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Tag: Marvel's Spider-Man 2

  • ‘Assassin’s Creed Syndicate’ Helped the Rise of Dual Protagonists

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    There are a lot of Assassin’s Creed games, but only a handful are really important to understanding the series’ evolution. Among those is Assassin’s Creed Syndicate, which was released on October 23, 2015 for PC, PlayStation 4, and Xbox One. Beyond righting the ship after 2014’s Assassin’s Creed Unity stumbled out of the gate—something Ubisoft developers openly wrestled with in a video revealing Syndicate to the world—this entry began what’s become a staple of the franchise and action-adventure games more broadly: the ability to play as two fully formed protagonists.

    Across various genres, games have let players inhabit multiple characters. But not all implementations are equal, and for franchises, this application has grown over time. A shooter like Halo has evolved from making Player Two a second Master Chief to making them the Arbiter or a fellow Spartan from the series’ canon, depending on the game; Rockstar’s Grand Theft Auto V (and its incoming sequel) has playable leads introduced over time, whereas its Red Dead Redemption games introduce a second character late into the story and preceded by the explicit death of the nominal lead.

    When a game shifts to another point of view, it can introduce new mechanics (see Ratchet & Clank), create new feelings of vulnerability or power (The Last of Us), or just simply offer another perspective on its story (Metal Gear Solid 2).

    © Ubisoft

    In the examples above and plenty of others not mentioned, the developers treat having another protagonist like a big deal. When it comes to Assassin’s Creed Syndicate, that status was outside its control. Co-protagonist Evie Frye is the series’ third overall female lead, preceded by Aveline de Grandpré of Assassin’s Creed 3: Liberation and Assassin’s Creed Chronicles: China’s Shao Jun. But when it comes to mainline games, Evie was the first woman, which was quite important back then: Unity noticeably lacked playable women, because, according to creative director Alex Amancio, it would’ve been extra work to make them playable.

    That controversy hung over Evie alongside concerns of how she’d be handled in Syndicate. Most of the marketing and the game’s own box art may have downplayed her in favor of her twin brother Jacob, but of the two’s overall positive reception, she came out on top, and her performance was even nominated for a DICE award in 2016.

    From that popularity, Ubisoft began to embrace diversity, letting players customize their gender, ethnicity, or both in titles like Far Cry 5 and 6 and Immortals: Fenyx Rising, with the protagonist going by a gender-neutral name or title like “Deputy.” When it comes to Assassin’s Creed, 2018’s Odyssey lets players choose between the named Alexios and Kassandra, while 2020’s Valhalla has a male or female version of Viking-turned-Assassin Eivor Varinsdottir they can switch between at any moment or let the game dictate at specific moments.

    While Eivor’s gender-switching is complicated by Valhalla’s approach to Norse mythology, both it and Odyssey consider their respective women the canonical leads across the franchise. It’s not entirely coincidental; a 2020 report revealed Kassandra was originally Odyssey’s sole lead before Alexios was also made playable, a decision made based off the incorrect assumption that a game solely starring a woman wouldn’t sell. In that same report, we learned that Syndicate originally had a more even split between Evie and Jacob, and 2017’s Assassin’s Creed Origins would’ve killed its main character, Bayek, and shifted perspective over to his estranged wife, Aya.

    In working against the constraints of Ubisoft’s toxic management at the time, the Creed developers created a trend that’s helped define present titles. If they hadn’t, 2025’s Assassin’s Creed Shadows might not have its dual leads, Naoe and Yasuke—or at least, not as they are now. That game offered a notable shakeup to this approach in basing Yasuke off a real-world figure, and now that we know a future game is based in 16th-century Europe and a now-canceled title would’ve been during the Civil War, it’s possible either project, or future ones, would’ve further experimented with this.

    © Ubisoft

    Alongside Assassin’s Creed Syndicate, more AAA games began to become two-handers, and several have made that a specific selling point. Like the aforementioned Far Cry games, titles like Mass Effect Andromeda and Fallout 4 treated their dual mains as basically interchangeable, made distinct primarily by their gender and voice actor.

    But there’s been a growing emphasis on narratively justifying having multiple protagonists around. Sometimes, the justification is just right there on its face, like how the Spider-Man games naturally built up Miles Morales in early installments so he arrived fully formed in Marvel’s Spider-Man 2 as a co-lead for potential future installments. Other times, the second character’s importance is gradually revealed, as The Last of Us Part II does with Abby, or the way Clair Obscur: Expedition 33 cycles through three specific perspectives—Gustave, Verso, and both men’s sister Maelle—as the Expeditioners discover their place in the world.

