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Tag: Final Fantasy VII Rebirth

  • Final Fantasy 7 Rebirth Director Defends The Scourge Of Yellow Paint

    The infrastructure of the modern social media landscape means that every so often someone clips out a section of a modern blockbuster that uses bright yellow paint to guide the player where to go and says something like, “This is why games suck now.”

    So it was with Final Fantasy VII Rebirth, whose prodigious use of yellow hues to tag climbing ledges and other footholds for progressing the adventure sparked minor controversy back during launch. Was it a lazy shortcut or clever game design? The game’s director has now weighed in on the subject.

    “I get there is a debate about that, whether that fits with that world or not, whether some people want it, some people don’t,” Naoki Hamaguchi told Gamesradar in a recent interview. “I think as a game, there is definitely a need for that kind of thing in a lot of ways. I think obviously different developers experiment, try different things about what works best, what fits best, the right way of doing that in their game.”

    He continued,

    The need to guide players around from a gameplay perspective and show them what can be done, what they need to do, there are definitely times where that is needed. So I think obviously there is more of a debate about how it’s done, what level and what works. And there’ll still be people who say, “no, that doesn’t fit at all. We don’t like that.” That’s fine, but I think there is definitely a need there, and it’s something that is definitely worth looking at.

    “There’s definitely a need there” suggests Hamaguchi has seen enough people running around lost during playtesting to know that yellow paint, while far from the most elegant solution, is preferable to people getting stuck and frustrated. Ghost of Yotei is full of what one friend described as “bird poop” to mark its climbing ledges, and Ninja Gaiden 4 is even more gratuitously slathered in liquid caution tape than Rebirth. None of us want yellow paint until we absolutely need yellow paint.

    Such is the push and pull over immersion in hyper-realistic open-world RPGs (or in the case of Ninja Gaiden 4, visually messy linear corridors) that sometimes the best way to keep you ensconced in the fantasy is to momentarily shatter it with non-diegetic signposting. Hamaguchi’s position on the subject won’t put an end to the debate; we’ll see if the next Final Fantasy VII game implements a different solution or our old friend the yellow paint monster returns.

    Ethan Gach

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  • The best Prime Day gaming deals that are still available: Save on PS5 games, headsets, controllers and more

    Amazon’s October Prime Day sale tends to be a decent source of discounts for gaming gear, and the latest iteration of the “Prime Big Deal Days” event is no exception. Several games, mice, controllers and other accessories we like remain on sale as we approach the end of the two-day event, so if you just can’t wait until Black Friday, we’ve rounded up the best Prime Day deals on gaming devices below. Just remember that you need to be a Prime member to access some of the offers, and that the event as a whole ends at 3AM ET on October 9.

    Best Prime Day video game deals

    PlayStation

    The latest adventure from Metal Gear Solid creator Hideo Kojima, Death Stranding 2 is both a delivery sim deeply fixated on how we interact with landscapes and a massively indulgent melodrama that you’ll either find endearing or unbearable depending on your persuasion. Either way, it is undeniably earnest. It should also be a bit easier to come to grips with than the original. Outside of that predecessor, there really isn’t another game like it. This deal marks a new low.

    $50 at Amazon

    Elden Ring (PS5) for $30 ($20 off MSRP): You’ve probably heard about it by now, but the action-RPG Elden Ring is both challenging and darkly funny, with a world that runs incredibly deep and feels lived-in a way few games have. It’s unafraid to test your resolve, yet it always grants you the freedom to simply turn around and find another path forward.

    Final Fantasy VII Rebirth (PS5) for $35 ($15 off): Engadget’s Mat Smith gave this grandiose action-RPG a favorable review last year. You need to have played its predecessor — and ideally, the original PS1 game — to get the most out of it, but it’s positively stuffed with things to do, and its combat system is still a tactical rush at its best.

    Gran Turismo 7 for $30 ($40 off): Gran Turismo 7 is the PS5’s premier sim racer, and a love letter to automobiles as a whole. Like the rest of the GT series, it revels in the patience and precision required to figure out how a given car meshes with a given course. Learning the intricacies of each combination is both intense and rewarding, and there’s a singular style to it all that just doesn’t exist with most sports games.

    Returnal for $30 ($70 off): Returnal is a third-person shooter roguelike that’s at once a technical showcase, a stiff challenge and an achingly beautiful reflection on the nature of grief. It is not for the faint of heart, but its bullet-hell battles are wonderfully fierce, and just about everything in it contributes to its overarching story. It’s also worth checking out if you’re eager to developer Housemarque’s next game, Saros, which seems to borrow many of the elements introduced here.

    The Last of Us Part I for $30 ($40 off): The PS5 remake of Sony’s zombie drama is one of the most unnecessary remakes ever made, but if you’ve never played one of the earlier versions, this is the best way to rectify that. If you’re looking to play the (even moodier) sequel, the PS5 version of that one is similarly discounted.

    God of War Ragnarok for $30 ($40 off): Ragnarok is another Sony sequel that’s more about increasing scope than radically reinventing itself, but its Norse world is beautifully varied and detailed, smashing baddies with a magic axe feels great, and the whole thing is excessive in the way you’d expect a God of War game to be without going overboard.

    Horizon Forbidden West for $30 ($40 off): Engadget’s Jess Conditt called Horizon Forbidden West the “total package” in her review a few years back, praising its frenzied combat, gorgeous art direction and complex narrative. It still has one of the more distinctive post-apocalypses in gaming, blending robot beasts with stunning vistas. That helps paper over some less-than-inspired side content and bits of sluggish pacing.

    Final Fantasy XVI (PS5) for $23 ($7 off): Final Fantasy XVI is a more straightforward action-RPG than something like Final Fantasy VII Rebirth: You don’t need to come in with prior knowledge of any other story, and its hack-and-slash combat is simple to pick up. It can get bogged down in pointless side quests, but its main concern is having you watch giant demigods melodramatically smack each other, and there’s nothing wrong with that.

    Armored Core VI: Fires of Rubicon for $20 ($10 off): Armored Core VI is a big loud action game about building a mech and using it to blow up everything in sight. It rules. But it’s not mindless: Its many boss fights are genuine duels, and it’s deeply flexible in how it lets you tweak your death machine to tackle stages in different ways. This ties the best price we’ve seen for the PS5 version.

