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Tag: Igor Bonifacic

  • Fractal Design Scape review: A stellar debut

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    Unless you’re a PC nerd like me, chances are you’re not familiar with Fractal Design. The company has made a name for itself in recent years by designing some of the best cases you can buy for a DIY build. In a space known for its gaudy aesthetics, Fractal’s products stand out for their simplicity. Now the company is entering the crowded audio space with the $200 Scape, a gaming headset that not only looks sophisticated, but also sounds surprisingly great too.

    Fractal Design / Engadget

    The Fractal Scape is the complete package, offering great sound quality alongside a stylish design and a base that makes charging easy.

    Pros

    • Understated and sophisticated design
    • Inductive charging base
    • Great neutral sound
    Cons

    • Headband could use more padding
    • No ANC
    • Microphone is fine but not great

    $200 at Amazon

    Design

    The Fractal Scape features an attractive mix of materials.

    The Fractal Scape features an attractive mix of materials. (Igor Bonifacic for Engadget)

    I mentioned the design of the Scape first, and for good reason. It shows attention to detail, with a lot of thoughtful flourishes. The best of those is the dock that comes included with the headset. It charges the Scape inductively, so there’s no need to align any charging pins, and it cleverly houses the headset’s 2.4GHz wireless transmitter. When connected to your main PC, the dongle can sit inside the dock, ready to go when you want to use it with your PlayStation 5, PS4, Nintendo Switch or another PC or Mac (sorry, Microsoft fans, there’s no Xbox support). The base also has wire channels to make cable management easy.

    Those same thoughtful design touches extend to the headset itself. On the back are four buttons, a dial and a toggle that cover nearly every function of the Scape. You can adjust the volume, mute the built-in mic, switch between 2.4GHz and Bluetooth connectivity, power the headset on or off, turn the RGB lighting on or off and switch between three EQ presets. What’s more, all of the controls feel distinct and are easy to use. There’s also a USB-C connection for wired audio and a three-pole headphone jack for the detachable microphone.

    The headset is primarily made of plastic, with a touch of brushed metal. Fractal offers the Scape in two colors — the aptly named light and dark — and despite the company’s choice of materials, the headset feels undoubtedly premium. Tilt adjustment is limited — it’s not possible to lay the ear pads flat on a table, for example — but the headband offers a fair amount of resistance, adding to the high-end feel.

    That said, the Scape could be more comfortable. Clamping force feels just about right, but there’s not enough padding along the top of the headband. I found I could wear the headphones for a few hours, but I eventually had to take them off to relieve the pressure that had built up on the top of my head. I’m also not a fan of the fabric Fractal used for both the headband and ear pads. It feels scratchy and it’s not great at dissipating heat. Thankfully, the high-density memory foam beneath is plush and the pads were deep and wide enough to comfortably accommodate my ears.

    Fractal has made it easy to swap the ear pads if needed; they come right off with just a small amount of force. For the time being, the company isn’t selling replacements, but a spokesperson told me Fractal will send customers who need new pads a set for free. You just need to contact their support team.

    Sound quality

    The Scape comes with a set of custom-tuned drivers.

    The Scape comes with a set of custom-tuned drivers. (Igor Bonifacic for Engadget)

    Out of the box, the Scape’s dynamic drivers are tuned to a soft v-shaped curve, with an emphasis on accuracy over character. Bass frequencies are punchy without being bloated, and there’s nice detail to mid-focused instruments like guitars. To my ear, the one issue with the Scape’s default tuning were the upper mids and treble frequencies. They weren’t shouty to the point of being sibilant, but there was definitely a harshness to the vocals of singers like Jeff Buckley and Caroline Polachek who are known for their falsetto. Thankfully, this was easy to fix with the Scape’s built-in EQ settings.

    I’ll have more to say in the software section of this review, but Fractal’s Adjust app allows you to make parametric EQ adjustments. This is different to most gaming headsets, which often limit people to restrictive fixed-band tweaks. Even when I used just five potential points of customization, I found I had a great deal of control over the tonality of the Scape.

