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  • What the Art World Can Learn from Pokémon Cards, Labubu and the Nostalgia-Driven Economy

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    Pokémon cards are part of a broader franchise universe that extends the brand’s economic footprint into several different categories of consumption. Photo by Behrouz MEHRI / AFP) (Photo by BEHROUZ MEHRI/AFP via Getty Images

    The question came to me during a recent trip to Japan when, wandering through Tokyo, I listened to a rap by the artist Takashi Murakami. Just the day before—on a Monday, with galleries closed—at an artist’s suggestion, I had visited Nakano Broadway, a mecca for manga and anime lovers, or simply for the nostalgic. There, I encountered a market frenzy I wasn’t fully aware of. While browsing vintage stores for Chanel and Louis Vuitton bags in Shibuya, I saw whole shops dedicated exclusively to Pokémon cards and figurines. Inside, the buyers weren’t kids but people my age and older, actively collecting memorabilia that tethered them to their childhoods—objects that have also acquired undeniable economic and investment value.

    I was born in the 1990s. Pokémon, Digimon, Cardcaptor Sakura, Dragon Ball and countless other anime and manga didn’t just fill my childhood television programming—in Italy’s Berlusconi era, private channels like Canale 5 and Italia 1 devoted vast blocks of airtime to imported Japanese anime—but introduced me to a world of trading cards, toys, video games and every sort of gadget that could build entire imaginative and narrative universes around us. These worlds shaped not only my and my peers’ play but, I’m convinced, our imaginations and even our personalities.

    In Nakano, as on previous trips to Japan, I found myself searching for that one Pokémon or Digimon figure I was missing, compelled to buy it. What drove all this was not only nostalgia but also the enduring effects of that world-building and branding—an entire cultural and narrative ecosystem sticky enough to hold our attention long after childhood.

    Around the same time, the Wall Street Journal published an article by Krystal Hur highlighting how Pokémon cards have become a “hot investment,” reportedly reaching a roughly 3,821 percent cumulative return since 2004, according to an index by analytics firm Card Ladder tracking trading-card values through August. That figure eclipses even the S&P 500’s 483 percent rise over the same period or Meta Platforms’ 1,844 percent climb since going public in 2012.

    The craze for the monster trading cards, first launched in 1996, apparently intensified during the pandemic after influencer Logan Paul revealed in 2022 that he had acquired a near-perfect-grade Pikachu Illustrator card worth $5.3 million, setting a Guinness World Record for the priciest Pokémon card ever sold in a private deal. Even if the exact figure is difficult to verify, the public market has its own headline records: In March 2022, Heritage Auctions sold a 1999 First Edition Holographic Charizard (PSA 10)—the iconic chase card—for $420,000. Another sold earlier this year for $175,000.

    Hur’s article also featured a handful of “success stories” of thirty-somethings who now “diversify their investments” through Pokémon cards, like a 27-year-old account manager in Ohio who funded his fiancée’s 3.5-carat diamond engagement ring and part of their wedding by selling the collection he had begun in the 1990s. (How many times have I wished my mother hadn’t thrown mine away?) Yet one collector openly admitted that his buying was based less on financial calculus and more on sentiment: “A lot of us are chasing pieces of our childhood,” said Matthew Griffin.

    A hand holds a rare Pikachu Illustrator Pokémon card encased in a PSA-graded plastic sleeve, showing Pikachu with a paintbrush and drawing tools against a sparkling gold background with Japanese text beneath the word “ILLUSTRATOR.”A hand holds a rare Pikachu Illustrator Pokémon card encased in a PSA-graded plastic sleeve, showing Pikachu with a paintbrush and drawing tools against a sparkling gold background with Japanese text beneath the word “ILLUSTRATOR.”
    Influencer Logan Paul revealed in 2022 that he had acquired a near-perfect Pikachu Illustrator card for $5.3 million, setting a Guinness World Record for the priciest Pokémon card ever sold in a private deal. Source: Web | The Pokémon Company / PSA

    Skeptics argue that the Pokémon card market is inconsistent and irrational because it runs largely on nostalgia and symbolic value. Others counter that it may still be safer than other pandemic-era alternative assets, like baseball cards or sports memorabilia, because fictional characters like Pikachu are timeless in a way no athlete’s career can ever be.

    This brings us to a series of striking parallels—and key juxtapositions—between the Pokémon card market, other nostalgia-driven economies and today’s art market. Looking at these could reveal insights the art world can learn from Millennial and Gen X buying behavior as it struggles to attract the next generation of collectors.

    Nostalgia-driven numbers

    Pokémon is just one of many I.P.s that have surged in popularity among Millennial collectors, where nostalgia cycles have become engines of value creation. In recent conversations with peers across different regions—particularly in the Asia-Pacific and the U.S.—I’ve noticed a shared trend: vintage cameras, vinyl records and even relics like VHS tapes, CDs, and DVDs are becoming increasingly coveted by Millennials and Gen Z. The market for retro consoles (e.g., Nintendo 64, Game Boy, Sega Dreamcast) and the cartridges that accompanied their childhoods is booming. In July 2021, Heritage Auctions sold a sealed copy of Super Mario 64 (1996, N64) for $1.56 million—the first video game to break the million-dollar mark at auction.

    A physical object tethered to an analog past now carries both aesthetic and identity value, particularly in today’s hyper-technological age. For those of us who grew up watching the dizzying curve of technological evolution unfold—from cassette to CD, from the first unlimited SMS plans to smartphones—these objects are anchors of memory and existential witnesses. The same appetite drives younger buyers toward comic books, graphic novels, vintage watches and retro fashion. Casio G-Shock, Swatch and Seiko dive watches, once essentially disposable, are now hunted down in places like Nakano Broadway or through online resellers. Fashion brands have capitalized on this by recycling Millennial childhood aesthetics tied to the 1990s—Balenciaga is a clear example. Prices for Jordan retros, Nike Dunks and Adidas Superstars are climbing, powered by ’90s and early 2000s nostalgia, while new sneaker drops sell as much on ‘I wanted these when I was 12’ as on freshness of design, as evidenced by the revivals of Puma classics or Onitsuka Tigers.

    A sealed and graded copy of the video game Super Mario 64 for Nintendo 64 is encased in a clear plastic display box, showing Mario flying with a winged cap toward Princess Peach’s castle on the colorful cover art.A sealed and graded copy of the video game Super Mario 64 for Nintendo 64 is encased in a clear plastic display box, showing Mario flying with a winged cap toward Princess Peach’s castle on the colorful cover art.
    A copy of Super Mario 64 sold for $1.56 million at Heritage Auctions on July 11, 2021, shattering the world record for a video game. Courtesy Heritage Auctions

    These markets operate on symbolic value, defined above all by sentiment, which is not so different from the symbolic economy that underpins art prices. Yet for these items, nostalgia—when combined with rarity and scarcity, often manufactured through limited editions, blind boxes, or surprise drops—is enough to justify soaring prices, even among Millennials who are more skeptical, more price-sensitive, and less willing to overpay. As Tim Schneider recently pointed out in The Gray Market, the greatest challenge for an art dealer today is persuading skeptical buyers that a work—especially by an artist their own age—is “good enough” to merit the price tag, at a time when everything else in life is also more expensive.

    So why is this different? In the case of nostalgia-driven collectibles, memory itself becomes monetized, justifying even six-figure sales when the object is the only tangible key left to unlock it. But the real question is: What forged such powerful sentimental bonds that they hardened into identity and culture, transforming disposable childhood ephemera into adult investments?

