ReportWire

Tag: gameplay

  • Harry Potter: Quidditch Champions’ first gameplay shows off multiplayer, character creator

    Harry Potter: Quidditch Champions’ first gameplay shows off multiplayer, character creator

    [ad_1]

    One of the more notable missing elements from the Harry Potter prequel game Hogwarts Legacy was the high-flying sport of quidditch. Publisher Warner Bros. Games will address that exclusion later this year with Harry Potter: Quidditch Champions, a new single-player and online competitive multiplayer game based on the wizarding sport.

    Developer Unbroken Games revealed the first gameplay from its Harry Potter quidditch video game this week, showing off some familiar faces, like Ron Weasley and Draco Malfoy. There’s also a glimpse of multiple arenas, including the Quidditch World Cup Stadium.

    Quidditch enthusiasts will also be able to create the young wizard of their choice. Unbroken Games shows off the Harry Potter: Quidditch Champions character creator in the video above, highlighting the choices in houses, clothing, broomsticks, and more. Publisher WB Games says there are “no plans for microtransactions in the game at this time,” which hopefully means what you see is what you’ll get, forever.

    Harry Potter: Quidditch Champions will be released digitally for PlayStation 4, PlayStation 5, Windows PC (via Steam and the Epic Games Store), Xbox One, and Xbox Series X on Sept. 3. A physical deluxe edition will be available for PS4, PS5, Xbox One, and Xbox Series X on Nov. 8. A Nintendo Switch version is also coming, and will be released sometime this holiday season, WB Games says.

    PlayStation Plus subscribers will get Harry Potter: Quidditch Champions (and a Firebolt Supreme Broom Skin) as part of September 2024’s downloadable games. The game will be available to keep from Sept. 3-30, if you have an active PS Plus membership of any tier.

    [ad_2]

    Michael McWhertor

    Source link

  • Infection Free Zone’s early access bugs weigh down its intriguing premise

    Infection Free Zone’s early access bugs weigh down its intriguing premise

    [ad_1]

    Infection Free Zone, now in Steam Early Access, has a basic premise: Zombies have taken over the world, driving humanity into underground bunkers to wait the plague out. Eventually, the radio fires up, and a message goes out that the disease is fading. While the surface is still dangerous, it’s time to step up and make an attempt to build a new society.

    This isn’t my first rodeo with a game like this, where you have to build a post-apocalyptic society that’s constantly under attack by hordes of zombies. However, this is the first time I’ve done so from the comfort and safety of my own real-world block. Instead of a fictional setting or a careful diorama based on an actual city, Infection Free Zone pulls from map data to create a one-to-one re-creation of cities and towns, using that information to create places for looting and building up a base of operations.

    An Infection Free Zone run starts with the player choosing where to begin. The game offers my own region as a starting location, and I even found my own apartment. The map also draws on real-world data to categorize each building. For instance, the walk-in clinic across from my apartment is recognized as a hospital, which made it an ideal starting HQ. My apartment building lacked medical supplies, and its size meant it would be difficult to defend. Meanwhile, I could lock down the clinic easily, and help myself to all that free medicine left behind.

    Image: Jutsu Games/Games Operators

    The real-world function of each building factors into how it’s interpreted in Infection Free Zone. Learning about the perks — and downsides — of each building in my area would be necessary if I wanted to survive. From there, I started organizing my population into small squads for scavenging the homes in the area for canned food. We found other survivors and started planting food and building infrastructure.

    Unfortunately, I haven’t figured out yet how to escape one of two inevitable fates: turtling until I starve to death, or attracting so many infected to my fledgling settlement that we’re overwhelmed. Perhaps it’s because I live in a humble Canadian neighborhood where guns wouldn’t spawn frequently, but I couldn’t find enough firearms to fend off the endless hordes. You can play anywhere in theory, but in practice you’re going to need to pick a major city for more resources.

    There are also other little early access issues that are all individually annoying, but build up to make challenges feel insurmountable. Do you want to renovate a building? You’ll need to clear everyone out first. Want to dedicate time to research? The advancement tree has disappointingly few options, so that doesn’t feel very satisfying. I managed to plant lots of crops in the park near my place, but they stopped producing food. By the time I realized they needed fertilizer, my colony was already on the brink of starvation. Many of these problems aren’t broadcast or explained by the game in any way; I figured them out as I went, and usually died for the trouble. These annoyances go beyond the typical faults of zombie games or base builders; they seem much more related to the game’s early access state.

