ReportWire

Tag: manga

  • ‘Tower Dungeon’ Is Perfect for Readers Who Loved the Goofy, Grotesque Charm of ‘Delicious in Dungeon’

    Studio Trigger‘s anime adaptation of Delicious in Dungeon was a gift that kept on giving, and knowing that we’re on the waiting list for a second season is yet another reason to stay alive until we’re served yet another bountiful harvest of fluffy slice-of-life anime food meets eldritch horrors in an increasingly perturbing dungeon. While many manga readers and anime-only fans have been compelled to either rewatch the first season or read ahead in the manga (for the nth time) in the lull, there’s another dungeon manga more than worth your time—one that gets messed up far earlier than Ryōko Kui‘s manga does. That series is Tower Dungeon.

    Like Delicious in Dungeon, Tower Dungeon starts with a succinct, video-gamey premise. But, instead of diving deeper into a dungeon, this dark fantasy follows a party of knights battling their way up one. After a king is murdered and his daughter is kidnapped by the last surviving necromancer, who is puppeteering the regent’s body, adventurers from across the land swarm the Dragon Tower, a 100-floor cylindrical monolith whose climb promises the one who kills the necromancer dungeon master the princess’s hand in marriage and, basically, being richer than god.

    © Tsutomu Nihei/Kodansha

    The tower itself has only been charted up to a point, with half-mapped floors, secret passageways, and video game-style shortcuts that virtually let parties Super Mario 64 slide their way up the first levels, bypassing the resource-draining and monster-feeding slog of early encounters. On paper, it would take an adventurer around four hours to scale the 50,000-meter tower if they didn’t take any breaks, but once those early climb cheats run out around level 20, the difficulty level becomes impossible.

    Creatures like bisected dragons, eyesight-freezing basilisks, and floors that shift into increasingly grotesque death traps claim even the most competent explorers. It’s just as common to find skeletons of felled adventurers as it is to see living ones descending back down the tower in defeat, telling those that come after that their run was a total wash. And with the reward so obscenely high for the one to conquer the tower, those attracted to the dungeon are not just heroes but the scum of the earth, adding a nasty PvP edge to an already lethal player-versus-environment gauntlet.

    Tower Dungeon 2
    © Tsutomu Nihei/Kodansha

    At the heart of its story is its himbo protagonist, Yuva. Yuva is, for all intents and purposes, a brunette Laois whose hyperfixations are less about monster gourmet and more about perpetual chivalry. He’s a country bumpkin with a heart of gold, a brain made of rocks, and the raw strength to put you through a wall with ease for threatening to harm his friends. Basically, he’s got the same scrappy, awkward moxie as Dunk from A Knight of the Seven Kingdoms, which makes his evolution from butt-of-the-joke legendary salt thrower—someone killing a slime monster that was sliming out earlier adventurers into oblivion—into a genuine hero heartening with each chapter. Plus, watching him bounce off a party of a degree more serious and goofy adventures is a bottomless well of comedic warmth that only makes the tower’s escalating horrors, over the possibility that someone could die at any moment, all the richer.

    What’s immediately captivating about Tower Dungeon is how it emphasizes space and the sheer, overwhelming scale of its titular tower. The manga is filled with massive spreads that make even the most imposing knight look like an ant carving a path through a mountain. Likewise, its creatures are so ethereal that even at their most terrifying, you can’t help but admire how gorgeously grotesque their beasts are before they make short work of tearing through another batch of foolhardy adventurers.

    Despite the stark dark fantasy brutality that only intensifies as Yuva and crew climb higher through the Dragon Tower’s shifting, roguelike floors, the series also shares Delicious in Dungeon‘s knack for levity. Its ensemble of mages, knights, archers, and anthropomorphic cat and mouse folk makes for a party you can’t help but get attached to as you white-knuckle your way through every chapter, praying their lives aren’t forfeit.

    My surprise-Pikachu moment at realizing why Tower Dungeon has the sauce should’ve never been a surprise at all—it’s by the creator of Blame! and Knights of SidoniaTsutomu Nihei. In fact, it’s his first foray into fantasy, and he takes to it like Frieren to a mimic. With that in mind, it feels a bit silly to recommend Tower Dungeon in the same way one would tell a Studio Ghibli fan to check out Moebius because the lineage of excellence pretty much speaks for itself for fans in the know.

    Still, for those who’re getting put on to the game now, Nihei is a goated sci-fi mangaka with a talent for inverting the way manga looks with heavily black-inked pages that verge on staining your fingertips flipping through its pages. So seeing him turn that sensibility loose on a fantasy dungeon crawl where jump scares of creatures skittering underfoot, hordes of undead cloaked in shadow around the corner, or hulking basilisks looming overhead out of sight feel like a fantasy dark fantasy match made in heaven.

    So if you’re craving a manga that gets weird, dark, and inventive without losing the RPG charm of a band of heroes with a lot of baggage to sort through, Tower Dungeon is absolutely worth the read on K Manga or wherever manga are sold.

    Want more io9 news? Check out when to expect the latest Marvel, Star Wars, and Star Trek releases, what’s next for the DC Universe on film and TV, and everything you need to know about the future of Doctor Who.

    Isaiah Colbert

    Source link

  • ‘Centuria’ Is a Dark Fantasy Manga More People Should Be Obsessed With

    If one were to look at what’s hot on Manga Plus, a manga-reading app filled with banner titles like One Piece, Chainsaw Man, and Jujutsu Kaisen Modulo, they might be led to believe that this trio is the reason the app is worth downloading in a sea of reading apps that are more of a monetization hassle than they’re worth. However, the real manga that make the app essential aren’t these tenured shonen, but newer blood series. Alongside MAD, another manga series that more people should be obsessed with is the dark fantasy Centuria.

    Reductively, Centuria, created by Tohru Kuramori, feels like a chimera of Makoto Yukimura‘s pacifist warrior odyssey, Vinland Saga, by way of Kentaro Miura‘s brutal and melancholic masterpiece, Berserk. On its own merits, however, reading the manga as it has evolved from week to week since its debut in 2024 has been nothing short of witnessing a literary powderkeg poised to push dark fantasy into a new echelon after an era dominated by works that felt more derivative of Berserk than genuinely self‑defined.

