ReportWire

Tag: Miles Morales

  • The PS Plus Game Catalog additions for February include Marvel’s Spider-Man 2

    [ad_1]

    During its State of Play livestream on Thursday, Sony revealed the first PlayStation Plus Game Catalog addition for February and it’s a doozy. Marvel’s Spider-Man 2 (PS5) will finally websling its way onto the Game Catalog on February 17.

    Marvel’s Spider-Man 2 was released in October 2023, and Insomniac’s third Spidey game is the the best of the bunch. You can play as both Peter Parker and his protégé Miles Morales. Each Spidey has his own skill tree and moveset to master.

    Traversing New York (with a lot more of it explorable than in previous entries) has never felt better thanks to the addition of the wingsuit, while the set pieces are frequently breathtaking. Marvel’s Spider-Man 2 remains one of the PS5’s flagship games, and with Marvel’s Spider-Man: Remastered and Miles Morales already on the Game Catalog, Extra and Premium subscribers can now play the whole series while they wait for Insomniac’s Wolverine game to arrive later this year.

    Sony later revealed the full PS Plus Game Catalog lineup for February on the PlayStation Blog. It includes Neva (PS4 and PS5), a stunning 2D platformer that’s pretty much an interactive fairytale. Engadget’s Jessica Conditt opened her review of the game by saying she had “absolutely nothing negative to say” about it, which is surely about as effusive as a recommendation can get. (A paid expansion that acts as a prequel is on the way next week too.)

    The other titles coming to the PS Plus Game Catalog on February 17 are:

    • Test Drive Unlimited Solar Crown (PS5)

    • Season: A Letter to the Future (PS4 and PS5)

    • Monster Hunter Stories 2: Wings of Ruin (PS4)

    • Monster Hunter Stories (PS4)

    • Echoes of the End: Enhanced Edition (PS5)

    PS Plus Premium members will have an extra game to play on PS4 and PS5 in the form of Disney Pixar Wall-E. This version was originally released in 2008 for the PlayStation 2.

    Looking further ahead, Tekken Dark Resurrection will be available to Premium subscribers in March. Premium members will be able to play the original Time Crisis on their PS5 with gyro controls in May, which sounds fun. Also, Big Walk, a multiplayer game from Untitled Goose Game developer House House, will be available on all three PS Plus tiers when it debuts later this year.

    Update February 12, 6:43PM ET: Added the full list of PS Plus Game Catalog titles for February.

    [ad_2]

    Matt Tate,Kris Holt

    Source link

  • Tom Holland’s Spider-Man 4 Is Coming In 2026

    Tom Holland’s Spider-Man 4 Is Coming In 2026

    [ad_1]

    The MCU’s favorite web-crawler will return to theaters in 2026. Spider-Man 4 will debut shortly after Avengers: Doomsday that year, with star Tom Holland confirming that production will begin mid-2025.

    “Next summer we start shooting. Everything’s good to go, We’re nearly there,” Holland said in an interview on The Tonight Show Starring Jimmy Fallon earlier this week. “Super exciting. I can’t wait!” Spider-Man 4, the follow up to 2021’s No Way Home, will officially release on July 24, 2026.

    That puts it just a couple months after Avengers: Doomsday, which debuts on May 1 of that year, and stars Robert Downey Jr. as the titular Fantastic Four villain, as was revealed earlier this year at San Diego Comic Con 2024. That grouping recreates the previous one-two comic book punch when Far From Home released shortly after Avengers: Endgame, capping off the multi-year, multi-movie MCU saga.

    Read More: Ranking The Spider-Man Movies From Worst To Best, Now Including Venom 3

    The sequel will be directed by Destin Daniel Cretton, who made Shang-Chi and the Legend of the Ten Rings, and presumably have some tie-in with the greater MCU, though it’s not clear how exactly yet. “I’ve been speaking to [Robert Downey Jr.] a lot, especially about him making his [Marvel] return, which is super exciting,” Holland said on the Rich Roll podcast earlier this month. “That was a tough secret to sit on because I have a reputation for ruining things and I strategically have done no press.”

    The young actor, who also starred in 2022’s Uncharted, an adaptation of the hit PlayStation games, said the script for Spider-Man 4 had him excited. “We have a creative and we have a pitch and a draft, which is excellent. It needs work, but the writers are doing a great job. I read it three weeks ago and it really lit a fire in me,” Holland told the Rich Roll podcast. “Zendaya and I sat down and read it together and we at times were bouncing around the living room like this is a real movie worthy of the fans’ respect.”

    2026 is still a ways off and Insomniac Games recently confirmed that its Spider-Man 2 PS5 game won’t be getting any story DLC. The hit 2023 blockbuster will, however, be coming to PC next January.

    [ad_2]

    Ethan Gach

    Source link

  • Spider-Man 2 will crawl onto PCs in January

    Spider-Man 2 will crawl onto PCs in January

    [ad_1]

    It’s been over a year since Peter Parker and Miles Morales joined forces for their epic crossover adventure game on the Sony PlayStation 5. Now they are swinging their way to PCs early next year.

    Sony announced at New York Comic Con today that Marvel’s Spider-Man 2 is getting a PC release on January 30, 2025 on Steam and the Epic Games Store. The fans who got to hear the news first also witnessed the new trailer for the game’s PC remake.

    The new release of Marvel’s Spider-Man 2 will come in two different versions and both have plenty of extra features and perks for those very patient PC players. The “Standard Edition” comes with the full game and all the PS5 updates such as 14 new suits, “Ultimate Levels,” new styles of symbiote suits and an action figure mode in photo mode. The “Digital Deluxe Edition” also comes with five exclusive new suits for Peter and Miles each, early unlocks for Peter’s Arachknight suit, Miles, Shadow-Spirit suit and the web grabber gadget and additional items for photo mode.

    Marvel’s Spider-Man 2 features the two most famous names from the Spider-Verse (not counting Stan Lee) in an expanded version of the Big Apple taking on one of the longest lists of villains in just about any comic book based game. The two take on bad guys like Kraven, Black Cat and Scorpion without giving away too many appearances. Of course, the one most of the fans looked forward to seeing is that deep voiced, slimy symbiote Venom.

    [ad_2]

    Danny Gallagher

    Source link

  • No Plans For Spider-Man 2 Story DLC, Insomniac Confirms

    No Plans For Spider-Man 2 Story DLC, Insomniac Confirms

    [ad_1]

    Image: Insomniac Games / Marvel

    Game developer Insomniac confirmed that the studio has no plans to develop story DLC for 2023’s action-adventure Spider-Man 2, likely disappointing many fans who had been hoping for more content.