    In these instances, what the second (or third) protagonist contributes to the narrative matters as much or more as their playtime compared to who’s been positioned as the “main” up to that point, something developers are aware of and know how to leverage. Expedition did such a good job of characterizing Gustave, his death at the end of Act I has brought players to tears. (Being voiced by Daredevil actor Charlie Cox also doesn’t hurt.) Narratively and to the player, his absence hovers over the rest of the game, despite his playtime being so minimal in the grand scheme. So often, a character like him functions as an appetizer before the full meal of seeing them interact with a contemporary and potentially step aside for that second character to step up, maybe even take the reins going forward. Even in the games where the second character ends up significantly underserved, like the Arbiter across the Halo games, they’re still likely to end up with fans when all is said and done.

    Unlike other well-worn tropes over the past decade, like rhythm games or battle royales, there’s not a real risk of two-hander games wearing out their welcome anytime soon. It’s a good mechanic that’s not obtrusive or a betrayal of the premise like co-op can be, and players seem to generally like the idea of trading off between multiple characters. Some games wouldn’t be what they are without it, and as Assassin’s Creed has shown us, it can help keep a series going just a little longer.

    Want more io9 news? Check out when to expect the latest Marvel, Star Wars, and Star Trek releases, what’s next for the DC Universe on film and TV, and everything you need to know about the future of Doctor Who.

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    Justin Carter

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  • Top 10 Best Side Missions in Marvel’s Spider-Man 2

    Top 10 Best Side Missions in Marvel’s Spider-Man 2

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    The many side adventures of Spider-Man 2 took the original’s impactful storytelling to the next level, focusing less on the city as a whole and more on its people. So, to celebrate these meaningful tales, here are the top 10 best side missions in Marvel’s Spider-Man 2.

    Before we get any further, it should be noted that there will be some spoilers ahead regarding certain character appearances.

    Homecoming

    Image Source: Insomniac Games via Twinfinite

    The LGBTQ+ representation shown in Marvel’s Spider-Man 2 was a welcomed surprise that utterly filled my heart with joy. As someone who identifies as queer myself, it’s everything I could’ve wanted in a side storyline, where you’ll help out Miles’ fellow classmate, Vijay, ask his partner to the homecoming dance.

    It perfectly encaptures the high school experience of all those jittery nerves you feel, especially when things go wrong, as it did for Vijay. The mission even exhibits the awkwardness of asking that special someone out, hanging on the question of “Will they say yes?” or “Will they say no?” Fortunately, Miles comes in clutch as the wingman (get it? Because he has wings…), and it proves that he is one of the most beloved allies that anyone could ask for.

    Where Have You Been?

    Yuri and Peter in Spider-Man 2
    Image Source: Insomniac Games via Twinfinite

    Although I knew Yuri Watanabe had to have some involvement in Spider-Man 2, I was still astonished to see her arrival in the Where Have You Been? mission. For starters, we get to watch the Spider-Bot in action after “Spider-Daddy” (aka Peter Parker) uses it to rescue a demo crew in a broken building. I’ve always loved the diversity in gameplay that Insomniac is known for, and this is just one of the many times when fans can experience the story in a unique way.

    Of course, the biggest reason why the mission is a part of the best-of list is the surprise reveal of Yuri right before the end. It’s the first time we get a glimpse of her Wraith ensemble, starting off the Flame saga that progresses throughout the game. Even if Yuri has changed since the last time we saw her, you can still tell that there’s a lot of love between her and Peter, and it only gets better with each passing chapter.

    Senior Prank

    Miles in Senior Prank Spider-Man 2
    Image Source: Insomniac Games via Twinfinite

    I never imagined that Miles would be swinging around New York City with a lion mascot, and yet here we are with the Senior Prank quest. It’s another Brooklyn Visions storyline that goes beyond the school, filled with complex mirror puzzles that will surely make you want to scratch your head. Luckily, the end result is incredibly satisfying, as you unlock the secret riddles from the rival school, Midtown, to find the location of BV’s stolen mascot.

    Then, once it’s time to bring back the suit, it’s the perfect time to get some interesting photos for your collection. And, given that there’s no one in the costume, it almost looks as if Miles is carrying a dead body, making the situation even more hilarious.

    Graffiti Trouble

    Hailey in Graffiti Trouble Spider-Man 2
    Image Source: Insomniac Games via Twinfinite

    Graffiti Trouble is a personal favorite of mine, displaying yet another meaningful representation of a community through deaf culture. It’s incredible to see how much Spider-Man 2 utilizes American Sign Language as a form of communication, and even more so with this mission, where you can see the world through Hailey Cooper’s eyes.

    Due to this perspective, the in-game volume has been completely turned off, and you’ll be able to catch sight of artwork near characters to display their emotions. Hailey’s primary goal is to help out shop owners by covering up the graffiti on their walls with her vibrant designs. Not only will you partake in the art of spray painting, but you’ll also see a more positive outlook on graffiti rather than it being a nuisance.

