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Tag: Magic: The Gathering

  • Hasbro Suit Alleges Overprinted ‘Magic: The Gathering’ Cards

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    A recent lawsuit against Magic: The Gathering owner Hasbro claims company executives conducted gross mismanagement, breached their fiduciary duties, and performed unjust enrichment by overproducing cards for the popular game.

    Filed in Rhode Island on January 21, the executives—CEO Chris Cocks, several current and past board members, and former Wizards of the Coast president Cynthia Williams—are being sued by Joseph Crocono and Ultan McGlone, who’ve held shares since the early 2020s. The pair claim that comments made during Hasbro’s shareholder calls between 2021 and 2023 were “materially false and misleading…[and] caused the Company substantial harm by causing it to repurchase its own shares at artificially inflated prices.”

    Citing Magic’s popularity amongst collectors, the 76-page suit notes that cards can make “upwards of thousands of dollars on the secondary market.” To further back up its claims, the suit highlights a 2022 report from Bank of America which warned the “oversupply” of Magic cards “have propped up Hasbro’s recent results but are destroying the long-term value of the brand.” As such, the company was able to repurchase 1.4 million shares for $125 million between April and July 2022, overpaying itself by $55.9 million.

    Magic: The Gathering players have noted Hasbro’s aggressive pushes in recent years, in part due to the Universes Beyond and Secret Lair crossovers with big brands. Hasbro hasn’t been shy in earnings calls about how well these sets have done, like giving a shoutout to Beyond’s Final Fantasy set in 2025 when it was a big revenue driver for the company. It’s believed that overproducing cards (particularly from September 2023 to October 2023) allowed the company to cover up for shortfalls elsewhere in its business, since it would cost less to remake new cards than to create wholly new ones.

    This suit comes weeks ahead of Hasbro’s earnings call on February 10, where it’ll reveal the financial performance of Magic: The Gathering during the previous fiscal year and quarter. At time of writing, the company hasn’t publicly remarked on the suit, and io9 has reached out for comment.

    [via Polygon and GoLocalProv]

    Want more io9 news? Check out when to expect the latest Marvel, Star Wars, and Star Trek releases, what’s next for the DC Universe on film and TV, and everything you need to know about the future of Doctor Who.

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    Justin Carter

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  • ‘Fallout’ Returns to ‘Magic: The Gathering’ and Secret Lair

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    Season two of Fallout may be almost over, but the tie-ins keep on a-coming via Magic: The Gathering’s Secret Lair line.

    Earlier this week, Wizards of the Coast announced four new drops spanning “the Fallout world…in one unmistakably irradiated lineup.” One drop, “Beyond Vault 33,” has characters from the show—the core trio of Lucy, Maximus, and Ghoul—making their Magic debut, complete with “new-to-Magic” designs. Other drops have cards focused on dogs, the irradiated wasteland, and New Vegas. Similar to the Monster Hunter collab, some cards are reskins of pre-established ones: “Mesmeric Orb” is here reflavored as “Mothman Egg,” “Yoshimaru, Ever Faithful” is “Dogmeat, Constant Companion,” and so on.

    Non-foil packs for “Beyond Vault 33” will run $40, and the foil version will be $50. Non-foils for “Greet the Dog,” “Rad,” and “Welcome to New Vegas” are $30 each, and their foil versions are $40.

    This marks the second time the RPG franchise has been part of Magic: in 2024, Wizards released a quartet of Commander decks based specifically on the games, as part of a larger collaboration with major gaming series like Final Fantasy and Assassin’s Creed. No word yet on if Magic will double dip on Creed when that live-action show eventually arrives, but depending on this upcoming Fallout drop fares, that might be in the cards.

    Fallout will come to Secret Lair on Monday, January 26, with  a pre-queue opening up at 8 AM PT, an hour before sales go live.

    Want more io9 news? Check out when to expect the latest Marvel, Star Wars, and Star Trek releases, what’s next for the DC Universe on film and TV, and everything you need to know about the future of Doctor Who.

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    Justin Carter

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  • After ‘Pluribus’, Revisit Rhea Seehorn’s Next Best Genre Role: ‘Magic: The Gathering’ Tutorial Sorceress

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    Pluribus season one has ended. As the wait for season two of the Apple TV series begins, newly minted fans of lead actor Rhea Seehorn are discovering something fans of her work on Better Call Saul delighted in years ago: her early-career role as a Magic: The Gathering video game tutorial sorceress.

    This piece of nerdy trivia—which dovetails pleasingly with Seehorn’s character on Pluribus, Carol Sturka, being a romantasy author—resurfaced on NPR’s Wait Wait… Don’t Tell Me! podcast. Seehorn, a guest panelist on the show, was asked about her first credit listed on IMDB. Long before Better Call Saul or Pluribus, back in 1997, she played “the tutorial sorceress” in the Magic: The Gathering video game.

    “That was a very early job, yes,” Seehorn said in response. “In the original game it was, like, software of the card game. But it came with a tutorial … about how to navigate through the game. And me and an actor named Reggie, we were playing sorcerer and sorceress.”

    She continued. “It was so low-budget that they didn’t have shoes, but they wanted us to look like we were wearing gladiator sorcerer boots or whatever. So we’re just wearing tube socks with electrical tape in a criss-cross fashion.”

    Asked if she’d ever actually played the game, Seehorn explained, “I was so excited that my photo was on the back that I went to Best Buy. I couldn’t afford whatever the game was back then—it was like $45 or something. I showed them the picture on the back, and I was like, ‘This is me, oh my god! I did that! Would you give me a copy?’”

    Alas, Best Buy didn’t cough up a freebie back then—but Seehorn’s legacy lives on forever as part of Magic. The NPR interviewer even wondered how many “aging nerds” saw her on Pluribus and thought she looked oddly familiar somehow.