    On October 18, Insomniac and Sony announced that Spider-Man 2 was coming to PC in January, just 15 months after it launched exclusively on PlayStation 5 to rave reviews. It’s one of the fastest turnarounds we’ve seen for a PlayStation-published exclusive title to make the leap to PC and seems to indicate that Sony is fully committed to bringing its hit games to Steam. But for fans hoping that today’s PC port news would come alongside the reveal of story DLC for Spider-Man 2, well, bad news: That’s not happening.

    In a post on the official PlayStation Blog announcing Spider-Man 2‘s PC port and what fans can expect, Insomanic’s senior community manager Aaron Jason Espinoza confirmed that the studio isn’t working on or planning any further story DLC for Spider-Man 2 on PC or PS5.

    “While we have no additional story content planned for Marvel’s Spider-Man 2, we’re delighted to bring all of our previously released post-launch content to the PC version, including New Game+, new suits and color variants, Photo Mode features, and more,” said Espinoza.

    Fans had hoped for Spider-Man 2 DLC after the first Insomniac Spider-Man game received three paid DLC episodes that made up an expansion known as The City That Never Sleeps. However, Miles Morales, a standalone Spider-Man spin-off game launched in 2020, never got DLC. Still, fans were hopeful, even wondering if they’d get more Venom content. Today’s news confirms that Insomniac is moving on from Spider-Man 2. The studio is working on a previously confirmed Wolverine game as well as an unannounced X-Men game, which we learned about via malicious hack in late 2023. A Spider-Man 3 is also reportedly happening, too.

    .

    [ad_2]

    Zack Zwiezen

    Source link

  • Danny Elfman’s Spider-Man 2 Score Is Finally on Vinyl

    Danny Elfman’s Spider-Man 2 Score Is Finally on Vinyl

    [ad_1]

    Image: Sony Music Soundtracks

    The golden age of superhero movies led by Sam Raimi’s Spider-Man films was like no other, the webbing on which every Marvel movie that followed bounced into the stratosphere off of. They gave us Tobey Maguire as Peter Parker with Kirsten Dunst as MJ, facing off with nefarious foes like the Green Goblin (Willem Dafoe) and Doc Ock (Alfred Molina)—and were the blueprint to the blockbuster summers that have dominated over the last couple decades.

    To celebrate the 20th anniversary of what some consider the greatest Spidey film—Spider-Man 2—Danny Elfman’s iconic score will finally be released in vinyl record form for collectors out there. The immaculate themes are legendary and still inspire. I was at Danny Elfman’s Coachella set where he performed Spider-Man themes from the first two Raimi films and I ascended. A live orchestra in the desert calling to all the film nerds in attendance was wild but a real moment that happened.

    You’ll be able to own the vinyl though Sony Music Soundtracks which will be taking pre-orders starting at midnight ET tonight, with details teased on its X and Instagram platforms.

    Danny Elfman’s Spider-Man 2 score is a must for any cinephile audio collector; I’m excited to add it to my own physical media library. For more information visit Sony Music Soundtracks on X or Instagram.


    Want more io9 news? Check out when to expect the latest Marvel, Star Wars, and Star Trek releases, what’s next for the DC Universe on film and TV, and everything you need to know about the future of Doctor Who.

    [ad_2]

    Sabina Graves

    Source link

  • Marvel Returns to Spider-Man’s Radioactive Semen This Summer

    Marvel Returns to Spider-Man’s Radioactive Semen This Summer

    [ad_1]

    Last summer, Marvel Comics boldly announced that it would return to “The Most Notorious Spider-Man Story Ever Told,” to which the world cried out “You’ll really have to be more specific!” After quickly clarifying that it was a sequel to Spider-Man: Reign, the world cried out again: “Oh. The one with the radioactive jizz?” Now, we know a little more about the hows and whys.

    Today, Marvel announced that Spider-Man: Reign II would begin this summer, a five-issue miniseries that sees Reign’s original writer/artist, Kaare Andrews (for whom Reign was his first major comics work), return to the world of his 2006 story—an alt-future tale that starred an older, grizzled Peter Parker. Peter grapples with a long life lived as Spider-Man, that, as previously mentioned, is now mostly remembered derisively for its revelation that in this continuity, Peter’s radioactive bodily fluids were responsible for giving his wife, Mary Jane, the cancer that ultimately took her life. Peter recounts this information to Mary Jane’s corpse, having just dug it up out of the cemetery.

    It’s a lot—but Andrews recognizes that, and sees a return to Reign as a seasoned creative as chance to, well, reign in some of the impulsive tendencies of his younger self. “Reign was full of tragic and dark absurdity that only a young creator could come up with. A way to challenge the idea of personal power and responsibility,” Andrews said in a statement. “But as I’ve grown older, and after sitting with this story for so long, I started to ask myself this question, ‘What if there was a way to go back and change what happened? What if I could fix everything?’”

    Image: Kaare Andrews/Marvel Comics

    “Many call it the most infamous Spider-Man story ever told. But for me, what’s kept it relevant is the love behind creating that book,” Andrews added. “This is the character I grew up with, the one that taught me how to be a man, how to live with failure and keep standing back up, the unrelenting force of trying to make things better.”

    Little else is currently known about Reign II, other than it will introduce older versions of both Felicia Hardy, aka the superthief Black Cat, and Miles Morales as a second Spider-Man. As you can see from the alternate cover art for the first issue above, the fact that Miles is replicating the infamous cover to Reign #1, this time hugging Peter’s grave instead of Mary Jane’s, suggests maybe there’ll be an even grimmer ending for Peter than, well, hugging his wife’s decaying body.

    We’ll find out when Spider-Man: Reign II begins on July 3.


    Want more io9 news? Check out when to expect the latest Marvel, Star Wars, and Star Trek releases, what’s next for the DC Universe on film and TV, and everything you need to know about the future of Doctor Who.

    [ad_2]

    James Whitbrook

    Source link

  • When Will We Get to See ‘Spider-Man: Beyond the Spider-Verse’?

    When Will We Get to See ‘Spider-Man: Beyond the Spider-Verse’?

    [ad_1]

    In another universe, Spider-Man: Beyond the Spider-Verse would have been released on March 29, 2024. Originally titled Across the Spider-Verse Part 2, Beyond is set to be a direct follow-up to 2023’s Across the Spider-Verse, picking up from the sequel’s shocking cliffhanger finale.

    With Miles trapped in another reality with his darker alternate self, Gwen and the gang getting ready to save him, and the Spot hellbent on terrorizing Miles and the Multiverse, what will happen next? We’ll have to wait a little longer to find out—maybe even a lot longer.

    At the time of writing, Spider-Man: Beyond the Spider-Verse has been delayed indefinitely. Across the Spider-Verse’s production schedule was famously grueling, with animators and artists working around the clock, adding in new scenes and sequences just a few weeks before release. Now, after the 2023 Hollywood strikes, Beyond’s production team is taking the time to get this final Spider-Verse film right, which is an encouraging sign.

