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Tag: Fortnite

  • New Study Shows Kids Are Bullied For Not Spending Money In Free-To-Play Games

    New Study Shows Kids Are Bullied For Not Spending Money In Free-To-Play Games

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    New data from Norway examines how video games influence children, their social behaviors, and their spending habits. It turns out, younger players are being bullied over their lack of cosmetic skins, are using in-game items to become more popular, and are struggling to avoid all the ads and user-made scams connected to popular online games like FIFA, Fortnite, and Warzone.

    As reported by Crossplay—a gaming newsletter focused on parents and kids founded by former Kotaku writer Patrick Klepek—a pair of studies by Norwegian researchers include some alarming information about how kids between the ages of 10-15 interact with video games and how these popular games can have big effects on their social lives. The studies were conducted by researchers Kamilla Knutsen Steinnes and Clara Julia Reich of Oslo Metropolitan University as part of a larger initiative by Norway’s government to understand the relationship between children and games.

    According to Reich, their findings show that how a child appears in a game can play a “crucial” role in how other kids treat them.

    “Children may experience being called poor if they haven’t spent money on their character. Children who have spent money on their in-game character can gain increased attention and other advantages, thus buying popularity,” said Steinnes.

    This is because nowadays, children’s digital and real lives are one and the same. Wearing the right skin in Fortnite is just as important as dressing correctly at school, according to the studies. And kids who can’t afford the right gear or who don’t play games are struggling to fit in.

    “There’s no sharp distinction between their online and offline world. These are just different parts of the social world they navigate, and appearance, or skins, are important identity markers,” said Steinnes.

    One 13-year-old, Frank, added: “If you don’t play with anyone, you kind of have nothing to talk about at school.”

    “Kids into football play FIFA and spend money on in-game items that confer status, while others spend money on effects from Nike, Balenciaga, or Star Wars. They are influenced by memes and trends on platforms like TikTok,” said Reich.

    Speaking to Crossplay, the researchers further elaborated:

    The pressure to fit in resembles what is already taking place in other contexts but takes on new forms. Some children might end up feeling excluded if they lack the resources (e.g., Wi-Fi, gaming equipment, in-game currency) to play with their friends or might get picked on based on what ‘skin’ they are wearing.

    Publishers and scammers are taking advantage of kids

    Making things worse is that video game publishers have become very skilled at constantly advertising games and in-app purchases to kids. This means it’s becoming harder and harder for children to focus on other things in their lives, making the pressure to have the coolest skin grow even worse. And for kids who can’t afford to fit in, they can be bullied or treated poorly by their peers. For girls, this abuse is often worse, both in and out of games.

    “I heard things like ‘go back to the kitchen’, and it was like ‘you’re a girl, die, die, die’. It was, like, very graphic,” said Sidra, a 14-year-old girl who was part of the study. The study also showed that skins and in-game cosmetics can create “digital body-image” issues, too.

    Another problem found in the studies is that kids report being scammed. The researchers suggest that this is because kids lack “consumer competence” but are being thrust into situations where they encounter high-pressure sales tactics built around making them feel like they have to act fast or miss out. And when someone comes along promising them cheap currency or a good deal, kids might not realize it’s a scam until it’s too late.

    “This is problematic because children and young people are a vulnerable consumer group navigating almost unregulated markets on their own,” said Reich.

    Overall, it’s enough to make me thankful I don’t have kids and don’t have to help them navigate the modern world of free-to-play video games that often share more in common with casinos than they do with other games you play for fun. And as the internet becomes more and more a part of every bit of our lives and games become more and more popular on mobile devices, the situation may only get worse.

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    Zack Zwiezen

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  • Disney Will Develop A ‘New Persistent Universe’ With Epic Games

    Disney Will Develop A ‘New Persistent Universe’ With Epic Games

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    The Walt Disney Company and Epic Games will collaborate on an all-new games and entertainment universe
    Image: Disney / Epic Games

    Disney is making its biggest push yet into video games. On February 7, the Mouse House and Fortnite creator Epic Games announced plans to create new games and an entertainment universe where consumers can “play, watch, shop and engage with content, characters and stories from Disney, Pixar, Marvel, Star Wars, Avatar and more,” company representatives said in a press release.

    “Our exciting new relationship with Epic Games will bring together Disney’s beloved brands and franchises with the hugely popular Fortnite in a transformational new games and entertainment universe,” said Disney CEO Robert Iger. “This marks Disney’s biggest entry ever into the world of games and offers significant opportunities for growth and expansion. We can’t wait for fans to experience the Disney stories and worlds they love in groundbreaking new ways.”

    “Disney was one of the first companies to believe in the potential of bringing their worlds together with ours in Fortnite, and they use Unreal Engine across their portfolio,” said Epic CEO Tim Sweeney. “Now we’re collaborating on something entirely new to build a persistent, open and interoperable ecosystem that will bring together the Disney and Fortnite communities.”

    Disney x Epic Games

    This isn’t the first time Disney and Epic have collaborated. Fortnite has hosted several Star Wars-themed events over the years, including last year’s Find the Force event honoring the Prequel Trilogy. Back in 2020, Fortnite’s Nexus War with Galactus event based in the Marvel universe drew more than 15.3 million concurrent players, according to the press release announcing the deal.

    While it’s tempting to think of Disney as primarily a producer of movies, TV, and Baby Yoda merch, it’s had a finger in the gaming pie for some time. This little nugget from the press release surprised me a little. “Licensed games from Disney garnered more than 150 award nominations, wins and other accolades in 2023, including multiple Game of the Year nominations for Marvel’s Spider-Man 2. Disney mobile games have 1.5 billion global installs, and to date, nine Disney games franchises have each grossed more than $1 billion in sales.” Who knew?

    Anyway, congratulations to both these desperately cash-strapped companies who so sorely needed a chance to make more money.

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    Jen Glennon

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  • Fortnite Finally Returns to a Long-Awaited Platform

    Fortnite Finally Returns to a Long-Awaited Platform

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    Back in 2020, Fortnite was removed from iOS devices due to the game’s direct payment system on the Apple Store. This ensued a legal case between Epic Games and Apple, ultimately leaving iOS players high and dry.

    Since then, Apple users have wondered about Fortnite’s return but were left disappointed over time. But now, after roughly four years, the game has finally returned to iOS on the Epic Games Store. It will, however, only be available for those in Europe.

    This is all thanks to the DMA (Digital Markets Act), a digital platform regulation specifically for the European Union. Nevertheless, iOS users not based in this area are still curious about their mobile launch, and there doesn’t seem to be an indication of it occurring anytime soon.

    Based on the Fortnite Twitter/X post, it does look like Epic Games is trying to make it happen by speaking directly to Apple with the statement, “The world is watching.” Then, there’s an animation from everybody’s favorite banana, Peely, as they initiate an “I am watching you” type of interaction.

    The Epic Games Newsroom Twitter/X account has claimed that Fortnite will return to iOS in 2024. Yet, there may be some delays while they try to settle the case with Apple.

    Even if the Fortnite iOS return isn’t available in other countries, there are still a few ways to enjoy it on mobile. More specifically, you can use it on Xbox Cloud Gaming, NVIDIA GeForce Now, Android, Samsung, and Amazon Luna. These platforms require the Epic Games app and utilize cloud streaming to keep your progress intact.

    Fortnite mobile functions relatively the same as the console version, but there will be some drawbacks in gameplay and graphics. You’ll also need to have a stable internet connection for it to run much smoother.

    We’ll just have to see if iOS makes it onto the rest of the mobile devices if any service laws happen to change.

    About the author

    Kristina Ebanez

    Kristina is a Staff Writer and has been with Twinfinite for more than a year. She typically covers Minecraft, The Sims 4, Disney Dreamlight Valley, anime, Call of Duty, and newly released games. She loves the Metal Gear Solid series (Snake Eater especially), Rockstar’s Bully, the Horizon franchise, What Remains of Edith Finch, and many more. Her dog is also an avid video game watcher, primarily when there’s a horse or a cat. She has a Bachelor’s degree in English from the University of Hawaiʻi at Hilo and grew up gaming on the islands.

