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Tag: Marvel's Wolverine

  • ‘The Batman II’ Should Be Out This Weekend. Why Do We Care?

    In another life, we’d all be talking about The Batman Part II this weekend. The sequel to Matt Reeves’ 2022 hit was first meant for October 3, 2025, only to be repeatedly put off by the Hollywood strikes and other woes. It’s now coming October 1, 2027, and whether it lands that release date or not, fans are waiting with bated breath to learn anything they can about the film. Will it introduce Robin? Are the Court of Owls the villain, or is it Mr. Freeze? Will the powers that be make Robert Pattinson the Batman of the newly launched DC Universe?

    Demand for answers escalated to the point DC boss James Gunn has played defense for Reeves a handful of times, at one point telling people to leave the man alone as he works on the script.

    Rampant speculation and anticipation have always been part of fandoms, particularly for superheroes. But it’s safe to say it’s grown into a larger beast over the years thanks to leaks and rumors from scoopers implying or outright stating what they’ve learned on social media, rarely with anyone official pushing back on what’s going out and being shared by those eager to hear any and everything related to their favorite thing.

    Some discoveries end up being true, others wildly incorrect. Either way, they do their job keeping something in the conversation when the official channels aren’t doing what some would consider their due diligence and providing a frequent stream of updates. Any silence that lasts longer than a couple of days is a sign that the upcoming project is washed and its creators have lost their spark or that it’s been quietly canceled.

    Image: Insomniac Games/PlayStation

    There’s no point in pretending The Batman Part II or Insomniac’s Wolverine game—which similarly went without years of any news before being officially unveiled in late September, following the studio being hacked in 2024—would face quiet ends. WB and Sony are loud companies, and if something of that stature had been gutted, we’d have known about it by now.

    But the fear of them going away exists thanks to both companies (and plenty more) killing off projects like Batgirl, Naughty Dog’s multiplayer-focused Last of Us spinoff, and too many more to count. Depending on who you ask, the fear of not knowing something is coming is worse than knowing it’ll never come, as made clear by Hollow Knight: Silksong becoming a meme thanks to its dubious existence from 2018 up until this past August.

    After years of what fans would consider a feast of great IP works—and the occasional nibble on decent enough ones—this string of cancellations in recent years has left a sense of resentment and betrayal in their wake. It’s one thing to see Leslie Grace in Batgirl’s Burnside costume and hear that movie was basically done before its untimely end. It’s another to get vague ideas of what a game’s developer is intending or see minutes’ worth of footage at a major showcase, as we saw with Monolith’s Wonder Woman and The Initiative’s Perfect Dark.

    Between cancelled movies and games, news of the latter stings so much more thanks to the layoffs that follow in the immediate aftermath and the post-cancellation news revealing development was rough in some shape or form, or the developer’s parent company wasn’t willing to see the project through to the end. All the fan love in the world can work wonders, but it can’t do anything against “market conditions,” crunch, or corporations’ growing interest in AI.

    At the end of the 2010s, io9 wrote about how fandoms became gradually intertwined with the corporations that own the IP they love. Five years into the ’20s, and fandoms are now seeing the backlash of that synthesis by being cursed with knowledge. Many fans have taken it upon themselves to know everything about a game, movie, show, or artist and end up spiraling should news not emerge or arrive with potentially worrying implications. They have to know who’s involved with the project from top to bottom and how it’s progressing so they know which creatives to rally support or disdain for, or if they need to, shake those creators back to life if their pulse starts to fade.

    The Batman Robert Pattinson
    © Warner Bros.

    The fixation on the things to come, like The Batman Part II and Wolverine, will not end. We’re already seeing this with a TikTok creator’s alleged trip to Scotland to demand Rockstar North give more info, put out a new trailer, and say something about May 2026’s Grand Theft Auto 6: to be a fan of something is to constantly want something, then look forward to the next big thing on the horizon.

