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  • Tom Hanks Is Thankful a ‘Forrest Gump’ Sequel Was Never Made: “Why Put a Hat on a Hat?”

    Tom Hanks Is Thankful a ‘Forrest Gump’ Sequel Was Never Made: “Why Put a Hat on a Hat?”

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    Tom Hanks is happy to leave Forrest Gump just how it is.

    The Oscar winner, who reteamed with his Forrest Gump co-star Robin Wright and director Robert Zemeckis for their new movie Here, recently told The New York Times that he’s thankful a sequel to the 1994 film was never made.

    “It is this extraordinary amalgam that stands completely on its own and never has to be repeated,” he said of the movie. “And thank God we never bothered trying to make another one. Why put a hat on a hat?”

    Forrest Gump, which saw Hanks play the titular character, was based on late author Winston Groom‘s 1986 novel. The film follows the life of Forrest Gump, an Alabama man with an IQ of 75 who yearns to be reunited with his childhood sweetheart, and his experiences from the 1950s to the 1970s

    While a sequel was never adapted for the big screen, Groom did publish a 1995 sequel, Gump & Co., following the success of Forrest Gump.

    Hanks said on the Happy Sad Confused podcast in 2022 that they “did take a stab at talking about another Forrest Gump,” however, it “lasted all of 40 minutes.” He added, “And then we never… we said, ‘Guys, come on.’”

    Elsewhere in his interview with the Times, the Asteroid City actor added that he enjoys seeing how special the movie still is for people.

    “I still get letters all the time saying, every year the family gets together, we do what we did back in 1995, when it first came out on home video. We all watch it, from beginning to end,” he said. “Right now, someone is watching that movie from beginning to end somewhere in the world. And it’s landing with that same sense of comfort and familiarity.”

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    Carly Thomas

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  • Tokyo: VFX Pioneer George Murphy Talks AI, Virtual Production and the Future of Filmmaking

    Tokyo: VFX Pioneer George Murphy Talks AI, Virtual Production and the Future of Filmmaking

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    New technologies led by artificial intelligence and virtual production are profoundly changing visual effects but are still “another paintbrush” in the service of storytelling, says VFX veteran George Murphy.

    “Virtual production is not just a tool for VFX; it’s a storytelling tool that allows actors to feel fully immersed in the scene, instead of having to imagine everything against a blank screen,” Murphy tells The Hollywood Reporter, in an interview at the Tokyo International Film Festival ahead of appearing on the Motion Picture Association panel, Filmmaking 2.0: The Evolution of Real-Time VFX for Traditional Filmmakers.

    Murphy, a VFX supervisor and creative director at DNEG in London​, made his entry into filmmaking with Steven Spielberg’s Hook (1991), a production hailed for its seminal VFX, in particular the use of projected matte painting. Computerized effects were very much in their infancy when he joined Industrial Light & Magic (ILM). He was part of a small team that pioneered digital compositing for films and he quickly recognized the potential of these ground-breaking tools to transform filmmaking.

    “At ILM, we worked with Unix scripts and early computer graphics programs, but it was clear that these tools could create more believable, integrated images than anything before,” he says.

    Murphy’s background was in another visual medium. “I started out fully intending to be a freelance photojournalist, covering the real world,” he recalls. “In an odd way, it was those skills in capturing reality that prepared me for fabricating worlds that don’t exist.”​

    Creating those worlds and making them look believable won him an Oscar and BAFTA for Forrest Gump, and has seen him supervise effects on productions including Planet of The Apes, Mission: Impossible, Jurassic Park, The Matrix sequels and Black Sails.

    One of the biggest game-changers in recent years has been the development of virtual production, says Murphy. This technology, popularized by The Mandalorian, allows filmmakers to create virtual environments on LED screens in real time, replacing traditional green-screen backdrops.

