • ‘Aquaman and the Lost Kingdom’ Instant Reactions and the End of the DCEU

    ‘Aquaman and the Lost Kingdom’ Instant Reactions and the End of the DCEU

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    This pod was born to be wild. The Midnight Boys are here to dive into the murky waters of ‘Aquaman and the Lost Kingdom’ (04:50). They also discuss this being the final DCEU film and how this will affect the state of fandom in film (51:18). Later they also touch on the news that Marvel has parted ways with Jonathan Majors (81:36).

    Hosts: Charles Holmes, Van Lathan, Jomi Adeniran, and Steve Ahlman
    Senior Producer: Steve Ahlman
    Additional Production Support: Arjuna Ramgopal
    Social: Jomi Adeniran

    Subscribe: Spotify / Apple Podcasts

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    Charles Holmes

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  • The Top 10 Movie Scenes of 2023 and ‘American Fiction’ With Cord Jefferson

    The Top 10 Movie Scenes of 2023 and ‘American Fiction’ With Cord Jefferson

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    Sean and Amanda open the show by talking about their five favorite scenes of the 2023 movie year (1:00), before digging into one of the most exciting directorial debuts of the year: Cord Jefferson’s American Fiction (24:00). They talk about the state of family dramas and satires as genres and how American Fiction succeeds as a refreshing mix of the two. Then, Sean is joined by Jefferson to talk about the expected and unexpected challenges of directing a film when you have a background as a writer, the movie’s deep and wonderful cast, what kinds of things he’s gravitating toward working on next, and more (38:00).

    Hosts: Sean Fennessey and Amanda Dobbins
    Guest: Cord Jefferson
    Senior Producer: Bobby Wagner

    Subscribe: Spotify / Apple Podcasts / Stitcher / RSS

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    Sean Fennessey

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  • “There Is No Limit”: The Oral History of the ‘Wolf of Wall Street’ Minions

    “There Is No Limit”: The Oral History of the ‘Wolf of Wall Street’ Minions

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    P.J. Byrne never liked making cold calls. While majoring in finance at Boston College in the early 1990s, he took a summer internship selling AAA-rated municipal bonds over the phone. At the time, he’d planned to be an investment banker on Wall Street, but after two weeks on the job, he realized dialing numbers wasn’t the path for him. “I was like, this just feels car salesman–y to me,” he says. “I wanted nothing to do with that.”

    About 15 years later, after pivoting to drama school and pursuing an acting career, Byrne gave cold-calling a second chance. In a taped audition for The Wolf of Wall Street, the actor leaned into his brief boiler room experience, took a gamble, and improvised an outrageous sales call monologue in which he pretended to scam a former client’s widow out of $100,000. In a devastated voice, he built a sob story around her husband’s financial intentions. “I started pilfering information from this woman,” Byrne says. “But on the other side of the phone, she can’t see that I’m humping the desk and having a blast.” Without realizing it, Byrne had channeled Jordan Belfort—the movie’s craven, money-hungry, criminal protagonist—to a T.

    It wasn’t long before he got a callback to go to New York—along with several other green actors, including Brian Sacca, Henry Zebrowski, and Kenneth Choi—to convene inside a suite at Le Meridien Hotel, where they would perform the same monologues in front of Martin Scorsese and casting director Ellen Lewis. The group was, understandably, nervous as hell. “I thought it was going to be a serious audition,” Byrne says. After a few minutes, however, everyone quickly realized the director wanted them to channel the absurdity of their original auditions, use prop desks and phones, and take advantage of the unusual group setting. “And then,” Byrne adds, “you heard him cackling.”

    “We were doing it almost like a scene,” Sacca says. “At one point, I said something on the phone: ‘If you buy these stocks, I will let you snort coke off of my tits.’ That got a big laugh from Marty and the other guys.”

    Though The Wolf of Wall Street mostly chronicles Jordan Belfort’s real-life rise and fall as a corrupt CEO (dynamically portrayed by Leonardo DiCaprio), the movie’s hedonistic heart belongs to his unquestioning, cultlike worshippers, tracing their evolution from blue-collar schemers to suit-and-tie heathens eager to debase themselves in the name of money and power. The “merry band of brokers,” as Forbes nicknamed them—Nicky, Robbie, Chester, Alden, and Toby (Ethan Suplee)—might not be in charge, but they double down on their penny-stock-peddling debauchery. “Those are the types of people you’re looking to recruit,” Wolf writer Terence Winter says. “A guy who is morally malleable and hungry and has half a brain.”