    Enduring cultural properties

    Pokémon cards derive meaning from a broader franchise universe, which anchors each product within a wider narrative and cultural value. Branding has become synonymous with world-building, capable of creating enduring, authentic cultural and emotional resonance—an identitarian connection that goes far beyond simple fandom. This is the power of storytelling, of making a myth that accompanies an object. It’s a factor that the market for Pokémon trading cards shares with other collectible toys, such as LEGO, action figures, or comics tied to franchises like Star Wars or Marvel, among others.

    The recent Labubu craze, which rapidly expanded from Hong Kong youth culture to the wider world—with people lining up and even fighting to collect this kawaii monstrous plush—follows the same logic. But it has already begun crossing into the art industry. During its Basel edition in June, Art Basel released a limited-edition Labubu figurine (in its signature “Basel blue”) exclusively at the Art Basel Shop. Only 100 were made, priced at SFr 200. The drop sold out immediately, and on-site whispers of flippers floating $5,000 resale offers surfaced within minutes. The current Labubu auction record is for a human-sized “giant” mint green version, which sold for around $150,552 (¥1.08 million) at a Yongle International auction in Beijing.

    A person wearing a mask holds up large Pop Mart shopping bags in front of a brightly colored Pop Mart storefront decorated with cartoon characters and bold pink signage.A person wearing a mask holds up large Pop Mart shopping bags in front of a brightly colored Pop Mart storefront decorated with cartoon characters and bold pink signage.
    A shopper at the Labubu pop-up in June in Shanghai. Photo by Ying Tang/NurPhoto via Getty Images

    All these markets thrive on cults of character built through manufactured mythology, transforming into IP-based storytelling that multiplies value through merchandising. In the art world, by contrast, the focus remains primarily on artist biography and “serious” critical discourse, resistant to pop-cultural world-building and even to branding. “When you buy a Rolex from Rolex, it says Rolex; paintings from Gagosian are signed Koons or Saville,” collector Jeff Magid wrote in an opinion piece for ARTnews, addressing similar questions.

    This provocation reveals how the art world continues to fall short in offering status-signaling objects—and, I would add, community belonging and recognizability—that luxury brands and contemporary collectibles have perfected. Pokémon, Labubu, sneakers and vintage collectibles (across tech, fashion and design) are unmistakable lifestyle signals. Combined with scarcity and shared rituals, they build and sustain cultural capital that can be seamlessly converted into economic capital.

    Connected communities and lower buy-in barriers

    Accessibility matters. Pokémon cards, Labubu and most of the collectibles markets mentioned above have achieved early onboarding because of their relative affordability. Pokémon packs or Labubu blind boxes start at $10-20, a low barrier that draws kids and teens into the narrative and the act of collecting early, setting up a long-tail trajectory to remain engaged and eventually move into higher price points as their disposable income grows. Nostalgia cycles then keep the value alive, ensuring continuity across generations.

    Interestingly, in recent days, former auction-house enfant terrible Loïc Gouzer reposted on Instagram his now-iconic promo video for his cross-category curated sale, If I Live I’ll See You Tuesday…, held at Christie’s in May 2014, where he placed Basquiat next to Koons, Hirst, rare cars and sneakers for the first time in what was then a radical act. The auction was revolutionary at the time because it embraced streetwear marketing logic: drop a disruptive trailer, build hype, collapse categories and make collecting feel cool rather than fusty and exclusive.

    A person stands on a skateboard in an indoor space with grey floors and beige walls, wearing dark jeans, a blue shirt, and yellow shoes, with a large artwork featuring red and blue U-shapes and flames leaning against the wall nearby.A person stands on a skateboard in an indoor space with grey floors and beige walls, wearing dark jeans, a blue shirt, and yellow shoes, with a large artwork featuring red and blue U-shapes and flames leaning against the wall nearby.
    A still from Christie’s promotional video for the If I Live I’ll See You Tuesday… sale. Christie’s

    Coming from a younger generation into the aging world of auctions, Gouzer instinctively understood the need to reinvent storytelling and branding, adopting the cultural language of younger audiences—skate videos, streetwear aesthetics, cross-genre mashups—to reframe how value was perceived. His cross-category auctions also tapped into the logic of nostalgia cycles: pairing high art with luxury toys of a different order—cars, watches, memorabilia—made the auction floor feel like a Millennial collector’s fantasy closet.

    Brand dilution and cross-industry myth

    Here we can return to the “illumination” sparked by discovering that Murakami had also ventured into rap, among so many other expressions of his style—or better said, of his “branding.” Takashi Murakami is arguably one of the first artists to adopt and fully integrate these dynamics, making pop-cultural world-building a core element of his aesthetics and practice. Through Kaikai Kiki, he blurred the line between fine art and merchandise. By applying his instantly recognizable, fresh, youthful style—populated by kawaii characters rooted in Japanese manga, objects, and even experiences—he pursued a pop-culture logic of world-building while embracing a degree of brand dilution that lowered barriers to entry. In this way, a teenager buying a keychain or plush mascot at ComplexCon could enter the same collector’s universe as a seasoned buyer spending millions at Gagosian or at auction on one of his monumental paintings.

    A colorful digital artwork by Takashi Murakami featuring two cartoonish faces—one with rainbow teeth and mouse ears labeled “J” and “P,” and the other with a multicolored flower halo—set against a pink background filled with smiling flower motifs.A colorful digital artwork by Takashi Murakami featuring two cartoonish faces—one with rainbow teeth and mouse ears labeled “J” and “P,” and the other with a multicolored flower halo—set against a pink background filled with smiling flower motifs.
    Takashi Murakami joined forces with JP The Wavy to form one of the most joyful and ageless Hip-Hop duos, MNNK Bro. © Takashi Murakami / Kaikai Kiki Co., Ltd.

    Notably, Murakami didn’t invent this playbook; he absorbed a cultural logic already deeply embedded in Japanese pop culture, as his notion of “Superflat” was designed to articulate. Capsule collections, limited drops, and the collapse of boundaries between “high” and “low” have long defined Japan’s cultural and creative industries. Early streetwear pioneers like A Bathing Ape (BAPE), COMME des GARÇONS and Neighborhood built empires on scarcity and hype. At the same time, manga and anime cultivated devoted fandoms where merchandise was as central as the story itself.

    By asserting that contemporary Japanese visual culture had already flattened its hierarchies, Murakami’s “Superflat-ness” offered a theoretical framework that made his fusion of fine art, commerce, and pop culture not only coherent but essential to his practice—never a compromise of artistic integrity. Even his collaborations with Louis Vuitton or Uniqlo weren’t betrayals of art but natural continuations of a Japanese cultural economy where brand, object, and fandom constantly intertwine, creating symbolic universes that buyers can both belong to and collect.

    Alongside Murakami, KAWS stands as another powerful model, this time on the American side. His toys and Uniqlo collaborations have already fostered a generation of young collectors who later graduated to six-figure Companion sculptures as their first major art purchases. Daniel Arsham has played a similar game, targeting Millennial collectors with his Pokémon sculptures while building pipelines through more accessible editions and sneaker collaborations.

    The series, including the gadget-inspired works, began as a formal collaboration between Daniel Arsham and The Pokémon Company, which partnered to present Relics of Kanto Through Time (2020) at the PARCO Museum Tokyo, where he reimagined Pokémon as archaeological relics unearthed a thousand years in the future. The collaboration continued with A Ripple in Time, a series of exhibitions and installations across Tokyo organized by Nanzuka that paired Arsham’s fictional-archaeology style with Pokémon lore. This phase expanded the project to include bronze sculptures, concept art, animation, and reinterpreted Pokémon cards rendered in Arsham’s signature eroded aesthetic. Most of the Pokémon sculptures were produced in extremely limited editions—99, 500, or fewer units—and distributed through raffles or lottery systems rather than web drops, creating built-in scarcity and positioning the project squarely at the intersection of art markets and collectible fandom economies.