    Chris Miller and Phil Lord, Spider-Verse’s writers and producers, spoke to Digital Spy in the summer of 2023 and said that the film will be released “when it is ready.” Lord added, “I can tell you we’re already hard at work on it, and we’ll take the time it takes to make it great.”

    If production can continue throughout 2024, there’s a good chance Beyond the Spider-Verse will be released sometime in 2025. For a sequel as ambitious as this one is bound to be, a two-year wait is hardly unheard of. Given the scope of the project, however, 2026 might be more reasonable.

    The Spider-Verse movies are universally beloved, and with good reason. Miles Morales’ story, the Spider-Verse concept, and the gorgeous and innovative animation style are second to none. Whenever Spider-Man: Beyond the Spider-Verse is ready for release, we’ll be watching.

    (featured image: Sony Pictures Releasing)

    Have a tip we should know? [email protected]

    El Kuiper

    El (she/her) has been working as a freelance writer for various entertainment websites for over a year, ever since she completed her Ph.D. in Creative Writing. El’s primary focus is television and movie coverage for The Mary Sue, including British TV and franchises like Marvel, but she is happy to pitch in with gaming content once in a while if it concerns one of the few video games she actually knows anything about. As much as she enjoys analyzing other people’s stories, her biggest dream is to one day publish an original fantasy novel of her own.

    [ad_2]

    El Kuiper

    Source link

  • Blumhouse is Celebrating Halfway to Halloween with a Film Festival

    Blumhouse is Celebrating Halfway to Halloween with a Film Festival

    [ad_1]

    Image: Blumhouse

    Hope you like Blumhouse movies, because the company is re-releasing some old ones into theaters later this month.

    Hoping to start a new annual trend, the five day-long Halfway to Halloween film festival sees Blumhouse partnering with AMC Theaters (across 100 theaters in 40 US cities) from Friday, March 29 to Tuesday, April 2. Split will kick things off on the 29th, followed by The Purge (March 30), Ouija: Origin of Evil (March 31), Insidious (April 1), and 2020’s The Invisible Man (April 2). In the case of Insidious, that’ll also mark the film’s 13-year anniversary. Each screening will also give viewers the chance to win a giveaway or see a recorded message from a particular film’s director or cast.

    For those wincing about ticket prices wherever they live, Blumhouse has got you covered: tickets will run $8 a pop each day. The entire point of the festival, accoding to Blumhouse founder Jason Blum, is to “celebrate local communities of horror fans…with a fun, affordable and slightly evil night at the movies.” Along with big cities like Boston and Miami, theaters in Wichita, Spokane, Dallas, and New Orleans will be a part of the festival.

    It’s looking like this’ll be a summer of re-releases. Along with Blumhouse, Dreamworks recently confirmed it was bringing Shrek 2 back to theaters to celebrate that film’s 20th anniversary. Sony’s allegedly bringing its eight live-action Spider-Man movies back, too. Not only does Columbia Pictures turn 100 this year, the second entry in each Spider-Man era hits a significant milestone: Spider-Man 2 will turn 20 on June 30, The Amazing Spider-Man 2 will be 10 on May 2, and Spider-Man: Far From Home hits five years on July 2. (These re-releases may also have something to do with Madame Web underperforming, but who can say?)

    You can get tickets for the Halfway to Halloween festival here.


    Want more io9 news? Check out when to expect the latest Marvel, Star Wars, and Star Trek releases, what’s next for the DC Universe on film and TV, and everything you need to know about the future of Doctor Who.

    [ad_2]

    Justin Carter

    Source link

  • Grab These PlayStation-Exclusive Action Games On Sale Right Now

    Grab These PlayStation-Exclusive Action Games On Sale Right Now

    [ad_1]

    Screenshot: Insomniac Games

    Sony is currently running a pretty awesome sale for a number of its first-party games, particularly those in the action genre. Whether you’re looking to check out Nathan Drake’s swan song in Uncharted 4, Sam Porter Bridges’ strange trip through the apocalypse in Death Stranding, or Kratos’ dramatic shift into sad dad mode in 2018’s God of War, there’s a ton here to check out.

    Most of these deals are for PS4 versions, many of which you can upgrade to the PS5 version either for free or at a small cost. All of these deals run from now until April 1, 2024.

    We also threw in a list of action-adjacent games you may wish to check out as well.

    [ad_2]

    Claire Jackson

    Source link

  • Send Love Across the Stars With io9’s Nerdy Valentines

    Send Love Across the Stars With io9’s Nerdy Valentines

    [ad_1]

    Illustration: Vicky Leta

    Happy Valentines Day, you lovely nerds! io9’s favorite tradition on this most romantic day is back, with another round of pop culture gag cards to send to your sweetie from some of the last year’s highlights in sci-fi, fantasy, horror, and more. As always, our thanks to G/O Media art director Vicky Leta for bringing our punny missives to life.

    Image for article titled Send Love Across the Stars With io9's Nerdy Valentines

    Illustration: Vicky Leta

    Image for article titled Send Love Across the Stars With io9's Nerdy Valentines

    Illustration: Vicky Leta

    Image for article titled Send Love Across the Stars With io9's Nerdy Valentines

    Illustration: Vicky Leta

    Image for article titled Send Love Across the Stars With io9's Nerdy Valentines

    Illustration: Vicky Leta

    Image for article titled Send Love Across the Stars With io9's Nerdy Valentines

    Illustration: Vicky Leta

    Image for article titled Send Love Across the Stars With io9's Nerdy Valentines

    Illustration: Vicky Leta

    Image for article titled Send Love Across the Stars With io9's Nerdy Valentines

    Illustration: Vicky Leta

    Image for article titled Send Love Across the Stars With io9's Nerdy Valentines

    Illustration: Vicky Leta

    Image for article titled Send Love Across the Stars With io9's Nerdy Valentines

    Illustration: Vicky Leta

    Image for article titled Send Love Across the Stars With io9's Nerdy Valentines

    Illustration: Vicky Leta

    Image for article titled Send Love Across the Stars With io9's Nerdy Valentines

    Illustration: Vicky Leta

    Image for article titled Send Love Across the Stars With io9's Nerdy Valentines

    Illustration: Vicky Leta

    Image for article titled Send Love Across the Stars With io9's Nerdy Valentines

    Illustration: Vicky Leta

    Image for article titled Send Love Across the Stars With io9's Nerdy Valentines

    Illustration: Vicky Leta

    Image for article titled Send Love Across the Stars With io9's Nerdy Valentines

    Illustration: Vicky Leta

    [ad_2]

    James Whitbrook

    Source link

  • Massive Hack Reveals New Venom And X-Men Games Coming By 2030

    Massive Hack Reveals New Venom And X-Men Games Coming By 2030

    [ad_1]

    The 1.3 million files leaked as part of the recent ransomware attack on Insomniac Games contain tons of confidential information, including Sony’s projected plans for all of the studio’s upcoming games on PlayStation 5 and beyond. Those alleged roadmaps include a standalone Venom game, a Ratchet and Clank sequel, multiplayer spin-offs, and multiple X-Men games by the year 2030 and beyond.