    Metaphor: ReFantazio (Xbox) for $16 ($54 off): It’s about as subtle as you’d expect a game named “Metaphor” to be, but the latest from the minds behind Persona 5 is a fantasy JRPG through and through: bombastic, stylish and deeply earnest. (And long.) This deal represents a new low, though it only applies to the Xbox copy.

    Madden NFL 26 for $37 ($33 off): It always feels like Madden could use a creative reset, but at the end of the day, it’s Madden, and it works fine enough if you just want to scratch the pro football game itch. This is the largest discount we’ve seen for the latest entry, and it applies to the PS5, Xbox and Switch 2 copies.

    Xbox Game Pass Ultimate (3-month) for $57 ($33 off): It hasn’t exactly been a great stretch for Xbox lately, what with Microsoft jacking up console prices, laying off huge swaths of employees and massively hiking the cost of its Game Pass service to $30 per month. But if you aren’t looking to cancel your Game Pass subscription as a result, you can still grab three months of the top-end Ultimate tier for a little less than its old going rate. While the service itself may end up being too pricey in the long term, it’s still home to a wide range of games worth checking out, so this offer might be useful if you have some free time coming up and want to blast through a few titles you’ve been meaning to get around to.

    Best Prime Day gaming device deals

    Image for the small product module

    Meta

    The Quest 3S is the budget pick in our guide to the . Its older Fresnel lenses aren’t exactly class-leading, but they’re good enough for those new to VR, and the headset as a whole is just as fast and comfortable as the pricier Quest 3. It supports the same games and apps, too. This deal ties the best widely available discount we’ve seen for the 128GB model. A configuration with twice the storage and a copy of the game Batman: Arkham Shadow is .

    $249 at Amazon

    Astro A50 X gaming headset for $315 ($75 off): The A50 X is an upgrade pick in our guide to the best gaming headsets. It should specifically appeal to those who own multiple gaming systems, as its base station lets you connect and swap between PC, PS5 and Xbox audio with the press of a button. It’s among the better-sounding wireless headsets we’ve tried as well, and its mic is fantastic. This deal isn’t an all-time low, but it’s the largest drop we’ve seen since February. The standard Astro A50 is also on sale for $237; that one works just as well if you only play on one device, but it lacks HDMI switching functionality.

    8BitDo Ultimate 2 Wireless Controller for $48 ($12 off): The Ultimate 2 is a versatile wireless gamepad for Windows PCs and mobile devices. It can connect over Bluetooth, a wireless dongle or a USB cable, and its magnetic TMR joysticks should be far less susceptible to “joystick drift” than typical controllers. Those with large hands may find it a touch too small, but it’s built well, it comes with a handy charging dock and it gets a solid 20 or so hours of battery life. 8BitDo’s companion software includes a variety of useful customizations beyond that. This isn’t an all-time low, but it’s still a few bucks below the pad’s typical street price.

    Corsair Scimitar RGB Elite MMO gaming mouse for $55 ($25 off): We recommend the Scimitar RGB Elite to MMO and MOBA players in our guide to the best gaming mice. It’s not the lightest or most technically advanced model, but it comes with 12 comfortable and easy-to-reach side buttons, which make it easier to pull off more complex actions in games like World of Warcraft or Final Fantasy XIV. We’ve seen it fall below $50 a few times before, but this deal matches the lowest price we’ve tracked since May. A newer wireless model called the Scimitar Elite Wireless SE is also on sale for a low of $80.

    Razer Basilisk V3 gaming mouse for $30 ($40 off): We recommend the Basilisk V3 in our gaming mouse guide for those who don’t mind using a cable and prefer a more ergonomic right-handed shape. This is its lowest price to date. Note that Razer now sells a newer version with an improved sensor, but that one costs $49 more and isn’t a massive upgrade in real-world use.

    Razer DeathAdder V3 HyperSpeed gaming mouse for $71 ($29 off): The wireless DeathAdder V3 HyperSpeed is another recommendation from our gaming mouse buying guide. For less than $100, it gets you a sturdy yet superlight design that weighs just 55 grams — making it easy to flick around in fast-paced games — and doesn’t have any annoying cutouts in its outer shell. Its contoured shape should fit most small- to medium-sized hands comfortably, and it performs reliably for competitive play. This deal is an all-time low.

    Keychron Q3 Max mechanical keyboard for $195 ($35 off): The Keychron Q Max series is the top pick in our guide to the best mechanical keyboards, pairing an upscale (if heavy) aluminum case with a lovely typing experience and extensive customizability. This isn’t the lowest price we’ve ever seen for the tenkeyless model, but it’s a rare drop from the board’s typical street price. Other size layouts are discounted as well.

    ASUS ROG Strix Scope II 96 Wireless mechanical keyboard for $151 ($59 off): We speak positively about this model in our guide to the best gaming keyboards. Its sturdy case, crisp keycaps and battery life all impress, while the thocky NX Snow switches in this model feel and sound delightful. Its companion software is a bit of a mess, and its 96 percent layout may feel a little cramped to some, but it’s a nice buy if you want a higher-class pre-built keyboard. This is the lowest price we’ve seen since March.

    ASUS ROG Azoth mechanical keyboard for $155 ($120 off): It’s a couple years old at this point, but the ROG Azoth remains an exceptionally well-built mechanical keyboard for enthusiasts. Its gasket-mounted design and layers of foam give each key press a soft landing, while its pre-lubed switches feel nice and smooth. It even comes with a toolkit for manually lubing the switches down the road, and the PCB is hot-swappable if you ever want to switch things up. There’s a useful control knob and programmable OLED display for quickly adjusting settings and checking the battery level beyond that. ASUS’ Armoury Crate software is still fairly sloppy, however. This deal comes within a couple bucks of the lowest price we’ve seen for a model with the linear NX Snow switches.

    Image for the small product module

    Lexar

    If you want to add more storage space to a Nintendo Switch 2, you need a microSD Express card. We tested a number of those for and found that there isn’t much difference between them when it comes to real-world performance, so the best option is usually whichever one you can find on sale. Right now, that happens to be the Lexar Play Pro, the 256GB version of which is down to the lowest price we’ve seen since April. If you need more space, the is $20 off at $100, while the is $187, a $33 discount.

    $50 at Amazon

    PNY microSD Express Card (128GB) for $38 ($7 off): We generally recommend getting at least 256GB of storage from your Switch 2 microSD card, since recent games can fill up that space pretty quickly. But if you only want a little bit extra, this is the lowest price we’ve seen for PNY’s 128GB model. Just note that this card is technically the slowest we’ve tested when it came to moving games to the card from the Switch’s internal storage, though it’s perfectly fine for in-game tasks.

