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  • How To Talk To A Girl & Get Her Attracted (Step-By-Step)

    How To Talk To A Girl & Get Her Attracted (Step-By-Step)

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    How To Talk To A Girl & Get Her Attracted (Step-By-Step)

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    Tripp Advice

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  • ‘Myst Mobile’ Compared With Mac and Tested on Newer iPad Models in Technical Analysis Video – TouchArcade

    ‘Myst Mobile’ Compared With Mac and Tested on Newer iPad Models in Technical Analysis Video – TouchArcade

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    The full 3D remake of the landmark adventure game Myst recently was announced and released on iOS and iPadOS as Myst Mobile [appprice url=””]. Just like with Wreckfest, MrMacRight on YouTube who does amazing technical analysis videos for games on Apple hardware, has done one on Myst Mobile. I liked what I played of Myst Mobile, but was curious to see how it scaled on the newest iPad models. His video covers the technology used, graphics options, modern Apple device comparisons, and more. Watch the analysis video below:

    If you’d like to play it, Myst Mobile is free to download and includes Myst Island in its entirety for you to explore and play through. There’s a $14.99 in app purchase to unlock the full game. Note that you need a device with an A12 Bionic chip or above to play it on iOS and iPadOS. Myst Mobile is out now for free. Check out our forum thread here for Myst Mobile. Myst Mobile is definitely one of the first games I will be trying whenever I upgrade my iPad to one of the newer models in the future. Have you played Myst Mobile yet and what do you think of the conversion and visuals?

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    Mikhail Madnani

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  • Being Too Nice

    Being Too Nice

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    Being Too Nice

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    Tripp Advice

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  • Connect On An Emotional Level

    Connect On An Emotional Level

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    Connect On An Emotional Level

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  • Formula 1 terms explained: Key words and phrases for following Sky Sports F1 2023 coverage

    Formula 1 terms explained: Key words and phrases for following Sky Sports F1 2023 coverage

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    Formula One is back! Here’s David Croft to tell you everything you need to know in 60 seconds ahead of the first race in Bahrain. Catch all the action live on Sky Sports

    Formula One is back! Here’s David Croft to tell you everything you need to know in 60 seconds ahead of the first race in Bahrain. Catch all the action live on Sky Sports

    As Formula 1 returns for the 2023 season, we’ve explained the key phrases you will hear while following Sky Sports F1’s coverage of the sport’s biggest ever season.

    The exciting, innovating and high-speed sport can be complex and confusing for existing fans, never mind new ones.

    So, ahead of the opening race of the 2023 season in Bahrain this weekend, here are some F1 terms that can be confusing but crucial during a Grand Prix weekend.

    Pole position

    Max Verstappen takes pole in the final race of the 2022 season in Abu Dhabi.

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    Max Verstappen takes pole in the final race of the 2022 season in Abu Dhabi.

    Max Verstappen takes pole in the final race of the 2022 season in Abu Dhabi.

    What you might hear – “Fernando Alonso is on pole position.”

    What you might think – Where’s the pole?

    What it actually means – The driver on pole position is the one who set the fastest lap time during qualifying. Usually, that will mean the driver on pole starts the Grand Prix at the front. However, during a Sprint weekend, the pole-sitter will start the Sprint on Saturday at the front, but the finishing order from the Sprint decides the starting order for the Grand Prix on Sunday.

    DRS

    The DRS board tells drivers where they can activate the system

    The DRS board tells drivers where they can activate the system

    What you might hear – “Yuki Tsunoda has got DRS.”

    What you might think – DRS could be a medical term or the decision review system, like cricket.

    What it actually means – DRS stands for drag reduction system, which allows drivers to move a flap in the rear wing of their car that decreases the air resistance, giving the car up to 7.5mph more speed. The system is designed to deliver more overtaking, but can only be activated when a car is within one second of the car ahead.

    Slipstream

    Max Verstappen uses a slipstream to pass Lewis Hamilton on the final lap in Abu Dhabi to win the 2021 F1 Championship!

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    Max Verstappen uses a slipstream to pass Lewis Hamilton on the final lap in Abu Dhabi to win the 2021 F1 Championship!

    Max Verstappen uses a slipstream to pass Lewis Hamilton on the final lap in Abu Dhabi to win the 2021 F1 Championship!

    What you might hear – “Oscar Piastri is in Alex Albon’s slipstream.”

    What you might think – Is this a new type of streaming?

    What it actually means – When a driver is directly behind another car, they can go faster because there is less air resistance, in the same way you might hide behind your friend so they block the wind getting to you. Getting a slipstream should enhance a driver’s chances of pulling off an overtake. Team-mates may also intentionally give each other a slipstream in Qualifying to help set the fastest lap.

    Chicane

    Daniel Ricciardo lost control of his McLaren and crashed into the barriers at Monaco's swimming pool chicane.

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    Daniel Ricciardo lost control of his McLaren and crashed into the barriers at Monaco’s swimming pool chicane.

    Daniel Ricciardo lost control of his McLaren and crashed into the barriers at Monaco’s swimming pool chicane.

    What you might hear – “And here they come through the swimming pool chicane.”

    What you might think – Are they racing in the water these days?

    What it actually means – A chicane is a sequence of corners that sees two changes in direction in quick succession. The swimming pool chicane is one of the sport’s most famous chicanes, as the cars thread their way through a remarkably tight section around Monaco’s swimming pool.

    Oversteer/understeer

    Anthony Davidson takes a look at the understeer suffered by Max Verstappen in his Red Bull during practice at the French GP.

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    Anthony Davidson takes a look at the understeer suffered by Max Verstappen in his Red Bull during practice at the French GP.

    Anthony Davidson takes a look at the understeer suffered by Max Verstappen in his Red Bull during practice at the French GP.

    What you might hear – “Logan Sargeant prefers his car to oversteer.”

    What you might think – I’m only used to one type of steering.

    What it actually means – Depending on the setup of the car and how it is driven, a driver may either oversteer or understeer. If a car oversteers, the car is very sensitive to the driver turning the steering wheel, often leading to the rear of the car sliding – it looks cool, but can be slower, worse for the tyres and lead to accidents.

    Understeer happens when the car won’t turn as much as the driver would like. This can lead to the car running wide and also going slower. The perfect car would have no understeer or oversteer, but this is not a perfect world, so sometimes the drivers and teams must choose between the two evils.

    Going purple

    The F1 timing screen shows data in purple if it is the best of anyone

    The F1 timing screen shows data in purple if it is the best of anyone

    What you might hear – “Max Verstappen is currently fastest, but Charles Leclerc is going purple.”

    What you might think – Charles Leclerc must be angry.

    What it actually means – When a driver completes a sector of a track faster than anyone, the timing screens will go purple for that sector. A purple sector would tend to indicate that a driver is on a highly competitive lap, which has a chance of being the fastest of the session or race.

    Undercut/overcut

    Lewis Hamilton gets the double-bubble by undercutting Max Verstappen and overtaking Daniel Ricciardo.