    Overall, for casual music listening these are excellent headphones capable of covering many different genres. When it comes to gaming, they’re great too — with some caveats. For singleplayer games, the default tunings are an excellent match. Playing Ghost of Tsushima, the Scape did a great job of reproducing the game’s immersive sound design, allowing me to soak in all the little audio details Sucker Punch packed into its rendition of 13th century Japan. The soundstaging isn’t as expansive and lush as I’m used to with my Sennheiser HD 600, but for a pair of closed-back headphones, it’s above average.

    When it comes to competitive first-person shooters, some tweaks are required. I found all the default presets produced too much bass to easily isolate sound cues in games like Valorant. Again, Fractal’s software made this simple to fix; however, the Scape can only store three presets. Some gaming headsets, particularly those from Steelseries, come with tunings for hundreds of different games. For the ultra-competitive gamer, this can be useful since every game has a different sound engine. I’m not one of those people, so I found the Scape had just the right amount of customization.

    A closeup of the Scape's volume dial.

    A closeup of the Scape’s volume dial. (Igor Bonifacic for Engadget)

    One feature you won’t find on these headphones is active noise cancellation (ANC). Don’t get me wrong, ANC is great, but I also didn’t feel like the Scape was a worse product without it. My girlfriend is a Pelton fanatic and she does all of her daily classes without wearing headphones in our small apartment. In that situation, the Scape’s passive noise isolation was enough to block the loud music coming from those workouts.

    That said, the one area where the Scape could have been better is Bluetooth connectivity. It’s a 5.3 headset, but codec support is limited to SBC and AAC. If you’ve ever tried a pair of wireless headphones only to be disappointed by how they sounded, SBC was probably to blame. When I used the Scape over Bluetooth, there was a subtle difference, but in a beat ’em up like Absolum, the game’s excellent sound design was less effective because it sounded more compressed, with more lag between what was happening on-screen and the effects that followed.

    I would have liked to see Fractal support more modern codecs like aptX Adaptive, but given that you need a dongle like the Creative BT-W6 to get access to those protocols on PCs and consoles, I can’t fault the company for its decision. Also missing from the Bluetooth equation is multipoint support, meaning I wasn’t able to connect the Scape to my PC or Switch and my iPhone at the same time.

    The Scape’s detachable microphone is fine but uninspiring. In listening back to a chat I had with some friends over Discord, I found the Scape compressed my voice to the point where there wasn’t a lot of life or nuance to it. The optional noise cancellation algorithm does a good job of filtering out nearby commotion, but does so at the expense of adding more compression. You can flip the microphone to mute yourself, and if you’re feeling lazy, the Scape also has a built-in mic — though it sounds about as good as you might imagine. Still, it’s handy in a pinch.

    Software

    Fractal's Adjust app is web-based and easy to use.

    Fractal’s Adjust app is web-based and easy to use. (Igor Bonifacic for Engadget)

    I mentioned Fractal’s Adjust software, but what I didn’t note is that it’s not an app you need to install on your computer. Instead, it’s a website you can access through any Chrome-based browser. It’s a small thing, but one I really appreciate. I can’t count how many times I’ve had to troubleshoot issues with Windows that were caused by a conflict created by Logitech G Hub or NZXT Cam.

    The web-based software itself is simple, with two pages, named Lighting and Audio, encompassing all the options you can tweak. The Scape comes with 10 lighting themes out of the box, and like the headset itself, these presets are understated and classy. Naturally, you can also create your own lighting schemes, and the tool for doing so is fairly robust.

    A closeup of the Fractal Scape's EQ button

    A closeup of the Fractal Scape’s EQ button (Igor Bonifacic for Engadget)

    When it comes to the EQ adjustments you can make with the Adjust app, the one thing I’ll add here is any presets you save are stored on the Scape, so they’re available everywhere you want to use the headset. That was great because it meant I didn’t need to Alt-Tab out of a game to switch the headset to a more competitive tuning.

    The one area where Fractal’s software feels lacking is when it comes to microphone controls. It’s possible to adjust sidetone (the volume of your mic input as heard through the headset) and enable microphone noise cancellation, but that’s it. It’d be nice if it was possible to configure those settings for the two mics independently of one another, but the software doesn’t support that right now.

