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Three new immersive exhibitions at the Long Island Museum (LIM) in Stony Brook explore the history of video games, Apple computers and Long Island’s role in both. The exhibitions, which run through May 24, highlight the region’s early contributions to today’s digital world.
The exhibitions include “Video Games: The Great Connector,” “LI Gamers,” and “50 Years of Apple Computers: The Kevin Lenane Collection” – Lenane is a Long Island-based tech entrepreneur.
“Each one of these three new exhibitions that we are launching here at LIM offers visitors a unique look at the role that technology has played, and continues to play, in our lives today, from exploring career opportunities in digital gaming, to learning about the very first video game created here on Long Island, to the opportunity to see the most complete collection of Apple computers in the United States,” Nina Sangimino, LIM curator, said in a news release about the exhibit.
Created by the Harlem Gallery of Science, the interactive exhibition “Video Games: The Great Connector” explores how young people can develop personal and professional skills by engaging with games. It debuted in February 2024 at the Harlem School of the Arts and highlights educational and career opportunities for students from underserved communities. In Harlem, the exhibit drew more than 6,000 visitors from across New York City. At LIM’s Main Gallery, the exhibit features 10 interactive gaming stations, showcasing skill-building through teamwork, problem-solving and social networking, and celebrates the contributions of designers and engineers of color.
The exhibit “has had such a positive impact on the lives of so many young people who had the opportunity to experience this important exhibition during its creation and launch in New York City, and has helped show the public that video games are far more than just entertainment for today’s youth,” Joshua Ruff, co-executive director of collections and programming at LIM.
Also in the Main Gallery, “LI Gamers” is an interactive exhibition highlighting Long Islanders’ contributions to video game history. Since 1958, the region, according to LIM, has played a role in gaming milestones, from William Higinbotham’s “Tennis for Two,” which he presented at Brookhaven National Laboratory on visitor’s day, to Acclaim Entertainment‘s rise in Oyster Bay in 1987. Now, a new generation on Long Island has opportunity to shape the industry, with programs at Molloy University, Adelphi University, LIU and Five Towns College. The exhibition features a partial replica of “Tennis for Two,” historical photos and playable stations with games by Acclaim Entertainment.
In the adjoining Costigan Gallery, “50 Years of Apple Computers,” features Lenane’s comprehensive private collection of Apple computers. Combining technical skill with restoration expertise, Lenane’s collection spans the company’s 50-year history and includes a rare 1976 Apple I and artifacts from Apple’s Lisa and Macintosh projects. Visitors can explore the evolution of Apple hardware and the innovation that helped shape today’s personal computers.
Lenane founded several tech companies that were acquired, including Veenome, a video analytics firm, and Genamint, an AI platform for trading card authentication. He will lead a guided tour of his collection at LIM on April 26 at 1 p.m., sharing stories behind key Apple products and demonstrating a working 1976 Apple-1.
The museum is open on Thursdays from 11:30 a.m. to 7 p.m., and Friday through Sunday from 12 p.m. to 5 p.m.
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Adina Genn
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