    Listen to the whole Rhea Seehorn interview in the video below; the Magic chat starts around 26 minutes in.

    Want more io9 news? Check out when to expect the latest Marvel, Star Wars, and Star Trek releases, what’s next for the DC Universe on film and TV, and everything you need to know about the future of Doctor Who.

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    Cheryl Eddy

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  • ‘Magic: The Gathering’ Is Scrapping Its ‘Monster Hunter’ Crossover and Starting Over

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    It’s been a good year as far as Wizards of the Coast is concerned when it comes to Magic: The Gathering and its “Universes Beyond” collaborations. Final Fantasy made a ton of money, plenty more themed sets are on the way, and people have started to slowly but surely accept more and more that the crossover sets are part of the game’s future. So it’s probably not great then that the company has had to publicly and embarrassingly pull the plug on one of its latest collaborations and try to do better.

    That’s exactly what’s happening with the upcoming Monster Hunter card set being crafted for Secret Lair, Wizards of the Coast’s limited-time special release store. Revealed just weeks ago after an early press release published by Wizards leaked the collaboration’s existence, the set is now being pulled from its planned December 1 release.

    “Like many of you, we’re big fans of Monster Hunter. It’s why we put this Superdrop together,” a statement published on the official Magic: The Gathering website reads in part. “But in our excitement, we missed the mark on elements like card selection and faithfully integrating the world and mechanics of Monster Hunter. As a result, the overall construction of this Superdrop is not up to the standard you have come to expect.”

    “Pulling Superdrops back isn’t something we’re going to do very often, but we’re committed to doing better,” the statement continues. “Capcom is on board for us to take another swing at this Superdrop as well.”

    Ever since the collaboration’s accidental reveal, Magic players and Monster Hunter fans alike have criticized Wizard’s choices for cards used to receive the Monster Hunter art, both representing a swath of Magic cards that usually don’t command the value that cards usually selected for superdrops (which themselves can cost $30-40 or more, depending on size and scope), and cards that didn’t seem to fit with the flavoring they were being designated with—such as creatures over pieces of gear from the game being used to represent artifact cards, or certain cards from Magic‘s color wheel, and the usual elemental archetypes they represent, not being reflected in the Monster Hunter beasts they’re reskinned as.

    It further didn’t help that several cards included spelling errors, notably the Champion of Lambholt reskin, “Champion of Kotoko,” a misspelling of “Kokoto,” the village that serves as the main hub of the original Monster Hunter as well as Monster Hunter Freedom.

    If Magic fans have been at least willing to accept Universes Beyond when it meant both flavorful theming of whatever license was being used and mechanically exciting cards, the Monster Hunter superdrop represented players’ worst fears about it: awkward, clumsy tie-ins that served neither fans of the crossover nor players of Magic. At least this time, Wizards of the Coast agreed—but as it begins to make Universes Beyond even more present in the cycle of Magic releases, a mishap like this one is only going to make Magic players less receptive.

    Want more io9 news? Check out when to expect the latest Marvel, Star Wars, and Star Trek releases, what’s next for the DC Universe on film and TV, and everything you need to know about the future of Doctor Who.

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    James Whitbrook

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  • ‘Monster Hunter’ is Dropping Into ‘Magic: The Gathering’

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    ‘Magic: The Gathering’ has been snatching up plenty of IP for Secret Lair, so it’s latest catch is the hit ‘Monster Hunter’ games.

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    Justin Carter

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  • Expect ‘KPop Demon Hunters’ in ‘Magic: The Gathering’ Next Year

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    A few days ago, we learned KPop Demon Hunters would finally get some merchandise thanks to Hasbro and Mattel. If you’re a fan of Magic: The Gathering, good news for you: Huntr/x is coming to a set near you in 2026.

    During its recent third quarter investor call, Hasbro CEO Chris Cocks said the Netflix film would come to its famous card game via the Secret Lair line. In talking it up, he expects it to do pretty well, saying “if we can figure out how to get people jazzed up about SpongeBob SquarePants collectible cards, I’m pretty sure we can do it with one of the biggest movies of all time.”

    That KPop is getting a Lair drop is an easier ask compared to a full-blown deck similar to Spider-Man or Final Fantasy. The latter’s been a pretty big seller for Hasbro, and during the call, Cocks called the Secret Lair release for Spongebob one of its best ever. Given the movie’s been so big that Netflix is bringing it back to theaters a second (technically third) time and getting Hasbro to share the toy lin with Mattel, it’s easy to imagine the Secret Lair drop hitting big with newcomers and Magic fans—especially since by that point, the film will probably have been nominated for (or won) an Oscar or two.

    We’ll have more on the Secret Lair drop for KPop Demon Hunters, including card artwork, as news emerges.

    [via ICv2]

    Want more io9 news? Check out when to expect the latest Marvel, Star Wars, and Star Trek releases, what’s next for the DC Universe on film and TV, and everything you need to know about the future of Doctor Who.

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    Justin Carter

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  • Even More Gorgeous Final Fantasy MTG Cards Are Coming And They’re Already Selling Out Again – Kotaku

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    Wizards of the Coast is going to turn as much paper into gold as it can with Magic: The Gathering, and leading the way is its best-selling Final Fantasy Universes Beyond set. The company recently announced at MagicCon Atlanta 2025 that it will be releasing additional Final Fantasy box sets with new cards featuring more beautiful art spanning the Square Enix RPG franchise’s history. If you’re worried about your wallet, relax! The initial wave of pre-orders sold out instantly.

