Unused or expired medications can be dropped off anonymously at nine San Diego County Sheriff’s Office locations Saturday as part of National Prescription Drug Take Back Day
These are in addition to 22 other locations the Drug Enforcement Administration has identified as participating Saturday in the program, which are listed at dea.gov/takebackday.
“DEA Take Back Day is an opportunity to clean out your medicine cabinet and keep the community safe,” said DEA San Diego Special Agent in Charge James M. Nunnallee. “Disposing of these medications helps prevent misuse and keeps medications off the street.”
Between 10 a.m. and 2 p.m., people can drop off medications to prevent overdoses and misuse. DEA and its partners will collect tablets, capsules, patches, and other forms of prescription drugs. No sharps or needles will be accepted, nor will illegal drugs.
Prescription drugs can include pills containing opioids like oxycodone, antibiotics, and other medicines that can be dangerous if they end up in illegal markets, a county statement said. In 2024, 541 people died from opioid overdoses in San Diego County.
Since 2010, Take Back Day has provided Americans with an easy way to rid their homes of medications that could pose a threat if misused — resulting in 20 million pounds of unused medications collected to date.
The following sheriff’s offices are open for the drug take back:
— Ramona Sheriff’s Substation at Albertson’s, 1459 Main St.;
— Rancho San Diego Sheriff’s Station, 11486 Campo Road, Spring Valley;
— San Marcos Sheriff’s Station, 182 Santar Place; and
— Valley Center Sheriff’s Substation, 28201 N. Lake Wohlford Road.
Additionally, the county offers more than 200 disposal locations open year-round, listed at dea.gov/everyday-takeback-day.
According to the county, medications can’t just be thrown out or flushed; you need to dispose of them safely and responsibly so they don’t pollute streams or other bodies of water or get picked out of your trash.
In April of this year, the DEA held a National Prescription Drug Take Back Day and collected 310 tons of medications around the country.
Substance use treatment resources and support services are available by calling the local San Diego Access and Crisis Line at 888-724-7240 or 988. These resources are available 24 hours a day, seven days a week and can provide help in over 150 languages.
Two key North Side Foxtrot locations will not be part of the comeback plan led by the chain’s founder. CoStar reports that Hotel Chocolat, a company founded in the U.K. — and recently purchased by Mars — has leased the spaces at 900 W. Armitage Avenue in Lincoln Park and 3334 N. Southport Avenue in Lakeview.
Mars, which manufactures Twix and M&Ms from its Goose Island campus, paid about $662 million for the premium chocolate maker with 126 locations in the U.K., Japan, Ireland, St. Lucia, and Gibraltar. According to its website, the company began in 1994 and opened its first shop in 2004. They sell drinking chocolates, gift boxes, and more while “challenging the status quo for cacao farming.” A New York location opened in 2018 but has since closed.
The Lincoln Park Foxtrot shared space with Jeni’s Splendid Ice Creams. Coincidentally, a Jeni’s remains open a few doors from the Southport location in Lakeview. Foxtrot was an upscale corner store that sold trendy snacks and stocked some items made by those within Chicago’s restaurant community. That includes Pretty Cool Ice Cream, the brand created by Dana Salls Cree, the former pastry chef at the Publican.
Foxtrot founder Mike LaVitola has been busy reestablishing vendor relationships since the chain suddenly closed in April. LaVitola was not in charge of Outfox Hospitality when it ceased operations, and the newly formed venture is separate from Foxtrot’s former parent which also included the two Dom’s Kitchen & Market stores in Old Town and Lincoln Park. LaVitola has attempted to distance himself from Outfox’s failures in convincing former vendors to work with his new company.
The sudden closure extinguished goodwill with vendors who haven’t been paid for their orders. Workers have filed lawsuits alleging the company didn’t properly inform them of the closures while demanding backpay.
Last week, liquor applications began to pop up in city records showing plans to reopen stores in Old Town, Fulton Market, Wicker Park, and Gold Coast. Earlier this summer, LaVitola said he planned on reopening 15 stores in Chicago and Austin, Texas. The majority would be in Chicago. LaVitola founded Foxtrot in 2015 and is chairman of the new entity set to revive the chain. It’s backed by Further Point Enterprises, an investment fund. At a May auction, it paid $2.2 million for Foxtrot’s assets.
You’ll find hidden stone faces scattered throughout Senua’s Saga: Hellblade 2. Finding these collectibles — and focusing on them — will open a new path leading to a tree containing a bit of lore.
Our Hellblade 2 guide will show you where to find all 17 hidden faces in Senua’s Saga. We’ll break them down by chapter below. When you open the Chapters screen, you’ll be able to select a subsection of each chapter. We’ll also note which subsection the hidden stone faces appear in if you want to go back and find any you missed.
