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  • Here Are Some Of The Best Warzone 2.0 Loadouts Right Now

    Here Are Some Of The Best Warzone 2.0 Loadouts Right Now

    Soldiers stand on a pickup truck that's not actually in the game.

    Screenshot: Activision / Kotaku

    Doing well in Warzone is often about making the most out of what you can find on the field. But with the ability to recover or purchase your loadout, one of the best ways to gain an advantage over the competition is to grab your curated selection of guns and perks.

    Call of Duty: Warzone 2.0 has a ton of guns. Like, a lot. There’s nothing wrong with picking one that looks, sounds, and feels great for your personal playing style, but with the game having been out for a little while, a specific meta is starting to emerge. Let’s jump into some of the best choices out there, broken down by category (I’ll also briefly cover how to get access to your loadout as well).

    Best assault rifle loadout for Warzone 2.0

    It doesn’t get any more steak and potatoes than an assault rifle in Warzone. While the trusty M4 is always a reliable and performant weapon, the TAQ-56 stuck out early on as one of the best assault rifles in Modern Warfare II.

    You may prefer different attachments for different uses, but most assault rifles in Modern Warfare II benefit from prioritizing boosts to medium-range effectiveness. Sniper rifles, battle rifles, and marksman rifles will usually outpace an assault rifle at long distance, while SMGs are typically great for up-close engagements. Your mileage may vary, but here are some attachments to consider for the TAQ-56 assault rifle:

    A menu in Call of Duty shows a kitted-out assault rifle.

    Maybe you shouldn’t use the grenade launcher, but c’mon where’s the fun in that?
    Screenshot: Activision / Kotaku

    Muzzles: Harbinger D20 or Echoline GS-X
    Barrels: 17.5 Tundra Pro Barrel
    Underbarrel: FTAC Ripper 56 or Hellscream 40mm (for the lulz)
    Ammo Type: High Velocity or Armor Piercing (pierces walls and is effective against vehicles. Does fuck-all against armor tho)
    Magazine Size: 60 rounds

    If you want to swap one of these out to gain an Optic, the Aim-OP V4 is a good choice. I personally prefer the Lonewolf, but that’s more of an aesthetic choice than a functional one.

    And if the Taq V ain’t to your liking, you might also want to consider the M4, Kastov 762 or 74U. Folks out there also really like the Chimera, which you need to extract from Building 21 in the DMZ to obtain (good luck). I also like the STB 556 a fair bit.

    Best SMG loadout for Warzone 2.0

    SMGs put out a lot of bullets, and fast. Your running speed will usually be higher with one equipped as well, so having one of these will benefit you in more ways than just damage output.

    While the FSS Hurricane and Vel 46 aren’t bad choices, when it comes to SMGs, the Fennec 45 is easily one of the best in Warzone 2. It’s not uncommon to find these on enemies, kitted out to an extreme degree for good reason: It fires bullets real-fuckin’-fast™ and feels damn stable while doing so.

    A menu in Call of Duty shows a kitted-out SMG.

    The Hacksaw is a pretty fun Fennec blueprint.
    Screenshot: Activision / Kotaku

    Here are some attachments to consider for the Fennec 45:

    Optic: Cronen Mini Pro or SZ Holotherm
    Muzzles: XTEN RR-40 or Singuard MKV
    Barrels: Covert Force or ZLR 16.5 Ignition Barrel
    Underbarrels: FSS Skarkfin 90 or Agent Grip
    Magazine Size: 45 rounds

    And if the Fennec isn’t your cup of high-bullet-output tea, you may wish to consider the Vaznev-9K.

    Best Sniper Rifle loadout for Warzone 2.0

    I expect opinions on this to diverge more than any other category on this list. Sniper rifles are a little rare out there in Al Mazrah, particularly for Warzone 2.0 proper which tends to see fights break out at close enough distances that a sniper would be somewhat of a disadvantage. In the DMZ, however, they’re often indispensably valuable.

    Read More: Warzone 2.0’s DMZ: Everything You Need To Know About The Game’s Best New Mode

    Warzone 2.0 has a nice selection of sniper rifles which some might say don’t differ a whole lot between each other. For the most part, you can rely on powerful, bolt-action rifles doing substantial damage and frequently downing enemies with a single hit. But that Signal-50’s semi-auto rate of fire is hard to argue with. The Victus XMR has lately emerged as the go-to sniper rifle. If you struggle to land solid shots, one at a time, however, you might want to fall back on the Signal-50 for its higher rate of fire.

