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Tag: Game Developers Conference

  • GDC is lowering ticket prices and overhauling many aspects of the conference

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    The Game Developers Conference (GDC) is undergoing a major overhaul, according to a report by the affiliated publication Game Developer. The “reimagined” conference is getting a name change, as it’ll now be called the GDC Festival of Gaming. It’s also changing up how passes work and transitioning the shift of its focus to “meet today’s broader, interconnected games industry.”

    Let’s start with the new simplified pass structure. The newly-announced Festival Pass replaces the pre-existing All-Access pass and costs 45 percent less than its predecessor. Pricing starts at $649 and offers access to all of the event’s main content programming. Access to the main conference was previously segmented depending on a number of pass types.

    There are two other main pass types. The Digital Pass offers access to online-only networking and costs $799. The Game Changer Pass is the baddest of the bunch, offering all of the above plus access to a facilitated meetings program. This invite-only program promises meetings with industry icons and access to a series of talks called the Luminaries Speaker Series. That one costs $1,700. Indies, start-ups and academics can apply for discounts that can knock another $200 to $300 off the price tag.

    As for content, the organization seems to be placing a heavier focus on networking. Organizers say the event wants to serve the industry “across every state of a game’s life cycle” and that all changes were “informed and inspired by feedback from the community.”

    The Expo Hall has been redesigned and renamed Festival Hall and will prioritize offering developers opportunities to connect with one another through game demos and social spaces. GDC president Nina Brown described the new event as “celebrating the vital interconnection between creators, leaders and partners that drive the industry forward.”

    GDC starts next year in San Francisco on March 9. It goes until March 13 and passes are available now.

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    Lawrence Bonk

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  • Death Threats Lead To Cancellation Of Rust Fan Meeting

    Death Threats Lead To Cancellation Of Rust Fan Meeting

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    Screenshot: Rust

    The Game Developers Conference (GDC) is next week, and while that’s normally a time for developers from around the world to meet up, the developers of Rust were also planning on using the event to catch up with fans. That now won’t be happening.

    As PC Gamer report, the original plans were for a meeting—at a “coffee shop in San Francisco”—to be “a chance for conference attendees and fans to meet the Rust team, share their portfolios, and ‘talk shop’”.

    It has been now been cancelled after the developers received “threats to kill”, with the team posting a statement to Twitter that reads:

    This is not a statement we’re happy to announce.

    Due to an IRL threat we must take seriously, we’re going to have to cancel the GDC meetup in San Fran next week. 😢

    Fans are instead encouraged to “reach out via email!” instead. “It’s important to remember the developers are indeed humans”, they add in a follow-up Tweet, saying “When threats arise we make their safety #1.”

    “The overwhelming majority of fans are respectful and supportive,” Rust producer Alistair McFarlane told PC Gamer, adding “there is always going to be a small subset of individuals who engage in threatening and abusive behaviour.”

    It’s important to note that this meetup wasn’t a part of the official Game Developers Conference schedule of events, and so had nothing to do with the organisers of GDC. This was something the Rust team were organising outside of that, just to take advantage of the fact that the team and fans were going to be in the same space for a few days.

    The cancellation also only affects this one meetup; developers Facepunch will still be attending the Game Developers Conference itself, which runs from March 20-24.

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    Luke Plunkett

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