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Tag: Jak and Daxter

  • The Last Of Us Online Is Officially Canceled

    The Last Of Us Online Is Officially Canceled

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    The Last of Us Online is dead. Naughty Dog announced today that the multiplayer spin-off of the hit series is no longer in development, citing concerns about managing ongoing content for a live-service game while still trying to produce the single-player blockbusters the PlayStation studio is famous for.

    “We realize many of you have been anticipating news around the project that we’ve been calling The Last of Us Online,” Naughty Dog wrote in a December 14 update. “There’s no easy way to say this: We’ve made the incredibly difficult decision to stop development on that game.”

    The studio said that as production on the project ramped up, it became clear that “we’d have to put all our studio resources behind supporting post launch content for years to come, severely impacting development on future single-player games.” The choices were apparently between becoming a “solely live-service games studio” in the mold of modern day Bungie, which makes Destiny 2, or “continue to focus on single-player narrative games that have defined Naughty Dog’s heritage.”

    The Last Of Us Online, which many many fans previously referred to as Factions after the multiplayer mode from the original 2013 PlayStation 3 game, was first announced during Summer Game Fest 2022. The spin-off was billed as the studio’s “biggest online experience” ever, and as large as any of its single-player games.

    But Naughty Dog never showed the game beyond vague statements and concept art. Then in May of this year, Bloomberg reported that the production team on the game had be scaled back following negative feedback from an internal review by Bungie, which Sony acquired last year. At the time, the studio posted a statement on Twitter saying that while things were progressing well, the game required more time. By October, however, Kotaku reported that the project had been “put on ice” amid some internal reshuffling and dozens of contracted developers being laid off.

    The Last of Us Online was one of a number of new multiplayer projects in development across Sony’s studios as the PlayStation 5 maker invested in a massive shift toward more live-service games. In November, Sony revealed during an earnings call that half of the roughly dozen online games it was working on would be delayed past 2025.

    In the meantime, Naughty Dog is still working on a “brand-new single-player game” it plans to reveal sometime in the future.

    Here’s Naughty Dog’s full blog post:

    We realize many of you have been anticipating news around the project that we’ve been calling The Last of Us Online. There’s no easy way to say this: We’ve made the incredibly difficult decision to stop development on that game.

    We know this news will be tough for many, especially our dedicated The Last of Us Factions community, who have been following our multiplayer ambitions ardently. We’re equally crushed at the studio as we were looking forward to putting it in your hands. We wanted to share with you some background of how we came to this decision.

    The multiplayer team has been in pre-production with this game since we were working on The Last of Us Part II – crafting an experience we felt was unique and had tremendous potential. As the multiplayer team iterated on their concept for The Last of Us Online during this time, their vision crystalized, the gameplay got more refined and satisfying, and we were enthusiastic about the direction in which we were headed.

    In ramping up to full production, the massive scope of our ambition became clear. To release and support The Last of Us Online we’d have to put all our studio resources behind supporting post launch content for years to come, severely impacting development on future single-player games. So, we had two paths in front of us: become a solely live service games studio or continue to focus on single-player narrative games that have defined Naughty Dog’s heritage.

    We are immensely proud of everyone at the studio that touched this project. The learnings and investments in technology from this game will carry into how we develop our projects and will be invaluable in the direction we are headed as a studio. We have more than one ambitious, brand new single player game that we’re working on here at Naughty Dog, and we cannot wait to share more about what comes next when we’re ready.

    Until then, we’re incredibly thankful to our community for your support throughout the years.

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    Ethan Gach

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  • The 23 Best PS2 Games

    The 23 Best PS2 Games

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    Photo: Kotaku

    It’s the best-selling home video game console of all time. So yeah, the PlayStation 2 has some good games. But which of them are the best?

    We’ve put this list (which is not in any kind of order or ranking) together based on a couple of considerations. Firstly, the list includes our own personal favorites from the time, of course. But also, given the fact we’ve got some perspective on the PS2 now, we wanted to acknowledge some special games that defined the PS2 experience, the kinds of games that we maybe only ever got because of the combination of the console’s place in time and its market dominance.

    Before we begin, though, please remember to spare us your sob stories. If your favourite PS2 game isn’t here, chin up. Just because we didn’t dig a game—or didn’t think it was good or weird enough to make a list called THE BEST, or felt it was more deserving of going on another platform’s list (Rez, Resident Evil 4, etc)—doesn’t make your own feelings on it somehow invalid!

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    Luke Plunkett

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  • The State Of PlayStation In 2022

    The State Of PlayStation In 2022

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    An illustration of a PlayStation 5 is shown with a DualSense controller on top of it. The text "The State of PlayStation 5" is shown below it.

