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Tag: Minecraft

  • The Writer Of Minecraft’s Ending Poem Got High And Made It Free

    The Writer Of Minecraft’s Ending Poem Got High And Made It Free

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    Minecraft Steve flies across the screen while other characters watch.

    Image: Mojang / Nintendo / Kotaku

    The controversial ending to Mojang Studios’ Minecraft has sparked plenty of conversation over the years. A poem scrolls on-screen following after players defeat the Ender Dragon for a whopping nine minutes. Quotes from the “End Poem,” as the swan song is titled, have been inked on fans skins and turned into merch. But the story behind the prose is tantalizing in itself.

    In a lengthy Twitter thread, Irish writer Julian Gough recounted meeting Minecraft creator, Markus Persson 11 years ago and writing the narrative ending for the adventure game, Minecraft’s End Poem. Gough said he was pressured into signing a contract with Mojang Studios, and later Microsoft after the company purchased the studio back in 2014, after the ending had already been implemented in the game. The contract would sign over Gough’s rights to Mojang and later parent company Microsoft. According to Gough, he was never under contract with Mojang when he wrote the game’s ending, meaning he owned the copyright over the poem, not the corporation. In the thread, Gough uploaded a photo of the contract Microsoft allegedly sent that Gough refused to sign in 2011 and in 2014.

    “I’m lucky in that I don’t give a shit about working in the video games industry, so I can just tell the truth and whatever happens, happens,” Gough told Kotaku. “Video games are a great artform, potentially the greatest artform, but the industry as a whole frequently doesn’t treat writers with respect or understanding, and so it often doesn’t get the best out of them. It’s tragic, because the best writers can really elevate the whole game, at every level.”

    After taking shrooms in the Netherlands, Gough decided to take the Minecraft Poem End under public domain through a Creative Commons license, according to his own account of the story, which he shared on Substack in December 2022. Gough said he put Minecraft’s ending under the public domain was so that players would be free to do whatever they liked with it, whether that’s using the poem in a school play, making T-shirts and posters of it, or painting it on the side of a van.

    “But there’s no point giving people a present if they don’t KNOW they’ve been given it. So I wrote a long piece on Substack, telling the story,” Gough wrote in the Twitter thread. “It went mildly viral. A terrific editor at a major global media organisation read the piece, and got in touch.”

    When the undisclosed media organization reached out to Microsoft, Gough says the company refused to reply. According to the writer, Microsoft’s silence was the company’s way of circumventing the Streisand effect. Rather than making a big deal out of news only to make the news become a bigger story, the article was scrapped.

    “And… it worked. Silence worked. The lawyers at the media organisation, understandably but annoyingly, lost their nerve,” Gough wrote. “Without a comment, even a ‘no comment’, it was impossible to tell what Microsoft knew or planned to do. And that was too much risk for the media organisation’s lawyers, because Microsoft [has] 1700 lawyers and unlimited financial firepower.”

    Kotaku reached out to Microsoft for comment but did not receive a reply.

    Had Gough’s ending been for “some tiny little indie company with no legal department,” he says getting news out about his ending poem, would not have faced such high levels of “scrutiny” and obsessive fact-checking by lawyers.

    “If they said or did anything, we could have reacted to it. If they made a good objection, we could have changed a few lines, and published,” Gough wrote. “If they made a bad objection, we could have shown them proof that we were right, and published.”

    Gough told Kotaku its been interesting seeing his Twitter thread receive a support from fellow writers and folks in the video games industry.

    “I’ve even received PayPal donations from Microsoft employees! That was a pleasant surprise,” Gough said. “And I’ve had some eye-opening DMs from writers, and other creatives, who feel they were screwed over by big games companies, but who are afraid to say anything in public, because they worry they will be quietly blacklisted. There’s a lot of hurt out there.”

    At the end of his thread, Gough encouraged players to read and share the original Minecraft game’s ending, which can be seen in the YouTube video below.

    SuperDuperCrazyDude

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    Isaiah Colbert

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  • 12 Brilliant Games To Play With Your Family This Holiday Season

    12 Brilliant Games To Play With Your Family This Holiday Season

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    PC, Switch, iOS

    Another one aimed at older kids, Nuts is the bonkers combination of Firewatch and…squirrel conspiracy theories?