    In that respect, Reeves and company should take as much time as they need on Batman II—unless something catastrophic happens, it’s not like this epic crime saga is in danger of truly losing its momentum or place in the superhero landscape.

    Want more io9 news? Check out when to expect the latest Marvel, Star Wars, and Star Trek releases, what’s next for the DC Universe on film and TV, and everything you need to know about the future of Doctor Who.

    Justin Carter

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  • Insomniac Games Finally Unveils Its ‘Wolverine’ Game

    Since 2018, Insomniac Games has built out a solid series of Spider-Man games headlined by Peter Parker and Miles Morales. It was only a few years ago the studio revealed it was aiming to give Wolverine the same treatment, but it’s been quiet on the project since then—and that silence was further exacerbated with 2023’s hack.

    But at today’s State of Play event, the studio rolled up with a first true look at the game. Players will take on the role of Logan (voiced by Liam McIntyre) as he travels the globe (with locations including the Canadian wilderness, Tokyo, and Madripoor), fighting the Reavers and crossing paths with some familiar faces like Omega Red and Mystique. Where the Spider-Man games have emphasized those characters’ agility, Insomniac’s take on Logan is all about his brute strength and animal instincts, not to mention those sharp claws of his. And boy, are things gonna get bloody.

    Following the trailer, Insomniac talked up the Wolverine game in a behind-the scenes video you can see below. Creative director Marcus Smith teased the title will deal with the memory problems that’ve defined the character. He’ll be something of an “unreliable narrator” throughout the adventure and this version of the X-hero will “stay true to [the character’s] experience” while still containing a distinct Insomniac spin.

    Marvel’s Wolverine hits the PlayStation 5 in fall 2026. Insomniac plans to show more on the action-adventure title in the spring.

    Want more io9 news? Check out when to expect the latest Marvel, Star Wars, and Star Trek releases, what’s next for the DC Universe on film and TV, and everything you need to know about the future of Doctor Who.

    Justin Carter

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  • No Plans For Spider-Man 2 Story DLC, Insomniac Confirms

    No Plans For Spider-Man 2 Story DLC, Insomniac Confirms

    Image: Insomniac Games / Marvel

    Game developer Insomniac confirmed that the studio has no plans to develop story DLC for 2023’s action-adventure Spider-Man 2, likely disappointing many fans who had been hoping for more content.

    On October 18, Insomniac and Sony announced that Spider-Man 2 was coming to PC in January, just 15 months after it launched exclusively on PlayStation 5 to rave reviews. It’s one of the fastest turnarounds we’ve seen for a PlayStation-published exclusive title to make the leap to PC and seems to indicate that Sony is fully committed to bringing its hit games to Steam. But for fans hoping that today’s PC port news would come alongside the reveal of story DLC for Spider-Man 2, well, bad news: That’s not happening.

    In a post on the official PlayStation Blog announcing Spider-Man 2‘s PC port and what fans can expect, Insomanic’s senior community manager Aaron Jason Espinoza confirmed that the studio isn’t working on or planning any further story DLC for Spider-Man 2 on PC or PS5.

    “While we have no additional story content planned for Marvel’s Spider-Man 2, we’re delighted to bring all of our previously released post-launch content to the PC version, including New Game+, new suits and color variants, Photo Mode features, and more,” said Espinoza.

    Fans had hoped for Spider-Man 2 DLC after the first Insomniac Spider-Man game received three paid DLC episodes that made up an expansion known as The City That Never Sleeps. However, Miles Morales, a standalone Spider-Man spin-off game launched in 2020, never got DLC. Still, fans were hopeful, even wondering if they’d get more Venom content. Today’s news confirms that Insomniac is moving on from Spider-Man 2. The studio is working on a previously confirmed Wolverine game as well as an unannounced X-Men game, which we learned about via malicious hack in late 2023. A Spider-Man 3 is also reportedly happening, too.

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    Zack Zwiezen

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