    Centuria follows Julian, a boy with a truly messed-up past who finds himself as a stowaway on a ship filled with slaves awaiting their freedom. There, he befriends his fellow slaves, most of all Mira, a pregnant woman who rekindles his faith not only in humanity but also in his right to live a happy life. That is, until the shoe you’re waiting to fall, having read the previous sentences, hits him like a Mack truck. His fellow slaves are massacred by the ship captain, and to make matters worse, an eldritch emerges from the sea. During all the chaos, said eldritch being makes a bargain with Julian, granting him supernatural abilities by gifting him the combined strength of his slaughtered friends as well as their combined lives. In essence, Julian becomes a quasi-immortal being: with every death he suffers, he is resurrected, and his tally of 100 lives dwindles. Julian, in turn, indebted to his allies, uses his newfound strength to protect Mira’s newborn daughter and his adoptive sister, Diana, from forces both human and otherworldly that want her for their own ends as a mysterious “child of prophecy.”

    Watching Centuria expand its world‑building week to week is a treat in itself, branching outward like a precarious spiderweb crack across a windshield. Despite its moderately brisk pace, nothing feels out of left field; each chapter lands on either a wholesome cliffhanger, an emotionally devastating beat, a giant bombshell, or a clever subversion of where you assumed the story was telegraphing itself to go. Rather than regaling readers with the well‑trodden lone‑wolf‑and‑cub dynamic between Julian and Diana, Centuria pointedly refuses to make its hero a lonely, solemn scowler. Instead, it surrounds him with new allies who quickly form a found family—a village determined to rear the child of prophecy the right way and fight tooth and nail to keep her safe.

    And it certainly doesn’t hurt that the series is awash in some of the most detailed background art in the medium. Kuramori’s aesthetic feels pulled straight from the medieval tapestry of knights in the Bayeux Tapestry, with textures practically lifting off the page as if chiseled from stone. Its double‑page color spreads, meanwhile, evoke the haunting grandeur of Dark Souls and Elden Ring‑tier vistas that, even when rendered in black ink on a white page like any other manga, never fail to be equal parts awe‑striking and terrifying.

    Another fun wrinkle in Centuria‘s intrigue beyond the literal story itself is that the series is part of a pretty cracked lineage of former assistants to Chainsaw Man creator Tatsuki Fujimoto. Granted, it’s pretty standard that the trajectory of becoming a mangaka means you likely served as an assistant under a bigger mangaka. But for whatever reason, those in Fujimoto’s orbit tend to have all branched out to make pretty unique series all their own that all feel like a counter-cultural influence of Fujimoto. To give pomp and circumstance to the Midas touch Fujimoto’s assistants have had since becoming their own mangaka, here’s a quick rundown of who they are and what they’ve made:

    Likewise, Kuramori is a former assistant to both Fujimoto and Tatsu, having worked with the former on his one-shot manga, Goodbye Eri, and with the latter on a couple of chapters of Dandadan, and it shows. Centuria is teeming with impressive character designs, clever power sets, and even a cast of villains that are endearing and worth reading for, with arcs to rival those of its heroes.

    Another hallmark of Fujimoto’s influence that’s unmistakable in Centuria is his penchant for drawing “cute girls,” which is as alive in Kuramori as in his other assistants, arguably more so. At the very least, it’s something that’s impressed Tatsu enough to draw fan art of his assistant’s massive female knight while imploring him not to follow in Fujimoto’s footsteps by killing her off.

    Over the two years of its serialization, Centuria‘s momentum as a must-read manga series has shown no signs of slowing. It’s even earned it a shortlist recommendation from Manga Plus editor-in-chief, Shuhei Hosono.

    “It has both a complex story and special-power battles, and I have no doubt it’s going to become a masterpiece, so I hope more people give it a read,” Hosono said in the YouTube video linked above.

    With the luck Fujimoto’s assistants have had getting the whole series picked up and turned into a banner anime of their own, hopefully, it’ll only be a matter of time until an anime studio announces they’re adapting it. So now’s as good a time as any to give it a read and see what all the hubbub is about.

    Want more io9 news? Check out when to expect the latest Marvel, Star Wars, and Star Trek releases, what’s next for the DC Universe on film and TV, and everything you need to know about the future of Doctor Who.

    Isaiah Colbert

    Source link

  • ‘Rai Rai Rai’ Is a Pastiche of Manga Greats Rolled Into a Cutesy Kaiju Package

    Giant monsters and manga are a goated combo that has only gotten stronger as a staple in pop culture. Much of this is thanks in part to series like Kaiju No. 8, which set the bar high with its adult-cast twist, serving as an iconoclast to the well-trodden teenage somethings who’ve exclusively been allowed to play starring roles in shonen series.

    But another series hewing close to its winning formula, deserving just as much praise as its star begins to rise, is Rai Rai Rai, an underappreciated Viz Media manga rich with gag-comedy charm and a deceptively provocative narrative hidden beneath the appeal of its cute girl donning an even cuter kaiju design. 

    Rai Rai Rai (which translates to “Lightning Lightning Lightning”), written by Yoshiaki, is a post-apocalyptic sci-fi action comedy series. In 2052, the world is on the upswing after an alien invasion half a century prior. Now, organizations are tasked with cleaning up the remaining alien monsters called varmints.

    The series follows our crybaby hero, Sumire Ichigaya, an 18-year-old woman who, after getting abducted by aliens, has the power to transform into a kaiju. At this point, you don’t have to squint too hard to think that its premise is pretty much a gender-bent version of Kaiju No. 8, only trading homegrown kaiju for space kaiju. And well, yeah. That’s certainly much of its onboarding, but as the series evolves, Rai Rai Rai branches itself out from being a twin series to Kaiju No. 8 in interesting ways worth getting in on the ground floor now before it really takes off or gets cancelled (KNOCKS ON WOOD).

    This is not a spoiler for the series’ twist, but what Rai Rai Rai does more than be the kind of “Kaiju No.8 manga is over, here’s something similar” recommendation that would come readers’ way is that, despite feeling like the median of multiple manga’s core premises, it still manages to dig its feet in and hold strong as a series worth reading for its own merits. Those inspirations include early Dragon Ball‘s comedic timing, Ranma 1/2 and Kaiju No. 8‘s aesthetics, and a hint of Gunbuster and Chainsaw Man‘s rule of cool to round it out.

    For one, Rai Rai Rai harkens back to the softer, rounder character designs of seminal manga series. Sumire’s ponytail look is peak Ramna 1/2—a style newer manga like Gokurakugai and Dandadan have wisely folded into their DNA, because creator Rumiko Takahashi is worth mimicking. Yet the series doesn’t just bask in charm; it layers an edge that’s reminiscent of, of course, Kaiju No. 8, but also Chainsaw Man.

