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  • The Grand Historical Epic Is Back in Fashion

    The Grand Historical Epic Is Back in Fashion

    One of the year’s biggest talking points in pop culture has been the possible (hopeful?) twilight of comic book movies as the dominant form of entertainment in Hollywood, but far less attention has been devoted to what might take its place. If the superhero genre really is beginning to fade, then a lot of theatrical real estate is about to open up. But open up for what, exactly? Well, 2023 might have already given us an answer.

    Though Barbie emerged from the great Barbenheimer throwdown as the top domestic and international grosser of 2023, Oppenheimer’s success was almost certainly the bigger surprise. Oppenheimer currently sits at fifth in domestic box office totals and third in international earnings, and its $952 million worldwide gross is the same as Ant-Man and the Wasp: Quantumania ($476 million), The Flash ($271 million), and The Marvels ($206 million) managed to rake in combined.

    To say the industry didn’t see this coming is an understatement. Earlier this year on the Ringer podcast The Town, host Matthew Belloni and Bloomberg’s Lucas Shaw held a box office draft in which each speaker was allowed to saddle their opponent with one movie they thought would be a bomb, and Shaw picked Oppenheimer to “curse” Belloni with. I don’t bring this up to mock Shaw’s pick, but rather to point out how common and widespread the opinion was that Oppenheimer would be a huge money loser. On paper, that viewpoint made perfect sense: It’s a three-hour, partially black-and-white period piece mostly consisting of long-dead scientists debating theories and ethics with each other in dull rooms, and it stars a guy whose most prominent movie role was playing the third villain in a Batman movie nearly 15 years earlier. It didn’t really scream “billion-dollar grosser” to the industry. But as the great screenwriter William Goldman loved to say of show business: “Nobody knows anything.”

    If you ask 10 people why Oppenheimer became such a sensation, you’ll probably get 10 different answers. Some people think the film had brilliant marketing, while others think its success mostly boils down to the Barbenheimer social media phenomenon, and the fun of participating in meme culture. Some think Christopher Nolan’s name just has that much sway over the box office, while others think audiences were really into the idea of watching a nuclear bomb go off in IMAX. But another possibility that has to be seriously considered is that the film scratched an itch among audiences for an underserved kind of moviegoing experience: the grand historical epic.

    While Oppenheimer is certainly in a box office category of its own, it’s not the only indication of historical epics breaking back into the zeitgeist. Ridley Scott’s Napoleon and Martin Scorsese’s Killers of the Flower Moon both made over $150 million at the global box office, which is a lot of money for two lengthy dramas expected to be available on a streaming service (Apple TV+) just a couple of months after release. 2022’s The Woman King similarly exceeded box office expectations and generated discussion of the movie potentially reviving the historical action genre, while Netflix’s All Quiet on the Western Front was nominated for nine Academy Awards and won four. And, next Thanksgiving, the genre will make a big splash again with the release of Gladiator 2, Ridley Scott’s long-awaited sequel starring Paul Mescal, Denzel Washington, and Pedro Pascal.

    If we’re looking for what could replace the box office cachet of comic book movies, historical epics make a lot of sense as a possible answer. Since movie theaters first opened, audiences have shown they’ll pay for a reliable experience. That’s why stars used to be so important, because each star used to make only one kind of movie and play only one kind of role, essentially acting as their own franchise. From Charlie Chaplin to Shirley Temple, John Wayne to Doris Day, Clint Eastwood to Harrison Ford, and Arnold Schwarzenegger to Jim Carrey, these stars became box office phenomenons because audiences could depend on them to deliver certain kinds of experiences, again and again. When franchises took over the cinematic marketplace a few decades ago, it wasn’t a shift in what audiences wanted, it was a shift in the dependability of movie stars. Actors began challenging themselves more and more, like Tom Cruise suddenly making three-hour art films with Stanley Kubrick and Paul Thomas Anderson, or Jim Carrey, the most emotive comedian of his generation, playing Andy Kaufman, who famously refused to emote. Moves like this fundamentally breached the reliability audiences sought from stars, so audiences found that reliability somewhere else.

    Something Oppenheimer, Napoleon, and Killers of the Flower Moon all have in common is that they’re easy to describe and quick to pique interest. When you tell prospective audiences things like, “a Christopher Nolan movie about inventing the atomic bomb,” or “Joaquin Phoenix as Napoleon, by the Gladiator guy,” or “DiCaprio and De Niro in a 1920s crime epic by Martin Scorsese,” audiences know exactly what you’re selling. Those are highly marketable, highly intriguing concepts. Or, to put a finer point on it, they convey reliability to the people you’re asking to pay you a not-insignificant amount of money.