    Battery life

    According to Fractal, the Scape can go up to 40 hours on a single charge with RGB lighting off. With the feature turned on, battery life drops to about 26 hours. I’ll be honest, I had a tough time putting those claims to the test because of how easy it is to charge the headset. As best as I can tell, those estimates are accurate. I managed to get three days of battery life from the Scape with the RGB lights turned on and about eight hours of use each day.

    One nice touch: when you tap the power button, the RGB lights will briefly illuminate to indicate how much battery life the Scape has left. Those same lights will turn off when you place the headset to charge so that they’re not distracting.

    The competition

    With the Scape, Fractal has entered a crowded market. That said, the Scape is competitive with some of the best gaming headsets you can buy right now. At $200, it’s $100 cheaper than the Audeze Maxwell, Engadget’s pick for the best premium gaming headset. The Scape doesn’t sound as good as the Maxwell or offer LDAC support for Bluetooth connectivity, but it’s lighter and charging is easier thanks to the included charging base. If you ask me, the Scape also looks a lot better too.

    If you can’t live without ANC, your best bet is Razer’s BlackShark V3 Pro, but it costs $50 more and doesn’t sound as good as the Scape. You also need to put up with Razer’s annoying Synapse software. For the best mic on a gaming headset, my longstanding recommendation has been the $199 Drop PC38X. It also has one of the best default tunings for competitive gaming. However, it’s a wired headset, and Drop doesn’t offer a wireless option.

    Wrap-up

    The charging station also houses the Scape's 2.4GHz transmitter.

    The charging station also houses the Scape’s 2.4GHz transmitter. (Igor Bonifacic for Engadget)

    If you can’t tell by now, I think the Fractal Scape is a great gaming headset. There are models like the Audeze Maxwell that beat it in one or two categories, but for $200 the Scape is an excellent all-around package. Nitpicks about comfort aside, the Scape sounds and looks great. It’s also a tremendous first effort by Fractal, and I can’t wait to see what the company does next in the audio space and beyond.

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  • Samsung Galaxy S25 FE review: Iterative to a fault

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    Five years after the release of the , Samsung has settled into a predictable pattern with its “Fan Edition” line of phones. Each new phone doesn’t offer much new or different from its immediate predecessor, with the company opting to offer iterative updates instead.

    That might have been fine before, but with the arrival of the and — devices that changed the value proposition in their respective categories — the S25 FE feels woefully out of touch with a market that’s changing to meet people’s demands. There’s not much here that makes the new Galaxy S25 FE stand out, and any “upgrades” aren’t substantive.

    Samsung

    With few upgrades and a price point that doesn’t make much sense in the context of Samsung’s lineup, the Galaxy S25 FE is hard to recommend at full price.

    Pros

    • Fast, vibrant AMOLED display
    • New selfie camera
    • Seven years of software support
    Cons

    • Same boring design as last year
    • Low-resolution telephoto camera
    • Slow charging

    $650 at Amazon

    Hardware and display

    The Galaxy S25 FE offers a vibrant and fast AMOLED display.
    Igor Bonifacic for Engadget

    When I first took the S25 FE out of the box, I thought Samsung had played a cruel trick on me. The phone looks identical to its predecessor, sporting the same brushed aluminum frame that’s been the company’s go-to for years now. I had to dig the S24 FE out of my gadgets drawer to compare the two phones before I confirmed they were in fact different devices.

    The physical differences are minor. Samsung has tweaked the dimensions of the new phone, making it slightly shorter, wider and thinner. Specifically, the S25 FE measures in at 6.35 x 3.02 x 0.29 inches, while its predecessor was 6.38 x 3.04 x 0.31 inches. The new phone is also protected by Samsung’s “enhanced Armor” aluminum frame.

    More noticeable is that the S25 FE is lighter than last year’s model, coming in at 6.7 ounces, down from 7.51 ounces. This is despite the fact the new device has a higher-capacity 4,900mAh battery. Together, these changes don’t make the S25 FE easier to hold if you have small hands (just ask my girlfriend), but it does feel better balanced than its predecessor. One issue with the size of the S25 FE is the placement of the in-display fingerprint sensor. It’s right at the bottom of the screen. I found this made it awkward to unlock the phone with my thumb — and I’m someone with big hands.