    A life-sized Pikachu mascot stands beside a corroded bronze sculpture of Pikachu by artist Daniel Arsham, displayed outside a modern glass building in Tokyo.A life-sized Pikachu mascot stands beside a corroded bronze sculpture of Pikachu by artist Daniel Arsham, displayed outside a modern glass building in Tokyo.
    Daniel Arsham was the first artist to collaborate with the Pokémon Company, resulting in a new series and a collaborative exhibition, “Relics of Kanto Through Time.” ©2020 Pokémon. Tm ® Nintendo. © Daniel Arsham Photo by Shigeru Tanaka Courtesy Of Nanzuka

    Meanwhile, a museum like MoMA already seems attuned to both the potential and the risk of brand dilution in cross-industry collaborations. The institution recently announced a capsule collection with Mattel featuring seven products inspired by artists and artworks from MoMA’s permanent collection. The figurines range from a Van Gogh Barbie wearing an evening gown printed with Starry Night (1889) to two Little People Collector figures modeled after Monet’s Water Lilies and Salvador Dalí, complete with his unmistakable mustache. The collection also includes an Uno deck featuring details from six MoMA-owned artworks and a Hot Wheels replica inspired by the museum’s Citroën DS 23 Sedan, among other items. Released on November 11, just in time for the holiday season, these art-infused toys will be sold at MoMA’s Design Stores in New York and Japan, as well as on the Design Store’s website and the Mattel Creations site. The partnership also includes Mattel funding MoMA’s Samuel and Ronnie Heyman Family Art Lab, an interactive space for kids and families on the museum’s first floor.

    As I argued recently, cross-industry collaborations offer artists crucial gateways while cultivating new audiences. At the same time, platforms like Avant Arte are proving that there is a young, eager audience ready to engage with art—so long as editions feel authentic and accessible, and community remains central to the narrative. According to recent surveys, the global collectibles market has surpassed $496 billion in 2025. If the art world wants to avoid shrinking in both volume and financial weight as it struggles to broaden its buyer base, then making art more “collectible”—at multiple price points and across different stages of life—may be the only sustainable strategy for cultivating lifelong engagement from the next generation of buyers.

    Two miniature Monet-inspired figurines from Mattel’s Little People Collector x MoMA collaboration stand on a white pedestal against a backdrop resembling Claude Monet’s Water Lilies, echoing the soft blues, purples, and greens of the Impressionist painting.Two miniature Monet-inspired figurines from Mattel’s Little People Collector x MoMA collaboration stand on a white pedestal against a backdrop resembling Claude Monet’s Water Lilies, echoing the soft blues, purples, and greens of the Impressionist painting.
    The Little People Collector™ x Claude Monet figures were inspired by the artist’s Water Lilies. Photo : Courtesy Mattel and MoMA

    What the Art World Can Learn from Pokémon Cards, Labubu and the Nostalgia-Driven Economy

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    Elisa Carollo

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  • MrBeast Accused of Selling Moldy Meals to Kids

    MrBeast Accused of Selling Moldy Meals to Kids

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    This guy.
    Photo: FilmMagic

    Is MrBeast’s Lunchables competitor even munchable? The Lunchly brand, launched last month by MrBeast (real name Jimmy Donaldson) and fellow YouTubers Logan Paul and Olajide ‘KSI” Olatunji, is now facing some customer claims that its products contain mold. The grab-and-go snack kits have been advertised to a young fanbase as a healthier and better-tasting alternative to Lunchables, with promos specifically highlighting Lunchly’s use of “real cheese.” In one particularly memed moment, Paul declares, “I like my cheese drippy, bruh.” But not everyone is finding the cheese so appetizing. Baking YouTuber, cookbook author, and prominent MrBeast critic Rosanna Pansino is among several people who have come forward on social media with photos and videos that appear to show Lunchly with blue clumps of mold. As if MrBeast didn’t have enough to worry about! Below, what to know, including how Lunchly has responded.

    You currently have your pick of three entrée options: the Pizza, Fiesta Nachos, and Turkey Stack ’Ems. All come with one of MrBeast’s Feastable chocolate bars. Paul and KSI are the duo behind the Prime “hydration drink,” so naturally, there’s a bottle of that in every Lunchly too.

    Mold … at least some of the time. On October 19, Pansino posted a YouTube video in which she opens up a Lunchly pizza kit to discover what appears to be multiple clumps of blue mold in the cheese. (She later shared uncut footage in response to MrBeast fans she said had accused her of faking the video.) According to Pansino, the expiration date of the product was still two months away, and the Lunchly had been refrigerated within 20 minutes of purchase at a store. In the video, she opens a second pizza kit that she acknowledges does not seem to have mold. Still, she doesn’t seem to like the odds of receiving this unwanted topping. “Please be careful everyone,” she tweeted. “This is not safe and not okay. Especially for children!”

    Big time. She previously accused him of editing her out of third place in a hide-and-seek video with creators and has questioned how he uses money as well as the validity of his philanthropy videos. In a September Instagram post, she claimed she has “spoken with over 200 Beast Games contestants, more than 50 current and former MrBeast employees, as well as other people hurt & harassed by more companies.” At the time, the baking YouTuber teased that she was in a new era of “serving Cookies & Tea.”

    Nope. Even before Pansino posted her video, social-media users had posted footage that appeared to show moldy cheese in Lunchly kits.

    “All Lunchly products go through a stringent review process to ensure the quality and safety of its products,” Lunchly said in a statement to The Daily Mail on October 22. “That process consists of multiple inspections and approvals, including that of the USDA, before any product can even leave the manufacturing facility.”

    According to Newsweek, a “source close to MrBeast’s operation” said to “consider the source” when it comes to Pansino’s tweets. It’s unclear which posts are being referenced, but Pansino has tweeted that Lunchly is unsafe. She also tagged the Food and Drug Administration in a seeming call for an investigation into the brand.

    Contestants on his yet-to-be-released reality competition show, Beast Games, have sued both him and Amazon over allegations that include “chronic mistreatment,” neglect, and sexual harassment. MrBeast has previously been criticized for his past racist and homophobic comments, which he has attributed to youthful ignorance. Oh, and he’s currently the biggest YouTuber in the world, with 322 million subscribers and counting.

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    Jennifer Zhan

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  • Single on Valentine’s Day? Here’s Your Ultimate Breakup Playlist!

    Single on Valentine’s Day? Here’s Your Ultimate Breakup Playlist!

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    If you are tired of scrolling through Instagram story after Instagram story of happy couples and pictures of candlelit dinners and roses…same. Valentine’s Day, the day celebrating couples and relationships, can just feel like another reason to rub it in your face that you’re single. And while you may be hate-scrolling through socials today, I beg you to log out of Instagram and into Spotify.


    We’re not alone here. According to Spotify statistics in 2023, Spotify listeners created over 200,000 “break-up” playlists—which they streamed the most on Valentine’s Day 2023. Their breakup-centered playlists like Anti-Valentines Day, Sad hour, Sad Bops, Text Me Back , Scorned, crying on the dancefloor, and villain mode will be streamed countless times.

    My favorite breakup playlists are ones you can cry and scream to, but you leave feeling better after the songs are done. That’s why I’ve curated a complete playlist filled with songs that I tirelessly listen to (even when I’m not feeling heartbroken). Breakup anthems can be therapeutic confidence boosters, great to uplift you at any moment.

    So, if you don’t have date plans tonight or just want to hear some great breakup bangers…let’s get listening!

    “You’re So Vain” – Carly Simon

    Carly Simon was the blueprint for Taylor Swift in terms of writing insanely witty breakup songs. Hailed as one of the most iconic songs for singles of all time, you’ve heard Kate Hudson and Matthew McConaughey duet this in How To Lose a Guy in 10 Days. It’s a song about many men in Simon’s life who have hurt her, but she taunts them with “you’re so vain, you probably think this song is about you,”

    So turn the volume up and scream along with Carly about the narcissists in your life. It’s a timeless classic to start the best breakup playlist of all time.

