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Tag: Mark Zuckerberg

  • Wall Street Journal: Mark Zuckerberg tells employees layoffs coming Wednesday | CNN Business

    Wall Street Journal: Mark Zuckerberg tells employees layoffs coming Wednesday | CNN Business

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    CNN Business
     — 

    Meta CEO Mark Zuckerberg told company executives that major layoffs at the tech giant will begin on Wednesday morning, the Wall Street Journal reported Tuesday afternoon.

    Meta declined to comment to CNN on the report, which said Zuckerberg told the executives at Facebook

    (FB)
    ’s parent company that he is accountable for the job cuts, after his over-optimism about growth had led to excessive hiring.

    Citing unnamed sources familiar with the matter, the Journal reported that the upcoming job cuts will likely impact many thousands of employees and mark the first broad headcount reductions in the company’s history.

    Meta had more than 87,000 employees as of September, per a Securities and Exchange Commission filing, representing a year-over-year increase of 28%, as it staffed-up during the pandemic while business boomed.

    More recently the company’s core business has been hit hard by fast-growing competition from rivals such as TikTok, as well as recent changes from Apple

    (AAPL)
    related to ad-targeting. Fears of a looming recession have also led to advertisers tightening their belts. Once boasting a market capitalization of more than $1 trillion last year, Meta is now valued at about $250 billion.

    Meanwhile, the company has also been spending billions on a future version of the internet dubbed the metaverse, which likely remains years away. Late last month, Meta posted its second quarterly revenue decline since going public and reported that its profit was less than half the amount it made during the same period in the prior year.

    Amid a broader market downturn that has particularly pummeled the tech sector, shares for Meta have fallen more than 70% in 2022 alone.

    The reports of significant layoffs at Meta come as other tech companies have announced major job cuts. Last week, rideshare company Lyft said it was axing 13% of employees, and payment-processing firm Stripe said it was cutting 14% of its staff. The same day, e-commerce giant Amazon

    (AMZN)
    said it was implementing a pause on corporate hiring.

    Also last week, Twitter announced sweeping job cuts across the company after Elon Musk took the helm following his acquisition of the company for $44 billion, which required taking on significant debt.

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  • WSJ News Exclusive | Meta’s Mark Zuckerberg Says He Is Accountable as Company Preps for Mass Layoffs

    WSJ News Exclusive | Meta’s Mark Zuckerberg Says He Is Accountable as Company Preps for Mass Layoffs

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    Layoffs are to begin on Wednesday morning, the CEO told hundreds of executives on Tuesday

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  • Facebook became Meta one year ago. Its metaverse dream feels as far away as ever | CNN Business

    Facebook became Meta one year ago. Its metaverse dream feels as far away as ever | CNN Business

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    CNN Business
     — 

    Even by Facebook’s standards, 2021 was a rough year.

    A series of damning reports based on leaks from a whistleblower raised uncomfortable questions about Facebook’s impact on society; the company continued reeling from concerns about the use of its platform to organize the January 6 Capitol riot; and privacy changes from Apple threatened its core advertising business. Meanwhile, young users were flocking to TikTok.

    At a virtual reality event on October 28, 2021, CEO Mark Zuckerberg tried to turn the page. Zuckerberg announced that Facebook would change its name to Meta and go all in on building a future version of the internet called the “metaverse,” proving to all in the process that the company he launched in 2004 was more than just a social media business.

    One year and billions of dollars later, the so-called metaverse still feels years away, if it ever manifests at all. And the company formerly known as Facebook remains very much a social media business — one that is facing more financial pressure than when it announced the change.

    Meta’s Quest 2 consumer virtual-reality headset, released two years ago, is popular in its category but remains a niche product overall. Its newest headset, the much pricier $1,500 Quest Pro, is intended for enterprise customers and likely won’t move the needle with everyday consumers. And Meta’s flagship social VR app Horizon Worlds can feel like a ghost town (albeit a ghost town with laser tag).

    While some brands have since made measured bets on the metaverse, including by hiring “chief metaverse officers,” it’s not clear whether consumers actually want to work or play in it, or even know what the hard-to-define term means. The metaverse refers, generally, to a sort of virtual world that people can walk around in, as well as the idea of making the internet more ubiquitous and interconnected.

    Meanwhile, Meta’s core business is contracting as it confronts growing competition from TikTok and an advertising industry in retreat amid looming recession fears. The company this week reported its second-ever quarterly drop in revenue and saw profit cut in half from the prior year. It’s selling more ads but making less money on them, and user growth on its social media platforms is slowing. After hitting a $1 trillion market cap for the first time last summer, it’s now worth about a quarter of that, or less than Home Depot.

    “The business is not growing in 2022,” said Gil Luria, technology strategist at D.A. Davidson. “There is expectation that it will grow going forward, but that expectation may prove to be optimistic.”

    A bet that looked bold a year ago now looks borderline unhinged. Meta lost $9.4 billion in the first nine months of 2022 on its metaverse efforts and expects losses from the unit to “grow significantly year-over-year” in 2023. This has prompted even some of Meta’s supporters to urge it to rethink its strategy shift, and possibly slow it down. (It also prompted a tearful Jim Cramer, host of “Mad Money,” to apologize to viewers for trusting Meta’s management team and recommending that investors buy the stock.)

    “People are confused by what the metaverse even means. If the company were investing $1-2B per year into this project, then that confusion might not even be a problem. You would simply do R&D quietly and investors would focus on the core business,” Brad Gerstner, CEO of Altimeter Capital, a shareholder in Meta, wrote in an open letter to Zuckerberg this week. He urged Meta to “cap its metaverse investments to no more than $5B per year with more discrete targets and measures of success.”

    The current pace of spending, he added, “is super-sized and terrifying, even by Silicon Valley standards.”

    Meta did not respond to requests for comment on this story.

    Though the name change was just announced a year ago, the shift from Facebook to Meta has been years in the making. Zuckerberg has said in the past that it’s a long-term bet for the company — not an overnight transformation. It began with Facebook’s 2014 purchase of Oculus VR, and in the years since, the company has rolled out a series of headsets that are increasingly capable, affordable and portable.

    Meta’s latest headset, the Quest Pro, is its first effort at combining the immersiveness of VR with the real world. It can display text and fine details in VR, track your eyes and facial features to give you a sense of connection with other people in virtual spaces, and show you a view of the world around you in color while letting you interact with digital objects — all nods toward Meta’s goal of attracting more business users.

    It’s a far cry from the Oculus Rift headset available in 2016: That cost $599, but users also had to connect it to a powerful PC and use it with a sensor camera on a stand that tracked the headset. At first, that headset didn’t even come with tracked hand controllers; it initially shipped to customers with an Xbox controller and a small handheld remote.

    Although the headsets have improved dramatically, VR and AR are still nascent technologies searching for purpose and popularity. The VR headset market is still tiny compared to, say, an established gadget market like console video games. ABI Research expects 11.1 million VR headsets will ship out this year, about 70% of which it predicts will be Quest 2 headsets. That’s a drop from its estimate of 14.5 million headsets in 2021, of which Quest 2 headsets made up 85% of the total.

    There’s potential for these products, some technology experts say, including in the workplace, but in the near term its adoption by everyday users remains uncertain at best.

    “I’m not sure this is going to translate to end-user consumers any time soon,” said David Lindlbauer, an assistant professor at Carnegie Mellon University who leads the school’s Augmented Perception Lab. (Meta is sponsoring Lindlbauer’s research into developing advanced user interfaces for AR and VR.)

    For Zuckerberg, and Meta, that creates a unique challenge.

    Zuckerberg successfully pivoted Facebook’s operations once before from desktop to mobile devices shortly after taking the company public, a move that helped supercharge its advertising business and ensure its dominance for much of the next decade. But smartphones were already ubiquitous at that time; if anything Facebook was a bit late.

    Now, the company is trying to spearhead a new technology and hoping consumers will follow its lead.

    Meta has positioned the shift as a sort of existential imperative for the company. After Apple’s app tracking changes hurt Meta’s ability to target ads to its users, the company doesn’t want to rely on any outside hardware or app store in the future.

