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Tag: esports

  • A Whole Damn Book On Millennial LAN Parties

    A Whole Damn Book On Millennial LAN Parties

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    If you are old enough to remember LAN parties in their heyday, you will remember how complex (and amazing) they were. If you are not, you’ve probably heard old people speak about them reverently, in hushed tones, making them seem almost mythical.

    While people of course still hold them—sometimes in huge numbers!—the advent of online multiplayer has pretty much killed them off as a cultural touchstone. And now that we’re 20 years past their prime, now is as good a time as any to take a good, historical look at what they were, how they worked and what they actually meant to everyone involved.

    That’s what LAN Party, by Merritt K, is doing. Published by the always-excellent Read Only Memory Books, it’s going to examine the glory days of the scene, around the turn of the millennium, and will feature a ton of photos documenting those dorky, heady times. Here’s the pitch:

    LAN gatherings of the late 1990s and early 2000s evolved from the necessity for multiplayer gamers to come together at physical meet-ups, lugging their bulky computers or game consoles along with them.

    In addition to documenting the nostalgic era of LAN parties, the photographs in this book are unique artefacts of the peculiar cultural and technological moment, when gaming was tipping over from niche hobby to mainstream obsession. They reveal not just the home décor and personal fashion styles at the turn of the millennium but a different world, one that existed before the internet took shape and we started carrying it around with us in our pockets.

    Many of the photographs included in LAN Party were taken using early digital cameras at limited resolution. To make these images look their best in print, we have employed AI-enhancement software – an emerging technology that allows the upscaling of low-resolution images with spectacular results – to make the first full-size photobook on this beloved subculture.

    As someone who was there, Gandalf, 3000 years ago, this sounds incredible. Funding for the book is up on Volume, and you can pledge/order your copy here.

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  • KeyStar Corp. Completes Acquisition of ZenSports and Ultimate Gamer Assets

    KeyStar Corp. Completes Acquisition of ZenSports and Ultimate Gamer Assets

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    Acquisitions expected to drive growth within the gaming, eSports, and fintech industries.

    Press Release


    Oct 10, 2022

    KeyStar Corp.® (OTC: KEYR) is pleased to announce the acquisition of ZenSports’® and Ultimate Gamer’s® assets. As part of the acquisition of ZenSports’ assets and brand, the ZenSports team has joined KeyStar.

    ZenSports is a native-mobile enterprise, DeFi, and entertainment platform that offers a suite of sports betting, eSports, digital currency, payment, NFT, content curation, and identity solutions. Its underlying fintech backbone is being leveraged across all KeyStar brands and will be available as a standalone solution under the newly created Burstive™ brand. Ultimate Gamer is an eSports brand focused on competitive online and live eSports competitions. 

    “Together with our net new innovation initiatives, by acquiring both ZenSports’ and Ultimate Gamer’s assets, KeyStar has assembled a comprehensive platform capability that enables both business-to-business and direct-to-consumer offerings within the exciting sports betting, eSports, and fintech/digital currency markets,” according to KeyStar CEO John Linss. “The establishment of these three pillars represents an opportunity for KeyStar to grow our global business and provide many benefits for both our business and consumer clients. In addition, our leadership team has decades of experience in these industries, and we’re thrilled to have ZenSports’ amazing team join us as we acquire and grow these product lines and solutions.”

    Under the ZenSports brand, KeyStar expects to expand its sports betting presence in the U.S. and internationally. The company plans on obtaining both state and international gaming licenses targeted at both B2C operations and B2B licensing opportunities.

    KeyStar will host and manage all eSports tournaments under the Ultimate Gamer brand, except for those incorporating sports betting – all sports betting will take place within the ZenSports brand. Utilizing ZenSports’ proprietary eSports tournament technology and Ultimate Gamer’s eSports branding and audience, KeyStar plans to create an immersive gaming experience for all tournament and one-on-one matches.

    With the creation of the Burstive brand, KeyStar is leveraging ZenSports’ proven proprietary cryptocurrency payments API and trading exchange technology to create white-label fintech solutions for enterprise customers. “We’re excited to be able to offer enterprises a next-generation fintech solution that should encompass all the best that cryptocurrencies and decentralized finance have to offer,” according to Linss.

