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Tag: John Linneman

  • PS5 Slim Disc Drive Comes With Bizarre Online Requirements [Update]

    PS5 Slim Disc Drive Comes With Bizarre Online Requirements [Update]

    Sony’s forthcoming smaller PlayStation 5 will make the disc drive swappable, allowing owners to remove or connect it as they wish. However, a new leak of the upcoming slim redesign points to an internet connection being required for the Blu-Ray player’s initial setup, igniting fears it will one day become an obsolete solution for playing old PS5 discs.

    The surprise requirement was discovered through a new leak of the PS5 slim’s box as retailers begin stocking the console for its November launch. Shared with Call of Duty news account CharlieIntel, the images show a disclaimer on the box that reads, “Internet connection required to pair Disc Drive and PS5 console upon setup.”

    As the requirement began circulating online, it struck some as unusual and pernicious. “Uhhhh…if this is the case, that is highly concerning and very strange,” tweeted Digital Foundry’s John Linneman. “Hardware connectivity shouldn’t be determined by a server that may not always be available.”

    It’s not immediately clear if the internet connection requirement will truly be a one-time thing needed only the first time the console and disc drive are paired, or if it might be necessary every time the drive is taken off and reattached. One concern is that the requirement could make new PS5s unable to read discs at some point far in the future, if the servers utilized by Sony for the pairing are eventually taken offline. If so, it would be another big blow to video game preservation as the medium goes all-digital.

    Read More: PS5 Slim Is A Lot Smaller Than We Thought

    It’s possible that the requirement is just the company complying with an archaic bit of the Digital Millennium Copyright Act intended to prevent piracy. As pointed out by Lost in Cult CEO Jon Doyle and others, Section 1201 of the law makes it illegal to “circumvent a technological measure that effectively controls access to a copyrighted work.”

    That includes optical drive firmware, and it’s long been a thorn in the side of right to repair advocates. As Wired reported back in 2020, the language has led a lot of older consoles to end up in landfills rather than get resold or re-gifted. Section 1201 was re-examined by the U.S. Copyright office in 2021. While some protections for repair were expanded, it stopped short of adding a full exemption.

    According to Dealabs’ billbil-kun, the slimmer PS5 will officially release on November 8. While the standard model with the disc drive will be $500, the all-digital one will cost $450 with the stand-alone disc drive priced at $80. Sony has confirmed that once all current stock of launch PS5 consoles sells out, the slim models will be the only ones available.

    Update 11/10/2023 4:31: PS5 slims are now out in the wild, including its detachable disc drive. So how exactly does the DRM work? Well in addition to needing to sync it to the console online first before it can be used, it apparently has to be reconnected to the internet everytime the PS5’s database is rebuilt, something players do from time to time to keep the system working well or because an update or reset demands it.

    As the preservation account “Does it play” wrote, “In this scenario, once the service you need to connect to is gone, you can no longer use the disc drive.”

    Ethan Gach

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  • Zelda: Tears Of The Kingdom’s Performance On Switch Sounds Like A Minor Miracle

    Zelda: Tears Of The Kingdom’s Performance On Switch Sounds Like A Minor Miracle

    There have been a lot of buggy blockbuster launches recently, but it doesn’t sound like The Legend of Zelda: Tears of the Kingdom will be one of them. Nintento’s latest big exclusive for the Switch has impressed many reviewers so far with how it runs on the six-year-old hardware, with even Digital Foundry’s experts marveling at how it performs.

    Back when previews dropped for the game, it seemed like there might be some big concerns around framerate drops and handheld mode performance, with anecdotal reports of slow down when crafting complex vehicles or flying between floating islands. Digital Foundry reports, however, that a pre-release patch massively improved things, alleviating those concerns.

    “It’s a game changer: nearly every instance of major performance loss has been corrected resulting in a game that now holds very closely to the 30 fps target,” senior staff writer, John Linneman, said in Digital Foundry’s YouTube analysis. “Nearly the entirety of my video capture managed to maintain a solid 30 fps, at least in most instances, which for the Switch, running a game this fast and mergent is downright impressive.”

    There are still some dips, mostly around using Link’s new Ultrahand ability to combine objects into useful machines—when first initiated, the game briefly drops to 20 fps—and in busy areas like Kakariko Village. Linneman points out, however, that these moments are few-and-far-between so as not to make it a big issue.

    Graphically, Tears of the Kingdom looks very similar to Breath of the Wild, despite the six years separating them. Still, there appear to be slight improvements in draw distance, shadows, and cloud and mist effects. The game also apparently loads around 30 percent faster on average when fast-traveling, according to Digital Foundry’s metrics.

    Gif: Nintendo / Digital Foundry / Kotaku

    Handheld mode also appears to fair pretty decently, too. While the maximum resolution is capped at 720p, and thus occasionally drops below the HD threshold, it apparently looks great on the OLED Switch screen, as one might expect. The framerate does drop more often, but doesn’t sound like a deal breaker.

    Several other reviews have backed up this assessment, pointing out that Tears of the Kingdom’s performance on Switch is a far cry from the bug-ridden launches of other recent Nintendo published games like Pokémon Scarlet and Violet. “Nintendo got this extraordinary game running on a 10-year-old chipset, on hardware thinner than a small stack of beer coasters, in a device I can fit in my back pocket, and it only takes up 16GB of hard drive space?” said YouTuber SkillUp in his video. “Tears of the Kingdom is a technological miracle, and that is the story that deserves to be told far more than the occasional frame drop.”

    The only disappointment seems to come from the fact that a Switch 2 or Pro model didn’t arrive in time for the game. Digital Foundry points to some of the major visual improvements teased back in Tears of the Kingdom’s first trailer back at E3 2019. The scene of Link and Zelda exploring a dark cave is how the finished game opens, but it doesn’t look nearly as good as in that first glimpse.

    Nintendo says new hardware won’t arrive until 2024 at the earliest. Maybe when it does, we’ll get an enhanced version of Tears of the Kingdom. In the meantime, it sounds like it plays just fine on the older console.

             

    Ethan Gach

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