    It sounds like more than fans would have expected, even from Sony’s most prolific first-party studio. Two roadmaps are included in the leak, which was first reported by Australian cybersecurity site CyberDaily and is now widely circulating on social media.

    The first one begins in 2023 with Spider-Man 2 and shows a Venom game arriving in 2025, Wolverine launching in 2026, Spider-Man 3 coming in 2028, a new Ratchet and Clank coming in 2029, and the studio’s first X-Men game releasing by 2030. That slate then culminates with a “New IP” planned for 2031-2032.

    But video game development is messy and release dates are notoriously fickle and projects are often canceled, especially this early on. Another set of slides viewed by Kotaku, labeled “Insomniac Games Roadmap Extended” includes even more projects with slightly different dates. There, Wolverine is expected in 2025, followed by Spider-Man 3 in 2027, X-Men in 2029, a “New IP” in 2031,” X-Men 3 in 2033, and a second “New IP” in 2035. Multiplayer spin-offs are also sprinkled in there, with Spider-Man 2‘s online mode arriving in 2024, Wolverine’s online mode arriving in 2026, and X-Men’s Online mode arriving in 2028.

    That’s a ton of projected games and dates, so here’s a quick summary:

    • 2024: Spider-Man 2 multiplayer
    • 2025: Venom
    • 2025-2026: Wolverine
    • 2026: Wolverine multiplayer
    • 2027: Spider-Man 3
    • 2028: X-Men muliplayer
    • 2029-2030: X-Men
    • 2031-2032: New IP 1
    • 2035: New IP 2

    Insomniac’s future seems clear: spawn an entire new Marvel Cinematic Universe on PlayStation. And while we don’t have tons of details for these upcoming projects, one slide does give a pretty clear rundown of what fans can expect from the standalone Venom game. The game will apparently continue the storyline of Spider-Man 2 and setup Spider-Man 3, briding the games the same way Miles Morales did between the first two. Venom and various Spider-Heroes will be swappable as they fight through “Carnage-infected” NYC boroughs. Insomniac is estimating the game will be about 8-10 hours total.

    What fans can expect from the future of Insomniac’s Spider-Man series is murkier. Some of the materials reference the possibility of Spider-Man 3 being split into two parts. It seems like the studio will then shift fully over to X-Men by the end of the decade, though these plans are obviously subject to change. It’s possible the multiplayer spin-off will provide a live-service model for Sony to keep rolling out new missions and mini-story beats, though unless assisted by outside studios, that amount of post-launch work probably wouldn’t dovetail too well with Insomniac’s other ambitious plans.

    How exactly will Sony be paying for all this? Interestingly, another slide from the leaks shows the apparent terms of the PS5 maker’s licensing deal with Marvel for the X-Men games. The franchise will be all but exclusive to PlayStation until 2035, with over $600 million in “committments.” It’s a huge bet on the comic book mutants. We’ll see how it pays off by the time the PS6 comes out.

    [ad_2]

    Ethan Gach

    Source link

  • Big Spider-Man 2 Update Coming 'Early 2024' Will Add Highly Requested Features

    Big Spider-Man 2 Update Coming 'Early 2024' Will Add Highly Requested Features

    [ad_1]

    Today, Sony and Insomniac confirmed that the PlayStation-5-exclusive open-world superhero action game, Marvel’s Spider-Man 2, will receive a big, free update in “Early 2024” that will add highly requested features.

    Spider-Man 2 on PlayStation 5 is a very good game. One of the best of 2023! It features fantastic web-swinging, an even bigger New York to explore, new characters, and some wonderful side missions, too. But when it launched in October it was missing some features and options that players really wanted, including New Game+. Insomniac did suggest, before the game’s launch, that an update adding all this (and more) would be out before the end of 2023. We now know, though, that those plans have shifted ever so slightly.

    Pre-order Marvel’s Spider-Man 2: Amazon | Best Buy | GameStop

    On December 13, Insomniac Games announced that Spider-Man 2‘s next big update was being worked on, but it required “more testing” to “ensure the quality is up to [Insomniac’s] standards.” As such, the studio is aiming for an “Early 2024” release for the update, with a full list of what will be included coming closer to release.

    Insomniac teased that this update isn’t just adding New Game+, but even more fan-requested features, including the ability to change the time of day in the city, swap tendril colors when using symbiote powers, and replay specific missions. And the studio says this isn’t even all of what it has planned to add to Spider-Man 2 on PS5 next year.

    “We can’t wait to share more with you in the future,” Insomniac said. “In the meantime, we appreciate your patience as our team works to finish our next update for Marvel’s Spider-Man 2!”

    While some fans might be disappointed that the update has slipped into next year, that’s only a few weeks away at this point, and I’d rather the people working on this game get some time off for the holidays instead of crunching to get an update out. Spider-Man 2 is fantastic already. I can wait a few more weeks to change the time of day.

    [ad_2]

    Zack Zwiezen

    Source link

  • Spider-Man 2 Is The Fastest-Selling PlayStation Game Ever

    Spider-Man 2 Is The Fastest-Selling PlayStation Game Ever

    [ad_1]

    Image: Insomniac Games / Sony

    Sony has proclaimed Spider-Man 2 is the fastest-selling PlayStation Studios game in the company’s history. The PlayStation 5 exclusive sold 2.5 million copies on launch day alone.

    Order Marvel’s Spider-Man 2: Amazon | Best Buy | GameStop

    Released on October 20, Spider-Man 2 is Sony’s first major first-party blockbuster to launch only on the PS5, rather than cross-gen on the PS4, which has over double the install base. With just over 40 million PS5s sold so far, that makes the initial sales success of the web-slinging sequel even more impressive.

    Read More: Spider-Man 2 Dev Hints Insomniac Is Open To A Venom Spin-Off

    Reviews have been glowing so far, including Kotaku’s. Despite some misgivings about bloat and a lack of experiementation, I mostly loved my time with Spider-Man 2. The game currently has a 91 on Metacritic, making it one of the most posivitively recieved of 2023. A post-launch update coming by December is expected to add more features like a new game plus mode.