    A visitor to the 2022 Tokyo Game Show tests the Meta Quest 2 VR headset.

    But there’s a big difference between looking at a computer or smartphone display and wearing a headset. While Lindlbauer can imagine using a headset for perhaps an hour a day, alternating between immersive views in VR and digital imagery that mixes with the physical world, “I think we haven’t hit the sweet spot yet of something I want to wear all day,” he said.

    Meta is also facing an enormous challenge when it comes to showing off VR content that users like the looks of and want to use repeatedly. According to a recent report in The Wall Street Journal, internal documents show Horizon Worlds has fewer than 200,000 active monthly users, a rounding error for a company with 3.7 billion monthly active users across its various services. (A Meta spokesperson told the Journal that it’s “easy to be a cynic about the metaverse” but Meta thinks it is “the future of computing.”)

    “They’re starting with this idea that they want to build one big space like Horizon Worlds in which everybody’s just going to show up and start building stuff,” said Avi Bar-Zeev, founder of AR and VR consultancy RealityPrime and a former employee at Apple, Amazon and Microsoft, where he worked on the HoloLens VR headset. “There’s no virtual world that was ever successful building a canvas that people would just come and start painting.”

    Zuckerberg has personally received intense criticism for the way Meta envisions work and play interactions in virtual spaces after posting on Facebook an image of his blocky, cartoon-like avatar in Horizon Worlds — an image he later admitted was “pretty basic.”

    “As far as the quick-twitch, give-me-more public is concerned, the progress seen so far is a letdown,” said Janna Anderson, director of the Imagining the Internet Center at Elon University. “Meta is suffering tremendous ridicule in social media and in the overall public zeitgeist.”

    The Quest Pro’s face-tracking capabilities can help make avatars’ facial expressions look more realistic: Initially, users can access this tracking in Horizon Worlds and Horizon Workrooms, Meta said, as well as in several developers’ apps such as Painting VR and DJ app Tribe XR.

    But even with facial tracking, what users see when they pop in to Horizon Worlds — blocky, human-like avatars that exist only from the torso up, floating around a virtual plaza — will for now continue to contrast sharply with the image Zuckerberg portrayed during Meta’s Connect event on October 11 of his own full-body avatar.

    In the meantime, investors appear to be getting fed up with the investments in the metaverse at a time when the future of its core business is also deeply uncertain.

    “I think kind of summing up how investors are feeling right now is that there are just too many experimental bets versus proven bets on the core,” Jeffries analyst Brent Thill said on Meta’s earnings call this week.

    Zuckerberg, for his part, is defending the strategy shift. “I’d say that there’s a difference between something being experimental and not knowing how good it’s going to end up being,” he responded. Separately, he added: “I think people are going to look back decades from now and talk about the importance of the work that was done here.”

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  • Analysis: Elon Musk owning Twitter should give everyone pause | CNN Business

    Analysis: Elon Musk owning Twitter should give everyone pause | CNN Business

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    CNN Business
     — 

    In late May, something unusual happened at Twitter. Shareholders voted to approve two proposals to change how the company operates — and did so against Twitter’s recommendations.

    While shareholder votes are often nonbinding for management, these nonetheless pushed for good corporate governance practices. The first proposal required Twitter to compile a report on the risks of using concealment clauses, such as nondisclosure agreements, to ensure greater accountability for the company and protections for staff. The second proposal required Twitter to disclose its spending on elections.

    The developments, however, were overshadowed by something else unusual happening at the company. Elon Musk, the mercurial billionaire, had agreed to buy Twitter for $44 billion the month before only to begin raising doubts about the deal soon after. The deal to take Twitter private, which was finally completed this week, likely renders the votes moot; Musk will have final say, not shareholders, a power he wields over numerous entities.

    In the tech industry, and especially in the social media sector, annual shareholder meetings have long been something of a farce that captures the broader power imbalance in Silicon Valley. Rather than hold management accountable, shareholders typically run into an unbreachable wall of opposition from founders like Meta’s Mark Zuckerberg, Snap’s Evan Spiegel, and Google’s Larry Page and Sergey Brin, who control a majority of voting shares at their respective companies.

    Twitter was different. The company billed itself as a “town square,” and also operated in a more democratic fashion than many of its peers, sometimes to its detriment. The company’s CEOs, of which there have been several over the years, clashed with the board and left or were pushed out. Twitter was vulnerable to an activist investor, shareholder proposals and ultimately a takeover from the world’s richest man. It was messy, sure. Zuckerberg once allegedly described Twitter as a “clown car.” But at least it was a clown car that partly belonged to the public.

    Now, Musk joins the list of rich, white men who single-handedly control social platforms that collectively reach and shape the lives of billions of people around the world. And Musk, who will reportedly have “absolute control over Twitter” according to a shareholders’ agreement, promises to be uniquely disruptive.

    In an effort to support his maximalist vision of “free speech,” the Tesla CEO plans to rethink Twitter’s content moderation policies and permanent bans for users who previously violated the platform’s policies, including former President Donald Trump. He also reportedly wants to gut Twitter’s staff. and has already fired several top executives.

    Each of these moves has the potential to undo the work of employees who have labored to make Twitter a better platform with “healthy” conversations after years of complaints from users about harassment and toxic discourse. These moves could also upend the many corners of society shaped to some degree by Twitter. While it is barely a tenth the size of Facebook, Twitter has always had an outsized influence over the worlds of media, politics and tech.

    That influence now belongs to Musk. There are two vastly diverging views of the billionaire. Many think of him as a generational figure who is a hybrid of Thomas Edison, Steve Jobs and the fictional Tony Stark — an innovative spirit who defies skeptics to build big businesses that better the world. The others can’t look past his history of false promises, erratic behavior and incendiary remarks.

    To those in the first camp, Musk serving as the sole decider at Twitter may be cause for celebration. To those in the second, quite the opposite. But both camps have cause for concern.

    More than any other figure, Musk has become the embodiment of a level of concentration of power and wealth that would have seemed almost unthinkable just a couple of decades ago.

    The world’s richest man, worth more than the GDPs of many countries, is now in control of one of the world’s most influential social networks. One individual now owns or oversees businesses that are shaping the automotive and space industries, rethinking core infrastructure with freight tunnels and satellite internet, building humanoid robots and brain-interface machines and determining how millions connect with each other and find news.

    Musk, prone to self-aggrandizement, insists his interest is to aid humanity, but he also insists that he knows best how to do so at each turn and does not seem to take criticism very well. He and his supporters have been known to lash out at detractors on Twitter, where he spends an unusual amount of time for someone running multiple companies. And now, rather than take his ball and going home when countless users criticize him for, say, offering unsolicited advice on how to end Russia’s war in Ukraine, he is buying the whole field for $44 billion.

    In 2022, many people may be accustomed to the tremendous power wielded by tech founders. Jeff Bezos, a fellow billionaire and Musk’s rival, also owns a rocket company and used his vast wealth to acquire The Washington Post. But Musk isn’t buying a newspaper, he’s buying the news, or at least one of the key platforms that shape it.

    It’s a level of unimpeachable power perhaps only rivaled by Zuckerberg, and there have been clear downsides in this sphere. Zuckerberg, whether he was being truthful or not, tried to downplay his platforms’ influence in the 2016 US presidential election only to spend years trying to extinguish scandals related to it. Facebook has since tried to push off its most difficult decisions to an independent oversight board, but the buck still stops with Zuckerberg. The same will go for Musk.

    Elon Musk is a conglomerate, and each arm of his empire potentially gives him more leverage, real or imagined, in advocating for the others. Before lawmakers choose to speak out about concerns with Tesla, for example, some may also weigh whether Musk might discontinue offering his Starlink broadband internet system in Ukraine, or whether he might put his thumb on the scale to promote certain content on Twitter that may disadvantage them.

    More immediately, however, owning a social network ensures Musk a different kind of personal power increasingly sought by other controversial billionaires, including Trump (with Truth Social) and Musk’s friend Ye (with a proposed deal to buy Parler). It is the power of knowing that, no matter what he says and no matter how offensive it may be, he can never be turned off.