    Another slight difference is the finish on the back of the phone. This time around, Samsung has gone with a matte coating, instead of the glossy finish it used on the S24 FE. It’s a welcome change since it makes the new model less prone to smudging and attracting fingerprints. I just wish Samsung had decided to offer the S25 FE in more fun colors. At release, it’s available in four colorways: white, icy blue, jet black and navy (pictured). So, if you don’t like blue, I’m sorry.

    Amid the slight design tweaks, Samsung has gone with the same screen it did last year. The S25 FE has a 6.7-inch AMOLED display, with a panel that offers a 120Hz refresh rate and 1080p resolution. The S24 FE’s vibrant screen was one of the best parts of last year’s model, and it’s the same with S25 FE. It’s easy to see the screen in bright sunlight, thanks to the fact it can push 1,900 nits of peak brightness. It’s also vibrant, and with HDR10 support included, great for watching videos on YouTube, Netflix and elsewhere.

    Cameras

    A closeup of the S25 FE's triple main camera array.
    Igor Bonifacic for Engadget

    Samsung made a single tweak to the Galaxy S25 FE’s camera hardware. Like last year’s model, the new phone has a 50-megapixel main camera with optical image stabilization (OIS) and a fast f/1.8 aperture lens. Once again, it also has an 8MP telephoto camera with a 3x optical zoom and a 12MP ultrawide angle that offers a 123-degree field of view.

    The one addition is a higher resolution 12MP front-facing camera with a faster f/2.2 aperture lens. For selfies, the S24 FE made do with a 10MP sensor and f/2.4 lens. If the new front-facing camera included phase detection autofocus (PDAF), it would be the same one that’s available on the . Unfortunately, it doesn’t and that’s a shame because PDAF greatly increases the likelihood your photos will come out sharp and in focus.

    It’s also a shame Samsung decided not to update the FE’s telephoto camera. Before the Nothing 3a Pro, that was one of the features that made the S24 FE stand out in its price range. In 2025, however, the S25 FE’s telephoto feels outdated. It doesn’t offer the 5x optical zoom of the Pixel 10 nor the 50MP of resolution and periscope zoom you get with the 3a Pro. Coming from the former, the FE’s telephoto camera felt limiting. With only 8MP of resolution, trying to snap a photo at anything beyond 5x zoom was pointless; it would just turn out a blurry mess.

    As for FE’s other cameras, they’re decent if uninspiring. The 50MP camera is the best of the bunch, capable of capturing detailed, good-looking photos even in low light. The ultrawide, meanwhile, is mostly forgettable. It does an okay job of capturing big scenes, but it’s lacking in dynamic range and detail. The selfie camera is a noticeable upgrade from the one that came with last year’s model, and produces pleasing photos that are on par with what you can expect from the S25’s front-facing camera.

    Otherwise, snapping pictures with the S25 FE feels like using a flagship phone from a few years ago. The one thing that saves it from being a complete blast from the past is the inclusion of Samsung’s generative photo editing software, which you can use to remove distracting objects from photos. Of the AI photo apps I’ve tested, Samsung’s is among the best at editing out objects without smearing the background. You can also use the generative edit to add things to a photo, but as you might expect, this doesn’t work as well as removing them.

    Performance and battery life

    The S25 FE's SIM slot is now located on the bottom of the phone.
    Igor Bonifacic for Engadget

    On paper, the S25 FE should offer better performance than its predecessor, thanks to Samsung’s decision to equip the phone with its Exynos 2400 chipset over the cut-down Exynos 2400e it used on last year’s model. In practice the two are about on par with one another. On Geekbench’s processor test, the Exynos 2400 delivered a 2,144 single-core score and a 7,059 multi-core score. That’s not much better than the 2,140 and 6,690 I recorded last fall on the S24 FE.

    Still, it’s a more impressive showing than either the and Nothing 3a Pro had when my colleague Sam Rutherford and I put their Tensor G4 and Snapdragon 7s Gen 3 chips through Geekbench earlier this year. For comparison, the former delivered a modest 1,665 on single-core performance and 4,294 on multi-core performance. The latter scored an even less impressive 1,115 and 3,082 respectively.