Hidden faces rewards in Hellblade 2
Each hidden face you find will reveal a secret path when you focus on it. Down that path, you’ll find a small tree — a version of Yggdrasil. Focusing on the tree will give you a snippet of lore.
Image: Ninja Theory/Xbox Game Studios via Polygon
Finding all 17 hidden stone faces will earn you the “Glimpses of the Gods” achievement. It’ll also unlock a new section in the Extras menu — Landdisasteinar Stories — where you can listen to the stories again.
Chapter 1: Reykjanesta hidden faces
There are no stone faces in chapter 1, “Reykjanesta.”
Chapter 2: Freyslaug hidden faces
There are two stone faces to find in chapter 2, “Freyslaug.” There is one during “Return Home” and one during “Meeting the Stranger.”
Return Home stone face location
After you solve the first rune puzzle, the “Return Home” section starts with Senua’s memory of home. After you find her mirror and learn to fight with it, you come back to the real(er) world.
Image: Ninja Theory/Xbox Game Studios via Polygon
You’ll cross a gruesomely decorated bridge to more of the village and have to pass through a house with a man hanging from a hook inside.
Image: Ninja Theory/Xbox Game Studios via Polygon
When you get back outside, continue along the path until you reach the torch you see ahead of you.
Image: Ninja Theory/Xbox Game Studios via Polygon
The first stone face is impossible to miss — you have to focus on it to open the path.
Meeting the Stranger stone face location
Image: Ninja Theory/Xbox Game Studios via Polygon
After you rescue Fargrimr from the draugar, he’ll lead you away from the village. Not far into your walk, you’ll come to a broken bridge.
Image: Ninja Theory/Xbox Game Studios via Polygon
When you reach it, look to the left. You’ll spot the next hidden face along an outcropping of rock there.
Chapter 3: Raudholar hidden faces
There are five stone faces to find in chapter 3, “Raudholar.” There are two during “Red Hills” and three during “On the Hill.”
Red Hills stone face location 1
Image: Ninja Theory/Xbox Game Studios via Polygon
Not long into your walk with both Fargrimr and Thorgestr, you’ll walk down a hill while Fargrimr starts to tell you about his village. You’ll come to the ruins of a few scattered buildings.
Image: Ninja Theory/Xbox Game Studios via Polygon
Take a right as soon as you enter the clearing. There’s a path there that will lead back and to the right.
Image: Ninja Theory/Xbox Game Studios via Polygon
It will bring you to a small, circular clearing. Look to the left to find the next stone face.
Red Hills stone face location 2
In the same area, go back to the main path. This time, head to the left.
Image: Ninja Theory/Xbox Game Studios via Polygon
Walk away from the main path again, and you’ll pass what’s left of a house. Keep walking straight back from that house to find the next hidden face.
On the Hill stone face location 1
After your trip through the dark and horror-filled forest, you’ll have another conversation with Fargrimr. He’ll set you on your trip to finding the hiddenfolk.
Image: Ninja Theory/Xbox Game Studios via Polygon
The path with lead you through a shallow puddle. Just past that, watch for the path to split.
Image: Ninja Theory/Xbox Game Studios via Polygon
Take the left fork, and you’ll be looking directly at the next hidden face.
On the Hill stone face location 2
After you complete the first of the hiddenfolk’s puzzles, head through the gate you just opened.
Image: Ninja Theory/Xbox Game Studios via Polygon
On your way up the hill, just a little past the first puzzle, you’ll spot the next stone face in the stones on your right.
On the Hill stone face location 3
After the second hiddenfolk puzzle, pass through the gate. The path will lead you up and then down a hill, and you’ll have to drop off a pair of ledges.
Image: Ninja Theory/Xbox Game Studios via Polygon
In the next clearing, the main path goes off to the left and past another shallow puddle. Over on the right side, look for another pair of ledges to climb.
Image: Ninja Theory/Xbox Game Studios via Polygon
At the top, the next stone face will be immediately next to you on the right.
Chapter 4: Huldufolk hidden faces
There are four stone faces to find in chapter 4, “Huldufolk.” There are three during “Enter the Caves” and one during “Act of Sacrifice.”
Enter the Caves stone face location 1
Image: Ninja Theory/Xbox Game Studios via Polygon
When you enter the caves at the beginning of “Enter the Caves,” you’ll squeeze through a narrow passage and then drop off a ledge. Just past that, you’ll have to crouch through a small doorway.
Image: Ninja Theory/Xbox Game Studios via Polygon
As you pass through, keep an eye on your left to find the next stone face in the wall.
Enter the Caves stone face location 2
Continue along and you’ll find the first brazier. Lighting that one reveals a ramp up to the main path. Keep following it through the tunnels until you reach the second, already-lit brazier.