    That edge shows most clearly in the militaristic varmint-killing organization Sumire is coerced into joining, Raiden, where operatives are outfitted in sleek plug suits that boost one’s combat prowess—always a plus in any sci-fi series. But clumsy Sumire, Rai Rai Rai‘s crybaby hero—born to whimsy, forced to lock in—anchors the story by persevering as its loveable goofball harboring her own tragedy.

    © Viz Media

    Despite Rai Rai Rai‘s deceptively cute veneer, the series digs into heavy themes. Key among them being the physical abuse Sumire suffered at the hands of her mother, her parents’ crushing debt, and the exploitative jobs she takes to help them crawl out of it.

    She’s a Denji-like figure, throwing herself into harm’s way for pay to the point that Raiden doesn’t have to bother hiding that they’re using her as some grand secret. You’d think all of this would coalesce in her kaiju transformation to look like something that crawled out of Q Hayashida’s Dai Dark drafts. Instead, we have a cute subversion: Sumire’s kaiju form is more like an overstuffed plushy (or a Labubu). Witnessing her struggle to repress a Godzilla-style atomic breath, only to rally as a symbol citizens can embrace rather than fear (peep her Gunbuster pose), feels closer to Superman-levels of hope-maxing than the sharp-edged poster boys of shonen manga usually parade.

    Viz Media Manga Rai Rai Rai
    © Viz Media

    More crucially, despite being only roughly 40 chapters deep, Rai Rai Rai strikes a charming balance between gag‑manga comedy and its battle‑shonen‑meets‑horror aesthetic.  In the same way that Magilumiere Co. LTD. riffs on My Hero Academia and Sailor Moon to prove girls can lead these series without looking like Hot Topic knockoffs, Rai Rai Rai pushes the oddly winning combo of a cute girl in a cute kaiju suit fighting for her life as something that doesn’t feel derivative but fresh. It’s mile‑a‑minute physical comedy that knows what makes kaiju media cool and leans heavily into that, with gnarly battles, unsettling kaiju designs, and a sharp critique of rah-rah militaristic obedience, making its whimsy feel not just charming but subversive and vital.

    The manga industry is cutthroat, with countless promising series cancelled before they ever take off.  Especially when women are at their centers, too often their survival depends on word‑of‑mouth to champion them long enough to reach their full potential—as we’ve seen with titles like Love Bullet.

    Hopefully, Rai Rai Rai sparks that same groundswell, because I want to see Yoshiaki keep cooking. It just introduced a Metal Gear Rising-coded muscle grandma as a wild new rival character, and it’d be a shame if this series ended up as another “what could’ve been” manga.

    Want more io9 news? Check out when to expect the latest Marvel, Star Wars, and Star Trek releases, what’s next for the DC Universe on film and TV, and everything you need to know about the future of Doctor Who.

    Isaiah Colbert

    Source link

  • ‘Dementia 21’ Is Basically ‘Smiling Friends’ If It Were a Horror Manga

    If you’re anything like me, you can’t watch anything horror-related without cracking wise to ease the tension while being genuinely unnerved by the terrors on display. That’s right, there are dozens of us annoying moviegoers (dozens!). And reading manga from folks like Junji Ito isn’t necessarily something you can do in one sitting on account of the relentlessly macabre body horror you can see through blinked eyelids in one ample sitting. So if you want to cozy up with a good manga this Halloween that’s less Zach Creggor Barbarian scary and more Weapons funny scary—with a hint of madcap Smiling Friends humor to ease the unease—Dementia 21 is the perfect manga for you.

    Dementia 21, created by Shintaro Kago, follows Yukie Sakai, a home health aide who prides herself on her services with the elderly. Yukie is all about making her clients smile; in turn, they reward her with top marks for her selfless, dedicated in-home living services, even if it puts her out in the process. In a short amount of time, all her hard work, verging dangerously close to toxic positivity, comes close to bearing fruit when she nearly cinches the rank of best live-in nurse at Green Net, a private elder care service company.

    That is, until her co-worker gets a case of the evil eye and, after a tryst with their married boss, implores him to fudge the numbers to prevent Yukie from becoming a legend as the top scorer in the three months she’s had the job. While the boss can’t acquiesce to her request, he does move some things around to set Yukie up for failure by having all her clientele be senile old folks with supernatural powers.

    © Fantagraphics Books

    It would be regressive to say that Dementia 21 is a more comedic vein of Ito-style horror. Kago’s absurdist, downright phantasmagoric work is simply too wild to be confined to such a blanket, generic point of comparison. From the first moment I cracked open the book, it was exceedingly apparent that Kago’s formative surrealist influences of Salvador Dali, Yasutaka Tsutsui’s black humor, and Akira creator Katsuhiro Otomo’s dense, detailed, and expressive art style were the creative cornerstones to the immediately arresting house of work he’s built for himself in Dementia 21.

    The first volume is kind of a “kisou mangaka” (bizarre manga creator) and an “ero guro nansensu” (erotic grotesque) artist, blending sexuality, horror, and absurdity in a way that distorts reality through radical visuals and provocative themes, with laughs and gasps as the binding that holds its tales together. Does that mean she has to stop AI-powered dentures from creating a hivemind to take over the world or calm the political assassinations via pulley-delivered buckets in a series of sky-rise project nursing home visits? So be it.

    To give you a taste of how all of the above emphatic gesturing plays out in the manga, I’ll regale you with some of my favorite misadventures of Yuki’s from its first volume.

    An honorable mention to one of the tales in which Yukie is forced to drive with an elderly man who refuses to give up his license (been there). There’s no supernatural mumbo jumbo here, just absurdist humor out the wazoo. Yuki white-knuckles it as a passenger princess on a madcap highway adventure where her town has roads and laws that allow freeways for driving under the influence, heart attacks, toxic waste, and suicides—all to Yuki’s absolute horror. Girlie just wants the patrol cop who keeps bothering them to get out of the lane if they don’t have any of those conditions and to pull them over. If not to revoke her geriatric road rage driver’s license, then at least to free her from this freeway nightmare.