    Seagate Storage Expansion Card for Xbox Series X/S (2TB) for $190 ($170 off): It’s annoying, but the only way to fully add storage to an Xbox Series X/S is to use a proprietary expansion card. Seagate’s model is one of the very few examples of those, and this discount marks the lowest price we’ve seen for the 2TB variant in the past year. Yes, it’s still overpriced compared to a normal SSD, but any extra savings should be welcome.

    Crucial X9 Pro (1TB) portable SSD for $75 ($26 off): If you’re looking to offload some games to external storage, we consider the Crucial X9 Pro the best portable SSD for most people, as it offers fast enough transfer speeds in a rugged and compact design. This isn’t the best price ever for the 1TB model but it matches the largest discount we’ve seen since April. Other size options are also on sale.

    Crucial P310 (1TB) M.2 2230 SSD for $80 ($55 off): The P310 is a small-size SSD you can use to add storage to a handheld PC like the Steam Deck or ASUS ROG Ally. It uses cheaper QLC memory, not the faster and more durable TLC, but reviews say that it performs well anyway. This deal ties the best price we’ve seen for the 1TB version since April.

    Jeff Dunn

    Source link

  • The best October Prime Day gaming deals: Save on PS5 games, headsets, controllers and more

    Amazon is back with another October Prime Day sale, and the event has brought a handful of decent discounts on gaming gear along with it. We’ve rounded up the best offers we could find below, including lower-than-usual prices on gaming mice, headsets, controllers and actual games we recommend. Just remember that the Prime Big Deal Days sale, as it’s officially called, runs October 7 and 8 and keeps some deals exclusive for Prime members.

    PlayStation

    The latest adventure from Metal Gear Solid creator Hideo Kojima, Death Stranding 2 is both a delivery sim deeply fixated on how we interact with landscapes and a massively indulgent melodrama that you’ll either find endearing or unbearable depending on your persuasion. Either way, it is undeniably earnest. It should also be a bit easier to come to grips with than the original. Outside of that predecessor, there really isn’t another game like it. This deal marks a new low.

    $50 at Amazon

    Split Fiction (Xbox) for $25 ($25 off MSRP): A pick from our guide to the best couch co-op games, Split Fiction is a imaginative crowd-pleaser that’s designed from the ground up to be played with another person. As in, you literally need a second person to play it. Like It Takes Two before it, it overcomes some hacky writing with brisk action, a lighthearted tone and a Nintendo-like commitment to presenting new methods of play. This deal for the Xbox copy represents the lowest price we’ve tracked, though the PS5 version is also on sale for $40 if you’d rather play there.

    Elden Ring (PS5) for $30 ($20 off): You’ve probably heard about it by now, but the action-RPG Elden Ring is both challenging and darkly funny, with a world that runs incredibly deep and feels lived-in a way few games have. It’s unafraid to test your resolve, yet it always grants you the freedom to simply turn around and find another path forward.

    Final Fantasy VII Rebirth (PS5) for $35 ($15 off): Engadget’s Mat Smith gave this grandiose action-RPG a favorable review last year. You need to have played its predecessor — and ideally, the original PS1 game — to get the most out of it, but it’s positively stuffed with things to do, and its combat system is still a tactical rush at its best.

    Gran Turismo 7 for $30 ($40 off): Gran Turismo 7 is the PS5’s premier sim racer, and a love letter to automobiles as a whole. Like the rest of the GT series, it revels in the patience and precision required to figure out how a given car meshes with a given course. Learning the intricacies of each combination is both intense and rewarding, and there’s a singular style to it all that just doesn’t exist with most sports games.

    Returnal for $30 ($70 off): Returnal is a third-person shooter roguelike that’s at once a technical showcase, a stiff challenge and an achingly beautiful reflection on the nature of grief. It is not for the faint of heart, but its bullet-hell battles are wonderfully fierce, and just about everything in it contributes to its overarching story. It’s also worth checking out if you’re eager to developer Housemarque’s next game, Saros, which seems to borrow many of the elements introduced here.

    The Last of Us Part I for $30 ($40 off): The PS5 remake of Sony’s zombie drama is one of the most unnecessary remakes ever made, but if you’ve never played one of the earlier versions, this is the best way to rectify that. If you’re looking to play the (even moodier) sequel, the PS5 version of that one is similarly discounted.

    God of War Ragnarok for $30 ($40 off): Ragnarok is another Sony sequel that’s more about increasing scope than radically reinventing itself, but its Norse world is beautifully varied and detailed, smashing baddies with a magic axe feels great, and the whole thing is excessive in the way you’d expect a God of War game to be without going overboard.

    Horizon Forbidden West for $30 ($40 off): Engadget’s Jess Conditt called Horizon Forbidden West the “total package” in her review a few years back, praising its frenzied combat, gorgeous art direction and complex narrative. It still has one of the more distinctive post-apocalypses in gaming, blending robot beasts with stunning vistas. That helps paper over some less-than-inspired side content and bits of sluggish pacing.

    Final Fantasy XVI (PS5) for $23 ($7 off): Final Fantasy XVI is a more straightforward action-RPG than something like Final Fantasy VII Rebirth: You don’t need to come in with prior knowledge of any other story, and its hack-and-slash combat is simple to pick up. It can get bogged down in pointless side quests, but its main concern is having you watch giant demigods melodramatically smack each other, and there’s nothing wrong with that.

    Armored Core VI: Fires of Rubicon for $20 ($10 off): Armored Core VI is a big loud action game about building a mech and using it to blow up everything in sight. It rules. But it’s not mindless: Its many boss fights are genuine duels, and it’s deeply flexible in how it lets you tweak your death machine to tackle stages in different ways. This ties the best price we’ve seen for the PS5 version.

    Metaphor: ReFantazio (Xbox) for $16 ($54 off): It’s about as subtle as you’d expect a game named “Metaphor” to be, but the latest from the minds behind Persona 5 is a fantasy JRPG through and through: bombastic, stylish and deeply earnest. (And long.) This deal represents a new low, though it only applies to the Xbox copy.

    Madden NFL 26 for $37 ($33 off): It always feels like Madden could use a creative reset, but at the end of the day, it’s Madden, and it works fine enough if you just want to scratch the pro football game itch. This is the largest discount we’ve seen for the latest entry, and it applies to the PS5, Xbox and Switch 2 copies.