    “Karma” – Mod Sun 

    “I hope you choke on every lie you said to me/ I hope you move out of this city suddenly,” starts Mod Sun’s iconic breakup anthem. Written about none other than influencer Tana Mongeau, this upbeat, angry rock song summarizes that anger you feel towards an ex who did you dirty.

    Unfortunately, I’ve spent too many hours screaming this song at the top of my lungs in my car. It’ll get you up and moving, and I guarantee it’s a future staple on your playlist.

    “Happier Than Ever” – Billie Eilish 

    Can’t have a breakup playlist with Billie’s ultimate breakup song. Billie and her brother Finneas are masters at creating and producing music (from their own homes), going even so far to have Billie screaming as the background vocals of the song. With lyrics like “I don’t talk shit about you on the internet” and “You ruined everything good/ Always said you were misunderstood”, you can’t deny it’s the perfect song to let your emotions out.

    Almost two songs at once, “Happier Than Ever” starts slow and vintage. Billie’s voice flirts softly around the story of her breakup before delving into sheer anger. It’s perfect every time.

    “Be Careful” – Cardi B

    Despite her rocky relationship with Offset (I think they’re together right now, but who knows?), Cardi B actually makes a scathing rap dissing him after he cheated. It’s just burn after burn, bar after bar. So, if you want to hear Cardi really go off, listen to “Be Careful.”

    “FU (feat. French Montana)” – Miley Cyrus

    There are few artists who were as honest in their delivery and songwriting as Miley Cyrus during her Bangerz era. Which brings me to the next song on this playlist, “FU.” Yes, Miley Cyrus is angry, she’s actually fuming, basically telling everyone to F off.

    If you want to just be mad at your ex, and don’t want to think about love or Valentine’s Day in any capacity- here’s your song. It’s a therapeutic scream session you didn’t know you needed.

    “Josslyn” – Olivia O’Brien 

    A song about being completely finished with a person you were dating because they’ve betrayed you, “Josslyn” has been one of my favorites forever. It’s brutally honest, it’s about none other than Logan Paul, and it’s repeat-worthy.

    Olivia O’Brien is one of the most relatable songwriters, and her hit song “Josslyn” is a certified breakup banger. Detailing a situationship where the other person sleeps with another girl, O’Brien goes off. It’s the perfect song to dance to with your friends during Galentine’s.

    “Hurts Like Hell (feat. Offset)” – Madison Beer 

    An unlikely collaboration in Madison Beer and Offset actually works really well. “Hurts Like Hell” is my favorite song to play when getting ready for a night out. It’s punchy, with Madison taking us through a breakup where she wishes nothing but the worst for them.

    A good song to feel empowered by being single, Madison Beer wants you to think of her and it hurt like hell. It’s a song laying out what you’d say to your ex if you had the chance…one that makes you realize all your self worth and that, maybe, it is their loss.

    “Norman f****** Rockwell” – Lana Del Rey

    Few songs can evoke such melancholy sorrow and emotion like this one. Lana Del Rey knows how to capture an emotion with her music, which is why “NFR” is such a masterpiece. One of the best breakup songs because it encapsulates her sadness and contempt with lyrics like “why wait for the best when I could have you?”

    Recently viral on TikTok before UMG took their artist’s music down, “Norman f****** Rockwell” is one of Lana Del Rey’s best. Lamenting how all men do is let her down, Lana croons about a “god damn man child” and how, at the end of the day, this behavior is just how men are. I listen to this song once a day for clear skin.

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    Jai Phillips

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  • Logan Paul promises CryptoZoo refunds, as long as you don't sue him | TechCrunch

    Logan Paul promises CryptoZoo refunds, as long as you don't sue him | TechCrunch

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    Logan Paul is offering refunds for CryptoZoo, the failed and allegedly fraudulent Pokémon-inspired NFT game that he launched in 2021. The catch? You can’t sue him if you get a refund.

    In an X (formerly Twitter) post on Thursday, Paul announced that he is “personally committing” more than $2.3 million to buy back NFTs purchased through CryptoZoo. Claims can be submitted online until February 8.

    “I never made a single penny from the project, period. In fact, the opposite is true, because I spent hundreds of thousands of dollars trying to make it happen,” Paul said in his post. “Like you, I was highly disappointed that the game was not delivered.”

    Claimants will receive 0.1 ETH per eligible NFT — known as “Base Eggs” and “Base Animals.” Players were supposed to be able to “breed” the animals that “hatched” from the base NFT that they purchased, which would create “hybrid” animals that were also NFTs. Hybrid animals are not eligible for the buy-back program.

    The form’s terms and conditions also note that any submitted NFTs that Paul “in his sole discretion deems ineligible” will not be returned. To be eligible for a refund, claimants also have to agree to waive any “actual or anticipated claims against Paul” — which means promising not to take legal action against him in relation to CryptoZoo.

    The influencer, who faces a class action lawsuit for allegedly making millions of dollars of cryptocurrency by promoting a game that ultimately didn’t exist, also filed a cross-claim. In an X post, he said that he “filed a lawsuit in federal court in Texas to hold these bad actors accountable.”

    “This lawsuit is the result of an exhaustive investigation that included the review of the entirety of conversations and tracking nefarious trading activity related to the project,” Paul continued in his X post. “Nefarious trading activity taken behind our backs, without our knowledge, and with the intention of defrauding us all.”

    Rob Freund, a Los Angeles-based lawyer who represents brands and creators, told TechCrunch that the buy-back program could be Paul’s attempt at minimizing damages. Class action lawsuits can be “devastating” for defendants, as damages can include what the plaintiff and class members initially lost, in addition to punitive damages and attorney’s fees. Freund suggested that by refunding NFTs in exchange for waiving claims against him, Paul can individually settle with class members, effectively minimizing the potential damages.

    “Paul may be betting (or at least hoping) that enough people who would otherwise be potential class members will take him up on this offer and drastically reduce his potential exposure in the pending case by doing so,” Freund said. “That would let him angle for a much more favorable settlement.”

    Paul described the NFT project as a “really fun game that makes you money” when he announced it during an August 2021 episode of his podcast, “Impaulsive.” CryptoZoo was marketed as a collecting game using Ethereum — each NFT was an egg that was supposed to hatch into an animal that was assigned one of five levels of rarity. Those animals could be bred to produce hybrid animals, which also varied in rarity. Every time an egg hatched, it was supposed to yield a certain amount of $ZOO tokens, which were determined by the animal’s rarity. Players were supposed to be able to either buy more eggs or cash out each time an animal hatched.

    Paul also promised that CryptoZoo would include interactive minigames and that the project would eventually “enter the metaverse.”

    A three-part investigation by independent YouTube reporter Coffeezilla documented how the project unraveled; the game was never finished because developers quit due to nonpayment, Paul and his associates allegedly planned to engage in market manipulation and players couldn’t breed their hatched eggs or cash out.

    Coffeezilla reported that two anonymous accounts received payouts from the project — one received $364,000 (92.7697 ETH) and the other received $1 million (260.000 ETH). At the time of Coffeezilla’s reporting, CryptoZoo held approximately $79,875,629, or 1,214,225,001.8 $ZOO for “wildlife charities and CryptoZoo development.

    In now-deleted response videos, Paul accused another CryptoZoo developer of scamming him and the rest of the team, but later told fans on Discord that he would be “taking accountability.” He then outlined a plan to pay back investors and finish the game.