Image: Ninja Theory/Xbox Game Studios via Polygon
When you loop around to the right to reach the brazier and extinguish it, it’ll reveal the doorway to the next section. Instead of dropping down, turn around. The next hidden face was, well, hidden behind a section of rock that you passed on your way.
Enter the Caves stone face location 3
Image: Ninja Theory/Xbox Game Studios via Polygon
Just past that second brazier, you’ll come to a hole in the floor that you have to drop through. When you land, you’ll be in waist-deep water.
Image: Ninja Theory/Xbox Game Studios via Polygon
As soon you land, turn around. The tunnel extends behind you, and that’s where you’ll find the next hidden face.
Act of Sacrifice stone face location
Image: Ninja Theory/Xbox Game Studios via Polygon
After a long and tense trip through the dark while being led by the hiddenfolk’s lights, you’ll eventually come to a naturally lit cave with floating boulders. There’s a hole with floating rocks to the right — the way out — and another to the left. The left one is where you’re heading.
Image: Ninja Theory/Xbox Game Studios via Polygon
As you approach the edge of the hole, look to your left to find the next hidden face.
Chapter 5: Bardarvik hidden faces
There are six stone faces to find in chapter 5, “Bardarvik.” There is one during “To the Sea,” two during “Sjavarrisi,” and three during “Another Question.”
To the Sea stone face location
At the start of “To the Sea,” you’ll be walking with Fargrimr and Thorgestr along some cliffs. The hiddenfolk will start talking to Senua and the men will disappear so she can reflect on the beauty of the place.
Image: Ninja Theory/Xbox Game Studios via Polygon
Keep following the path until you cross a small stream. To the right, there’s a tiny waterfall. The next hidden face is just to the right of it.
Sjavarrisi stone face location 1
Image: Ninja Theory/Xbox Game Studios via Polygon
A short time later, you’ll run into Astridr and her people. Once the tension is diffused, you’ll begin walking with her. Not long into the walk, Astridr will squeeze through a narrow gap in the rock.
Image: Ninja Theory/Xbox Game Studios via Polygon
Before you follow her through, look to the right to find the next hidden face.
Just a little way farther along, the path will go right up to the cliff edge and you might be able to spot Astridr in the distance. Look to the right to find the next stone face.
Another Question stone face location 1
The next hidden face can actually be found during the second rune puzzle here. Go through to puzzle until you find the middle rune — the curved or ψ-shaped one.
Image: Ninja Theory/Xbox Game Studios via Polygon
After you find it, you’ll head to a second cove. Before you start flipping stones around on your way to the third rune, drop down to the beach. Behind the shipwreck directly ahead of you, there’s a narrow gap that leads into a tunnel.
Image: Ninja Theory/Xbox Game Studios via Polygon
Follow the tunnel to the end — there’s a lorestangir down at the beach. Just as you exit the tunnel, turn around. You would’ve run right past the hidden face on your way through.
Another Question stone face location 2
Once you solve the second rune puzzle and head into the beach cave, you’ll go into a dreamy underwater sequence where the hiddenfolk share Sjavarrisi’s story.
Image: Ninja Theory/Xbox Game Studios via Polygon
When that’s done, Senua will find herself back on the (a?) beach. Head up the hill into the town. You’ll pass by a lit torch and then turn to walk downhill. At the second torch you pass, there will be a pole with cowbells hanging from it. Just past that, take a right to head behind the house.
Image: Ninja Theory/Xbox Game Studios via Polygon
You’ll find the next hidden face between the fence and the house’s roof.
Another Question stone face location 3
Image: Ninja Theory/Xbox Game Studios via Polygon
From that stone face, turn around and head back to the main path. Take a right to start following it again, and then take the first left off of it.
Image: Ninja Theory/Xbox Game Studios via Polygon
The dimly lit path will go path a house and snake through some low walls before leading you past another lorestangir. Keep following it to the end where you’ll find a house. Walk around to the right side and to the torch at the back. Turn to the left to find the final hidden face.
Chapter 6: Borgarvirki hidden faces
There are no stone faces in chapter 6, “Borgarvirki.”
Penacony is the third area you’ll visit in Honkai: Star Rail, and with it comes new treasure and puzzles to complete on the new planet. With over 100 new things to find, it can be a lot to scour out all at once.
A lot of the places in Penacony will only unlock once you’ve completed a certain part of the main Trailblaze Missions or have completed certain puzzles. Because of that, we recommend hunting all the treasure once you finish the story.
Most maps have loot hidden around and this loot expands beyond just treasure chests. When you open the map, you’ll notice a chest icon in the top left corner with numbers next to it. This indicates how many of the different types of loot you’ve found. However, this counter only lists treasure that isn’t locked behind puzzles or formidable foes (the powerful monsters that guard chests) and Warp Trotters.