    The three-hour comedy, released 10 years ago this week, ultimately becomes an American tragedy of unchecked testosterone, spiraling greed, and blind idolization. To pull off the corporate circus, everyone in the group—much like the characters they played—embraced excess and chased their id. Guided by Scorsese’s kinetic camera and Winter’s loyal adaptation of Belfort’s autobiography, the cast practiced slimy sales techniques, improvised office high jinks, snorted fake cocaine, simulated orgies, and lost their voices screaming at clients over the phone. Making it was a marathon of endurance, frat-like behavior, and pinch-me moments.

    “I was astutely aware,” Sacca says, “that the things that were happening were the stories I was going to be telling forever.”

    In 2007, when Winter first pored through Belfort’s The Wolf of Wall Street, he couldn’t wait to turn it into a Hollywood script. Belfort’s first-person account had plenty of cinematic moments—office sex parties, a quaalude trip, a sunken yacht—and followed a classic rise-and-fall narrative, but Winter mostly related to its ambitious protagonist. The pair were around the same age, had grown up in New York’s outer boroughs, and both dreamed of moving to Manhattan and becoming rich. In 1987, around the same time Belfort began his financial career at L.F. Rothschild, Winter had started as a legal assistant at Merrill Lynch. “I was literally working a quarter of a mile away from where Jordan was working on Wall Street,” Winter says.

    In other words, he knew this guy. He knew what drove him. But perhaps more importantly, he knew exactly how Belfort built and scammed his way to the top with a bunch of low-level nobodies. “They reminded me of my own friends,” Winter laughs. “These are guys who don’t have the strongest moral compass. They’re not necessarily college educated. These aren’t guys who would go the more traditional route to work for a legitimate Wall Street firm.” Effectively, they were door-to-door salesmen ready to make a quick buck who would pledge loyalty to anyone who could make them money. “As long as Jordan looked like the pillar of success, that’s all he really needed,” Winter says. “If you’re rich, they don’t care how you got there.”

    After securing an initial option deal and commitments from Scorsese and DiCaprio, Winter began investigating more about Belfort’s life. He met with Belfort’s parents, his ex-wife, and his financial victims. He drove to Long Island, toured Belfort’s home, and visited his country club. Most shrewdly, Winter convinced Belfort to reenact one of his daily pump-up speeches at CAA’s headquarters, where Winter taped his old sales presentation for reference. Soon after, Winter structured his screenplay with voiceover narration, changing key names and crafting composite characters—like Jonah Hill’s Donnie Azoff, Stratton’s second-in-command—for legal reasons. But he never strayed from the real-life insanity of Belfort’s cult creation. “I wrote the whole script in 17 days,” Winter says. “It was maybe the most fun I’ve ever had writing a script.”

    About five years later, the movie went into production, and the recently cast Belfort boys began their preparation with a sales crash course from the wolf himself, which clarified and informed the entire shoot. “It gave you a little glimpse,” Choi says. “When you have that killer shark energy, everybody else around you has to become a killer shark, or you get swallowed up and eaten.”

    Henry Zebrowski (Alden “Sea Otter” Kupferberg): When we first came together, we went to Leo’s apartment. He had Jordan come in and give an example of his ramp-up training speech.

    Kenneth Choi (Chester Ming): Sort of a mini sales pitch tutorial.

    Zebrowski: We were talking with [Belfort], and he said, “Have you guys ever seen $25,000?” And he pulled out a bunch of money and threw it on the table, which he probably had to scoop up and put back into his pockets. Then they popped a bunch of bottles.

    Terence Winter (writer): It’s really fascinating when you see somebody who understands the psychology behind how to set you up. It’s a whole series of questions and answers to the customer. It’s like a good cross-examination. I am going to move you into a corner where your only response can be the one I want.

    Choi: He would say, “If you ever get lost, follow the script. The script is your bible. The script is gold. Memorize the script.” Even in that little training session, you could kind of see him step back in time. He got swept up in it.

    Zebrowski: Jordan would say, “I just had this piece of paper come across my desk.” He was like, “You wave your hand across. I know it’s dumb, but this is how I talked to the dumb shits I worked with back in the day.”

