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Tag: Fiction

  • Harry Potter Game Shows Off Some Straight-Up Wizard Murder

    Harry Potter Game Shows Off Some Straight-Up Wizard Murder

    Wizards prepare a potion to wipe away their crimes.

    Image: Avalanche Studios / Warner Bros. Games

    Hogwarts Legacy is just a couple months away and if you haven’t been paying attention, the Harry Potter spin-off isn’t messing around. The game will let players learn the series’ infamous unspeakable curses and even use them on students. A new gameplay reveal ups the ante even further though, showing off the game’s Dark Arts Battle Arena where $10 extra bucks nets you the opportunity to instantly murder goblins and wizards.

    Avalanche Studios’ second gameplay showcase for Hogwarts Legacy aired earlier today, showing off flight on broomsticks and hippogriffs, as well as the game’s customization options and Room of Requirement home base. As IGN points out, however, the most eye-catching part was a trip to the Dark Arts Battle Arena where, playing as a young Hogwarts student, the developers instantly melted some rando using the Avada Kedavra curse.

    The developers explain that battle arenas allow players to test out abilities early to see whether they want to invest in unlocking them. Completing combat challenges there also unlocks new outfits and other cosmetics. The Dark Arts Battle Arena is unique, however, in being exclusive to the Deluxe Edition which costs $10 extra, and allowing early access to dark arts abilities like the Avada Kedavra curse. In the gameplay demo the student is shown ripping through waves of “loyalist” goblins, presumably dark wizards, and other enemies.

    Gif: Avalanche Studios / Kotaku

    For those unfamiliar with the world of Harry Potter, the Avada Kedavra is one of a number of illegal curses that kill and torture. It’s also the one that Voldemort used to murder the titular character’s parents. Hogwarts Legacy takes place roughly a hundred years before the books, which might explain the seemingly blase attitude of the in-universe characters to child torture and underage battle arenas.

    The jarring juxtaposition is par for the course with Hogwarts Legacy. Caught in the shadow of author J.K. Rowling’s transphobic crusade and the royalties she continues to earn from all Harry Potter adaptations, the game’s very existence is controversial. It’s also continued to be delayed. Previously expected this fall, Hogwarts Legacy is now slated to release in February. Yesterday, however, Warner Bros. announced that the Xbox One and PS4 versions wouldn’t be out until April, with the Nintendo Switch version coming even later in June.

    In the meantime, the game appears poised to test players’ morale compasses in more ways than one. As my fellow writer Sisi Jiang joked earlier today, “You know the good thing about trans people presumably excluded at hogwarts is that they don’t have to experience the trauma of murdering another human for blood sport.”

                          

    Ethan Gach

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  • Biden Signs Legislation To Avert Crisis Of Treating Rail Workers Like Humans

    Biden Signs Legislation To Avert Crisis Of Treating Rail Workers Like Humans

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    WASHINGTON—Praising the last-minute agreement to deny the laborers any sort of civility or respect, President Joe Biden signed legislation Friday to avert a crisis in which rail workers might have been treated like actual human beings. “We were only a week away from a nationwide catastrophe in which we would have been forced to acknowledge the basic rights of these employees,” said President Biden, applauding lawmakers on both sides of the aisle who ensured rail workers would continue to be denied a benefit as humane as paid sick days. “So much of what Americans rely on is delivered by train—from clean water to food to gas—and the last thing we want is for the people responsible for transporting those goods to be able to stay home when they’re seriously ill. Thanks to this law, we can guarantee that no engineer driving 20,000 tons of freight across this great nation will be able to access healthcare without having their pay docked.” Biden went on to express confidence that next year, bipartisan legislation would be passed to ensure rail workers were no longer allowed to eat or sleep between shifts.

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  • Tess Gunty, Imani Perry among National Book Awards winners

    Tess Gunty, Imani Perry among National Book Awards winners

    NEW YORK (AP) — Tess Gunty’s “The Rabbit Hutch,” a sweeping debut novel set in a low-income housing community in Indiana, has won the National Book Award for fiction. The 30-year-old Gunty was among three writers nominated for their first published books.

    The nonfiction prize went to Imani Perry’s “South to America: A Journey Below the Mason-Dixon to Understand the Soul of a Nation” and Sabaa Tahir’s “All My Rage” won for young people’s literature. In poetry, John Keene was cited for “Punks: New and Selected Poems,″ while Argentine-Spanish language author Samanta Schweblin and translator Megan McDowell won for best work in translation for “Seven Empty Houses.”

    Wednesday night’s winners each received $10,000.

    In her acceptance speech, Gunty cited comments made the day before by poetry nominee Sharon Olds about literature’s essential role as a force for good and for courage. Gunty praised the fiction finalists, which also included Alejandro Varela’s “The Town of Babylon” and Sarah Thankam Mathews’ “All This Could Be Different,” for bringing attention to those “neglected” and otherwise not visible.

    “Attention is the most sacred resource we have,” she said, calling books among the last places “where we spend the resource freely and need the most.”

    “I think kindness wins,” she concluded. “That’s the point of this evening.”

    History was on the minds of many of the award winners, whether honorary medalist Art Spiegelman’s references to his parents surviving the Holocaust, Perry’s invocation of ancestors who had been “lashed,” “charred,” “roped” and “bullet-ridden” or Keene’s elegy for “Black, gay, queer and trans writers” who died during the AIDS epidemic of the 1980s and 1990s.

    A tearful Tahir cited her background as a Muslim and Pakistani-American and dedicated her prize to her “Muslim sisters” around the world who “fight for their lives, their autonomy, their bodies and their right to live and tell their own stories without fear.”

    Several speakers mentioned the current wave of book bannings and the threat to free expression. Spiegelman, whose Holocaust-themed cartoon book “Maus” has been pulled from shelves this year in Missouri and Tennessee, called some of his censors “shrewd marketers” because the controversy over his work boosted sales. He then wondered if some educators simply preferred a “kinder, gentler Holocaust.”

    The dinner benefit for the National Book Foundation, which presents the awards, also included an honorary prize for Tracie D. Hall, executive director of the American Library Association. Hall remembered childhood trips with her grandmother to the local library in the Watts section of Los Angeles, likening the building to a cathedral and benefactor that permitted her to borrow as many books as she and her grandmother could carry.

    She then offered tribute to librarians now who “in resisting censorship efforts have sacrificed their jobs and their livelihood.”

    It was the first time since 2019 — before the pandemic — that the event was held in person and hundreds, virtually all maskless, gathered at Cipriani Wall Street in downtown Manhattan. Author and “Top Chef” host Padma Lakshmi hosted the ceremony, which also featured taped introductions by Keanu Reeves, Alicia Keys and Jimmy Fallon for nominees in competitive categories.