    ZenSports’ Co-Founder Mark Thomas on the acquisition, said, “We’re excited to be partnering with the experienced and innovative team at KeyStar. The combination of KeyStar’s brands and ZenSports technology provides an innovation platform that we believe will position KeyStar as the entertainment, gaming, and fintech technology leader for many years to come.”

    ZenSports, Inc. obtained its Nevada gaming license in August 2021. This acquisition of certain ZenSports’ assets does not include ZenSports’ Nevada assets or gaming license, and KeyStar will look to obtain its own Nevada gaming license in the near future. In the meantime, KeyStar intends to leverage ZenSports’ sports betting technology to grow in other strategic jurisdictions.

    Forward-Looking Statements

    This press release contains “forward-looking statements” within the meaning of the safe harbor provisions of the U.S. Private Securities Litigation Reform Act of 1995. Forward-looking statements can be identified by words such as: “anticipate,” “intend,” “plan,” “seek,” “believe,” “estimate,” “expect,” “strategy,” “likely,” “may,” “should” and similar references to future events or periods. 

    Forward-looking statements are neither historical facts nor assurances of future performance. Instead, they are based only on our current beliefs, expectations and assumptions regarding the future of our business, future plans and strategies, projections, anticipated events and trends, the economy and other future conditions. Because forward-looking statements relate to the future, they are subject to inherent uncertainties, risks and changes in circumstances that are difficult to predict and many of which are outside of our control. Our actual results and financial condition may differ materially from those indicated in the forward-looking statements. Therefore, you should not rely on any of these forward-looking statements.

    Any forward-looking statement made by us in this press release is based only on information currently available to us and speaks only as of the date on which it is made. We undertake no obligation to publicly update any forward-looking statement, whether written or oral, that may be made from time to time, whether as a result of new information, future developments or otherwise.

    Source: KeyStar Corp.

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  • MegaFans Partners With Spores Network to Release a New Mobile Game

    MegaFans Partners With Spores Network to Release a New Mobile Game

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    Press Release


    Oct 4, 2022

    MegaFans, the world’s first mobile eSports community, has partnered with CROS Game Studio in Hanoi, Vietnam, to offer eSports tournaments with rewarded gameplay. These eSports tournaments will take place within CROS’s games such as Ookeenga as well as other mobile games set to be announced soon. 

    The partnership between MegaFans and CROS Game Studio will bring MegaFans’ eSports tournament play to CROS’s already popular mobile games, thereby increasing user acquisition, retention and monetization of their combined player bases. Bolstering their communities in parallel with this enhanced way to play is a major focus for both companies.

    MegaFans recently achieved a milestone number of over 600,000 new registered users, providing an exciting opportunity for audience playership across both platforms. Integrating the MegaFans modified SDK into CROS’s suite of games will provide added value to the already vibrant community. 

    “I believe that a quality mid-core game such as Ookeenga from a quality studio such as CROS is the best opportunity for MegaFans to increase and add value to our combined communities, as well as grow our businesses together with this strategic collaboration.” said Jeff Donnelley, CEO of MegaFans. 

    Ookeenga (OKG) is a 3D NFT gaming project that combines blockchain technology with breathtaking graphics, appealing world-building, and addictive gameplay to create a uniquely immersive Play-Own-Earn experience developed by CROS Game Studio and published by Spores Network. OKG is set in a world where insects have evolved and built a massive civilization in an ancient forest called Glaik (The Sacred Forest), which is divided into two factions: the Akhah (Pureblood) and the Ahika (Mixedblood). In this chaotic fantasy world, players will be able to build forces, develop their own tribes, and engage in fierce battles to hold dominion over the Forest.