    In real-world use, the Exynos 2400 feels snappy. Scrolling is fast and fluid, as is opening apps and switching between them. Gaming performance is also impressive, with the chip able to handle the 60 fps modes in graphically demanding games like and without dropping frames.

    Last year, Samsung said it redesigned the S24 FE’s vapor chamber to make it bigger and improve cooling. With the S25 FE, that component is an additional 10 percent larger. However, if the new vapor chamber made a difference to the phone’s thermals, I had a hard time telling. Both the S25 FE and S24 FE got warm after about 15 to 20 minutes of gaming. The new phone never got hot to the point I couldn’t hold it anymore, but it also didn’t feel noticeably cooler than the S24 FE running the same games.

    As mentioned at the top, the S25 FE has a larger 4,900mAh battery. That’s about four percent more capacity than the S24 FE offered. As a result, any difference in battery life is minimal. I’m sure there are some scenarios the S25 FE may last longer than its predecessor, but in my testing the two phones were equal in terms of longevity. With three to four hours of active screentime, I managed to get a full day of battery life from the S25 FE, with enough power left over to get the phone through the night before charging it in the morning. That’s similar to the experience I had last year.

    Speaking of charging, the S24 FE, with a 25 watt wired limit, was painfully slow at it. Going into this review, my hope was the S25 FE would do better and I had good reason to be hopeful. Samsung lists the new phone as capable of charging at 45 watts. However, in my testing the S25 FE was only slightly faster than its predecessor. Plugged into a 130 watt Razer GaN charger, it took the phone about an hour and 14 minutes to charge to full from a battery at 10 percent life. When I replicated that same test with a 25 watt charger, it took the S25 FE just over an hour-and-a-half to charge back up.

    Either way, if battery life is important to you, the Nothing 3a Pro and Pixel 9a are better bets. Both come with bigger batteries (5,000 and 5,100mAh, respectively), and with the former, you also get 50 watt charging.

    Software

    The S25 FE's volume rocker and power button are found on the right-hand side of the phone.
    Igor Bonifacic for Engadget

    The S25 FE ships with Android 16 and Samsung’s One UI 8 out of the box. Samsung has promised to support the phone with at least seven generations of platform updates, so it should stay current with Google’s yearly release schedule up until at least Android 23 in 2032. Notably, this means the S25 FE may end up on a more recent version of Android than the S25, S25 Edge and S25 Ultra, all of which released with Android 15.

    With One UI 8, the S25 FE has access to all of the latest AI features from both Samsung and Google. Some of these tools are useful; others replicate functionality that has been present in Android for a long time. For example, Google’s Circle to Search is great. It makes it easy to do a visual search of anything on the phone’s screen. On the other hand, I could do without Samsung’s Now Brief, which offers much of the same utility you’ll find on Android’s Discover page (a feature that comes standard on every Android phone).

    Each S25 FE also comes with six months of free access to Google AI Pro. Normally priced at $20 per month, the service gives you access to some of the company’s best models, including Gemini 2.5 Pro, inside of the Gemini app. Within Flow, Google’s AI filmmaking app, you also get limited access to , Google’s latest video generation system. Some other perks include 2TB of cloud storage and higher rate limits when using NotebookLM.

    Wrap-up

    The S25 FE has slightly different dimensions from the S24 FE but retains Samsung's design language.
    Igor Bonifacic for Engadget

    With changes that amount to window dressing, I can’t recommend anyone buy the S25 FE at full price. There’s just enough here to justify spending $650 on a phone that is barely an upgrade over its predecessor. If you’re a Samsung fan, I’m sure the S25 FE will be frequently discounted, but why reward the company for a lazy effort? Besides, the S25, following a , was only $10 more than the FE earlier this month.

    Over the past few years, Google and Nothing have shown midrange phones don’t need to be boring, iterative affairs. For Samsung, I think it’s time to rethink its FE strategy. If these phones offered something different — say actual fan favorite features like a headphone jack — there could be compelling reasons to recommend them. But as things stand, there’s just no reason to buy a new FE phone when the company’s flagships see steep price discounts within months of their release.

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    Igor Bonifacic

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