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    Kristina Ebanez

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  • Rock Band Devs Announce No More DLC, Focusing On Fortnite Now

    Rock Band Devs Announce No More DLC, Focusing On Fortnite Now

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    Harmonix, the Epic Games-owned studio behind the popular rhythm game franchise Rock Band, has officially announced that it is wrapping up its weekly DLC releases for 2015’s Rock Band 4. It will now focus on supporting Fortnite Festival, instead.

    Rock Band 4 was released nearly a decade ago in October 2015, and was a return for the franchise five years after the release of Rock Band 3 and the crash of plastic instrument games like Guitar Hero and DJ Hero. While Rock Band 4 wasn’t able to rebuild the once large plastic instrument genre of rhythm games, it ended up with a dedicated community of players who kept enjoying the game and buying DLC songs for it even as it became harder and harder to track down replacement instrument controllers. Now, eight years and nearly 3,000 DLC songs later, Harmonix is moving on.

    In a January 17 post on the official Harmonix blog from Rock Band 4‘s product manager Daniel Sussman, the studio revealed that the DLC music released on January 25 will be the last ever for Rock Band 4. Sussman’s post did clarify that all other live services, including Rivals seasons and online play, will continue as normal. But there will be no new tracks coming to RB4 after this month.

    Sussman also made it clear that all the songs players own in Rock Band 4 will not be going anywhere, adding that you’ll be able to keep rocking out to your previously purchased songs “for as long as you like.”

    Fortnite Festival is the future

    As for what Harmonix is working on now, well, that’s clear if you’ve been paying attention to Fortnite lately. Epic’s popular battle royale juggernaut expanded in December with the addition of three new games built inside Fortnite. One of those is Fortnite Festival, a controller-based rhythm game featuring popular songs from different genres. Harmonix is the team behind that game and it’s what the studio will be focusing on post-Rock Band 4.

    Epic Games

    “Looking ahead, the Harmonix team has been hard at work over the last two years to develop Fortnite Festival,” said Sussman. “[It] brings rhythm action gaming (and more) to the Fortnite ecosystem. It’s free to play, we have a rotating selection of songs that you can play (for free) anytime. If you are a fan of the rhythm game category, Fortnite Festival is the place to be.”

    And Sussman once again confirmed that support for RB4 instruments is coming soon to Festival, so you don’t need to “hang up your guitars just yet.”

    “Working in support of the Rock Band community has been a high point in my professional life,” Sussman explained.

    “We deliberated long and hard about how to frame the last blast of RB4 DLC of this era. The last two weeks will feature some tear-jerkers that sum up our feelings about this moment. We thank you for your commitment to and passion for this wonderful game. Long Live Rock and Roll.”

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    Zack Zwiezen

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  • Epic plans to contest Apple's 'bad-faith' compliance with court ruling over App Store | TechCrunch

    Epic plans to contest Apple's 'bad-faith' compliance with court ruling over App Store | TechCrunch

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    Fortnite maker Epic Games is not happy about how Apple intends to comply with a district court’s injunction that permitted app developers to direct users to their own websites and payment platforms — a court order that came into effect following the Supreme Court’s decision to not hear the Apple antitrust case, leaving the current ruling to stand. Though Apple had largely won the case, as the court decided it was not a monopolist, a judge ruled that app makers should be able to steer their customers to the web from links or buttons inside their apps, something that forced Apple to change its App Store rules.

    But Apple’s compliance doesn’t give app makers the victory they had hoped, as the tech giant aims to still charge commissions on purchases made outside of apps — a decision Epic aims to challenge in court.

    According to statements made by Epic Games CEO Tim Sweeney, shared on X, Apple’s “bad-faith” compliance undermines the judge’s order that would have allowed buttons or external links “in addition to [in-app purchases.”

    The Ninth Circuit District Court had ruled on one count of out ten in favor of Epic in its decision, finding that Apple violated California’s Unfair Competition law. The decision meant Apple had to remove the “anti-steering” clause from its agreement with App Store developers. This clause for years had prevented app developers from directing their customers to other ways to pay for in-app purchases or subscriptions from inside their apps, leading to confusing screens or broken features, where customers would have to figure out on their own how to make the necessary purchases from the developer’s website.

    Apple updated its App Store Guidelines following the Supreme Court’s decision but with a lot of caveats. It said that developers would still have to pay a 27% cut on purchases, instead of 30%, and developers in Apple’s Small Business Program or auto-renewing subscriptions in their second year would be reduced to 12%, instead of 15%. This 3 percentage point discount is similar to what Google is offering through its User Choice billing pilot program, which counts Spotify and Bumble among its early adopters. In Google’s case, it reduced the required commissions by 4%. But these small discounts aren’t enough to make alternative payment processing worthwhile for most developers who have to pay at least that much in payment processing fees, many have argued.

    Sweeney agrees, noting in his post today, shared on X, that developers aren’t able to offer their digital items “more cheaply on the web after paying a third-party payment processor 3-6% and paying this new 27% Apple Tax.”

    In addition, he points out that Apple is strictly controlling how the new links and buttons must appear. In addition to forcing developers to apply for permission, the links can’t be in the app’s ordinary payment flow but must be in a separate section of the app, Sweeney explains. The links also open to a generic web browser session, forcing users to log in again to the developer’s website — an additional point of friction in making a non-App Store purchase. And then customers will have to initiate a search to find the item they wanted to buy, after logging in.

    Apple will also “front-run competing payment processors with their own ‘scare screen’ to disadvantage them,” Sweeney says, meaning that Apple will warn users about the issues that may arise when transacting with a developer outside its App Store. For instance, users won’t be able to cancel their subscriptions within Apple’s App Store or request refunds  — they’ll have to do this through the developer’s website.

    Sweeney says Epic will contest Apple’s compliance in District Court.

    The developer lobbying group, Coalition for App Fairness, which also includes Epic, issued its own statement on Apple’s new App Store rules.

    “Apple’s approach to ‘compliance’ with the District Court’s decision will not benefit developers and consumers. The new 27 percent commission on payments it does not process defies the intention of the District Court’s injunction and undermines competition,” said Rick VanMeter, Executive Director of the Coalition for App Fairness. “These changes do nothing to enhance consumer choice, lower prices for in-app purchases or inject competition into Apple’s walled garden. It is precisely this type of abusive, monopolistic behavior that makes it imperative for Congress to pass the Open App Markets Act,” he added.

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    Sarah Perez

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  • Prince of Persia, Last of Us Season 2, And More Of The Week's Hottest Takes

    Prince of Persia, Last of Us Season 2, And More Of The Week's Hottest Takes

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    Screenshot: The Pokémon Company / Kotaku

    After playing through Pokémon Scarlet and Violet’s epilogue I can definitively say I was mostly let down by the Hidden Treasure of Area Zero DLC. Don’t get me wrong, the “Mochi Mayhem” episode is an hour of silly fun alongside some of the best characters to grace the games’ Paldea region, but it is just that—silly, especially when compared to some of the games’ more memorable moments. – Kenneth Shepard Read More

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    Kotaku Staff

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  • Fortnite Player Recreates *That* Saltburn Scene In-Game

    Fortnite Player Recreates *That* Saltburn Scene In-Game

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    Image: Amazon MGM Studios

    Have y’all seen Saltburn yet? If you haven’t, Emerald Fennell’s black comedy which stars Barry Keoghan and Jacob Elordi as two Oxford University students spending a summer at the titular mansion, is pretty okay to great depending on whichever scene you’re talking about. Though it’s not as “weird” and unsettling as you might’ve heard (I saw it recently and thought all the hooplah was greatly over exaggerated), it does have one or two scenes that have fast become memes on TikTok, Twitter, and other social media sites. Scenes like the final one (some NSFW spoilers ahead) where Keoghan’s character dances naked with his penis flopping around throughout the mansion to Sophie Ellis-Bextor’s “Murder on the Dancefloor”. Of course it was only a matter of time before someone remade that scene in Fortnite.

