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Tag: Forza

  • Forza Horizon 6: Everything We Know About The Open-World Racing Game Set In Japan

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    It’s almost time to leave behind Forza Horizon 5‘s Mexico and journey to a brand new country. Forza Horizon 6 moves the series to Japan, and it looks amazing! The new entry in Xbox’s popular car sim series arrives later this year, and we have all the useful info you might want to know about the upcoming open-world racer. Just put your seatbelt on first before speed-scrolling through this list.

    What is Forza Horizon 6?

    Forza Horizon 6 is the next installment in the Forza Horizon franchise. Unlike the more serious, sim-heavy Motorsport games, the Horizon titles are open-world racing games focused more on over-the-top moments, music, gorgeous locations, and arcade-y fun. This time around, Forza Horizon 6 brings the franchise to Japan, a location fans have been wanting for years. You’ll be able to explore the urban streets of Tokyo, the suburbs outside of the town, and plenty of open land and rural spaces far away from the city. And like in past games, you can choose to focus on big races to level up and unlock more challenges, or you can just chill, cruise, and jam out to music.

    What’s different about this latest entry?

    Beyond the new location, Forza Horizon 6 is shaking things up and swapping out the main character. In Horizon 6, you won’t be playing as the “superstar” racer featured in the last few games. Instead, you’re a tourist visiting Japan who gets involved in the Horizon Festival and all the racing and car culture. That means you have to earn entry to the festival and its activities and slowly work your way up from driving rust buckets to supercars.

    How big is the map in Forza Horizon 6?

    Very big! In fact, this is the biggest map that Playground Games has created for a Forza Horizon game. Forza Horizon 6 art director Don Arceta claimed in an interview that Horizon 6‘s digital Japan is the biggest map in the history of the series, and Tokyo is the largest city the team has ever built. And as you explore this massive location, you’ll fill up a journal, a new feature in Horizon 6 that helps you track everything you do and all the places you visit while playing the game.

    How many cars are available at launch?

    According to Xbox Wire, there will be around 550 cars to collect and drive in Forza Horizon 6 at launch. That number will go up over time as the devs add more cars to the game. As for the car on the cover of the game, that’s the Toyota 2025 GR GT Prototype.

    Can I play Horizon 6 online with my friends?

    Yup! Like earlier games in the series, Forza Horizon 6 supports multiplayer with friends as well as random players. And new to this entry, players will be able to build new tracks together with their friends. There will also be car meets you can hang out at with friends, and a location that lets players build their own personal home and race track. These are both new features for Horizon 6.

    What is Forza Horizon 6‘s release date?

    Forza Horizon 6 is launching on May 19 for Xbox Series X/S and PC, and will be available day one on Game Pass Ultimate. Xbox is also holding the game hostage, like so many publishers. If you spend extra on the Premium Edition, you’ll be able to play Forza Horizon 6 four days early, on May 15.

    Will Forza Horizon 6 be available on PS5?

    Yes, but not at launch. Playground has confirmed that it is working on a PS5 port of Forza Horizon 6, but it won’t be available until sometime later in 2026.

    Wait, where are the goblins and magic and swords?

    Ohhh, you’re looking for Playground’s other open-world game, Fable, which is also launching this year. Sorry to have wasted your time.

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    Zack Zwiezen

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  • Forza Motorsport Feels So Damn Good

    Forza Motorsport Feels So Damn Good

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    I love racing games, but I’m not really a racing game kind of guy. What that means is I enjoy getting beyond the wheel of a flashy car, whether it’s a half-million-dollar Ferrari or a souped-up Subaru hatchback, and trying to hug turns while grazing past the competition. What I don’t particularly care about is getting…

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    Ethan Gach

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  • Microsoft Explains Why You’re Waiting So Long For Those Xbox Exclusives

    Microsoft Explains Why You’re Waiting So Long For Those Xbox Exclusives

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    Microsoft revealed some exciting new first-party games like InExile’s Clockwork Revolution and Compulsion Games South of Midnight at its June 11 Xbox Showcase. But others like Fable and Avowed were first teased years ago and still don’t have clear release dates. What’s taking so long?

    Xbox Game Studios head Matt Booty recently said in interviews with Axios and IGN that the industry is still catching up to a new reality that major projects are simply more complex due to new hardware and rising audience expectations. 4K graphics, ray-tracing and other graphical improvements have made development harder and more expensive, while Microsoft itself had to manage a transition period beginning in 2018 when it snatched up tons of new studios, including those under the Zenimax acquisition like Bethesda, id Software, and Machine Games.

    “I think that the industry and the fans were a little behind the curve on sort of a reset to understand that games aren’t two or three years anymore,” Booty told Axios. “There are higher expectations. The level of fidelity that we’re able to deliver just goes up.”

    “One, gen 9 hardware is awesome—ray tracing, all the stuff we can do,” he told IGN. “But that trickles down through everything through how the assets are build. Like in Forza Motorsport, how the cars have to be built, how the lighting’s got to be done, how the track’s got to be set up, all the detail. The expectation is very high. Games are just getting more complex in terms of the interactions that are expected.”

    There are plenty of examples that back up Booty’s point about games taking longer. Ghost of Tsushima took Sucker Punch six years, the longest the studio had ever spent on making a single game. Final Fantasy XVI is in a similar boat, arriving seven years after the last game in the storied fantasy-RPG franchise. Exceptions like Star Wars Jedi: Survivor, a dense 35 hour action adventure and game of the year contender made in just three years, only undermine how rare that turn around time has become.

    At the same time, it’s clear Microsoft in particular has struggled to iron things out in its post-acquisition production processes. Halo Infinite’s anemic post-launch support and the poor state of Redfall at release have shown that even when a big game finally arrives, it’s not without problems. Microsoft founded The Initiative back in 2018 but we’ve yet to see anything vaguely tangible out of Perfect Dark. Instead, it’s now reportedly relying on a partnership with Crystal Dynamics to push development forward on the game.