    Outside, striking HarperCollins workers handed out leaflets and buttons — Lakshmi and presenter Ibram X. Kendi were among those wearing union buttons — outlining their differences with the publisher over wages, diversity and union security among other issues. Some 250 entry level and mid-level employees at HarperCollins, the only major New York publisher with a union, began their strike last week. No new talks are currently scheduled.

    Perry, a HarperCollins author, made no direct reference to the strike in her acceptance speech, but did cite those who “walk the picket line” as among her inspirations.

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  • Overwatch 2’s New Support Hero Can Block Headshots By…Looking Up

    Overwatch 2’s New Support Hero Can Block Headshots By…Looking Up

    An image of Overwatch 2 support hero Kiriko throw her kunai at the camera.

    This left arm of mine? Yeah, it’s indestructible.
    Screenshot: Blizzard

    Overwatch 2 continues to incur issue after issue, with the latest problem leaving the icy damage dealer Mei totally unplayable due to a “critical issue” with her Ice Wall ability. Well, Blizzard may also want to investigate the hero shooter’s newest support character, Kiriko, as it appears she can block headshot damage by simply [checks notes] staring up at the sky.

    Kiriko is a kunai-wielding ninja healer who leaked at the beginning of September. Previously locked behind Overwatch 2‘s battle pass, Blizzard has since opted to give the kunoichi away for free following some rather uproarious criticism of the developer’s initial decision. Though she’s a pretty squishy hero, with only 200 health points, she can deal some solid damage and has a kit perfectly suited to buffing her teammates. In other words, she isn’t as passive a healer as, say, Baptiste or Mercy, but you probably don’t want her charging the enemy frontline like Brigitte or Zenyatta either. However, that might change considering an exploit discovered by Twitch streamer Flats.

    A partner of the Overwatch League’s Florida Mayhem, Flats tweeted a video on November 15 of Kiriko blocking headshot damage with her arm by looking up at the sun. Flats shot at an opposing Kiriko a few times with Widowmaker, only for the bullets to merely graze the ninja’s seemingly indestructible arm, allowing her to immediately heal back up. Flats eventually murked Kiriko with a single headshot, but only after positioning himself at just the right angle, saying you “have to get behind” Kiriko to “shoot the back of her head.” Who knew that staring up at the sky could save you from death?

    What’s appears to be happening here is that, when she looks up, Kiriko’s arm gets in the way of her dome’s hitbox, impacting the damage she takes from headshots. In response to Flat’s tweet, one Twitter user noted that Mercy was able to do the same thing, but only when casting her Resurrect ultimate ability, which sees her raise her arm in the air to revive a dead teammate.

    Kotaku has reached out to Blizzard and Flats for comment.

    Blizzard, which has a storied history of abuse and harassment, has been working to get Overwatch 2 into a more stable and balanced state since the game launched on October 4. This includes patches to nerf heroes such as Genji and benching characters to remove exploits and fix other issues (as we’ve seen with Mei, who should return to the hero shooter on November 17). During the Overwatch League grand finals, which were held earlier this month, the studio revealed the new tank hero Ramattra, who will be locked behind the game’s battle pass. It sucks, but I guess we’d better get used to it.

     

    Levi Winslow

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  • Here’s Why People Are Convinced Studio Ghibli Is Making A Baby Yoda Show

    Here’s Why People Are Convinced Studio Ghibli Is Making A Baby Yoda Show

    Baby Yoda aka Grogu holds onto a silver ball while sitting in a spaceship.

    Image: Lucasfilm / Disney

    Studio Ghibli, The famous Japanese animation studio behind classics like Princess Mononoke and Spirited Away has spent the past few days teasing a possible collaboration with Lucasfilm and Star Wars on its official Twitter. And there’s some evidence that it might be a Baby Yoda aka Grogu show based on a previous leak and a new tease.

    If you are reading Kotaku, I likely don’t need to explain Studio Ghibli or Star Wars, but let’s just pretend for a moment that you have no idea what these things are. This will just take a second, be patient. Studio Ghibli is an incredibly popular animation studio that was founded in 1985 in Tokyo, Japan. Since its creation, it’s gone on to produce beloved films, like My Neighbor Totoro and Kiki’s Delivery Service. Meanwhile, Star Wars is a massive sci-fi franchise that was created by George Lucas in the 70s and has since grown into one of the biggest things on the planet. Its most recent show, Andor, is amazing (and also filled with cool, but easy-to-miss Easter eggs!) And these two might be working together in the not-too-distant future, based on recent tweets from both.

    Yesterday, the official Studio Ghibli Twitter account tweeted out a short video showing the Lucasfilm logo and its own logo. That was it. But it was enough to get people talking and going “Hey, what’s that all about, then?” Shortly afterward, the official Star Wars Twitter account re-shared the teaser as well. This did two things. One, it killed my hopes that the anime studio was working on an Indiana Jones series, and two, it confirmed that whatever they are collabing on involves Star Wars. Now, earlier today, Studio Ghibli doubled down on the connection to the famous galaxy, far, far away with a follow-up post showing an image of Grogu, also known online as Baby Yoda. The official Star Wars account has since re-tweeted the image.

    This alone seems like solid evidence the studio is doing a Baby Yoda short or movie or animated series. But even before today’s tweet and yesterday’s tease, we knew Disney and Lucasfilm were likely working on a Grogu project of some kind. That’s thanks to a previous leak from the Italian Disney+ Twitter account earlier this month. That leak pointed toward a November 12 release date, which is coincidentally tomorrow. It’s also the three-year anniversary of the premiere for The Mandalorian, the show where Grogu first appeared.

    All of this points to the very real possibility that very soon, Studio Ghibli and Lucasfilm will release a new animated Star Wars short starring Grogu. Or perhaps that leaked short has nothing to do with this project and instead, Ghibli is working on a segment for the next season of the Star Wars anime spin-off anthology series, Star Wars Visions. Time will tell…

    Zack Zwiezen

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  • New God Of War Game Means New God Of War Cosplay

    New God Of War Game Means New God Of War Cosplay

    Image for article titled New God Of War Game Means New God Of War Cosplay

    We’ve featured German cosplayer Maul a ton of times on Kotaku, maybe more than any other individual cosplayer, and there’s a very good reason for that: just look at these photos.

    While he’s best known for his recurring takes on Geralt of Rivia, ranging from “being Geralt” to “being Geralt skateboarding in LA”, Maul has also done a ton of work—both paid (like this, this one’s an ad for PlayStation) and personal—on series like Dishonored, Cyberpunk and Metal Gear Solid as well.