    This mini-expansion includes a new Chocobo Bundle, a new Commander Deck, and four new Scene Boxes. They all arrive on December 5 and all of them are basically impossible to find online right now. Hopefully, fans have better luck with the inventory that comes directly to their local hobby shops. The Chocobo Bundle is $110 and comes with a bunch of booster packs, Chocobo-themed lands, alt-art reprints, a new promo card, and an incredibly neat life total click-wheel:

    Then there’s the new $100 FFVII Limit Break Commander Deck that comes with a PC download code for the HD remaster of the original game and an exclusive Traditional Foil promo card that shows Cloud looking up at Shinra HQ. It seems way over-priced but is also completely sold out right now on Amazon.

    The new Scene Boxes are what really have my attention. There’s one each for Final Fantasy, Final Fantasy VIII, Final Fantasy IX, and Final Fantasy XV. Each comes with six Foil Borderless Scene Cards, six Art Cards, three Play Boosters, and one Display Easel for $42. The six cards go together to recreate scenes from each game. These new cards aren’t legal in standard play but look cool as heck. The art on the boxes alone makes me want one.

    There was no shortage of Lord of the Rings Scene Boxes when they arrived in 2023, offering hope that after the initial frenzy subsides, fans will be able to get access to the new Final Fantasy ones without too much trouble, and without paying over MSRP for them. Are the boxes worth even that? In the grand scheme of things, probably not. But that’s the whole point of Universes Beyond: subverting logic with passion.

    The result has been very lucrative for Wizards but a pain for many fans. “This whole collab has been so confusing,” wrote one after the latest Final Fantasy products were announced. “Every attempt I’ve made at actually purchasing cards has shown that the set is sold out everywhere, and they don’t seem to be printing any new ones. But there’s new cards still coming out too?” Yes. And I suspect these won’t be the last ones either.

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    Ethan Gach

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  • ‘Magic: The Gathering’ Gets New ‘Final Fantasy,’ PlayStation Cards

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    Wizards of the Coast is far from done with its crossover decks for Magic: The Gathering. After Final Fantasy and Spider-Man this year, coming up next is more Final Fantasy and PlayStation, of all things.

    During a Friday panel at MagicCon Atlanta, the company revealed a new suite of Final Fantasy cards and products. On Friday, December 5, new Scene Boxes, the Chocobo Bundle, and the Final Fantasy VII Commander Deck will be available at retailers. Scene and Chocobo boxes will come with different amounts of Play Boosters—three boosters for Scene Boxes, and 10 for Chocobo—plus a number of cards in different formats like track foil, foil borderless, and non-foil. Scene Boxes, which have “Children of Fate,” “Garland at the Chaos Shrine,” and “Camp Comrades” cover art (covering Final Fantasy VIII, the original Final Fantasy, and Final Fantasy XV, respectively), come with a display easel to pose the art cards, while Chocobo bundles feature a themed click wheel to track your life value in a game, as well as the chance to get special Chocobo-themed alternate art cards of cards from across the Final Fantasy set.

    Meanwhile, the Final Fantasy VII Commander Deck features a new “Cloud, Midgard Mercenary” promo card depicting the original Final Fantasy VII promo art of Cloud in Midgar in a traditional foil format, as well as a download code for the original Final Fantasy VII. Otherwise, it’s mechanically identical to the original version of the card.

    Before the new FF7 release, Magic: The Gathering is dipping into PlayStation with a Secret Lair collaboration featuring unique cards themed around the console’s big current franchises like Horizon, God of War, and The Last of Us. Of those, Naughty Dog’s got the most—the majority of its cards focus on The Last of Us, and one is for Uncharted—while God of War has three to its name, and Horizon and Sucker Punch’s Ghost of Tsushima have one each. The drops will be available in foil and non-foil variants.

    The Secret Lair x PlayStation collaboration launches October 27, and the new Final Fantasy packs on December 5. Next up for Magic: The Gathering in 2026? More Marvel and Star Trek.

    Want more io9 news? Check out when to expect the latest Marvel, Star Wars, and Star Trek releases, what’s next for the DC Universe on film and TV, and everything you need to know about the future of Doctor Who.

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    Justin Carter

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  • Every Magic: The Gathering Set And Secret Lair Drop Revealed For 2026

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    MagicCon Atlanta just kicked off and with it, the roadmap for Magic: The Gathering in 2026. It includes seven sets and more branded crossovers than you can shake a Black Lotus at. If you thought this year was overstuffed, just wait. From Lorwyn and Star Trek to The Last of Us and Dwight from The Office, Wizards of the Coast is ready to take everything in your wallet, and your sanity, too.

    Lorwyn Eclipsed – January 23, 2026

    Wizards of the Coast

    It’s been 18 years since players visited Lorwyn, the idyllic land of whimsical creatures like elves and merfolk. Lorwyn Eclipsed is one of the most-anticipated authentic MTG sets in years, with old mechanics returning to the spotlight and players getting to go back to where Planeswalkers were first introduced. I can’t believe it’s been that long. I still remember drafting my first Jace Beleren in college.

    Mystery Universes Beyond set – 2026

    The MTG logo is displayed.
    Wizards of the Coast

    Wizards of the Coast teased a mystery set it’s not ready to fully reveal yet. More details are coming during New York Comicon in October where, as others have noted, there’s a Magic and Nickelodeon panel planned. Are we getting Teenage Mutant Ninja Turtles? Rugrats? Hey Arnold? All of the above?!

    Secrets of Strixhaven – April 2026

    A magic owl flies through a vortex.
    Wizards of the Coast

    School is back in session. Secrets of Strixhaven will take players back to the plane of Arcavios where colleges of sorcerers-in-training compete for bragging rights in the Mage Tower. It’s Wizards’ knock-off of Harry Potter and we’ll find more about what its next set has in store in early 2026.

    Marvel Super Heroes – June 2026

    Avengers characters dash down a street.
    Wizards of the Coast

    If any of the sets can rival the dominance Final Fantasy had this past summer, it’s this one. It’ll draw from characters across the Marvel universe, meaning Avengers, Fantastic Four, X-Men, and more. There will also be all the villains to account for. I’d have preferred just an X-Men set, personally. There’s way too much material to speed through in one set. But here we are.