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  • Big Tech falters on dreary earnings and forecasts for Q4— Meta has worst week ever, Amazon tumbles 13%

    Big Tech falters on dreary earnings and forecasts for Q4— Meta has worst week ever, Amazon tumbles 13%

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    Facebook CEO Mark Zuckerberg

    Marlene Awaad | Bloomberg | Getty Images

    Other than Apple, it was a brutal earnings week for Big Tech.

    Alphabet, Amazon, Meta and Microsoft combined lost over $350 billion in market cap after offering concerning commentary for the third quarter and the remainder of the year. Between slowing revenue growth — or declines in Meta’s case — and efforts to control costs, the tech giants have found themselves in an unfamiliar position after unbridled growth in the past decade.

    Third-quarter results this week came against the backdrop of soaring inflation, rising interest rates and a looming recession. Apple bucked the trend after beating expectations for revenue and profit. The stock on Friday had its best day in over two years.

    On the opposite end of the spectrum was Meta, which has seen its stock price collapse in 2022. Facebook’s parent came up short on earnings, recorded its lowest average revenue per user in two years and said sales in the fourth quarter will likely decline for a third straight period.

    “There are a lot of things going on right now in the business and in the world, and so it’s hard to have a simple ‘We’re going to do this one thing, and that’s going to solve all the issues,'” Meta CEO Mark Zuckerberg said on the company’s earnings call on Wednesday.

    Meta’s stock had its worst week since the company’s IPO in 2012, plunging 24% over the past five days. Microsoft fell 2.6% for the week, due to a 7.7% decline on Wednesday after the company gave weak guidance for the year-end period and missed estimates for cloud revenue.

    Things were also bleak at Amazon, which dropped 13%. A gloomy fourth-quarter forecast along with a dramatic slowdown in its cloud-computing unit were largely to blame for the sell-off.

    While Amazon Web Services saw expansion slow to 27.5% from 33% in the prior period, Google’s cloud group, which is significantly smaller, sped up to almost 38% growth from around 36%. Google plans to keep spending in cloud even as it intends to rein in headcount overall growth in the next few quarters.

    “We are excited about the opportunity, given that businesses and governments are still in the early days of public cloud adoption, and we continue to invest accordingly,” Ruth Porat, Alphabet CFO, said on a conference call with analysts on Tuesday. “We remain focused on the longer-term path to profitability.”

    However, results from the rest of Google parent Alphabet were less impressive. The company’s core advertising business grew just slightly, and YouTube’s ad revenue dropped from the prior year. The reverse was true for Amazon, which is playing catchup to Google and Facebook in digital advertising. In Amazon’s ad business, revenue growth accelerated to 30% from 21%, topping analysts’ estimates.

    “Advertisers are looking for effective advertising, and our advertising is at the point where consumers are ready to spend,” said Brian Olsavsky, the company’s finance chief. “We have a lot of advantages that we feel that will help both consumers and also our partners like sellers and advertisers.”

    Analyst Aaron Kessler at Raymond James lowered his price target on Amazon stock to $130 from $164 after the results. But he maintained his equivalent of a buy rating on the stock and said the company’s “robust advertising growth” has the potential to help Amazon fatten up its margin.

    As investors continue to rotate away from tech, they’re finding money-making opportunities in other parts of the market that had previously lagged behind software and internet names. The Dow Jones Industrial Average rose 3% this week, the fourth weekly gain in a row for the index. Prior to 2021, the Dow had underperformed the Nasdaq for five straight years.

    WATCH: Wall Street set to open in the red as investors digest disappointing tech earnings

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  • Meta’s value has plunged by $700 billion. Wall Street calls it a “train wreck.”

    Meta’s value has plunged by $700 billion. Wall Street calls it a “train wreck.”

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    Facebook parent Meta Platforms is making a huge investment in virtual reality, but its actual reality is looking like a real disaster. 

    Meta shares tumbled 24% on Thursday to its lowest level in nearly four years following an earnings report that one Wall Street analyst described as a “train wreck.” It’s a far cry from the company’s position nearly a year ago, when CEO Mark Zuckerberg on October 28, 2021, announced with great fanfare that Facebook was changing its name to Meta Platforms to emphasize its focus on the “metaverse.”

    Last fall, Facebook was still riding high: Its market value reached a peak of more than $1 trillion in September 2021. Revenue and profits were surging as advertisers flocked to Facebook and Instagram to reach their billions of users. 

    To be sure, practically the entire tech industry has taken a beating this year, but Meta’s stock plunge has far outpaced the overall sector, with its shares down 67% from a year earlier compared with the tech-heavy Nasdaq’s 31% slide over the same period. Meta’s plunge translates into an eye-popping loss of about $700 billion in market value. 

    On Thursday, Meta’s market value sank to $268 billion, down from more than $1 trillion in September of 2021.

    The company’s travails raise questions about its all-in bet on the metaverse, as well as whether the social media company could suffer the fate of other major businesses whose gambles on the future failed to pay off. In the near-term, Meta’s core Facebook business is facing challenges as the economy slows and advertisers trim spending. 

    “Meta’s results last night was an absolute train wreck that speaks to pervasive digital advertising doldrums ahead for Zuckerberg & Co. as they make the risky and head scratching bet on the metaverse,” Wedbush analyst Dan Ives said in a report. 

    Here are three key issues slamming Meta shares and deepening questions about its longer-term prospects.

    $9.4 billion in metaverse losses

    On a Wednesday conference call to discuss Meta’s latest earnings, Zuckerberg told investors he is “pretty confident this is going in a good direction.”

    Investors aren’t convinced. The company is making what amounts to a wildly expensive bet on its ability to transform into a virtual reality behemoth and whether that technology can power the next phase in Meta’s growth. 

    Although such strategic pivots can take years for big companies to execute — as it did for IBM and Microsoft as they morphed from selling hardware to software — the early returns for Meta have been grim. For the first nine months of the year, Meta lost $9.4 billion on its metaverse unit, Reality Labs. It expects the unit to have “significantly” wider operating losses in 2023, the company said on Wednesday. 

    Investors are skeptical because, at least so far, consumers aren’t exactly flocking to the fledgling metaverse. Unlike the longer time-lines for building businesses common in Silicon Valley, Wall Street values companies based on near-term returns rather than hazier projections that stretch years into the future. 

    Horizon Worlds, Meta’s new virtual space, trimmed its goal for monthly active users to 280,000 from 500,000, but the space is attracting fewer than 200,000, the Wall Street Journal reported earlier this month. 

    “[I]nvestors should remain on the sidelines as it will take many years before progress in the metaverse can be truly monetized,” Angelo Zino, senior equity analyst CFRA Research, told investors in a research note. 

    Slower Facebook growth

    By comparison, Facebook had a massive base of 1.98 billion active daily users on average for September — a 3% increase from a year ago.

    That may seem respectable, but it’s far from the huge growth Facebook experienced in earlier years. And the slower growth comes after Facebook in February said it had lost users for the first time in its history.

    The social media juggernaut, Meta’s huge moneymaker, is battling challenges from upstarts like TikTok, which is grabbing younger consumers. 

    Advertising challenges

    Meta’s lifeblood is the advertising revenue booked by Facebook, Instagram and WhatsApp, with businesses eager to reach their billions daily users. But its ad revenue fell in the most recent quarter, with sales drooping 3.7% and adding to investor concerns. 


    Meta announces its first hiring freeze, signaling tech slowdown

    03:23

    On the ad front, Meta faces a double whammy. An economic slowdown means that advertisers are cutting spending, with the company on Wednesday pointing to an “uncertain and volatile macroeconomic landscape” for ads. The company is also grappling with the impact of Apple’s privacy changes to apps that run on its devices. That change means consumers can ask apps to not track them, and which Facebook has said will cost it $10 billion this year. 

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  • Investors Flee Meta After Earnings

    Investors Flee Meta After Earnings

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    With this afternoon’s earnings report, Meta confirmed every criticism hurled against them. It was painful to watch. It’s a tough time for ad supported businesses. Google and Snap had their time in the barrel earlier this month, but in many ways, Meta’s news is much worse. They have growing competitive and regulatory pressures, and an historic commitment to what many consider a Metaverse money pit. Meta stock started the day at 132 and hit 104 after the earnings report. The stock is now trading at its 2017 price.