    The class action lawsuit filed last year in the Western District of Texas alleges that Paul and other CryptoZoo associates promoted the project to “consumers unfamiliar with digital currency products,” and that they “manipulated the digital currency market for Zoo Tokens to their advantage.”

    In an answer and cross claim filed on Thursday, Paul alleged that Jake Greenbaum and Eduardo Ibanez, who worked on CryptoZoo and were also named in the class action lawsuit, were “con artists” who “sabotaged” the project. Paul also claimed while he lost “hundreds of thousands of dollars due to the duplicity and deceit of those he trusted,” Greenbaum and Ibanez pocketed “millions.”

    CryptoZoo, however, is dead. Paul posted that after “personally” spending $400,000 to complete it early last year, releasing it was unfeasible. He also reminded followers that the Zoo Token was created to support the game, and was never intended as an “investment vehicle,” so the buy-back is not intended to “compensate those who gambled on the crypto market and lost.”

    “Unfortunately, there are too many regulatory hurdles that would need to be cleared that I did not originally understand and would ultimately delay this buy-back even further,” he said. “This buy-back is a way for me to make whole those who intended to play CryptoZoo.”

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    Morgan Sung

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  • Marc Andreessen: MrBeast Feastables and Logan Paul’s Prime are not ‘gimmicks’ but the ‘future of consumer products’

    Marc Andreessen: MrBeast Feastables and Logan Paul’s Prime are not ‘gimmicks’ but the ‘future of consumer products’

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    You might dismiss as mere gimmicks products from YouTube stars like MrBeast and Logan Paul—think Feastables snacks and Prime energy drinks, respectively. But billionaire venture capitalist Marc Andreessen leans toward another view: that they represent the future of consumer-product relationships.

    The reason that Coca-Cola, Kraft Mac & Cheese, and their ilk exist, he recently argued, is “because of the media of the era in which those brands were created.” 

    Andreessen laid out his reasoning this week on The Ben & Marc Show, a podcast he hosts with Ben Horowitz, a fellow cofounder of the VC firm a16z, aka Andreessen Horowitz. 

    He cited other notable brands led by non-YouTube celebrities, among them George Clooney’s Casamigos Tequila and Kim Kardashian’s Skims shapewear, which she’s turned into a $4 billion business.

    “The historical way of looking at this, I think, would be these are gimmicks,” Andreessen said. “Fans of somebody are going to buy the thing they recommend for a while,” but “most consumer markets are not this.” 

    It’s conglomerates like Unilever, Kraft Foods, and Procter & Gamble that provide the consumer products shoppers generally encounter.

    But a “more aggressive argument that could be made—which is kind of where I am—is maybe the influencer/creator-branded, kind of individually-branded things, this might be the future of consumer products generally,” Andreessen said.

    In the mass media era, he continued, companies built brands primarily via TV commercials, where “you had a single shot get Coca-Cola established, or whatever is was. You had celebrities in those days, but they weren’t front-and-center in this effort because you were just trying to get the basic message of the of the product out, for the most part.” 

    But that led to an “unnatural configuration,” he said, where individual consumers had a relationship with a brand or corporation, rather than with a person. “If that’s all I can have, then okay, fine, but like, really, that’s my emotional affinity? That’s how I’m going to kind of process things?”

    By contrast, he said, his young son loves MrBeast, a role model for him and millions of other kids. One could argue it’s still not a real relationship since it isn’t two-way, but “it’s a relationship with a person,” Andreessen noted.

    “Maybe we’re at the beginning of what is a monster wave,” he said, “and we’ll be sitting here 20 years from now and it will turn out this was basically the great transition, and in the future the brands will actually all be individually led.”

    Subscribe to the CEO Daily newsletter to get the CEO perspective on the biggest headlines in business. Sign up for free.

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    Steve Mollman

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  • Logan Paul Walked Out Of ‘Oppenheimer’ Because ‘Everyone’s Just Talking’

    Logan Paul Walked Out Of ‘Oppenheimer’ Because ‘Everyone’s Just Talking’

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    Logan Paul proved his courage by boxing world champion Floyd Mayweather in 2021, but has just tested his mettle once again by admitting that he walked out of “Oppenheimer” — because “everyone’s just talking” in the historical thriller and “nothing happens.”

    “I walked out of ‘Oppenheimer,’” said Paul in a recent clip from his “Impaulsive” podcast that went viral. “Separately, 18 minutes into ‘Interstellar’ and I was considering walking out ‘cause it was so slow, and now ‘Interstellar’ is in my top three favorite movies.”

    “I didn’t know what they were trying to — what are you doing?” Paul continued in his partial review of the film, which chronicles the titular physicist’s effort to develop the first atomic bomb. “Everyone’s just talking. It’s just an hour and a half, 90 minutes, it’s all exposition, just talking, just talking, talking. It’s all exposition, nothing happens.”

    To his credit, right before he brought up “Oppenheimer,” Paul conceded, “My attention span is horrible.” He admitted as much after his co-host said he showed Paul “No Country for Old Men” and realized the newfound boxer “has a 42-second attention span.”

    “And by the way, after the fact, when it was done, I realized what you were doing,” said Paul in his defense. “Those first 20 minutes are really important for building the characters. But at the time I didn’t know what I was watching.”

    Paul has since been trounced online for his thoughts on “Oppenheimer,” considering the film hit theaters to universal praise — and brought in more than $700 million at the worldwide box office.

    In response to Paul’s take, one user on X, formerly Twitter, suggested his attention span is too short. “‘They’re just talking’ He says. On a podcast,” wrote another user. “I think logan needs a break,” someone else said.

    “Logan realizing all he’s doing on his podcast is talking and walks out of his own podcast,” joked one Twitter user, with another recalling the biggest blemish of his career: “‘Aw man. This movie has talking?!?! Let’s go play around with a dead body in a forest. This is lame.’”

    Paul is currently preparing for a fight against mixed martial artist Dillon Danis.

    Steven Ferdman via Getty Images

    Paul infamously filmed an apparent suicide victim hanging from a tree in Japan’s “Suicide Forest” in 2017 and faced international condemnation after sharing it on YouTube. Paul ultimately grew more popular than ever, however.

    It’s not the first time he’s offered a hot take on a movie, either.

    “‘NOPE’ is one of the worst movies I’ve seen in a long time,” Paul wrote on Twitter, now known as X, about the alien invasion film in 2022. “I love Jordan Peele and Keke Palmer can act her ass off, but this movie is objectively slow and confusing with stretched themes that don’t justify the pace.”

    The boxer is currently preparing for a bout against Dillon Danis, however, and reportedly just wished the fighter a happy birthday — by delivering a cake to their joint press conference in the shape of Danis lying on his back with a bruised face.

    The fight will be held at Wembley Stadium in London on Oct. 14.

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  • Chuck Schumer Calls On FDA To Investigate 72-Hour Erection He Got From Prime Energy Drink

    Chuck Schumer Calls On FDA To Investigate 72-Hour Erection He Got From Prime Energy Drink

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    WASHINGTON—Calling the influencer-backed beverage a serious public health concern, a visibly erect Sen. Chuck Schumer (D-NY) called on the FDA Monday to investigate the 72-hour erection he had experienced as a result of drinking Logan Paul’s Prime energy drink. “Buyers and parents need to understand the risks involved with having a three-day stiffy that’s as hard as a mallet,” said the Senate Minority Leader, who winced as he pulled at his pants from behind the podium, confirming that his erection remained unchanged despite repeated efforts to take a cold shower, masturbate, and make love to his wife, Iris. “After drinking just one can of this stuff last week, I still feel the effects of arousal, to the point that I cannot physically urinate without leaning over the toilet. It’s just throbbing down there, and I’m worried it’s here for good. Durbin took a sip, too, and look at him—he can’t even sit down. This beverage, marketed simply as a ‘hydration supplement’ has no business being on U.S. shelves. I am begging the FDA: Please, for the love of God, investigate my penis.” At press time, Schumer was overheard explaining to the Senate Ethics Committee that his bulging erection was not sexual, but rather a physiological response to blue raspberry flavoring.