    The Hobbit – August 2026

    Gandalf leads hobbits through the Shire.
    Wizards of the Coast

    A return to Tolkien’s world of hobbits, wizards, and dragons is on the way. The Lord of the Rings set was the first MTG Universes Beyond release to make a big splash. This set will be heading back to the prequel book and pulling from an earlier part of the Third Age. Will there be another One Ring card to rule them all this time around?

    Reality Fracture – October 2026

    Art shows MTG characters walking away from evil magic.
    Wizards of the Coast

    Wizards has been setting up Reality Fracture as a big comic-book-style event that will reverberate across its multiverse. We have no idea what to expect really, but the company is teasing “a villain you’ll have to see to believe.” Is it the friends we made along the way?

    Star Trek – November 2026

    The Enterprise D flies through space.
    Wizards of the Coast

    First Lego, now MTG. I’m embarrassed about how much money I’m about to drop chasing a surge foil full alt art Jean-Luc Picard commander card. The set will feature characters and ships from across the entire franchise. I can’t wait to make a Borg deck.

    Secret Lair x PlayStation Superdrop

    A Secret Lair drop shows PlayStation characters.
    Wizards of the Coast

    Secret Lair drops are always a mess and I’m guessing this one won’t be any different. Who’s ready to spend 45 minutes in an online queue only for Wizards to sell out and refuse to let you give it $100 at the end? The Kratos art looks incredible though.

    Secret Lair x Jaws: Terror of Amity Island

    Jaws art appears on MTG cards.
    Wizards of the Coast

    Here’s the rest of the Secret Lair drop announcements, and somehow Jaws isn’t the weirdest one

    Secret Lair x The Office: Dwight’s Destiny

    Dwight appears on MTG cards.
    Wizards of the Coast

    The Office was a funny show and the world is never gonna let us forget it.

    Secret Lair x Iron Maiden: Album Art

    Iron Maiden album art is shown on cards.
    Wizards of the Coast

    I defer to the Iron Maiden x MTG fans on this.

    Secret Lair x Iron Maiden: Eddie Unchained

    Iron Maiden skeleton appears on MTG cards.
    Wizards of the Coast

    See above.

    Secret Lair x Furby: Doo-ay Noo-lah

    Furbies appear on MTG cards.
    Wizards of the Coast

    Wut?

    Secret Lair x Furby: The Gathering

    Furbies appear on MTG cards.
    Wizards of the Coast

    ???

    Secret Lair x Furby: The OddBodies

    Furbies appear on MTG Cards.
    Wizards of the Coast

    Absolutely not.

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    Ethan Gach

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  • Magic: The Gathering Is Making PlayStation Cards, And They Look Great

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    Magic: The Gathering has become the Fortnite of trading card games, and as annoying as I find the practice of constantly dumping different IPs together, even God’s strongest soldiers are not immune to propaganda. At MagicCon Atlanta, Wizards of the Coast and Sony announced that PlayStation series are getting seven different Secret Lair drops for various games, and folks, I want those Last of Us cards.

    On October 27, Wizards of the Coast will be selling seven PlayStation sets, with most of them covering different franchises in the console maker’s catalog. However, both The Last of Us and God of War are getting two sets. The former will have a pair of cards for both the first game and its sequel, while the latter will cover both the original Greek storyline and the reboot’s Norse one. With the exception of the Last of Us and God of War sets, most of these drops just seem to feature one card with their respective games’ protagonists. The set will drop at 9 a.m. Pacific Time that Monday.

    The full line-up includes:

    • The Last of Us Part I
    • The Last of Us Part II
    • Uncharted
    • God of War: Greek
    • God of War: Norse
    • Horizon Forbidden West
    • Ghost of Tsushima

    Though it’s not surprising that Sony would want to spotlight its current stable of prestige action games, I’m bummed there’s not more classic PlayStation representation here. Give me Parappa the Rapper, you cowards. But that’s pretty par for the course these days with Sony. Even its upcoming concert series is leaning heavily into its new stuff. 

    I don’t play Magic, but I did buy the Sonic cards they put out earlier this year just to get the Shadow the Hedgehog one. He’s sitting pretty on my shelf, so I guess I’ll also buy the Last of Us ones next month, to keep him company. You know, as long as they don’t sell out before it’s my turn in the queue.

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    Kenneth Shepard

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  • ‘Magic: The Gathering’ Is Boldly Going to ‘Star Trek’ Next Year

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    At MagicCon Atlanta today, Wizards of the Coast lifted the lid on its plans for the next year of Magic: The Gathering, and after the whirlwind success of Final Fantasy earlier this year, the Universes Beyond sets are not going away any time soon: if anything, they’re going further and further beyond, where no one has gone before.

    Well, except Edge of Eternities, which definitely felt like Wizards of the Coast setting itself up for one sci-fi crossover in particular that is now officially confirmed: a Star Trek set is coming in 2026.

    Star Trek was just one of seven new sets revealed for Magic‘s 2026 roadmap, including a mix of Universes Beyond collaborations and traditional Magic sets—although, no doubt to the chagrin of some Magic players, tilted in the balance of crossover sets by 4 to 3. Here’s the rundown of everything we know is coming.

    January 2026: Lorwyn Eclipsed

    © Wizards of the Coast

    For the first time since 2008, Magic is returning to the Celtic-inspired wilds and creepy critters of the plane of Lorwyn for a new set that sees students from the magical academies of Strixhaven venturing into the wilds in search of adventure and magic.