    Murphy experienced the power of this technology firsthand on the set of Murder on the Orient Express back in 2016, where a train car was surrounded by LED screens displaying high-resolution footage of the world speeding by. “The actors didn’t have to pretend they were looking out at a snowy mountain scene. They were immersed in it, and that makes a huge difference in their performance. Things that were going past would actually catch their eyes,” he notes, saying it led to a more authentic feel and therefore immersive experience for the audience as well.

    Responsive tools like Epic Games’ Unreal Engine and Unity have also revolutionized the VFX workflow. “These tools allow us to create, edit, and test our work in real-time, which wasn’t possible a decade ago. You can see the result instantly instead of waiting hours for a render,” Murphy explains.

    He likens this change to moving from analog to digital photography: “The whole process has become much more flexible and collaborative, allowing us to explore creative choices and see what works best in the moment.”​

    With AI advancing at a bewildering pace, it is quickly finding a place in the VFX toolkit. For Murphy, AI offers both opportunities and challenges. He points out that AI can streamline labor-intensive tasks like rotoscoping (manually isolating elements within a scene) or tracking (following a moving object or character in footage).

    “With AI, we can now accomplish in minutes what used to take hours or even days,” he says. “It frees up artists to focus on the more creative aspects of their work”​

    Nevertheless, he believes that for all its power, machine learning isn’t a substitute for the creativity and ideation of a filmmaker, for now at least. “AI can process huge amounts of data, and it can imitate styles based on what it’s seen. But it doesn’t experience emotions, so it can’t capture the essence of human storytelling. That’s something only artists who have lived and felt can bring to a project,” he suggests. ​

    Another exciting development for Murphy is the expansion of storytelling across different media and platforms. During his work on The Matrix sequels, he witnessed the potential of what he calls “story worlds.” The Matrix franchise extended its narrative through video games, animated shorts, and comics, allowing fans to explore the story beyond the main films. Murphy sees this approach as crucial for the future of entertainment, as audiences look for ways to engage more deeply with stories.

    This “multiverse” approach to storytelling has become increasingly popular, especially with the rise of streaming and interactive platforms. Murphy believes that as technology advances, audiences will be able to interact with story worlds in new ways—perhaps even experiencing them in virtual reality or augmented reality. “We’re only scratching the surface of what’s possible,” he says. “Once VR becomes more accessible, the way we tell and experience stories is going to change fundamentally”​

    Looking forward, Murphy is enthusiastic about the possibilities that technology opens up but also concerned about the potential loss of craftsmanship.

    “There’s an artistry to physical effects, to building something by hand, and that’s still incredibly valuable. It gives you a grounding in reality that’s essential, even in digital work,” he explains​, adding that many of the best physical model makers went on to VFX careers.

    Ultimately, Murphy believes that technology should serve the story, not the other way around, and remains optimistic about the future of filmmaking.

    “These tools are just new brushes in our paintbox,” he says. “They allow us to push the boundaries of what’s possible. But the artist’s hand will always be there, guiding the story and making sure it resonates with the audience.”

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    Gavin Blair

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  • ‘Here’ Review: Tom Hanks and Robin Wright Get Boxed in by Banal Story in Robert Zemeckis’ Fixed-Camera Experiment

    ‘Here’ Review: Tom Hanks and Robin Wright Get Boxed in by Banal Story in Robert Zemeckis’ Fixed-Camera Experiment

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    There’s something quintessentially American and straight out of Norman Rockwell about centering a survey of multiple generations around the living room, with idealized themes of home and family reinforced by scenes around the Christmas tree or the dining table, fully extended to accommodate the ever-expanding clan at Thanksgiving. But relatable doesn’t always mean interesting, even if the moments of joy don’t hide the vein of sadness and disappointment that runs through Here.

    The same goes for the idea of shooting everything — reaching back to prehistory and right on up through contemporary times — from the same fixed point and using the same wide angle. In terms of technical craft, it’s a daring experiment, but one perhaps less geared to a dynamic narrative than an art installation. Narrowing the frame constricts the storytelling, no matter how many times a Significant Life Moment is shoved up close to the lens for emphasis.

    Here

    The Bottom Line

    Bristling with centuries of life, and yet mostly inert.