    P.J. Byrne (Nicky “Rugrat” Koskoff): I was like, this guy is a fucking con artist. Holy shit. This scared the fuck out of me.

    Choi: I think it was valuable not just to hear how he would do it, but to see his energy and really feel it right in front of you. He was constantly teaching you how to divide and conquer.

    Winter: He basically applied high-level skills to a low-level sales force, taking the skills of a Jedi and bringing them into a shitty boxing gym. The idea that this is a legitimate, Wall Street–trained broker and using the spiel you would get from L.F. Rothschild or Goldman Sachs on a mailman. … It was like taking candy from a baby.

    Ethan Suplee (Toby Welch): We are playing blue-collar guys who couldn’t cut it as blue-collar guys. We suck at this. You’re not going to find a whole lot of legitimate guys who are willing to do that because there’s risk. You’re doing something completely immoral and unethical, but also illegal.

    Zebrowski: The direction for my character was like, this is kind of a revenge against society. Because everybody always told me I was fat and dumb and I was never going to be a millionaire and I was never going to make it. Now, here I am. Jordan believes in me. He saw something in me. I’m just like him.

    Suplee: Jordan was like the pied piper. He is the messiah of this industry of ripping people off.

    Zebrowski: Intelligent, self-conscious people get pulled into cults all the time. It’s because there’s extreme comfort in letting someone else take the wheel.

    Byrne: You’ve got to remember, these guys are all narcissists. And they all ruin the people closest to them. No one has a long-term relationship. If you get sucked into their orbit, you’re going to get chewed on and shit out. But while you’re there, it’s a fucking insane ride.

    In an early, seminal montage, DiCaprio mimics Belfort’s presentation, teaching his friends how to reel in customers and shake them down with nefarious tactics. Throughout the scene—which functions as a shared monologue—they follow their scripts and reap the rewards, helping turn Stratton Oakmont from a garage facility into a full-blown office. Using variations of their monologue auditions, the group of actors leaned into their comedic roots to make every office call sizzle.

    Zebrowski: It was like two weeks of rehearsal. Scorsese loved improv, but you better be very, very good. He doesn’t want time wasted.

    Brian Sacca (Robbie “Pinhead” Feinberg): They hired us because we were guys who could improvise, who could be in the moment and come up with some shit. Some of my favorite moments were: “We need you to do something.”

    Choi: We sit around a table, we have the script, and you would just throw everything against the wall. You’d react off someone’s bit, and then Leo and Jonah would react off it. I’d improvise one thing and you’d get the script back a couple days later and your stuff would be in there word for word.

    Winter: Anything beyond the dialogue is great. And sometimes, that’s where the gold is, especially when you get an actor who’s really good at it.

    Sacca: There were like six of us, including Ted Griffin, the on-set writer, finding how the Tetris of this sales monologue through that long montage is going to work up until an hour before we shot that.

    Byrne: Marty knew it would get boring. And he’s like, “How do we keep it interesting?”

    Sacca: There was one day of rehearsal where we’re all in a room around a table reading that monologue. And a debate happened between Scorsese and Leo: “Do we let the guys go free-form and improvise, or do we keep it contained and to the script? Finally, I just raised my hand: “Guys, you’re going to shoot this on a circle track, right?” And immediately, I’m like, “What the fuck am I saying? Am I going to get fired off this movie?”

    Byrne: [Scorcese’s] like, “I was thinking you’re next to Kenny, and I was going to put a [circle] track around both of you, let’s just say this little part of the monologue.” We were only supposed to do a paragraph, and the monologue is like three pages. We kept passing it and passing it. The room’s quiet now and filled with hundreds of extras, but everyone’s now listening. You can feel the energy. I’m in the zone of zones. Kenny’s in the zone. We’re just making this magic.

    Zebrowski: Everybody kind of got to just throw in on their character. And it allowed me to feel comfortable with these people. As we became masters of the universe, it was really important to kind of go from our dumb Queens clothes to the suits. You kind of see how that changes everything.

    Choi: I specifically was asked to gain 20 pounds. This guy is about excess. He eats everything, he consumes as much cocaine and women and booze as he can. And that’s where some of my little moments like the doughnut scene came from. He’s just a slovenly pig.

    Sacca: We all had our specific traits that we liked to play with. But we all had different levels of aggression. That kind of yes-men, doofus quality was a through line between a bunch of us.