    The original Spider-Man released in 2018, selling 3.3 million units in three days. That narrowly edged out God of War’s record at the time of 3.1 million in the same period. God of War Ragnarok reclaimed the title of fastest selling PlayStation Studios game last year with 5.1 million sales in its first week. We’ll see if Spider-Man 2‘s 24-hour record leads to even greater sales over that same period.

    Sony is currently aiming to sell 25 milion PS5s in the current fiscal year, which would itself be a record-breaking number of new console sales. It’s no doubt relying on Spider-Man 2 being a “next-gen” exclusive to help drive those sales throughout the holiday season, despite competition from a number of other stellar games this year. A new “slim” model dropping in November might also help, despite an increased price tag for the all-digital version.

    Insomniac Games hasn’t yet revealed if Spider-Man 2 will be getting future DLC or a bigger expansion in the vein of Horizon Forbidden West’s Burning Shores adventure. The studio did say it’s checking fan feedback to the game as it plays around with the possibility of a Venom spin-off.

    Update 10/10/2023 4:27 p.m. ET: Sony announced in its latest quarterly results this week that Spider-Man 2 went on to sell over 5 million copies in its first-full week. That puts it just behind God of War Ragnarok, but it’s a more impressive stat overall since the new game is only on PS5, where as Ragnarok on PS4 as well.

            

    [ad_2]

    Ethan Gach

    Source link

  • Adidas Is Selling Miles Morales’ ‘Worst’ Spider-Man 2 Suit

    Adidas Is Selling Miles Morales’ ‘Worst’ Spider-Man 2 Suit

    [ad_1]

    Miles Morales has a lot of stylish new suits in Marvel’s Spider-Man 2. Unfortunately, one of the new Miles suits is getting virtually tarred and feathered online for being one of his absolute worst superhero looks. Someone probably should’ve let Adidas know, because now the athletic clothing company is selling the much-chastised suit in its collaboration event with the game.

    Adidas announced its Marvel’s Spider-Man 2-inspired clothing collection back in October. At the time, the collection only featured a stylish shoe inspired by Peter Parker’s venomized Spider Suit. It’s got a pretty clean design, all things considered. Now, the shoemaker is selling compression tops, leggings, and running shoes inspired by Miles’ “Evolved Suit,” which just so happens to be the suit fans so dislike in the game.

    Read More: Miles Morales’ 10 Best-Looking Suits In Spider-Man 2

    The Evolved Suit, which you unlock toward the game’s finale, modifies the hero’s OG black and red spandex with Colgate-blue accent marks and an open-top mask exposing his starter locs. The consensus from a majority of Spider-Man 2 fans is that this new original suit isn’t his best look.

    Here’s a closer look at Adidas’ Miles-inspired sportswear.

    Image: Adidas / Sony / Marvel / Insomniac Games / Kotaku

    An image shows Adidas' Miles Morales-inspired leggings.

    Image: Adidas / Sony / Marvel / Insomniac Games / Kotaku

    An image shows Adidas' Miles Morales-inspired shoes.

    Image: Adidas / Sony / Marvel / Insomniac Games / Kotaku

    Both the “moisture managing” top and the “3D-sculpted pouch” leggings cost $50 a pop. The “soft and comfortable” shoes will cost you a staggering $230. At the moment, the collection is only available to adiClub members and is set to launch on November 3. As you might’ve guessed, players aren’t taking a liking to Adidas’ Miles collab outfits either, and are now claiming that the in-game suit is just product placement for the clothing company.

    “I was in the ‘it’s not that bad” camp before but yeah fuck blatant product placement,” one user wrote on the r/Spiderman subreddit. “I thought it was just the shoes, I didn’t realize that the whole suit was Adidas.”

    “[I saw] those shoes the very first glance & went “Is this an ad or something? These shoes look hella real’ Lo & behold,” wrote another.

    “It makes even more sense when you change the suit colors, the shoes stay the same,” another said.

    “As long as it’s not baby powder it’s okay,” suggested another, referencing Miles’ disastrous baby powder controversy in Into the Spider-Verse.

    Kotaku reached out to Insomniac Games for comment.

    My guess is that Adidas held off on revealing the Miles-inspired fits in its initial announcement of its Insomniac Games collab because it wanted to give players time to appreciate it in-game before revealing the physical product to the spoiler-averse public. If I were in charge of the collab, I would’ve gone all-in on making a fit inspired by Miles’ comfy-looking 10th Anniversary Suit instead.

       

    [ad_2]

    Isaiah Colbert

    Source link

  • I Use My Xbox Series S For Shooters And My PS5 For Everything Else

    I Use My Xbox Series S For Shooters And My PS5 For Everything Else

    [ad_1]

    On the frontline of the console wars, it’s difficult to find perspective. Whether you’ve already chosen a side and are deep in the trenches, or you’re just trying to figure out if an Xbox Series X (see on Amazon) or PS5 (see on Amazon) makes a better Christmas gift this year, you’d be hard pressed to find a measured, bipartisan take on the internet. Instead, the seemingly endless battle between Microsoft and Sony is littered with fanboys using Starfield ass mods to “dunk” on each other and CEOs arguing over console exclusives and their perceived value.

    I’m not a console warrior, nor am I a specs girl. I don’t care about framerates or ray tracing all that much; I’m not fussed about the power of processors. I grew up playing PlayStation until my high school boyfriend introduced me to Halo 2, then I bought an Xbox 360 so I could play Halo 3. I currently own a Series S and a PS5, both of which are jammed into a too-small entertainment console in my living room. But there is a distinct delineation between what kind of game I play on each device, and it’s worth discussing: I use my Series S for my competitive shooters, and my PS5 for almost everything else.

    Image: 343 Industries

    The Xbox comp game

    I spend a lot of time playing Overwatch 2 on my Series S, but I also use its rather small storage for Warzone, Apex Legends, and Halo Infinite. These are my core four shooters that I regularly rotate between—I never play those first three on my PS5, even with the console’s extra storage space making it a lot easier to keep (and update) huge games like Call of Duty. There are a few reasons why.

    Read More: Call of Duty: Modern Warfare III Will Bring Back Every OG MWII Multiplayer Map

    As I mentioned, I got an Xbox so I could play Halo 3, which means I cut my teeth in the FPS world using the heftier Xbox controllers. As such, my hands became molded to them, my fingers grew comfortable with their curves. Even with slight variations in their design since the 360 days (like the controversial d-pad change that removed the disc in the Xbox One controller, or the extra button added with the Series X/S model), Microsoft’s controller has felt ergonomically superior for years.

    The setup of the triggers and the joysticks, the way it rumbles, even the sheer heft of its plastic has always made Xbox controllers a more comfortable fit when compared to PlayStation’s DualShock and DualSense, whose symmetrical joysticks give me hand cramps. The size of the PlayStation controllers’ triggers also baffle me, and have historically made my attempts to play anything like Fortnite or Call of Duty rather miserable.