    March 2026: Secret Universe Beyond Set

    Magic The Gathering Tba Universes Beyond March 2026
    © Wizards of the Coast

    Eclipsed will be followed by an as-yet-unrevealed crossover set, but Magic players won’t have to wait long to learn what it is: details are coming at this year’s New York Comic Con, taking place in a few weeks from October 9 through 12.

    April 2026: Secrets of Strixhaven

    Magic The Gathering Secrets Of Strixhaven
    © Wizards of the Coast

    Tying into the theme of Eclipsed, it’s back to school in April for the second Strixhaven set. Secrets will pick up on characters and plot threats introduced in Lorwyn Eclipsed, as the students that went gallivanting off in that set return to the plane of Arcavios, where class is back in session. But after getting a taste for adventure, we’ll also be exploring more of Arcavios itself outside the collegiate halls of Strixhaven Academy.

    June 2026: Marvel Super Heroes

    Magic The Gathering Marvel Super Heroes Squirrel Girl
    © Wizards of the Coast

    The Spider-Man set may have only just come out, but Wizards is already keen to remind you that there’s more to Marvel Comics than Peter Parker. Super Heroes will broaden Magic‘s take on comic book superheroes with a swath of legendary heroes and villains, including the Fantastic Four, the Avengers, the Heroes for Hire, and plenty more… including Squirrel Girl.

    August 2026: The Hobbit

    Magic The Gathering The Hobbit
    © Wizards of the Coast

    Magic returns to Tolkien after the set that, in earnest, really kicked off Universes Beyond as we know it with Tales of Middle-Earth. Instead of focusing on the events of the War of the Ring, however, the new set focuses on Bilbo’s adventure with Thorin Oakenshield into the Lonely Mountains to confront the might of Smaug.

    October 2026: Reality Fracture

    Magic The Gathering Jace Beleren Outlaws Of Thunder Junction Reality Fracture
    © Wizards of the Coast

    After a summer of crossovers, it’s back to the proper Magic multiverse for this climactic, mysterious set. Wizards isn’t saying much at the moment, other than that this will pick up on threads teased throughout the stories of Lorwyn Eclipsed and Secrets of Strixhaven, as we follow legendary planeswalker Jace Beleren and his plans to explore the myriad realms of existence after the events of Tarkir: Dragonstorm.

    November 2026: Star Trek

    Magic The Gathering Star Trek Captain Kirk Boldly Going
    © Wizards of the Coast

    Engage! Star Trek turns 60 in 2026, and it’s celebrating in style with its own Magic: The Gathering set. After Magic itself dipped into Trek-style sci-fi for Edge of Eternities, this one feels like a no-brainer. Just how much of the franchise gets representation remains to be seen—Wizards is promising representation for the whole franchise, but after Final Fantasy leaned heavily towards VII and XIV, will it have learned its lesson?—but early teasers gave us both classic Star Trek and The Next Generation.

    Want more io9 news? Check out when to expect the latest Marvel, Star Wars, and Star Trek releases, what’s next for the DC Universe on film and TV, and everything you need to know about the future of Doctor Who.

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    James Whitbrook

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  • The New ‘Magic: The Gathering’ Draft May Bring More Crossover Sets

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    Spider-Man has just come to Magic: The Gatheringbut the card game already has other crossovers planned, and different ways to implement them.

    Just before the latest Universes Beyond set came to shelves, Magic senior game designer Corey Bowen broke down the new Pick Two Draft, a four-person format (as opposed to the standard eight) which sees players take two cards from their Play Boosters and pass them to their left and right. Bowen explained the developers chose this new way to play as away to help casual players coming into Magic and those linking up in four-person groups. But it also has the added bonus of facilitating smaller Universes Beyond sets in the future.

    “How could we represent an amazing corner of the Marvel Universe without trying to fill over 300 card concepts?” wrote Bowen. “If we were focusing only on Spider-Man, there are tons of great stories, characters, and depth, but not enough to meet the demanding threshold of a full Magic set. We also believed solving this problem now would allow us to consider more partnerships that may not to fill the shoes of a full Magic set.”

    That Bowen calls out “more partnerships” as a reason for Pick Two is interesting, since Magic: The Gathering has been pushing Universes Beyond collaborations hard in recent years with full sets based on major IP like Final Fantasy and Doctor Who. Days ago, we also learned New York Comic-Con will have a panel announcing a new team-up between Magic and Nicklodeon, its third following ones between Spongebob Squarepants (for Secret Lair) and Avatar: The Last Airbender. Not every Nick IP is as big now as they were back in the day (or are that deep), potentially providing a perfect use case for Pick Two.

    The Nickelodeon x Magic panel will be held on October 10, where we’ll find out what it is and just how big. And if it’s not this that gets the Pick Two treatment, we’ll eventually learn what Universes Beyond crossover it’ll be.

    Want more io9 news? Check out when to expect the latest Marvel, Star Wars, and Star Trek releases, what’s next for the DC Universe on film and TV, and everything you need to know about the future of Doctor Who.

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    Justin Carter

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  • Trump Tariffs Take Toll on Texas Tabletop Game Industry

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    The tariff policy by President Donald Trump is putting independent tabletop gamer companies in Texas in a difficult position: raise prices or lose customers.

    Houston’s Danny Ayoub of Mega Moth Studios has a very simple dream: to produce a more affordable and accessible version of Magic: The Gathering. The collectible card battle game is fantastically popular, but also fantastically expensive. A single commander deck for the latest set, Edge of Eternities, runs between $42 and $59, and you need two if you and a partner are just starting out. Add in the cost of booster packs to augment your deck ($13 each) and Magic becomes a very costly hobby.

    By contrast, X: Seekers of Fortune will come with three decks. Ayoub wanted to combine his love of Magic’s artwork, mechanics, and lore with the simplicity of playing gin rummy with his parents growing up. All the extras of Magic are there, such as deep mechanics, keywords, and fantasy characters, but self-contained rather than sprawling.