    TikTok user nxganussy posted a clip of their character dancing through the Lavish Lair mansion location on Fortnite’s map with “Murder on the Dancefloor” playing in the background. While their character is not nude like Keoghan is at the end of Saltburn (no Peely’s swinging around here), the vibes of the final scene are still perfectly captured within Epic’s battle royale. Well, until they’re discovered by another player who kills the vibe by killing them. That part didn’t happen in the movie.

    I planned to spend this next paragraph ruminating on whether or not Fortnite players could recreate other Saltburn scenes in the game, but lo and behold, nxganussy had already recreated the Bathtub scene, in which Keogan’s character drinks Jacob Elordi’s inseminated bathwater. This recreation is a little more abstract, but I admire the creativity.

    The next question is when do we get Saltburn skins in Fortnite? Then we could really recreate those scenes as authentically as possible. That’s probably not going to happen, but a guy can dream. Fortnite recreations are a pretty prevalent part of the game’s community at this point, ranging from game recreations to pop culture moments that capitalize on hot new memes. And even if what those memes are based off of are decidedly NSFW, Fortnite’s cartoonish, sanitized world make the recreations somewhat age-appropriate and hilarious for those in the know.

    Fortnite has been adding a lot of new modes and features as of late, from a Lego mode to a Rock Band-like one that still doesn’t support the plastic instrument controllers it should, yet. But it sounds like Fortnite players are eating as good as Keogan was out of that bathtub, am I right?

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    Kenneth Shepard

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  • Why Fortnite is getting into cozy gaming | TechCrunch

    Why Fortnite is getting into cozy gaming | TechCrunch

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    When it comes to figuring out a formula for a hit game that keeps players coming back year after year, Saxs Persson would know. Now at Epic Games overseeing the Fortnite ecosystem, Persson previously spent 12 years at Mojang building Minecraft into the stratospheric success it is today.

    Persson hopped over to Epic in 2022 to work on the Fortnite maker’s roadmap, shepherding Lego Fortnite from a press release last year into a polished, ambitious standalone experience designed to draw new audiences to Fortnite’s free-to-play world.

    We spoke with Persson about Epic’s grand plans for Lego Fortnite and its two other new games, Rocket Racing and Fortnite Festival. Knowing Fortnite’s penchant for maximalism and a steady drip feed of fresh content, the trio of games is only just getting started — but here’s a glimpse of where they’re going.

    Questions and answers have been edited for brevity and clarity.

    TechCrunch: With the three new games, and particularly Lego Fortnite, is the goal to broaden Fortnite’s appeal to new kinds of players?

    Persson: Battle Royale has been extraordinarily popular. And from a Battle Royale perspective we understand our players quite well. We’ve done our very best for the last six years to always make a game that feels fresh, evolves, never stands still, constantly updates and sets us apart from the competition by not taking itself too seriously. That’s always been the goal of Battle Royale.

    The next ring that developed from that was when we put out Fortnite Creative and subsequently when we launched UEFN [Unreal Editor for Fortnite] in March this year – that is very much realizing that Fortnite players want to play more games, not just Battle Royale. And the more content they have, and the better content they have and the more varied content they have, the happier they are.

    So if your only goal is to say, if you came to Fortnite, we would like you to consider all these different options, and to stay as long as you want to because we hope you’re going to have fun.

    TechCrunch/Epic Games

    Our creators have done a phenomenal job of broadening, already, who plays Fortnite. Battle Royale is really important – it’s like an anchor tenant, whatever you want to call it. But if you asked players like ‘what do you play in a week,’ I think the average island played in the week is about seven, seven different islands. And they’re varied in style, aesthetics, genre… We ask our creators what they would like to create. If they want to create it, we bet there’s going to be players that want to play it. That’s been the strategy up until this far.

    …In order for us to make really good tools, we have to use them ourselves. And we know that in order for us to really extend deep tools and new genres, our best bet is that we need to make some first party content that really stretches what Unreal Engine can do. And then take those tools and turn them over to creators and say now you have these capabilities.

    So with that in mind, the three games we announced, Lego Fortnite, Rocket Racing, and [Fortnite] Festival all have different goals of extending the toolset in a particular direction, but also attracting new players to say ‘oh I guess Fortnite is not just Battle Royale. Really, we just need to get them over the hump of installing 54 gigabytes… and once you’re there, there should be a lot for you to do.

    What do those sets of tools look like and what can people build with them?

    “[With] Lego Fortnite… we’ve worked a lot on [procedural generation], we’ve worked a lot on different styles – like adding the Lego styles so you can both play as Fortnite style and as a minifig, as Lego style. And down the line we fully expect creators are gonna have access to that too.

    The procedural world is really fascinating. Again, like we’ve always operated on a very static play playing field, but Lego is pioneering a whole lot of procedural tools that hopefully we can extend to creators, and a much bigger island – like we’re 20 times bigger than a Battle Royale island. So it is a massive island that we’re still working to expand. That again should benefit creators.

    Rocket Racing is adding credible racing mechanics to our creators and track design editors and that sort of thing. So the game is important because it comes from Rocket League, and it’s an excellent game. And we really believe in that game. The secondary effect is creators get great vehicle tools.

    And finally [Fortnite] Festival. A ton of effort has gone into music generation tools and music editing tools and music making tools and gameplay with music. And a lot of those devices, as we call them, have already been extended to creators.

    So that’s the goal. Music attracts a new audience. Racing attracts a new audience. Lego attracts a new audience. Even though we know it appeals to current Fortnite players, it’s certainly going to appeal to audiences that are not interested in Battle Royale.

    What about expanding Fortnite to younger players, is that part of the objective here?

    We had introduced separately from LEGO but in collaboration with Lego a new ratings paradigm in Fortnite, where every piece of content is rated. That streamlines really nicely with our parental controls.It feels like if you’re a parent when you let your kid come into Fortnite, you don’t have to just slam the door wide open… you can still have at a granular level control over what your kids play.

    And you can see what. So yeah, like, Lego is an E10 game, so mechanically, that opens a new audience. But I think underneath that, again, is there’s a whole suite of new features, just to be able to rate islands on an individual level. And just to really focus on like, how do we make a great experience for all ages that is age appropriate and safe?

    Lego Fortnite seems to smartly dip into some genres and gameplay loops that people already love in other games. Animal Crossing, Minecraft and Valheim all come to mind, but there are quite a few.

    I think all games should be inspired by something. What do we all enjoy? We really enjoy Zelda, really enjoy Minecraft, really enjoy Animal Crossing, Stardew Valley. All four of them are absolutely, in and of themselves, excellent examples of games that just have just have stood the test of time. That really, really resonate emotionally with people and we would love to add to that genre and be part of that genre.

    I don’t think we’re anything in particular. Like we have aspects of Animal Crossing and a social sim… as it turns out, there’s nothing as cute as building a building with minifigs that all have jobs, and they all want to be part of your village and can [help out] with the harvest and go on adventures with you. The social sim design is very much focused on realizing the Lego fantasy, but it does feel like it has the cozy gamer aspect of it for sure, of homesteading and building and village building and investing in your people.

    TechCrunch/Epic Games

    In a procedurally generated survival game — when you play something like Valheim or Minecraft — you have a big moment when you first open the map. It’s exciting, and you don’t know what’s around you and how dangerous it is. Lego Fortnite has that same feeling.

    I think a key part of what Fortnite is is ‘what’s around the next corner?’ When we started working on procedural, procedurally generating these landscapes, there was just a lot of just wandering and just making these amazing looking things and then adding like more and more and more into it and sort of doing a true crossover between Lego and Fortnite and trying to find like what is it that would satisfy Lego players and would satisfy Fortnite players – really feeling like we understand these two IPs. And the landscape is littered with that.