    Dementia 21 pages of Yukit taking care of a giant sized elderly man using construction equiptment.
    © Fantagraphics Books

    But the first of my three favorite stories, in no particular order, starts with the ever-so-infectiously plucky and upbeat Yukie having to caretake a legally distinct geriatric Ultraman, using construction equipment to change his diapers and shovel gruel into a giant bowl. Things she manages well, all things considered, until his cosmic nemesis arrives one after another to challenge him in his old age. Their old-man loitering serves more as a nuisance to the townspeople, who ask her to find a way to move them right along without getting sidetracked, forgetting what they came for, and going off on non-sequiturs about nothing, wasting even more of everyone’s time. It’s a banal, fashionable paranoia-type horror tale, but also funny and low-effort despite casually saying aliens also exist in this manga as a tone setter to the type of impossible tasks Yukie will have to undertake with a smile.

    Dementia 21 pages of Yukie going through live-in nurse boot camp.
    © Fantagraphics Books

    My second-favorite story sees Yukie endure a hellish nurse boot camp at the behest of her overbearing mother (who, of course, was once the best in-house nurse of all time). Disappointed that Yukie still hasn’t won gold, she has her daughter black bagged and sent through the ringer at a rookie nurse bootcamp. After carrying mannequins through minefields and blistering blizzards, and under barbed wire fences (all without skimping on feeding and changing diapers), Yukie emerges as an elder care beast whose raison d’être is house care. It gets so out of hand that she winds up being detained by the U.S. military to be deployed into enemy areas, giving them elder care to quell their need to fight, eliminating wars, and achieving world peace.

    And my absolute favorite tale is one where Yukie has to take care of an old lady with dementia (just like the manga’s title!). While I, through Yukie, found the elderly lady’s family a bit annoyingly eccentric, doing too much to make sure she remembered them as her favorite grandchildren, it became apparent why they were being so irritating. The catch is that a world-ending supernatural gift also touches the old lady: if she forgets anything—be it a person or a concept—they’ll explode into a mist of viscera, which she does almost immediately upon meeting Yukie. “Who are you again?” Grandkids explode. “That’s a cute dog. Whose is it?” Pup popped. Her dementia powers get even more hyperspecific with what they destroy, removing the concept of toupees, “fake tits,” and “virgin,” and having folks combust like spent firecrackers.

    Dementia 21 pages of a old lady with dementia exploding people she forgets with her psychic powers.
    © Fantagraphics Books

    It’s all a delightfully shocking misadventure that doesn’t necessarily get solved but worked around, thanks to Yukie digging in deep and giving it 110 percent, helping administer an anti-dementia drug that’s fast-tracked into her client like a dagger, bringing all the forgotten concepts and people back, but in a messed-up homunculus stitched together.

    Speaking anecdotally, one aspect that makes discovering Dementia 21 such a breath of fresh air as someone whose whole deal is covering manga and anime and has gotten a touch tired of just thinking about shonen or gross-out horror is that I happened upon the manga by pure chance by checking out a local brick-and-mortar bookstore. No futzing with manga reading apps‘ payment services that feel increasingly like live service gatcha games nickel and diming users, limiting how many chapters they can get in a day before coughing up more dough to “rent” them for a limited time. Just old-school commerce for cheap (since this particular second-hand donation-based bookstore sold it for $13 against its market price of $30).

    So if you’re more of the comedy-horror pastiche-indulging manga reader, be sure to check out Dementia 21 and have nosy passersby on the bus rubberneck over your shoulder at the wild bits of horror and slapstick comedy beaming out of its pages like I’ve been delighting in doing since picking it up.

    Want more io9 news? Check out when to expect the latest Marvel, Star Wars, and Star Trek releases, what’s next for the DC Universe on film and TV, and everything you need to know about the future of Doctor Who.

    Isaiah Colbert

    Source link

  • ‘Chainsaw Man – The Movie: Reze Arc’ Team Teases Expanding From Series and Manga, “Amusement Park Ride” Action Scenes

    Chainsaw Man – The Movie: Reze Arc assistant director Masato Nakazono, president of MAPPA and the film’s supervising producer Manabu Otsuka, and CGI producer Yusuke Tannawa appeared at New York Comic Con on Sunday, where they discussed delivering one of Chainsaw Man’s more popular arcs. 

    According to Nakazono, for the team — which was led by director Tatsuya Yoshihara — it was important that the film “inherited the strengths of the TV series, so we worked together to highlight the essence of the original manga” as well as the show in the best way for a theatrical film. 

    “For example, in terms of the visual look, Makima’s hair color has been changed. [We] would make it more vibrant, more color that will stand out in a film,” Nakazono said via a translator. “We wanted to inherit the anime series, but size-wise, [it] is different. We had to make sure that all the background would fit in the theatrical frame as well, so we worked hard on that.”

    Speaking to challenges around bringing the manga-turned-TV series to the big screen, Nakazono explained how the film’s team expanded the dialogue from the manga as they adapted it. “There are no speaking words between panels, so we have to create that and make sure the dialogue is going to stand up,” he explained. “The characters Reze and Denji have very personal, intimate relations. Denji thinks Reze is so cute, so we wanted to do things that made the audience feel the same way as Denji would.”

    In terms of the film’s animation, which blends 2D and 3D styling, Tannawa explained how the “wanted to make sure the 2D and 3D coexisted naturally as one visual.” Additionally, with the scale and sizing of a TV series and film being different, “we had to make sure the background would fit into the theatrical frame as well.”

    Addressing why the Chainsaw Man movie’s creative team partnered with Sony to distribute the film internationally — a nontypical distribution approach for anime — Otsuka explained it was driven by them wanting to tell the next story arc after the first season of the anime series on the big screen. 

    “The season one TV series of Chainsaw Man has been praised, so there was talk of making a sequel to that. We wanted to make a sequel as a film, not on TV. There were so many fans who have enjoyed it, so we felt like Chainsaw Man would be [released] as one independent film, and we felt like Sony distribution would help us, and that’s how we decided to collaborate with them,” he said.

    Later in the panel, after screening clips and animatics with live commentary and holding giveaways for fans, the panel shared messages from the director and character designer.

    “With this film, all of us on the staff wanted to convey the fun and the appeal of Chainsaw Man to as many people as possible, so we gave it our all this time,” wrote Kazutaka. “We work to fully capture the charm of Tatsuki Fujimoto’s characters. The action scenes are like an amusement park ride. You can just empty your head and enjoy them.”

    “In Reze Arc, a completely new genre is born — love, violence, action, romance, shark. I believe it’s a film whose impact will differ depending on which character’s perspective you follow. You can feel the thrill and the tension throughout the action, and you can also sense the preciousness of each character through the romance elements,” the message from Yoshihara read. “In Chainsaw Man, devils regain their strength by consuming blood. For Reze Arc, every member of the production team offered up a huge amount of blood, and as a result, the movie is bursting with energy. Every time you go to the theater to watch Reze Arc, it gives strength to all of us on the staff as well.”