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    Lewis Hamilton gets the double-bubble by undercutting Max Verstappen and overtaking Daniel Ricciardo.

    Lewis Hamilton gets the double-bubble by undercutting Max Verstappen and overtaking Daniel Ricciardo.

    What you might hear – “Lewis Hamilton has undercut Carlos Sainz to take the lead.”

    What you might think – Hamilton has done some sort of boxing move.

    What it actually means – During a race, Hamilton has come into the pits earlier than Sainz, who he was behind on track. That allows him to go faster on fresh tyres, meaning by the time Sainz has pitted a lap or two later, he would come out of the pits behind Hamilton.

    The overcut is the opposite of this and can happen when newer tyres make a car slower, so the driver that pits later comes out ahead. This would be likely to happen on a cold day when the tyres take a while to get up to a higher temperature and become hot and grippy.

    Locking up

    Lewis Hamilton locks up at Silverstone

    Lewis Hamilton locks up at Silverstone

    What you might hear – “Lando Norris has locked up going into turn one.”

    What you might think – Norris has been imprisoned – perhaps for speeding.

    What it actually means – Norris has tried to slow his car down by braking, but there is not enough grip and his tyre is sliding across the tarmac. Lock ups usually create a puff of smoke and cause a car to run off line, while significant damage can be done to the tyre.

    Apex

    George Russell runs wide at the 2021 British Grand Prix

    George Russell runs wide at the 2021 British Grand Prix

    What you might hear – “Sergio Perez has missed the apex there.”

    What you might think – Is this racing or climbing?

    What it actually means – The apex is the point of the corner that the car should go through for no time to be lost – so if Perez missed the apex, he might have gone wide, losing time.

    Backmarker

    The blue flag tells slower cars to get out of the way of faster cars coming up behind

    The blue flag tells slower cars to get out of the way of faster cars coming up behind

    What you might hear – “The blue flags are going to need to come out soon as the leaders catch the backmarkers.”

    What you might think – Who are they marking?

    What it actually means – Backmarkers are the slower cars at the back that will often be lapped by the leading cars. A blue flag is shown to a backmarker to tell the driver to get out of the way as the faster car comes through. Backmarkers can sometimes interfere with racing between the leaders.

    Degradation (Deg)

    As the countdown continues to this weekend's highly anticipated Azerbaijan Grand Prix, we take a look back at last year's memorable race in Baku.

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    As the countdown continues to this weekend’s highly anticipated Azerbaijan Grand Prix, we take a look back at last year’s memorable race in Baku.

    As the countdown continues to this weekend’s highly anticipated Azerbaijan Grand Prix, we take a look back at last year’s memorable race in Baku.

    What you might hear – “The deg on that Ferrari today has been really bad.”

    What you might think – Did I hear that correctly?

    What it actually means – Degradation happens as tyres wear – or become damaged – during a stint, and there are two main types of degradation. ‘Blistering’ happens when the tyre overheats and bubbles up on the surface and ‘graining’ when the tyres slide across the tarmac, crumbling apart like a ball of mozzarella might. ‘Deg’, as drivers will often refer to it, can have serious consequences – see the video above!

    Marbles

    Tyre 'marbles' gather at the edge of the track

    Tyre ‘marbles’ gather at the edge of the track

    What you might hear – “Look at all the marbles on the track.”

    What you might think – Has someone dropped their marble collection onto the track?

    What it actually means – As the tyres fall apart – or grain – the bits of rubber can gather on the track, creating a surface which feels to the drivers like they are driving on marbles. There is not a lot of grip if you drive on marbles, but after the race, drivers will drive onto the marbles to pick up rubber and add to the car’s mass to ensure the car weighs enough to comply with rules.

    Bottoming out

    Sparks fly from Max Verstappen's Red Bull

    Sparks fly from Max Verstappen’s Red Bull

    What you might hear – “George Russell has gone wide and bottomed out on the kerb.”

    What you might think – It sounds a little rude.

    What it actually means – F1 cars are really low because the closer the ground, the more speed drivers can take through corners. Often, the bottom of the car scrapes along the ground, bottoming out and creating sparks.

    Delta

    The driver can see on their steering wheel what the delta to their rivals is

    The driver can see on their steering wheel what the delta to their rivals is

    What you might hear – “The soft compound of tyre has a delta of half a second to the hard compound.”

    What you might think – Isn’t delta part of the Greek alphabet?

    What it actually means – You’d be correct. Delta is part of the Greek alphabet, but also means difference. So in the example above, the softer tyres are quicker than the hard tyres by half a second per lap. Delta might also be used to describe the difference in pace between different drivers or cars.

    Parc ferme

    Teams can make very limited changes to the cars when they are in parc ferme

    Teams can make very limited changes to the cars when they are in parc ferme

    What you might hear – “The cars are in parc ferme conditions”

    What you might think – It’s hard enough understanding F1 without needing to speak French!

    What it actually means – It is French for secure park. After qualifying, an expensive car park is created with no maintenance allowed to take place on cars before the race without the permission of the FIA – F1’s governing body. FIA officials scrutineer the cars to ensure no changes are made that shouldn’t be.

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  • You don’t have to tell a woman you like her.

    You don’t have to tell a woman you like her.

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    You don’t have to tell a woman you like her.

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  • ‘Among Us’ Bungie Destiny 2 Collaboration With Guardian Cosmicube Now Live With Today’s Update – TouchArcade

    ‘Among Us’ Bungie Destiny 2 Collaboration With Guardian Cosmicube Now Live With Today’s Update – TouchArcade

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    Earlier today, Innersloth released the newest update for Among Us (Free) with version 2023.2.28. This update has now rolled out on all platforms, and it brings in a collaboration with Bungie’s Destiny 2. The Among Us Bungie collaboration adds the Guardian Cosmicube for a limited time. It is available in the in-game store right now. The update also improves the announcements interface, renames the Freeplay mode to “Practice”, and more. Full details for the Bungie collaboration are here. The Guardian Cosmicube is available for 3,500 Beans. It is available from now until May 30th. This collaboration arrives with Bungie releasing the major Destiny II: Lightfall expansion for the game earlier today on PC and console platforms. Check out the key art for the collaboration below:

    If you’ve not gotten Among Us yet, it is available for free on the App Store for iOS here and Google Play for Android here. Check it out on Nintendo Switch here and Steam here. Here’s our forum thread for the game. Among Us is available on mobile, Xbox, PS4, PS5, Nintendo Switch, and PC platforms. Where have you been playing it recently and what do you think of today’s Bungie collaboration update?