    I think the internal model was that Fortnite is the canvas and Lego is the paint. Basically anything you touch becomes Lego as you play, and the more you play, the more Lego-ized you make the world. I really liked that idea of landing on a Fortnite planet mysteriously transformed into a Lego figure and then, like making that into a survival sandbox — a true sandbox where anything can happen.

    I love that genre is I really think it speaks to all of us, like in a very simple way that you get to set your own stakes and really the job is to not die. But everything else like thriving is completely up to you.

    TechCrunch/Fortnite

    People who don’t follow Fortnite and don’t know about its user-generated content probably still think it’s just a zany battle royale game where 100 people fight to the death. How do you get the word out that hey, Fortnite is an ecosystem filled with lots of different things, now including these three major games we developed?

    There’s nothing like YouTube videos showing the shenanigans of Lego Fortnite or your favorite streamer spending time in it. Because we think it has enormous storytelling potential for YouTubers and for and for Twitch streamers. It’s a sandbox that is made for you to essentially tell stories.

    It is very much what has made Minecraft very, very successful. It is what you make it, meaning the more creative you are the better your videos and we really, really feel like the streaming community and YouTube is gonna help us tell that story for us.

    Now it’s on to updates. If there is one thing Epic knows and the Fortnite team knows it’s players want content, they want updates and that is very much what the team is focused on.

    All of us agreed that the best chance we have of retelling the story of Fortnite is to go overboard with content. And really show like, when Epic puts his mind to it, we have done our groundwork and we believe that Fortnite is the place that you would want to be and to spend time in, no matter what age you are, no matter what you’re interested in. There should be content that will resonate with you.

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    Taylor Hatmaker

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  • Fortnite Crew Pack and skin for January 2024

    Fortnite Crew Pack and skin for January 2024

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    Fortnite Crew is a monthly subscription service for Fortnite.

    Members who subscribe to Fortnite Crew receive access to the current Battle Pass, a top up of V-Bucks to their account, and perhaps most importantly, exclusive cosmetics through the Fortnite Crew Pack.

    As an additional incentive to keep subscribing, you also receive bonus Legacy Styles for certain skins for each additional month you remain a subscriber.


    What is the Fortnite Crew Pack and skin for January 2024?

    The Fortnite Crew Pack for January 2024 is the Silas Hesk set, and features Silas Hesk (skin), The Serpentine (back bling), and the Fangs of Hesk (pickaxe).

    Image: Epic Games

    The skin has a number of Legacy Styles to unlock the longer you keep your Fortnite Crew subscription — with a total of six styles (across five additional months) to unlock.

    You have until the last day of the month to claim the skin — you can see the following section for the exact time for when each Fortnite Crew Pack changes — from which point it’s then unavailable to new subscribers.

    At least, for now; Epic has said “previous Crew Packs’ items may be made available again to Crew members at a later date,” but practically, if you have your heart on a certain pack, be sure to subscribe and claim while you can.


    Fortnite Crew release date and time: When does each new Fortnite Crew Pack release?

    Each new Fortnite Crew Pack is available on the last day of each month for the proceeding month at the following times:

    • 4 p.m. PST for the west coast of North America
    • 7 p.m. EST for the east coast of North America
    • 12 a.m. GMT for the U.K. (the following day)
    • 1 a.m. CEST for western Europe/Paris (the following day)
    • 8 a.m. JST in Japan/Tokyo (the following day)

    For example, Nov. 2023’s pack (featuring the Drakon Steel Hybrid skin) was released on Oct. 31 at the above times in the Americas, and on Nov. 1 elsewhere.

    This means if you’re thinking of subscribing for the first time, it’s worth starting just before the above date and time to ensure you get the current Fortnite Crew Pack before it changes over.


    What is Fortnite Crew?

    Fortnite Crew is a subscription where, for $11.99 each month, you’ll receive the following:

    • Access to the current season’s Battle Pass
    • 1,000 V-Bucks
    • The latest Fortnite Crew Pack (with an exclusive skin and “at least one” matching cosmetic accessory)
    • The next Legacy Style for any unlocked Fortnite Crew skins
    • Rocket Pass Premium for Rocket League

    As with all V-Bucks purchases, your currency could be locked to the platform you chose to start subscribing, so choose carefully. (At the time of writing, Nintendo Switch is the only platform where your wallet won’t be shared across other platforms.)


    What happens if I cancel Fortnite Crew?

    If you cancel Fortnite Crew, you’ll keep all unlocked Fortnite Crew Pack cosmetics — including Legacy Styles — as well as any awarded V-Bucks and Battle Passes earned during that period.

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    Matthew Reynolds

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  • What to know about Lego Fortnite if you’re just getting started

    What to know about Lego Fortnite if you’re just getting started

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    The people behind Fortnite, the popular build-and-battle-royale game, have released a new, kid-friendly take on the game: Lego Fortnite. The game uses Lego bricks and characters to give players a different kind of experience that focuses on long-term survival, crafting, building, and online cooperation with friends. It’s a lot like another survival/crafting game, Minecraft, but powered by Lego bricks and familiar characters.

    Lego Fortnite was a hit from day one; Millions of players are building and battling monsters together in online worlds full of characters to meet, creatures to slay, and mysteries to discover. It’s also free (unlike Minecraft), and co-developers Epic Games and The Lego Group have gone to great lengths to make it safe for kids to enjoy.

    Here’s a quick rundown of what Lego Fortnite is, where to download it, and everything else you should need to know about Fortnite’s popular new spinoff.

    What is Lego Fortnite?

    While the popular version of Fortnite is a battle royale game where players fight each other to be the last player standing, Lego Fortnite isn’t a shooter or a battle royale at all. It’s a game of exploration, building with Lego bricks, and crafting items (like pickaxes and torches).

    In Survival mode, players take on the role of a little Lego hero character. They’ll gather resources, build structures, tools, and weapons, and explore a huge open world. They’ll also interact with other Lego characters who will join their group and help them out with missions. There’s some combat too, but it’s mainly against Lego versions of skeletons, wolves, spiders, and other beasts. This mode is called Survival because players have to gather and craft what they need: food to stave off hunger, wood to build structures and craft tools, and other elements to create more complex items.

    There’s also a non-violent Sandbox mode, where players can simply build whatever they want with Lego bricks to get creative and explore the world freely.

    How to download Lego Fortnite

    Playing and downloading Lego Fortnite is free. You’ll need an Epic Games account to play, which is also free. All you have to do is download the main Fortnite game client, and you’ll find Lego Fortnite on the main screen of a menu that looks like a Netflix library screen.

    On game consoles like Nintendo Switch, PlayStation 5, and Xbox Series X, you can download Fortnite by searching each platform’s store, or by using the links below from a web browser:

    Note that if you find and download Lego Fortnite from one of the above online stores, you’re actually downloading the full Fortnite game client, through which you can play Lego Fortnite. Confusing, yes, but at least everything’s centralized.

    How to get and activate an Epic Games account

    To play Lego Fortnite (or any Fortnite game), you’ll need an Epic Games account. You can sign up for one using an email address at the Epic Games website, use an existing login from Apple, Facebook, Lego.com, or Google, or log in with an existing account from Nintendo, PlayStation, Xbox, or Steam.

    You can also create a version of that account called a Cabined Account, which is intended for children 13 years old or younger. Players with Cabined Accounts can play Lego Fortnite, but they won’t be able to access features like voice chat or make in-game purchases with money until their parent or guardian provides consent. You can read more about parental controls in Fortnite games at Epic’s website.

    How V-Bucks work with Lego Fortnite (and how to redeem them)

    Epic Games’ virtual currency for Fortnite, known as V-Bucks, works in the core version of Fortnite and new experiences like Lego Fortnite, Rocket Racing, and Fortnite Festival. V-Bucks can be spent on in-game items, like outfits and other virtual items.

    V-Bucks can be purchased within Fortnite and via gift cards. You can redeem V-Bucks gift cards at the official Fortnite website.