    Image for the small product module

    Meta

    The Quest 3S is the budget pick in our guide to the . Its older Fresnel lenses aren’t exactly class-leading, but they’re good enough for those new to VR, and the headset as a whole is just as fast and comfortable as the pricier Quest 3. It supports the same games and apps, too. This deal ties the best widely available discount we’ve seen for the 128GB model. A configuration with twice the storage and a copy of the game Batman: Arkham Shadow is .

    $249 at Amazon

    Xbox Game Pass Ultimate (3-month) for $57 ($33 off): It hasn’t exactly been a great stretch for Xbox lately, what with Microsoft jacking up console prices, laying off huge swaths of employees and massively hiking the cost of its Game Pass service to $30 per month. But if you aren’t looking to cancel your Game Pass subscription as a result, you can still grab three months of the top-end Ultimate tier for a little less than its old going rate. While the service itself may end up being too pricey in the long term, it’s still home to a wide range of games worth checking out, so this offer might be useful if you have some free time coming up and want to blast through a few titles you’ve been meaning to get around to.

    Astro A50 X gaming headset for $315 ($75 off): The A50 X is an upgrade pick in our guide to the best gaming headsets. It should specifically appeal to those who own multiple gaming systems, as its base station lets you connect and swap between PC, PS5 and Xbox audio with the press of a button. It’s among the better-sounding wireless headsets we’ve tried as well, and its mic is fantastic. This deal isn’t an all-time low, but it’s the largest drop we’ve seen since February. The standard Astro A50 is also on sale for $237; that one works just as well if you only play on one device, but it lacks HDMI switching functionality.

    8BitDo Ultimate 2 Wireless Controller for $48 ($12 off): The Ultimate 2 is a versatile wireless gamepad for Windows PCs and mobile devices. It can connect over Bluetooth, a wireless dongle or a USB cable, and its magnetic TMR joysticks should be far less susceptible to “joystick drift” than typical controllers. Those with large hands may find it a touch too small, but it’s built well, it comes with a handy charging dock and it gets a solid 20 or so hours of battery life. 8BitDo’s companion software includes a variety of useful customizations beyond that. This isn’t an all-time low, but it’s still a few bucks below the pad’s typical street price.

    Backbone One (2nd gen) mobile game controller for $70 ($30 off): The Backbone One is a nifty mobile gamepad that wraps around your phone and makes playing console-style games feel a little more natural. This isn’t an all-time low for the second-gen model, but it’s a nice $30 dip from its usual street price. Both the USB-C and Lightning versions are discounted, with the latter down to $60. Just note that the PlayStation-branded version officially supports Sony’s Remote Play app on both Android and iOS, while the standard model only supports it with the latter.

    Corsair Scimitar RGB Elite MMO gaming mouse for $55 ($25 off): We recommend the Scimitar RGB Elite to MMO and MOBA players in our guide to the best gaming mice. It’s not the lightest or most technically advanced model, but it comes with 12 comfortable and easy-to-reach side buttons, which make it easier to pull off more complex actions in games like World of Warcraft or Final Fantasy XIV. We’ve seen it fall below $50 a few times before, but this deal matches the lowest price we’ve tracked since May. A newer wireless model called the Scimitar Elite Wireless SE is also on sale for a low of $80.

    Razer Basilisk V3 gaming mouse for $30 ($40 off): We recommend the Basilisk V3 in our gaming mouse guide for those who don’t mind using a cable and prefer a more ergonomic right-handed shape. This is its lowest price to date. Note that Razer now sells a newer version with an improved sensor, but that one costs $49 more and isn’t a massive upgrade in real-world use.

    Razer DeathAdder V3 HyperSpeed gaming mouse for $71 ($29 off): The wireless DeathAdder V3 HyperSpeed is another recommendation from our gaming mouse buying guide. For less than $100, it gets you a sturdy yet superlight design that weighs just 55 grams — making it easy to flick around in fast-paced games — and doesn’t have any annoying cutouts in its outer shell. Its contoured shape should fit most small- to medium-sized hands comfortably, and it performs reliably for competitive play. This deal is an all-time low.

    ASUS ROG Strix Scope II 96 Wireless mechanical keyboard for $151 ($59 off): We speak positively about this model in our guide to the best gaming keyboards. Its sturdy case, crisp keycaps and battery life all impress, while the thocky NX Snow switches in this model feel and sound delightful. Its companion software is a bit of a mess, and its 96 percent layout may feel a little cramped to some, but it’s a nice buy if you want a higher-class pre-built keyboard. This is the lowest price we’ve seen since March.

    ASUS ROG Azoth mechanical keyboard for $155 ($120 off): It’s a couple years old at this point, but the ROG Azoth remains an exceptionally well-built mechanical keyboard for enthusiasts. Its gasket-mounted design and layers of foam give each key press a soft landing, while its pre-lubed switches feel nice and smooth. It even comes with a toolkit for manually lubing the switches down the road, and the PCB is hot-swappable if you ever want to switch things up. There’s a useful control knob and programmable OLED display for quickly adjusting settings and checking the battery level beyond that. ASUS’ Armoury Crate software is still fairly sloppy, however. This deal comes within a couple bucks of the lowest price we’ve seen for a model with the linear NX Snow switches.

    Crucial X9 Pro (1TB) portable SSD for $75 ($26 off): If you’re looking to offload some games to external storage, we consider the Crucial X9 Pro the best portable SSD for most people, as it offers fast enough transfer speeds in a rugged and compact design. This isn’t the best price ever for the 1TB model but it matches the largest discount we’ve seen since April. Other size options are also on sale.

    Crucial P310 (1TB) M.2 2230 SSD for $80 ($55 off): The P310 is a small-size SSD you can use to add storage to a handheld PC like the Steam Deck or ASUS ROG Ally. It uses cheaper QLC memory, not the faster and more durable TLC, but reviews say that it performs well anyway. This deal ties the best price we’ve seen for the 1TB version since April.