    When it comes to superhero movies and other IP-driven projects, people want that reliability, but they don’t want to overtly feel like sheep. John Wayne may have basically played the same character 75 times, but he didn’t do that literally, and when every franchise movie feels like it’s some version of “Volume 7, Part 3,” it becomes too much. Audiences don’t want to do all the homework to keep up with that. The promise of a Schwarzenegger or Eastwood movie was that you (generally) didn’t have to see any other films to make sense of them, which allowed each generation of moviegoers to enter the theater with a fresh slate.

    But with few exceptions, studios aren’t creating new franchises anymore—because the existing ones have been on an unprecedented run of profitability—and that’s led to a status quo in which the sequel numbers (or reboot, or remake, or spinoff, or prequel) just keep going higher and higher. At some point it’s all too much, and maybe we’re at that point. You used to be able to watch a James Bond movie without ever having seen one before, but even that’s not true anymore. When everything becomes about building an elaborate mythology, the simple entertainment value is gone. If you have to remember what happened in the post-credits scene of Fast and Furious: Tokyo Drift to understand what’s happening in F9, then we’re no longer talking about reliable mass entertainment.

    While historical epics may provoke a Wikipedia deep dive after the credits roll, it’s unlikely they’ll require any homework before entering the theater. They’re typically self-contained, and they usually revolve around larger stories that audiences already have some awareness of. While The Marvels had to constantly re-explain the Kree-Skrull War, Oppenheimer didn’t have to explain World War II. In other words, the narrative world-building is already halfway done. And many historical epics operate at a perfect middle ground between populism and prestige; these movies often have rousing action set pieces and huge special effects budgets, while they also have big, prestigious casts and frequently end up competing for Oscars (as Oppenheimer and Killers of the Flower Moon surely will be in a few months). And their creation typically involves just enough hubris that the world’s greatest filmmakers find them irresistible.

    Historical epics might have some momentum going, but that doesn’t mean they’re going to be produced on the scale of Marvel movies anytime soon. Beyond Gladiator 2, there’s only a handful of notable titles in development: a Hannibal movie in the works at Netflix, starring Denzel Washington and directed by his Training Day and Equalizer collaborator, Antoine Fuqua; a Cleopatra movie starring Gal Gadot, which has already switched directors once and still has no production date; and another Master and Commander movie being planned at 20th Century Studios, which was first reported two and a half years ago and has seen few updates since. None of those three movies will come out in 2024, and it’s highly unlikely any of them come out in 2025, either.

    The other questions around movies like this are logistical: How many directors can reliably deliver films at this scale? Which actors, with the ongoing extinction of the bona fide movie star, can not only play these roles, but also successfully sell them to the masses? Will studios continue to shell out hundreds of millions of dollars to make three-hour blockbusters about centuries-old historical figures, some of whom are more forgotten than others? The biggest reason the industry was so worried about Oppenheimer’s box office performance isn’t because it didn’t trust Nolan, it’s because the movie cost $100 million and was directed in a way that downplayed the more high-concept parts of the story. And then there are Napoleon and Killers of the Flower Moon, which both reportedly cost $200 million. It’s complicated to talk about budgets with those two, because they were made by Apple, which cares a lot more about winning Oscars and increasing streaming subscriptions than it does about box office performance. But the risk is still there, and those price tags loom large. With few test cases for the genre on the horizon, one massive dud could be all it takes to stop this historical epic renaissance dead in its tracks. Or will studio execs’ fears be allayed once viewers see a rousing trailer with Denzel as a Carthaginian warlord, looking like a total badass while riding a giant elephant into battle?

    One thing is clear: Oppenheimer, Napoleon, and Killers of the Flower Moon seemed to tap into a significantly underserved taste demographic among audiences. There’s an opportunity to exploit that, but it’ll take time and a whole lot of money. Will audiences be patient enough, and will studios be willing to spend enough? We may get answers to some of these questions next November, when a Gladiator movie once again asks us if we’re not entertained. A lot could be riding on our collective response.

    Daniel Joyaux is a writer based in Ann Arbor, Michigan. His work has appeared in Vanity Fair, Roger Ebert, Rotten Tomatoes, The Verge, and Cosmopolitan, among others. You can follow him on Twitter @Thirdmanmovies and on Letterboxd at Djoyaux.

    Daniel Joyaux

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  • Grand Theft Auto 6’s hype has been defined by leaks

    Grand Theft Auto 6’s hype has been defined by leaks

    With just over 24 hours left before Rockstar Games was set to debut its first Grand Theft Auto 6 trailer, a grainy video started circulating online: The GTA 6 trailer, but marked with a massive bitcoin watermark. About 30 minutes later Rockstar did the corporate equivalent of saying “Fuck it,” uploading the trailer and pointing to it in a terse post on X: “Our trailer has leaked so please watch the real thing on YouTube.”

    It’s unusual for a company like Rockstar to disregard its original, announced schedule and just post the thing, but it’s not the first time it’s happened. When The Last of Us Part 2’s PlayStation 5 remaster was leaked early on the PlayStation Store by data miners looking for new information, hours later, an official trailer popped up on YouTube, with several prominent Naughty Dog developers declaring that “leaks really suck.” (In Naughty Dog’s case, however, timing for The Last of Us Part 2’s remaster wasn’t announced, and it’s possible the YouTube release was its planned time.)