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  • Kevin Hart Shares Update On Jamie Foxx And His Recovery

    Kevin Hart Shares Update On Jamie Foxx And His Recovery

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    Kevin Hart says Jamie Foxx appreciates the “outpour” of love and support from his fans.

    The stand-up comedian appeared on Tuesday’s episode of the “Impaulsive” podcast and shared that Foxx, who was hospitalized after suffering what his daughter Corinne described as a “medical complication” in April, has been improving since.

    “I think the dope thing is that he’s getting better in his situation, and everybody’s prayers, everybody’s love, energy, all that stuff is seen and felt,” Hart told podcast hosts Mike Majlak and Logan Paul. “So in this case, man, you just want the guy to get out of the situations and then get back home.”

    “I don’t know the details, or the exact details, as to what’s going on, but to my knowledge, there’s a lot of progression and a world of better,” he continued, adding that Foxx is “needed” and “necessary.”

    Hart sent out “love, synergy, energy” and wishes for a speedy recovery to Foxx, who this week posted his first message to fans and supporters since his initial health scare: “Appreciate all the love!!! Feeling blessed.” Foxx was hospitalized three weeks ago, on April 12.

    “We wanted to share that, my father, Jamie Foxx, experienced a medical complication yesterday,” Corinne Foxx wrote in a since-deleted Instagram post the following day. “Luckily, due to quick action and great care, he is already on his way to recovery.”

    Famous friends and former colleagues went online within hours to wish the “Django Unchained” star well. The outpouring included statements from LeBron James, Kerry Washington and Foxx’s “In Living Color” co-star David Alan Grier.

    On Wednesday, it was announced that Nick Cannon will take over Foxx’s hosting duties for “Beat Shazam,” an interactive game show (that aptly airs on Fox), while he recovers. Cannon said Thursday on his “Daily Cannon” radio show that “there would be no Nick Cannon if it wasn’t for Jamie Foxx.”

    “I love this brother and in a real family-type way, man,” Cannon said. “He looked out for me when I didn’t have a place to sleep as a teenager. This brother let me sleep on his couch. Shout out to DeOndra, his sister … I am expecting that my brother is gonna just recover fully.” (DeOndra Dixon died in 2020, at the age of 36.)

    In his “Impaulsive” appearance Wednesday, Hart said that Foxx knows his friends and peers cherish him dearly, because “there’s been an outcry and outpour of support in this regard.” He said he “can only hope that it continues” until Foxx is back home.

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  • These Limited Edition Eeveelution Pokémon Cards Are Beautiful

    These Limited Edition Eeveelution Pokémon Cards Are Beautiful

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    Image: The Pokémon Company

    I don’t collect Pokémon cards much myself. I have a select few cards I’ve kept over the years, mostly ones of my favorite monsters or sporting characters I like such as the Professor’s Research card featuring my husband Professor Turo. But I am always captivated by the art The Pokémon Company slaps on a piece of cardstock and throws into a pack with other pieces of cardstock for kids and also Logan Paul to spend untold amounts of money on. That captivation continues because The Pokémon Company is collaborating with Japanese artist Yu Nagaba on a new line of Eeveelution cards, and they’re really cool.

    If you’re unfamiliar with Nagaba’s work, he’s known for his minimalistic style that kinda feels evocative of newspaper comics. He’s collaborated with Pokémon before on things like a 2021 Pikachu card and Ed Sheeran’s “Celestial” music video. This new collaboration is a box set featuring art of Eevee and all its evolutions. It will launch in Japan on May 24 and run 4800 yen (roughly $36 USD) . It includes a rubber playmat, sleeves for cards, and a deck box. Right now, the set is part of a lottery on the Japanese Pokémon Center site. On top of the box set, Nagaba’s art also appears on a portfolio and card display frame, which will run 1980 yen (about $15 USD) and 1490 yen (around $11 USD), respectively.

    Once May 24 comes around, the Pokémon Center will include a promo card of the Eeveelutions for every 1000 yen spent on a TCG-related purchase. This announcement precedes another announcement that will take place on May 5, revealing more information about a collaboration between Nagaba, Pokémon, and the clothing brand BEAMS. Thanks to PokéBeach for the translations.

    Now that I’m looking at all these Eeveelution pieces, I just want to see all my favorites in Nagaba’s style. This is prime minimalist tattoo fodder. Give me Raichu, Nagaba, I’ll get him inked into my arm forever.

    Let’s take a look at all the cards and merch Nagaba drew up for the collection.

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    Kenneth Shepard

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  • A tag team for the ages: WWE and UFC set to combine forces – National | Globalnews.ca

    A tag team for the ages: WWE and UFC set to combine forces – National | Globalnews.ca

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    World Wrestling Entertainment (WWE) and Ultimate Fighting Championship (UFC) will team up to form a new company in a blockbuster deal announced Monday.

    Endeavor Group Holdings Inc., which already runs mixed-martial arts promoter UFC, will take a 51 per cent stake in WWE, while existing shareholders of the publicly traded company will retain 49 per cent control.

    WWE’s executive chairman Vince McMahon, who made a return to the company in January to lead talks for a sale after stepping down amid sexual misconduct allegations last year, will remain chair of the board at the newly merged company. UFC president Dana White will retain his role, Nick Khan will transition from CEO to president of WWE, and Endeavor CEO Ariel Emanuel will hold the same role in the newly merged company.

    Read more:

    WWE co-CEO Stephanie McMahon resigns as Vince returns as executive chairman

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    The deal values UFC at US$21.3 billion and WWE at US$9.3 billion. Last year, WWE booked revenue of US$1.3 billion.

    Rumours swirled about who would possibly be interested in buying WWE, with chatter focusing on companies such as Endeavor, Disney, Fox, Comcast, Amazon and Saudi Arabia’s Public Investment Fund.

    Media industry analysts viewed WWE as an attractive acquisition target given its global reach and loyal fanbase, which includes everyone from minors to seniors and a wide range of incomes.

    The deal with UFC comes a day after WWE’s marquee event, WrestleMania, ran over two nights at SoFi Stadium in Los Angeles.

    The weekend’s matches included performances from not only WWE mainstays such as Roman Reigns, Rey Mysterio, John Cena and Cody Rhodes, but also mainstream stars including social media influencers Logan Paul and KSI, pop superstars Snoop Dogg and Bad Bunny and San Francisco 49ers tight end George Kittle.

    Canadian wrestlers Edge, Trish Stratus, Sami Zayn and Kevin Owens were also among the top-billed combatants at WrestleMania 39.

    A synergy already exists talent wise between WWE and UFC, with stars such as Brock Lesnar and Ronda Rousey crossing over between the two businesses.

    The newly created company would seek to capitalize on consumers’ desire to participate in live experiences — a trend that has resumed since the height of the pandemic — and on their appetite to bet on sports, said Endeavor President Mark Shapiro, who will serve in the same capacity in the new company.

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    Click to play video: 'WWE supertsar Edge makes his return to Toronto'


    WWE supertsar Edge makes his return to Toronto


    The new company, which does not yet have a name, plans to trade on the New York Stock Exchange under the “TKO” ticker symbol. Its board will have 11 members, with six being appointed by Endeavor and five being appointed by WWE.

    The transaction, which was approved by the boards of Endeavor and WWE, is targeted to close in the second half of the year.

    Under the deal that a source said was internally referred to as Project Stunner, UFC and WWE will also contribute cash to the new company so it holds nearly $150 million.