    Once Stratton Oakmont grew into a Wall Street middleweight, the office became littered with shocking and vulgar HR violations. As chronicled by Belfort, almost anything related to sex, drugs, and alcohol happened within the walls of the brokerage firm, which more often looked like a bacchanalian madhouse. But Winter wasn’t too surprised by the colorful revelations. During his own brief stint in Merrill Lynch’s law department, he’d seen firsthand the kinds of unholy shenanigans taking place at Stratton. “Somebody had a marching band and brought a monkey onto the trading floor,” Winter says. “When the market closed at 4 p.m., everybody went out and just partied all night. And you’d get guys coming in the next morning hungover and just coked out of their minds.”

    Of course, the bigger firms couldn’t compete with Stratton’s no-holds-bar approach, something Scorsese and Winter became devoted to portraying and sometimes embellishing. Spitting in the face of discretion, the filmmaking team leaned into the company’s voracious and lustful appetite, depicting everything from stampeding strippers, to thrown-around little people, to impromptu animal stunts. Not to mention Belfort’s motivational speeches, which turned the office into a pep rally every afternoon. “The whole thing is about excess, and when is too much too much?” Winter says. “It just got crazier and bigger and out of control.”

    In some ways, showing it all became a sort of PSA, especially when things come crashing down in the third hour. “That’s the power of comedy,” Byrne says. “You’re able to turn the mirror on yourself with society and go, this is wrong.” In order to capture the chaos, the production moved from Manhattan into a massive office stage in Westchester, where, for nearly two months, the Belfort boys—alongside hundreds of extras—lived inside an unethical bubble catering to their leader’s absurdist ideas.

    Sacca: My voice was gone for a good six weeks because we were screaming so much.

    Choi: I wasn’t very talkative because I had to gain so much weight that I always felt like taking a nap.

    Sacca: I’ll shout out the AD and second AD, who had to wrangle 500 extras to get all of us to be screaming and then shut the fuck up in between takes. That was hard.

    Choi: There’s so much importance put on AI in our SAG contract. There’s a reason for that. When you’re in a real space with 300 human beings who are in the background, the energy just swells and you can feel it. Everybody is going apeshit trying to “sell, sell, sell,” and that informs your performance because you feel that surge of energy come through you as an actor.

    Suplee: There’s a lot of shit happening in the background of that movie that’s just as crazy as what’s happening in the foreground.

    Zebrowski: It was just us bullshitting for 12 hours being animals. Scorsese used to come by and go, “Yeah, you pigs, you ready to get going, you pigs?” We’re like, “Yeah!”

    Choi: There’s a scene where Leo walks through with a chimpanzee for no reason, which scared the shit out of me. The whole time I’m thinking, “This ape is going to fucking pounce on me.” I think I just bent down and did some fake lines of cocaine.

    Sacca: We had to snort a lot of cocaine in this movie. At the beginning, it was very finely powdered vitamin B12. And man, did it fucking feel good. It was so nice.

    Zebrowski: We could snort B12 forever. And we did. And we took every single opportunity we could because we were in a Scorsese movie, and we were animals.

    Sacca: About three months into production, they switched it up—they put some dog shit in there. And we were like, “No, no, no, no. Where’s our B12? Bring back the good shit!” We had to sit down with the props master and be like, “Come on, man, we have to snort this shit all day long.”

    Suplee: The other brokers and I were in our cast chairs reading books and playing chess, and they came and dragged me to this private set. Leo helped me get sober many years ago, and he was like, “Do you know how to [blow cocaine up someone’s butt]? I was like, “Yeah, I do know how to do this. Unfortunately, I am your technical drug adviser.” But I was happy to help. It was so funny to see them sitting on this closed set discussing amongst themselves, “How do we do this?”

    Choi: The head-shaving scene was a huge fucking deal. I think it was a woman who was somehow friends with Leo, and she offered to do it.

    Byrne: When we started shaving her head, it was shocking. I practiced with a razor on a fake scalp a lot because I was like, “I don’t want to ruin this moment for her.”

    Choi: You have 350 people yelling at P.J. to shave her head. It was so overwhelming.

    Byrne: You’re simultaneously going, “Holy fuck, this is crazy, I can’t believe this.” And then: “There’s the camera. Make sure you’re doing it perfectly for the camera.”