    If you (or your child) have spent V-Bucks in Fortnite battle royale, most of the cosmetics in that game carry over to Lego Fortnite. There are some exceptions, like characters in Fortnite who have guns as part of their design, but many cosmetics tied to a core Fortnite account can be used across games.

    Lego Fortnite multiplayer and playing with friends

    You can play Lego Fortnite with friends online. Up to eight players can play together cooperatively in the same game world.

    But you can’t play Lego Fortnite (yet) in split-screen mode on the same platform. If you have multiple kids playing Lego Fortnite, they’ll all need their own console, tablet, or PC to play. Lego Fortnite supports cross-play across all platforms, so players on Switch, for example, can play with their friends on PlayStation 5, Android, PC, and anywhere else Fortnite is available.

    Do you need a separate online subscription to play Lego Fortnite?

    Lego Fortnite, like other Fortnite games, does not require an online subscription like Nintendo Switch Online, PlayStation Plus, or Xbox Live Gold/Xbox Game Pass to play.

    Guides for Lego Fortnite

    Lego Fortnite is new, but already pretty big. Here’s how to get started, with some answers to a few tricky questions:

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    Michael McWhertor

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  • Sad News: Zack Snyder Willing To Direct Live-Action Fortnite Movie

    Sad News: Zack Snyder Willing To Direct Live-Action Fortnite Movie

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    Zack Snyder, Film director and guy-who-spells-Zack-correctly, is out promoting his new Netflix film, Rebel Moon. But because he’s talked about Epic’s popular battle royale shooter Fortnite in the past, people keep asking him about the game and recently, someone wondered if he would be willing to direct a movie based on the franchise. According to Snyder, “of course” he would.

    Rebel Moon is a gritty, space-adventure that is poised to set up a larger franchise for Netflix. Let’s check out what the critics are saying about Snyder’s newest movie…oh…oh boy…ouch…well…uh… actually, let’s talk about something else and not that seemingly horrible film. Instead, Snyder has some thoughts on the world of Fortnite and making a live-action movie based on the ever-expanding free-to-play game he’s been enjoying for years.

    As spotted by IGN, during a December 15 interview with Etalk, the film director behind Man of Steel, 300 and that Dawn of the Dead remake where the zombies run was asked if he would ever “want to combine” his two passions for filmmaking and playing Fortnite.

    “I mean, of course,” Snyder quickly replied. He further added that he was trying hard to get skins based on Rebel Moon added to Fortnite, a game that is famous for its many brand crossovers. That didn’t happen, but Snyder doesn’t seem bitter about it and is still into the Fortnite universe.

    “Look, Fortnite is an amazing world, and it is an amazing distraction for me,” Snyder said. “It’s really cool, and the alchemy that they’ve created there is really unique. When I started playing it I thought I knew what it was and then it was something entirely different.”

    When playfully pushed by the interviewer about his vague answer, Snyder added: “You definitely don’t know. You definitely can never say never. That’s my mantra in this business.”

    If Zack Snyder does end up making a Fortnite film, I will expect a big starring role for Rick and Morty’s Mr. Meeseeks as that is, according to the filmmaker, the main skin he uses when playing the game. What a movie that will be.

      .

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    Zack Zwiezen

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  • The best seeds in Lego Fortnite

    The best seeds in Lego Fortnite

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    The best seeds in Lego Fortnite offer everything from rich resource deposits and exploration areas to easy access for early biomes. But if the possibilities are endless — and they essentially are — where do you start?

    In our Lego Fortnite guide, we’ll show you the best seeds in Lego Fortnite, plus explain how to start a game on one of those seeds.


    What are Lego Fortnite seeds?

    A “seed” is the method of identifying a particular Lego Fortnite map. There are tons of player-generated and -created maps out there, each one different from the rest, and that figure is only going to get bigger as Lego Fortnite’s popularity grows. Seeds are paramount for identifying maps.

    Whenever you’re in a Lego Fortnite map or realm, you can see the seed by looking directly at the bottom of the screen, where you’ll see the seed details in low-opacity text. In the screenshot just below for example, the seed is the string of numbers to the left, while your individual location on the particular map is the string of numbers to the right.

    Image: Epic Games via Polygon

    Additionally, you can manually set a seed combination when you’re first establishing your own map. When creating a map from the Lego Fortnite home screen, click on the option to “override” the world seed, and you can enter any combination of numbers you want, as long as that number hasn’t previously been taken by another user.


    How to enter a Lego Fortnite seed

    If you want to visit an existing Lego Fortnite seed, there are a few steps you need to take. Below, we’ve listed them out:

    1. Access Lego Fortnite’s main menu
    2. Press up on the D-pad to select a World
    3. Click on “Create New World”
    4. Click on either “New World Slot,” or save over an existing world in the list
    5. Click on “Override World Seed” under the “Advanced Options” menu
    6. Enter the seed code

    A menu shows a player inputting the best seeds in Lego Fortnite.

    Image: Epic Games via Polygon


    The best seeds in Lego Fortnite

    Before, we’ve listed our picks for the best Lego Fortnite seeds.

    It’s important to mention here that we’re judging them by the resources they offer up, and the access they provide to other biomes like the desert and ice areas early on. It’s these factors that really dictate which map seeds stand out from the crowd.

    If you’re specifically looking to find caves, every single Lego Fortnite world will always offer up at least some. Some, however, will hide their caves out of sight, or potentially even further away from the spawn point, meaning you’ve got a bigger trek to reach the caves for some quick resources. Our guide on where to find caves can show you some of the best seeds that have caves near the start.

    Here are the best seeds in Lego Fortnite:

    Best seed for beginners: 14191128

    A Lego Fortnite character jumps in a field in one of the best seeds in Lego Fortnite.

    Image: Epic Games via Polygon

    This is a really solid seed to head straight to if you’re after a starting area with all the resources you need early on in Lego Fortnite, including wood, granite, berries, pumpkins, and much more.

    Best seed for easy resources: 0942418202

    A Lego Fortnite character jumps in a grassy field on a sunny day while finding the best seeds.

    Image: Epic Games via Polygon

    This seed, as discovered by content creator AciDic Blitzz, is a veritable treasure trove of very quick resources. Not only is there a cave immediately north of the spawn point, which can offer up knotroot and other rare resources, but there’s a house even further north, and a whole town to the northeast, both of which feature chests for more resources.

    Best seed for chests: 542354756

    A Lego Fortnite character finds some chests near a watchtower in one of the best seeds in Lego Fortnite.

    Image: Epic Games via Polygon

    Here’s a neat seed if you’re after some chests. From the spawn point, follow the map northwest, and you’ll see a watchtower. This tower contains two chests, and from the top floor, you’ll easily be able to see a house just a short distance away, which also happens to contain two chests.

    Best seed for new biomes: 1264970744

    A Lego Fortnite character stands on a hill and looks at a valley in one of the best seeds in Lego Fortnite.

    Image: Epic Games via Polygon

    As proclaimed by Ouranked on YouTube, this seed is great because it features the desert and ice biomes on opposite sides of the spawn point. Keep this map seed in mind if you need to go and rapidly grab any gear or crafting items that can only spawn in either of the biomes.

    Best seed for exploration: 1820364159

    A Lego Fortnite character jumps on a sunny day while in one of the best seeds in Lego Fortnite.

    Image: Epic Games via Polygon

    As captured by 1brecci on TikTok, when you spawn into this map, head to the west immediately. Once you’re across the lake, you’ll find several ruined buildings ripe for exploration, and if you keep heading west along the border of the desert biome, you’ll find a watchtower complete with a chest for looting.

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    Hirun Cryer

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  • Lego Fortnite's debut builds momentum with 2.4M people playing at once | TechCrunch

    Lego Fortnite's debut builds momentum with 2.4M people playing at once | TechCrunch

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    If you still think of Fortnite as a colorful, cartoony battle royale game, you might be surprised to learn the extent of Epic’s true ambitions.