    A custom Xbox Series X/S controller featuring lavender base color, white buttons, and metallic purple D-pad

    My custom Xbox controller I use every night.
    Photo: Microsoft / Alyssa Mercante / Kotaku

    Then there’s the social aspect—I find it a lot easier to invite people to parties and chirp enemy players on Xbox’s interface. As Twitch streamer Jynxzi often shows during his play sessions, it’s easy in games like Rainbow Six Siege and Overwatch 2 to find a player in your match, navigate to their profile, and send them a friend request or, in Jynxzi’s case, an unhinged voice memo. I use this feature often to reach out to players in Overwatch comp who aren’t talking and (mostly) politely request that they swap a character or heal more when playing as Moira. I don’t find those features as simple on PlayStation.

    Of course, my Xbox preference would not exist were it not for Halo 3, the sole reason why I’m a shooter player in the first place. And Halo’s exclusivity to Xbox consoles is a large reason why those same consoles remain my preference for my daily competitive game session. When I have a few bad rounds in Overwatch, I can seamlessly swap to playing some lighthearted matches in Halo Infinite. Everything is right there, at my fingertips.

    But aside from Starfield, an Xbox-exclusive RPG that sucked up a good chunk of my time before proving a bore, if there’s a narrative-focused game, I’m playing it on my PS5.

    Spider-Man and his iron spider legs attack an enemy.

    Image: Insomniac Games

    The PlayStation prestige

    There’s two major reasons why the PS5 is my go-to console for big-budget campaigns: Sony (often exclusively) releases some of the best single player games, and the DualSense’s features make my gaming experience so much better.

    The controller’s groundbreaking haptic feedback system does a lot of impressive stuff. It offers different firing modes based on how far down you pull the trigger in Ratchet & Clank: Rift Apart and adds an extra layer to Prowler Stash puzzles in Marvel’s Spider-Man 2 by requiring you to apply different pressure on each side. And it feels great when it’s not offering more depth and just, literally, vibing—like when I swing through New York City as Miles Morales or ward off scaries in Alan Wake II. Swiping on the touch pad at its center adds even more layers to a gaming experience, and there’s nothing that delights me more than when a phone call emanates from the built-in speaker. And because Sony knows how powerful its DualSense is, all of the studios working on first-party games make the most of it.

    Read More: How To Get More Out Of Your $200 PS5 DualSense Edge Controller

    Those first-party titles are, by and large, some of the most polished modern gaming experiences you can get. Whether it’s God of War: Ragnarök or Horizon Forbidden West, Sony’s games are akin to Hollywood blockbusters or fine-tuned supercars—they’re written like ancient epics, acted by icons, and so often without the jankiness that can scar new releases. Whether or not that makes them demonstrably better than other games is not the conversation here, but it is undeniable that they feel like they’re worth $70, especially when you have all the power of the DualSense in your palms.

    Of course, the PS5’s storage size is a key element—though I may not care about frames per second, I do love that I can have Skyrim, Star Wars Jedi: Survivor, Elden Ring, Spider-Man 2, and Alan Wake II stored on there and regularly updated without having to uninstall anything.

    Without realizing it, I’ve trained myself to boot up my PS5 when I’m in the mood for a lengthy, relaxed night of gaming that involves scouring worlds for hard-to-find objects or taking on daunting bosses, or power up my Xbox Series S when I want to shoot shit and yell into my headset. The consoles have become intrinsically linked with those different play styles, to such an extreme that, when I tried to play last year’s Call of Duty Modern Warfare II on PS5, I almost immediately shut it off and swapped back to Warzone on my Series S instead.


    If you have both consoles, when do you play each and why?

    See the Xbox Series X on Amazon

    See the PS5 on Amazon

     

    [ad_2]

    Alyssa Mercante

    Source link

  • Spider-Man 2 Players Discover Its Most Absurd Glitch

    Spider-Man 2 Players Discover Its Most Absurd Glitch

    [ad_1]

    Now that Marvel’s Spider-Man 2 is finally out in the wild, players are finding all of its cool moments and comic book Easter eggs. But a bunch have encountered something much more unexpected: a glitch that turns Spider-Man into a little white lump of tofu.

    It’s not technically tofu per se, but that’s certainly what some players think it looks like. The strange bug sees a small cube you might associate with early development prototyping completely replace the titular superhero’s body. Spider-Block as some are calling it (me, I’m calling him that) can still do all the amazing things the neighborhood web-crawler normally does, like web-slinging through New York and comboing bad guys skyward. The weird glitch transforms the experience from cool comic book stuff to extra-surreal fever dream.

    Social media is already full of players encountering the cube glitch:

    Despite the bug’s prevalence, no one really seems to be sure exactly what causes it. The tofu slabs just appear any time either Peter Parker or Miles Morales’ suit model fails to load. Then it’s cube time. You can fix it by going back to the suit menu and swapping to a different costume. It’s smart to do that quickly, too, since there are reports of some cubed players falling through the map after their unexpected transfigurations. Perhaps therein lies a portal to the blockverse, but your best bet is just to reload from the last checkpoint if that happens.

    Fortunately, my 40-hour experience with Spider-Man 2 was mostly bug free, though some players have reported game crashes or occasionally getting stuck on parts of the environment. A few players have even reported being unable to play the disc version of the game at all, with installations getting stuck at 36 percent. Insomniac Games hasn’t yet provided an official workaround, though the issue doesn’t seem to be too widespread. Hopefully it gets solved soon so those players can also experience the glory of Spider-Block.

    [ad_2]

    Ethan Gach

    Source link

  • Is Peter Parker More Buff In Spider-Man 2? A Kotaku Investigation

    Is Peter Parker More Buff In Spider-Man 2? A Kotaku Investigation

    [ad_1]

    Spider-Man 2, the highly anticipated sequel to Insomniac Games’ blockbuster 2018 action-adventure game, is out today, October 20. And though there’s plenty to be said about the impossibly fast fast-travel, the fantastic opening scene, and the story thus far, there’s one thing that I can’t get off my mind: Peter Parker’s muscles.

    When I played through Spider-Man 2’s opening scene, which frequently has Peter and Miles Morales fighting side-by-side, I noticed that the former seemed more beefed up than in the original game. And I’m not alone: The replies in my post on X (formerly Twitter) wondering if Peter got on that protein grind are full of people remarking on his physique.

    The term “caked up” is being thrown around, and not just when he’s in that skin-tight suit. Even when he’s not wearing the Spider-Man costume, Peter boasts a neck so thick he looks like a WWE wrestler. There’s certainly at least the illusion of a buffed-up Peter, but is this just the result of the sequel being a PS5-only release, and therefore able to make the most of the current-gen consoles graphical rendering power?