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    Mikhail Madnani

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  • ‘Genshin Impact’ Version 3.5 Update Pre-Installation Is Now Live on iOS, Android, and PC – TouchArcade

    ‘Genshin Impact’ Version 3.5 Update Pre-Installation Is Now Live on iOS, Android, and PC – TouchArcade

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    Genshin Impact (Free) version 3.5 update pre-installation has finally gone live on iOS, Android, and PC platforms ahead of its release date this Wednesday for all platforms. Genshin Impact version 3.5 ‘Windblume’s Breath’ arrives on March 1st for iOS, Android, PS5, PS4, and PC platforms worldwide bringing in the Windblue Festival, a new Archon Quest, two new characters, updated rules for Genius Invokation TCG, one extra Intertwined Fate for each completed Archon Quest, and more. If you missed the previously-announced Prime Gaming collaboration, read this. Watch the Genshin Impact version 3.5 update Dehya character trailer below:

    The Genshin Impact 3.5 preload size is 2.03GB on iOS. You can download this by tapping the pre-install resource package from the title screen as usual or from the Paimon menu in-game under other. PC pre-installation details are here. If you haven’t checked out Genshin Impact yet, you can download it for free on the App Store for iOS here and on Google Play for Android here. The PC version is available on the official website here and the Epic Games Store. If you play on iOS, with iOS 14.5 or iPadOS 14.5 and later, you can use PS5 and Xbox Series X|S controllers to play Genshin Impact. We featured Genshin Impact as our Game of the Week when it released and awarded it our 2020 Game of the Year. I also featured it as one of the best iOS games to play with a controller. What do you think of what we’ve seen of Genshin Impact 3.5 so far?

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    Mikhail Madnani

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  • The Last Of Us Episode 7 Recap: Just Like Heaven

    The Last Of Us Episode 7 Recap: Just Like Heaven

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    Screenshot: HBO

    The release of The Last of Us in 2013 already marked a remarkable shift in narrative tone for big-budget, so-called “AAA” games. However, for some of us, 2014’s DLC chapter, The Last of Us: Left Behind, proved to be even more remarkable. It took mechanics that, in the game proper, had been used in nail-biting sequences of life-or-death desperation and repurposed them as the stuff of bonding and relationship-building, leading us to feel Ellie’s connection with Riley not just through cutscenes and pre-written dialogue but through play, in the purest sense of the word.

    Now, the episode of HBO’s adaptation based on Left Behind is here, and it’s very good on its own terms. The storytelling fundamentals still work, even with the interactivity that made the game so striking removed. (A number of sequences built around that interactivity, including one in which Ellie and Riley have a contest in which they throw bricks to break car windows, and one in which they hunt each other with water rifles, are understandably totally absent in the episode.) However, because Left Behind was a particularly remarkable example of what’s possible when AAA mechanics are used in new and exciting ways, I don’t feel that there was really any hope of this episode reaching the same highs. The game was one of the very best, most innovative and moving AAA experiences of the decade in which it was released. This is—and I don’t mean this as an insult at all—a very good episode of a mostly very good TV series, and it does benefit from a few music cues that the game lacks. On top of that, Bella Ramsey and Storm Reid are both exceptional, and defixfnitely make this story and its deeply felt emotions their own. Let’s get into it.

    A tale of two malls

    First, let me touch on the biggest change between this episode and the game on which it’s based. In both, Joel’s been seriously injured, and Ellie must find some supplies with which to treat his wound. Here in the show, we experience Ellie’s mall flashback while she rummages for supplies in a house where she and Joel are hiding out, and the only real thematic throughline between the action of the “present” and the “past” of the episode is that what Ellie goes through in the past informs our understanding of why she’s so desperate not to lose Joel in the present.

    Ellie looks at a statue of an archer in a snowy Colorado mall in the game The Last of Us: Left Behind.

    Screenshot: Naughty Dog

    In the game, she’s actually got Joel locked up in an old storefront at a Colorado mall, and the flashbacks to her night at the mall with Riley are interspersed with action set in the “present” in which she searches this other mall high and low for medical supplies. Playing the DLC, you probably spend about as much time in the Colorado mall as you do in the Boston one, and as Ellie, you must fight infected stalkers, solve some environmental puzzles, and survive some very challenging combat encounters with men who are hunting Joel and Ellie. The Colorado mall also has a number of details that trigger associations for us as players with the Boston mall. For instance, both have a restaurant chain called Fast Burger, and in the pocket of a body she’s searching, Ellie finds a strip of photos created by the same type of photo booth she and Riley use at the mall in Boston.

    Meanwhile, all TV show Ellie has to do is look in the kitchen for a needle and thread. She doesn’t know how easy she’s got it.

    This hopeless situation

    In the episode’s opening scene, the injured Joel tells her to leave and she says “Joel shut the fuck up!” reminding us, as the last episode emphasized and this one will drive home, that she has known too much loss already, and she’s not about to give up on him.

    He tells her to go to Tommy. She covers him with a jacket, gives him a fuck you look, and walks out of the room, and into the flashback that dominates the episode.

    She’s running listlessly in circles in a high school gymnasium. On her Walkman (yes, an actual Sony Walkman, which she also has in the game) she’s listening to “All or None” by Pearl Jam. It’s from the 2002 album Riot Act, so it would exist in the show’s timeline where the outbreak occurred in 2003. Without spoiling anything for those who haven’t played The Last of Us Part II, Pearl Jam does figure into the game in a way that likely won’t, for timeline reasons, play out the same in the show, so this at least lets the band’s work be heard in the TV series.

    Ellie, in gym sweats, looks angrily at another girl in the foreground in a moment from HBO's The Last of Us.

    Screenshot: HBO

    (Incidentally, none of this stuff with Ellie in school is from the game. Some of it may be based on material in the comic book series The Last of Us: American Dreams, but as I haven’t read that series, I can’t say for sure.)

    Soon, a bigger girl starts giving Ellie shit, telling her to pick up the pace so that the whole group doesn’t get punished. When Ellie says she doesn’t want to fight about it, the girl says tauntingly, “You don’t fight. Your friend fights. She’s not here anymore, is she?” With that, Ellie decides she does want to fight after all.

    Cut to some time later, and Ellie’s sporting a nasty shiner. A FEDRA official, Cpt. Kwong, notes that her behavior has been particularly bad for the past few weeks and that his bad-cop approach in response—tossing her in the hole multiple times—hasn’t worked, so he tries the good-cop approach, giving her a heartfelt talk in which he suggests that she’s too smart to throw her life away, but that seems like exactly what she’s determined to do. She can either keep misbehaving and end up a grunt, doing grunt work until she dies in one unfortunate circumstance or another, he says, or she can swallow her pride and someday become an officer. His impulse is rooted in a bleak view of humanity—”if we go down, the people in this zone will starve or murder each other, that much I know”—but Ellie nonetheless seems persuaded, for the moment.

    Ellie’s room, featuring a poster for Mortal Kombat II

    Later, Ellie’s in her room as the rain falls outside. She’s reading an issue of Savage Starlight, the significance of which I first talked about in my recap of episode five.