    Chainsaw Man – The Movie: Reze Arc will release in theaters on Oct. 24.

    Carly Thomas

    Source link

  • ‘Vinland Saga’ Creator Makoto Yukimura Looks Back on Writing His Pacifist Viking Epic

    Anime and, by proxy, manga are typically viewed through a lens where violence begets violence, and the only hero is one with attention-grabbing hairdos, the ability to power up, and the capacity to punch things even more brilliantly. Very rarely is the traditional hero’s journey, whether in shonen or its older brother genre, seinen, predicated on having its hero question the nature of violence as a catch-all solution, rather than a spoke that keeps the cycle spinning. Then again, not every manga series challenges that notion so brilliantly as Vinland Saga.

    Vinland Saga, created by Planetes mangaka Makoto Yukimura in 2005, begins as a typical revenge quest that quickly evolves into a more daring and hopeful tale. It follows Thorfinn Karlsefni, son of the pacifist warrior Thors Snorresson.

    Thorfinn witnesses his father die at the hands of a Viking mercenary, Askeladd. Years pass, and Thorfinn joins Askeladd’s crew, fighting, pillaging, and surviving; along the way, he turns from babyfaced kid to rage-fueled weapon. His whole reason for being is for the chance to challenge Askeladd—who in turn becomes his twisted surrogate father—to a life-or-death duel to avenge his father.

    Along a painful journey, Thorfinn gets a new lease on life and embarks on an odyssey of self-reflection in a world perpetuating the cycle of violence. He adopts pacifism and strives to set sail for a land where might is not right, but kindness and freedom prevail.

    After its release, Yukimura’s manga was adapted into an anime by Wit Studio and Mappa, the studios behind Attack on Titan.

    To mark the occasion of the manga’s final volume, io9 sat down with Yukimura (through Kodansha USA Publishing translator Misaki Kido) to discuss the many risks, inspirations, and aspirations that put wind in his sails to create a work that ranks high on many anime fans’ lists of the best shows to come out in the past decade.

    This interview has been edited for clarity. 

    Isaiah Colbert, io9: In the west, there’s a common belief that serialized manga must begin with a detailed roadmap or series bible. Was that true for Vinland Saga? And if so, was the shift from vengeance-driven Viking quests—like those seen in The Northman—to a story rooted in pacifism always part of your vision, or did that goal emerge organically during the creative process?

    Makoto Yukimura: When I started this series, I already had this roadmap in my mind that the main character in the story begins [with] violent battle scenes and violence. However, this protagonist continues to grow into someone who seeks peace. This was something that was on my mind since I started the series. As you may see in entertainment formats, there are many stories about a main character who seeks vengeance against a bad figure in the story. However, I was interested in writing a story about what happens [to] people after the bad guy has been defeated. Therefore, my story formed to be what it became.

    Vinland Saga volume one. © Makoto Yukimura/Kodansha Ltd.

    io9: Were there any story elements or character arcs that weren’t planned from the outset but became especially rewarding to explore? Or any thematic concepts that proved unexpectedly difficult to manifest on the page?

    Yukimura: I was really interested in writing a story about a person who goes through the process of growing up. I believe that could be a very good entertainment, and I wanted to hone in on that story. However, I didn’t know at the time, when I started the series—27 years old—how to draw a story about the growth of a person. When I started the series, I had no idea how Thorfinn would become an adult. It took me about 20 years to go through and draw the changes that he has been through. That’s something that I didn’t have planned when I started the series. (Laughs) He turned out to be a very good, kind man.

    io9: That’s a bit fortuitous for me. When I first got introduced to the manga, I was turning 27. One thing that got me was the Farming Arc in Vinland Saga. For me, it cemented itself as one of my all-time favorite manga, right alongside Vagabond, which saw Musashi endure a similar arc—only Thorfinn’s occurred earlier over the course of his story.

    While some anime fans expected nonstop action, that arc offered much-needed introspection and hard-earned emotional growth. What did that arc mean to you—not just in terms of subverting expectations, but in planting seeds for a story about self-forgiveness and personal transformation?

    Yukimura: (Laughs) First, I really want to thank you because when I started to work on that story arc, I wasn’t really sure what was going to happen. Would [fans] continue to read or would they leave the story? I had no idea. That was the feeling when I started to work on the Farming Arc. I knew that it was going to be a big gamble that we were taking when I was discussing with the editor about this idea of the Farming Arc. We had no idea if it was going to be successful or not.

    Many manga artists try to keep the attention of the readers by having many battle scenes [and] inflations of powers. That is usually the driving force behind keeping people reading. But is it really right to make Thorfinn stop for a minute, have a moment of pause, and self-reflection? I had no idea. I was willing to take that risk, though. To write that story.

    Anime onlys, be warned: We’ll be getting into late manga territory from here on out.

    Io9 2025 Spoiler

    io9: Forgiveness is a throughline for Thorfinn, and one of my favorite scenes—one I’m considering getting a tattoo of—is when Hild finally forgives him. Looking back, are there any moments in Vinland Saga that shook you as a creator to bring to life—scenes that still resonate with you for how emotionally triumphant or personally meaningful they were?

    Yukimura: When I was drawing that scene of Hild forgiving Thorfinn, I was also crying, “Oh, that was so good! You guys made up!” That was the feeling I had. For the scene of Hild forgiving Thorfinn to have an emotional impact on the readers, there needs to be a moment from an earlier scene that really shows Thorfinn has undergone self-reflection. I was thinking, “If I could write this scene leading up to it, then I would be able to write that scene with Thorfinn and Hild very emotionally.”

    To build the story up to that point, I had to focus my attention on writing the scene where Thorfinn was a slave at the farm, where he passed out and had a nightmare about all the people he killed coming back as zombies to put the blame on him. At that moment, Thorfinn finally understood what other people feel—the pain and suffering. Until then, he was only focusing on his own hatred, anger, and vengeance. I loved working on this scene because I feel like Thorfinn went through a great change. That led up to the scene of Hild forgiving him.

    io9: Thorfinn joins a rare lineage of pacifist protagonists in manga, alongside characters like Trigun’s Vash the Stampede. Was it ever challenging to write a story centered on peace and cooperation without feeling preachy or didactic? How did you balance Thorfinn’s ideals with the narrative’s emotional and philosophical weight? 