    Today, though, we’re looking at his latest shoot, an incredible take on God of War’s Kratos for the release of Ragnarok that sees Maul (and his team) nailing just about everything, from the costume to the weathered leather to the bodypaint to the muscles to the beard to…more muscles (which, despite Maul’s considerable size IRL, are in this case a suit)

    He’s joined by Korriban Cosplay, as Kratos’ son Atreus, and together they make about as good an inspiration for Amazon’s live-action TV adaptation as you’re ever going to get.

    Also working on the costumes and shoot were Maja Felicitas, Lenora Costumes, hair specialists Bakka Cosplay, Tingilya Cosplay, Bucky Props & Cosplay, Flying Illustration, while all photos were taken by one of the best in the business, eosAndy.

    Ragnarok is out today, but we reviewed it last week, where Zack had this to say:

    Yes, the axe is cool. Sure, the fights are tons of fun. And I definitely enjoyed exploring every nook and cranny of the large worlds you get to visit. But what kept me glued to my PS5 for nearly 40 hours was the story of a son becoming a man and a father trying to figure out how he feels about that. I probably could have enjoyed this story a tad more with about half as many puzzles and skill menus, but even so, I found myself smiling, feeling satisfied, as the credits rolled. As I said at the start, God of War Ragnarök is very good.

    Luke Plunkett

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  • Mei And Lebron James Have Been Disabled Until Further Notice

    Mei And Lebron James Have Been Disabled Until Further Notice

    Image for article titled Mei And Lebron James Have Been Disabled Until Further Notice

    Image: Blizzard | NBA

    It is my sad duty to report to you that Mei, the young ice-wielding hero of the Overwatch series, and Lebron James, the second highest-scoring player in NBA history, have both been deemed to be too buggy to remain in active service and have been disabled.

    Of Mei, Blizzard say they are “temporarily disabling” the Overwatch 2 character, and will have her back in two weeks:

    We are temporarily disabling Mei to address a bug with her Ice Wall ability that allows heroes to reach unintended locations. We are working to address these issues as quickly as possible and aim to bring Mei back in our next upcoming patch which is set for November 15.

    Lebron, meanwhile, will be out indefinitely:

    We are disabling LeBron due to a critical bug with him. We will reenable after the bug is fixed. Thank you for your patience.

    Please note that Lebron is being disabled from the highly successful multiplayer fighting game MultiVersus, in which he appears as his Space Jam character, and not the much less successful and currently 1-5 Los Angeles Lakers, in which he appears in real life.

    Luke Plunkett

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  • Witcher Fans Are Convinced They Know the Real Reason Henry Cavill Left The Netflix Series

    Witcher Fans Are Convinced They Know the Real Reason Henry Cavill Left The Netflix Series

    Henry Cavill stands in front of a sign for The Witcher at a red carpet event.

    Photo: Gareth Cattermole (Getty Images)

    The first time the internet saw DCU Superman star Henry Cavill as Geralt of Rivia in Netflix’s adaptation of The Witcher, it howled in collective laughter over the terrible wig. Four years later, fans are losing their minds that Hollywood’s leading himbo won’t be reprising the role after season three ends. One obvious explanation for why is that Cavill has signed on to shoot a new Superman movie, but fans think the real reason Cavill is leaving is that he’s tired of fighting with Netflix to keep The Witcher true to its literary source material.

    The surprising news of Cavill’s impending departure was shared yesterday in a statement by Netflix that also announced Liam Hemsworth of Hunger Games fame would be taking over the role in season four. “As with the greatest of literary characters, I pass the torch with reverence for the time spent embodying Geralt and enthusiasm to see Liam’s take on this most fascinating and nuanced of men,” Cavill was quoted as saying. “Liam, good sir, this character has such a wonderful depth to him, enjoy diving in and seeing what you can find.”

    While many were disappointed that The Man From U.N.C.L.E. would no longer be caught growling “Roach” at horses in future seasons, Witcher fans took the news especially badly. Subreddits for the books, games, and Netflix series blew up with disbelief, frustration, and memes, while conspiracy theories got passed around on Twitter that Cavill had been more or less forced out over creative differences with a production that has at times taken generous liberties with Polish author Andrzej Sapkowski’s original novels. Certain parts of the Witcher fandom have always had a toxic relationship with the show, fuming over certain casting choices and plot deviations, and Cavill’s departure is now being taken as validation of every criticism they’ve ever had.

    To support their theories, fans point to a breadcrumb trail of previous interview quotes by Cavill about his desire to keep Netflix’s Geralt true to the one originally put to paper in the pages of fantasy magazine Fantastyka back in 1986. Less than a year ago the actor said he told the Hollywood Reporter he was “absolutely” committed to the show’s seven-season plan “as long as we can keep telling great stories which honor [author Andrzej] Sapkowski’s work.”

    During the media tour around season two’s release last year, Cavill spoke repeatedly about campaigning to bring more three-dimensionality to Geralt, noting that in addition to a brutish monster slayer he’s also wise, thoughtful, and an “amateur philosopher.” “This season, I really wanted to make sure that we represented the book’s Geralt more accurately, and that we saw him speak more,” he told Total Film at the time. “I pushed really, really hard for that.”

    Then there was showrunner Lauren Hissrich’s own comments about Cavill’s preparation for season two. “A lot of the notes he was sending to me were about Geralt’s dialogue—could he, first of all, say more,” she told Hollywood Reporter. “Everybody came out of season one laughing and loving Geralt’s fuming. But Henry was saying that when you read the books you spend a lot of time in Geralt’s head. So how can we put that on the page?”What about Cavill’s aspirations for the future of the series? “I’m a huge fan of the books and staying loyal to them, and it’s about making sure that story happens without too much in the way of diversions or side things going on to muddy the waters,” he said during a Netflix Geeked conversation last year. Adding fuel to the fire was a recent interview with Beau DeMayo, a former producer on The Witcher who is now running X-Men ‘97 on Disney+, where he said some writers “actively disliked” and even “mocked” the source material.

    Image for article titled Witcher Fans Are Convinced They Know the Real Reason Henry Cavill Left The Netflix Series

    Screenshot: Netflix

    Some fans’ takeaways from these soundbytes has been that while Hissrich was focused on making the show what she wanted it to be, Cavill was the only one interested in trying to keep it grounded in the original version of the characters. This comes in the context of long Reddit threads like this one where fans have detailed all of the ways season two was different from the books, with fears that season three, not set to air until the summer of 2023, might include even larger departures.

    While the theory is a compelling one when collapsed into a couple of viral tweets, the show’s place within the larger fandom has always been more complicated than that. Hissrich was temporarily chased off Twitter prior to season one’s release when racist fans petitioned Netflix to only let a white woman play the lead role of Ciri, Geralt’s adopted daughter. Then there were those on the edge of the fandom with no knowledge of or interest in the grimdark fantasy series until Netflix spent tens of millions bringing it to life. “Book purists are hurting the experience for new fans,” wrote one user on the show’s subreddit last year. Then there are fans of CD Projekt Red’s Witcher video game trilogy which takes huge liberties with the storytelling, and has effectively created its own parallel lore.