    Setting the comic down, she stares at the vacant bed across the room before a lights out call prompts her to try going to sleep. For a bit, the camera lingers on details in the room, like a small stack of cassettes that includes A-ha’s greatest hits compilation and an Etta James tape, both of which feature songs we’ll be hearing before the night is out. Also on Ellie’s wall are dinosaur drawings, space shuttle diagrams, and, amusingly, a poster for the 1987 sci-fi comedy Innerspace starring Martin Short, Meg Ryan, and Dennis Quaid.

    We also see a poster for Mortal Kombat II. Yes, this reflects one of the biggest changes to the source material that we’ll get to later in the episode. However, what you may not know is that, when Left Behind was remade for The Last of Us Part I, the developers also snuck a Mortal Kombat II poster into Ellie’s room there, confirming (via retcon) that the game does at least exist in the game’s universe as well, likely because they knew by that point that MKII was going to be taking the place of The Turning in the TV adaptation.

    Read More: The Last Of Us Show Made One Of The Best Game Moments Worse

    A rocky reunion with Riley

    Riley and Ellie’s reunion gets off to a rough start when Riley (Storm Reid, Euphoria) sneaks into the room and puts her hand over the mouth of the sleeping Ellie. Ellie panics, knocks Riley to the floor, and grabs her switchblade before she realizes who her attacker is. When she sees that it’s actually her best friend, the exposition starts flying fast. Riley’s been gone for three weeks because, after a long time spent “talking about liberating the QZ,” she’s actually decided to do something.

    In a shot from the game, Ellie says to an offscreen Riley, "All this time - I thought you were dead."

    Screenshot: Naughty Dog

    This triggers complicated feelings in Ellie, who refuses Riley’s request to come with her and have “the best night of your life” because she has to get up in a few hours for drills “where we learn to kill Fireflies.” Yeah, these friends are in a tough spot, seemingly on opposite sides of an ideological (and real) conflict. As Riley predicted, though, Ellie quickly relents, the chance to spend a few hours with the friend she’s been missing so much apparently too tough to pass up.

    What’s FEDRA vs. Fireflies between friends?

    After they make their escape, Ellie is surprised that Riley seems less inclined toward conflict than usual, telling her, “You can’t fight everything and everyone. You can pick and choose what’s important.” “Are they teaching you this at Firefly University?” Ellie asks, and it turns out they are. A minute later, as they’re sneaking through an old apartment building, Ellie’s flashlight starts giving out. “Firefly lights are better,” Riley teases. When Ellie declares that “one point for the anarchists,” Riley says, “We prefer freedom fighters.”

    In a moment that’s new for the show, Ellie and Riley find a man’s body in a hallway, with some pills and a bottle of hard liquor nearby, which they snag and take swigs from on the rooftop. In the game, they instead raid the camp of a man they were on friendly terms with named Winston, who, remarkably for someone in their world, died of natural causes. He has some booze in a cooler that you can drink. The show’s Ellie handles the liquor much better than her game counterpart, who spits it out.

    After begging Riley to let her hold her gun, Ellie asks, “So, what happened, you started dating some Firefly dude and was like, ‘Uhhh, this is cool, I think I’ll be a terrorist’?” It’s a striking line because it’s both an obvious joke and it also seems to be Ellie perhaps trying to feel out Riley’s attitude toward boys, as if she’s trying to determine if there’s any chance Riley reciprocates her feelings. (Nothing like this is said in the game.) Soon, Riley tells the truth: she encountered a woman—Marlene—who asked her what she thought of FEDRA. Riley replied with her honest opinion, “they’re fascist dickbags,” and with that, she was in. Ellie starts to push back, regurgitating some of the same bullshit Cpt. Kwong told her earlier about FEDRA holding everything together, but rather than let it devolve into an argument, Riley says they’re on a mission, and leads them onward, hopping across many a rooftop on the way to their destination: the mall.

    Riley promises to show Ellie the four wonders of the mall in a moment from HBO's The Last of Us.

    Screenshot: HBO

    When they arrive, Riley arranges a pretty cool reveal for Ellie, having her friend stand in the darkened shrine to capitalism before flipping on the power. Ellie gazes in awe as everything becomes illuminated. Riley promises to show her “the four wonders of the mall,” and their adventure truly begins.

    Take on me

    The Last of Us becomes the latest prestige TV series to use the A-ha hit “Take on Me,” a song that also figures into the game’s sequel, as Ellie experiences the wonder of escalators, or as she calls them at first, “electric stairs,” for the first time. Amazed by the contraption, she races down them, races back up them, walks in place, and, perhaps trying to impress her crush and probably feeling the effects of that swig of alcohol she took earlier, just generally acts like a total goofball.

    As they make their way toward Riley’s first wonder (which is now the second wonder because Ellie was so wowed by the escalator), they pass a movie theater with a poster out front for a film in the Dawn of the Wolf series, the Last of Us universe’s stand-in for Twilight. Briefly stopping to regard the display at a Victoria’s Secret, Riley comments on how strange it is to her that people once wanted that stuff, then starts laughing while trying to imagine Ellie wearing the lacy lingerie. Riley moves on, but Ellie takes a moment to check her look in the window, clearly concerned about the impression she might make on Riley tonight.

    Just like heaven

    Riley tells Ellie to close her eyes, and as she leads her by the hand to the mall’s next wonder, we’ve gotten enough insight into Ellie’s feelings that we can imagine how exciting it must be for her, that high school electricity you might feel at the slightest physical contact with the person you’ve been dreaming about.

    Ellie says to Riley, "Fuck you, you found another pun book?" while both ride a carousel in a moment from the game The Last of Us: Left Behind.

    Screenshot: Naughty Dog

    The wonder is indeed worthy of the build-up: a stunning carousel, lit up in golden lights. This is, of course, straight out of the DLC, the source of some of its most iconic images, but new here is the fact that the carousel plays a music-box version of The Cure’s “Just Like Heaven,” and I think the lyrics of that song sum up how Ellie feels in this moment pretty well. Like the game on which it’s based, this episode is full of unspoken emotion, which makes it all the more effective. Ellie’s smile, beaming at Riley as the carousel spins, says more than words ever could. Find someone who looks at you the way Ellie looks at Riley here. The two have another drink, and Ellie continues to bask in Riley’s presence.

    But such moments never last, and as the carousel grinds to a halt, Ellie’s mind is interfering with what her heart feels, turning over questions again about Riley’s allegiance to the Fireflies. “Did you really leave because you actually think you can liberate this place?” she asks, making the question sound every bit as dismissive as it reads. When Riley protests that it’s not a fantasy, that the Fireflies have set things right in other QZs, Ellie tells her that they could do that too, “if you come back. We’re, like, the future.”

    Ellie and Riley look at each other while riding a carousel in HBO's The Last of Us.

    Screenshot: HBO

    Riley doesn’t seem hopeful about her prospects with FEDRA, telling Ellie that Kwong has her lined up for sewage detail. To Kwong, Riley is doomed to the kind of grunt work she told Ellie she could avoid if she plays her cards right. This is new for the show, and makes it that much more clear why Riley wants a life outside of what FEDRA has in store for her.