    Venue: AFI Fest (Centerpiece Screening)
    Release date: Friday, Nov. 1
    Cast: Tom Hanks, Robin Wright, Paul Bettany, Kelly Reilly, Michelle Dockery, Gwilym Lee, David Fynn, Ophelia Lovibond, Nicholas Pinnock, Nikki Amuka-Bird
    Director: Robert Zemeckis
    Screenwriters: Eric Roth, Robert Zemeckis, based on the graphic novel by Richard McGuire

    Rated PG-13,
    1 hour 44 minutes

    Reuniting with his Forrest Gump screenwriter Eric Roth and stars Tom Hanks and Robin Wright, director Robert Zemeckis takes his visual cues from the source material, Richard McGuire’s 2014 graphic novel of the same name, expanded from a six-page comic strip published in the late ‘80s.

    The interdisciplinary artist pushed the boundaries of the comic format by sticking to the exact same location in every panel. Framed through the living room of a house constructed in 1902, his story spans millennia but is focused predominantly on the 20th and 21st centuries. Most of those panels include one or more smaller panes that show the same space at different, non-chronological points in time.

    By replicating the graphic novel’s approach three-dimensionally, Zemeckis’ film becomes like a living diorama with insets providing windows into the past and future. Purely from a craft standpoint, it’s mesmerizing, even beautiful, for a while. Until it’s not.

    Zemeckis for years now has been fixated on technology and its visual capabilities, to the point where he neglects the rudiments of story and character development. The vignettes here return frequently to the same families at different moments in their lives, but rarely settle in for long enough to sustain narrative momentum or give the characters much depth.

    In addition to the self-imposed rigidity of the visual scheme, Here will draw attention — probably in divisive ways — to another technological element that’s even more of a distraction. The director uses a generative AI tool from VFX studio Metaphysic to de-age Hanks and Wright as Richard and Margaret, the characters whose arc, traced from high school through old age, dominates the film. Using archival images of the actors, the program spits out digital makeup that can be face-swapped onto the cast as they perform.

    It’s more advanced and convincing than the de-aging in Martin Scorsese’s The Irishman five years ago, allowing for greater elasticity and facial expressivity — even if the physicality of the actors’ bodies isn’t always a perfect match, notably with Hanks in the teenage years. But there’s also something inherently creepy about the process, particularly at a time when many of us are apprehensive about screen acting going down an ever more dehumanizing digital road.

    The movie begins with the house under construction. This introduces the concept of panes depicting various elements as they come together, with furnishings from different periods and the first glimpses of people representing various threads that will be elaborated on throughout, some more substantially than others. The opening scenes also plant the central idea in Roth and Zemeckis’ screenplay of houses as receptacles for memory, both lived experience and history.

    The frame then jumps way back in time to when the area was a primordial swamp, replete with dinosaurs — until that landscape is razed in a fiery mass-extinction event, forming first into rock and gradually into a verdant clearing bursting with flora and (CG) fauna. A pair of young Indigenous Americans (Joel Oulette and Dannie McCallum) share a kiss there, before another time leap reveals enslaved people building a colonial mansion.

    We get fragments of life in the house over different periods: Pauline (Michelle Dockery) is an anxious wife and mother in the very early 20th century, fearful that the obsession of her husband John (Gwilym Lee) with aviation will end in tragedy. Leo (David Fynn) and Stella (Ophelia Lovibond) occupy the house for two decades starting in the mid-1920s. Unencumbered by children, they are a pair of fun, frisky quasi-bohemians who get lucky with Leo’s invention of the recliner. More of their levity would have been welcome in a film often weighed down by its earnestness.

    The least developed strand covers a Black family, parents Devon (Nicholas Pinnock) and Helen Harris (Nikki Amuka-Bird) and their teenage son Justin (Cache Vanderpuye), who purchase the house in 2015, when the asking price of $1 million is considered “a steal.”

