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  • Elden Ring Fans Let Down By The DLC’s Ending Are Missing The Point

    Elden Ring Fans Let Down By The DLC’s Ending Are Missing The Point

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    Elden Ring: Shadow of the Erdtree launched some weeks ago, meaning players have hopefully managed to surmount its immensely difficult fights (the last one in particular) and roll credits on the expansion. However, a contingent of players have found themselves underwhelmed by the conclusion, and the expansion’s narrative content as a whole, since Shadow of the Erdtree is Elden Ring’s only DLC and bears the weight of sending off one of the biggest games of our time.

    Some have expressed frustration with the ramifications, or lack thereof, of Shadow of the Erdtree. Many expected characters from the base game to return in some way, react to the events of the expansion, or simply play a bigger role in it, especially ones who have close ties to Miquella, the DLC’s central character. The lack of consequence, and the absence of new dialogue that’d further the player’s understanding of the story, have been a sore point for folks who are starved for morsels of Elden Ring’s massive, sometimes inscrutable narrative.

    There’s a contingent of folks who are especially disappointed in the final cutscene of the DLC, feeling that it does very little to pay off the experience that preceded it. That sentiment is likely bred from the fact that Shadow of the Erdtree ends in a massive fight. I’m talking, like, a huge pain in the ass that is even rigged against the player thanks to insane hitboxes, seemingly unavoidable attacks, and the kinds of long combos that Elden Ring has become infamous for doubling down on. Once you have beaten that absolute unit of a final boss, there’s a cutscene that can be triggered, and many fans of the game are none too pleased with its brevity and lack of oomph, for lack of a better word.

    Spoilers for Shadow of the Erdtree’s ending follow.

    For many, this ending to Elden Ring’s saga seems like a whimper rather than a triumphant bang. The scene is straightforward enough (or as clean-cut as FromSoftware’s esoterica can be) and that appears to be the source of the tension. Miquella, the quintessential character of the entire expansion, appears for the first time and effectively doubles down on his goal, or at least restates it. There is no pomp to the affair. Miquella is kneeling throughout the scene, which takes place in a void save for the nearby throne of the Elden Lord, and it is over before you know it. It betrays no significant new insight.

    I won’t lie: this does kind of suck ass. I actually get the contingent who were maybe expecting more from the end of this DLC. Elden Ring is an epic, and if this is the end of it, yeah, it’s not exactly what I would’ve expected. But while some are fixated on the short nature of the ending, others are pissed because of how little it appears to add to the story, or at the least their understanding of it all.

    Elden Ring, like most of FromSoftware’s oeuvre, is fascinating to digest and think about. I love people who sniff out bits of lore and propose theories about the motivations of characters and the larger schemings of the world. I too have fallen asleep to many Vaatividya videos piercing together scraps of item descriptions into a cogent and deeply tragic narrative. However, these practices have also borne a kind of fan that demands “truth” from these games. People who expect answers for their sleuthing and investment. In my humble opinion, those folks are playing these games—and engaging with art—in a reductive manner, and only getting in the way of their own enjoyment.

    Read More: Elden Ring: Shadow Of The Erdtree’s Story, Explained

    The absolute truth of these games is supposed to elide you, you dingbats. Whatever absolute meaning you are trying to wring from them flies in the face of the entire point of FromSoft’s preferred method of storytelling. If Miyazaki wanted players to know everything about the game, he and his team could’ve simply written it out for you in a game rich with endless dialogue, exposition, and scenes pontificating on every minute detail. The fact that these games have never fit that mold should have clued you all into an obvious fact: there is no truth waiting for you at the center of Elden Ring or its expansion.

    Disgruntled players who can’t believe that Shadow of the Erdtree would end in such an abrupt and curt manner are outright hoping that there’s a secret ending to be uncovered. Though Elden Ring didn’t have a secret one, it did feature multiple endings depending on what quests you completed and what force/faction you ultimately aligned with. Shadow of the Erdtree lacks a similar framework, and Miyazaki has outright stated that the DLC wouldn’t impact the endings already baked into the game, but that hasn’t stopped a select few from praying that those claims were little more than a red herring.

    I find how little I understand Elden Ring to be a fucking joy, y’all. When I do come back to it, I love trying to click the puzzle pieces together. Some of them fit, and others don’t. Some of them may never click and that’s okay. I can master the game’s mechanics and dog-walk half of these bosses in my sleep, but there’s something about the fact that I may never really understand all of its mysteries, including Miquella’s motivations for abandoning the Lands Between and seeking godhood, or whatever people are bent out of shape about. I’ll never really stop exploring the larger-than-life cast of Elden Ring and that keeps the thrill of it alive. I don’t need to know everything about Elden Ring to know that I love it and love being engaged by it. Believe it or not, that’s enough.

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    Moises Taveras

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  • Who is Miquella in Elden Ring anyway?

    Who is Miquella in Elden Ring anyway?

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    Elden Ring: Shadow of the Erdtree will send players on a new journey this summer to the Land of Shadow, where they will learn more about one of the game’s most mysterious demigods, Miquella of the Haligtree.