Note that our maps are based off of beta content, so things may be different in the live version. We’re also missing a handful of chests that may be locked behind content that we didn’t get to in the beta. We’ll update this guide as soon as we can if there are any specific changes.
How Penacony treasure chests work
Opening chests and solving puzzles around Penacony will reward you with Clock Credits, which you can turn in to level up the Clockie statue in the center of Golden Hour. Leveling up the statue nets you rewards like Stellar Jade and other goodies.
There are lots of new puzzle types to Penacony, including block-sliding mirror puzzles and literal puzzles (with pieces you have to fit in to make an image). Most notably, there’s a new type of collectable found under the treasure chest drop down when you look at maps: “Lordly Trashcans.” These garbage pails will ask you a question, and if you answer correctly, they’ll give you a reward. If you answer wrong, they’ll engage you in battle — and you’ll still get the same reward after, so don’t worry about answering wrong.
Penacony also has quite a few maps where you’ll be walking on walls and the map there is 3D. While it’s obviously tough for us to convey information on where to find each chest, Warp Trotter, or Lordly Trashcan in these spaces, we did our best to indicate where the chests are located using circles to indicate which platform the object is on.
The Reverie (Reality) treasure chest locations
The Reverie (Reality) F1
Graphic: Julia Lee/Polygon | Source images: Hoyoverse
The Reverie (Reality) F2
Graphic: Julia Lee/Polygon | Source images: Hoyoverse
The Reverie (Reality) F3
Graphic: Julia Lee/Polygon | Source images: Hoyoverse
The first door from the left opens when you do the quest “Cosmic Star.” The second door from the left requires you to do the quest “The Trees as Peace” to open.
Golden Hour treasure chest locations
Golden Hour F1
Graphic: Julia Lee/Polygon | Source images: Hoyoverse
Golden Hour F2
Graphic: Julia Lee/Polygon | Source images: Hoyoverse
Golden Hour F3
Graphic: Julia Lee/Polygon | Source images: Hoyoverse
Dream’s Edge treasure chest locations
Graphic: Julia Lee/Polygon | Source images: Hoyoverse
A Child’s Dream treasure chest locations
Graphic: Julia Lee/Polygon | Source images: Hoyoverse
The Reverie (Dreamscape) treasure chest locations
We were only able to find 24 out of 29 treasure chests, even with Topaz and Numby sniffing them out. It’s possible that we missed some or that a room is locked by a quest or future content, but we’ll update this guide when we find the rest of them.
The Reverie (Dreamscape) F1
Graphic: Julia Lee/Polygon | Source images: Hoyoverse
The Reverie (Dreamscape) F2
Graphic: Julia Lee/Polygon | Source images: Hoyoverse
The Reverie (Dreamscape) F3
Graphic: Julia Lee/Polygon | Source images: Hoyoverse
If you’re looking for more chests and loot in Honkai: Star Rail, you can check out our complete maps of the Herta Space Station, the Xianzhou Luofu, and Jarilo-VI, too.
Ahamkara Bones are the collectible for the Warlord’s Ruin dungeon in Destiny 2, and are an essential part of the “In the Shadow of the Mountain” quest.
In this Destiny 2 guide, we’ll go over how to find all of the sets of bones so you can complete the “In the Shadow of the Mountain” quest and the “Heed the Whispers, O Vengeance Mine” triumph, and boost the drop rate for your Buried Bloodlines Exotic sidearm.
If you’re having any trouble getting to the locations described herein, check out our guide on how to complete the Warlord’s Ruin dungeon in Destiny 2.
‘In the Shadow of the Mountain’ quest steps
Unlike previous dungeons, where you can get all of the collectibles in one run, the collectibles in Warlord’s Ruin must be collected across three different runs. Once you beat the dungeon for the first time, you’ll receive the “In the Shadow of the Mountain” quest, which will require you to get 30 Dark Ether Tinctures, 3 Blighted Wishing Glass, and four Ahamkara Bones.
How to get Dark Ether Tinctures in Destiny 2
You get Dark Ether Tinctures by killing special Screeb-like enemies called Thieving Wretches, which will spawn in three locations:
The first is on the bridge before the first encounter.
The second is found in the maze after defeating the first boss.
The third is found on the mountain side after defeating the second boss.
These enemies can respawn, so you can farm them to get enough Dark Ether Tinctures.
How to get Blighted Wishing Glass in Destiny 2
You get one Blighted Wishing Glass per encounter completion from the loot chest. Once you complete that quest step, you’ll have to collect the next 3 bones and more Dark Ether Tinctures and Blighted Wishing Glass. Once you complete that step, you’ll have to do it again until you collect all ten bones.