    A menu in Call of Duty shows a buleprint for the Victus sniper rifle.

    Screenshot: Activision / Kotaku

    Here’re some great attachments choices for the Victus XMR:

    Muzzles: Bruen Counter-Ops Muzzle or Bruen Agent 90 Silencer (reduced damage, but no negative to ADS speed)
    Barrel: Mack 8 33.5 Super Barrel
    Stock: XRK Rise 50 or FTAC Homeland
    Ammo Type: 50 Caliber High Velocity
    Guard: Corvus Responder

    The RPK (why are we even considering other LMGs?)

    The RPK sometimes feels like a damn Swiss Army knife. With high damage, fast rate of fire, and a decent-sized magazine that reloads nearly as quickly as an assault rifle, the slow-ass reload rates of other LMGs like the Rapp H or Sakin MG38 are left in the dust by this one clear standout. The RPK isn’t just one of the best LMGs, it’s one of the best guns in the game.

    And though we’re talking about the battle royale, here’s a quick tip for DMZ: If you’re low on weapons, securing an RPK is your first objective. Most enemies tend to have them, and having a stash of these to fall back on when your insured weapon is on cooldown can help you build some momentum in the next deployment. Have I told you about my personal lord and savior, DMZ, yet? By the way, extraction shooters are amazing, in case you didn’t know.

    Read More: Call of Duty’s Year-Defining New Mode Is Everything Shooters Should Aspire To Be

    Back to Warzone. Here are some great attachment choices for the RPK:

    A screenshot shows a kitted-out RPK.

    Screenshot: Activision / Kotaku

    Optics: Aim-OP V4 or SZ Vortex-90
    Muzzles: Polarfire-S or Zulu-60
    Stock: Heavy Support
    Underbarrels: FTAC Ripper or VX Pineapple
    Rear Grips: Demo-X2 or Ivanov ST-70 Grip

    What about battle rifles, marksman rifles, and other weapon loadout choices in Warzone 2.0?

    Right now the Warzone meta centers around assault rifles, SMGs, and that darn RPK. Unless you’re going for some counter-cultural personal expression or are trying a new experimental build, everything listed above is likely your best choice when curating a loadout. But let’s consider a few alternatives if what I’ve mentioned so far isn’t to your liking.

    Battle Rifles: Taq-V, FTAC Recon. (Some people like the SO-14. I fell off this in favor of the other two listed here).
    Marksman Rifles: EBR-14, TAQ-M
    Shotguns: LOL None.Season 01 Reloaded nerfed Shotguns pretty badly. The Bryson 800 is probably the best of these right now, but you’re better off just ignoring this category for now.

    What about perks?

    Perks in Warzone 2.0 come in curated selections, meaning you can’t choose them a la carte. Here are four perk packages you should consider, with different advantages for each.

    A screenshot shows the Recon perk package.

    Screenshot: Activision / Kotaku

    Recon: Double Time, Tracker, Focus, Birdseye
    Great for: Moving fast, keeping your aim on point under pressure, and gathering intel on your enemies

    Things can get quite hot in Warzone. The Recon perk package will help you move faster with Double Time, spot enemy footprints with Tracker, avoid flinching when aiming at enemies with Focus, and Birdseye will reveal enemy locations and the direction they’re facing on the mini-map whenever you call up a UAV.

    Specter: Double Time, Tracker, Spotter, Ghost
    Great for: Moving fast, spying on enemies, and laying low

    Specter is similar to Recon in that it has Double Time and Tracker, but it adds Spotter for locating enemy equipment, and Ghost, making you invisible to UAVs, Portable Radars, and even that darn Heartbeat Sensor. That last perk kinda makes Specter a must-have.

    A screenshot shows the Vanguard perk package.

    Screenshot: Activision / Kotaku

    Vanguard: Double Time, Bomb Squad, Resupply, High Alert
    Great for: Moving fast, reducing explosion damage, extra lethal equipment, and supernatural senses

    Vanguard also comes with Double Time, so you’ll have your speed to rely on. You’ll also be able to move with less concern for explosions, as Bomb Squad will reduce damage from any non-Killstreak explosive. Resupply will help you stay stocked on lethal equipment, but High Alert is the real appeal of Vanguard as it will let you know when you’ve been spotted by an enemy you can’t see. If you value your privacy, grab this one for sure.