    Hard Bop

    Miles in Cultural Museum Missons
    Image Source: Insomniac Games via Twinfinite

    The Cultural Museum saga takes you on a musical journey as Miles tries to find all the missing pieces for an upcoming gala. It’s a long and challenging adventure that requires you to uncover the mastermind behind these stolen parts until you finally reach its satisfying conclusion with Hard Bop.

    Museum lovers will undoubtedly enjoy all the knowledge they can gain from the various displays, showcasing real-life facts about famous musicians. From the notable jazz pianist Hazel Scott to the talented drummer Clyde Stubblefield, it’s an event you don’t want to miss out on, and it’s a chance to see all your favorite side characters from the Miles Morales title.

    Grand Finale

    Miles and Mysterio in the Grand Finale Spider-Man 2
    Image Source: Insomniac Games via Twinfinite

    The Mysterium challenges brought back Marvel’s Spider-Man’s famous timed trials, with Mysterio taking on the unexpected role of Miles’ guide. Like all the previous challenges, the Grand Finale is full of whimsical illusions that can ultimately mess with your mind, as you might expect from the trickster Quentin Beck.

    While you may still be in New York, the quest will take you to a different side of the city by placing you inside a snow globe replica of famous structures. It gets even more crazier as time goes on, almost as if you are going through various dimensions with Doctor Strange. But, just when we think it couldn’t get any more wackier, the plot twist right at the end lets us see Mysterio in an entirely new way, similar to the other villains shown in this entry.

    Photo Help

    Peter Parker in Photo Help
    Image Source: Insomniac Games via Twinfinite

    The origins of Peter Parker’s Spidey powers were never truly discussed in the Marvel’s Spider-Man universe, leading us to only hang on to what we do know from the comics, TV shows, and movies. However, the sequel has finally shed some light on this front, taking us back to the photography days of a young Peter.

    Despite J. Jonah Jameson and Spider-Man’s complicated relationship, the Photo Help quest shows a more compassionate side to the tyrannical editor-in-chief as he helps Parker realize his talents. You’ll listen to their hilarious conversations while Peter tries to find a front-page-worthy picture for the Daily Bugle. It’s also pleasing to see him getting recognized for his photography instead of his web-slinging skills, demonstrating his talents in both art and strength.

    Monster in Queens

    Spider-Man and F1D0 in Monster in Queens
    Image Source: Insomniac Games via Twinfinite

    Kraven’s robotic dogs have proved troublesome throughout many battles, especially with the specific type that turns off all your gear. Fortunately, the Monster in Queens mission proves that not all of these mech creatures are bad, with the adorableness of F1D0.

    The quest starts with the New York resident Alma, who tells you about a wild animal in her backyard, only to find out that it’s one of the mech dogs that has gone loose in the city. Thanks to Ganke’s help, the once enemy changes for the good and becomes the best boy he was born to be, leading to a wild adventure for Spider-Man as he takes on the role of a dog owner. Compared to the other quests, it’s probably one of the most adorable narratives, aside from all the ones with the cute feline characters.

    Howard

    Howard and Miles in Marvel's Spider-Man 2
    Image Source: Insomniac Games via Twinfinite

    If you’ve been browsing around the Marvel’s Spider-Man communities, you’ll have undoubtedly heard about the famous pigeon missions featured in the original and Miles Morales. Now, Howard has once again appeared in the sequel to unleash all the feels as he talks about his life and journey around New York.

    I’m already tearing up just writing this since Howard is just such a magnificent character, and this mission definitely feels like a love letter to the impact he’s made for the Spidey community. What makes it even better is the song during the mission that perfectly goes along with the mission. It’s the perfect send-off for the character, taking you on a flight journey with the pigeons for one last time.

    Room For the Future

    Miles, Rio, and Aaron in Spider-Man 2
    Image Source: Insomniac Games via Twinfinite

    Aaron Davis certainly has a complicated history with his alter-ego as the Prowler, ultimately leading to a rocky relationship with his brother, Jeff. But, regardless of his past, you can see his bright future with the last Prowler stash, bringing together this once-broken family. It clears up some of the loose ends of the Miles Morales storyline and paves the way for a new adventure for Aaron.

    It makes me wonder what else is in store for him now that he wants to change for the better, possibly taking on more of a mentor role for Miles. It is definitely likely to happen with him so close to his nephew’s home, especially with the hints of what’s come for the next game regarding Peter and Miles.

    About the author

    Kristina Ebanez

    Kristina is a Staff Writer and has been with Twinfinite for more than a year. She typically covers Minecraft, The Sims 4, Disney Dreamlight Valley, anime, Call of Duty, and newly released games. She loves the Metal Gear Solid series (Snake Eater especially), Rockstar’s Bully, the Horizon franchise, What Remains of Edith Finch, and many more. Her dog is also an avid video game watcher, primarily when there’s a horse or a cat. She has a Bachelor’s degree in English from the University of Hawaiʻi at Hilo and grew up gaming on the islands.

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    Kristina Ebanez

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