    In this one, you set up cameras to observe the behavior of squirrels in Melmoth Forest, and start discovering some very odd stuff. This develops into a story about the effect corporations have on the environment, and doesn’t wrap things up with a neat bow and happy ending. It’s obviously a great conversation starter, as well as a fun, sometimes unsettling game to play.

    The reason it’s rated Teen is because of the presence of one curse word, “bullshit,” so there’s a good chance that’ll breeze past the more innocent, or not really bother the less so. But obviously the subject matter won’t quite match the “cute squirrels!” expectations of younger players.


    There are more suggestions over at the Family Video Game Database, and you can curate your own lists based on your own kids’ proclivities.

    Hopefully there’s something here that’ll help pass some of the yawning stretch of Sundays that makes up Christmas to New Year, and you might even end up not entirely resenting it.

    Updated 12/21/22: We’ve removed Boomerang X, and added on Lego Star Wars: The Skywalker Saga, Trombone Champ, and Escape Simulator.

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    John Walker

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  • PC Modders Get Classics Like Half-Life, Max Payne Looking Brand New

    PC Modders Get Classics Like Half-Life, Max Payne Looking Brand New

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    Image for article titled PC Modders Get Classics Like Half-Life, Max Payne Looking Brand New

    Valve’s classic Portal was recently re-released on Steam with some very fancy new visuals, including ray-tracing and DLSS support. That was great news for Portal fans, but it’s also great news for fans of all kinds of old PC games.

    Before we go any further, I’ll explain the tech we’re talking about. RTX is the name given to a set of technologies used by graphics card company Nvidia that uses “ray tracing and AI technologies” to, very simply, make PC games look incredible. Here’s a trailer for Portal With RTX, the re-release of the game made with this tech, showing the improvements made to a game that most of us remember looking very 2007:

    Portal with RTX | World Premiere

    Now, the thing with RTX is that while in this case (and with Quake and Minecraft) it had to be put into the game by developers, Nvidia are also releasing a version of the tech with modders in mind. It’s called RTX Remix:

    With RTX Remix, the game runs in the background and we replace the old rendering APIs and systems with RTX Remix’s 64-bit Vulkan renderer. This enables the addition of ray-tracing to classic games and it all updates in real-time as lights and objects move. Light can be cast from behind the player, or from another room, and in Portal with RTX, light even travels through portals. Glass refracts light, surfaces reflect detail based on their glossiness, reflections can be cast into the scene from behind the player, objects can self-reflect, and indirect light from off-screen illuminates and affects what you see.

    Compared to Quake II RTX and Minecraft with RTX, the path-traced ray tracing introduced by RTX Remix is even more advanced, bouncing light four times instead of once, improving quality, immersion, and the simulation of real-world light. Additionally, we’ve also introduced several new ray tracing techniques that further improve quality while also being more performant.

    Nvidia says that RTX Remix is “a modding platform” that will allow “modders of all ability levels to bring ray tracing and NVIDIA technologies to classic games”. Given it’s not out until 2023 I was expecting we were still months away from seeing what benefits it could bring to older games, but nope!

    Modders like LordVulcan have found you can add RTX to some classic titles, right now, just by…dropping some files from Portal with RTX into another game’s folder on your hard drive and enabling some developer stuff in the console. That’s it. And it’s working on games like SWAT 4 and the original Max Payne.

    While the results aren’t perfect, at least compared to the professional jobs done over months on games like Minecraft, they still look fantastic! Here’s Max Payne, for example, courtesy of Alex Coulter:

    Image for article titled PC Modders Get Classics Like Half-Life, Max Payne Looking Brand New

    That lighting. Those shadows. This is magic.

    Image for article titled PC Modders Get Classics Like Half-Life, Max Payne Looking Brand New

    Here’s some footage of SWAT 4 taken by EiermannTelevision, which was released in 2005 and most definitely did not look like this at the time:

    SWAT 4 RTX Remix

    And here’s Half-Life 1, along with a little explainer on how it was done:

    How To Get RTX in Half-Life: Source ~ RTX 4090 [RTX Remix] [4K]

    None of those examples are perfect, but it’s incredible they work this well given how quick their implementation was. This is going to be so good when the actual RTX Remix is released in 2023, but until then it’s going to be cool seeing what other classic titles this slapdash workaround is compatible with!