    Pictures of you

    Next up on Riley’s tour of wonders is the photo booth, another classic moment from the game. When the DLC first launched in 2014, this moment felt impactful because it featured some then-novel Facebook integration, allowing you to upload images of the specific poses you had Ellie and Riley strike to your feed. It was a way for people to share the experience and connect over their feelings about it. It’s a bit strange to see a moment that was initially designed not just for interactivity but for social media integration be recreated without these elements that once made it so special. It’s still a sweet scene, of course, but this is one case where the game will always be the definitive experience for me. At least the show’s Ellie and Riley actually get a printout of their photos, albeit faded and colorless. The game’s duo got only their memories of the experience.

    As they head to the next wonder, Riley talks it up, saying “it’s pretty dang awesome and it might break you.” Ellie tells her not to oversell it, but she hasn’t. She tells Ellie to stop and listen, and in the distance is the unmistakable cacophony of a video arcade. Yeah, Ellie is stoked. Standing before Raja’s Arcade in all its noisy glory, she says, “This is the most beautiful thing I’ve ever seen.”

    Mortal Kombat II vs. The Turning

    The arcade’s got Centipede and Tetris, Frogger and Daytona USA, all alive and ready to be played. But there’s one game they want to play most: Mortal Kombat II.

    This is one of the episode’s biggest departures from the game. There, the machines in the arcade remain off, and the most Ellie can do is imagine playing with them. (As I discovered when re-playing Left Behind for this recap, there’s a hidden trophy you can get here, a little self-deprecating joke from Naughty Dog. If you approach and interact with a Jak X Combat Racing arcade machine in the back corner, Ellie will imagine playing it for a bit. When she’s done, she comments to herself, “That game is stupid,” and you get the trophy, called Nobody’s Perfect. Oof, was Jak X really that bad?)

    Riley's face is lit by the blue glow of a screen while Riley narrates the action of a fighting game for her in a screen from the game The Last of Us: Left Behind.

    Screenshot: Naughty Dog

    In the game, it’s not Mortal Kombat II that they play, but a fictional fighting game called The Turning, and Ellie can only play it with her imagination. As Riley narrates the action, and as Ellie imagines it so vividly that she can hear the game’s announcer as well as the sound effects of battle, you enter a series of onscreen inputs to pull off attacks, blocks, dodges, and, finally, an ultra kill. Yes, The Turning was clearly inspired by Mortal Kombat, so the genuine article makes for a pretty fitting replacement.

    In his own commentary piece, my colleague Kenneth makes a strong argument that something is lost by having the characters actually play a game, rather than merely imagining one. I definitely agree that the way it plays out in the game is much more poignant. It’s just one more thing that Ellie will never get to really experience. At the same time, I think the interactivity of the sequence was central to its impact, that just seeing Ellie imagine the game and input sequences would have little of the same effect that the scene conjures through the device of having you do it, and in lieu of that, I think swapping in Mortal Kombat II, a game so many of us have our own memories of playing, allows us to feel some deeper connection to the scene. For me, it’s another instance, like the photo booth, where the TV show was never going to fully recapture the power of the game on which it’s based.

    Ellie and Riley stand before a Mortal Kombat II machine in HBO's The Last of Us.

    Screenshot: HBO

    Kiss me, kill me

    Bella Ramsey does a great job of capturing the intense excitement and supreme cluelessness of a gamer girl who’s literally never played an arcade game before, and it’s fun to watch both her and Reid react to the game’s legendary sound effects, and to Mileena’s famous fatality. Eventually, playing as Baraka, Ellie gets a win on Riley, who tells her how to do his fatality. Baraka impales Mileena on his blades and the girls lose it, and in the excitement, we can tell, even if Riley can’t, that Ellie really wants to kiss her. The moment passes, though, and Ellie protests that she has to be back home in bed soon. However, Riley tells her that she got her a gift, and that’s enough to get Ellie to tag along for a bit longer.

    In the food court, Riley’s got a little camp, where she gives Ellie volume two (actually “volume too” lol) of Will Livingston’s series of pun books, the same one she’s been torturing Joel with throughout the series. In the game, Riley gives it to Ellie just after you ride the carousel, and you can spend a while reading jokes to Riley if you like. (My favorite of the bunch: What’s a pirate’s favorite letter? ‘Tis the C.)

    In the show, however, Ellie’s delight in the new treasure trove of punny goodness is short-lived, as she finds a bunch of explosives Riley has made. Riley says that she would never let them be used on or anywhere near Ellie, but Ellie doubts that her supervisors would care what Riley has to say about that, and she storms off.

    Riley gives chase and tells Ellie that she’s leaving, that this is her last day in Boston, which is enough to get Ellie to stop. “I asked if you could join so we could go together,” Riley says, “but Marlene said no.” In the game, Riley phrases this sentiment a bit differently, telling Ellie that Marlene “wants you safe at that stupid school. I’m not even supposed to come see you.” The reasons why Marlene might be looking out for Ellie from afar—even before knowing Ellie was immune to cordyceps—will become clear in time, if you don’t know them already. Despite Riley’s heartfelt plea, expressing her desire to spend some of her little time left in Boston with Ellie and to say goodbye on good terms, Ellie remains furious, and storms off again.

    Love and truth in the Halloween shop

    She thinks better of it, though, and turns around before she gets too far. Trudging back through the mall, she hears screams and fears the worst. Charging into the store the screams are coming from, she’s confronted with a spooky sight indeed: some sort of mechanical Halloween jumpscare device letting out the pre-recorded shrieks. Here it is, the Halloween store, the final wonder Riley had in store for her. (In the game, you actually enter the Halloween store first upon arriving at the mall. This scene effectively combines that one and one near the end of the DLC.)

    Riley’s hiding out in the Halloween store, and tells Ellie she was saving it for last because she thought she’d like it the best. “I guess it was stupid,” she says. “I’m fucking stupid.” Ellie sits down. It’s time to talk about some real shit.

    Ellie says "Don't go" to Riley in a moment from the game The Last of Us: Left Behind.

    Screenshot: Naughty Dog

    “So you leave me. I think you’re dead. All of a sudden, you’re alive. And you give me this night. This amazing fucking night. And now you’re leaving again, forever, to join some cause I don’t even think you understand. Tell me I’m wrong.” Yeah, I can see how Ellie’s got some emotional turmoil going on at the moment.

    Riley tells Ellie that she doesn’t know everything. Unlike Ellie, Riley remembers what it was to have a family, for a little while at least, and the real sense of belonging that came with that. Now the Fireflies have chosen her, and she senses a chance for that kind of belonging and purpose again. “I matter to them.”

    Ellie kisses Riley in HBO's The Last of Us.

    Screenshot: HBO

    Ellie softens a bit, and tells Riley that she’s her best friend and that she’ll miss her. Riley proposes “one last thing,” and Ellie agrees, before Riley tosses her a werewolf mask and grabs a spooky clown mask for herself, masks they both also wear in the game. She puts on Etta James’ “I Got You Babe,” the same song that features so prominently in the game at this pivotal moment, and begins dancing atop the display case.