    Game director Hidetaka Miyazaki says that players will track Miquella on their journey through the Land of Shadow, “tracing his path and following in his footsteps, trying to see what he’s going to do there,” similar to how players followed the light of grace in the base game. Players will also discover what compelled Queen Marika, who shattered the Elden Ring in the game’s story, to visit the Land of Shadow.

    Elden Ring players who haven’t pored over the bits of lore scattered throughout the game’s dialogue and item descriptions may not know much about Miquella, and about his role in the game’s story. We’re here to tell you what you need to know so you don’t have to watch an hourlong lore video that unpacks it all.

    Who is Miquella in Elden Ring?

    A statue depicting Malenia and Miquella
    Image: FromSoftware/Bandai Namco via Polygon

    Miquella of the Haligtree is a demigod in the world of Elden Ring and a being known as an Empyrean. That means he is a candidate to succeed Queen Marika as the vessel for the Elden Ring.

    We don’t really see Miquella in the game, but he’s the older twin brother of Malenia, the fearsome, rot-afflicted boss who resides at the base of the Haligtree. An offspring of the game’s penultimate boss, Radagon, and Marika (who are, uh, the same person), Miquella only appears in withered cocoon form in the main game’s story. As teased in Shadow of the Erdtree’s reveal trailer, Miquella’s cocoon will be the doorway to the Land of Shadow when the DLC launches.

    Malenia and Miquella were both born with terrible afflictions: Malenia with rot that would consume her limbs and sight, and Miquella with eternal childhood. Statues of the brother-sister duo are scattered throughout the Haligtree, showing full-grown Malenia embracing her twin, who is stuck in the body of a young boy. Other statues show the twins at a younger age being embraced by their older sibling, Godwyn the Golden.

    Malenia calls Miqeulla “the most fearsome Empyrean of all,” with the wisdom and the allure of a god. Miquella is also said to be beloved by many, and can compel the affections of others.

    What’s Miquella’s relationship to Malenia? And Mohg?

    Malenia touches the roots of the Haligtree near Miquella’s former gestation chamber in a screenshot from Elden Ring

    Image: FromSoftware/Bandai Namco via Polygon

    Malenia and Miquella were close. The former fought to protect her brother, earning her the name Malenia, Blade of Miquella. Miquella was similarly protective, and worked unsuccessfully to develop a remedy for Malenia’s rot affliction. One of Miquella’s inventions was an unalloyed golden needle, which players can use to undo the Flame of Frenzy. (Miquella strived to “ward away the meddling of Outer Gods,” according to the description of Miquella’s Needle; an Outer God appears to be responsible for the spread of rot, too.)

    As part of his work to cure his sister and after leaving the faith known as the Golden Order, Miquella sought to create a new Erdtree, nurturing a sapling with his own blood. This endeavor would fail and produce the Haligtree, which would become a haven for the meek and afflicted. Miquella ultimately embedded himself within the Haligtree to grow it, residing in the cocoon, but he was kidnapped by Mohg, the Lord of Blood, who sought to become Miquella’s consort.

    That’s why Mohg has Miquella’s cocoon in his chambers. Mohg essentially stole Miquella from his Haligtree womb, in which the Empyrean now appears to have grown older compared to his previous boylike form.

    If Miquella’s stuck in that cocoon, how is he also in the Land of Shadow?

    Miquella’s cocoon in Mohgwyn Dynasty Mausoleum after being activated by Mohg, a screenshot from Elden Ring

    Miquella’s arm juts from his cracked cocoon in Mohg’s palace
    Image: FromSoftware/Bandai Namco via Polygon

    Miquella is said to have “divest[ed] himself of his flesh, his strength, and his lineage,” according to Shadow of the Erdtree’s official description. Miquella may not be a purely physical being in the DLC, and the Land of Shadow may not be a purely physical space; FromSoftware has a history of sending players to alternate time periods and dreamlike spaces in its expansions for games like Dark Souls and Bloodborne.

    Furthermore, there’s well-supported speculation that Miquella is connected to a character named St. Trina, who is also unseen in Elden Ring. Trina is said to be a mysterious character of ambiguous gender who has close associations with sleep and dreams, according to a few in-game item descriptions. Followers of St. Trina are said to look for her while they sleep, and we know that Miquella has been slumbering for some time.

    Both Trina and Miquella are also associated with nearly identical in-game items — Trina’s Lily and Miquella’s Lilly — that may connect them in still-unclear ways. However, in content that was discovered to have been cut from Elden Ring, it’s hinted that Miquella and St. Trina are actually the same person. That connection could be explained or confirmed in Shadow of the Erdtree, insofar as things ever get “explained” in FromSoftware games.

    Elden Ring: Shadow of the Erdtree will be released on June 20. Until then, there are plenty of deeper dives into Miquella lore to enjoy from creators like VaatiVidya, Smoughtown, and Arlun Grim if you want to be fully prepared for Elden Ring’s DLC.

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    Michael McWhertor

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