    A menu shows the Weapon Specialist perk package.

    Screenshot: Activision / Kotaku

    Weapon Specialist: Overkill, Strong Arm, Spotter, Survivor
    Great for: Carrying two primary weapons, throwing grenades more accurately, and staying alive

    If you want your loadout to come with two assault rifles, an assault rifle and an SMG, an RPK and a sniper, or just about any combo of two primary weapons, look no further than the Weapon Specialist perk package. Overkill lets you slot two primaries into your loadout, and that’s by and large the main appeal here. But having the ability to accurately throw grenades, spot enemy equipment, and ping foes who down you (very handy for duos, trios, and quads) isn’t bad either.

    What about tactical and lethal equipment?

    Choosing the best tactical equipment in Warzone is often a matter of playing to the strengths of your playstyle. Also, in Warzone (as well as DMZ), tactical equipment might be something you frequently change up as you find new stuff on the map.

    If you like to play it safe and keep some distance between you and other players, consider the Spotter Scope or Heartbeat Sensor.

    Both Warzone and DMZ take place on a biiiig map. The Spotter Scope (essential in DMZ, imho) will help you spot potential danger ahead or behind you, while the Heartbeat Sensor is pretty handy when clearing a building. Watch the battery life on the Heartbeat Sensor, however, that thing evaporates quicker than a Steam Deck running Cyberpunk 2077.

    Stims can save your life when you’re out of armor.

    You’ll go into Warzone with two-plate armor vests (in DMZ you default to just one, which is even deadlier). Stims can often mean the difference between life and death as they’ll quickly juice your health back up. If you ask me, I save Stims for recovery on the battlefield, but you might decide to toss it in your loadout if you find you like to advance on an enemy even after your plates are broken.

    Flash, Stun, Tear Gas and Smoke grenades are versatile and effective.

    Want to piss off an advancing enemy who looks armed to the teeth? Blind ‘em with a flash grenade. Stun grenades can achieve similar results. Tear gas is also an effective way to screw with an enemy, exposing precious seconds of vulnerability. But if you want to vanish quickly, a big ploom of smoke can be very advantageous.

    And if you’re a DMZ fan, I recommend saving more than a few Smoke grenades to spam the chopper when you’re exfiltrating. It’s a great way to obscure your location at a distance and confuse foes rushing the chopper. Be warned, however, thermal scopes (which include the Spotter Scope and Recon Drone) can see through that smoke.

    What about Field upgrades?

    Field upgrades don’t just give you an advantage, they can help your whole team. But they’re not a part of your loadout in Warzone (though they are in DMZ). You’ll have to find them on the field or grab ‘em at a Buy Station. Packing or finding a Munitions Box or Armor Box is one of the best options. Revive Pistols will also save you or a friendly if they’ve been downed, keeping you in the fight and out of the Gulag.

    Beyond that, Battle Rage ain’t a bad choice if you like to get in people’s faces, and it pairs well with a high-output SMG like the Fennec 45.

    I am personally a huge fan of the Recon Drone. In DMZ, at least, I’m never without it. In Warzone things might border too close to constant chaos for a Recon Drone to be of use, but it is a quick and effective way to get a bird’s eye perspective on what’s around you, following you, or just up ahead.

    Inflatable Decoys can be hilarious when used well, but they take up a slot that might be better filled by other Field Upgrades mentioned here.

    And how do I find my loadout?

    Jeez this game has a lot of stuff you can find and use. You’ll spawn in on Warzone with a scrawny little pistol, so you’ll need to get that loadout from a few different places.

    If you clear out an AI Stronghold, you’ll find a chest where you can acquire your loadout. Alternatively, you can wait until the announcer calls out random supply drops—but be warned, everyone will be gunning for those. You can now, thankfully, also buy your loadout via a Loadout Drop Grenade. This was added (back) into the game recently, and according to Raven Software might be subject to some changes and alterations.

    Here’s the price breakdown for loadout drop grenades according to squad player counts:

    • Solos: $8,000
    • Duos: $16,000
    • Trios: $24,000
    • Quads: $32,000

    Once you have one of these, you can just toss it out and wait for your Loadout to drop from the sky, ready to equip and slaughter the opposition with.


    Like many battle royales, smart, in-the-moment decision making is just as essential as any weapon in the game. The weapon choices here will help you find the right loadout for your playstyle. I can’t help you with the exploding helicopters though.