    Yukimura: I think it has to do with the fact that Thorfinn didn’t start as a very peaceful person in the beginning, which made this story more convincing. He started as a pretty violent and angry person. But, throughout his experience, he started to go through many changes. Because he was not really preaching a message to the readers, he was just going through the struggles that he was seeing. And also, the audience that was experiencing watching him go through that experience, therefore it doesn’t feel like a preachy message behind the story because we were just experiencing it at the same time

    io9: Vinland Saga has been praised for its moral clarity in a genre often defined by moral ambiguity. Do you see Thorfinn’s pacifism as a radical act of storytelling in today’s media climate?

    Yukimura: I actually never thought about it that way. Maybe it’s true that it is more predominant that people make morals more ambiguous in stories nowadays. Maybe that is more mainstream.

    io9: In the west, Vinland Saga is often grouped with Berserk and Vagabond as a kind of “seinen big three,” much like Naruto, Bleach, and One Piece were for shonen. What do you make of that comparison—especially in terms of how these stories center men who endure hell and emerge gentler, rather than perpetuating cycles of violence?

    Yukimura: (Laughs) Wow, I’m very honored! Since the beginning of working on this story, I had this really strong feeling that I wanted to say something. This is something about morals and the state of the world. How we are submerged in violence and wars. There was something that was triggering me: “There’s something wrong with this picture.” I really wanted to tell this in a way that everyone could understand. That was a strong feeling that I was focused on writing the story. To be perfectly honest, I don’t know how people will perceive my work in the rest of society. I have no real good sense of that.

    io9: To give more color on that, Thorfinn’s famous declaration that he has “no enemies” has become a meme in the west—used affectionately, especially during the high-profile rap beef between Kendrick Lamar and Drake, through J.Cole reaction images in social media posts, and as a shorthand catchphrase in anime circles. How does it feel to see such a pivotal moment in your story take root in popular culture in this way?

    Yukimura: (Laughs) First of all, I feel very happy that it has turned into such a phenomenon—my work turning into a meme—because it means that my intention to make what I’m trying to say in the story into a short, compact sentence was successful. People won’t remember if it was a really long sentence or something very complicated.

    If “I have no enemies” has become a meme and people remember it, then maybe people will understand what I’m really trying to say through the story, which is that humans are immature, but we can mature. To become mature is to become kind. This is the foundation of what I’m trying to say, but it really has to be much shorter for people to remember. But it does give me hope that people remember these short phrases as memes. Then, one day, it will click in their mind what I was trying to really say in the first place.

    io9: In later chapters, Thorfinn reaches Vinland—North America—where his journey from warrior to community leader sees him navigating tensions with Indigenous peoples. Vinland Saga has resonated deeply with Western audiences, especially in the U.S. with ongoing “might is right” social upheaval of today. Do you think the story’s themes of reconciliation and community-building offer a kind of emotional blueprint for societies grappling with division? 

    Yukimura: I understand your question, but that’s difficult to answer. I feel like right now it might not be possible immediately to have these types of models in society. I do want all communities to be at peace, and I ask why that is not possible. I think it might be because our society, overall, is still immature. Even if we’re presented with a perfect model of society or a system of communication, I don’t think we are ready to implement it because of our own immaturity. It’s kind of like if we’re shown a very elaborate machine. We may not know how to apply it to our life. Even if we had such a model in front of us, we’re not ready to adapt ourselves into that yet.

    io9: As war gives way to plagues in Vinland Saga, the story explores a different kind of violence—one that’s indiscriminate and unrelenting. Writing those chapters during a real-world pandemic, did you find those parallels unsettling? What insights did you gain from watching the world respond to a crisis while crafting your own fictional outbreak? 

    Yukimura: I was very surprised when the state of the world [and] the pandemic started to link up with what I was writing in the story. When I was trying to start writing this arc, I was researching what people’s reactions were when there was a pandemic in the past through historical research. However, it was no longer necessary to do such research because every time I turned on the TV, there was a raw reaction to how people were reacting to such a situation.

    The scary thing here is not the diseases itself, but the uncertainty of how we live our lives. In our usual common sense, there’s this understanding, this baseline survival of the fittest; therefore, you can do anything to come off on top in society—that was our common sense. But what if we’re in a situation where everybody’s life was in danger? Would people continue to believe this way of survival of the fittest, and you could kick off other people for your survival? Or would people change their ways? This was the most dangerous part about the pandemic that we went through.

    I feel like it’s true to all of us that our lives are in hostage. The life of our own—our family, the wellness of the community—is always taken through hostage situations like pandemics and war. When these types of things happen—a kind mom, neighbors, your local baker—could they turn on us because of this pandemic? To be honest with you, I was very scared during the pandemic because I saw many people reaching out to me over social media expressing their feelings in a way that they thought was normal and sane, but they really were not.

    I was always thinking about what could I do to calm these people down. Should I say funny things, or should I [post] more videos of puppies and cats to calm everybody down? This was something I was thinking about the whole time during the pandemic.

    io9: You’ve said you hope people today are kinder than those 1,000 years ago. Do you believe manga can help shape that evolution—and if so, how?

    Yukimura: (Laughs) I honestly feel like if we can’t accomplish this by manga, what else could we do? The bad kids who don’t listen to their teachers or those kids who never leave their house—even those guys, I feel they would read manga. They would pay attention to what’s being said there. I wasn’t really proud of who I was when I was a kid, but I still was reading manga when I was younger.

    I honestly feel like what to write in a story or manga has a huge responsibility for what happens in the future. But as long as we are aware of this fact, maybe manga could change the world.

    Vinland Saga Kodansha Makoto Yukimura 2.jpg
    Vinland Saga volume 14. © Makoto Yukimura/Kodansha Ltd.

    io9: Your portrayal of Indigenous and transgender characters—like the Lnu tribe and Cordelia—stands out in a media landscape where such representation is still rare outside of series like Golden Kamuy, Skip and Loafer, and Paradise Kiss, where they’re often mishandled. What impact do you hope these characters have on expanding the narrative terrain? How do you see your storytelling challenging the ethnocentric lens that dominates much of mainstream media when it comes to that representation?

    Yukimura: I did have written characters in [Vinland Saga] from a marginalized ethnic group [and] who are LGBTQ featured here. I actually wanted to portray a character with a disability in the story, too. However, because of the setting, I really couldn’t find the right place to incorporate such a character into the story. One thing I really don’t understand, though, is why do people attack such folks? Is it because they’re different? Why do they just focus on bad things about these groups and generalize them? I truly don’t understand why people do such things. I plainly feel sad when it comes to the way people treat each other.