    Or perhaps Insomniac, knowing that there are more tag-team fights in the sequel, decided to make Peter a bit thicker so you could better delineate between him and Miles mid-battle. Maybe Peter, despite struggling to keep a job, clean his recently deceased Aunt’s house, and otherwise live a well-balanced life, decided to up his creatine intake and start meal-prepping some ground turkey and rice.

    Read More: Spider-Man 2 Dev Hints Insomniac Is Open To A Venom Spin-Off

    But speculation without proof is irresponsible, especially for a journalist. So I tried to prove that Peter Parker is more muscular in Spider-Man 2 than he is in the original game. I’m an amateur weight-lifter myself, and I can recognize when a lat spread looks decidedly more spread-y than previous versions. But that’s not enough—I asked other journalists who are experts in the field (“a real twink to twunk moment IMO,” said io9’s James Whitbrook, who noticed Peter’s neck and chest definition the most). I texted an ex who once chided me for not mixing creatine into my diet. I pored over a video comparing the visuals from the first and second games, lingering far too long on his gluteal fold. That last one helped me see the differences in Peter’s base costume (color changes, adjustments to patterns, etc.) as well as the slight changes to his body, which could be the result of him aging, spending more time as Spider-Man rather than Peter, or a new workout regimen.

    Screenshot: Nick930 / Insomniac / Sony / Kotaku

    Here’s what I noticed. His neck is definitely thicker, which could be the result of an increase in weighted shrugs (both dumbbell and Kirk) and/or weighted neck extensions. His lat spread, or latissimus dorsi (which covers the width of your middle and lower back), is definitely larger and more defined, likely the result of lat pull downs and/or pull-ups.

    Side-by-side shots of Peter Parker's lower half in Spider-Man 1 and Spider-Man 2.

    Peter Parker’s cupcake in Spider-Man 1 and his actual cake in Spider-Man 2.
    Screenshot: Nick930 / Insomniac / Sony / Kotaku

    Most importantly, his butt and hamstrings are more defined and juicy, which could be thanks to Romanian deadlifts, sumo squats, and/or glute bridges. The fact that he’s a superhero likely contributes to him having a far easier time gaining and toning muscle than your average person—though you will definitely see some results if you start mixing the aforementioned workouts into your daily routine. You’re welcome.

    I reached out to Insomniac Games for comment regarding Peter’s physique, but did not receive a response in time for publication. Despite this, I can say with some confidence that Spider-Man 2’s Peter Parker is a bit more of a beefcake than he was in the previous game. Case closed. I’ll await my Pulitzer.

    [ad_2]

    Alyssa Mercante

    Source link

  • Let’s Discuss Spider-Man 2’s Post-Credits Scenes

    Let’s Discuss Spider-Man 2’s Post-Credits Scenes

    [ad_1]

    Marvel’s Spider-Man 2 is out, and that means we can talk about the game’s post-credits content and how the big PlayStation sequel seems to set up some very interesting, and very predictable, scenarios for future games and DLC. So uh, we’re gonna do it.

    But before we go any further, a big ol’ spoiler warning is needed. Seriously, I’m about to openly discuss Spider-Man 2’s ending and post-credits scenes. If you haven’t finished Insomniac’s latest PS5-exclusive open-world superhero action game yet and don’t want any surprises ruined before you reach the end yourself, this is your last chance to turn around. You can always come back and read this later! Only scroll down if you want Spider-Man 2 spoiled, understood? Good. Okay, let’s go.

    Spider-Man 2 wraps up like most superhero stories, with our heroes—Peter Parker, Miles Morales, and Mary Jane Watson—saving the day, but not without some sacrifices. After Peter Parker aka Spider-Man freed himself from the symbiote suit, it re-joined with the dying Harry Osborn, best friend of Parker and MJ. From there, Venom was formed, took back an alien MacGuffin that then let him spread his symbiotic goo all over NYC, and eventually led to the citizenry being turned into symbiotic monsters. Things got rough.

    Eventually, the Spider-Men and MJ work together and defeat the monsters, stop the invasion of New York, and Peter defeats Venom using a cool new suit. However, in the process, Harry nearly dies and is now in a coma. Norman Osborn—Harry’s dad, rich CEO, and former mayor—is very upset at Spider-Man and calls someone within his company to ask them to bring him the “G-Serum.”

    Norman Osborn visits Doc Ock

    ScereBro PSNU / Insomniac / Sony

    That leads us to our first post-credits scene, featuring an angry Norman Osborn visiting Dr. Otto Octavius aka Doctor Octopus at the Raft—a prison for supervillains. Osborn has figured out that the doc knows who Spider-Man is and Harry’s dad really wants that information. When Osborn tells Octavius that the Spider-Men “ruined” his son, the villain says “good” and is happy that Osborn is experiencing “loss.” (Doc Ock doesn’t like Norman Osborn, in case you forgot.)

    Then, after Osborn asks him what he’s writing, the supervillain menacingly replies “The final chapter.” This is ominous and also could be a reference to a controversial Spider-Man comics story arc that involved Norman Osborn as the Green Goblin and revealed that Aunt May didn’t die in a previous story but was being held prisoner by Goblin. It was not a fan-favorite arc at the time, and today, most people don’t remember it fondly.

    But considering by the end of Spider-Man 2 Norman Osborn seems to be heading down the path that will lead him to become Green Goblin, Aunt May is dead, and Peter Parker is retiring as Spider-Man (something that happens in The Final Chapter, too), it appears that Insomniac might actually adapt this arc, but likely with some big changes. Or the devs and writers are just messing with fans.

    Meet Albert Moon and his daughter

    Anyway, after more credits, Spider-Man 2 has one last surprise to share in its second and final post-credits scene.

    During the main campaign, Miles Morales is too busy being Spider-Man to meet up with his mom’s new boyfriend. It’s clear that Insomniac is teasing something, but it’s not until the very end of the game, after all the credits, that we get the reveal.

    Miles and Hailey, after sharing a kiss, are hanging out in his room when they’re interrupted by a knock at the door. Miles’ mom is excited that her son will finally meet the new man in her life and answers the door to introduce…Albert and his daughter Cindy. The music swells dramatically here, in a way that tells you “Hey, this is important.” But most players will likely not understand why. So what’s up?

    Well, Cindy Moon is a character from the comics more commonly known as Silk. She’s a relatively new spider-person, only appearing in comics since 2014. But she has a direct connection to Peter Parker. In the comics, Moon got her powers from the very same spider that bit Peter Parker. She has similar powers to him, though she’s able to produce organic webbing and doesn’t rely on cartridges. She also boasts an eidetic memory and is sometimes said to be faster than Peter, but not as strong.