    Claire Jackson

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  • What You Need To Know About Modern Warfare II’s Confusing Gun Mods, Tuning

    What You Need To Know About Modern Warfare II’s Confusing Gun Mods, Tuning

    Farah observes her loadout.

    Screenshot: Activision / Kotaku

    If you’ve an appetite for destruction, Call of Duty: Modern Warfare II is happy to provide a near-infinite supply of guns which you can customize to an absurdly delightful degree. Seriously, this is almost as fun as sorting my nail polish colors.

    But it’s not about making all the other soldier guys, gals, and non-binary pals envious of your brutal styles; there are a ton of stats you’ll want to wrap your head around too. For every attachment you slap on a gun, there are clear pros and cons. And once you hit max level with any given firearm, you unlock weapon tuning, allowing you to tweak how guns feel and perform even further.

    Read More: Fans Won’t Stop Comparing Modern Warfare II to Modern Warfare 2 (They’re Totally Different Games

    Modern Warfare II gives you a lot of room for freedom, style, and min/maxing, so while time will tell what the god-tier meta ends up being, don’t be afraid to jump in and experiment with a setup that helps you climb the scoreboard while looking cool and fitting your style of play.

    This guide solely focuses on firearms you point and shoot, meaning your primary and secondary weapons. Let’s dig in.

    A screenshot of Call of Duty: Modern Warfare II shows the M4 weapons platform.

    Screenshot: Activision / Kotaku

    Call of Duty: Modern Warfare II Guns 101

    As soon as you load into the game you’ll see a set of tabs at the top: Play, Weapons, Operators, Battle Pass, and Store.

    Selecting Weapons will take you to where you can sort your Loadouts, Killstreaks, and Vehicle Customization. In Loadouts, you’ll notice you can have up to 10 custom configurations, so don’t worry about needing to commit to a narrow selection. A loadout is made up of six items: You’ve a choice of a Primary and Secondary weapon, as well as your Tactical and Lethal Equipment, your Perks, and a Field Upgrade.

    Your loadout is laid out in a horizontal bar on the “Edit Loadouts” screen. Selecting a specific loadout will let you configure each of the six types. Some of your available weapons are dictated by what Perks you have active for that loadout. Primary weapons have the following types:

    Primary Weapon Types

    • Assault Rifles
    • Battle Rifles
    • SMGs
    • Shotguns
    • LMGs
    • Marksman Rifles
    • Sniper Rifles
    • Melee

    There are only three types of Secondary weapons.

    Secondary Weapon Types

    Weapons further break down into Platforms, which lay out much like a skill tree in an RPG, indicating attachments you can unlock for any given weapon. When looking at a weapon in either the loadout or weapon menu screen, you can view the Platform progression by pressing V on keyboard (touchpad on PlayStation, view button on Xbox).

    The M4 Platform, for example, is a family of weapons that consists of the M4 assault rifle, 556 Icarus LMG, FTAC Recon battle rifle, M16 assault rifle, and the FSS Hurricane SMG.

    Read More: Modern Warfare 2 Has A Great Weapon XP Farm, If You Can Pull It Off

    You level up each gun by getting out there and scoring kills. Some guns from a specific Platform are locked behind a weapon level. For example, to get the Bryson 890 shotgun, you need to build your Bryson 800 to level 16. You can also level up each individual weapon for even more attachment customization.

    The gunsmith menu shows a variety of weapon modification options.

    Screenshot: Activision / Kotaku

    Customizing weapons and attachments with the Gunsmith

    When viewing a specific loadout in the menus some guns will have a “Gunsmith” option. Here you can change up how your gun is built.

    In Gunsmith’s “Build Weapon” tab you can install numerous different “Modifications” to the weapon’s optics, muzzles, magazines, stocks, and ammunition types. You can select up to five modifications at any time and can also swap out the gun’s receiver—essentially its core that everything else attaches to—for others in the weapon’s Platform family. (Note that not all weapon modifications within the same platform are intercompatible.)

    After making Gunsmith changes, you can jump directly into the Firing Range to test out the look and feel of the new modifications. It loads in pretty quick too, so while you can’t directly A/B compare certain mods, you can still get a nice feel for each selection without spending forever trapped behind a loading screen.

    Each modification affects stats in unique ways, and there are specific pros and cons to each. The 419MM EXF Barrel, for example, will boost your Damage Range, Hip Fire Accuracy, and Bullet Velocity (Pros), but at the cost of Aim Down Sight Speed and Hip Recoil Control (Cons).