    For a while they just enjoy the moment, but what Ellie is feeling is too strong to be contained, so she takes off her mask and pleads with Riley, “Don’t go.” Just as in the game, Riley agrees, almost as if she’s been waiting, hoping that Ellie would ask her this. Ellie kisses her, then apologizes, to which Riley responds, “For what?” It’s a beautiful and cathartic moment, and a painful one, too, since we know their happiness ends even before it has a chance to start. It makes for a fascinating contrast with the third episode, which charted the love story of Bill and Frank across decades. Here, we get the love story of Ellie and Riley, not quite in real time but not too far off. This night lasts only a matter of hours, and yet the memory of it will be with Ellie forever.

    I feel like “don’t go” is a bigger ask on Ellie’s part here in the show than it is in the game, since she knows that FEDRA has Riley pegged for grunt work, and it’s a lot to ask someone you love to resign themselves to a life of such limited possibility just to be with you. But I’m sure that in that moment, she thinks that together, they can create something better. And who knows, maybe they could have.

    They barely even get a chance to imagine what that future might look like, however, before the infected we saw earlier roars and runs in, putting up one hell of a fight before Ellie finally finishes it with her switchblade. Not before both of them are bitten, however, and just like that, their dream future evaporates.

    “I’m not letting you go”

    Ellie clutches a medical kit while saying "I'm not letting you go" in HBO's The Last of Us.

    Screenshot: Naughty Dog

    And while future Ellie rummages desperately in the house for something to help Joel with, past Ellie, thinking her fate is sealed, smashes shit in a rage before collapsing next to Riley. Riley says they could just off themselves with her gun, but she’s not a fan of that idea. Taking Ellie’s hand, she says, “Whether it’s two minutes or two days, we don’t give that up. I don’t want to give that up.”

    Ellie's fingers intertwine with Joel's in a shot from HBO's The Last of Us.

    Screenshot: HBO

    Rummaging in the kitchen, Ellie finds some needle and thread and returns to Joel. For a moment, she takes his hand, interlocking her fingers with hers. She’s not letting him go. Then, she begins to sew.

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  • Don’t Be Overly Available

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  • ‘Punch Kick Duck’ Review – Do What the Game Says and Everyone Gets Hurt – TouchArcade

    ‘Punch Kick Duck’ Review – Do What the Game Says and Everyone Gets Hurt – TouchArcade

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    A long time ago, a Shaun of a time long past reviewed a game from another Shaun of a time long past. That game was called Shoot the Moon (Free), and it was a triumph of simple gameplay married with a slick presentation to create a charming and fun game. In the years since then, both Shauns have been busy with various things, but fate has seen fit to find a reason for the lives of the Shauns to cross yet again. I’m Shaun Musgrave, and I am here to review Shaun Coleman’s cleverly-titled Punch Kick Duck (Free).

    Punch Kick Duck is another action game, but this time instead of taking on the shoot-em-up genre, the developer has offered his take on another popular genre from the good old days of the arcades: the single-plane beat-em-up. Think Irem’s Kung Fu Master, and you’ll be on the right page. You guide your duck (or other character, more on that later) across each stage, fighting off the various enemies that assail you. You have but three moves in your arsenal. Well, you’ve read the title so you can probably take a guess which moves they are. You’ve got a high punch, a mid-level kick, and a ducking sweep.

    It’s all rather simple at first. A bunny approaches and you give it a punch. A pig rolls up and you give it a kick. A lanky weasel approaches and you give it a sweep. They show up in groups, but as long as you keep your wits about you it isn’t too much to manage. Oh, and there’s a bear chasing you. You can’t do much with him, so best to pick up your feet when you aren’t fighting so that you can stay ahead of him. Reach the stairs and you’re home free to move on to the next floor. Don’t forget to pick up the coins the enemies drop while you’re at it. More on those later, too.

    As you move up the floors, things get more complicated. Some of the enemies are pushing carts at you. Others toss bottles. You can deal with all of these things using your same set of moves, but you’ll have to learn which ones are best for which situation and when to use them. It’s such a simple system at its core, but thanks to the variety of enemies and interactions it always feels fresh. You’ll get a different arrangement of enemies each time you play, and there are multiple difficulty settings that mix things up even more. The challenge never feels unfair, and if you learn how to play well enough you can easily get through floors unscathed.

    Okay, let’s talk about coins and characters. The coins enemies drop can be used for a few different things, but the most fun you can have with them is in using them to unlock new characters. There aren’t a ton of characters here, and that makes sense. Each one is carefully created and looks as natural in-game as the titular duck. It will take a lot of playing to unlock them all, so you’ll have something to aim at for quite a while. Each time you unlock one, you get a little animation of the character coming out of a package. Very satisfying stuff. The gameplay doesn’t change, but it’s fun to change things up visually. You can also use coins to continue if you’re defeated mid-stage. That’s less fun, but you can do it if you like.

    So how does it monetize? The base game is free, and you’ll have to watch some ads now and then if you want to keep things that way. If you’re tired of the mandatory ads, you can drop a sweet two bucks on an IAP to remove them. If you want to spend more money, you can buy a couple of extra characters a la carte for a few bucks apiece. There are also voluntary ads that will earn you some extra coins, and that’s not a bad idea if you want to speed up the character unlocks and don’t mind watching them. All pretty reasonable stuff, particularly by modern standards.

    Let’s talk about the presentation, because it’s absolutely dynamite. The game looks and sounds fantastic, and it’s appealing both in terms of art style and technical prowess. Shaun Coleman’s panache for pleasing, personable character designs helped make Shoot the Moon stand out and it’s on even greater display here. You could mistake it for a cartoon, and I love it. Oh, and you can play in portrait or landscape orientation, and the game is just as viable to play either way.

    The only downside to the game is a usual one for beat-em-ups. If you really hunker down and settle in for a long-term session, you might find it getting a little repetitive after a while. As someone who loves the genre, it’s rarely an issue for me with good ones, and I do think Punch Kick Duck is one of the good ones. But I do know some people aren’t as keen on the constant slugfests with enemies and their endless twin brothers and sisters, and if that’s you then you might end up bouncing off of this game. The good news is that it is free to try in any case, so… you know, give it a try.

    Punch Kick Duck is a blast to play, and a wonderful treat for the eyes and ears. It’s great to see Shaun Coleman take on another genre and put his unique spin on it, and the results are as good as I could have hoped. I hope our paths intertwine again in another ten years so I can see what he does with the single-screen platformer genre or something. For now, I’ll just keep enjoying this great slice of beat-em-up action. Perhaps you should, too.