    Plus, seemingly everything requires an endless amount of wood to build, upgrade, or advance. At first, I thought that the easiest way to get wood would be to chop down trees, but found it’s actually more productive to break down buildings in order to also get other materials, such as bricks. However, that turns what seems like an impossible barrier into merely a deeply boring and irritating grind. All those extra materials also fill up my storage, requiring lots of micromanagement. It’s all very awkward, and the threat of the roving undead means I didn’t have much time to focus on solving these issues. Add in constant transmissions and radio chatter, and I walked away from Infection Free Zone irritated.

    A squad of survivors in Infection Free Zone struggle to fight off a horde of incoming infected, in a night time urban environment.

    Image: Jutsu Games/Games Operators

    Instead of fighting against the zombies and feeling them emerge as a natural threat, I felt like the real enemy was the game itself. A base builder zombie survival game like State of Decay 2 can be difficult and terrifying, but I always felt as though my fate was in my own hands. I’d like more agency as an overseer, and more ways for the game to evolve. Right now, my settlement seems doomed to perish from hunger or get overrun by the inevitable hordes.

    There’s a lot to iron out, but this is an early access release, and Infection Free Zone has a lot of potential. The ability to choose a real-world neighborhood or rebuild society literally from the comfort of your own home is very cool. I’m intrigued to see if Jutsu Games can turn things around and clean up all the UI issues, early access bugs, and janky systems. There’s something special about surviving the post-apocalypse in my own neighborhood and using my local knowledge to benefit my community of survivors. Alternatively, it’s neat to start a game at the base of a famous landmark and enjoy a little post-apocalyptic tourism. It’s just a shame the rest of the ride is currently so rough.

    [ad_2]

    Cass Marshall

    Source link

  • Dragon’s Dogma 2 arrives March 2024, looks fantastic

    Dragon’s Dogma 2 arrives March 2024, looks fantastic

    [ad_1]

    Dragon’s Dogma 2 will be released on March 22, 2024, reviving Capcom’s sword and sorcery action-RPG franchise after a decade-long break. Capcom revealed the release date and new gameplay details during a digital showcase on Tuesday.

    Hideaki Itsuno, director of Dragon’s Dogma 2, and Yoshiaki Hirabayashi, the game’s producer, showed off new features coming in the sequel. That includes a huge new addition to the bestiary, the Talos, a massive brass warrior who emerges from the sea. Developers showed varying approaches to taking the Talos down: by leaping onto it from a cliff’s edge, and fighting it while holding on for dear life, à la Shadow of the Colossus; riding birds toward the Talos to close the distance to it; and attacking it from afar using ranged weapons and spells.

    Capcom also showed off a new vocation, the Trickster. That Arisen-only character class can use a censer in battle to conjure illusions, causing enemies to fight each other, and to support a player’s pawns to make them more effective in battle. The Trickster, a “devious vocation,” can manipulate the battle from the sidelines rather than fight directly.

    The Trickster joins Dragon’s Dogma 2’s previously confirmed vocations: Fighter, Archer, Thief, Mage, Magick Archer, and Mystic Spearhand.

    Capcom also showed off its update character creator, which players can use to customize their Arisen and main Pawn. The developer is using new photogrammetry technology to increase the photorealism of Dragon’s Dogma 2’s player-created avatars, developers said.

    Finally, developers also teased a bit of the game’s story, which they said was set in a world parallel to that of the original Dragon’s Dogma. As an Arisen, players will find themselves caught between the beliefs and plots of two rival nations. Vermund, the human kingdom, is at the center of a power struggle for the throne, with a false Arisen installed by the queen regent Disa. In Battahl, the humanoid beasts there treat Pawns as a source of misfortune. But both nations view dragons as a threat to their survival.

    Dragon’s Dogma 2 is coming to PlayStation 5, Windows PC, and Xbox Series X. The original Dragon’s Dogma was released on PlayStation 3 and Xbox 360 in 2012, followed by the expansion Dark Arisen the next year.

    [ad_2]

    Michael McWhertor

    Source link

  • Ghostrunner 2 Receives Rave Reviews from Trade Press and Sets Release Date for October 26, 2023

    Ghostrunner 2 Receives Rave Reviews from Trade Press and Sets Release Date for October 26, 2023

    [ad_1]

    Release Date and Initial Reviews

    The eagerly awaited game, Ghostrunner 2, developed by One More Level, is set to hit the market on October 26, 2023. The trade press has recently published reviews, confirming the high quality of the new game, which has received positive votes.

    Critical Reception on Metacritic

    Metacritic, a renowned ratings aggregator, currently shows an average Metascore of 80 for the PlayStation 5 version of Ghostrunner 2. This score is based on 32 reviews at the time of writing.