    Jeff Dunn

    Source link

  • Mastering Stellar Blade’s Combat, Starting Strong In Another Crab’s Treasure, And More Tips For The Week

    Mastering Stellar Blade’s Combat, Starting Strong In Another Crab’s Treasure, And More Tips For The Week

    Screenshot: Shift Up / Claire Jackson / Kotaku

    Stellar Blade, the Nier: Auotmata-ish PS5 character action game, has a bunch of chests to unlock that give you all kinds of sweet rewards, from healing items to gold to crafting resources. Many of these chests require that you input a sequence of buttons in an allotted time limit, while others need a passcode to open. There’s one in Xion, the game’s main hub world, that’s like this, demanding a passcode before unlocking. It’s called Aaron’s Locker and, truth be told, you may already have what you need to get the chest opened. – Levi Winslow Read More

    Kotaku Staff

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  • The Best Mario Kart 8 Builds, Surviving And Thriving In Fallout 76, And More Tips For The Week

    The Best Mario Kart 8 Builds, Surviving And Thriving In Fallout 76, And More Tips For The Week

    Gif: Square Enix / Claire Jackson / Kotaku

    I love destroying things. The physical destruction of objects can be funny and cathartic. Thankfully, Final Fantasy VII Rebirth lets me indulge my desires for destruction in a limited but fun way. While in Costa del Sol, you can hop on a “wheelie,” the game’s in-world equivalent of a Segway vehicle, and smash it into restaurant tables, seats, barrels, and other property. Fun! Better still, you can earn some neat items for riding around on a wheelie, and finding ways to weave some destruction into your travels can liven up the otherwise pretty boring process of gliding around on your own personal transporter device. – Claire Jackson Read More

    Kotaku Staff

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  • More Final Fantasy 7 Rebirth & Dragon’s Dogma 2 Tips, You’re Welcome

    More Final Fantasy 7 Rebirth & Dragon’s Dogma 2 Tips, You’re Welcome

    Screenshot: Sony / Shift Up / Kotaku

    The Stellar Blade demo has been out since March 29, and if you manage to beat it, your save data will carry over to the full game when it launches as a PlayStation 5 exclusive on April 26. One thing I was curious about was the “Skin Suit,” an outfit for protagonist Eve that basically has her traversing the world in the nude and makes the game way more challenging. Surprisingly, at least in the demo, it’s an incredibly easy thing to unlock, so since I just learned how to get it, I figured I’d teach you how to get it, too. Sharing is caring, after all. – Levi Winslow Read More

    Kotaku Staff

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  • FF7 Rebirth Combat Tricks, Dragon’s Dogma 2 Dragonsplague Help, And More Of The Week’s Tips

    FF7 Rebirth Combat Tricks, Dragon’s Dogma 2 Dragonsplague Help, And More Of The Week’s Tips

    Screenshot: Blizzard Entertainment / Kotaku, Kotaku / Square Enix, Square Enix / Claire Jackson / Kotaku, Square Enix / Kotaku, Square Enix / Claire Jackson / Kotaku, Image: Epic Games / Kotaku, ConcernedApe, Pocketpair, Square Enix / Claire Jackson / Kotaku, Capcom / Kotaku

    Whether you’re trying to deal with the obnoxious son of the late Shinra president and his pesky pet or just learn a cool new trick to help you tackle Final Fantasy VII Rebirth’s battles, we’ve got you covered this week. We’ve also got the lowdown on how to rank up your Fortnite Festival pass without playing the game, and lots more tips and guides for you in the pages ahead.

    Kotaku Staff

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  • So You Want To Play The Original Final Fantasy VII?

    So You Want To Play The Original Final Fantasy VII?

    Final Fantasy VII Rebirth came out in February 2024. Perhaps you’ve recently finished the game and are now in search of something new to play. Whether you’ve played the original or not, there is never a wrong time to play the original Final Fantasy VII.

    And if you’re new to the world of Cloud and co. and are curious about 2020’s Final Fantasy VII Remake and this year’s Rebirth, but haven’t played the original, you may be wondering if you have to play the 1997 classic before jumping in.

    While Remake probably won’t leave FF7 newcomers out in the cold, both Remake and Rebirth are very much in dialogue with the original game—sometimes so directly that this current remake project really does feel like a giant meta exercise.

    Read More: I’m Convinced FF7 Rebirth Is A Sequel To The Original

    Here I’ll lay out some essential considerations to make when diving back into this essential epic of gaming history, whether it’s your first time or not.

    Captured on Switch.
    Screenshot: Square Enix / Claire Jackson / Kotaku

    Which version?

    The original Final Fantasy VII isn’t terribly hard to source. If you have a modern console such as a Nintendo Switch, PS5, Xbox Series X/S or even last generation machines like the PS4 and Xbox One, you can easily grab a copy from each platform’s respective stores. This version has smoother-looking polygons than the original PlayStation release, but the pre-rendered backgrounds are largely untouched. It also features great quality-of-life features, such as a 3x speed toggle, the ability to avoid random encounters, and a setting that instantly heals characters to max health and raises their Limit Break status. And while the English translation was improved, it still features some of FF7’s awkward phrasing as a result of its famously rushed origins. It even defaults to naming Aerith “Aeris” like the original English version did in 1997.

    Is it Aerith or Aeris?

    In the Japanese version of FF7, the character we know as Aerith was named “Earisu,” which should translate to “Aerith.” FF7 had a notoriously rushed English translation, resulting in some bad grammar, odd turns of phrase, and the strange use of words like “wastrel” and “mosey.” One of these translation casualties was Aerith’s name, which appeared as “Aeris” in the 1997 version.
     
    Modern versions of the original FF7, however, have kept this mistranslation. Since you can change every main character’s name in FF7, you are free to kill the S and add a TH if you’re so inclined. For me, as someone who played the game when it came out, seeing “Aeris” on the screen takes me back to those happy memories.

    FF7 is also available on Steam. However, the Steam version, unlike the console iterations, does not include the aforementioned quality-of-life features such as the ability to avoid random encounters. The Steam version, however, can be modded. So if you want to change out the in-game character models, swap out the old music with the updated tracks from Remake, add FFVIII’s Triple Triad, and so much more, the PC version is very fun to tinker with—especially if you’ve played this game to death.

    What about Ever Crisis?

    In 2023, Square Enix released Final Fantasy VII: Ever Crisis for mobile platforms and Windows. It contains a colossal amount of lore from FF7’s expanded universe, including recreations of scenes from the original game with slightly more modern versions of the polygonal models from FF7. While you can experience the original narrative through this app, I highly recommend playing the original instead as Ever Crisis is loaded with microtransactions and very much wants you to spend lots of money. Check it out after finishing the original game, if you’re curious.