Ahamkara Bones 1 location
Across the bridge inside the first fort, before an arresting Knight assails you.
Image: Bungie via Polygon
The first set of Ahamkara Bones is found directly before the first boss. Once you enter the fort, continue forward. You’ll see a door where you must remove a corruption level one. Directly behind this door is the first set of bones.
Ahamkara Bones 2 location
Image: Bungie via Polygon
Across from imprisonment, after ascending through the ceiling.
After you escape the prison, continue forward until you jump through the ceiling into an orangely lit area. Walk forward, and the door blocked by corruption level one will be on your right. Remove the corruption and collect the second set of Ahamkara Bones.
Ahamkara Bones 3 location
Image: Bungie via Polygon
At the top of the summit, face back from the cliff and find shelter.
After the second encounter, make your way until you reach the outside again and see this view. Continue to the left, and instead of jumping down to the left to make your way to the room with the large Taken orb, continue straight.
Image: Bungie via Polygon
Climb up until you see a small hallway in the left wall of the mountain. The third corruption level one door will be in the small hallway, and behind that door will be the third set of Ahamkara Bones.
Ahamkara Bones 4 location
Image: Bungie via Polygon
In the snowfallen maze, through the broken wall, seek the banner of Kings.
After you break out of the prison, make your way through until you reach a hole in the wall that you must walk through to progress.
Image: Bungie via Polygon
Make a right (where you’ll have to jump over a stacked spike trap), then a left. The corruption level two door will be directly in front of you.
Image: Bungie via Polygon
Remove the corruption and collect the fourth set of Ahamkara Bones.
Ahamkara Bones 5 location
Image: Bungie via Polygon
Cross into the Tempest, through the portcullis, at the sewer’s mouth.
Before the second encounter, get to the doorway where you find the first secret chest.
Image: Bungie via Polygon
Turn to the right and follow the snowy path until you reach a sewer entrance. Right through the sewer grate is the next corruption level two door. Remove the corruption and collect the fifth set of Ahamkara Bones.
Ahamkara Bones 6 location
Image: Bungie via Polygon
At summits base, find shelter off the beaten path. Too far, and the Taken will descend upon you.
After defeating the second boss, progress forward until you reach a group of enemies as you start to head outside. It’ll look like the area pictured above.
Image: Bungie via Polygon
After you defeat the enemies, head into the cubby pictured above. There is where you’ll find the corruption level 2 door and the sixth set of Ahamkara Bones.
Ahamkara Bones 7 location
Image: Bungie via Polygon
Within the maze, stride panning a pitfall, light calls through the window.
After the prison section, get to the point where you see a pile of barrels below the hole that you must jump up through.
Image: Bungie via Polygon
Jump up through the hole, exit the circle room, and take the left.
Image: Bungie via Polygon
Head down to the end of the hall and dispel the corruption level three door to collect the seventh set of Ahamkara Bones.
Ahamkara Bones 8 location
Image: Bungie via Polygon
The Taken roil at cave’s bottom sends you to scurry over boulders into a ruined alcove.
Once you get to the room with the large Taken Blight, make your way through until you can look up and see the end. Below will be a platform that you’ll have to jump down to.
Image: Bungie via Polygon
Once you jump down, dispel the corruption level three door and collect the eighth set of Ahamkara Bones.
Ahamkara Bones 9 location
Image: Bungie via Polygon
Within a tunnel on the broken cliffs, brace the Taken storm.
After the Taken Blight room, there will be a section where you’ll have to jump around a smaller Taken Blight. Make your way to the room highlighted in the image above. The final level three corruption door is in that hallway; dispel it and collect the ninth set of Ahamkara Bones.
Ahamkara Bones 10 location
Image: Bungie via Polygon
After defeating the final boss, this set of Ahamkara Bones is found directly beside the loot chest.
“Precious Cargo” is the second mission in Modern Warfare 3. Several of the main campaign missions have collectible items and weapons to find. This gear doesn’t carry over between missions, but, once you’ve collected it, you can change your loadout both during the mission and any time you replay it.
Our Modern Warfare 3 guide will show you all of the weapon locations and item locations in “Precious Cargo.”
All ‘Precious Cargo’ weapon and item locations in MW3
There are 21 weapons and items to find in the “Precious Cargo” mission.
1. MTZ-556
Image: Sledgehammer Games/Activision
You’ll find the MTZ-556 assault rifle in the Shadow Company shipping container just east of the starting location.
2. Silenced WSP Swarm
You’ll find the Silenced WSP Swarm SMG in the same shipping container as the MTZ-556 above.
3. Recon Drone
Image: Sledgehammer Games/Activision
Back outside, turn to the right. A little east of the container, you’ll find an open container with the Recon Drone field upgrade inside.