    And Albert is her dad. He uh…doesn’t have a very interesting backstory. I mean look at this Marvel Comics Wiki entry. It’s one paragraph. Poor guy.

    What does it all mean?

    The Norman Osborn scene is pretty easy to piece together. The dude hates Spider-Man so much that he is willing to work with someone he also hates, Doc Ock, to get his revenge against the webhead. I wouldn’t be surprised if some other villains get involved too and team up to finally kill Spider-Man. And because Peter Parker is seemingly retiring from the role, that will mean Miles is forced to deal with it on his own until the OG Spider-Man is forced out of retirement one last time to stop his archenemies. That seems like the kind of story that you save for a big sequel rather than DLC.

    An image shows Silk as she appears in the comics.

    Image: Marvel

    As for Cindy Moon aka Silk, I’m not as sure where Insomniac is going with this tease. It’s possible Silk shows up in DLC and later plays a bigger role in the (not yet announced but going to happen) Marvel’s Spider-Man 3. It’s also possible that she gets her own spin-off, standalone adventure like Miles Morales, introducing players to the newest spider-person and helping get her settled in the universe before the events of the next big entry.

    I’m very into the idea of a Silk-focused spin-off game and I’m excited that Insomniac didn’t just use Gwen Stacy aka Spider-Gwen as some fans had predicted or hoped, but instead introduced a newer, lesser-known character into the franchise.

    However, Stacy’s most famous storyline, one which has been recreated in TV and film, involves her getting killed by Green Goblin after he learns who Spider-Man is. So perhaps Gwen Stacy will be a part of the next game, but not as a superhero. Again, we’ll have to wait and see what happens.

    Feel free to discuss all of this and other spoilers from Spider-Man 2 in the comments below. This is a safe place where you can chat about anything that happened in the game or its previous entries without fear of spoiling anybody.

    .

    [ad_2]

    Zack Zwiezen

    Source link

  • Spider-Man 2’s Graphics Are (Mostly) Improved Over The Original’s

    Spider-Man 2’s Graphics Are (Mostly) Improved Over The Original’s

    [ad_1]

    Like Insomniac’s original Marvel’s Spider-Man, the studio’s new sequel, Marvel’s Spider-Man 2, looks really good. It’s one of those games that just about anyone will look at and go “Wow, what a great-looking game!” But if you dig a bit deeper and compare the original 2018 Spider-Man and its 2023 PS5-exclusive sequel, you’ll discover an interesting mix of improvements and compromises.

    In case you’ve been living under a rock, Spider-Man 2 (out on October 20) is the bigger, better follow-up to the critically acclaimed 2018 game and 2020’s Marvel’s Spider-Man: Miles Morales. In his review, Kotaku’s Ethan Gach said that the latest Spider-Man sequel is as good as the previous games, adding that in many ways it’s “even better.” And I’m inclined to agree after playing Spider-Man 2 for the past two weeks. The sequel is likewise visually impressive, and at first glance seems to be a complete improvement over the prior two. But in reality…well okay, yeah, it’s mostly an improvement. Yet when you directly compare old and new you can spot some cutbacks and tweaks Insomniac presumably made to ensure the sequel’s performance is silky smooth.

    Nick930 / Insomniac / Sony

    Thanks to a fantastic direct comparison video from Youtuber Nick930, we can see just how Spider-Man 2 improves on the already-impressive graphics of the first game.

    For example, the sequel sees a huge increase in traffic density. Comparing the new game with 2018’s, it’s almost laughable how few cars can be spotted in the original. NYC looks like a ghost town.

    Screenshot: Nick930 / Insomniac / Sony / Kotaku

    Main character models and textures also see a nice bump in quality, and improved ray-traced reflections can be found throughout New York. Something I noticed when playing Spider-Man 2 is how buildings now reflect other buildings, which helps the city look more real and less like a movie set or video game world. The rivers in NYC have also been improved, with better reflections and more lifelike physics when objects like boats are seen interacting with the water.

    Smart cutbacks and compromises

    But on the flip side, the number of people you’ll see milling about in the city that never sleeps has been reduced, with some areas of the game being more devoid of pedestrians than I expected. As suggested by Nick930, this change was likely made as a result of Insomniac adding more variety to crowds, and for the most part, I never noticed this when playing.

    An image shows a screenshot comparing object detail in Spider-Man and its sequel.

    Screenshot: Nick930 / Insomniac / Sony / Kotaku

    Another example of some cutbacks is that very small details—soda cans in trash bins, newspapers lying on rooftops—aren’t as nice looking up close as they were in the original game. Similarly, the level of detail of the city seems reduced. So when you climb up a skyscraper and look out you’ll notice, on close inspection, objects like distant radio towers, AC units, or trees are missing or much lower quality than in Spider-Man 2018.

    These changes were likely a result of the game increasing its map size to include Brooklyn and Queens, nearly doubling the playable space. At some point, to keep performance from dipping, it’s likely that things most players barely notice were tweaked so resources could be spent elsewhere.

    Update 10/19/2023 7:08 p.m. ET: Video creator Nick930 just tweeted that Spider-Man 2 may have a bug wherein the engine’s level of detail system might be misbehaving when the game is installed on a secondary drive, resulting in lower-than-intended detail in certain visuals. Sounds like more investigation will be needed to nail down exactly what’s happening there.

    These tweaks are a good thing

    Overall, the main takeaway shouldn’t be that Spider-Man 2 is a visually inferior game to the first entry. In fact, most of the cutbacks and compromises spotted in the video were tweaks or changes I didn’t notice in my 30 or so hours playing the game on a fancy 4K 120Hz TV. Instead, it seems Insomniac went through Spider-Man 2 with a fine-tooth comb and subtle hand, trying to balance impressive visuals and responsive, consistent performance. I personally didn’t notice a single dropped frame.

    An image shows a screenshot comparing reflections in Spider-Man and its sequel.

    Screenshot: Nick930 / Insomniac / Sony / Kotaku

    In an era when it seems like every other big game released these days is launching in a dismal state, with numerous performance issues or game-breaking bugs, it’s nice to see a studio taking the time and effort to ensure its game arrives in a rock-solid state. I mean, one look at how snappy fast travel is in this game, and I’m sold on whatever minor, hard-to-spot tweaks had to be made to get this thing running so well.

    Maybe some of these changes mean cups and soda cans in Spider-Man 2’s trash bags don’t look as good as before. But if the tradeoff is I get a 60fps open-world Spider-Man game featuring two playable characters and hours of side content and RT reflections everywhere, I’ll live!

    .

    [ad_2]

    Zack Zwiezen

    Source link