    Are things really this bad, or is Meta, one third its price a year ago, a screaming buy? The company has a fantastic though aging family of social media brands in Facebook, Instagram, and WhatsApp. Each reaches more than two billion people. Together they bring in $120 B a year, with $4.4 B in net profit this quarter alone. Notably, this is 50% less than last year. The Apple ad-tracking changes really took a bite out of them.

    This is an enormously complicated international business, with incredible influence and power. Naturally, investors want to hear more about this and how its enormous power can overcome serious headwinds. Instead, investors heard a lot about how those dwindling profits will be spent on something they don’t understand (VR) and something that doesn’t exist (the Metaverse).

    Meta Reality Labs had a 49% drop in revenue due to slowing sales of its flagship product, the Quest 2. Not a confidence builder. Overall, the unit had an operating loss of $3.7 B for the quarter. At this point, Meta is taking all the dough it’s still making ($4.4 B this quarter) and spending it on the Metaverse ($3.7 B). Because investors don’t have voting power at Meta, and the company’s board is hand picked by the founder, the only way investors can vote is with their feet.

    Zuckerberg’s focus on Meta, and seeming neglect of a declining social media empire is another challenge the company is now facing. It has also got to be a source of great for the employees of the company. If they joined the company after 2017, they are now holding underwater stock options. They, too, can vote with their feet. Even in a down economy, great engineers are always in demand.

    Believe it or not, despite these seemingly catastrophic results, I come more to praise Mark Zuckerberg than to bury him. He is taking an historic business risk, trying to will these new platforms into existence. The whole world is obsessed with the Metaverse now, because of him. What a story. You could not make this up. The best part is that no-one knows what’s going to happen. Investors hate that.

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    Charlie Fink, Contributor

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  • Meta’s stock falls 17% as its quarterly profit is cut in half | CNN Business

    Meta’s stock falls 17% as its quarterly profit is cut in half | CNN Business

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    New York
    CNN Business
     — 

    Meta on Wednesday posted the second quarterly revenue decline in its history since going public and warned that it is making “significant changes” aimed at cutting costs ahead of 2023, as it confronts an economic downturn that is hitting its core online advertising business.

    For the three months ended in September, Meta

    (FB)
    posted revenue of $27.7 billion, down 4% year-over-year and slightly above Wall Street analysts’ expectations. The Facebook parent company posted its first-ever quarterly revenue decline during the June quarter.

    The company reported net income of nearly $4.4 billion — less than half the amount it made during the same period in the prior year and below analysts’ projections.

    “We’re approaching 2023 with a focus on prioritization and efficiency that will help us navigate the current environment and emerge an even stronger company,” Mark Zuckerberg, Meta’s founder and CEO, said in a statement.

    Meta’s stock fell almost 17% in after-hours trading Wednesday following the results.

    Demand for online advertising has declined in recent months amid rising inflation and fears of a looming recession. Tech companies like Google and Snap have also seen hits to their ad revenues. Meta CFO David Wehner said on a call with analysts following the report that the average price per ad across Meta’s platforms fell 18% during the quarter.

    At the same time, Meta’s user growth is slowing amid heightened competition from rivals like TikTok. Meta reported having 2.96 billion monthly active users on its core Facebook app at the end of the quarter, up 2% year-over-year. That’s down from the 6% growth rate it posted in the year-ago quarter. Daily active users on Meta’s family of apps grew 4% to 2.93 billion, down from the 11% increase it posted the year prior.

    Zuckerberg noted on the call that Instagram now has more than 2 billion monthly active users and WhatsApp has more than 2 billion daily active users.

    These challenges to its core business come as Meta is funneling billions of dollars into an ambitious new bet to build a future version of the internet called the metaverse that likely remains years away.

    Wehner said operating losses from the company’s metaverse ambitions, which are categorized under its Reality Labs unit, are expected to “grow significantly year-over-year” in 2023. Reality Labs lost nearly $3.7 billion in the September quarter, and has cost the company a total of $9.4 billion so far this year. Revenue from the Reality Labs unit also fell by nearly 50% year-over-year in the September quarter.

    Altimeter Capital, a Meta sharehoder, last week wrote an open letter calling on the company to reduce its headcount expenses by at least 20% and its annual capital expenditure by at least $5 billion, and to limit its investment in the metaverse to no more than $5 billion per year.

    In Wednesday’s report, Wehner said the company is “making significant changes across the board to operate more efficiently.” Executives said the company expects headcount at the end of 2023 will be roughly in line with or slightly smaller than the 87,314 it reported as of the end of September (an increase of 28% from the year prior).

    “We are holding some teams at in terms of headcount, shrinking others and investing headcount growth only in our highest priorities,” Wehner said. He also hinted that the company could shrink its physical office footprint.

    Zuckerberg said on the call that the three key areas of investment for the company in the coming year are its AI discovery engine that’s powering Reels and other recommendations, ads and business messaging, and its future vision for the metaverse. Meta earlier this month unveiled its newest virtual-reality headset, the Meta Quest Pro, and touted its potential for business customers.

    In the final three months of the year, Meta expects quarterly revenue between $30 billion and $32.5 billion. On the high end, the projection would mark a 3.5% year-over-year decline from the same period in the prior year.

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  • Social media platforms brace for midterm elections mayhem

    Social media platforms brace for midterm elections mayhem

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    A Facebook search for the words “election fraud” first delivers an article claiming that workers at a Pennsylvania children’s museum are brainwashing children so they’ll accept stolen elections.

    Facebook’s second suggestion? A link to an article from a site called MAGA Underground that says Democrats are plotting to rig next month’s midterms. “You should still be mad as hell about the fraud that happened in 2020,” the article insists.

    With less than three weeks before the polls close, misinformation about voting and elections abounds on social media despite promises by tech companies to address a problem blamed for increasing polarization and distrust.

    While platforms like Twitter, TikTok, Facebook and YouTube say they’ve expanded their work to detect and stop harmful claims that could suppress the vote or even lead to violent confrontations, a review of some of the sites shows they’re still playing catchup with 2020, when then-President Donald Trump’s lies about the election he lost to Joe Biden helped fuel an insurrection at the U.S. Capitol.

    “You would think that they would have learned by now,” said Heidi Beirich, founder of the Global Project Against Hate and Extremism and a member of a group called the Real Facebook Oversight Board that has criticized the platform’s efforts. “This isn’t their first election. This should have been addressed before Trump lost in 2020. The damage is pretty deep at this point.”

    If these U.S.-based tech giants can’t properly prepare for a U.S. election, how can anyone expect them to handle overseas elections, Beirich said.

    Mentions of a “ stolen election ” and “voter fraud” have soared in recent months and are now two of the three most popular terms included in discussions of this year’s election, according to an analysis of social media, online and broadcast content conducted by media intelligence firm Zignal Labs on behalf of The Associated Press.

    On Twitter, Zignal’s analysis found that tweets amplifying conspiracy theories about the upcoming election have been reposted many thousands of times, alongside posts restating debunked claims about the 2020 election.

    Most major platforms have announced steps intended to curb misinformation about voting and elections, including labels, warnings and changes to systems that automatically recommend certain content. Users who consistently violate the rules can be suspended. Platforms have also created partnerships with fact-checking organizations and news outlets like the AP, which is part of Meta’s fact-checking program.

    “Our teams continue to monitor the midterms closely, working to quickly remove content that violates our policies,” YouTube said in a statement. “We’ll stay vigilant ahead of, during, and after Election Day.”

    Meta, the owner of Facebook and Instagram, announced this week that it had reopened its election command center, which oversees real-time efforts to combat misinformation about elections. The company dismissed criticism that it’s not doing enough and denied reports that it has cut the number of staffers focused on elections.

    “We are investing a significant amount of resources, with work spanning more than 40 teams and hundreds of people,” Meta said in a statement emailed to the AP.

    The platform also said that starting this week, anyone who searches on Facebook using keywords related to the election, including “election fraud,” will automatically see a pop-up window with links to trustworthy voting resources.