4. Silenced Rival-9
Image: Sledgehammer Games/Activision
Hop onto the boxes just to the right of the Recon Drone’s container. Climb up to find another orange crate with the Silenced Rival-9 SMG inside.
5. Heartbeat Sensor
Image: Sledgehammer Games/Activision
Head back to the first container and turn south to find another Shadow Company container. Inside, you’ll find the Heartbeat Sensor field upgrade.
6. Silenced Expedite 12
Image: Sledgehammer Games/Activision
From the Heartbeat Sensor, head south and take the first left. Turn right immediately and you’ll find the Silenced Expedite 12 shotgun in a crate on the second row of shipping containers.
7. 556 Icarus
Image: Sledgehammer Games/Activision
Head east along the bottom of the map and watch for a small building on your left. Get past the guards and you’ll find the 556 Icarus light machine gun in a crate in the northwest corner.
8. Snapshot Pulse
In the northwest corner of the same room, you’ll find the Snapshot Pulse field upgrade.
9. PILA
Image: Sledgehammer Games/Activision
Back outside, look for a ladder on the south-facing wall. Climb to the roof to find the PILA launcher.
10. Munitions Box
Image: Sledgehammer Games/Activision
Keep heading east across the bottom of the map to reach the tower — where you’ll find the manifest for this mission’s objective. On the ground floor, head into the garage to the southeast to find the Munitions Box field upgrade.
11. RPK
Image: Sledgehammer Games/Activision
Continue up the tower to the third floor. In the room across from the Harbormaster’s Office, you’ll find a crate against the window with the RPK light machine gun inside.
12. Pulemyot 762
Image: Sledgehammer Games/Activision
Inside the Harbormaster’s Office, there’s a hallway leading to the southwest. Head through it to find a crate with the Pulemyot 762 light machine gun.
13. Explosive Victus XMR
Image: Sledgehammer Games/Activision
Continue up the stairs to the roof and take a left to find the Explosive Victus XMR sniper rifle (and a good perch to clear out some baddies).
14. Silenced ISO Hemlock
Image: Sledgehammer Games/Activision
From the roof, look to the northeast and you’ll find another building standing on its own. The Silenced ISO Hemlock assault rifle is in the crate inside.
15. Signal 50
Image: Sledgehammer Games/Activision
From that building start working back to the west. A little to the north, you’ll pass by one of the automated gantries. Climb up it to the catwalk on the northern side (not quite the very top of the gantry) to find the Signal 50 sniper rifle.
16. Hybrid STB 556
Image: Sledgehammer Games/Activision
Drop off the gantry heading southwest and you’ll find another small building. Head to the room on the north side to find the Hybrid STB 556 assault rifle.
17. BAS-B
Image: Sledgehammer Games/Activision
Exit the building and climb onto the shipping containers heading west. You’ll find the BAS-B in an orange crate on the top of the northern edge of the stacks of shipping containers.
18. GS Magna
Image: Sledgehammer Games/Activision
Continue along the tops of the shipping container heading west. Just before you reach the edge of the map, look for a small open area on the ground. You’ll find the GS Magna handgun in a small orange crate.
19. Incendiary Bryson 800
Image: Sledgehammer Games/Activision
When you first board the ship, cut to the north (port) side as you work forward. Stay on the deck level and take the first door on the left that you come to. You’ll find the Incendiary Bryson 800 shotgun in a small room there.
20. RGL-80
Image: Sledgehammer Games/Activision
Keep heading east toward the bridge. When you enter, take the first door on the left to find a crate with the RGL-80 launcher inside.
21. KVD Enforcer
Image: Sledgehammer Games/Activision
A little further into the ship, you’ll find the Control Room with the GPS trackers on a long table. Go through the first door on the left to find the KVD Enforcer sniper rifle.
Every Cult Stash you open in Alan Wake 2 will grant you helpful rewards. Like Lunch Boxes and Nursery Rhymes, finding Cult Stashes is an optional pursuit while you’re in control of Saga around Bright Falls and the surrounding areas as she investigates the Cult of the Tree.
In this Alan Wake 2 guide, we’ll show you where you can find Cult Stash locations, how to solve every Cult Stash you find, and what rewards you’ll get from every Cult Stash you open.
Note: This guide is in progress. We’ll add more Cult Stashes as we find them.
Cult Stash locations in Cauldron Lake
There are a total of five Cult Stash locations in the Cauldron Lake area, but you’ll only be able to get four of them during your first adventure in the area. These Cult Stashes come with a variety of supplies, but one of them in the Cauldron Lake area comes with an inventory expansion, which is definitely something you’ll want to have sooner rather than later.