    Whether Cavill was a purist on set is almost beside the point. His role in season two clearly did little to prevent some of the narrative departures fans took the biggest issue with. But he was clearly the glue holding the show’s disparate fandoms together. The fact that he loves PC gaming and painting Warhammer miniatures in his free time, and obviously was a big fan of Sapkowski’s books, gave him huge street cred with even the worst diehard Witcher fans. Normies and newcomers loved him too, not because he’s a pedant when it comes to the lore but because he’s a charismatic presence that did, in the end, manage to combine tenderness, ruthlessness, and a morbid wit into something deeper than his Halloween Spirit costume initially suggested. “I think the glue that held it together really was Henry Cavill as Geralt,” former Kotaku senior critic Harper Jay said during a 2018 VG chat about the first season.

    With that glue gone, The Witcher season four has its work cut out for it with the circumstances around Cavill’s leaving dogging it at every turn. Whether Hemsworth is up to the task or not, the news at least comes with season three already wrapped. Fans will get one last chance to return to that world with Cavill as an anchor. I’m sure it will all go fine, and not stoke even more conspiratorial speculation over creative differences.

    Ethan Gach

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  • Netflix Replaces Henry Cavill In Witcher With Liam Hemsworth

    Netflix Replaces Henry Cavill In Witcher With Liam Hemsworth

    Henry Cavill stares at the camera while wearing a grey striped suit.

    Henry Cavill
    Photo: Theo Wargo (Getty Images)

    Today, Netflix announced that The Witcher will be back for a fourth season. However, it wasn’t all good news, as the streamer also confirmed that Henry Cavill will not be returning for season 4. Instead, Liam Hemsworth will be the new monster slayer, Geralt of Rivia.

    Netflix’s live-action adaptation of the popular Witcher books first started airing in 2019 and quickly exploded in popularity, with many praising Henry Cavill’s stoic but charming take on the white-haired witcher himself, Geralt. Since that first season, The Witcher has become a bonafide franchise for Netflix, leading to more seasons, anime prequels, movies, and even a child-friendly spin-off. But the star of the original series won’t be sticking around as the fantasy franchise grows.

    In a tweet posted earlier today, Netflix confirmed that Cavill will be stepping away from the role after season three of the Witcher airs…sometime in the future. Starting in season four, Liam Hemsworth will be joining the “Witcher family” and will wear the white wig and carry the cool swords as Geralt moving forward.

    “My journey as Geralt of Rivia has been filled with both monsters and adventures, and alas, I will be laying down my medallion and my swords for Season 4,” said Cavill in a statement shared by Netflix.

    “As with the greatest of literary characters, I pass the torch with reverence for the time spent embodying Geralt and enthusiasm to see Liam’s take on this most fascinating and nuanced of men,” continued Cavill, “Liam, good sir, this character has such a wonderful depth to him, enjoy diving in and seeing what you can find.”

    Hemsworth, a Witcher fan himself, also shared a statement about the surprising news, saying that he’s been a fan of Cavill’s take on the character for years and that he was “inspired” by his performance and what he brought to the character.

    “I may have some big boots to fill, but I’m truly excited to be stepping into The Witcher world,” said Hemsworth.

    The initial reaction online has been…not great! Many fans are confused and upset to see Cavill leave the role. And while it’s likely he’s hanging up the swords and the medallion to replace it with a red cape and tights as he returns to the DCEU film franchise as Superman, I assume many Witcher fans will be saddened to see the nerdy actor leave the popular show. But hey, with all that DC money he can probably build an even cooler PC!

    Zack Zwiezen

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  • Gotham Knights Is Kinda Mid

    Gotham Knights Is Kinda Mid

    Robin looks out over a middling open world.

    Screenshot: Warner Bros. Games

    Gotham Knights came out a week ago and I’ve found it exceedingly difficult to find anything to love about the open-world loot brawler. Red Hood’s snickerdoodle recipe, maybe? The latest Batman game borrows from a ton of other, mostly better rivals, and struggles to craft a clear identity in the process. Kotaku’s Levi Winslow also spent the last week trying to save Gotham city from feuding gangs and supervillains, and the two of us sat down to try and hash out what the game does well, what it does poorly, and all the ways it left us confused.

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    Levi Winslow: Ok. So, like, I feel Gotham Knights is a bifurcated game, something that has two separate identities living within itself. First, there’s the narrative action-adventure stuff where you’re solving crimes, meeting the villains, beating up goons before getting a cutscene taking you back to The Belfry. That is a solid gameplay loop. Then you hit the open world. I don’t dislike it, There’s some enjoyment in grapple-hook-jumping from one rooftop to another, but the RNG RPG-ness of it, the Diablo-like nature to the unnecessary loot grind, makes for some of the most tedious parts of the whole game. What do you think? How do you feel about the linear narrative juxtaposed with the open-world grind?

    Ethan Gach: I’m incredibly underwhelmed by both so far. Everything just fits together so awkwardly, and I mean everything. The individual scripted cutscenes? Great. Love ’em. Completely fine. But everything else, going room-to-room in a story mission, crime-to-crime in the open world, and even enemy-to-enemy during the big brawls, all just feels rough and uneven and not good. Like you could describe the back-of-the-box bullet points of this game, and I’d go, sure, that sounds fine. It’s not the new Arkham I want, but I love the Batman comics, I love the universe, lets go jump off some rooftops and solve some mysteries. And yet almost nothing in this game feels actually good to do in my opinion.

    The gang solves crimes using a super computer.

    Screenshot: Warner Bros. Games / Kotaku

    Levi: Can’t argue with you there. The gameplay is especially clunky and imprecise. I don’t mind the combat. It isn’t as smooth as Marvel’s Spider-Man or as impactful as the Arkham games, but it definitely carries more weight and feels way better than Marvel’s Avengers, which is the closest comparison I could give. Like you said, something about it all just feels off and awkward. I really can’t stand the stealth and how sticky and slippery the characters are. You wanna open this chest after busting some skulls, but you gotta stand in this exact spot to trigger the contextual button input. Deviate from it just a little bit, like barely even a centimeter, and the prompt will disappear. Or you’re perched on this ledge to scope the area, looking for some stealth takedowns but, whoops, you accidentally flicked the left stick forward and now your vigilante has just jumped off and lands in front of the enemies you were trying to stealth. It’s frustrating.