    “I played Magic: The Gathering for 20 years, and it just became difficult to keep up with economically and in terms of time,” Ayoub said in a phone interview. “I loved playing but never felt like I could get family and friends into it because of those hurdles.”

    Ayoub and his co-creator, Woodlands-based Joel Watts, designed X and launched a successful Kickstarter campaign to develop the game. Crowdfunding is the heart of the indie tabletop gaming world. Kickstarter reports that in 2024, $270 million in backing capital went to gaming projects, and 83 percent of that specifically went to tabletop games.

    Mega Moth Studios more than doubled its goal when the campaign ended in June 2024. Then, Trump won re-election, partially on his promise to institute sweeping tariffs against imports as a form of economic warfare. In April, Trump announced massive tariffs, particularly against Asian countries like China.

    China is where boxes of X are sitting, waiting to be delivered to backers. The tariff rate from China is currently 34 percent, though Trump has threatened as high as 200 percent. Between the price hike and the instability, Mega Moth has been struggling to get its game stateside.

    “It’s going to increase the cost substantially,” said Ayoub. “When you add cost that does nothing for the consumer, that’s rough. We had this ambition to make the game extremely inexpensive compared to Magic, $35 as opposed to, say, $65. We’re going to have to charge at least $40. That came late in the project. Up to the election, this wasn’t being factored in.”

    The game’s backers have been very understanding, Ayoub said. They’re willing to pay the extra amount, but he worries about X’s market viability once it’s widely available. The whole selling point of X is that it’s less of an investment than Magic. Take that away, and it has far less chance of success.

    “When you look at people tightening their belts because of the tariffs, toys and game are the first thing to go,” said Ayoub. “There’s no way for us to project how much this game is going to cost us to bring into the state. As new entrepreneurs launching the American dream, it felt like the people who run the system decided to make it impossible for people to live that dream.”

    Why Domestic Manufacturing Isn’t the Answer

    The stated purpose of the tariffs is to force American companies to do more manufacturing at home. For small, independent companies making new games, that’s not economically feasible.

    Mathue Ryann is the founder of Envy Born, a maker of small tabletop games in Fort Worth. They specialize in travel-size games like Hercules and the 12 Labors and Sirens. Most of their products cost just $14.99, perfect for a family on vacation looking for a new game.

    Like Mega Moth, Envy Born uses the crowdfunding model to generate initial buzz and a fanbase, then sells the products once a market hold is established. Also, like Mega Moth, Ryann had to tell backers on Hercules there would be a tariff fee to account for the price hike caused by the Trump Administration.

    “No one is happy, but they understand,” said Ryann in a phone interview. “I haven’t increased the price for stuff in stock, but I’m getting low on some of them. When I import them again, I might have to revisit the price. If I go outside a certain price point, they lose their value.”

    It seems like the easiest way to avoid the price hike would be to use domestic game-making services. There are a few companies available, such as Delano in Battle Creek, Michigan; Cartamundi in Dallas; and Shuffled Ink in Orlando, Florida. Between these three companies, a game maker can get boxes, books, cards, and more.

    Just not at a price that the market will handle. Ayoub said that the lowest price he could get for a 2,000 unit run of X would result in an MSRP of $88 to make a profit, making it almost as expensive as Magic. Ryann also said that he explored domestic manufacturing, but every quote would have priced him above $15 a game. Some components couldn’t even be made stateside.

    “The manufacturing infrastructure for board games just doesn’t exist in the U.S.,” said Ryann. “There are some that can do just cards and paper, but miniatures and dice? That just doesn’t exist. I know some manufacturers are trying to move to America, but even then, they’ll just be importing materials from China. The stuff you make stateside is way more expensive.”

    Ayoub’s day job is as a supply chain expert in one of the largest supply chain companies in the country. He says that many Americans simply don’t understand that manufacturing can’t just turn on a dime. When he and Watts started Mega Moth, the goal was to use domestic manufacturing specifically because Ayoub spends his days negotiating the headaches of international trade.

    He quickly ran into problems. According to him, American manufacturing is badly behind. Not only do we have fewer facilities, the ones we have are less efficient and technologically advanced. This is another reason that the price per unit skyrockets when trying to make things at home.

    “If America was truly competitive, why make it anywhere else?” he said. “People think we’re just trying to save a few pennies while exploiting workers. That’s not true in our industry. China has very twenty-first century facilities. That’s just not available in the U.S. The U.S. has had 30-plus years of decoupling the consumer from manufacturing. We can’t make what we want at home, and American wages haven’t kept up to be able to afford it.”

    What Happens Now?

    The giants of the industry like Wizards of the Coast and Hasbro will likely be fine. Ordering millions of units and having market domination means they can raise prices less and hold onto space on store shelves. If the Trump tariffs continue, they may be able to afford rebuilding (or in some cases just building) the domestic manufacturing sector for games.

    However, independent game makers don’t have these resources. They are fans of the hobby with an idea largely funding their dream through other fans and word of mouth. Even a small increase in manufacturing or import costs can derail these entrepreneurs before they even get off the ground.

    An industry implosion hasn’t happened in the indie scene yet thanks to a few factors. The mercurial nature of the tariffs changes rates monthly. Kickstarter backers currently seem willing to foot the extra cost, and companies are still stocked with games they bought at pre-tariffs rates.

    Ryann says he’s seen a few independent game makers go out of business. He doesn’t think it’s the tariffs’ fault yet, but he’s braced for when the bill comes due.

    “Some of the companies were using the tariffs as an excuse, and this was just the final coffin, but it is a legitimate concern,” he said. “The prices are just going to go up for most things. I wish there was a threshold or some kind of exemption for small business under a certain gross like in Europe.”