If you miss any of these stashes on your first trip, you will be able to grab them later on in the game.
Cauldron Lake Cult Stash #1 (“Confused? Follow the Steps”)
Image: Remedy Entertainment/Epic Games Publishing via Polygon
The first cult stash is just south of the Murder Site and general store (where you get the shotgun) on the map. In front of the long, rectangular trailer, you’ll find a heavy box with a lock on it.
Image: Remedy Entertainment/Epic Games Publishing via Polygon
On top of the box, you’ll find a taped piece of paper, which reads: “Confused? Follow the steps! Wash hands, take chicken out of fridge, take a nap.”
The note is directing you toward the trailer. If you go inside the trailer and look at the bathroom sink, the fridge, and then the bed in the bedroom, you’ll see three symbols in order:
Two triangles with their points touching at an angle
Two triangles with their points touching that are vertical
Horizontal elevator “open door” buttons
(These symbols don’t have names, so if our descriptions are tough to follow, run through the house in the order we listed above to check for yourself.)
Head to the lock on the chest and input the three symbols we’ve listed above. Once in the right order, the chest will pop open and you’ll be rewarded with some handgun ammo and a trauma pad.
Cauldron Lake Cult Stash #2
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You won’t be able to access this Cult Stash until after you’ve defeated Nightingale — the game’s first boss — and woken up on the shore with a mysterious companion.
Once you’re headed back toward the Witch’s Sign and the Overlap, hang to your right and you’ll find a ton of gnarly tree limbs scattered along a shore area. It doesn’t really look like you can adventure any further, but if you walk up to the biggest tree blocking your way, Saga will climb under it.
Image: Remedy Entertainment/Epic Games Publishing via Polygon
Once on the other side of the big tree, make your way through the narrow path until you reach another Cult Stash. This lock is the simplest to open by far. Activate it and some lights will flash in an order. Hit the buttons in the same order that the lock just showed you — like Simon Says — and it’ll pop open.
This is a pretty great stash to find, as it includes some shotgun ammo, a propane tank, a hand flare, and most importantly, an inventory expansion.
Cauldron Lake Cult Stash #3 (“Rock Rock Tree”)
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Once you’ve removed the flooding from Cauldron Lake and you’re able to get down by the river, you’ll find another Cult Stash just south of the Private Cabin, in a little ravine that leads out to the lake itself.
The Cult Stash is on a shelf next to the cabin, and simply says “Rock, Rock, Tree. Are you bright enough?”
Image: Remedy Entertainment/Epic Games Publishing via Polygon
This one is a little tricky, as you’ll need to do some minor math and hunt around for the code. If you’re just looking for the code, here you go: 658.
The gist is that there are two numbers written on a rock down by the river (to the south) that say 7 and -2. Then there’s a tree to the left of the box with a 6 and a +2 on it. And then there’s another rock to the right of the box with 3 and +3. If you do the math on this, that means you’re dealing with 5, 6, and 8.
The cache doesn’t specify which rock is first, so we just had to try both to figure out the order.
You’ll get a propane tank and a first aid kit for your trouble.
Cauldron Lake Cult Stash #4
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Just west of the Witch Sign, next to the tent icon in the Crow’s Foot Hills on the map, you’ll find another stash. Depending on how you approach it, you’ll likely see the golden arrows before you see the box itself.
Image: Remedy Entertainment/Epic Games Publishing via Polygon
The box just has a picture of a lightbulb on it. If you look at the trees from the west (looking east, toward where your car and the parking lot is) with your flashlight, you’ll see a bunch of arrows leading you to the right (or south, on the map). Follow these arrows and you’ll eventually find some keys on a mound of dirt.
Pick up the Streamside Stash Key and bring it back to the stash to unlock it and earn a hand flare, some shotgun ammo, and a trauma pad.
Cult Stash locations in Watery
There are a total of eight Cult Stash locations in Watery, which you’ll be able to head to as Saga once you complete the first Alan gameplay section. These Cult Stashes come with a variety of supplies — as usual — but one of them in Watery is how you’ll unlock the Crossbow, which is a powerful long-range weapon for Saga.
If you miss any of these stashes on your first trip to Watery, you will be able to grab them later on in the game.
Watery Cult Stash #1
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North of downtown Watery, just after you meet the Taken Throwers for the first time, you’ll find yourself on a winding trail up into the woods. Keep going until you’re able to turn right and head back the way you came along a small ridge — if you make it to the rest shack with the generator, you’ve gone too far, and if you find a nursery rhyme, you didn’t go far enough.
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After passing by some foliage you’ll find yourself on a ridge overlooking the area you just walked through. On the lip of the ridge is a Cult Stash. This has the same Simon Says-style lock as the second Cauldron Lake Cult Stash. Copy the inputs and it’ll pop open, netting you a propane tank and some shotgun ammo.