    Fortnite’s big, chaotic fight to the death matches may still get top billing, but Epic has steadily been expanding the horizons of its marquee game to be more of a game platform than a simple standalone game. Fortnite’s psychedelic live events, kaiju Ariana Grande concerts and its endless user-generated sandbox worlds were all hints about its final destination.

    X may never be an everything app, but Fortnite is already an everything game. And it just got a lot bigger.

    Rapid fire over consecutive days last week, Epic launched three new games within the game, starting with the survival title Lego Fortnite on Thursday. Fortnite Festival, a rhythm game from the studio behind Rock Band, and Rocket Racing, a fast-paced racing game from the makers of Rocket League followed quickly thereafter.

    While Fortnite’s regular modes like Zero Build and classic Battle Royale racked up respectable numbers over the weekend and people also dipped their toes into the other two new games, Lego Fortnite debuted on a whole different level.

    Epic and Lego’s new Minecraft/Animal Crossing hybrid (more on that in our review later) peaked at 2.45 million concurrent players shortly after launch. Over the weekend it consistently floated around those same lofty peaks and by Monday sat around 1.1 million players — itself an epic tally that would put plenty of hits on the Steam charts to shame. The live “Big Bang” event that introduced the trio of new games a little over a week ago saw 11.6 million concurrent players, attendance in the ballpark of Fortnite’s live shows for artists like Marshmello or Travis Scott.

    Lego Fortnite is just one corner of Epic’s multiverse, but it’s clearly the hottest one at the moment. Fortnite’s grand total of concurrent online players sits somewhere way above that (combining all Fortnite Creative modes, ranked play, Battle Royale, etc.) but mostly it’s noteworthy that a family-friendly game in an entirely different genre is bringing in this much buzz. If Lego Fortnite can maintain its momentum with a steady drip of compelling content that deepens the game, its free-to-play, fun for the whole family multiplayer experience may have nowhere to go but up.

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    Taylor Hatmaker

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  • Where to get marble in Lego Fortnite

    Where to get marble in Lego Fortnite

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    In Lego Fortnite, you’ll need marble to both upgrade your village and build better structures and tools.

    Below we detail where to find marble in Lego Fortnite and what tools you’ll need to harvest it.


    Where to find marble in Lego Fortnite

    You can grab marble in caves, which are scattered about everywhere. Notably, they’re the same caves that have knotroot. As you walk around, you’ll see huge rocky cavern entrances popping out of the ground, which you can enter. Inside, you can see the marble jutting out of the walls, like in the image at the top of this post.

    Note that you do need an uncommon pickaxe in order to harvest marble. To make an uncommon pickaxe, you’ll need to upgrade your workbench and grab bone and knotroot, the latter which you can harvest with a normal axe. Once you have knotroot, you’ll need to use a lumber mill to turn it into rods to make an uncommon pickaxe.

    Some of the marble may be on the ceilings, so you’ll want to bring some regular wood into the cave with you. This way, you can build some easy stairs to reach all that marble.

    Image: Epic Games via Polygon

    Remember to be ready for potential battles when you enter the cave, too. Caves are teeming with skeletons and spiders and you don’t want to die while you’re in there.

    Once you have marble, you can use it to build bigger chests and upgrade your Village Square.


    Looking for more on Lego Fortnite? We have guides on how to play multiplayer with your buddies, where to find planks, and how to build a successful village.

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    Julia Lee

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  • Fortnite’s new map is too bougie for me

    Fortnite’s new map is too bougie for me

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    Gone are the days of scrounging up loot at dilapidated taco joints and rusty playgrounds in Fortnite. Epic Games released a massive new update to the battle royale game this week as part of Chapter 5 Season 1. The patch literally blew up the OG map with a meteor, replacing it with an entirely new, much fancier map. Instead of rough locales like Greasy Groves or Tomato Temple, players now explore palatial manors like Lavish Lair or the manicured vineyards of Pleasant Piazza. Fortnite is basically a fancy European vacation now, and it feels a bit outside my personal budget.

    Developers stuffed the new map with luxurious points of interest. Another example: Grand Glacier, a hotel nestled on a snow-capped mountain that looks like it’s straight out of Wes Anderson’s The Grand Budapest Hotel. If the mountains aren’t your thing, you can head over to the Ritzy Riviera, a picturesque shore-side town with villas nestled into a sloped hillside. At places like Classy Courts, decrypted playgrounds with broken concrete have been replaced with manicured hedges.

    Image: Epic Games

    Call me a traditionalist, but I like to do dumb shit in Fortnite. I personally play as Kakashi from Naruto, and style him with an Among Us backpack as I regale other players with emotes like the Gangnam Style dance. Part of what made me fall in love with Fortnite was the garishness of it all. It’s a bright, cartoony game where you can go fishing with Ariana Grande, then turn around and scuffle with Goku. In the new season, a lot of that whimsy is still there: Peter Griffin is now a skin, and appears as an NPC you can fight. But that tone doesn’t seem to be reflected in the map, which forms a central part of the game.

    It isn’t that previous maps were lacking in high-end locations. Prior to the return of the OG map, Chapter 4 Season 4 added the cyberpunk-inspired Mega City and the sweeping Japanese estates of Kenjutsu Crossing. While Kenjutsu resembles the more elaborate locales in the current iteration of the game, some of those additions still evoked a sort of surrealism: Mega City’s sci-fi elements felt true to the less realistic elements of Fortnite.

    All that said, locations are subject to change with each update. So it’s possible that further meteors or other ill fates might befall some of these fancy locales and bring back some of the good old Fortnite charm — rough hedges and all.

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    Ana Diaz

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  • What time does Fortnite’s live event ‘The Big Bang’ start?

    What time does Fortnite’s live event ‘The Big Bang’ start?

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    “The Big Bang” is Fortnite’s first live event that’s teased to bring about a “new beginning” for the game, according to developer Epic Games.

    The event is the end to Fortnite OG’s schedule of rotating maps from Chapter 1, which itself ended with a “black hole” event that introduced a new Chapter and series of major additions.

    “The Big Bang” appears to be a nod to this finale, and is rumored to introduce some similarly game-changing features — all ushered in by a musical appearance by Eminem. Here’s everything we know, and what time the live event begins in your time zone.


    Fortnite live event start time: When does the ‘The Big Bang’ event begin?

    Update (Dec. 2, 2:10 p.m. ET): “The Big Bang” event is technically happening now (from 2 p.m. ET), but for those still queuing to enter the game, don’t fret; developer Epic Games is running two more shows today to meet demand. The timings of these are unknown, but we’d recommend waiting until you’ve gained access to the lobby, then holding tight for the performance to begin.

    Original story: Fortnite’s “The Big Bang” live event starts on Saturday, Dec. 2, at the following times:

    • 11 a.m. PST for the West Coast of North America
    • 2 p.m. EST for the East Coast of North America
    • 7 p.m. GMT for the U.K.
    • 8 p.m. CEST for west mainland Europe
    • 4 a.m. JST in Japan (Dec. 3)

    Matchmaking for modes made by Epic — including Battle Royale and Zero Build — will go offline two hours before the prior times, paving the way for the live event to take center stage.

    You can join the “The Big Bang” event itself 30 minutes before it begins — at 1:30 p.m. EST, or your local equivalent — which we’d recommend doing in case capacity is limited, as has been the case with Fortnite events in the past. In other words, it’s best to arrive early to avoid disappointment!

    The live event can be accessed from all versions of the game, including streamed versions via services such as Xbox Cloud Gaming, if you don’t happen to be at your console or PC at the time.

    What can we expect from Fortnite’s ‘The Big Bang’ event?

    Teasers and leaks for “The Big Bang” suggests hybrid of a Fortnite seasonal finale — which feature an interactive experience which concludes the season and tees up a new storyline — and Fortnite’s concerts, which Eminem is confirmed to feature. As such, those attending the event will receive an exclusive Loading Screen for taking part to commemorate the performance:

    Image: Epic Games

    Beyond that, details are thin on the ground. Fortnite leakers such as ShiinaBR on Twitter / X are being respectful of spoilers and are keeping specifics to themselves, with the tease that it’s “NOT just a concert.” So what else can we expect?