    Excerpts from Trade Press Votes

    Here are some excerpts from the trade press votes for Ghostrunner 2:

    • Dual Shockers – 9.5
    • IGN – 9
    • Finger pistols – 9
    • VideoGamer – 9
    • Noisy pixel – 9
    • CGM Magazine – 9
    • MP1-9
    • WhatifGaming – 9
    • Game Informer – 8.5
    • Hey poor player – 8
    • District Jugones – 8
    • Prima Games – 8
    • PSX Brazil – 8
    • Eurogamer – 7
    • Click Start – 6.5
    • Press Square – 6

    Positive Reviews for Gameplay and Art Direction

    Most of the trade press reviews for Ghostrunner 2 have praised the game’s gameplay. Additionally, many reviewers have commended the game’s art direction, noting that it is consistently captivating without being cliché.

    Highlight on Motorcycle Usage

    One of the standout features identified by several editors is the use of motorcycles in Ghostrunner 2. Critics consider it to be one of the most significant additions in the new game.

    Reminders and Demo Version

    Ghostrunner 2 is set to release on October 26, 2023, for PlayStation 5, Xbox Series X|S consoles, and PC. Don’t forget that a demo version of the game is available for those interested in trying it out.

    [ad_2]

    Brian Cooper

    Source link

  • Ladybeard’s Latest Gameplay Video Features Playthrough of SMILEAXE CO., LTD.’s ‘Photon Cube’

    Ladybeard’s Latest Gameplay Video Features Playthrough of SMILEAXE CO., LTD.’s ‘Photon Cube’

    [ad_1]

    Press Release



    updated: Jan 22, 2019

    The famous actor and cross-dressing pro-wrestler Ladybeard faces a new challenge. This time, Ladybeard, excellent at muscle training, will try mind training by playing the new puzzle game “Photon Cube” (created by SMILEAXE CO., LTD.)!

    How many levels will Ladybeard pass in his new gameplay video, “Ladybeard does mind-training with the puzzle game ‘Photon Cube’”? Check it on his YouTube Channel!

    Ladybeard Gameplay Video 

    “Ladybeard does mind-training with the puzzle game “Photon Cube”!”

    Photon Cube Official Websitehttps://www.smileaxe.com/photon3/index.html

    Game introduction
    Photon Cube is a unique puzzle game where players control the Rookie Cube Trailer “Ray” joining forces with her robot friend “Cu-Be”, interacting with bands of lights and various photon blocks to connect Ray’s way to the exit and clear the stage! It is a new type of 3D Prism Action Puzzle Game.

    Good graphics, Easy-to-Play and multilingual
    This game uses anime-style graphics and vivid colors to make it enjoyable for everyone, and it provides the excitement and interesting logic of traditional puzzle games.

    In “Photon Cube”, players can use cubes to reflect, split and mix the light. Even people with little knowledge about the light can clear the game’s stages. This game is easy to play, which makes playing enjoyable for everybody, even if they have never played a game in the puzzle genre before.

    Players will find many different cubes, obstacles and challenges through its 50+ stages – from mirror cubes that reflect light, cubes that can be mixed or split or even cubes that cannot be lifted.

    This game has multi-language support, supporting Japanese, English, French, German, Spanish, Italian, Dutch, Portuguese, Russian and Traditional Chinese.

    It has a new mode called “Stage edit”, where users can create their own stages, play them and if they clear the stage they’ll get a code called “QB:CODE”.
    QB:CODE can be used from any platform and they can share their stages with everyone to let them enjoy too. 

    Download Link (STEAM): https://store.steampowered.com/app/867510/PHOTON_CUBE

    Who’s Ladybeard? 

    Ladybeard is the super cute force of Australian performance destruction that has taken Japan, and the world, by storm. Pro-wrestler (DDT Pro-wrestling), actor, voice actor, stunt(wo?)man, heavy metal screamer, cutesey cute J-pop singer and speaker of 5 languages (English, Japanese, Mandarin Chinese, Cantonese, German), Ladybeard is an international idol and global sensation unlike any other.

    Game Information

    Title: ”PHOTON3” (PHOTON CUBE)
    Genre: 3D prism action puzzle
    Release date: June 2018
    Platform: Nintendo SwitchTM/PlayStation®Vita/PC
    Price: Nintendo Switch $13.65 (tax included), Steam $6.99 (tax included)
    Official website: https://www.smileaxe.com/photon3/index.html
    ©2017 SMILEAXE CO., LTD.

    Company Information

    Company Name: SMILEAXE CO., LTD.
    President: Hideyuki Soumiya
    Address: Crell Togozaka Bld. 1F, 2-1, Yonbancho, Chiyoda-ku, Tokyo, 102-0081, Japan
    URL: https://www.smileaxe.com

    Source: SMILEAXE CO., LTD.

    [ad_2]

    Source link