    The second tab in the Gunsmith interface is “Customize.” This is where you can apply different weapon charms, skins, stickers, and more such things. Each camo skin will have different requirements, but it’s very similar to unlocking attachments: Just earn weapon XP by scoring kills and completing specific challenges noted under each camo skin. There are also Weapon Mastery challenges for you to complete once you’ve unlocked Gold, Platinum, Polyatomic, and Orion skins.

    The higher you level up a specific weapon, the more attachments you’ll gain access to. Once you hit max level with a specific weapon, you can start tuning those attachments to take even greater control over its performance.

    The weapon tuning menu shows a number of options for altering the stats of a weapon.

    Screenshot: Activision / Kotaku

    Weapon tuning in Modern Warfare II

    Weapon tuning lets you further tweak the pros and cons of each attachment. Remember, you need to hit level 20 with a specific weapon in order to tune the modifications.

    You can’t tune every attachment, but ones you can will offer two sets of sliders that let you go all in on a weapon’s strengths, or walk back the cons a bit. Keep in mind that these are all fine-tuning adjustments. If you want to max out your Aim Down Sights Speed, for example, you’re better off going with modifications that prioritize that as opposed to trying to make up for slower ADS speeds via Weapon Tuning. That said, the high TTK rate of Modern Warfare II means that even the finest adjustments can make a difference in the heat of the moment.

    The image on the right side uses weapon tuning to compensate for a slower aim-down-sights speed.
    Gif: Activision / Kotaku

    Weapon tuning is really best taken advantage of once you’ve gotten a good sense of the guns and modifications you like. This stage of weapon customization is more an art than a science, so expect to take your time figuring out what works best for you.

    Weapon leveling in Modern Warfare II

    Maxing out your weapons is one of the game’s major goals, and you’ll make the most progress on guns you actively use. Keeping a gun holstered or slung over your shoulder won’t cut it; to level up a gun you need to be out there using it to put lead into your enemies.

    With so many weapon choices, it’s not a bad idea to stick to a couple of guns, two or three at most, when starting out. Playing with the Overkill Perk equipped (available with the Assault preset package) is a good way to see how it feels to wield two primary guns at once.

    The weapon progression tree shows various attachments to unlock.

    Screenshot: Activision / Kotaku

    Don’t forget to take advantage of Weapon XP boosts as well. You can select these in the multiplayer matchmaking screen. Be careful though, as your XP boosts count down in real-time outside of matches. That in mind, it’s best to save XP boosts for use in playlists which aren’t as heavy in wait times.

    Quick Play and Ground War typically have quicker queues. However, keep in mind that the 32v32 modes such as Ground War might have you engaging in gunfights less frequently as you’ll often spend time moving between objectives. On the other hand, that can be a good opportunity to level up a sniper or marksman rifle as you’ll have more distance to work with. If you’re looking to level up close-range weapons like shotguns, smaller 6v6 games might be your best bet, but your mileage may vary.

    One thing I like to do is set aside a loadout specifically for weapon leveling. Label it “Leveling” and just use that to swap in whatever guns you want to progress, leaving your main loadouts untouched and free to select when you wish to change up your playing style in a match.

    Read More: The Easiest Way To Unlock One Of Modern Warfare 2‘s Hardest Achievements

    If you swap out a gun in a loadout you plan to use regularly, all modifications will reset, which isn’t ideal. A dedicated “Leveling” loadout will let you prioritize your remaining nine loadout selections with the guns, modifications, and tunings you prefer. You may also wish to prioritize certain Perks that can make leveling a bit easier. Overkill, for example, will let you have two Primary weapons on the field, so you can make progress with two at once (though again, you need to be actively using a given gun to earn Weapon XP on it.) I also like to have Fast Hands equipped for a leveling loadout, as it allows for quicker swaps between guns, helpful when you’re trying to give both a workout. Scavenger is another good Perk to have for leveling guns, since you’ll be able to source more ammo during a game.


    Modern Warfare II did not disappoint when it comes to delivering a ton of fun weaponry to shoot and blow shit up. Spend a bit of time kitting out your guns, and you’ll likely play better and look cooler while out there on the field. And once you have a feel for the weapons and modifications you prefer, don’t forget to give weapon tuning a shot to further tweak how the game feels for you.

     

    Claire Jackson

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