    TikTok created an election center earlier this year to help voters in the U.S. learn how to register to vote and who’s on their ballot. The information is offered in English, Spanish and more than 45 other languages. The platform, now a leading source of information for young voters, also adds labels to misleading content.

    “Providing access to authoritative information is an important part of our overall strategy to counter election misinformation,” the company said of its efforts to prepare for the midterms.

    But policies intended to stop harmful misinformation about elections aren’t always enforced consistently. False claims can often be buried deep in the comments section, for instance, where they nonetheless can leave an impression on other users.

    A report released last month from New York University faulted Meta, Twitter, TikTok and YouTube for amplifying Trump’s false statements about the 2020 election. The study cited inconsistent rules regarding misinformation as well as poor enforcement.

    Concerned about the amount of misinformation about voting and elections, a number of groups have urged tech companies to do more.

    “Americans deserve more than lip service and half-measures from the platforms,” said Yosef Getachew, director of Common Cause’s media and democracy program. “These platforms have been weaponized by enemies of democracy, both foreign and domestic.”

    Election misinformation is even more prevalent on smaller platforms popular with some conservatives and far-right groups like Gab, Gettr and TruthSocial, Trump’s own platform. But those sites have tiny audiences compared with Facebook, YouTube or TikTok.

    Beirich’s group, the Real Facebook Oversight Board, crafted a list of seven recommendations for Meta intended to reduce the spread of misinformation ahead of the elections. They included changes to the platform that would promote content from legitimate news outlets over partisan sites that often spread misinformation, as well as greater attention on misinformation targeting voters in Spanish and other languages.

    Meta told the AP it has expanded its fact-checking network since 2020 and now has twice as many Spanish-language fact checkers. The company also launched a Spanish-language fact-checking tip line on WhatsApp, another platform it owns.

    Much of the misinformation aimed at non-English speakers seems aimed at suppressing their vote, said Brenda Victoria Castillo, CEO of the National Hispanic Media Coalition, who said that the efforts by Facebook and other platforms aren’t equal to the scale of the problem posed by misinformation.

    “We are being lied to and discouraged from exercising our right to vote,” Castillo said. “And people in power, people like (Meta CEO) Mark Zuckerberg are doing very little while they profit from the disinformation.”

    ———

    Follow the AP’s coverage of misinformation at https://apnews.com/hub/misinformation.

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  • This Week In XR: Stability AI Raises $101 Million, VITURE Raises $10 Million For Wearable Hi Def Video

    This Week In XR: Stability AI Raises $101 Million, VITURE Raises $10 Million For Wearable Hi Def Video

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    The post-Connect skewering of Meta continues unabated. The press was not impressed with the kind of Metaverse Meta showed us last week. It dominated the headlines for most of the week. No wonder Meta CEO Mark Zuckerberg says he feels like he’s being punched in the stomach when he opens his phone in the morning. It’s so easy to pile on it’s hard to resist. Meta sets the record for unforced errors. Nonetheless, we are piling on a company taking an historic business risk. For these reasons, I’m now grouping my coverage of Meta’s coverage into a new section, which you’ll find at the end of the column. For now, I’m calling it “This Week in Schadenfreude.”

    Stability AI Raises $101M Stable Diffusion, an open source text-to-image AI program, announced a $101M seed round at Techcrunch Disrupt in San Francisco yesterday. You tell the app what you want it to create in text and it returns art, usually a mash up that passes. With this round, led by Coatue and Lightspeed Venture Partners, Stability AI should be able to pay its massive annual ~$50M AWS hosting fees for a couple of years. The investment values the company at $1 billion post-money. Stability AI’s open source system that has been downloaded over 200,000 times.

    VITURE Raises $10M For Headworn Media Viewer The VITURE One XR Glasses are like a portable projector for your face that connects to a compatible smartphone, laptop, or game console. The HD OLED displays simulate a 120” screen. The Series A funding round was led by BAI Capital and Verity Ventures. It will help the company mass produce its VITURE One glasses.

    Tilia Secures Strategic Investment From J.P. Morgan, Spins Out Of Linden Lab On Wednesday, Linden Lab announced the spin off of its proprietary finance engine Tilia.. Tilia’s solution, built for game, virtual world and mobile application developers handles payment processing, in-game transactions, as well as payouts to creators by converting in-world tokens to fiat currency including USD serving as the backbone of any functioning virtual economy. Oh, and JP Morgan is the world’s biggest bank. Last year Second Life generated $86M in revenue using Tilia. Now the two companies will share the revenue, which Tilia hopes to do with many other game worlds.

    Shapeyard Raises $2 Million To Bring 3D Content Interoperability To The Metaverse The 3D modeling app for iPads compares with Blender, Maya, +3ds Max which are available only on desktop. The app is currently available in alpha stage on iOS.

    Pico 4 VR Headset Review: Meta Quest 2 Has Competition​ Scott Stein of CNet took the new headset for a spin and concluded it’s pretty much the same, “a possible sign that standalone VR headsets in the next few years may see more hardware options. But it still may not be a better choice. At least, not for me.” The Pico 4 isn’t available in the US yet. Blogger Tony “Skarred Ghost” Vitillo took a even deeper dive at AWE Europe in Lisbon this week.

    Dapp Radar Says There’s Almost No One in Decentraland or Sandbox, and according to The Verge and Bloomberg, it may be true. Decentraland, Sandbox Virtual Land in Metaverse Is Cheap and Very Risky writes Carly Wanna in Bloomberg. Decentraland has a $1 billion valuation but only 8,000 daily users says The Verge’s Richard Lawler.

    Rec Room launches “House of Terror” Halloween experience. Rec Room players enter “The House of Terror” through the all-new Haunt Society themed room. Haunt Society is a well-regarded directory of Haunted Houses. The experience itself is a journey through a maze which leads to an abandoned space station haunted by ghosts. ”House of Terror is both single player and multipalyer immersive experience that runs for a minimum of 15 minutes, and can be accessed by visiting Rec Room’s new “Haunt Society” room.

    Valkyrie EIR armbands simulate muscle resistance in VR fitness games The company announced that it has opened preorders for Valkyrie EIR, a set of haptic armbands that provides unprecedented interactive resistance for the arm muscles. The armbands pair with EIR Training, the first VR training experience that takes full advantage of the hardware. The armbands will start shipping summer 2023.

    This Week in XR is also a podcast hosted by the author of this column and Ted Schilowitz, Head of Future Technologies at Paramount Global. This week our guest is Caspar Thykier, co-founder and CEO of Zappar, an XR agency with several lines of business: Zappar.com, a no code web based AR content creation tool, and its smartphone HMD, Zapbox. We can be found here Spotify, iTunes, and YouTube.

    *NEW* This Week in Schadenfreude

    It’s painful how hellbent Mark Zuckerberg is on convincing us that VR is a thing (Darrell Etherington/Techcrunch)

    What If the Metaverse Is Better Without Virtual Reality? (Steven Levy/Wired)

    Facebook’s Metaverse Is Apparently Filled With Mostly Empty ‘Sad’ Worlds (Zack Zwiezen/Kotaku)

    Meta’s flagship metaverse Horizon Worlds struggling to attract and retain users (James Batchelor/GameIndustry.biz)

    UK Regulators Forcing Meta to Sell Giphy (Sara Morrison/Vox)

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    Charlie Fink, Contributor

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  • Facebook shuttle bus drivers are losing their jobs as Meta slashes costs and employees stay home

    Facebook shuttle bus drivers are losing their jobs as Meta slashes costs and employees stay home

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    A car passes by Facebook’s corporate headquarters location in Menlo Park, California, on March 21, 2018. 

    Josh Edelson | AFP | Getty Images

    Facebook’s plans to cut costs combined with the company’s relaxed remote work policies set the stage for a bunch of shuttle bus staffers to lose their jobs.

    WeDriveU, a key vendor that Meta uses for its commuter shuttles, said it will be reducing staff in and around the social media company’s Silicon Valley headquarters by nearly 100 people beginning in November, according to an employment filing viewed by CNBC. Most are drivers, and some are dispatchers, operations managers and supervisors.