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    Jef Rouner

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  • ‘Magic’ Weaves New Mechanics and Cards for Spider-Man Set

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    Less than a month out from Magic: The Gathering’s Spider-Man set, Wizards of the Coast has given it a full unveiling with reveals of more cards and gameplay mechanics for its crossover with Marvel’s webhead and friends.

    Wizards previously revealed a selection of cards at San Diego Comic-Con back in July. Like those, this new selection sports some amazing art from the company’s internal artists and creatives who’ve previously drawn Spider-Man over the character’s decades-long history, which is on full display here, referencing classic events like the Clone Saga and Kraven’s Last Hunt to more recent turns like Venom becoming the King in Black and Peter and Miles as a dynamic duo in Insomniac’s game trilogy.

    Gameplay-wise, the Web-slinging ability works as an alternative cost to spellcasting, and lets players play the listed cost instead of mana, and return a tapped creature they control back to their hand. (Can’t web-sling if you don’t have a creature to control!) Villain cards have a similar version of this with Mayhem, which lets players cast a card from their graveyard for an alternative cost if it was discarded that turn, and it doesn’t change when spellcasting.

    Additionally, Spider-Man sets will include one of three different Soul Stone cards with its mana ability instantly available. The next ability lets players harness the Stone to trigger its Infinity ability at the start of their upkeeps. The other Infinity Stones aren’t mentioned in Wizards’ writeup, so they may appear in later crossover sets it’s doing with Marvel. But first, we’ve got the Spider-Man set, which is due to hit shelves on September 26.

    Want more io9 news? Check out when to expect the latest Marvel, Star Wars, and Star Trek releases, what’s next for the DC Universe on film and TV, and everything you need to know about the future of Doctor Who.

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    Justin Carter

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  • Magic: The Gathering publisher names new panel to oversee troubled Commander format

    Magic: The Gathering publisher names new panel to oversee troubled Commander format

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    The formation of the CFP formally brings an end to the all-volunteer committee, first formed in 2006. The move also effectively brings the casual, multiplayer Commander format fully under the control of publisher Wizards of the Coast for the first time.

    “Ultimately, myself and other designers at Wizards are going to make the final calls [on Commander going forward],” Verhey said in the post, “but I do expect that most of the time majority opinion on the panel will win out.”

    CFP members include the following individuals and pseudonyms, whose X social media accounts were also linked in the original announcement:

    The Commander format was severely disrupted last month following a series of high-profile card bans initiated by the CRC. An unprecedented period of harassment followed those bans, including threats of violence and death threats, ultimately leading to the resignation of the entire body. For the CFP, Verhey said that Wizards took as its inspiration the Pauper Format Panel, which was spun up in 2022. Verhey is also a member of that panel.

    “We’re a bunch of individuals from around the world that work together to monitor the health of Pauper, suggest changes, and discuss things like ban updates,” Verhey said. “I feel like it’s worked out well, and it’s the base that we wanted to model Commander’s community group after.”

    Verhey added that previous members of the CRC and the Commander Advisory Group were all invited to join, but that the goal with such a large panel was to expand the core group’s perspective.

    “We wanted to add in some new eyes as well,” Verhey said. “I really wanted to bring in players from other places in the world who have different preferred levels of Commander play. That way, the feedback would come from more regions of the world and we could hear the full range of the Commander spectrum, from players who prefer extremely casual decks to “cEDH” (competitive Commander) players.”

    Following a break-in period, the Commander panel will provide feedback on the newly proposed “bracket” system, which Wizards pitched immediately after the CRC originally stepped down as a way to mitigate the existing power differential between some cards in the format. You can read more about it on the Wizards website, but fans should understand that it’s still a ways off from being implemented. And, even when it is, Verhey said it shouldn’t have a big impact on casual play.

    Following the proposed brackets, Verhey said that Wizards will once again look at the ban list.

    “After aligning on a bracket system and running some tests, I expect our focus to turn to our evaluation of the banned card list,” Verhey said. “To set expectations on that timeline, I wouldn’t expect any changes before early next year at the earliest, and you will have advanced notice. As we said previously, it’s still true that you should not expect any new bans in that evaluation.”

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    Charlie Hall

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  • Gen Con’s best cosplay was inspired by a 2023 Magic: The Gathering heist

    Gen Con’s best cosplay was inspired by a 2023 Magic: The Gathering heist

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    After 2023’s Gen Con — the biggest tabletop gaming convention in America — the biggest news was the real-life heist: Two men were caught on camera casually wheeling a cart containing $300,000 worth of Magic: The Gathering cards out of the convention. Two suspects were eventually arrested and charged, and Indiana court records show they’re due for a jury trial in October. The cards were recovered.

    But that wasn’t the end of it: During this year’s Gen Con, a roving cosplay duo dressed up as the thieves. Polygon tracked them down to talk about what went into their costume, and what it was like roving the con as a walking meme.

    Partners Chris Chheng and Stephanie Szabo are part of a Facebook group, Fans of Gen Con, where Chheng says the Gen Con Magic thieves remain a running gag: “Everybody jokes about it, everybody memes about it.”

    Szabo says the first time she suggested turning the meme into cosplay, it was just a joke, but she and Chheng quickly realized the idea could actually work. Once they’d committed to it, they brought in Chheng’s longtime friend Austin Jongeling as part of the plan.

    “I was looking at a picture — a security-cam photo of the event,” Szabo tells Polygon. “I’m like, I could be one of the guys, but […] nah, this would be way funnier if we had Austin do it. I don’t really match the description of the perpetrator as much. People were going to get it more if we got Austin to do it with Chris.”

    The costume elements seem simple enough — a pink shirt for Chheng and a Castle Assault T-shirt for Jongeling, mirroring what the thieves were wearing in the security-cam images released to the public. (The accused thieves are the creators of the Castle Assault game.) But Szabo says actually constructing that T-shirt wound up as a surprising challenge.