    PlayStation expanded beyond the console in 2022.
    Illustration: Angelica Alzona

    The decision-makers behind Sony’s console juggernaut spent a lot of 2022 putting down railway for 2023 and beyond, dumping money and time into growing the PlayStation brand beyond the funky-looking device in your entertainment center. The company wants the PlayStation name to be ubiquitous, and that has meant expanding not just in the form of video game acquisitions and new services, but bringing the PlayStation line into new mediums and markets. So, while Horizon Forbidden West and God of War Ragnarök bookended the PlayStation 5’s 2022 on the video game side, the brand was busy throughout the year.

    Drake and Sully are seen looking at something in an underground crypt in the Uncharted movie.

    Tom Holland and Mark Wahlberg brought Nathan Drake and Sully (or people going by those names) to the big screen in 2022.
    Photo: Sony Pictures

    PlayStation becomes a movie and TV brand

    PlayStation Productions, Sony’s film and television subsidiary dedicated to putting out adaptations based on the company’s video games, released its first project this year in the form of the Uncharted movie. Featuring Spider-Man star Tom Holland as a vague amalgamation of Nolan North’s original interpretation of Nathan Drake and his own version of Peter Parker if he was slightly more stoic, the film also has Mark Wahlberg as a character who shares his name (and little else) with Nate’s father figure, Victor “Sully” Sullivan. The movie is, at best, aggressively fine. It took a critical beating, but did rake in over $401 million globally at the box office. Sony has plans to make Naughty Dog’s cinematic action game series into a full-blown movie franchise.

    While Nathan Drake put the PlayStation Productions logo in theaters, the company is spreading its brands out to several channels. Amazon is making a God of War TV show, Netflix is signed on for a Horizon series, and Peacock will stream a Twisted Metal show. (Yes, Anthony Mackie is set to star in a series inspired by a vehicular combat franchise that had its heyday on the PS1 and hasn’t seen a proper entry in over a decade.) The next project from PlayStation Productions is the upcoming Last of Us HBO show, which those involved with are promoting in very normal and sensible ways.

    Whether any of the above will be any good remains to be seen, but Sony is making deals to put PlayStation characters on more screens and subscription services. The company has clearly decided that PlayStation games aren’t enough, and that they can instead be the origin point for an expanded universe that ties into the games its first-party studios are putting out. Speaking of…

    Joel and Ellie are seen watching a group of giraffes walk through a grassy field.

    Sony and Naughty Dog released The Last of Us a third time with its PS5 remake.
    Screenshot: Naughty Dog / Kotaku

    PlayStation movies and TV get re-released tie-ins

    Putting an Uncharted movie in theaters and a Last of Us show on TVs is one piece of Sony’s new business model, but the company is also pairing these live-action adaptations with re-releases of the source material. Just a week before the Uncharted film launched, Sony released the Uncharted: Legacy of Thieves Collection, which brought both Uncharted 4: A Thief’s End and Uncharted: The Lost Legacy to PlayStation 5, a console they were readily playable on through backward compatibility. Oddly enough, this only included the last two games in the series, rather than the three games that preceded them. But it was an Uncharted product that people could buy after seeing the movie, or even before, as it included a free ticket to the film.

    The Last of Us Part I, a remake of the 2013 original, launched in September to both praise for the source material and the technical upgrade the release brought to it, as well as a slew of criticism surrounding its $70 price point. The remake carried a cloud over it after a Bloomberg report exposed internal politics at Sony surrounding the project, which began under a PlayStation support studio before gradually becoming a Naughty Dog product. The whole situation stinks to high heaven, but it did conveniently fit into Sony’s business model of making its games into an extended universe. Now, there will be a (near) full-price Last of Us game on store shelves when the HBO show premieres on January 15.

    Kratos and Atreus are seen sitting in a boat, with Atreus' expression seeming troubled.

    God of War came to PC this year, but its sequel only came to consoles.
    Screenshot: Sony Santa Monica / Kotaku

    PlayStation continues to expand beyond consoles and to PC

    Both of these re-releases were part of a PlayStation initiative to get more of its games on PC. Uncharted: Legacy of Thieves brought the series (again, just the last two games, rather than any of the foundational ones that came before) to PC for the first time in October, and The Last of Us Part I will bring Joel and Ellie’s story to a computer near you in March. But it wasn’t just Naughty Dog’s games that got PC love, as God of War, Sackboy: A Big Adventure, and Marvel’s Spider-Man and its Miles Morales spin-off also launched on PC in 2022.

    All that being said, we still have yet to see PlayStation release its first-party games on both its consoles and PC simultaneously. God of War launched four years late on PC this year, but its sequel, Ragnarök, only came to PS4 and PS5 in 2022. It’s been heartening to see Sony make more strides in the space, but hopefully in 2023 we see a more immediate commitment to bringing its games to those who play on PC.

    Key art for Destiny 2 shows three guardians geared up for battle.