    Choi: [P.J.’s] hairpiece should have got its own credit, that’s for sure.

    Byrne: I still have the hairpiece. It was a thing having that on.

    Sacca: One of the little people we threw was an employee of Stratton Oakmont, and he told stories that were fucked up. These weren’t stories like, “I can’t believe what they did to me.” These were stories of: “Let me tell you what I did.” We were like, “Oh man, don’t share those.”

    Suplee: First of all, we couldn’t actually do it. It’s not like throwing a 50-pound weight. The guy weighed 150 pounds. That’s a lot to pick up and throw.

    Byrne: [Our characters] are not nice people. When you watch that and you know they’re throwing little people, that’s fucking disturbing. And that’s what these fucking guys did.

    Suplee: Terrifically uncomfortable. This is all the behavior of really abhorrent people. But sometimes as actors we have to lean into that discomfort. I also think that it’s important to show that.

    Sacca: I think I would have been more uncomfortable if the two guys who were a part of it weren’t as excited. They were both thrilled to be part of it. And they were really cool dudes.

    Zebrowski: My guesstimation is that 80 percent of it happened. And then the rest of it was mostly just having money and getting hammered with the same five guys and getting rejected at the club and going home to your wife.

    Suplee: If I had gotten rewarded for being at my worst, what would that do to me? It probably wouldn’t have been good for my life. I probably wouldn’t be alive. At my worst, I would be dead for sure, and that was what I was thinking about: Turn the bad behavior up. It’s kind of like frat boy culture. Bad behavior just seems to breed more bad behavior. And I don’t know if it’s that business that attracts and breeds that personality. How much sushi can you stuff down your face? How much can you drink? How much coke can you do? How much money can you make? How many girls can you sleep with? It’s just all part of it.

    Arguably the most obscene imagery of the movie comes from Belfort’s bachelor party, when the camera pans down the aisle of a plane that has been turned into a giant orgy. The scene, filmed on a soundstage in Queens for a day, lasts just a few seconds, but it became an instant memory for everyone involved.

    Sacca: We’re in a metal tube, there’s some hot-ass lights, and there are 60 naked people at 8:30 in the morning.

    Choi: It’s so fucking cramped. Everyone’s sweaty because everyone’s kind of in a rambunctious state. And you’re doing it over and over and over for this poor Steadicam guy who’s trying to get everything.

    Zebrowski: It was a long day.

    Suplee: This was my first experience with an intimacy coordinator. I suspect they invented that job for Wolf of Wall Street.

    Sacca: We had a rehearsal where we met with the choreographer, and we were partnered with people who we were going to be interacting with. It never doesn’t get weird. I couldn’t help but think: My parents are going to see this.

    Zebrowski: I was with a couple of Rockettes and a couple of professional dancers. You have a super awkward moment where you’re having fake sex with someone for an entire take and then you realize the camera wasn’t on you.

    Byrne: The camera’s tracking. We’re going, boom, boom, boom. Where do I want to be? I know I have one second. What can we do in that one “boom” that no one else is doing?

    Choi: In between takes everyone’s real respect, respect, respect. Robes come off. I just kept looking up in the air because you don’t want to be leering. Then you get in the mode of: “This is just about excess.”

    Zebrowski: I remember having to psych myself up. I was sitting there in my chair, saying to myself, “You love strippers! You love cocaine! You love going nuts!” And I was like, “This is your favorite day. So you go in there and have your favorite day you’ve ever had.”

    Byrne: I had a bachelor party, which was G-rated. But I remember my friends made me walk around in a meat bathing suit with a banana hammock. I’m like, if I’m doing that at mine, what are these despicable, wealthy 10-year-olds doing? At the time, I was walking past the Museum of Sex—like, there’s got to be something that’s going to trigger something disgusting for me. Remember those Pez bracelets that you could eat as a kid? They had that in an underwear version. I was like, that’s what I’m going to wear.

    Choi: P.J.’s attitude was, they’re illicit stockbrokers, they do a bunch of drugs, consume all this booze. There is no limit. There is no top. Anything fucking goes.

    Byrne: I went to Sandy Powell, the Oscar award–winning costume designer with jet-red hair. I’m like, “This is candy underwear that just covers my dingle-dangle junk.” She looked at me like I was a despicable, disgusting man. She paused for 10 seconds, but it felt like two days. She looks at me. She looks at that. She just goes, “OK.”