    Ethan: Yeah I basically haven’t even bothered with stealth for that reason, especially because the rest of the incentives feel like they are pushing me toward just complete chaos. Who have you been playing as? I’ve rotated every mission, but so far I think Red Hood is my favorite, mostly because he feels the most substantial and least slippery. Batgirl is a close second.

    Levi: Lol, I’m just a perfectionist who wants to complete all the challenges. So when it’s like “Perfect whatever number stealth takedowns,” I’m like, “Bet.” But yeah I started with Nightwing, then switched to Batgirl, who’s been my main ever since. She’s just so OP, it’s insane. I’ve heard Red Hood is pretty good so I’m gonna have to give him a try. What do you think of Robin? Considering how frustrating stealth is, I couldn’t imagine playing him because of how stealth-focused he is. His bo staff’s looks cool.

    Batgirl takes to the streets on her motorcycle.

    Screenshot: Warner Bros. Games / Kotaku

    Ethan: There are too many big enemies and dudes that will come at you from off-screen, to the point that I just didn’t want to bother with Robin after the first time I tried him. I also really don’t like Gotham Knights’ version of the character. I’m a huge fan of The Animated Series’ take on Tim Drake, and this feels more like a weird cross between Spider-Man’s Peter Parker and Star Wars Jedi: Fallen Order’s Cal Kestis, if that makes any sense.

    I also don’t really feel any compulsion to grind, which is weird, but I think mostly stems from just how diffuse everything is. There are not nearly enough villains in this world to beat up to sustain an entire upgrade and crafting loop.

    Levi: Very that, both on Robin’s timidity and the unsatisfying number of villains in the open world. Gotham here truly feels lifeless. Sure, there are citizens wandering the streets and GCPD patrolling their headquarters (or getting bullied by some dudes), but there’s no energy to the city. I know I compared Gotham Knights to Marvel’s Avengers—which I admittedly did like for a hot minute—but I can’t help but wanna play Marvel’s Spider-Man every time I’m protecting Gotham. There’s something about the bland color palette and the sameness of the districts that strips Gotham of its character.

    Ethan: I think the city itself looks cool, and I like the way they tried to play off the four heroes’ iconic color palettes with the neon lights and how steam and fog hang on the skyline. But I also kept thinking of Spider-Man, mostly because I was always frustrated I couldn’t chain the grappling hook together like I was web slinging.

    Nightwing encounters an important clue marked "top secret."

    Screenshot: Warner Bros. Games / Kotaku

    I think a large part of that is how much space you have to cover because of how scattered the actual things for you to do are. I would have preferred a much smaller but denser section of the city than having to hopscotch around all the dead space. Usually, open-world games thrive on constantly finding things on the way to your objective that distract, intrigue, and send you down an entirely separate rabbit hole. Here it really does feel like moonlighting as an Uber driver in the worst-paved metropolis in the world.

    Levi: Yeah, like, there really isn’t a whole lot to do in this world. And what’s available to do is incredibly repetitive: Go here, beat up some guys, check out a clue, escape before GCPD shows up, rinse and repeat. Don’t get me wrong, I’m having fun dominating dudes as Batgirl. But the fun isn’t as satisfying as in other, better superhero action games that have come out recently.

    Ethan: I also feel like the game is in a very weird place tonally. Batman’s family is left to figure out what their relationships are without him to orient them, but they are all pretty unfazed by the actual fact that he’s dead. And despite the dramatic premise, things get off to a very slow start. I will say I prefer aspects of Gotham Knights’ gameplay to Marvel’s Avengers’—whose combat felt indistinct and very much in the licensed game bucket—but the way the latter was shot felt like a much better approximation of the feel of the MCU than Gotham Knights is for the DCU.

    Batgirl demolishes a guy.

    Screenshot: Warner Bros. Games / Kotaku

    As a Destiny guy who loves a mindless gameloop I can sink into at the end of the day, I thought I was primed to see the glass half full in Gotham Knights, but that’s just not what’s happened.

    Levi: Same. I really wanted a mindless loop that offered solid gameplay with an intriguing story, and Gotham Knights misses the landing. There are good elements here, don’t get it twisted. The combat is fine, serviceable actually. And the sometimes tender, sometimes tense moments between characters during cutscenes is captivating. But the actual meat and potatoes of the game, the core gameplay loop, just isn’t as satisfying as I was hoping. I’ll finish it, though. I’ve completed Nightwing’s Knighthood challenges to get his Mechanical Glider, so I gotta do the same for Batgirl. And I wanna play some co-op to see just how untethered the experience is, but I can’t imagine thinking too much about Gotham once I finished the story. It isn’t sticking in the same way Marvel’s Spider-Man did.

    Maybe that’s an unfair comparison, but truly, in my head canon, Gotham Knights is somewhere between Marvel’s Spider-Man and Marvel’s Avengers. It’s fine, but I don’t know if that’s necessarily a good spot to be in.

    Nightwing is tired of patrolling Gotham like a gig worker on Fiverr.

    Screenshot: Warner Bros. Games / Kotaku

    Ethan: I’m still only about halfway through the game, but feeling much less generous. It’s an indecisive mix of a bunch of games without any one solid thing to hold onto. The co-op that I’ve tried so far is very decent overall, and I think certainly sets a kind of standard for games like Far Cry—which have traditionally struggled with multiplayer that feels consistent and rewarding—to aim for.

    But man, every aspect of the Batman mythos recreated here feels like it’s done better elsewhere. Maybe when the four-player mode comes out it’ll be closer to the 3D brawler it should have been. At this point I almost wish it were a live-service game. At least then there might be a shot at a better 2.0 version a year from now.

    Levi: Right? Gotham Knights certainly feels like it could’ve been a live-service game. I’m hoping that four-play co-op mode Hero Assault extends to the open-world stuff too. There are four heroes. This game should be chaotic as hell, kinda like that underground Harley Quinn mission with that punk rendition of “Livin’ La Vida Loca.” That, so far, has been the most memorable part of the whole game.

    Ethan Gach and Levi Winslow

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  • San Francisco 2033: You Will Own Nothing And Be Happy

    San Francisco 2033: You Will Own Nothing And Be Happy

    This is a science-fiction piece by Jameson Lopp, professional Cypherpunk and cofounder and CTO at Casa.

    “Good morning.” I’m gently awoken by my smart watch’s soothing female voice. It’s a bit robotic but does have a touch of personality and charm.

    “Today is Monday, October 31, 2033,” it continues. “Your weekly basic income of $3,432 has been deposited into your account. $1,049 was withheld to pay your student loan. $2,300 was withheld for your landlord, Blackstone Hathaway.”

    Shit. That’s a bit more than last week; there must have been another inflation adjustment.