    For one, the teaser image for the event features a llama, a creature that’s been a Fortnite staple since the Battle Royale mode’s debut. However, this is thought to be linked to a crafting mode in collaboration with LEGO, which has been teased on social media in the weeks leading to the event.

    The microphone and guitar in the teaser image, meanwhile, is believed to be tied to a new “Festival” mode. These new modes, plus a Rocket League-inspired “Rocket Racing” mode, are suggested to be rolled out within the first week of Chapter 5, which will go live in the day or two of the live event. This also lines up with the cryptic mention of “new rules” in an official teaser:

    How exactly these modes will appear as part of the event is unknown, but with a huge number of eyeballs watching this season finale, it’s the perfect place to promote them.

    Either way, when the “The Big Bang” concludes, expect a period of downtime. With these rumored new modes and possible other features on the way, we won’t be playing again until sometime on Sunday, or even Monday.

    In the meantime, if you’re looking to unlock this season’s Battle Pass skins before they disappear for good, we recommend finding gnome locations for some easy bonus XP.

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    Matthew Reynolds

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  • Is It The End Of A Marijuana Era

    Is It The End Of A Marijuana Era

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    If there is one thing you can count on it is change.  But is it the end of marijuana era?  Today on X (formerly known as Twitter), Snoop Dogg announced he was giving up smoke.  The assumption is he is giving up all marijuana use. He asked to be allowed privacy for him and his family during this time.

    Snoop has been iconic for the cannabis industry, and one that has reached into a younger audience as mainstream consumers have increased with legalization. One of his most notable ventures was his partnership with Martha Stewart – it benefited them both and gave the general public a glimpse of marijuana life which was fun and palatable.

    RELATED: Is It Safe To Smoke Weed Daily

    Also this week, Snoop Dogg and his son Cordell Broadus announced the video game scene is about to have another company added to its roster.  Their new company, Death Row Games, aims to help diverse creators publish content on Epic Games’ online game “Fortnite” via its Fortnite Creative tool set and the editing app Unreal Editor for Fortnite. The company, Broadus said, will likely be based in Los Angeles.

    It has been some week, launching a company with his son and losing something which has been iconic with his personality.  Snoop Dogg has been the subject of memes, videos and references about the cannabis industry.  It is the end of a marijuana era.

    Aside from his promotions and appareances which rake in revenue, he also owns a brand. Leafs By Snoop is a cannabis brand owned and produced by Canopy Growth Corporation.

    RELATED: People Who Use Weed Also Do More Of Another Fun Thing

    In 2008, he told the story to Esquire, saying, “The first time I got high off marijuana was in the ’70s, with one of my uncles. They had these little roaches on the table — these part-way-smoked marijuana cigarettes — and there was some Schlitz Malt Liquor Bull. I went in there and sipped the Schlitz, and my uncle asked me did I wanna hit that roach. And I was like, ‘Yeah.’ He put it on the roach clip for me and lit it up, and I hit that motherf*cker. I was about eight or nine years old.”

    It seems you can still get the Schlitz, but not toke with the Dogg.

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    Terry Hacienda

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  • World of Warcraft Classic is becoming its own game — is Fortnite OG next?

    World of Warcraft Classic is becoming its own game — is Fortnite OG next?

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    A couple of significant things happened in the world of online gaming over the first weekend of November. At its BlizzCon convention in California, Blizzard devoted quite a lot of time to World of Warcraft Classic — the nostalgic, retro version of its 19-year-old massively multiplayer game — and revealed surprisingly ambitious plans for Classic’s future. At the same time, Fortnite’s servers were melting under the load of its biggest day ever, which was all down to the launch of Fortnite OG, a special season bringing back the game’s original map and 2018 gameplay.

    All of a sudden, in the proudly impermanent world of online gaming — where change is always good, and if it’s not, never mind, because here comes more change — winding back the clock is big business. It’s a kind of paradox: Because online games are always evolving, a sense of scarcity and intense nostalgia forms around the way they used to be. If you can find a way to bring that feeling back, especially for an audience that’s getting jaded, then you’re on to something.

    Blizzard initially seemed reluctant to get on board with a growing movement in WoW’s community that wanted to go back to the way things were in 2004-2005. It squashed unofficial “vanilla” servers and prevaricated over creating an official alternative for years. In a way, it’s understandable: If you have spent many years of effort on (in your eyes) modernizing and improving your game, why would you want to indulge this rose-tinted exercise? Isn’t World of Warcraft just better now?

    Of course, that’s a value judgment — but what’s undeniable is that WoW is now extremely different from how it used to be. And that’s exactly what makes Classic a viable and interesting, if slightly old-fashioned, alternative. After Classic arrived in 2019, included in a standard WoW subscription, it became a roaring success, partly because of the strong contrast between it and the two unloved expansions (Battle for Azeroth and Shadowlands) it launched between.

    But what’s really fascinating about Classic is where Blizzard is taking it next — because Classic is an online game, and no online game can stand still, even a throwback. It began as a relatively faithful version of the original MMO with smart tweaks: It moved through content patches at an accelerated rate, while locking to a single iteration of game design and balance. Then it bifurcated, with some servers moving forward through classic expansions, while others stayed in the “vanilla” era. This year, it acquired a third track, something completely new that WoW had never had before: a permadeath Hardcore mode, which turned out to be a game-reviving innovation that was quite brilliant in its simplicity.

    From its showing at BlizzCon, Blizzard is doubling down on morphing WoW Classic into its own game. The expansion servers are moving on to Cataclysm, which is probably the point at which “classic” becomes a misnomer: Whatever your feelings about this divisive expansion, its sweeping rewrite of the “old world” questing experience is the point at which original WoW died, and is still represented in the game today. Blizzard is going even further than it has before in tweaking and fixing this expansion for Classic, accelerating leveling, adding quality-of-life features, and throwing in new dungeon difficulties and loot.

    World of Wacraft Classic’s Season of Discovery seeds the well-explored world of Azeroth with secrets.
    Image: Blizzard Entertainment

    But that isn’t even the headline. Blizzard — drawing inspiration from sister series Diablo, as it did for the Hardcore mode — is also introducing a fourth track to the WoW Classic servers that seasonally remixes the original “vanilla” game. Season of Discovery, which launches on Nov. 30, seeds entirely new content across the original world of Azeroth in the form of Discoveries, which producer Josh Greenfield said at BlizzCon were a way to disrupt the “solved nature” of original WoW and restore a “feeling of adventure and exploration.” It also offers a Rune Engraving system that endows classes with entirely new abilities, even allowing them to switch archetypes (you’ll be able to create a tank Warlock or a healer Mage, to name a couple).

    The game is furthermore being broken up into level-banded phases — the initial level cap will be only 25 — and interpolated with all-new endgames, one for each phase. The first of these reworks the classic leveling dungeon Blackfathom Deeps as a 10-player raid, but Blizzard is also teasing adding unfinished or cut content, and even all-new dungeons, to Season of Discovery. It’s not just a new way to think about classic WoW — it’s a new approach to structuring MMOs, borrowing liberally from across the online gaming landscape. It’s pretty exciting.

    That Blizzard is going to all this effort shows that WoW Classic is working both for the business and for the WoW community. It also demonstrates that for an online gaming nostalgia mode to succeed in the long term, it needs to evolve away from being an emulation or restoration of a bygone experience, and become a (sort of) fresh game in its own right. (Or, in Classic’s case, four games.)

    The sleepy town plaza of Tilted Towers in Fortnite, with no players

    Tilted Towers has returned in Fortnite OG.
    Image: Epic Games

    Currently, Epic has no plans to keep Fortnite OG going past its current monthlong season, which sprints through six seasons of the game’s Chapter 1 in a matter of weeks instead of months. The branding clearly allows for OG to return and revisit later chapters, but given the enormous surge in interest, Epic would be foolish not to be considering ways to keep some of these new or returning players in the fold permanently.