    Meta shuttle vendor Hallcon Corporation, meanwhile, said it’s laying off 63 staffers from its San Francisco location around Nov. 25, due to a “significant draw down of client services,” according to a separate filing.

    “Some employees may be maintained or recalled to work,” a human resources director at Hallcon wrote in the filing. “However, no Hallcon Company employee who is being laid off should count on being recalled.”

    Meta has cut shuttle staffers from other contractor firms as well, according to Stacy Murphy, vice president of Teamsters Bay Area Local 853, a union with over 15,000 members in industries including transportation. Murphy said all of the layoffs are coming from one company: Meta.

    Meta janitorial staff protests job cuts.

    Silicon Valley Rising

    “All four vendors are losing people,” Murphy said, referring to the companies that work with Meta.

    The layoffs are landing as Meta looks to cut costs by 10% or more over the coming months in response to macroeconomic challenges and the company’s general underperformance. Meta reported its first-ever revenue decline in the second quarter and is expected to record another drop when third-quarter numbers land next week.

    The stock is trading near its lowest since early 2019 and is one of the worst performers this year in the S&P 500.

    Bus drivers who shuttled Facebook employees around the Bay Area as the company expanded at a rapid clip over the past decade are in a particularly precarious position. Not only is the company now pulling back on costs but it’s also maintaining more flexibility than its tech peers in allowing employees to work from wherever they want.

    The company opened its office back up to employees in March but gave staffers the option to work remote permanently or in a hybrid model. Many of San Francisco’s small businesses are struggling to stay afloat because of the changes in the workplace.

    Murphy, along with union members, plan to protest Facebook’s cuts, saying it’s “the worst time” to reduce staff as blue-collar workers face rising costs in a market that remains among the priciest in the country. “It’s crazy,” she said of the rising prices.

    Hallcon and WeDriveU did not return requests for comment.

    In July, CNBC reported that Meta had canceled a contract with custodial workers at its headquarters, resulting in job cuts. Earlier this month, janitorial service workers rallied outside of Meta Shop, a retail space in Burlingame, California, to protest working conditions as well as the cuts. The rally was organized by a labor coalition called Silicon Valley Rising and South Bay coalition. Workers held up signs that read “Justice for Janitors” and alleged the company isn’t treating its essential workers fairly.

    Meta janitorial staff protests job cuts.

    Silicon Valley Rising

    Murphy said Meta has cut dozens of shuttle staff over the last three months but that the latest notification of layoffs represents “the biggest we’ve ever seen.”

    Teamsters organized a rally for Thursday afternoon at the busiest intersection around Facebook’s headquarters to protest Meta’s cutbacks. Murphy said one of the union’s efforts is to put pressure on the company to ask employees to return to offices.

    “Other tech companies are demanding they come back — why haven’t they?” Murphy said. “They want to stay at home and that impacts all of the people that support the company’s overall performance.”

    WATCH: Big Tech faces concerning headwinds

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  • Meta documents show main metaverse is losing users and falling short of goals, report says

    Meta documents show main metaverse is losing users and falling short of goals, report says

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    Horizon Worlds, Meta‘s flagship metaverse for consumers, is failing to meet internal performance expectations, according to The Wall Street Journal, which reviewed internal company documents.

    Meta initially aimed to reach 500,000 monthly active users in Horizon Worlds by the end of the year, but the current figure is less than 200,000, according to the report. Additionally, the documents showed that most users didn’t return to Horizon after the first month on the platform, and the number of users has steadily declined since spring, the Journal said.

    Only 9% of worlds are visited by at least 50 people, and most are never visited at all, according to the report.

    The report comes as the company’s stock falls, user numbers decline and advertisers cut spending. Meta shares are down 62% so far this year.

    Meta rebranded from Facebook last year in order to reflect the company’s ambitions beyond social media. CEO Mark Zuckerberg has specifically been interested in building out the metaverse, which is a virtual world that allows users to work and play together.

    As a result, Meta created Horizon Worlds, which is a network of virtual spaces where users can engage with one another as avatars. Individuals can access Horizon through Meta’s Quest virtual-reality headsets.

    In an effort to drum up some excitement around the metaverse, Zuckerberg unveiled his company’s newest virtual reality headset, dubbed the Meta Quest Pro, at Meta’s Connect conference Tuesday. The device costs $1,500 and contains new technologies, such as an advanced mobile Snapdragon computer chip.

    A Meta spokesman told The Wall Street Journal that the company continues to make improvements to the metaverse, which was always meant to be a multiyear project. Representatives for Meta didn’t immediately respond to CNBC’s request for comment.

    Meta has said it will release a web version of Horizon for mobile devices and computers this year, but the spokesman didn’t have any launch dates to disclose.

    Read the full Journal report here.

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  • Why Meta’s virtual-reality avatars are finally getting legs

    Why Meta’s virtual-reality avatars are finally getting legs

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    MENLO PARK, Calif. — Why is it so hard to build a metaverse avatar — a visual representation of ourselves in the digital world — that walks on two legs?

    “I think everyone has been waiting for this,” said a cartoonish digital version of Meta CEO Mark Zuckerberg, unveiling his new avatar legs and jumping up and down at a virtual-reality event Tuesday. “But seriously, legs are hard. Which is why other virtual reality systems don’t have them either.”

    Early avatar models introduced by Meta, as well as Microsoft, have been ridiculed for appearing as legless, waist-up bodies floating around their virtual worlds.

    That’s in part because tech companies have been eager to show off their progress in building out virtual-reality environments while still working on the technical challenges of making avatars more human-like and realistic. Meta renamed itself from Facebook last year in hopes of jumpstarting its corporate transformation into a provider of metaverse experiences for work and play.

    Zuckerberg described legs as “probably the most requested feature on our roadmap” and said they will be available soon on Meta’s Horizon virtual-reality platform. He said the challenge is perceptual, involving how the brain — taking in images seen though a virtual-reality headset — accepts a rendering based on how accurately it is positioned.

    Legs are harder to render accurately because they’re often hidden from view.

    “If your legs are under a desk or if your arms block your view of them, then your headset can’t see them directly,” he said.

    Zuckerberg said the company has been working to improve how its artificial intelligence systems track and predict where legs and other body parts should be moving.

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  • Facebook owner Meta unveils $1,500 VR headset: Will it sell?

    Facebook owner Meta unveils $1,500 VR headset: Will it sell?

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    Facebook parent Meta unveiled a high-end virtual reality headset Tuesday with the hope that people will soon be using it to work and play in the still-elusive place called the “metaverse.”

    The $1,500 Meta Quest Pro headset sports high-resolution sensors that let people see mixed virtual and augmented reality in full color, as well as eye tracking and so-called “natural facial expressions” that mimic the wearer’s facial movements so their avatars appear natural when interacting with other avatars in virtual-reality environments.

    Formerly known as Facebook, Meta is in the midst of a corporate transformation that it says will take years to complete. It wants to evolve from a provider of social platforms to a dominant power in a nascent virtual-reality construct called the metaverse — sort of like the internet brought to life, or at least rendered in 3D.

    CEO Mark Zuckerberg has described the metaverse as an immersive virtual environment, a place people can virtually “enter” rather than just staring at it on a screen. The company is investing billions in its metaverse plans that will likely take years to pay off.

    VR headsets are already popular with some gamers, but Meta knows that won’t be enough to make the metaverse mainstream. As such, it’s setting office — and home office — workers in its sights.

    “Meta is positioning the new Meta Quest Pro headset as an alternative to using a laptop,” said to Rolf Illenberger, founder and managing director of VRdirect, which builds VR environments for businesses. But he added that for businesses, operating in the virtual worlds of the metaverse is still “quite a stretch.”

    Meta also announced that its metaverse avatars will soon have legs — an important detail that’s been missing since the avatars made their debut last year.

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  • Meta’s newest VR headset is impressive. Here’s why you probably won’t buy it | CNN Business

    Meta’s newest VR headset is impressive. Here’s why you probably won’t buy it | CNN Business

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    CNN Business
     — 

    Meta’s newest virtual-reality headset, the Meta Quest Pro, is a slick, powerful device. It can display text and fine details in VR, making it possible to read even small type with ease. It can track your eyes and facial features, giving you a sense of connection with other people in virtual spaces: If you arch your eyebrows or they puff up their cheeks in real life, so too will the VR avatars. And it can be used as a mixed-reality headset, showing you a view of the world around you in color while letting you interact with digital objects — whether you’re painting on an ersatz easel or putting on a faux mini-golf course.