    Jameson Lopp

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  • Our Favorite Cosplay From Dragon Con 2022

    Our Favorite Cosplay From Dragon Con 2022

    I feel like I’ve spent the entire year introducing each cosplay show post the same way. Welcome back, it’s awesome that everyone was together again after a few years away, isn’t it lovely seeing fresh cosplay again, yada yada yada. But Dragon Con, Atlanta’s big show for the year, actually went down in 2021!

    So instead of making a big deal about Welcoming Everyone Back, I’ll just be extending a regular welcome back. Welcome back! And adding that, after 2021’s extensive pandemic-related measures, the 2022 show was a lot looser on the rules, resulting in a huge boost in attendance, up from 42,000 people last year to around 65,000 in 2022.

    Below you’ll find video and a gallery with some of our favourite cosplay from the weekend, which took place last month in Atlanta, during which there wasn’t just a convention but also Dragon Con’s trademark, a cosplay street parade.

    As usual, all photos and video are by the talented Mineralblu, and you’ll find each cosplayer’s details, including their social media handles and which character they’re cosplaying, watermarked on the image.

    Also, after some complaints about loading times and sluggishness from having so many huge images on the one page, I’m testing splitting the images up into a slideshow instead. Let me know how that goes though, if the annoyance of that outweighs the load time stuff, I’ll switch back next time!

    THIS IS DRAGONCON ATLANTA COMIC CON 2022 DRAGON CON BEST COSPLAY MUSIC VIDEO BEST COSTUMES ANIME CMV

    Luke Plunkett

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  • Massive Zelda Wiki Reclaims Independence Six Months Before Tears of the Kingdom

    Massive Zelda Wiki Reclaims Independence Six Months Before Tears of the Kingdom

    Link holds his ground against a ferocious monster in The Legend of Zelda: Breath of the Wild's DLC, The Master Trials.

    Earlier this month, the wiki-hosting company Fandom scooped up several games sites, including Giant Bomb and GameSpot, in an acquisition worth $50 million. And that exorbitant price of the sale, coupled with what the website calls “questionable staffing decisions” at the company, has led the Zelda Wiki to break free from “corporate consolidation” and claim its independence from Fandom.

    Opened in 2005 and independent up until its transfer over to Gamepedia hosting in 2017, the Zelda Wiki is one of the biggest fan-run games wikis around. With thousands of entries from games across the entire franchise, you could spend days or weeks scrolling through the digital encyclopedia and probably still not finish it in its entirety. It’s my go-to resource when looking up information on a specific enemy or weapon in Nintendo’s popular franchise, and it hosts 11,199 articles. However, now you’re gonna have to visit a brand-new website if you have bookmarked and/or frequented the old Zelda Wiki.

    Staff at the website announced on Twitter this week that, “after many months of preparation,” the website is now totally independent from Fandom or any other entity.

    “For over a decade, from its creation in 2005 to its transfer to Gamepedia in 2017, the Zelda Wiki was a fully independent site,” the wiki’s EIC wrote. “Even after the transfer, and Gamepedia’s subsequent acquisition by Fandom, Inc., the site sought to continue its mission of curating an editorially independent, high-quality wiki operated by fans. However, we have come to believe that these ideals are incompatible with Fandom.”

    There was a reason for such a scathing statement. Citing Fandom’s “recent buyouts and questionable staffing decisions,” the Zelda Wiki staff said it wants to “keep the internet free from corporate consolidation” and “hegemonic control.” As such, the team moved the wiki to a new home, though the Fandom one is still up and running.

    Responses to the news have been overwhelmingly positive online. Multiple folks have called this a big win for the Zelda Wiki, while others are looking forward to fewer ads and a better layout on the site. Even the Twitter account for the Fallout Wiki, one of the few publicly feuding with Fandom over intrusive videos and ads on the site, congratulated the Zelda Wiki team for breaking from the company. Generally, there’s some public wariness about Fandom’s growing influence over fan-led Wikis that have provided useful free resources to the community about big franchises. As such, there are now even resources shared for alternatives to Fandom Wikis, and some encouragement in the comments from this announcement to get more Wikis to do the same. While independent Wikis do exist, over the years Fandom has become the more dominant website when people Google for certain topics.

    In Discord messages with Kotaku, community staff member ModdedInkling said the old Fandom wiki will “continue to be updated” by a few volunteers that have chosen to remain there. Just about everyone else, however, will move to the website’s new domain. ModdedInkling also explained what this independence means for the staff.

    “Being ‘editorially independent’ means having full creative control over the wiki’s content under its own policies as opposed to Fandom’s policies,” ModdedInkling said. “This also includes the wiki’s overall appearance (user interface, templates, etc.), which has been one of the main subjects discussed by many independent wikis splitting away from Fandom. Another topic of interest involves avoiding mandated censorship. Certain wikis also have content that involves socio-politics and ethics that are often restricted by Fandom, but are deemed relevant by the community.”

    ModdedInkling extrapolated on the nature of Fandom’s alleged censorship. He said that while nothing has been blocked on the Zelda Wikia (to his knowledge, anyway), there have been some alterations made to entries post-publication on other wikis.

    “Basically, Fandom’s policies may invoke a level of censorship on certain sensitive topics, even if it is relevant towards a work of fiction, if it is deemed to go against their policy,” ModdedInkling said. “Sometimes it may involve altering one’s information as well even if it is less accurate. This can happen through a variety of topics, such as discussions involving the retroactive change of a character’s traits, even if it was historically inaccurate to change it.”

    ModdedInkling brought up one instance where Fandom’s policies got in the way of making what they consider accurate information available. On Wookieepedia, the digital encyclopedia for Star Wars, there were allegedly complications around changing the name of someone who later came out as trans.

    “There was debate involving the naming conventions of someone identifying later as trans,” ModdedInkling said. “The mandate was to retroactively change any of the names displayed for the person or character, even though that was not how they were referred to at the time. I don’t remember if it was a real-life person or a fictional character. It did not cause them to fork, but it was one concern that NIWA had in potential examples involving character pronouns like Vivian from Paper Mario: The Thousand-Year Door, Sheik from Ocarina of Time, or Vilia from Breath of the Wild.”

    ModdedInkling clarified the example to Kotaku, saying it isn’t representative of his or the rest of the Zelda Wiki team’s beliefs. He noted the Nintendo Independent Wiki Alliance, a network of other wikis for Nintendo games, has a goal to “handle sensitive topics with care to prevent any sort of misrepresentation.” This, he noted, aligns with the Zelda Wiki teams’ ideals.

    Kotaku has reached out to Fandom for comment.