    If you have an original copy of FF7, all PS3 models will play original PlayStation discs, so if you have one of those lying around, too, you’re good to go. That said, if you do have an original copy of Final Fantasy VII, do yourself a favor and hunt down an old PSX (and a CRT TV!) to enjoy this game like it’s 1997. Note that the original contains a bug that makes it impossible to raise your party’s magic defense. Modern re-releases of the game have fixed this.

    Important ‘config’ settings

    As a game from 1997, Final Fantasy VII has far fewer settings than most modern AAA games. That said, while in game, you can select “Config” from the menu to alter a few choice elements of the game.

    A screenshot of FF7's menu system shows configuration options.

    Screenshot: Square Enix / Claire Jackson / Kotaku

    One of the most fun is the ability to alter the color of the text boxes and menus. The default blue is a classic, but it can be fun to change up the color over the course of the game. I like to change it after each major story beat, but you can also change it across different game saves if you want.

    There’s also a handy Cursor setting. This affects the behavior of your cursor during battles. When set to “Initial,” the cursor will reset to the top choice on each character’s turn. “Memory,” however, will return the cursor to the last combat option you selected per character. This is handy if you plan on using the same spell or item multiple turns in a row. And it’ll make combat a little faster for characters you’ll almost always use spells with, such as Aeris/th.

    What’s going on with the ATB settings?

    FF7 uses an active turn-based combat system called Active Time Battle. On “Active” setting, you’ll choose your attacks and actions on your turn once the time gauge fills up, but time never pauses. If you’re new to FF7, this can make boss fights in particular feel more stressful as combat won’t stop as you’re digging through menus for items or spells.

    Read More: I Thought Aerith Had Goat Ears

    The “Recommended” setting is a little confusing. While characters are casting spells, using Limit Breaks, or using a summon, time will pause if you are looking through the spell or item list.

    When set to “Wait,” time will pause anytime you’re looking through your spells or items.

    Cloud casts Bolt on Reno.

    Captured on Switch.
    Screenshot: Square Enix / Claire Jackson / Kotaku

    Brand new players should try out Wait and Recommended. Active, however, can make the combat feel much speedier, especially if you increase the battle speed in the config menu.

    General gameplay tips

    FF7 is an old-school RPG from the ‘90s. Its story, characters, and soundtrack may be timeless, but many of its gameplay elements might seem cryptic or archaic by today’s standards. Here are a few things to keep in mind while saving the planet with your buddies.

    Combat positioning and defending

    While you can’t move your characters freely around the battlefield during combat, there are two non-obvious “rows” for combat positioning. If a character’s portrait in the menu screen is on the left-most side, they’re at the “Front,” where they’ll enjoy a boost in attack power at the cost of lower defense.

    When a character portrait is on the right-most side, they’re in the “Rear,” where they’ll see lower melee attack damage but will enjoy a higher defense. Notably, however, some weapons, like Barret’s gun-arms, are “Long range weapons,” meaning they’ll do the same damage whether the character is in the Front or Rear. You can check a weapon’s range by hovering over it in the “Item” menu.

    Don’t miss out on Yuffie and Vincent!

    Unlike the other party members, our materia thief and mystery coffin-sleeper won’t just naturally join your party as you progress through the main story. To recruit Yuffie, you’ll need to venture into the forests outside of Junon and encounter her in a battle. Once you defeat her, you’ll have a cute dialogue exchange. Pick the following options to get Yuffie to join you: “Not Interested,” “…petrified,” “Wait a second!” “…that’s right,” and “…let’s hurry on.” Don’t use the save point in this area, as it will take you out of the field screen and Yuffie will vanish.
     
    You’ll be able to recruit Vincent when you return to Nibelheim. You’ll find a safe on the second floor of the Shinra Manor. The code is Right 36, Left 10, Right 59, Right 97. Prepare for a tough fight after opening the safe. Then go down to the basement and enter the room on your left when heading toward the lab/study area where Sephiroth had his little revelatory meltdown.

    You can either change order in the menu by selecting “Order,” or during combat by hitting left on the d-pad during a character’s turn and selecting “Change.”

    Captured on Switch.
    Gif: Square Enix / Claire Jackson / Kotaku

    You can also command a character to defend, thus mitigating damage by half, by hitting right on the d-pad during a character’s turn and selecting “Defend.”

    Save as often as you possibly can

    FF7 was released in the era before autosave became standard. Be sure to save, preferably in a new slot, every single time you see a save point or step out into the field. If you die, you’ll go back to your last save point so it’s very easy to lose hours of progress.

    Field screen, battle screen, menu screen, over world: Learn the lingo

    In FF7 you’ll cycle through four main screens. The “field screen” is any environment with a pre-rendered background where you’ll explore and chat with NPCs. The “battle screen” is where combat happens, a 3D environment signaled by a loud splash sound. The over world is a 3D-rendering of the planet where you’ll travel from town to town; you can save the game at any time while in the over world. Finally, there’s the menu screen, which you activate by pressing the top face button on a controller. You’ll manage all of your character’s equipment there.

    Your health and MP won’t regenerate at these save points unless you use a Tent, which is only usable at save points or out in the world map.

    Be strategic with Limit Breaks (but don’t be too shy with them)

    You can actually hold on to Limit Breaks—powerful signature attacks and abilities each character possesses—across battles. Once the gauge fills up, it will remain available for that character until you use it. A filled Limit Break gauge, however, will lock you out of using your basic attack.

    Captured on Switch.
    Gif: Square Enix / Claire Jackson / Kotaku

    It’s not a bad idea to hold on to Limit Breaks if you know a boss fight is around the corner. Once you’re in combat, feel free to use those more powerful moves. The original FF7 doesn’t have a stagger system like Remake and Rebirth do, so there’s no point holding onto those Limit Breaks unless you’re saving them for a boss battle.

    You can unlock new Limit Breaks early on

    Each character has four levels of Limit Breaks, with each level offering two unique abilities. You’ll unlock each level’s second Limit Break ability by using the first one a certain number of times. For example, you’ll unlock Cloud’s Cross-Slash after using Braver eight times. Gaining a new Limit Break level requires you to defeat a certain number of enemies. Cloud’s level-two limit break, for example, requires you to defeat 120 enemies with him.

    There’s a great opportunity early on in the game to get Cloud, Barret, and Tifa’s second level-one Limit Break abilities. While you’re heading to the Sector 5 reactor, after jumping off the train, run toward the screen. You’ll have to travel through a few screens but eventually you’ll arrive at a scene with two guards who’ll attack you when you approach.

    A dialog box allows the character to stay and fight or run.