    But the black headset, which Meta unveiled on Tuesday during an online event, is probably not in your price range. At $1,500 ($1,499.99, to be precise), it costs nearly four times that of the company’s cheapest Quest 2 headset. Its price, power, and potential are aimed more toward businesses — think architects and designers — with pockets deep enough to shell out for the headset, and some creative and die-hard VR users.

    Buyers can pre-order the Quest Pro as of Tuesday, and it will ship out on October 25. It can be purchased online directly from Meta, and in the United States it can also be bought at Best Buy stores, via Best Buy’s website, and through Amazon.

    The capabilities of the Quest Pro mark an important milestone for Meta (and for CEO Mark Zuckerberg), which has spent years and billions of dollars steering toward a future where it believes people will spend more and more time in virtual spaces and mixing digital elements with the real world. The company’s VR unit, Reality Labs, is still tiny compared to its main business of selling ads on Facebook and Instagram, and costly: Meta said it lost $2.8 billion during the second quarter of this year because of Reality Labs.

    It’s also a major strategy shift, showing the company is now pushing its best VR technology to business customers, hoping they’ll be eager to use VR and mixed-reality apps at work. It’s a plan that could be lucrative, though it risks alienating its consumer VR business (the company plans, from here on out, to have two Quest product lines and to use the higher-end one to decide which features to add to the less expensive one).

    This shift may unnerve companies such as Microsoft and Magic Leap, which have been working for years to convince enterprise users that their pricier mixed-reality headsets represent the future of work. (Microsoft, maker of the mixed-reality HoloLens headset, is apparently hedging its bets by bringing its software to the Quest Pro and Quest 2, in a partnership announced Tuesday at Meta’s Connect event, which focuses on its latest advances in virtual reality and related technologies.)

    And it’s not clear whether — or how — this powerful device will help Meta popularize the so-called metaverse, which Zuckerberg believes so strongly in that he rechristened Facebook as Meta in 2021. Meta is the leader in the nascent VR headset market with its consumer-geared Quest 2 headset, but that market is still tiny compared to, say, console gaming.

    I spent several hours using the Quest Pro last week at a Meta office near San Francisco, coming away both impressed and flummoxed. It was quickly clear that it’s not intended to be a headset for the masses — a decision that will frustrate some Quest 2 owners waiting for an upgrade to the two-year-old headset. Yet it does offer a glimpse of what VR and mixed-reality experiences may be like in the coming years: better looking, more fun, and increasingly intuitive.

    The Quest Pro looks markedly different from the Quest 2, as Meta took the battery out of the main body of the headset, curved it, and moved it behind the wearer’s head. This, plus a dial on the back of the head strap that lets you adjust it precisely (making it much easier for those of us who wear glasses to keep them on in VR), gives it a layout reminiscent of HoloLens 2. The dial also makes it easier to get the headset on and off, especially if you have long hair.

    Unfortunately, this new layout may mean that some people find it less comfortable to wear, particularly over an extended period of time. With the increased weight behind my head and just a knob to adjust the single strap around my noggin, I had to keep adjusting it slightly. I wore multiple identical headsets over the course of roughly two hours; after six different demos, ranging from virtual painting to DJing, I left with a headache.

    The Quest Pro comes with a charging dock that can power up the headset and controllers.

    One of the most noteworthy new features on the Quest Pro is its ability to track the wearer’s eyes and face — something that may make people feel more present when interacting with other avatars in virtual spaces. To do this, the headset uses five infrared sensors to capture details like where you gaze and whether you sneer, smile, frown, or raise an eyebrow. This tracking is turned off by default; Meta also said that it’s processing eye and face images on the headset and then deleting them, and that this will be the case even for developers who add this tracking to their apps.

    I tried this new tracking out while playing around with a demo of a green-faced alien character, named Aura, that Meta is making available to developers so they can get a feel for how it works. With the Quest Pro on my head, I could smile, sneer, wink, scrunch up my eyes, wiggle my nose, and so on, while Aura did the same, in real time (munfortunately, there is no tongue tracking). The responsiveness and specificity of Aura’s facial mimicry was impressive, even at this early stage.

    This kind of tracking feels like a step in the direction of what Zuckerberg promised was coming after he was widely criticized online in August for a Facebook post featuring an image of his blocky, cartoon-like avatar in Meta’s flagship social app, Horizon Worlds. Upon its release, Quest Pro users will be able to use it in that app and Horizon Workrooms, Meta said, as well as in several developers’ apps such as painting app Painting VR and DJ app Tribe XR.

    The headset is also more of a mixed-reality headset than a VR headset, as it isn’t meant to block out all ambient light all the time. This is a big departure from Meta’s past focus on immersive VR, where your physical surroundings were typically more of an obstacle than an asset. Meta is including magnetic light-blocking panels that can pop on to the sides to cut out more light, and starting in late November, it will also sell a $50 accessory meant to fully block out ambient light.

    Letting some surrounding light in is part of the company’s effort to make headset wearers feel in touch with their physical surroundings. To build on this, the Quest Pro uses outward-facing cameras on the headset to let you see your surroundings in color (rather than black and white, as on the Quest 2), and continues Meta’s recent push toward getting apps to interact with the real world.

    The Quest Pro headset has sensors that can track your eyes and facial expressions.

    This was on display during a demo in which I used Painting VR to paint on a virtual canvas, moving around a real-world space set up with a virtual brush and tool stand on one side of the canvas and a shelf of paint cans on the other. I could mix paints, grab brushes, and post my finished (and admittedly awful) painting on the actual wall behind me, all while seeing what was happening around me and getting advice from the app’s creator.

    The hand controllers that accompany the Quest Pro will also play an important role in both VR and mixed-reality apps, and they’ve been vastly improved over the ones that come with the Quest 2. Now, rather than relying on the headset to help determine where the controllers are in space, each controller includes three sensors to shoulder the load. This means they can track 360 degrees of motion, which should make for smoother and better hand and arm tracking in all kinds of apps. (Sadly, though, they still won’t let you have legs in VR.)

    A pressure sensor on each controller enables more precise motions than with the current Quest 2 controllers. I tried this out with a demo in which I was able to pick up and toss around a variety of small objects like a teacup, blocks, and a garden gnome. I found that if I picked up the teacup gently, particularly by the handle, I wouldn’t harm it; if I grabbed it, however, I crushed it (I mostly crushed it).

    The things the Quest Pro and these controllers can do without connecting to a powerful computer or setting up a slew of external sensors seemed impossibly far away when then-Facebook bought VR headset maker Oculus in 2014. At that time, most people didn’t even consider VR a mass-market technology; eight years and billions of dollars later, we know and expect more. The headset may deliver technologically, but it will be up to Meta’s customers to decide whether it’s worth the price.

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  • Apple CEO Tim Cook doesn’t like the metaverse—he predicts a different technology will shape the future

    Apple CEO Tim Cook doesn’t like the metaverse—he predicts a different technology will shape the future

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    Tim Cook is the latest big name in tech to pour some cold water on the industry’s excitement over the concept of a metaverse.

    “I always think it’s important that people understand what something is,” the Apple CEO told Dutch publication Bright on Friday. “And I’m really not sure the average person can tell you what the metaverse is.”

    Unsurprisingly, Apple hasn’t yet publicly touted any plans for the metaverse, a term typically used to describe virtual reality (VR) platforms where people can interact, work, shop and play games using immersive technology like a virtual reality headset. These virtual worlds already exist, in some form, but many of the biggest names in tech are working to develop the hardware and software necessary for people to spend significant time — and money — in the metaverse.

    Mark Zuckerberg and Meta are heavily invested in the concept of the metaverse. Companies from Microsoft to Disney have laid out metaverse plans.

    But some experts suggest that any metaverse hype partially exists specifically because people don’t understand what it’s going to be. In June, former Google CEO Eric Schmidt summed up the general confusion over the concept, noting that “there’s not an agreement on what the metaverse is.”