    Their presence serves to show how neighborhoods evolve and become more inclusive. But there’s a nagging feeling that the Harris family’s function is largely representational, especially when their most fleshed out scene shows Devon and Helen sitting Justin down for a serious talk about the rules he must observe to stay safe if he’s pulled over by a cop while driving. Their scenes also touch on the frightening first wave of the COVID-19 pandemic through the fate of their longtime Latina housekeeper (Anya Marco-Harris).

    But the bulk of the story centers on Richard’s family, starting with his parents, Al (Paul Bettany) and Rose (Kelly Reilly), who buy the house in 1945. Al is fresh out of the Army and suffering from what appears to be undiagnosed PTSD, which causes him to drink. A child of the Depression, he dwells on money worries, concerned that his salesman job won’t cover the bills.

    The first-born of their four children, Richard (played by younger actors until Hanks steps in), brings home his high school sweetheart, Margaret, to meet the family. When she reveals her intention to go first to college and then law school, Al asks, “What’s wrong with being a housewife?” He’s even more blunt when Richard, a keen painter, reveals that he wants a career as a graphic artist: “Don’t be an idiot. Get a job where you wear a suit.”

    Richard and Margaret marry at 18, after she becomes pregnant. In a heavy-handed nod to sons dolefully following their fathers’ paths, Richard packs up his paints and canvases. He takes a job selling insurance to support his family, though they continue to live with his parents. Margaret never gets comfortable in a house that doesn’t feel like hers, creating festering problems in the marriage. But Richard has also inherited his dad’s financial fears, which prevents them from taking a risk on a place of their own.

    I wish I could say I got emotionally invested in the changes this family goes through, but everything feels lifted from the most routine playbook of aging, declining health, death, divorce and, most insistently, deferred dreams, sometimes to be taken up by the next generation. At Margaret’s surprise 50th birthday party, Wright gets stuck with a melancholy speech about all the things she had hoped to achieve by that age. It feels like a pale shadow of Patricia Arquette’s analogous — and far more economically articulated — scene in Boyhood.

    Of the many moments in which characters step right up to the camera to say Something Important, the most embarrassing might be Richard on foreshadowing duty, noting “a moment we’ll always remember” while Crosby, Stills, Nash & Young’s “Our House” plays on the soundtrack. This feels straight out of a Saturday Night Live sketch.

    It’s possible that people with an enduring fondness for Forrest Gump will be sufficiently captivated by seeing Hanks and Wright back together, making their characters’ outcomes affecting. But others are likely to remain stubbornly dry-eyed, despite Alan Silvestri’s syrupy score troweling on the sentiment.

    For a movie covering such an expansive passage of American life, Here feels curiously weightless. It’s no fault of the actors, all of whom deliver solid work with characters that are scarcely more than outlines. No one fully manages to get out from under the movie’s preoccupation with visual technology at the expense of heart.

    Historical detours zip back to colonial times when English Loyalist William Franklin (Daniel Betts), conveniently parked in a horse-drawn cart, grumbles to his wife about the radical politics of his father Benjamin (Keith Bartlett). (The less said about the cut to Richard and his younger brother at a costume party as dueling Benjamin Franklins, the better.) There are brief scenes from the Revolutionary War. And there’s a sketchy account of the Indigenous couple’s pre-settlement life, raising their own family and suffering their own losses.

    But it’s characteristic of an episodic screenplay that finds no opportunity to belabor its themes too trite, no clichéd line of dialogue too platitudinous, that even the Native American thread gets tied up in a neat bow. That happens when archeological society members stop by and ask to poke around the garden a bit, suspecting the house might be built on an important site. Lo and behold …

    Only at the very end does DP Don Burgess’ camera move from its fixed point in the living room, venturing outside the house to take in the tidy suburbia that surrounds it. But a glaringly fake CG hummingbird is the final reminder that almost everything about Here is synthetic.