    Suplee: I’ve lost a lot of weight, I’ve got loose skin. I’ve never once felt proud of my body. I have a lot of body issues. I don’t really ever want to do a sex scene. I have four daughters. And then you’ve got Henry Zebrowski, who has got no body shame and is willing to put himself out there.

    Zebrowski: I have done naked improv for a long time. Nudity just becomes the scenery. You’re kind of like, “When’s this going to get over with?”

    Suplee: I wound up pitching stuff that allowed me to keep my clothes on. What if we’re playing cards? What if I’m asleep? What if I’m playing solitaire?

    Sacca: He’s my favorite moment because he’s just sitting there having a conversation with somebody. It made it better.

    Suplee: I have not been to an orgy, but I imagine that’s what an orgy smells like. Like every private part coming into contact with a private part.

    Zebrowski: It got very human in that room.

    Sacca: That day was Scorsese’s 70th birthday. We had cake.

    In the midst of shooting, actor and character began to blur. Every day that DiCaprio arrived to set, he greeted hundreds of screaming women and paparazzi, affirming his A-list stature, before going to work, where he’d receive even more admiration on the fake trading floor. It was an eye-opener for Zebrowski and the other young actors, who couldn’t believe the way their leader had to operate—and how that might affect someone’s identity. “It was weird how many mountains had to move for him to move,” Zebrowski says. “I will never say he’s trapped, but he can’t go anywhere.”

    Leo’s celebrity—and his connections around the city—further accented Zebrowski’s similarities to his own character. “I’m from a working-class family. This is my first time seeing any of this shit,” he says. “I went to the back door of 1 Oak, and you could see the models register. I’m not supposed to be there.” There was a similar vibe once the cameras began rolling. “All these friends and stockbrokers wanted to do was please Jordan,” Choi says. “Everyone on set, all they wanted to do was please Leo and Marty and Jonah. You would have given everything in the scene to make sure that they got what they needed.”

    Unlike Belfort, however, who wanted his employees leveraged and desperate, DiCaprio came to set open-minded and generous, wanting to nail every scene with his collaborators. Ahead of speeches and group scenes, his dedication to preparation became an infectious trait and inspired the cast to deliver unblemished, gonzo performances. “When you have 500 people worshipping this guy, you can feel how energizing and exciting that would be,” Sacca says.

    Suplee: When Leo’s giving those speeches, you almost feel like a fistfight could break out. He’s sending people off to war. He’s the general, and we’re going to go die for him.

    Zebrowski: Chills still go up my spine when I think about it sometimes.

    Sacca: He would come in with these 15-minute monologues, word perfect, accent perfect, still being able to improvise on top of it, coming up with ideas in the moment.

    Zebrowski: He could do it one way, they’d give him a note, he’d do it a completely different way. They’d give him a note, he’d go back to the old way, mixed with the second way.

    Sacca: I was enthralled with it, but it wasn’t necessarily the personality of Leonardo DiCaprio or Jordan Belfort’s words, it was this fucking performance that was like, “Holy shit, I don’t think I can do that.” I can’t crank out these monologues and do a gazillion takes of them and then be like, “All right, let’s do another one.”

    Suplee: I’ve never seen a crack in Leo’s professionalism. They knock on his door to tell him they’re ready on set, and he is exploding from his chair. He is always prepared.

    Zebrowski: For a bunch of green dudes who weren’t movie stars, he was extremely generous. That’s where the Belfort comparison doesn’t work, because that dude would have never shown up and done the dirty work himself.

    Choi: It’s Hurricane Sandy. Everybody got sick over a three-week period. At some point, Leo got so sick that they shut down shooting for a day. We come back, and it’s the “I’m not leaving” scene.

    Winter: I was writing it with Leo in mind. I had taped some of what Jordan said and then added my own embellishment to make it flow a little clearer or better if it needed it. A lot of times, it didn’t. Some of his stuff was just pure gold.

    Byrne: We stayed up all night because the days moved. And I was like, “How the fuck is he going to do this?”

    Choi: I happened to be outside smoking a cigarette, and I watched him in front of his trailer. I was like, “Oh, this guy’s rehearsing.” He would go through his motions. You’d see him kind of shake his head, turn around, go back to his starting mark in the parking lot, and do it again and again and again. He’s a craftsman. He’s pumped up with meds, he comes in, he does one rehearsal, and I’ll never forget, I could see in his head he missed a line. So he took one step back, remembered the line, and carried through with it. After that, he didn’t flub once, and he did it over and over with so much energy.