    To me, it’s quite normal for people to have uniqueness. It’s almost needless to say that we all individually have a uniqueness that might be considered different than what is the majority. For example, I grew up in an era where higher education was considered to be the most important thing in society in Japan. You almost had no paths in life outside of that structure. I actually do live outside of that structure, and I’m living perfectly fine. I really want to say that uniqueness is okay. I don’t understand why people are making those judgments to say, “This is okay, but this is not okay.”

    I haven’t really thought about what this type of storytelling or character would have an impact on society at all. I’m just writing, drawing, and portraying society as I see it and what I think is normal from my eyes in the manga. If people don’t agree with that version of what I think is a normal society, then oh well. (Laughs) That’s too bad. Those people don’t have to read my manga.

    io9: Mangaka, without fail, astound me not just for their artistry and storytelling, but also for their depth of knowledge and worldly perspective, often evolving into researchers—almost sociologists—immersing themselves in niche fields to enrich their stories. What was it like to visit Vinland (Prince Edward Island) after studying it so profoundly, standing in the very place your characters once journeyed across oceans to reach? 

    Yukimura: When I went to Prince Edward Island, I felt like this place was very warm and rich in nature, trees, and it had a lot of rain. I felt like it was a very rich land. I feel like I’m not as in depth of a researcher or a scholar in any sort of way. I do imagine, though, what would it have been like to stand on this land if you came from somewhere far away like Iceland or Greenland on a ship and landed. It must be like a dream come true. Or it must’ve felt like a land of promise for those folks who went through that journey. Although I’m not a researcher, maybe this is something they would’ve wanted to imagine when they were doing their research [too].

    io9: Aside from Thorfinn, which character was the most delightful for you to write, and why?

    Yukimura: (Laughs) There’s like several dozens of those characters. It’s kinda hard to choose from. If I had to name one, I’d like to mention Thorkell. He has no hidden side. He’s a very child-like person. Although the type of person he is might cause other people a lot of trouble, it was a lot of fun for me to draw his character.

    Maybe another person that I could mention is Sigurd, son of Halfdan. He’s also a type of character that doesn’t have a hidden agenda. He chased after Thorfinn to the point that there was this great injury, but still, he’s not lying about anything. Everything that he’s thinking about is displayed on his face. Those are the type of characters that I love drawing in my story.

    io9: For all its philosophical weight, Vinland Saga also has moments of levity. One of my favorites is Gudrid confronting Thorkell, getting him to back down, and then getting teased for her feelings for Thorfinn. What’s a moment from the series that still makes you laugh when you think back on it?

    Yukimura: (Laughs) Thorkell’s such a cute dude. I really like the scene where Sigrud became a slave and then was seen by Gudrid. He’s making these faces so that she won’t recognize him as the person that he is. And he’s very serious about this, too! That’s one thing that really makes me laugh and love drawing. Sigrud is always so serious. People who have this personality to be very serious all the time, I think those guys are very cute and lovable.

    io9: As a creator who’s inspired many, are there any series you grew up with that sparked your desire to become a mangaka and write a tale like Vinland Saga?

    Yukimura: Every time somebody asks me that question, the one series that really comes to my mind is Fist of the North Star. It’s a little bit different from simple admiration, but I had chapters two and three of Fist of the North Star always hung up in my mind. I analyzed myself, [saying] that was a big contributing factor that led to me writing a story like Vinland Saga. (Laughs) Don’t worry, I will explain this.

    In chapters two and three, the main character, Kenshiro, meets this old man who has a handful of rice grains that he wants to bring back to his village. This old man is getting attacked by bad guys, and Kenshiro fights them off. But then, unfortunately, this old man gets beaten and killed by these bad guys, so Kenshiro has to get after them again. Just when he was about to pass away, the old man says to Kenshiro, “Please bring these grains of rice back to the village so people don’t have to fight over food anymore.”

    What does Kenshiro do? He did not bring the grains of rice back to the village and start growing them! (Laughs) I could not believe this. When I read these chapters of Fist of the North Star, I was maybe six or seven years old. I was thinking, “Why Kenshiro? Why didn’t you stop by and bring the grains back to the village, make a rice field, and bring water? This could really have changed the outlook of this society! For Kenshiro being such a strong man, why didn’t he do this?” I really didn’t understand why this was the case, and for some 20-some years, I had this question within me, which brought me to writing the story of Vinland Saga. I don’t want any confusion, but I do really like Fist of the North Star, though.

    io9: You’ve drawn comparisons between Vinland Saga and Attack on Titan in terms of vision and execution. What do you think distinguishes your approach to long-form storytelling from other epic manga?

    Yukimura: If there is something that is unique about my work, I think it has to do with the fact that my characters don’t just scale up. In other manga, there are often times that the main characters start to gain a greater power to win a battle against somebody greater. By the time they complete the battle, it completes the story arc. That’s something that I consciously decide not to do with my story.

    io9: You’ve mentioned on social media that endings are hard and that it’s impossible to satisfy everyone. What does a “successful ending” mean to you, and how do you measure that beyond reader reactions?

    Yukimura: (Laughs) Honestly, I don’t know. I recently completed the final chapter of my story. I also spent quite a bit of time reading other people’s final chapters. It’s almost hard to say there is no such thing as a perfect ending. And yet, we all try to seek a perfect ending, and that causes a great struggle.

    io9: And looking ahead, you’ve hinted at a future sci-fi project. Are there philosophical or emotional themes from Vinland Saga that you’re eager to reframe in a futuristic context, or are you planning to take it easy before charting your next course?

    Yukimura: (Laughs) I certainly would like to take a break first. I’m completely exhausted from finishing a long series, so I’d like to take a longer break first. But whether I tell a story about the future or about the past, what I’m trying to say in my stories are always going to be consistent. Which is what I’m thinking about right now. About how should people live their lives. That’s something that’s always on my mind.

    Vinland Saga Kodansha Makoto Yukimura 1
    Vinland Saga Volume 7 © Makoto Yukimura/Kodansha Ltd.

    io9: Finally, what would you like to say to your fans—whether they’ve followed Thorfinn’s journey since day one or discovered it through the anime—as they prepare to read Vinland Saga‘s journey come to an end? 

