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Tag: Monster Hunter Wilds

  • The Game Awards 2025 – Play Every Xbox Nominated Game Today – Xbox Wire

    Summary

    • We’re excited to share that a half-dozen Xbox first-party titles (plus one movie) have been nominated for awards across multiple categories – voting is now open on The Game Awards official site.
    • You can play many of the nominees announced today with Xbox Game Pass, including top nominee Clair Obscur: Expedition 33, Indiana Jones and the Great Circle, DOOM: The Dark Ages, South of Midnight, and Hollow Knight: Silksong.
    • Tune into The Game Awards on December 11 to see if your favorite games from 2025 take home an award.

    The Game Awards has officially revealed the full list of nominees for the year, and we’re thrilled to see such a wide range of unique titles being recognized for their contributions to gaming. Even better, many of these nominees can be played today across Xbox consoles, Xbox on PC, ROG Xbox Ally handhelds, Cloud, and with Xbox Game Pass!

    This year our first-party studios received nominations for Avowed, DOOM: The Dark Ages, Indiana Jones and the Great Circle, Ninja Gaiden 4, South of Midnight, and The Outer Worlds 2. Troy Baker’s pitch-perfect performance as Indiana Jones was recognized with a Best Performance nomination, and ‘A Minecraft Movie’, one of the biggest hits at the box office in 2025, was nominated for Best Adaptation.

    We’re also equally excited to see that many of our third-party partners have been nominated across a wide range of categories – many of which can be played with Game Pass. Ball x Pit, Blue Prince, Clair Obscur: Expedition 33, Hollow Knight: Silksong, and Rematch are all up for awards this year, and playable across devices as Xbox Play Anywhere titles. Additionally, Game Pass subscribers receive incredible benefits for nominees League of Legends, Valorant, and – starting tomorrowFortnite.

    Congratulations to all this year’s amazing nominees – and don’t forget, these nominations join titles on Xbox nominated across the Golden Joysticks, and even the Grammys!

    Remember, you can vote for your favorites right now over at TheGameAwards.com. See below for the full list of nominees that you can play today.

    First-Party Nominees


    Mike Nelson, Xbox Wire Editor

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  • Why Monster Hunter: World is Currently 4x More Popular Than Rise

    Why Monster Hunter: World is Currently 4x More Popular Than Rise

    Between Monster Hunter: World and Monster Hunter: Rise you would think that World, the much older title, wouldn’t have such a resurgence. And yet, here may be why Monster Hunter: World is currently 4x more popular than Rise.

    Monster Hunter: Rise is the currently latest released game in the Monster Hunter series. As a Monster Hunter game that was designed for the Switch, it doesn’t have the graphical quality of Worlds or Iceborn but what it lacked in fidelity it had in style. However, Rise elevated the classic Monster Hunter gameplay through several quality-of-life updates. New ways to play like the Palamute ridable dog, wire-bugs, wyvern riding, and the Rampage mode were mostly appreciated new features.

    Image Source: Capcom

    Meanwhile, Rise’s single expansion, Sunbreak, overhauled the wire-bug system, giving even more ability choices and gameplay flexibility to players. On top of a revamped companion system that allowed you to bring some of the game’s NPC characters with you during hunts. So why is it then that after the announcement of Monster Hunter: Wilds that Rise peaks at 25k players while World has grown to peak at 110k?

    There are a few reasons that come to mind, but the biggest I feel is that Wilds is more likely to represent World than it is Rise. This is because of World’s intentionally slower pace and bigger size is something the MH community enjoys more on a whole over Rise’s quicker, more arcade-esque Monster encounters.

    This is punctuated by the fact that in Monster Hunter: World you are actually hunting the monster through a process of finding its tracks and pinning down its location on the map. Which many find more involved and immersive to Monster Hunter: Rise’s streamlined “hunting” process of seeing the monster on the map and quickly traversing to it. Thankfully, it seems some aspects of Rise are making their way to Wilds, like how the Wilds trailer showcased a ridable mount very much like Rise’s Palamute.

    Then, there are the visuals of World that are leaps and bounds ahead of the newer, released Rise. Even with expanded visuals for the PC port, the way the game was made for the Nintendo Switch’s aging hardware made Rise already visually dated on release. Wilds looks to be a return to graphical form for the Monster Hunter series with wide open expanses of traversable land that looks more open world than ever before.

    Many players also found the wire bug mechanic of Rise to be too forgiving in the ways that the mechanic could help you immediately get out of harm’s way. This had the likely unintended consequence of making Rise one of the easiest Monster Hunter titles. And what is Monster Hunter without difficulty after all? The players have spoken, and they want the less forgiving, more punishing gameplay of World.

    An in-game screenshot of Monster Hunter: World of players fighting a large monster
    Image Source: Capcom

    However, even I am surprised at how most prefer World when its co-op multiplayer was significantly less accessible. This is because World had cutscenes and missions that could only be experienced by yourself. So, if you had a friend who wasn’t as experienced with the game, and you wanted to help them, they had to get fairly deep into the overall story where these solo missions largely vanished. Luckily, I would bet that a lot of World’s returning players have already gotten far past those points of co-op limitation.

    Ultimately, Monster Hunter: World exhibits more of what players want from a mainline Monster Hunter title. Capcom would be wise to notice this trend and develop Monster Hunter: Wilds to better cater to the majority of players who have shown what’s important to them with their collective time spent.

    About the author

    Ali Taha

    Whether its new releases, or a new Destiny 2 season, Ali will flex his gaming and freelancer skills to cover them extensively. He started off writing features for Game Rant but found a better home here on Twinfinite. While Ali waits for the next Monster Hunter title, he enjoys publishing his progression fantasy novels as an indie author.

    Ali Taha

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