Watery Cult Stash #2
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North of downtown Watery you’ll find a safe room shack with a generator outside. Once you turn it on and save your game, walk outside the safe room and you’ll see another Cult Stash sitting under and awning by the shooting range. If you read the note you’ll see that this Cult Stash is where you can get a Crossbow — if only you could figure out the code…
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The code here is 527, and the way you figure it out is actually pretty cute.
If you look at the crossbow training area to the right of the stash, you’ll see a bunch of targets with numbers on them. The five has one bolt sticking out of it (indicating it’s the first number), the two has two bolts, and the seven has three bolts.
Input the code and steal the Crossbow for yourself. You can grab all of the bolts out of the aforementioned numbers to get some extra ammo.
Watery Cult Stash #3 (“Only striped cups”)
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Once you make it inside Coffee World, you’ll find another Cult Stash at the foot of the Slow Roaster, the creaky death-trap of a Ferris Wheel.
Image: Remedy Entertainment/Epic Games Publishing via Polygon
The code here is 147, and the clue says “only striped cups.”
If you look up at the Slow Roaster you’ll see that all the Ferris Wheel carriages are numbered and some are striped. You just need to pick the three striped ones and put in their corresponding numbers. You’ll get some shotgun and handgun ammo for your trouble.
Watery Cult Stash #4 (“What hides behind the smile?”)
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In Coffee World, in the section of the map sandwiched between the “Coffee World” area (the one south of the Slow Roaster, not the big red sign on the map) and Kalevala Knights Workshop, you’ll find the Huotari Well. And behind the Huotari Well, against the back wall of the area, is another Cult Stash.
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The clue shows a picture of Drippy — the giant coffee pot mascot for Coffee World — and says “what hides behind the smile.” This sounds cryptic, but it’s actually quite literal. Head back toward the Coffee World area and the main entrance to the park (remember, you entered from the back) and you’ll see the giant, painted Drippy made out of concrete, sitting on a wall. Walk up behind the mascot and weasel your way though a little gate to what looks almost like a tiny garden. You’ll find a key sitting on the ground.
Grab the Coffee World Stash Key and take it back to the Cult Stash to get some handgun, shotgun, and crossbow ammo.
Watery Cult Stash #5
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West of the Watery Lighthouse and its nearby safe room, you’ll find a ledge you can grab up on. Climb up to find a Cult Stash sitting against a rock. Here, you’ll need to shine your flashlight around looking for cult symbols in a particular order. But there are way more symbols here than codes to place into the lock, so you’ll need to narrow it down.
Image: Remedy Entertainment/Epic Games Publishing via Polygon
The code to the box is:
Two triangles facing down on top of each other
Two triangles facing up on top of each other
Two triangles next to each other facing down
You can find this pattern for yourself by looking around for the roman numerals above each symbol. These symbols are marked with an I, II, and III respectively.
You’ll get a propane tank, an arrow, and some pistol ammo for your trouble.
Watery Cult Stash #6
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Once you’ve conquered the Overlap in Watery and made the flooding subside, head back to Saga’s trailer (marked “‘My’ Trailer” on the map) and go to the trailer one just south of it. Head toward the front door, which faces the dock, and you’ll see the Cult Stash hanging out under an awning near the front door.
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There is no hint on this stash at all, and while you could go into the house and read some emails to figure out where to find the key, we’ll just tell you where it is.
Facing the stash, walk right and you’ll see a ramp that leads up to a pole. Walk up the ramp and look to your left. Grab the Trailer Park Stash Key off of the electrical box and use it to open the stash.
You’ll get an arrow, a propane tank, and a trauma pad for your trouble.
Watery Cult Stash #7 (“Battery 1600 Amps math problem”)
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Once the flooding has gone down in Watery, head back into downtown and go down the dock facing to the east, on the farthest edge of town. You’ll find the Cult Stash box sitting next to some other boxes and it’ll have a bit of a math problem for you to solve. Let’s take a look:
There are 3 batteries (B1, B2, B3) which have a combined charge of 1600 Amps. B2 has 128 Amps more than B3. B1 has two times as much charge as B3. How many Amps does B2 have?
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The correct answer and code is 496.
Show our work? Sure! Subtract 128 from 1600, which gives you 1472. Divide that number by four (three different batteries, but we know one of them is double the other, so it counts for two), to get the value of our lowest battery, B3: 368. Multiple B3 by two and you’ll get B1: 736. And add that 128 back to B3 and you get the code and answer to B2: 496. Check your work by adding 368, 736, and 496 back together and you get 1600 Amps exactly. Math!
You’ll get an arrow, a trauma pad, and shotgun shells for flexing your math skills.