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Tag: multiplayer

  • Foamstars is going free-to-play starting today

    Foamstars is going free-to-play starting today

    Square Enix’s multiplayer shooter Foamstars is moving to a free-to-play model. The four-player team multiplayer melee officially turned into a free game today on Sony’s PlayStation 4 and 5 meaning you also won’t need a PlayStation Plus subscription to play it, according to a posting on .

    If you purchased the game before Square Enix’s price change, the studio will send you a free “Legacy Gift” that includes 12 exclusive color-variant Bubble Beastie skins, an exclusive Slide Board design and a “Legacy” title. You’ll need to keep an eye on and to find out how to obtain your free “Legacy Gift.”

     released earlier this year on Sony’s past and current gen consoles as a third-person multiplayer battle game. It’s basically a mix of the homebase building mechanic of Fortnite and Nintendo’s family friendly multiplayer shooter melee Splatoon. Teams use mounds of foam to build terrain for their shooters to traverse at high speeds or build higher vantage points to attack their enemies. You shouldn’t learn anymore about the game’s backstory and or at least not while you’re eating. Trust us on this one.

    Danny Gallagher

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  • Naughty Dog cancels its The Last of Us multiplayer game

    Naughty Dog cancels its The Last of Us multiplayer game

    Naughty Dog’s planned multiplayer game set in the world of The Last of Us is no more. The studio announced Thursday that it has “made the incredibly difficult decision to stop development on” what it’s been calling The Last of Us Online.

    “We know this news will be tough for many, especially our dedicated The Last of Us Factions community, who have been following our multiplayer ambitions ardently,” the studio said in a post on its website. “We’re equally crushed at the studio as we were looking forward to putting it in your hands.”

    The Last of Us Online was, at one point, supposed to be revealed to the public this year. The studio had released a handful of pieces of concept art for the game, but never showed gameplay.

    Naughty Dog said developers at the studio had been in pre-production on The Last of Us Online since the development of The Last of Us Part 2, which it shipped in 2020. The online game was “unique and had tremendous potential,” the studio said, but it was also a daunting task that it did not have the resources to dedicate to.

    “In ramping up to full production, the massive scope of our ambition became clear,” the developer explained. “To release and support The Last of Us Online we’d have to put all our studio resources behind supporting post launch content for years to come, severely impacting development on future single-player games. So, we had two paths in front of us: become a solely live service games studio or continue to focus on single-player narrative games that have defined Naughty Dog’s heritage.”

    Naughty Dog does have a separate and brand-new single-player game in the works; the studio teased this project back in May when it told fans The Last of Us Online needed more time to develop. The studio also plans to release The Last of Us Part 2 Remastered for PlayStation 5 in January.

    In its announcement, Naughty Dog provided a silver lining for The Last of Us Online’s formal cancellation: “The learnings and investments in technology from this game will carry into how we develop our projects and will be invaluable in the direction we are headed as a studio. We have more than one ambitious, brand new single player game that we’re working on here at Naughty Dog, and we cannot wait to share more about what comes next when we’re ready.”

    Naughty Dog said as far back as 2018 that it planned to deliver a multiplayer component for The Last of Us Part 2, a game that was first announced way back in 2016.

    The original The Last of Us launched with multiplayer component of its own back in 2013, which was also available in the PlayStation 4 version, The Last of Us Remastered. TLOU’s Factions mode used deathmatch and team deathmatch game types found in many multiplayer games, and layered a metagame and story on top.

    Michael McWhertor

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  • When does Modern Warfare 3 multiplayer and Zombies release?

    When does Modern Warfare 3 multiplayer and Zombies release?

    Modern Warfare 3 will soon see the release of its multiplayer and Zombies modes, following an open multiplayer beta and early access campaign period (for those who pre-ordered the game digitally).

    Though Modern Warfare 3 formally launches on Nov. 10, multiplayer and Zombies will start to roll out at various times starting on Nov. 9, depending on your region and platform. Here’s when you’ll see Modern Warfare 3 release in your time zone, and what to expect from the full Modern Warfare 3 release.


    When does MW3 multiplayer and Zombies release on PC?

    Image: Activision

    Modern Warfare 3 releases at 9 p.m. PST on Thursday, Nov. 9, on Windows PC according to an Activision blog post. Here’s when Modern Warfare 3 multiplayer and Zombies launches in your timezone:

    • 9 p.m. PST on Nov. 9 for the West Coast of North America
    • 12 a.m. EST on Nov. 10 for the East Coast of North America
    • 5 a.m. GMT on Nov. 10 for the U.K.
    • 6 a.m. CEST on Nov. 10 for west mainland Europe
    • 2 p.m. JST on Nov. 10 for Japan

    Modern Warfare 3 is playable on Steam and Battle.net, but not the Epic Games Store.


    When does MW3 multiplayer and Zombies release on PlayStation and Xbox?

    On consoles, Modern Warfare 3 rolls out on regional basis, starting at midnight on Nov. 10 in New Zealand (3 a.m. PST on Nov. 9). According to an Activision blog post, Modern Warfare 3 will “fully live worldwide” on PlayStation and Xbox by 10 p.m. PST on Thursday, Nov. 9. Here’s when Modern Warfare 3 multiplayer and Zombies will be live by in your timezone:

    • 10 p.m. PST on Nov. 9 for the West Coast of North America
    • 1 a.m. EST on Nov. 10 for the East Coast of North America
    • 6 a.m. GMT on Nov. 10 for the U.K.
    • 7 a.m. CEST on Nov. 10 for west mainland Europe
    • 3 p.m. JST on Nov. 10 for Japan

    Modern Warfare 3 is cross-gen, and will be playable on PlayStation 4, PlayStation 5, Xbox One, and Xbox Series X/S. Despite recent approval for Microsoft’s acquisition of Activision, which publishes Call of Duty: Modern Warfare 3, the shooter will not launch day one on Game Pass.


    What to expect from the full release of MW3?

    When Modern Warfare 3 goes live globally on Nov. 10, here’s some of what you can expect:

    • Across both the standard multiplayer and the Zombies mode, the Modern Warfare 3 pre-reason allows you to progress through 55 levels of Military Ranks, unlocking new loadout items along the way.
    • You’ll be able to complete daily and weekly challenges, in addition to challenges related to weapons, operators, calling cards, and the armory.
    • If you picked up the premium Vault Edition of Modern Warfare 3, you’ll get access to your Nemesis Operator skins and FATE weapon vaults.

    A graphic shows the campaign rewards for Modern Warfare 3.

    Image: Activision

    • Completing all 15 missions of Modern Warfare 3 campaign will grant you various rewards for use in multiplayer, including four operators, four calling cards, and one weapon blueprint. You can see some in the graphic above, but Activision has all of the details here.
    • Modern Warfare 3 season 1 will start at an unspecified date in early December, and will introduce three new core 6v6 maps plus integration with Call of Duty: Warzone.

    If you plan on jumping into the multiplayer when it goes live, check our guides on the best Striker loadout, best MCW loadout, and best AMR9 loadout.

    Ari Notis

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