    Typically, in the event of a leak, a company starts issuing takedown requests as quickly as possible — which Rockstar did, of course — and waits it out until the planned debut. (We’ve seen this plenty of times when Pokémon games leak early; Nintendo and The Pokémon Company try to take things down, but don’t acknowledge leaks head-on.) In the case of GTA 6, the early launch of the trailer hasn’t diluted the hype, with the GTA 6 trailer reaching more than 85 million views by Tuesday morning. It’s quickly gaining on Rockstar’s debut Grand Theft Auto 5 trailer, which was published on Nov. 2, 2011, and has more than 99 million views.

    Image: Rockstar Studios/Rockstar Games

    Several Rockstar employees have expressed their upset feelings about the leak: “This fucking sucks,” one developer posted to X. (The post, and the developer’s X account, have since been deleted.) The GTA 6 trailer wasn’t the first video game trailer to be leaked, and it definitely won’t be the last in an internet landscape where everyone from fans to brands is always fighting for eyeballs.

    For better or worse, leaks have already become a part of GTA 6’s journey to its release — something that’s relatively on theme, as Rockstar’s upcoming game seemingly takes on the struggle for internet fame.

    Grand Theft Auto is one of the video game industry’s most successful properties, which makes it a hot target for hackers and potential leaks. GTA 5 was released 10 years ago, and people have been salivating ever since at the prospect of the sixth entry in the series. Rockstar has been quiet about GTA 6 for most of the past 10 years; the studio didn’t acknowledge the game was in development until February 2022. Later that year, GTA 6 made history as Rockstar’s developers were subject to one of the largest leaks in modern video game history.

    On Sept. 18, 2022, a hacker published more than 90 videos — roughly an hour’s worth of footage — from the in-development game. The leak was, and still is, unprecedented because of its sheer scope, the level of anticipation for the game in question, and because of how rare it is for fans to see huge parts of a AAA video game in a visibly unfinished state. The leaked footage depicted a GTA 6 that was clearly in development, with debug tools, blocked-out environments, and all.

    The sun sets behind a sign reading “Vice” in a screenshot from Grand Theft Auto 6

    Image: Rockstar Studios/Rockstar Games

    The hacker claimed to have accessed Rockstar’s internal Slack, which is an application workplaces use to communicate and share files. A United Kingdom court found that a U.K.-based 18-year-old, Arion Kurtaj, was largely responsible for the hack. Kurtaj had been previously arrested for other hacking incidents performed in association with notorious group Lapsus$, and he was out on bail when he went after Rockstar, Uber, and Revolut. Kurtaj’s hack of Rockstar was the last one he managed before he was caught again in a Travelodge hotel that he had been put up in following concerns for his safety (he was previously doxxed by “rival hackers,” according to the BBC). Kurtaj and a second 17-year-old hacker were found guilty in August. The BBC reported that the prosecution’s lead barrister on the case, Kevin Barry, said the hackers were motivated by “notoriety,” “financial gain,” and “amusement.”

    The damage had been done; many fans couldn’t resist the peek behind the curtain before the real show began. The hourlong clips in the leak gave eager GTA 6 fans a lot of material to work through, and by September of this year, the community had put together a 60-page document outlining every single detail from the leak.

    Rockstar announced in November that it would post a trailer in December, news that was first reported by Bloomberg and quickly confirmed by Rockstar. Last week, Rockstar finally announced a date for the trailer: Dec. 5. In the lead-up to the trailer drop date, several quick videos were uploaded to TikTok purporting to show parts of the GTA 6 Vice City map; the video clips, which quickly spread, appeared to be recordings of a computer screen. The source and credibility of these uploads remains unconfirmed, but they do seem to match the cityscapes we’ve now seen in the legitimate trailer. Somewhere along the way, rumors started circulating that the leak came from a Rockstar employee’s son, but Polygon is unable to verify those claims. It’s impossible to tell, of course, whether the TikTok leaks came from the same source as Dec. 4’s trailer leak.

    GTA 6’s legacy of leaks not only has an impact on how the community sees the game, but it’s something that affects developers, too. Rockstar is famously secretive — or perhaps notoriously so — and leaks are sometimes considered a rare look behind the curtain for fans, or even a triumph for transparency. Unfortunately, though, leaks can often have the opposite effect. Speaking to Wired in 2022, a AAA developer said leaking can tighten things up even more, making the industry more opaque — even within studios themselves. Sometimes, a “trust vacuum” forms between departments as studios investigate leaks internally, Wired reported. The player experience will rarely, if ever, be significantly altered by a leaked trailer or gameplay video, but the same can’t be said for the people making a leaked game.

    Nicole Carpenter

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