    It’s true that WoW and Fortnite are very different games with, crucially, different business models. Splitting the game’s audience might be more of a worry for Epic than it is for Blizzard, which is presumably happy as long as all those players stay within the one subscription-paying bucket. But WoW has proven that a big online game — especially one with a history — can support a family of sub-communities enjoying different flavors of the same game. Indeed, that might be the healthiest way forward for a game of that sort, certainly one approaching its 20th anniversary.

    More importantly, perhaps, what WoW Classic and Fortnite OG demonstrate is that the history of online games doesn’t have to be consigned to the scrapheap of memory. There’s a genuine hunger from players to turn back the clock, which, when met by an inventive studio that understands what was special about what it created but is willing to take some risks with it, can create something vibrant and sustainable in the long term — a kind of multiverse of paths not taken for your favorite old multiplayer games. What’s next, Vault of Glass in modern Destiny 2? Sign me up.

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    Oli Welsh

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  • Look North World Announces Biggest Prize Pool in Fortnite Creative History Featuring Special Guest Marc Rebillet

    Look North World Announces Biggest Prize Pool in Fortnite Creative History Featuring Special Guest Marc Rebillet

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    AAA Developer Look North World Announces Unprecedented $18,000 and 300,000 V-Bucks Tournament Prize Pool for Its Second Fortnite Creative Game in UEFN

    Look North World (LNW) today launched a tournament in support of its latest Fortnite Creative (UEFN) game: “Carrera Coast” (Map Code: 4062-6254-3257). This exciting competition boasts a record-breaking prize pool, offering winners a staggering $18,000 and 300,000 V-Bucks — the most substantial rewards ever witnessed in a Fortnite Creative tournament. 

    This is also the first Fortnite Creative map to independently feature a celebrity music performance, outside of Epic Game’s direct development efforts. Marc Rebillet, aka “Loop Daddy,” the internet sensation who woke up over 32 million of us with his improvised performance of “YOUR NEW MORNING ALARM” on YouTube, brings new music to the metaverse via an independent collaboration with LNW. His 20-minute live recorded set inside of “Carrera Coast” serves up a classic “Loop Daddy” backdrop to LNW’s latest creative efforts in Fortnite. 

    Carrera Coast is a spiritual homage to classic shooters of the ’90s and early 2000s to support a wide range of gameplay with asymmetric gameplay. Players are able to qualify for an $18,000 prize pool bracket tournament on Nov. 9, 2023, alongside some of the biggest Fortnite streamers, including Bewitching, Bhronos, FoxMan, HappyHappyGal, Swearin, and GoatR2, and hosted by unamusedbryson and Carter2K. All participants stand a chance to claim their share of the 300,000 V-Bucks prize pool by engaging in daily challenges from Oct. 25 to Nov. 3.

    Patrick Moran, COO of Look North World, emphasizes LNW’s commitment to providing players and content creators with unparalleled value. “The most effective marketing campaigns begin with immense value for players and equipping content creators with tools to engage and play alongside their audiences. Our culture of experimentation extends from game development to our marketing and publishing operations, where we aim to build the playbook for publishing on Fortnite Creative through experimentation with each release.”

    Look North World is a AAA developer and publisher creating entertainment inside today’s most vibrant gaming communities. LNW’s first game “Outlaw Corral” released in July of this year to much acclaim on UEFN, including the much-coveted Epic Picks. The company currently has multiple titles under development.

    To join the cash prize and V-Bucks tournament qualifier and challenges, please visit https://teamhero.gg.

    More information about Look North World is available at https://looknorth.world.

    Press Kit available at https://looknorth.world/press-kit.

    About Look North World, Inc.

    Look North World is a dynamic video game studio and publisher dedicated to the Creator platforms. Our company was established by seasoned veterans of the gaming industry, including Alex Seropian, the visionary behind Bungie (Halo, Marathon) and Wideload Games (Stubbs the Zombie).

    Source: Look North World, Inc.

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  • Big Oil’s Using Fortnite, TikTok, And Twitch In Effort To Convince Kids Fossil Fuels Are Cool

    Big Oil’s Using Fortnite, TikTok, And Twitch In Effort To Convince Kids Fossil Fuels Are Cool

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    Kids today only care about online free-to-play shooter Fortnite. They don’t even talk about how great gasoline is! Luckily for us, one large oil company wants to change that using Fortnite, TikTok stars, and Twitch streamers. Welcome to Hell.

    Climate change is bad. I think we can all agree on that. But for kids, who have long lives and futures ahead of them, the prospect of the planet turning into a nightmare sphere of extreme weather and chaos is particularly scary. But don’t worry about all that, kids. Instead, Shell—a massive oil company and one of the many entities directly responsible for destroying our planet—wants you all to know just how rad its fossil fuel products are, and even made a whole Fortnite world for you to enjoy! But to truly enjoy it, you’ll need to use Shell’s V-Power® NiTRO+ Premium Gasoline, of course.

    As reported by Media Matters earlier this week, Shell has partnered with map creators to develop “Shell Ultimate Road Trips”, a Fortnite world featuring six different areas to explore in the car of your choice. In the middle of these worlds, players will find a lonely, sad-looking Shell gas station acting as the map’s hub.

    The campaign—part of Shell’s pivot back to focusing on gasoline over cleaner energy sources— is designed to promote the company’s “new and improved” premium gasoline. The idea is that in the map, players will need to occasionally fill up at the central Shell gas station and use its new V-Power NiTRO+ fuel to successfully navigate obstacles and courses.

    Content creators are being enlisted to create big oil propaganda

    To help promote this terrible collaboration, Shell has enlisted various TikTok creators and Twitch streamers in an effort to connect with their large audiences made up of mostly younger individuals.

    Media Matters reportedly identified at least a half dozen streamers—including folks like Punisher, NateHill, Chica, and brookeab—with a combined Twitch following of over 5.5 million subscribers—who helped promote Shell’s Fortnite map and fossil fuel products during sponsored streams that racked up over a million views. Some of these creators also promoted the sponsored streams on Instagram, Twitter, and TikTok to their millions of followers. Media Matters also identified three content creators who advertised the ShellxFortnite map in several videos posted on the gas company’s official YouTube, TikTok, and Instagram accounts.

    The creators directly promoting Shell’s gasoline propaganda have a combined audience of 8.5 million TikTok followers, 1.5 million Instagram followers, and over 11 million YouTube subscribers.

    In August, Shell even paid out for a sponsored post on IGN as well as a three-part series featuring IGN staff playing Fortnite and exploring the Shell-sponsored map. The videos are covered in Shell logos and featured on a fancy IGN-hosted website dedicated to the oil company’s Fortnite map.

    Kids aren’t buying this crap

    So how’s all this money and effort paying off? As far as I can tell, not great. For example, looking at that IGN article, it’s got only two comments and both are negative. On YouTube, the IGN videos have mostly received negative comments from viewers, with many calling out the outlet for sponsoring an oil company. Elsewhere, the official trailers put out by Shell for their Fortnite creation are similarly receiving negative comments.

    “Drop in this season and complete the objective: ‘Do irreparable damage to the environment with Shell!” is the top-rated comment on this trailer for the map.

    This is all part of an ongoing campaign by big oil companies, like Shell, to connect with younger people via online influencers and content creators. In 2021, Earther reported that Shell and Phillips 66 had started campaigns with Instagram influencers. These sponsored deals and ads aren’t just about promoting oil companies and their products. These large corporations know that as climate change gets worse, it’s getting harder to convince young people to keep buying gas-powered cars and supporting the fossil fuel industry.

    As Media Matters pointed out, in a 2021 survey of young people between the ages of 16-25, about 75% said the future is frightening because of climate change. It’s hard to sell gasoline and diesel to teens who know it’s destroying the planet and their futures. And it doesn’t look like some Instagram models and Fortnite videos on IGN promoting Shell are going to be enough to change their minds.

      .

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    Zack Zwiezen

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