    The agreement values each share of WWE at $106, representing a premium of 16 per cent to the company’s Friday closing.

    Shares of WWE recovered somewhat in trading Monday on the New York Stock Exchange but still ended the day down roughly two per cent, while Endeavor was down nearly six per cent. One analyst said WWE investors may have been disappointed that this was not a cash transaction.

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    “Maybe the ultimate structure of this was not with it not aligned with their short term thinking of how it might work,” said John Healy, analyst at Northcoast Research.

    — with files from Associated Press, Reuters

    &copy 2023 Global News, a division of Corus Entertainment Inc.

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    Craig Lord

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  • YouTuber Logan Paul Slapped With Class-Action Lawsuit Over NFT ‘Game’

    YouTuber Logan Paul Slapped With Class-Action Lawsuit Over NFT ‘Game’

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    An image of YouTuber Logan Paul with a Pokémon background.

    Logan Paul, the YouTuber and wrestler has been saddled with a class-action lawsuit over “fraudulent actions” regarding his NFT game, CryptoZoo.

    After a year of investigation, Stephen “Coffeezilla” Findeisen, a YouTuber who looks into fraudsters and fake gurus in the crypto space, discovered that Logan Paul’s CryptoZoo was something of a scam. CryptoZoo, a blockchain game that was supposed to function like passive income for Paul’s ardent fans and early investors, actually wound up being a rug pull for just about everyone involved because Paul’s team preemptively sold the in-game currency, zoo coins, before everyone else. Aside from some of the folks hired to work on CryptoZoo, who allegedly made thousands of dollars, others interested in the “game” lost hundreds if not thousands, according to Coffeezilla’s multi-part investigatory series.

    Read More: YouTuber: Logan Paul’s NFT ‘Game’ Is A Big Crypto Scam

    Initially, Paul was furious with Coffeezilla’s year-long investigation, calling him the “Keemstar of crypto in finance” and threatening to sue him in a since-deleted YouTube video. Paul has walked that statement back, apologizing to his fans and Coffeezilla while also putting forth a three-step plan to “finish and deliver” CryptoZoo, which has been basically broken since its August 2021 launch. Now, as Coffeezilla tweeted on February 3, Paul has been hit with a class-action lawsuit.

    The plaintiff, a Texas police officer who poured about $3,000 of his own money into CryptoZoo in the hopes that it would yield big returns, filed the litigation in the city of Austin. According to the suit reviewed by Kotaku, the plaintiff is seeking damages north of $75,000 for “conspiracy to commit fraud,” “fraudulent misrepresentation,” “negligence,” “unjust enrichment,” and more. The plaintiff named everyone involved with the game’s creation, including Paul and former lead developer Eddie Ibanez. In the end, the plaintiff wants repayment for copious damages, from attorney’s fees and the costs of action to civil penalties and mental anguish.

    Read More: Logan Paul Says Some Of His NFT Game Devs Were ‘Con Men,’ But He Didn’t Scam

    Kotaku reached out to Paul for comment.

    Paul has not responded to the lawsuit at all since it was filed. However, he did make an appearance (and got injured) during WWE’s 2023 Royal Rumble event on January 28. His YouTube accounts, including his Impaulsive podcast, have been pretty quiet since February started. As all of this is going on, though, Paul’s likeness is slated to appear in developer Visual Concepts’ WWE 2K23 when it comes out on March 17.

     

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    Levi Winslow

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  • YouTuber: Logan Paul’s NFT ‘Game’ Is A Big Crypto Scam

    YouTuber: Logan Paul’s NFT ‘Game’ Is A Big Crypto Scam

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    An image of Logan Paul in his "I'll Never Fight Again" YouTube video from November 2022.

    YouTuber and internet personality Logan Paul has found himself with a massive target on his forehead recently. Paul, who’s been on something of a redemption arc these last few years following the “suicide forest” fiasco in December 2017, is back in hot water after crypto investigator Stephen “Coffeezilla” Findeisen published a three-part video series looking into CryptoZoo, a blockchain “game” Paul once heavily promoted. There are just two glaring problems here: The game doesn’t exist yet, and Paul’s most ardent fans and early investors have lost hundreds of thousands of dollars in the process of supporting it.

    Logan Paul, the older brother of boxer and media personality Jake Paul, is a YouTuber who began creating content on Vine in the early 2010s before migrating to Google’s video platform once Vine shuttered. He regularly uploads vlog-style videos in which he offers viewers a voyeuristic look into his daily life and the various shenanigans he engages in. While already a controversial figure during his early content creation days, Paul didn’t really draw the internet’s ire until December 2017 when he filmed a video in Japan’s Aokigahara Forest in which he and members of his crew filmed and interacted with a dead body in a manner many considered tasteless and inappropriate. (Aokigahara has a reputation for being a site of frequent suicides.)

    This video and the subsequent reaction to it absolutely tanked Paul’s career for much of 2018. However, since then, Paul’s been rehabilitating his image as a media personality and professional wrestler, signing to WWE’s Raw while hosting a YouTube podcast that boasts over four million subscribers. Dude’s doing very well for himself. However, he’s the internet’s main character again following what appears to be his involvement in one of the biggest crypto scams that has been uncovered to date.

    Coffeezilla

    In a three-part video series totaling a little over an hour, Stephen “Coffeezilla” Findeisen—a YouTuber who “uncovers scams, fraudsters, and fake gurus that are preying on desperate people with deceptive advertising”—looked into CryptoZoo. What the hell is CryptoZoo? Well, as Paul explains it, it’s a “really fun game that earns you money.” According to the official website, which says the game is currently “undergoing upgrades to the core infrastructure of the ecosystem,” CryptoZoo is an “autonomous ecosystem that allows ZooKeepers to buy, sell, and trade exotic animals and hybrids.” Basically, it’s an NFT game in which players purchase zoo coins, CryptoZoo’s in-game currency, to buy egg NFTs that are hatched to become animals. Once hatched, you then breed those animals together to make hybrids and the rarer the hybrid, the higher the daily yield of zoo coins. Cash those out and boom, you’re pulling in money. In short, it’s structured to work like passive income.

    Unfortunately, this “play-to-earn” NFT game filled with hand-made art—as Paul likes to heavily emphasize on his podcast Impaulsive—has never yet been playable, despite letting people sink tons of money into it. Coffeezilla discovered that, since CryptoZoo’s introduction in 2021, Paul stans have spent some $2.5 million on eggs alone, with the coin itself skyrocketing to a market cap of roughly $2 billion. Some folks Coffeezilla talked to shelled out tens, sometimes hundreds of thousands of dollars on CryptoZoo because they believed Paul was a “changed man” and he was creating a “safe place” for the everyperson to invest in cryptocurrency. Turns out they were wrong, at least on the second part, because now those people are out thousands of dollars.

    Coffeezilla

    Rob, or Helicopter Bob, one of the victims Coffeezilla video-chatted with, said he lost “just under $7,000 with CryptoZoo.” Helicopter Bob explained that the passive income, the project’s core mechanic, “never did [work] from the beginning and wasn’t even written into the contract where it showed you were actually yielding with Zoo.” He went on to say that “there was no way to claim your yield [and] there never was.” Basically, people were putting money into a system that was providing zero returns.

    Worse yet, as an unnamed person told Coffeezilla in a separate video call, those who invested in CryptoZoo couldn’t even hatch the eggs they bought. “It’s just a picture,” the person said about the eggs. “There’s nothing I can do with it. It’s basically worth nothing whatsoever.” So, you’ve got diehard Paul fans pining to play a nonfunctioning game and losing money in the process. A game, mind you, that still doesn’t work to this day.