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    David Rooney

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  • See iconic movie props in ‘Cinematic Treasures’ at Scottsdale museum

    See iconic movie props in ‘Cinematic Treasures’ at Scottsdale museum

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    While some people go to the movies and have a basic, though enjoyable, experience, others find themselves taking it to the next level by obsessing over every little detail, including locations, costumes and props. That level of interest in a particular film is what makes it a classic…

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    Timothy Rawles

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  • The 10 Most Surprising Oscar Best Picture Winners

    The 10 Most Surprising Oscar Best Picture Winners

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    Every year, film buffs and casual viewers alike get excited when the Academy releases their annual list of nominations — especially when it comes to the Best Picture category. You see, unlike every other category, the Best Picture trophy carries a bit more weight to it. There are less quantifiable elements to it than a more specific category, such as Sound Editing or Costume Design. In those categories, you can pinpoint certain merits based on technique or attention to craft. As a concept, “Best Picture” implies that a film manages to score highly in several departments — but even beyond that, it leaves the biggest impression on its audiences.

    The term “Oscar bait” refers to a movie (typically, a drama) that seems particularly geared toward a certain demographic — the industry professionals who get to decide the nominations each year. These films often feature A-list actors in challenging roles, heavy-hitting themes, and sweeping scores. They’re the clear front-runners, and no one is really surprised when they take home the big prize. But other times, a movie has an unexpected victory. Whether it falls into a genre that isn’t typically celebrated at the Academy Awards, or it snubs a more “Oscar-worthy” title, sometimes a film’s win comes as quite a shock to the audience. At the end of the day, though, the news shouldn’t come as a shock to the Academy — they’re the very ones who picked it, after all.

    Below, you’ll find 10 of the most shocking Best Picture winners in Oscar history.

    The 10 Most Shocking Best Picture Winners In Oscar History

    These movies shocked the film world on their way to winning Best Picture at the Academy Awards.

    The Worst Oscar Best Picture Winners

    These movies won the Academy Awards for Best Picture over better, more deserving films.

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    Claire Epting

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  • 10 Movies That Changed the Ending of the Book They’re Based On

    10 Movies That Changed the Ending of the Book They’re Based On

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    When a book gets turned into a movie, there are, of course, going to be some creative liberties taken. However, the amount of creative liberties varies from film to film. Some directors choose to include as many details from the book as possible, altering very little — if any — of the source material. Others deviate greatly from the original book, resulting in a movie that ends up telling a drastically different story than the novel it’s based on.

    Oftentimes, the most significant changes happen at the end of the film. Crafting a satisfying ending has often been a challenge of filmmaking, and sometimes, the ending of a book just isn’t suited for the big screen. This has the potential to divide fans of the original book, as some may have wished to see a more faithful adaptation of the ending. Those who haven’t read the book are experiencing the story fresh for the first time, so they may not mind the changes as much.

    A book’s ending may be changed because it’s too bleak, or because it’s too complex to express in a visual format. No movie can capture every single detail from the book, and the elements that are omitted can have an impact on what the ending is. Just because a movie changes the ending from the original book doesn’t make it bad — there are plenty of excellent films that benefit from the new interpretation.

    Here are ten movies based on books with endings that differ from their original stories. (NOTE: Some spoilers follow for both these movies and their books.)

    10 Movies That Changed The Ending Of The Books They’re Based On

    These movies are drastically different from the movies that inspired them.

    12 Unconventional Movie Endings

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    Claire Epting

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  • Mystery Man Goes Full ‘Forrest Gump’ Running Away From Police

    Mystery Man Goes Full ‘Forrest Gump’ Running Away From Police

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    Police in Pottsville, Arkansas, were left puzzled after a mystery man ran from a traffic stop in a scene that could have been straight out of the hit movie “Forrest Gump.”

    Police dashcam video shows the man exiting a vehicle an officer had pulled over for a stop sign violation, dumping his bag on the ground and sprinting away. The footage is not unlike Tom Hanks’ iconic running in the 1994 film.

    The bag contained nothing illegal, police said on Facebook.

    The driver and two other passengers didn’t actually know the man and had just given him a ride, police added.

    Officers issued a warning to the driver over the stop sign violation.

    Police said they were not looking for the runner.

    “There is no reason to be alarmed,” they added.

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