    Sacca: It’s like a preacher, like Jim Jones speaking into a microphone to his disciples.

    Choi: He was walking down the aisle bashing this microphone on his head. The prop guy came and showed us. It was caved in because he was smashing it on his skull.

    Byrne: He’s a baller, dude. And honestly, that’s the world that I like to work in and live in. All day we’re here to kill. When we’re on set, we’re not coming back here again. Let’s make sure we fucking get it.

    Zebrowski: [In that moment], Jordan’s not a bad guy. He’s not a fucking criminal. He’s helping all of us. You just don’t understand that what he’s doing is including you in his crime.

    Byrne: When you see me get crazy at the end, it’s like, I don’t want my “god” to leave. I don’t want this meal ticket to end.

    Choi: In the wedding scene where we’re all dancing and stuff, [Leo] had this huge case of 5-Hour Energy drinks. He came in right before like, “Everyone take one! Everyone take one!” And then we slammed it, and then we went into the scene.

    Zebrowski: They’re putting us all in a circle, and they just have the music going.

    Choi: We actually were talking about the “kid-and-play” dance. I go out there and do my dance move, and I knew to throw it right to him so he’d come out pop-locking. I was shocked that he was so fucking good with the pop-locking.

    Zebrowski: I guess he’d been doing it for forever on his own.

    Byrne: How fucking insane a dancer is Kenny? And then Leo saw that. He’s like, let’s fucking go. And then everybody had their moment to be who they were.

    Choi: He looked at me and went, “Come here, come here, come here,” so that we could do the kid-and-play dance. That’s why he’s amazing. There’s some actors out there who don’t want you to steal the light.

    When The Wolf of Wall Street premiered on Christmas Day, many critics lauded Scorsese’s return to bombastic filmmaking and comedic storytelling. But a vocal contingent couldn’t get past the movie’s inflated running time and excessive antics, believing they celebrated Belfort’s unethical behavior. As David Edelstein argued in his Vulture review, the movie is “three hours of horrible people doing horrible things and admitting to being horrible,” later calling it “thumpingly insipid.” Later, in an open letter to LA Weekly, a woman connected to Belfort accused the movie’s characters of “exacerbating our national obsession with wealth and status and glorifying greed and psychopathic behavior.”

    The critique resembled the conversations surrounding Goodfellas, despite the fact that both movies highlight their protagonists’ calamitous, unglamorous falls. “When you see Ray Liotta getting chased by helicopters and he’s fucking high out of his mind on cocaine, at no point do you look at that and say, ‘God, being a gangster is pretty cool,’” Suplee says. Wolf’s length and its punishing scenes of depravity, he adds, only helped illustrate the fatiguing and ruinous state that Belfort inspired and embodied. “It was the same experience I had with drugs, which is: You get high, and then you’re just chasing that experience over and over again and you never get it. You always get some muted version of it.”

    Ten years removed, it’s perhaps easier to see the movie as a warning signal, an example of how scammy, magnanimous figures can organize a cultlike following and engender loyal defenders based on flashy facades and mostly empty promises. The examples of the last decade—the fanaticism around Donald Trump and Elon Musk, and so many more—feel akin to Belfort’s own crew hyping up their public con man. “It’s all about selling dreams,” Byrne says. “They are so good at selling you to make you buy in on believing it. And they create this world around them that you’ve now been absorbed into.”

    Byrne, of course, might as well have been referencing the movie’s own world. For each of the Belfort boys, The Wolf of Wall Street remains the most memorable experience of their careers, a testament to the camaraderie they found together and Scorsese’s commitment to capturing everything as it looked. “Not just because it’s Martin, not just because it’s Leo,” Choi says. “It was the scope of it. You have everything there for you. And the more stuff you have that’s real, the more it informs the performance.” It made them itch to go deeper and wilder.

    As Sacca notes, “I couldn’t wait to get off set and call my wife and say, ‘Let me tell you what fucking happened today.’”

    Jake Kring-Schreifels is a sports and entertainment writer based in New York. His work has also appeared in Esquire.com, GQ.com, and The New York Times.

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