    Captured on Switch.
    Screenshot: Square Enix / Claire Jackson / Kotaku

    From here you can engage in several battles by choosing “Stay here” after each battle. If you’re playing a modern version of the game with “God Mode” (activated by pushing both thumbsticks in on the controller), and 3x speed (activated by pushing the left thumbstick in), you can treat this series of battles as an XP farm and a Limit Break farm by spamming Limit Breaks in each battle.

    Always check your inventory for new weapons, armor, accessories, and materia

    FF7 was made in 1997, so it doesn’t have a menu that’ll badger you with flashing indicators whenever you pick up something new. While you’ll usually be notified of receiving a new item after picking it up in the field or as a reward after a battle, it’s very easy to forget you’ve done so. It’s a good idea to check your inventory frequently to make sure your characters are using the best possible equipment.

    Always check shops for new materia and equipment

    FF7 wants you to be on the lookout for new materia and items. You can get plenty of Gil from random encounters, so farming for cash isn’t too hard. But be sure to check in with anyone who’s selling things to see if they have something special that could give you an edge in the battles to come.

    Don’t forget about the ‘Select Button’

    A statue of an angel stands ominously.

    Captured on Switch.
    Screenshot: Square Enix / Claire Jackson / Kotaku

    While most modern controllers have long since done away with Start and Select buttons, modern versions of FF7 retain the “Select button” feature, bound to the “-” button on Switch, the “View” button on Xbox (the one with two squares), or the left side of the touchpad on a PS4/5 controller.

    This will activate a pointer that hovers over your character while exploring the world, accompanied by red arrows to indicate doors and green arrows to indicate ladders. It’s a quick way to figure out what’s available to you if you’re lost. During combat, this will add a second menu that tells you the names of enemies when targeting them as well as relevant combat info if you’ve used the Sense materia on a target.

    Modern versions of FF7 don’t totally make combat irrelevant

    You might’ve heard that the modern versions of FF7 found on PS5, Xbox Series consoles, and Switch let you just focus on the story. Sadly, that’s only partially true.

    If you just want to experience the story and not engage in any combat, you might be better off just watching a no-commentary Let’s Play or something. Current versions of FF7 still require you to engage in combat and do some character leveling and speccing. I don’t find this to be a bad thing as this is a game, after all.

    However, the added features, such as speeding up the game, giving your characters max health instantly, and skipping random encounters, do make the experience of Final Fantasy VII a bit easier to manage. Here’s how these features work and how you can best make use of them:

    God Mode doesn’t make you completely invincible

    A game over screen for Final Fantasy VII shows its game over screen as a torn film strip.

    Captured on Switch.
    Screenshot: Square Enix / Claire Jackson / Kotaku

    This tip concerns all versions of FF7 which allow you to speed up the game, turn off random encounters, and activate “God Mode” by pushing both thumbsticks in. While it usually works just fine for random encounters, it’s not going to save you from bosses you’re not appropriately leveled and equipped for.

    Although this mode will instantly regenerate your HP back to its highest value after every hit you take, if you get hit with damage that’s higher than your maximum HP, you will still die. When you consider that many bosses have attacks that hit all party members for large amounts of damage, that means you very much can reach a game over screen even with “God Mode” turned on.

    So what should you use this mode for? It’s great for grinding random encounters as low-level monsters are unlikely to kill you with this mode on. It’s also an easy way to reset your health and MP like the blue benches do in FF7 Rebirth. Also, if you just unlocked a new Limit Break and want to try it out right away, it’s very handy for that as well.

    Red XIII and Aeris/th walk through Sihinra HQ.

    Captured on Switch.
    Screenshot: Square Enix / Claire Jackson / Kotaku

    Skipping too many random encounters will leave you dramatically underleveled

    Pressing in the right thumbstick on modern versions of FF7 will cancel out all random encounters. Sometimes this is a nice change of pace, but you should use it intentionally. Don’t leave it on all the time. FF7’s bosses were designed with the understanding that players would go through multiple random encounters, hence upping their level over the course of the game, not just from pivotal fights. Random encounters are also a solid way to slowly build up enough Gil to buy items, weapons, armor, and materia.

    Sometimes it’s nice to give yourself a break and avoid random encounters, but be sure to dedicate time to engaging in them to make sure you’re properly leveled.

    Speeding up the game can make it harder

    Sequences like this one are much harder when the game is running at 3x speed.
    Screenshot: Square Enix / Claire Jackson / Kotaku

    I like to treat the 3x speed option as a kind of sprint button. It’s even bound to the left thumbstick like most sprint commands in modern games. 3x speed is a great way to speed up complex fight animations, climbing ladders, or traversing the open world. That said, certain mini-games and sequences like capturing a chocobo during a battle are made much harder when you have to keep up with the game running at three times its intended pace.


    Aeris/th asks Cloud if he remembers her.

    Captured on Switch.
    Screenshot: Square Enix / Claire Jackson / Kotaku

    FF7 is a classic video game. It’s an excellent RPG featuring a wonderful and dynamic tale, set in a vivid world that fuses science fiction and fantasy, brought to life by genuinely interesting combinations of 2D and 3D graphics, and set to one of the greatest soundtracks of all time—and not just in video games, I genuinely mean of all time. It’s a game that should be on your list to play whether it’s your first time, seventh time, or 777th time.

    Claire Jackson

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    Image: Atlus

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    Screenshot: Arrowhead Games / Kotaku, Square Enix, Square Enix / Kotaku, Square Enix / Kotaku, Square Enix / Kotaku, Image: Square Enix, Square Enix, Rawpixel.com (Shutterstock), Square Enix, Square Enix

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    It wasn’t all FF7 all the time: We also had some things to say about third-person shooter Helldivers 2, this week, because we’re a well-rounded bunch. Click through to see our most opinionated stories of the week.

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  • Kotaku’s Essential Guide to Final Fantasy VII Rebirth

    Kotaku’s Essential Guide to Final Fantasy VII Rebirth

    2024’s most anticipated game is finally here, and the further adventures of Cloud Strife and his besties has launched on PS5. Final Fantasy VII Rebirthexpands and enhances the middle section of the 1997 classic, and there’s a big, beautiful world to see. If you’re looking to spend a few dozen hours in Square Enix’s…

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  • Final Fantasy VII Rebirth Review – A First Class Second Act

    Final Fantasy VII Rebirth Review – A First Class Second Act

    Final Fantasy VII Rebirth on PlayStation 5

    It’s hard to properly review Final Fantasy VII Rebirth, and not just because it’s the kind of AAA release most people already know will hold a certain level of quality.