    Sony paid a lot of money for Bungie, but Destiny 2 will remain multiplatform.
    Image: Bungie

    Sony acquires Bungie, Haven, and Savage

    All of these adaptations and ports were doubling down on PlayStation’s established brands, but the company also made its fair share of acquisitions and investments in the company’s future, as well. The most notable of these acquisitions was Destiny 2 developer Bungie, which PlayStation bought for a whopping $3.6 billion in January. However, it has no intention of making the shooter exclusive to its platform. The company also acquired the Jade Raymond-led Haven Studios, which hasn’t even released a video game yet.

    Outside of the AAA space, Sony also acquired Savage Game Studios, whose founders previously worked on mobile hits like Angry Birds and Clash of Clans, in an attempt to kickstart a new mobile gaming division. The studio is apparently at work on a new project for phones and tablets based on an established PlayStation IP.

    A render of the PlayStation VR2 headset shows the device alongside its dedicated controllers.

    The PlayStation VR2 will launch next year, but won’t be usable with old PSVR games.
    Image: Sony

    PlayStation VR2 seems like an upgrade, but with caveats

    Sony kicked off 2022 by announcing its second virtual reality headset, aptly named the PlayStation VR2. It sounds like a meaningful upgrade from the original PlayStation VR headset Sony released in 2016, with an impressive-sounding OLED, 4K resolution display, dedicated controllers so you won’t have to use your old PlayStation Move wands anymore, and a single-cord setup that will make using the whole thing more manageable. However, as news has come out about the device, things have gotten a bit more troubling.

    The most egregious drawback Sony has confirmed is that original PlayStation VR games won’t be compatible with the PSVR2 headset. Senior Vice President of Platform Experience Hideaki Nishino said on the PlayStation Podcast that this is because “PSVR2 is designed to deliver a truly next generation VR experience,” citing much of the new headset’s tech as being incompatible with old PSVR games. Regardless of whatever explanation Sony has to offer, it’s a bummer that the PlayStation 5 seemed to be developed with more future-proofing in mind and now we’re dealing with backward compatibility issues again. So if you want to keep playing your old PSVR games, don’t throw your old headset out.

    Oh, and the device will cost $550 when it launches on February 22 of next year, making it more expensive than the console it’s played on.

    The PlayStation Plus logo is shown with the service's three tiers listed below it: essential, extra, and premium.

    PlayStation Plus now has tiers, and whether you’ll get much value on them depends on where you live.
    Image: Sony

    PlayStation Plus launches new tiers with new problems

    PlayStation Plus, Sony’s long-running subscription service for playing games online and collecting a vast array of “free” games, saw a revamp this year that put it more in-line with Microsoft’s Xbox Game Pass. It doesn’t seem like it’s gotten the same resounding love as its direct competitor, though. PlayStation Plus now has multiple tiers, which each have different included features and perks.

    The cheapest is Essential, which is basically just what PlayStation Plus has been for years: online play, sales, cloud storage, and a few free games each month. The second tier is called PlayStation Plus Extra, which includes all of the above, as well as an on-demand library of PlayStation 4 and 5 games. The most expensive tier is PlayStation Plus Premium, which adds a streaming library of classic games from across all the PlayStation consoles, and even the PlayStation Portable.

    Compared to Xbox’s native backward compatibility, streaming old games isn’t exactly an ideal alternative, especially for those who live in rural areas where internet download speeds can’t keep up.There’s a lot of potential in what PlayStation Plus offers right now, but it sounds like it’s having a retention problem following the big relaunch, with millions of subscribers canceling their membership in the months since.

    The PlayStation 5 is (somewhat) easier to find

    The PlayStation 5 is two years old now, but the console is still relatively difficult to find due to supply chain issues that are expected to last well into 2023, if not longer. But as we get further away from the original launch and demand starts to calm down, it’s become marginally easier to track down and buy a PS5 of your own. Brick-and-mortar stores are still hit or miss, but Kotaku had a bit more luck finding the box on digital storefronts. So hopefully by the time Spider-Man 2 launches next year, those still looking for a PlayStation 5 won’t face a massive ordeal.

    A PlayStation 4 is shown with a DualShock 4 controller next to it.

    The PlayStation 4 is nine years old and still got most of Sony’s big games in 2022.
    Image: Sony

    The PlayStation 4 hangs on a little bit longer

    That being said, Sony still wasn’t quite ready to let go of the PlayStation 4 in 2023. The company’s biggest games this year, Horizon Forbidden West, Gran Turismo 7, and God of War Ragnarök, all launched simultaneously on the PS4 and PS5 and were pretty alright experiences on the last-gen console. You know, if you’re cool with your PS4 sounding like it’s ready to take off on a flight across the Atlantic.

    But looking forward, it seems 2023 will be the year Sony really starts to leave the old system behind. That’s a respectable ten years of service since its original 2013 launch, and PlayStation Studios now seem squarely focused on the PS5. Spider-Man 2, the VR spinoff Horizon Call of the Mountain, and Insomniac’s take on Wolverine were all announced as PS5 exclusive, so hopefully as this transition takes root, the PS5 becomes more readily available next year.

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    Kenneth Shepard

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