    “There was a little bit of a kerfuffle with it,” she says. “We bought some iron-on printer paper so we could print the logo on and iron it on. We didn’t realize you had to get a special type of paper to show up on a black T-shirt. So we did it at first, and it was not showing up. I’m like, Oh God, this is in a couple days. So we had some white scrap fabric in our craft room, and we ironed [the logo] onto the white fabric, then HeatnBond-ed it onto the black T-shirt, and it ended up looking really good.”

    Chheng and Szabo had the most fun building the cart prop for the cosplay, a hollow-core box covered in glued-on Magic cards to make it look like the cart was full. Mostly, those were common cards purchased in bulk, though Chheng worked in a few Easter eggs for anyone who looked closely: He printed off some of the rarer and more in-demand cards to include on the cart, including a few Black Lotuses and a single copy of the one-of-a-kind One Ring card that Post Malone famously purchased for $2 million.

    For Jongeling, though, the fun was in inventing and playing a character as the duo joined Gen Con’s annual costume parade and wandered the halls to be seen and photographed by attendees.

    “I have a background in theater,” he says. “Chris was pulling the cart, so I was like, I could just be a guy walking, or I can actually become a character. Fifteen feet into the actual exhibit hall, I was like, OK, I’m going to be stealing cards from the wagon, even though in the story canon, we’ve already stolen the cards. I became like a Machiavellian thief, like an old-time burglar, trying to sneak around and make sure no one was looking for the cards. I eventually started shoving cards into my pants pockets. I had, like, hundreds of cards in my front and back pockets. They were spilling out at times. I had to stop, get to the ground, and grab up the cards. Part of it was really trying to not leave debris on the floor, but it was also in character, trying to steal the cards and put them back in.”

    The trio says they did hear a few instances of the dreaded cosplay question “What are you supposed to be?”

    “I was a little bit nervous,” Chheng says. “Like, Oh no, no, nobody’s gonna get it, and we’re gonna look like a bunch of idiots walking around. But then once we lined up for the cosplay parade, once that started going, people were just — it was just roaring laughter.”

    “I saw one photo of a guy in the crowd — he’s just, like, laughing wholeheartedly, like open-mouth, you can tell the joy on his face,” Szabo says. “That made my highlight — this cosplay was so worth it, solely for that guy.”

    “The way the box was set up — you probably saw in the pictures that from the front, you can’t really see the cards all that well,” Chheng says. “Then as we walked past people, and they saw the cards spilling out of it, and Austin falling behind in a little robber tiptoe, swiping them from the box as well — as we’d walk past people, they realized what we were, and there was just this consistent wave of people laughing as we walked past them. So that made it worth it for me.”

    The trio skipped Gen Con’s formal costume contest: “We just did the parade,” Chheng says. “We were tempted to enter the costume contest, and probably would have, if it were a much smaller con, but—”

    “There was a waitlist for the contest,” Szabo says. “I was like, ‘This will be a lot of effort for a joke, and I don’t want to take a legitimate spot from people who really want to enter for the craft. If there weren’t so many applicants, and this wasn’t the largest year of Gen Con, maybe. But we were like, We’ll just let other people do it.”

    Instead, they were content to be in on the joke at one of their favorite annual events.

    “When I was way younger, there weren’t a lot of nerd conventions,” Szabo says. “When I heard about Gen Con — I was really little, and I was like, That looks so much fun. I want to be around those people. And so when I got old enough to actually go, I just fell in love with it. I feel so welcomed here. Everyone feels like my friend, basically. You can just strike up a conversation with anyone.”

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    Tasha Robinson

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  • Cop Arrested And Fired For Allegedly Stealing Pokémon Cards

    Cop Arrested And Fired For Allegedly Stealing Pokémon Cards

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    Screenshot: OLM / The Pokémon Company / Kotaku

    An Alabama corrections officer was arrested and fired over the weekend for stealing Pokémon cards at a Walmart.

    According to an article from Alabama news site Advance Local, which had a bit of fun with the headline “Gotta catch ‘em all?” Calhoun County corrections officer Josh Hardy was arrested on August 12 at 7 p.m. for attempting a five-finger Poké-discount by opening up multiple Pokémon card packs and swiping individual cards into his pocket within full view of a Walmart loss prevention employee. When Hardy was confronted over his act of theft, he fled the Oxford, Alabama store on foot, the news site reported.

    Sometime after Walmart staff reported the crime to the Oxford Police, Hardy was found at a local restaurant with the stolen Pokémon cards still in his pockets, at which point he was arrested and charged with theft. To make matters all the more awkward, Hardy had committed the Pokécrime and was subsequently arrested while in uniform. Irony found dead.

    “It is with great embarrassment that we have to report this incident, and Hardy has been terminated from the Calhoun County Sheriff’s Office,” Calhoun County Sheriff Matthew Wade said in a statement to the public. “He has tarnished our agency and the image of all law enforcement. As sheriff, I promised to be transparent and hold my staff accountable to a standard higher than average citizens.”

    Read More: Men Simply Walk Away With $300,000 Of Stolen Magic: The Gathering Cards

    Former Alabama corrections officer Hardy’s cartoonish card theft closely follows another peculiar trading card game-related heist committed in broad daylight. Just last week at Gen Con, an annual tabletop gaming convention held at the Indiana Convention Center, a couple of thieves stole boxes full of Magic: The Gathering cards worth an estimated $300,000.

       

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    Isaiah Colbert

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  • I’m So Infuriated Right Now

    I’m So Infuriated Right Now

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    Benjamin Ee is an artist from Melbourne, Australia who is currently art director at Summerfall Studios, the team working on Stray Gods: The Roleplaying Musical.

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    Luke Plunkett

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