    To be sure, it is an amazing game. It looks and plays like a top-of-the-line offering meant for current-gen hardware, and it can effortlessly suck you into its story, gameplay, and overall experience for dozens of hours on end.

    But beyond that, Final Fantasy VII Rebirth is such a lovingly crafted game that it’s impossible not to get sucked into the passion that exudes from its every pore. The team at Square Enix wanted to deliver a second act in their Final Fantasy VII Remake series that raised the bar even further than where the first game set it, and in almost every regard, they succeeded.

    The Price of Defying Fate

    Image Credit: Square Enix

    For starters, the game doesn’t skimp on its narrative presentation. Picking up shortly after the end of FFVII Remake, it sees Cloud and the gang in hot pursuit of Sephiroth as they explore the outside world. While it might not actively be under the shadow of Shinra and its malevolent overlords, it’s still plenty dangerous; especially when Cloud’s deteriorating mental state starts to rear its head thanks to Sephiroth’s influence.

    Simultaneously, an entirely new plot plays out from Zack Fair’s point of view. Having survived his fateful confrontation with the Shinra forces that pursued him and Cloud, he returns to Midgar to find Aerith in critical condition and the rest of the party presumed dead after their confrontation with the Whispers on the outskirts of the city. Not only that, but a giant rift has opened above the city, ominously silent throughout all the chaos below.

    Both these storylines interwine as the game progresses and drive it further towards its status as a reimagining instead of a straight Remake. It’s to the game’s benefit, and helps it stand apart from FFVII Remake as a worthwhile story to experience in its own right. I was just as enraptured by the tried and true scenes adapted from the original game as I was by the new elements, and was fully reeled in as the plot moved toward its crescendo.

    The presentation only helped further the immersion. On the visuals front, the game is as stunning as its predecessor, and then some. Both the characters and the wider world pop with hyper-realistic beauty, and every given moment is a treat for the eyes.

    In terms of audio, there’s just as much to enjoy. Every member of the voice cast gives it their all with heartfelt and impactful performances. The music accents everything from the action-packed cutscenes to the more serene exploration segments perfectly, and the sound design of explosive spells, clashing swords, and bestial roars helps to keep players enthralled by the experience all the more.

    Combat Fit for a SOLDIER

    Cloud and Sephiroth Teaming up for Synergy Ability
    Image Credit: Square Enix

    But then, the real star of the show is the gameplay.

    While most of the central mechanics are largely untouched from FF VII Remake, Final Fantasy VII Rebirth does tweak and refine them so that they’re easier than ever to use. Players can tweak their party layout at will and save presets to minimize time swapping out configurations, and the application of Skill Points is now done via a much more streamlined and easy-to-read sphere grid.

    And all that’s on top of existing features. You have the ability to swap between party members for free control on the battlefield, and Materia is a breeze to equip, combine, and utilize across the many characters you can bring into battle. The gameplay is also still a blend of turn-based and action too, so there’s no need to worry about a loss of depth or engagement.

    At the same time though, there are plenty of new bells and whistles that make the experience that much more enthralling. Key among them are the new Synergy Abilities in combat, which play off of the ATB gauge and the usage of multiple party members. For every spell, offensive ability, and technique you spend ATB charges with, you gain points toward a Synergy Ability that can be used against foes for massive damage; and, in some cases, a temporary buff to your character.

    The only catch is that both characters have to meet the Synergy Point requirements, which motivates you to switch across multiple characters during a fight instead of sticking to one or two.

    It’s a clever design choice, and it works perfectly with the existing systems. I spent plenty of time carefully swapping between party members until I was ready to unleash a Synergy ability against my opponent, and reveled in the bombastic techniques that were on par with the equally flashy Summons.

    Variety Is the Spice of Life

    Cloud Riding Dolphin in Final Fantasy VII Rebirth
    Image Credit: Square Enix

    And all of that is just the combat of Final Fantasy VII Rebirth.

    Outside of battles, there are an absurd number of mini games to take part in both for the main story and as fun distractions on the side, and I do mean absurd. There are shooting galleries, flight challenges, rhythm games, Chocobo races, and a fully fleshed-out card game known as Queen’s Blood that even has its own substory which plays out entirely in the background of the wider plot. And that’s just to name a few.

    The wildest part of all, though, is that almost all of them are a blast to play. Each one feels fully fleshed out in a way that made me want to go back to them again and again, and I’d spent far more time than I needed to delving into each one to see the full breadth of what it offered.

    An Open World of Repetition

    Cloud and Party Riding Chocobos Through the Air
    Image Credit: Square Enix

    The only criticism I can truly hold against Final Fantasy VII Rebirth is that its open world design feels padded early on.

    Whereas FFVII Remake had several open-ended sandboxes for players to explore via the different sectors of Midgar, the sequel has different regions which are interconnected via an honest-to-goodness world ripe for exploration.

    While there may be dozens of activities to carry out within a handful of different regions — and each has plenty of smaller locales to discover off the beaten path — most of those in the first few regions revolve around a select few mini games or scavenger hunts that are copy-pasted across every region. It doesn’t take long for them to become repetitive, and I’d be lying if I said I didn’t forgo most of the ones that weren’t absolutely necessary to my progression.

    Which is a shame, because there are some genuinely good examples of open world side content hidden among these bad apples. For every Ubisoft-style tower I had to climb to illuminate points of interest on the map, there were side quests with whimsical premises like sentient Fort Condor pieces who needed my help to save their commander. Each identical rhythm game offered by Life Stream Crystals was matched by special battles with unique variants of a region’s fiends, and led to challenging duels with rarer mini bosses.  

    The game does throw some much-needed twists into this formula in the later regions, so it’s at least not an issue that persists long-term. Still, though, it’s unfortunate that the game makes such a bad first impression with what players can expect from the content of its larger settings.

    Final Fantasy VII Rebirth is, for all intents and purposes, a phenomenal second act in the Remake series. Though it’s open world design isn’t perfect, the game is finely honed in every other area and provides as luxurious of an experience as FF VII Remake did. It’s well worth a look for new and old fans alike, and is sure to keep everyone occupied while we wait for the conclusion to this reinvented epic.

    Final Fantasy VII Rebirth

    Reviewer: Keenan McCall

    Award: Editor’s Choice

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