    The Zelda Wiki is just the most recent digital encyclopedia to split from its parent company and the third to break away from Fandom specifically in recent memory. Earlier this year, the team behind the Terraria Wiki announced on Steam that it’ll host a new site separate from Fandom. Meanwhile, the Runescape Wiki went indie years ago in response to corporate mandates forcing autoplaying videos in posts. The Zelda Wiki can now be found in the NIWA database, which includes other independent, volunteer-run websites like Bulbapedia (the digital encyclopedia dedicated to all things Pokémon) and SmashWiki.

    Update, 10/21/22, 6:30 p.m. ET: Added a clarifying statement from ModdedInkling.

    Levi Winslow

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  • Vegas showgirls describe shock of stabbings that left 2 dead

    Vegas showgirls describe shock of stabbings that left 2 dead

    LAS VEGAS — Victims of a quick series of stabbings on the Las Vegas Strip described the shock and horror of the unexpected attack on a group of showgirls and others outside a casino that left two people dead and six injured.

    Police arrested Yoni Barrios, 32, after a short chase blocks from where they say he attacked four showgirls and ended up stabbing eight people on Thursday.

    An arrest report released Friday said Barrios told police some of the victims had laughed at him and he “let the anger out.” Prosecutors say he’ll be charged with two counts of murder and six counts of attempted murder.

    “I couldn’t believe that this was happening to me,” said Victoria Caytano, one of the showgirl impersonators who was released from the hospital Friday after she was treated for a stab wound.

    “I got up, and I started running,” Caytano told KLAS-TV. “I started yelling, ‘he has a knife!’”

    The coroner’s office identified those killed as Las Vegas residents Brent Allan Hallett, 47, and Maris Mareen DiGiovanni, 30. Hallett was stabbed in the back and DiGiovanni died from a chest wound, authorities said.

    DiGiovanni was part of the Best Showgirls In Vegas modeling and talent agency, according to Cheryl Lowthorp, who runs the business. She said two others with the agency were among the wounded and a third escaped without injury.

    According to the police report, some performers said he made them feel uncomfortable when he approached for a photo and one backed away. One woman said he stabbed her in the back, then stabbed DiGiovanni.

    Anna Westby, who suffered a punctured lung, said she and Caytano were with DiGiovanni when Barrios attacked them.

    “I’m screaming, asking everyone for help,” she told KLAS-TV. “He caught up to me, and he stabbed me in the back and then he ran off.”

    Best Showgirls In Vegas provides models and showgirls for various promotional events from restaurant openings to airport greetings. In her 12 years operating the agency, Lowthrop said the models have pretty much gone day to day “without incident.”

    “This is a safe job, there are cops everywhere,” Lowthorp said. “No place is filmed more than the Las Vegas Strip.”

    The police report said Barrios was covered in blood when he was arrested. Officers seized a large, long-bladed knife, the report said.

    Barrios told one victim “sorry, man” before stabbing him in the back and also said that he hoped police would shoot him, the report said.

    It wasn’t immediately known whether Barrios had a lawyer who could comment on his behalf. He made his initial court appearance on Friday was ordered held without bail. An initial arraignment was scheduled for Tuesday.

    Barrios had an address in Los Angeles, told police that he came to Las Vegas two days earlier to move in with a friend who then refused to let him stay at the house, so he packed his things and took a bus to the Las Vegas Strip, according to the arrest report.

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  • Vegas showgirls describe shock of stabbings that left 2 dead

    Vegas showgirls describe shock of stabbings that left 2 dead

    LAS VEGAS — Victims of a quick series of stabbings on the Las Vegas Strip described the shock and horror of the unexpected attack on a group of showgirls and others outside a casino that left two people dead and six injured.

    Police arrested Yoni Barrios, 32, after a short chase blocks from where they say he attacked four showgirls and ended up stabbing eight people on Thursday.

    An arrest report released Friday said Barrios told police some of the victims had laughed at him and he “let the anger out.” Prosecutors say he’ll be charged with two counts of murder and six counts of attempted murder.

    “I couldn’t believe that this was happening to me,” said Victoria Caytano, one of the showgirl impersonators who was released from the hospital Friday after she was treated for a stab wound.

    “I got up, and I started running,” Caytano told KLAS-TV. “I started yelling, ‘he has a knife!’”

    The coroner’s office identified those killed as Las Vegas residents Brent Allan Hallett, 47, and Maris Mareen DiGiovanni, 30. Hallett was stabbed in the back and DiGiovanni died from a chest wound, authorities said.

    DiGiovanni was part of the Best Showgirls In Vegas modeling and talent agency, according to Cheryl Lowthorp, who runs the business. She said two others with the agency were among the wounded and a third escaped without injury.

    According to the police report, some performers said he made them feel uncomfortable when he approached for a photo and one backed away. One woman said he stabbed her in the back, then stabbed DiGiovanni.

    Anna Westby, who suffered a punctured lung, said she and Caytano were with DiGiovanni when Barrios attacked them.

    “I’m screaming, asking everyone for help,” she told KLAS-TV. “He caught up to me, and he stabbed me in the back and then he ran off.”

    Best Showgirls In Vegas provides models and showgirls for various promotional events from restaurant openings to airport greetings. In her 12 years operating the agency, Lowthrop said the models have pretty much gone day to day “without incident.”

    “This is a safe job, there are cops everywhere,” Lowthorp said. “No place is filmed more than the Las Vegas Strip.”

    The police report said Barrios was covered in blood when he was arrested. Officers seized a large, long-bladed knife, the report said.

    Barrios told one victim “sorry, man” before stabbing him in the back and also said that he hoped police would shoot him, the report said.

    It wasn’t immediately known whether Barrios had a lawyer who could comment on his behalf. He made his initial court appearance on Friday was ordered held without bail. An initial arraignment was scheduled for Tuesday.

    Barrios had an address in Los Angeles, told police that he came to Las Vegas two days earlier to move in with a friend who then refused to let him stay at the house, so he packed his things and took a bus to the Las Vegas Strip, according to the arrest report.

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  • French writer Annie Ernaux awarded Nobel Prize in literature

    French writer Annie Ernaux awarded Nobel Prize in literature

    PARIS (AP) — French author Annie Ernaux won this year’s Nobel Prize in literature Thursday for blending fiction and autobiography in books that fearlessly mine her experiences as a working-class woman to explore life in France since the 1940s.

    In more than 20 books published over five decades, Ernaux has probed deeply personal experiences and feelings – love, sex, abortion, shame – within a society split by gender and class divisions.

    After a half-century of defending feminist ideals, Ernaux said “it doesn’t seem to me that women have become equal in freedom, in power,” and she strongly defended women’s rights to abortion and contraception.

    “I will fight to my last breath so that women can choose to be a mother, or not to be. It’s a fundamental right,” she said at a news conference in Paris. Ernaux’s first book, “Cleaned Out,” was about her own illegal abortion before it was legalized in France.