    Coffeezilla

    In Coffeezilla’s videos, we hear Paul explain certain issues with CryptoZoo’s development. Specifically, he says a “developer fled to Switzerland” with the source code and held it hostage for $1 million, and this is why the game’s been broken. But this developer, who Coffeezilla spoke to in the course of his investigation, claims that he hadn’t been paid at all for his work on CryptoZoo, despite bringing on a team of 30 engineers and burning $50,000 a week to build the NFT project. Another CryptoZoo developer Coffeezilla spoke with corroborated the claim, saying he also hadn’t been paid at all. Not only were Paul’s fans finding holes in their wallets after investing in CryptoZoo, but it appears that the people working on the project weren’t even being paid adequately or on time.

    Kotaku reached out to Findeisen and Paul for comment.

    Paul, for his part, has said that the report is “simply not true” and that, “when appropriate, all bad actors will be exposed, explained, & held fully accountable,” promising more details in his January 3 podcast. On December 26, Paul publicly invited Coffeezilla to appear on the Impaulsive podcast to hash everything out, though Coffeezilla responded by saying that he’d already invited Paul onto his show the day before. It remains to be seen whether or not anything will come to fruition from these exchanges.

     

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    Levi Winslow

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  • NFL Linebacker Retires After Selling Rare Pokémon Card For Over $650,000

    NFL Linebacker Retires After Selling Rare Pokémon Card For Over $650,000

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    An NFL player screams at a large and rare Pokémon card.

    Photo: Goldin / The Pokémon Company / Kotaku / Eric Espada (Getty Images)

    Playing in the NFL is tough and many players leave because of career-ending injuries or bad seasons. But after seven years in the league, Las Vegas Raiders linebacker Blake Martinez has retired mid-season for a different reason: He’s making enough money selling Pokémon cards—recently selling a very rare card for nearly $700,000—and doesn’t need the income he gets from playing anymore.

    Las Vegas Raiders player Blake Martinez shocked many fans when he announced last week that he was retiring from the NFL at the relatively young age of 28. He was first drafted by the Green Bay Packers in 2016. Following four years with Green Bay, he joined the New York Giants in 2020 before suffering a torn ACL in 2021. He was released shortly after, and joined the Las Vegas Raiders where he seemed to be doing well this season. In his last game before his retirement, he racked up 11 tackles. However, selling Pokémon cards appears to be Martinez’s true passion—not to mention a pretty good source of income for him—and he’s focusing more on that now.

    As reported by Dexerto, two weeks before announcing his retirement mid-season, the NFL pro sold an extremely rare and valuable Pokémon Illustrator card for a hefty sum. Last month, the card was graded a 9.5 “Gem Mint” quality rating, making it one of the best examples of this coveted card. On October 29 the card—which Martinez nicknamed “The Swirllustrator” because of two small swirl marks in the card’s artwork—was sold via Goldin auctions for a whopping $672,000.

    Yes, this is the same type of rare card that Logan Paul paid over $5 million for earlier this year and wore around his neck during Wrestlemania in April, although his was graded a 10, or perfect quality.

    Read More: The Top 12 Most Valuable Pokémon Cards In History

    Still, this is a big sale, and hardly Martinez’s first time buying and selling Pokémon cards. The former NFL player is a big fan of the cards and has been collecting them for years, though in 2020, in the midst of the pandemic, his love for collecting and selling was reignited. He opens old and new card packs on his Instagram and shares his finds online frequently. In fact, Martinez claims to have found the rare “Swirllustrator” during one of these pack openings. The pro player also has a collectible card business, buying and selling rare cards online.

    “I have chosen to step away from this career at this time to focus on my family and future passions,” explained Martinez in his retirement post on Instagram. It appears his “passion” is using the wealth he made in the NFL to buy and sell rare Pokémon cards. And honestly, I’m happy for the guy. He’s far less likely to suffer a terrible concussion while buying rare Pikachu cards online.

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    Zack Zwiezen

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  • WWE Crown Jewel 2022 Results: Logan Paul Steals The Show Despite Loss To Roman Reigns

    WWE Crown Jewel 2022 Results: Logan Paul Steals The Show Despite Loss To Roman Reigns

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    Roman Reigns has carried WWE as its Universal Champion for more than two years, and despite a hard-fought instant classic against social media celebrity Logan Paul at Crown Jewel, that didn’t change in Saudi Arabia.

    “The Head of the Table” defeated Paul via spear to continue his incredible reign with the most coveted prize in pro wrestling. Reigns has now been WWE’s top champion for well over 700 days, and there is no end in sight to his historic run as the unquestioned face of WWE.

    A possible dream match with The Rock at WrestleMania 39—likely the biggest drawing match WWE could do right now—would be the ultimate goal for WWE while Reigns eventually battling with the merchandise-moving machine Bray Wyatt seems to be a long-term goal for WWE as well.

    Paul’s future isn’t as clear, but what is more than apparent is this: He was built for the world of sports entertainment and has a future in the industry for however long he wants it.

    MORE FROM FORBESWWE Crown Jewel 2022 Results: Brock Lesnar Must Avoid Title Picture After Defeating Bobby Lashley

    A massive social media star as well as an accomplished boxer, Paul is signed to WWE under a contract that will see him work for the company into 2023. While the exact terms of his deal aren’t known, he’s slated to stick around for “multiple premium WWE live events” and is poised to become a prominent part-time performer for WWE for years to come.

    At Crown Jewel, Paul once again demonstrated why WWE brought him in to begin with, delivering a show-stopping performance in Saudi Arabia. Keep in mind that this was just Paul’s third-ever televised match and only his second singles match. His first bout came in a tag team match alongside The Miz at WrestleMania 38, a spectacle that was better than it had any right to be, with Paul displaying one of the most spectacular WWE in-ring debuts in company history—celebrity or not.

    A handful of months later, Paul battled The Miz at SummerSlam in yet another stellar performance. His crispness, agility and athleticism in the ring have been nothing short of incredible for someone with next-to-no experience, and despite being awkwardly positioned as a babyface, that hasn’t prevented him from delivering in the ring like virtually no celebrity ever has.

    Crown Jewel was no different. It was there that Paul went toe-to-toe with Reigns in an epic match more reminiscent of someone with three decades of experience than three matches.

    Paul, who has been training with arguably the greatest in-ring performer ever in Shawn Michaels, is tightening his in-ring game and perfecting his craft at a lightning quick pace never seen before. He’s clearly committed to developing his skill set and becoming the type of part-time performer WWE needs after the recent retirements of stars like Triple H and The Undertaker.

    As the majority of WWE’s go-to part-timers have hung up their boots or moved on to something else, Paul has stepped up and filled a much-needed role—and then some. Paul is young, has a massive social media following that no one in WWE even comes close to rivaling, and even believes that he’s “found his calling” in WWE. The fans at Crown Jewel loved him, too.

    Even though many of WWE’s hard fans—as well as stars like Drew McIntyre—haven’t exactly echoed that sentiment and have expressed their disagreement with Paul being positioned to challenge Reigns for the Universal Championship so early on into his WWE career, the reality is that Paul’s placement into such a high-profile feud has been harmless, if not full-on helpful.

    Reigns isn’t losing that Undisputed Universal Championship just yet, so Paul was the perfect candidate to face him at Crown Jewel. Given has lack of experience, Paul could afford to take the loss, which would allow Reigns’ championship reign to continue while also helping Paul continue develop into a strong performer who WWE can rely on as a special attraction.

    Crown Jewel accomplished both of those things, and Paul put up an unbelievable effort that made everyone involved look good, kept the momentum going for Reigns and The Bloodline, and also avoided WWE having to give one of its top full-timers an inevitable loss to “The Tribal Chief.”

    That’s a win-win for all involved, and for Paul, it’s a great way to help solidify him as an elite talent who WWE can rely on as an occasional boost when needed.

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    Blake Oestriecher, Contributor

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