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    Shaun Musgrave

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  • F1 Academy: 2023 race calendar for inaugural all-female championship

    F1 Academy: 2023 race calendar for inaugural all-female championship

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    The F1 Academy is an all-female racing championship for younger drivers; the inaugural 2023 season will feature five teams, each entering three cars to make up a 15-strong grid; the season finale will serve as a support event at the US Grand Prix in October

    Last Updated: 23/02/23 9:05am

    The new F1 Academy series will see younger female drivers run in the same chassis as Formula 4 (above)

    The race calendar for the inaugural 2023 season of the F1 Academy has been announced, with a total of 21 races over seven rounds, including a season finale which will serve as a support event at the US Grand Prix in Austin, Texas.

    The brand-new all-female championship is for younger drivers and will feature five teams – ART, Campos, Carlin, MP Motorsport and Prema – each entering three cars to make up a 15-strong grid.

    The 15 competing cars will take to the track for the first time on April 11-12 at the Circuit de Barcelona-Catalunya for an official test session, with the season getting under way on April 28-29 in Spielberg, Austria.

    F1 Academy 2023 calendar

    Round Date Venue
    1 April 28-29 Spielberg, Austria
    2 May 5-7 Valencia, Spain
    3 May 19-21 Barcelona, Spain
    4 June 23-25 Zandvoort, Netherlands
    5 July 7-9 Monza, Italy
    6 July 29-30 Le Castellet, France
    7 October 20-22 Austin, USA

    Spain will host two events in May, in Valencia and Barcelona, with summer stops in the Netherlands (Zandvoort), Italy (Monza) and France (Le Castellet), before the season-ender in the US on October 20-22.

    There will also be 13 more days of testing throughout the season, to be revealed in the coming weeks.

    Bruno Michel, general manager of the F1 Academy, said: “Our goal was to be able to race on as many Formula 1 Grand Prix tracks as possible, with circuits that could be a great challenge for the drivers.

    “The teams know these layouts very well, so they will be able to help their young talents get to grips quickly.

    “We had announced that F1 Academy would be racing alongside Formula 1 at one event, so it’s fantastic to be part of the F1 Grand Prix package in Austin, where we will also conclude the first season, in front of the F1 paddock and the American crowd.”

    Reigning W Series champion Jamie Chadwick expresses her excitement as she steps into Indy NXT with ambitions to race in Formula One.

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    Reigning W Series champion Jamie Chadwick expresses her excitement as she steps into Indy NXT with ambitions to race in Formula One.

    Reigning W Series champion Jamie Chadwick expresses her excitement as she steps into Indy NXT with ambitions to race in Formula One.

    Race Weekend Format

    Each race weekend will consist of two free practice sessions of 40 minutes each, followed by two qualifying sessions of 15 minutes each.

    F1 Academy 2023 points allocation

    Race 1 Race 2 Race 3
    1st – 25 points 1st – 10 points 1st – 25 points
    2nd – 18 2nd – 8 2nd – 18
    3rd – 15 3rd – 6 3rd – 15
    4th – 12 4th – 5 4th – 12
    5th – 10 5th – 4 5th – 10
    6th – 8 6th – 3 6th – 8
    7th – 6 7th – 2 7th – 6
    8th – 4 8th -1 8th – 4
    9th – 2 9th – 2
    10th – 1 10th – 1

    All events will have three races: Races 1 and 3 will be 30 minutes long, and Race 2 will be 20 minutes. Qualifying 1 will set the Grid for Race 1 and Qualifying 2 will set the grid for Race 3.

    The first eight finishers in Qualifying 1 will start Race 2 in reverse order, cars finishing in ninth position and below will start in the position they qualified in that session.

    The drivers who take pole position for Races 1 and 3 following the final classification of the Qualifying sessions will be awarded with two points.

    In each race, one point will be awarded to the driver who achieves the fastest lap time, providing she was in the top 10 positions of the final race classification.

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  • Formula One alters shortened-race rule after Max Verstappen’s title confusion at 2022 Japanese GP

    Formula One alters shortened-race rule after Max Verstappen’s title confusion at 2022 Japanese GP

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    The F1 Commission has approved several updates ahead of the 2023 season, including new wet weather tyre specifications from Imola onwards and relaxed rules on radio communications from teams to drivers

    Last Updated: 21/02/23 10:23pm

    Red Bull driver Max Verstappen won the Japanese GP in confusing circumstances to secure his second title

    F1 has rewritten a rule to ensure reduced points are given for shortened races, following Red Bull’s Max Verstappen clinching his second title in confusing circumstances last season.

    The Formula 1 commission, which groups the 10 teams and governing FIA as well as the commercial rights holder, met in London on Tuesday ahead of next week’s season-opening race in Bahrain.

    A statement of key decisions – to be rubber-stamped by the FIA’s World Motor Sport Council – included a change of wording “to ensure that shorter races have reduced points even if they don’t finish with a suspended race.”

    Ted Kravitz explains how the confusing finish to the Japanese Grand Prix led to Max Verstappen becoming two-time world champion

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    Ted Kravitz explains how the confusing finish to the Japanese Grand Prix led to Max Verstappen becoming two-time world champion

    Ted Kravitz explains how the confusing finish to the Japanese Grand Prix led to Max Verstappen becoming two-time world champion

    Last year’s rain-hit Japanese race was halted after two laps and resumed more than two hours later, where 28 of the scheduled 53 laps were completed and even Verstappen was unsure how many points he had won.

    It turned out to be full points, enough for Verstappen to clinch the title with four races to spare. The FIA explained at the time that the reduced points rule only applied when a race was suspended and could not be resumed.

    The commission also agreed “to relax the regulation of radio messages to and from the drivers at all times during a competition.”

    Watch the full wide-ranging interview between Stefano Domenicali and Sky Sports F1's Martin Brundle as the Formula 1 boss delves into several key topics

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    Watch the full wide-ranging interview between Stefano Domenicali and Sky Sports F1’s Martin Brundle as the Formula 1 boss delves into several key topics

    Watch the full wide-ranging interview between Stefano Domenicali and Sky Sports F1’s Martin Brundle as the Formula 1 boss delves into several key topics

    It said a change to wet weather tyres had been approved, with Pirelli producing a new compound that performed better and did not require the use of tyre blankets used to get tyres up to temperature. This will be introduced from Imola in May.

    What else has changed?

    Bahrain, Jeddah, Melbourne, Baku and Miami will have changes to the Drag Reduction System (DRS) zone to make overtaking either easier or harder, while Melbourne will have a fourth DRS activation zone.

    As the 2023 Formula 1 season fast approaches, check out all of the new cars following a month of exciting reveals

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    As the 2023 Formula 1 season fast approaches, check out all of the new cars following a month of exciting reveals

    As the 2023 Formula 1 season fast approaches, check out all of the new cars following a month of exciting reveals

    Teams and engine manufacturers will have a winter factory shutdown in 2023, in addition to the August break.

    A cost cap adjustment was agreed to allow teams to spend an extra $1.2 million, on top of a base of $135 million for the season, to reflect the calendar stretching to a record 23 rounds and those added being long-haul and more expensive.

    The rules were tweaked also “to allow easier access to the factories for the FIA auditing team, in order to police the adherence of the teams and PU (Power Unit) manufacturers to the financial regulations”.