    The prize-giving Swedish Academy said Ernaux, 82, was recognized for “the courage and clinical acuity” of books rooted in her small-town background in the Normandy region of northwest France.

    Anders Olsson, chairman of the Nobel literature committee, said Ernaux is “not afraid to confront the hard truths.”

    “She writes about things that no one else writes about, for instance her abortion, her jealousy, her experiences as an abandoned lover and so forth. I mean, really hard experiences,” he told The Associated Press after the award announcement in Stockholm. “And she gives words for these experiences that are very simple and striking. They are short books, but they are really moving.”

    French President Emmanuel Macron tweeted: “Annie Ernaux has been writing for 50 years the novel of the collective and intimate memory of our country. Her voice is that of women’s freedom, and the century’s forgotten ones.”

    While Macron praised Ernaux for her Nobel, she has been unsparing with him. A supporter of left-wing causes for social justice, she has poured scorn on Macron’s background in banking and said his first term as president failed to advance the cause of French women.

    Ernaux’s books present uncompromising portraits of life’s most intimate moments, including sexual encounters, illness and the deaths of her parents. Olsson said Ernaux’s work was often “written in plain language, scraped clean.” He said she had used the term “an ethnologist of herself” rather than a writer of fiction.

    Dan Simon, Ernaux’s longtime American publisher at Seven Stories Press, said that in the early years, “she insisted that we not categorize her books at all. She did not allow us to refer to them as fiction and she did not allow us to refer to them as nonfiction.”

    Ultimately, he said, Ernaux has created “a genre of fiction in which nothing is made up.”

    “She’s a great storyteller of her own life,” Simon said.

    Ernaux worked as a teacher before becoming a full-time writer. Her first book was “Les armoires vides” in 1974 (published in English as “Cleaned Out”). Two more autobiographical novels followed – “Ce qu’ils disent ou rien” (“What They Say Goes”) and “La femme gelée” (“The Frozen Woman”) – before she moved to more overtly autobiographical books.

    In the book that made her name, “La place” (“A Man’s Place”), published in 1983 and about her relationship with her father, she wrote: “No lyrical reminiscences, no triumphant displays of irony. This neutral writing style comes to me naturally.”

    “La honte” (“Shame”), published in 1997, explored a childhood trauma, while “L’événement” (“Happening”), from 2000, dealt like “Cleaned Out” with an illegal abortion.

    Her most critically acclaimed book is “Les années” (“The Years”), published in 2008. Described by Olsson as “the first collective autobiography,” it depicted Ernaux herself and wider French society from the end of World War II to the 21st century. Its English translation was a finalist for the International Booker Prize in 2019.

    Ernaux’s “Mémoire de fille” (“A Girl’s Story”), from 2016, follows a young woman’s coming of age in the 1950s, while “Passion Simple” (“Simple Passion”) and “Se perdre” (“Getting Lost”) chart Ernaux’s intense affair with a Russian diplomat.

    Ernaux has described facing scorn from France’s literary establishment because she is a woman from a working-class background.

    “My work is political,” she said at the news conference. She described growing up in a milieu outside the elite, a world of “people above you” and the seeming impossibility of becoming a famous writer.

    The literature prize has long faced criticism that it is too focused on European and North American writers, as well as too male-dominated. Last year’s prize winner, Tanzanian-born, U.K.-based writer Abdulrazak Gurnah, was only the sixth Nobel literature laureate born in Africa.

    More than a dozen French writers have captured the literature prize, though Ernaux is the first French woman to win, and just the 17th woman among the 119 Nobel literature laureates.

    Olsson said the academy was working to diversify its range, drawing on experts in literature from different regions and languages.

    “We try to broaden the concept of literature but it is the quality that counts, ultimately,” he said.

    Ernaux said she wasn’t sure what she would do with the Nobel’s cash award of 10 million Swedish kronor (nearly $900,000).

    “I have a problem with money,” she told reporters. “Money is not a goal for me. … I don’t know how to spend it well.”

    A week of Nobel Prize announcements kicked off Monday with Swedish scientist Svante Paabo receiving the award in medicine for unlocking secrets of Neanderthal DNA that provided key insights into our immune system.

    Frenchman Alain Aspect, American John F. Clauser and Austrian Anton Zeilinger won the physics prize on Tuesday for work showing that tiny particles can retain a connection with each other even when separated, a phenomenon known as quantum entanglement.

    The Nobel Prize in chemistry was awarded Wednesday to Americans Carolyn R. Bertozzi and K. Barry Sharpless, and Danish scientist Morten Meldal for developing a way of “snapping molecules together” that can be used to explore cells, map DNA and design drugs to target cancer and other diseases.

    The 2022 Nobel Peace Prize will be announced on Friday and the economics award on Monday.

    The prizes will be handed out on Dec. 10. The prize money comes from a bequest left by the prize’s creator, Swedish inventor Alfred Nobel, in 1895.

    ___

    Keyton reported from Stockholm and Lawless from London. Masha Macpherson in Clergy, France; John Leicester in Le Pecq, France; Frank Jordans in Berlin; Naomi Koppel in London; Jan M. Olsen in Copenhagen and Angela Charlton in Paris contributed.

    ___

    Follow all AP stories about the Nobel Prizes at https://apnews.com/hub/nobel-prizes

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  • 11th Annual National Indie Excellence® Awards Announced

    11th Annual National Indie Excellence® Awards Announced

    The 11th Annual National Indie Excellence® Awards recognize winners and finalists from this year’s competition

    Press Release



    updated: May 31, 2017

    The National Indie Excellence® Awards (NIEA) are a prestigious national award contest open to recent English language books in print from small, medium, university, self and independent publishers. The 11th annual judging is complete and the results celebrate a spectacular range of titles. 

    The National Indie Excellence® Awards helps establish independent publishing as a strong and proud facet of the publishing industry. Recognizing authors that put their heart and soul into their work, NIEA is a champion of self-publishers and the small, independent presses that go the extra mile to produce books of excellence in every aspect. Established in 2007, the NIEA competition is judged by experts from all aspects of the book industry, including publishers, writers, editors, book cover designers and professional copywriters.

    “We are proud to announce the winners and finalists whose books truly embody the excellence that this award was created to celebrate, and we salute you all for your fine work.”

    Ellen Reid, Founder NIEA

    Winners and finalists are determined based on “overall excellence of presentation — a synergy of form and content” in a wide range of genres. Sponsorships and monetary prizes are selected by the jury from the overall group of Winners and Finalists.

    To view the 11th Annual NIEA Winners and Finalists, click here: https://www.indieexcellence.com/11th-annual-winners 

    For more information, please visit: www.indieexcellence.com or contact support@indieexcellence.com

    Source: The National Indie Excellence® Awards

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