    While games like State of Decay 3, Gears 6, and Everwild were all missing from the Xbox Showcase, Microsoft is hinting that they could make an appearance at other events throughout the year like Gamescom or The Game Awards. Even so, it’s not clear their re-emergence will include substantial gameplay reveals or definitive release dates versus CGI trailers. In the meantime, fans finally have Starfield and Forza Motorsport to round out the year. And if Booty’s right, a parade of hits will begin to follow shortly after.


                               

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    Ethan Gach

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  • What To Expect From Xbox In 2023

    What To Expect From Xbox In 2023

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    Image: Bethesda

    Easily the most anticipated title on this list, Starfield is notable for two reasons: It’s gaming’s next big sci-fi RPG epic and its the next evolution in Bethesda’s open-world formula. Bethesda is no stranger to science fiction, having a number of Fallout games under its belt. But from everything we know about Starfield right now, it’s aiming for an unprecedented scale, featuring over 1,000 worlds for you to explore.

    Though we haven’t seen a whole lot of Starfield gameplay, the reveal last summer showed a bit of what we can expect. Here’s your hype fuel for Starfield before its expected release this year:

    • “Hard science fiction” setting with 1,000 explorable planets
    • A mix of “handcrafted content” and procedurally-generated environments
    • More than 250,000 lines of dialogue in classic “Bethesda-style,” and a “persuasion system”
    • Complex character creation system with various backgrounds and traits that let you tailor your aesthetics and stats
    • Simplified survival mechanics
    • The classic Bethesda mix of first-person combat, exploration, and roleplaying

    Bethesda

    It’s hard not to get excited about a game like this. While the commonly voiced concern that such a high number of planets may mean we’re in for some serious “quantity over quality” is a fair one, I’d argue that’s always been the case with Bethesda games: Unprecedented scale, unprecedented jank. Despite all of that, Bethesda games of this sort usually cohere to form a unified experience that’s hard to get anywhere else. The question for Starfield will be: Do enough aspects of this epic space sim work well enough to create an intense level of immersion for, oh I dunno, hundreds of hours? I mean, I still don’t feel like I saw everything in Fallout 3 and 4.

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    Claire Jackson

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  • Everything We Saw At Today’s Xbox Developer Direct

    Everything We Saw At Today’s Xbox Developer Direct

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    Screenshot: Tango Gameworks / Kotaku

    Today Microsoft held its Developer Direct presentation, focusing on a number of new games coming to Xbox, PC, and Game Pass. We got a fresh look at some anticipated titles, as well as a neat little rhythmic surprise from the developers of The Evil Within. But enough chatter, let’s get into what Microsoft showed off today.


    Minecraft Legends

    We first learned of Minecraft Legends last year. A spin-off of the ultra-popular sandbox survival game, Legends is, perhaps unexpectedly, a multiplayer action-strategy game. Legends will have both a narrative co-op mode, as well as a PvP mode with procedurally generated environments, which is much of what we saw today. Check it out here:

    Microsoft


    Forza Motorsport

    The folks over at Turn 10 showed off some wildly pretty footage of the upcoming Forza Motorsport, which is expected to arrive this year. This presentation focused on the finer details of Motorsport’s visual flair, including highly detailed dirt, damage, and “battle scars” that’ll build up on your digital cars, as well as extra detail added to the game’s dynamic time of day and trackside vegetation. Cars are also expected to get more realistic physical behaviors, with improvements to the suspension and exhaust.

    Read More: This Racing Game Promises The Best Dirty Video Game Cars You’ve Ever Seen

    Forza Motorsport – Developer Game Overview

    Hi-Fi Rush

    Surely we’ve all thought “why can’t we take down corporate overlords in a brightly colored action game with rhythmic action cues? Oh, and made by the folks who did The Evil Within.” Well think no more: Hi-Fi Rush was today’s biggest surprise, putting players in the role of an aspiring rock star with a rhythmic robot arm who kicks butt on the beat with a flying V guitar…which makes sense as that’s about all a flying V is good for. It looks like good fun, and by the way, it’s coming out today! On Game Pass, even.

    Read More: Horror Devs Surprise World With Bright Action Game, On Game Pass Tonight

    Hi-Fi Rush – Launch Trailer

    Redfall

    Arkane, the studio that brought us Dishonored, Prey 2017, and Deathloop is currently working on Redfall, an open-world, sandbox FPS with four-player co-op. With some friends, you’ll wield appropriately gothic firearms to take down oodles of blood-sucking vampires. Arkane describes the setting as its largest world yet. While it does look very much like Left 4 Dead with vampires, today’s gameplay dive showed off Arkane’s immersive sim strengths, meaning there are a variety of ways to take on foes and objectives, with some uncertain outcomes. Redfall is expected on May 2 of this year.

    Microsoft / Bethesda


    The Elder Scrolls Online: Necrom

    ESO continues on with a new expansion: Necrom. Expect a brand new class, the Arcanist, and some terrestrial and extraplanar adventures as there’s a new peninsula to explore in the mushroom kingdom of Morrowind. You’ll also get to go for a jog in Apocrypha, one of the Elder Scrolls’ lovely hellish realms. Coming on June 5 and June 20 for PC and consoles, respectively.

    Microsoft / Bethesda


    While last year was a little lacking in terms of exclusives for Xbox and Game Pass, with High On Life being perhaps the most notable, 2023 is certainly looking a bit more action packed. Bethesda’s much-hyped, much-delayed Starfield is also supposed out, in June no less. Think they’re gonna stick it this time?

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    Claire Jackson

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