    The meeting was chaired by Formula One chief executive Stefano Domenicali and FIA single-seater director Nikolas Tombazis. FIA president Mohammed Ben Sulayem, who has agreed to stand back from day-to-day running of the sport after recent controversies, did not attend.

    When and where is testing?

    Testing will take place in Bahrain over three successive days, starting on Thursday, 23 February and finishing on Saturday, 25 February, with each day split into two extended sessions.

    With the 2023 season less than two weeks away now, Sky F1's Craig Slater and Ted Kravitz look at each of the 10 team's new cars

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    With the 2023 season less than two weeks away now, Sky F1’s Craig Slater and Ted Kravitz look at each of the 10 team’s new cars

    With the 2023 season less than two weeks away now, Sky F1’s Craig Slater and Ted Kravitz look at each of the 10 team’s new cars

    The Bahrain International Circuit makes sense as a testing venue given its status as the host of the opening race on the F1 calendar, which this year takes place on March 5.

    You can watch live coverage of every minute of pre-season testing on Sky Sports F1, along with a daily wrap and special testing edition of Ted’s Notebook.

    Former F1 world champion, Jenson Button says he expects Red Bull, Ferrari and Mercedes to all battle it out for the driver's and constructor's title in 2023

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    Former F1 world champion, Jenson Button says he expects Red Bull, Ferrari and Mercedes to all battle it out for the driver’s and constructor’s title in 2023

    Former F1 world champion, Jenson Button says he expects Red Bull, Ferrari and Mercedes to all battle it out for the driver’s and constructor’s title in 2023

    The full television schedule is as follows:

    Thursday 23 February

    Session One – 6:50am-11am
    Session Two – 11:50am-4:30pm
    Testing Wrap – 8pm-8:30pm
    Ted’s Testing Notebook – 8:30pm-9pm

    Friday 24 February

    Session One – 6:50am-11am
    Session Two – 11:50am-4:30pm
    Testing Wrap – 8pm-8:30pm
    Ted’s Testing Notebook – 8:30pm-9pm

    Saturday 25 February

    Session One – 6:50am-11am
    Session Two – 11:50am-4:30pm
    Testing Wrap – 8pm-8:30pm
    Ted’s Testing Notebook – 8:30pm-9pm

    There will also be regular updates throughout testing on Sky Sports News, with reporter Craig Slater in Bahrain keeping an eye on what’s going on both on and off the track.

    Finally, you can follow every moment of testing right here on the Sky Sports App and website, with a live blog bringing you updates and the best video.

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  • Why Pete Davidson Scores

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  • ‘Genshin Impact’ Version 3.5 – Windblume’s Breath Releases on March 1st Featuring New Characters, Updated Genius Invokation TCG Rules, and More – TouchArcade

    ‘Genshin Impact’ Version 3.5 – Windblume’s Breath Releases on March 1st Featuring New Characters, Updated Genius Invokation TCG Rules, and More – TouchArcade

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    HoYoverse just announced the Genshin Impact (Free) version 3.5 update release date and new features. Genshin Impact version 3.5 ‘Windblume’s Breath’ arrives on March 1st for iOS, Android, PS5, PS4, and PC platforms worldwide bringing in the Windblue Festival, a new Archon Quest, two new characters, updated rules for Genius Invokation TCG, one extra Intertwined Fate for each completed Archon Quest, and more. In addition to this update’s release date and new details, HoYoverse revealed a Genshin Impact collaboration with Amazon Prime Gaming. Prime Gaming members can receive the ‘Wings of the Starlit Feast’ as a special reward through this collaboration. As usual, pre-installation for PC and mobile will go live closer to March 1st. Watch the Genshin Impact version 3.5 update trailer below:

    If you haven’t checked out Genshin Impact yet, you can download it for free on the App Store for iOS here and on Google Play for Android here. The PC version is available on the official website here and the Epic Games Store. If you play on iOS, with iOS 14.5 or iPadOS 14.5 and later, you can use PS5 and Xbox Series X|S controllers to play Genshin Impact. We featured Genshin Impact as our Game of the Week when it released and awarded it our 2020 Game of the Year. I also featured it as one of the best iOS games to play with a controller. What do you think of today’s Genshin Impact update announcement?

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    Mikhail Madnani

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  • Alpine launch 2023 Formula 1 car: Watch live as team reveal their new A523 challenger in London

    Alpine launch 2023 Formula 1 car: Watch live as team reveal their new A523 challenger in London

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    Watch Alpine reveal their A523 car live at 8pm UK time; Alpine finished fourth last year and head into 2023 season with Pierre Gasly as new driver, replacing Fernando Alonso; Esteban Ocon remains to form all-French driver line-up

    Last Updated: 16/02/23 7:51pm

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    Alpine launch their 2023 car!

    Alpine launch their 2023 car!

    Watch a live stream as Alpine reveal their A523 car from a launch party in London.

    It is the final car to be revealed this launch season and the show starts at 8pm UK time, which you can also watch on Sky Sports F1 and our YouTube channel.

    Alpine head into this year’s campaign looking to build on an impressive 2022 which saw them lead the midfield as the closest challengers to Red Bull, Ferrari and Mercedes.

    They do so without former talisman Fernando Alonso, with Pierre Gasly joining the team alongside Esteban Ocon.

    It is an all-French driver line-up for the French team, a sub-brand of Renault.

    The drivers will both be present at the launch, which draws a curtain on the car reveals.

    The three-day pre-season test begins a week today on February 23 before the opening Bahrain GP on March 5.

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  • Twin Stick Roguelite ‘Dust & Neon’ From Rogue Games Is Rolling Out Now on Netflix, PC, and Switch – TouchArcade

    Twin Stick Roguelite ‘Dust & Neon’ From Rogue Games Is Rolling Out Now on Netflix, PC, and Switch – TouchArcade

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    Following the announcement for mobile, Netflix and Rogue Games have released Dust & Neon (Free) for iOS and Android through Netflix Games. It is also out on PC and Nintendo Switch beginning today. The twin stick roguelite shooter has you, a lone cowboy, against an army of robots set in a futuristic Wild West. It includes a campaign that the developers claim is over 10 hours long. Dust & Neon on Netflix Games follows Tomb Raider Reloaded on iOS and Android. Watch the Dust & Neon new Netflix Games trailer below:

    If you’d like to play it, you can grab Dust & Neon on the App Store for iOS here and on Google Play for Android here. As with prior Netflix Games releases, there are no in app purchases or ads, and you can play these games for free on iOS and Android as long as you have an active Netflix subscription. Check it out on Steam here and Switch here. Rogue Games also previously confirmed that it will have touchscreen controls that have been carefully designed for mobile. This definitely feels like a game Jared will be playing and enjoying if it delivers. What do you think of Dust & Neon if you played the demo and are you getting the full game today on PC, console, or Netflix Games for mobile?

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    Mikhail Madnani

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