    Yukimura: First of all, I want to thank all the readers for sticking with such a long epic of a story all the way until the end. I’m very glad if you enjoyed the story. A piece of what I’m trying to say hopefully will stick with you—the messages that I’m trying to convey—one way or another. (Laughs) Whether that’s a meme or a little thing that you have seen somewhere.

    One day, those words and those moments will grow within yourself as a seed that will nurture a more peaceful world because this is something that one person cannot accomplish by themselves. If my manga could contribute to carrying this message into the world, I really want to ask all the readers to deny the violence and wars within the world. I’m begging all of you to carry this feeling, even after you complete reading or watching the story.


    The English Editions of Vinland Saga and the Deluxe Editions are available on Kodansha USA. Watch the anime on Crunchyroll, Netflix, Hidive, and Prime Video.

    Want more io9 news? Check out when to expect the latest Marvel, Star Wars, and Star Trek releases, what’s next for the DC Universe on film and TV, and everything you need to know about the future of Doctor Who.

    Isaiah Colbert

    Source link

  • The Daft Punk anime Interstella 5555 is coming to theaters for one night only

    The Daft Punk anime Interstella 5555 is coming to theaters for one night only

    The Daft Punk anime Interstella 5555: The 5tory of the 5ecret 5tar 5ystem is coming to movie theaters on December 12, for one night only. It’ll be screened in over 800 cinemas in more than 40 countries throughout the globe. Tickets go on sale November 13, so bookmark this page to make sure you snag one before they sell out.

    For the uninitiated, the film was first released back in 2003 and was a joint collaboration between Daft Punk and manga legend Leiji Matsumoto, who passed away last year. The anime acts as a visual companion piece to Daft Punk’s album Discovery. There’s no dialogue and minimal sound effects. It’s all about the music.

    There is a plot, but it’s more a loose amalgamation of sci-fi ideas that act as a springboard to play Daft Punk songs. For instance, the band’s iconic “Harder, Better, Faster, Stronger” begins when the lead character gets a hold of some high-tech sunglasses. It is, however, a visually stunning affair.

    To that end, this is a 4K remaster of the original. However, there has already been a bit of controversy surrounding this remaster. Distributor Trafalgar allegedly used AI to upscale some of the footage and, well, people don’t seem to be happy with the results. In any event, we don’t have too long to see how it all came together.

    Daft Punk merch.

    Daft Punk

    To commemorate this limited theatrical release, the band’s releasing a whole bunch of affiliated merch. There’s a physical edition of the film, complete with the original Japanese artwork, stickers and a collectible Daft Club card. Fans can also purchase the soundtrack album in multiple formats, including gold vinyl and numbered CDs.

    Lawrence Bonk

    Source link

  • Oshi no Ko Chapter 165 Release Date, Time & Where to Read Manga

    Oshi no Ko Chapter 165 Release Date, Time & Where to Read Manga

    The release date and time of Chapter 165 of the highly acclaimed manga Oshi no Ko are finally out. The manga follows the story of siblings, Aquamarine Hoshino and his twin sister Ruby Hoshino. The two are on a quest to decode the murder of their mother and famous pop idol Ai Hoshino. With the manga set to conclude in a few days, fans are curious about where and how to read Oshi no Ko Chapter 165.

    Without further delay, here are all the details of the upcoming chapter of the Oshi no Ko manga.

    When is the Oshi no Ko Chapter 165 release date and time?

    The release date of Oshi no Ko Chapter 165 is November 7, 2024, in the US.

    Here are the time slots in which the manga will be available for fans to read:

    Additionally, the Japan release date of the upcoming chapter of the Oshi no Ko manga, which will highlight Ruby Hoshino’s side of the story, will be November 8, 2024. The time slot for release in Japan will be 12 AM JST.

    Where to read the Oshi no Ko Manga with Chapter 165?

    Readers who want to enjoy the next chapter of Oshi no Ko manga, written and illustrated by Aka Akasaka and Mengo Yokoyari, can access the chapter on the Manga Plus platform by Shueisha.

    Albeit, Oshi no Ko Chapter 165 is not available to read for free. The Manga Plus platform gives fans the chance to read the first and last three chapters for free, but only once. However, to access all the chapters completely for free, fans need to buy the subscription plan on the Manga Plus app and sign up. While the Standard Plan is available at $1.99, the Deluxe Plan costs $4.99.

    Ishita Verma

    Source link

  • Dan Da Dan’s Freaky First Chapters are Available to Read for Free

    Dan Da Dan’s Freaky First Chapters are Available to Read for Free

    This week marked the debut of Dan Da Dan’s anime adaptation, something folks have been looking forward to for a long time. Good news: not only have audiences taken quite a shine to it, Shonen Jump is building on the anime’s momentum by making the manga’s opening act open to everyone, membership or no.

    From now until…whenever Shonen Jump says so, the first five chapters of Yokinobu Tatsu’s supernatural romcom are free for everyone to read for a “limited time.” It’s something we saw last year with One Piece: to coincide with Netflix’s live-action adaptation, the first 12 volumes of the ongoing series—aka, the entire East Blue Saga—was made free in nearly two dozen languages. Dan Da Dan can only give so many chapters away (by this Sunday, it’ll have hit 169 chapters), but it’ll give you a good idea of what to expect from the series.

    If you’re trying to determine how much territory the first season of the Dan Da Dan anime will cover, its first three episodes fully adapt chapters 1-4 of the manga proper, while episode four seems primed to handle most (if not all) of chapter five by November. Shonen Jump clearly hopes this sampling will entice you enough to sign up for their membership and keep binging, or at the very least, pick up the collected volumes as you work your way through the series. And if you don’t want to do any of that, there’s always just watching the anime itself and learning about the series’ inevitably wacky twists and turns on a week-by-week basis with everyone else.

    So if you want to see what Dan Da Dan’s all about, give the first five chapters a shot right over on Shonen Jump’s website. While you’re here, tell us what you thought of the manga’s first episode down in the comments below.

    Want more io9 news? Check out when to expect the latest Marvel, Star Wars, and Star Trek releases, what’s next for the DC Universe on film and TV, and everything you need to know about the future of Doctor Who.

    Justin Carter

    Source link

  • SEE IT! Anime NYC takes over the Big Apple | amNewYork

    SEE IT! Anime NYC takes over the Big Apple | amNewYork

    The entertainment mecca, located on 34th Street and 11th Avenue, was overrun with cosplayers adorning the looks of their favorite fictional characters over the course of three days.

    Photo by Dean Moses