    Similarly, Snap CEO Evan Spiegel has called the idea of the metaverse “ambiguous and hypothetical.” Instead, he’s pushed his company’s plans around augmented reality (AR), where virtual elements and images are superimposed onto the real world.

    Cook is also a big proponent of AR, and Apple is reportedly developing an AR/VR headset that could hit the market in 2023, according to Bloomberg. The future of AR “will go much, much further” than today’s applications, Cook told Bright on Friday.

    “I think AR is a profound technology that will affect everything,” Cook said. “Imagine suddenly being able to teach with AR and demonstrate things that way. Or medically, and so on. Like I said, we are really going to look back and think about how we once lived without AR.”

    Cook’s comments on the metaverse came amid a European tour that saw the Apple CEO visit the U.K. and Germany before speaking at the University of Naples Federico II’s commencement ceremony last week. In a Q&A session at that ceremony, Cook suggested people might eventually think of AR as they do the internet: ubiquitous and difficult to live without.

    “Zoom out to the future and look back, you’ll wonder how you led your life without augmented reality,” Cook said. “Just like, today, we wonder: ‘How did people like me grow up without the internet?'”

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    Don’t miss:

    ‘This is creating more loneliness’: The metaverse could be a serious problem for kids, experts say

    Bill Gates says the metaverse will host most of your office meetings within ‘two or three years’

    How we saved to quit our jobs and leave the U.S.

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  • Week In Review: October 2, 2022

    Week In Review: October 2, 2022

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  • Meta is laying people off for the first time in its history

    Meta is laying people off for the first time in its history

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    Facebook parent Meta is cutting staff for the first time in its history, according to multiple media reports.

    CEO Mark Zuckerberg told employees Thursday that the 18-year-old company would freeze hiring and reduce budgets for most teams, with Meta expecting to end the year with fewer employees, Bloomberg reported. As part of the shift, Meta will no longer automatically replace employees who leave, will pause internal transfers and will “manage out” low performers, according to the news service. The company also said its budget next year would be “very tight,” the Wall Street Journal reported.

    Spokespeople for Meta declined to comment, but pointed to comments Zuckerberg made to investors in July.

    “Our plan is to steadily reduce headcount growth over the next year,” he told investors in the company’s earnings call, adding, “Many teams are going to shrink so we can shift energy to other areas.”

    Zuckerberg also noted that Meta would delay some projects until next year and said it planned to “get more done with fewer resources.” 

    Mid-life crisis

    A number of major tech companies have laid off workers this year, including Netflix, Snap, Twilio, Taboola and Twitter, but Meta is by far the largest to do so. In recent years, the company had dramatically boosted headcount as it doubled down on content moderation. It had roughly 83,000 workers at the end of June.

    The news highlights the challenges facing a company that’s gone from startup to juggernaut in a little over a decade. Amid an economic slowdown that is hitting tech and advertising particularly hard, Facebook is also trying to overhaul its business model. 

    Long dominant in the online advertising industry, which it helped create, it has more recently refashioned itself as software company, with the goal of owning the digital infrastructure on which people work, play and interact in the future. It’s a lofty objective, and an expensive one, with Zuckerberg estimating the ongoing shift to cost $10 billion a year for the foreseeable future.

    Meta’s stock has plunged this year in the face of a series of headwinds typical of maturing companies seeking to remain on the cutting edge: fewer users, falling revenue and dramatically higher spending to build out its corner of the emerging Metaverse, which Zuckerberg believes is set to be the next stage in the evolution of the internet. 

    “The Street is concerned that there’s no specific message out there, no real way this company is going to generate revenue from the metaverse,” Angelo Zino, an analyst at CFRA who covers social media companies, recently told CBS MoneyWatch.


    CBS Reports | Welcome to the Metaverse

    46:29

    Meanwhile, Facebook’s traditional revenue stream — extremely lucrative advertising sold against hyper-specific user data — is wavering. Advertisers are spending less this year in the face of a wobbly economy, and traditional social media advertisers are facing increased competition from other offerings. 

    “Netflix, HBO Max, Disney+, TikTok…. There are new avenues that are available to advertisers,” Zino said. In the social media space, Meta is no longer dominant among the all-important youth demographic, which is flocking to TikTok, and Meta’s ability to target ads hasn’t recovered from Apple’s iOS changes last year, which made it hard to track users.

    The departure in June of Sheryl Sandberg, the company’s respected chief operating officer and chief architect of its ad-targeting system, served to underscore the shifting ground for Meta.

    To be sure, other technology companies have also fared poorly this year. But Meta’s share price is down 60%, more than double the decline in the tech-heavy Nasdaq Composite index. The decline has been steep enough to lower Zuckerberg’s net worth by $74 billion.

    Meta is still a dominant digital company with piles of money at its disposal. In its last quarter — the one so bad it sent investors running — the company pulled in $28 billion in revenue and boasted a 29% profit margin.

    “They have a financial position I think most companies would be envious of,” Zino said. 

    The problem for Wall Street is that Meta is no longer a promising growth startup, while its core business model remains unclear. Until the company has a more persuasive story to share, investors will look elsewhere.

    “Over 40% of the global economy utilizes one of their four major platforms, and there are plenty of ways they can monetize it over time. You’re going to see better days,” said Zino. “They’re just going through a lot right now, and it’s a matter of them having to weather the storm — and in many cases, weather many storms that are taking place at the same time.”

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  • Mark Zuckerberg’s net worth has dropped $71 billion this year

    Mark Zuckerberg’s net worth has dropped $71 billion this year

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    The stock market rout of 2022 has reduced the personal worth of plenty of tech billionaires, but none more than Meta CEO Mark Zuckerberg.

    The founder of the company formerly known as Facebook, Zuckerberg has seen his net worth plummet by nearly $71 billion this year, according to calculations by Bloomberg. Zuckerberg, now 38, has slipped from No. 3 on the Forbes billionaires list last year to No. 22 today. 

    Blame the drop on the dizzying fall of Meta’s stock, which holds the bulk of Zuckerberg’s fortune. While the financial markets’ tumble this year has deflated several tech billionaires’ fortune by roughly a quarter, no one, not even crypto CEO Changpeng Zhao, has seen a wipeout on the scale of Zuckerberg. 

    Since Facebook became Meta nearly a year ago, its stock has lost about 60% of its value, taking Zuckerberg’s worth down with it.

    The company’s pivot to the Metaverse underscores the trouble with its traditional business model, which relies on selling massive amounts of advertising against very specific user data. Apple iOS 14 changes last year that made tracking harder for advertisers took a big bite out of Meta’s earning power. 

    Among social media companies, Meta and Snap rely the most on users on iOS, said Angelo Zino, an analyst at CFRA who covers social media companies. He pointed to Google parent Alphabet, whose earnings have held up better “because they’re not as exposed to the iOS changes,” he said. 

    “The privacy issue has been a much bigger thorn than most people had anticipated, and it’s probably going to be an issue for longer than anyone had thought,” he added.

    Along with slowing revenue, Meta reported its first-ever dip in user numbers in February. At the same time, the company has increased its spending by roughly $10 billion a year to build out the virtual-reality Metaverse, a project Zuckerberg has signaled could take many years. That’s cause for concern for investors who see a surge in spending over the short term without the guarantee of a payoff. 

    “There’s reason to be excited if you’re an investor over time, but what we know about investors is they tend to be impatient,” Zino told CBS MoneyWatch. 

    Zuckerberg remains optimistic

    “You know the next vision for the broader internet could potentially get there, you just don’t know how long it takes and what exactly Meta’s role will be … all you know right now is, essentially, it’s going to cost a lot of money,” he said.

    Still, the plunge in his wealth doesn’t seem to have tarnished Zuckerberg’s techno-optimism. Speaking last month with podcast host Joe Rogan, the Meta chief doubled down on his belief that the metaverse would be more “useful” and allow people to have a “healthier” relationship with technology.

    “I don’t necessarily want people to spend more time with computers,” Zuckerberg said, according to Fortune. “I just want the time that people spend with screens to be better.”

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