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    Luke Plunkett

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  • The Year Is Nearly Over, But You Still Have 10 Game Releases To Look Forward To

    The Year Is Nearly Over, But You Still Have 10 Game Releases To Look Forward To

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    Fantasy medieval game Blacktail, Krakow-based studio The Parasight’s debut, lets you play as folktale witch Baba Yaga in her bow-and-arrow-carrying youth. You command her fate, if she’s a good witch or a bad witch, depending on how you navigate the magical, dangerous forest she roams.

    “When living memories of her past return as foul, walking spirits,” Blacktail’s website says. “Yaga is faced with no other option than to hunt them down in hopes of unraveling her own mystery.”

    I’m excited by Blacktail’s premise—I’m a former little kid with vivid imagined memories of Baba Yaga’s gnarled hands and battered cabin in the woods. Though, I am a little annoyed that Yaga’s voice actress sounds British despite the character growing up isolated from everyone except, like, early Belarusians. I’m hoping the game’s story is so mythic and compelling that I’m distracted by the Anglo-Saxon intrusion.

    Release date: December 15

    Compatible with: PC, Xbox Series X/S, PS5


    What 2022 game release are you most looking forward to? Or are you keeping your sights set squarely on next year?

     

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    Ashley Bardhan

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  • Burberry: Freedom to Go Beyond

    Burberry: Freedom to Go Beyond

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    It looks like you’re using a device that doesn’t support Minecraft Marketplace.

    Marketplace content is available in the Windows 10, Xbox One, or Pocket Edition of Minecraft. If you have one of these versions, go to the Minecraft in-game store to purchase this content.

    Or get one of the Minecraft Marketplace-supported versions below and see what players like you are creating for the community.  

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  • Sandbox Launches Coolmath Coding to Teach Kids How to Code

    Sandbox Launches Coolmath Coding to Teach Kids How to Code

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    Press Release


    Sep 20, 2022

    Sandbox & Co will further accelerate the expansion of its portfolio of award-winning digital products for kids with the launch of Coolmath Coding.

    For $4.99 per month, children can learn to code via Minecraft mods and Roblox games, utilizing a beginner-friendly drag-and-drop code editor.

    Coolmath Coding provides all the tools and tutorials to write Java code to create Minecraft games or to write Lua code to create custom Roblox games. With over 100 hours of fun video tutorials, children will learn in immersive environments that they can then play with their friends.

    “Our goal is to continue to bring families and educators the best digital experiences in a safe environment. By combining 21st-century skill sets with cutting-edge technology, gamification, and personalization, we hope to create a world where everyone is empowered to learn,” said Abhi Arya, Founder & President of Sandbox Kids & Gaming. “The launch of Coolmath Coding allows us to teach our audience of Coolmath Games players to become the next generation of game developers.”

    Along with the rapid growth of Coolmath Games and recent acquisitions of children’s learning platform Playkids, Coolmath Coding is another way that Sandbox & Co is strengthening its presence in the digital learning space.

    About Sandbox & Co www.sandboxandco.com
    Sandbox is a London-based millennial education company with engaging online products and services that make learning fun. At the intersection of the digital, learning and media industries, Sandbox brands embrace technological advancements, focus on globally relevant core subjects that center on families’ interests and help develop 21st-century skills. Sandbox & Co represents and strategically operates the Sandbox-controlled and invested entities – a suite of 17 brands, most of which are leaders in their own segment and have won several awards. These brands are aligned to three verticals: Sandbox Gaming, Sandbox Kids and Sandbox Learning. Sandbox’s brands include Code Kingdoms, CoolMathGames, Curious World, Edujoy, Fact Monster, Family Education, Funbrain, InfoPlease, Hopster, Kidomi, Leiturinha, PlayKids, Poptropica, TeacherVision, Teachit, Tellmewow and Tinybop. Sandbox is committed to providing an unparalleled ecosystem of edutainment products, and currently reaches over 60 million children, their millennial parents, and teachers.

    Source: Sandbox & Co

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