    “Spores Network is incredibly excited to partner with MegaFans to launch Ookeenga mid-core casual real-time strategy tower defense game to the mobile eSports market. This partnership solidifies our game-publishing vision of bridging Web2 games and gamers into Web3 through our SDK and eventual Layer 2 Game and Metaverse Infrastructure Platform. We hope to partner with more exciting mid-core and hyper-casual Web2 Game Studios looking to reach a Web3 fan base that values ownership, community, and decentralization,” said Spores Network Executive Chairman Duc Luu.

    MegaFans is an infrastructure platform for game developers offering software as a service (SaaS) with its eSports software development kit that spawns live tournaments inside games to generate revenue, as well as increase retention and player lifetime value (LTV) — the ultimate key performance indicator of gaming. 

    MegaFans is using blockchain, crypto, and non-fungible tokens (NFTs) in a play-to-earn environment for gamers, collectors, and developers. To learn more, visit www.Megafans.io. To download games, visit https://linktr.ee/megafans_esports

    MegaFans (Mobile eSports Gaming Fanatics) is building the world’s first mobile eSports community using blockchain, cryptocurrency and NFTs in a play-to-earn environment for gamers, collectors and developers, where three billion daily active users can play, compete and win prizes. MegaFans offers turnkey solutions for game publishers that increase monetization and retention by enriching the players’ experience and their communities. MegaFans’ mantra is “eSports for All!” which focuses on underserved markets around the world. The company uses a leaderboard format that features multiple tournaments simultaneously to an infinite number of players globally, no matter what skill level or geo-location. Links to MegaFans’ social media and company channels can be found at https://linktr.ee/megafans_esports.

    Spores Network and CROS Game Studio covers all major areas of game development, including visual production (2D and 3D), programming, game design, project management, and QA. With hands-on experience in the technology field, CROS provides a wide range of services including IT infrastructure setup, system integration, network monitoring, transmission channels, and security solutions. This Vietnam-based studio is a four-time winner of the Blue Bird Award in the Game-Tech industry and its  games are among the most downloaded apps in the Apple App Store and Google Play.  

    Source: MegaFans

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  • MegaFans Announces New Strategic Partnership With DCentral at Token2049, Singapore

    MegaFans Announces New Strategic Partnership With DCentral at Token2049, Singapore

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    Press Release


    Sep 27, 2022

    MegaFans, the world’s first mobile esports community, and DCENTRAL team up again, this time in Singapore on Sept. 27, 2022, during the week when Token2049 takes place. DCENTRAL is the largest community-based, multi-chain crypto and Web3 conference and events facilitator focusing on DeFi, NFTs, GameFi, and DAOs. Well known for their world-class events from Miami to Austin, and now taking the event platform to Singapore, DCENTRAL invited MegaFans to join them to showcase mobile esports tournaments, NFTs, and cryptocurrency rewards for attendees.

    “I’ve been following MegaFans since last year, and it’s been great following their exponential growth. We are excited to have MegaFans join us again this year at DCENTRAL Miami & Singapore to showcase their Game Platform and the future of mobile esports,” remarked Esther Ng, Co-founder & CMO, DCENTRAL Global.

    “DCENTRAL is a solid partner with a significant pool of experts and talent from around the world and the metaverse.  We are proud to collaborate with them for the second year in a row and look forward to doing more events together soon,” states Jeff Donnelley, MegaFans CEO.

    Megafans is an infrastructure platform for game developers, offering software as a service (SaaS) with their esports software development kit that spawns live tournaments inside games to generate revenue, as well as increase retention and player lifetime value (LTV) – the ultimate key performance indicator of gaming. 

    MegaFans is using blockchain, crypto, and non-fungible tokens (NFTs) in a play-to-earn environment for gamers, collectors, and developers. To learn more, visit www.Megafans.io. To download games, visit https://linktr.ee/megafans_esports

    MegaFans (Mobile Esports Gaming Fanatics) is building the world’s first mobile esports community using blockchain, cryptocurrency and NFTs in a play-to-earn environment for gamers, collectors and developers, where 3 billion daily active users can play, compete and win prizes. MegaFans offers turnkey solutions for game publishers that increase monetization and retention by enriching the players’ experience and their communities. MegaFans’ mantra is “Esports for All!”, which focuses on underserved markets around the world. They use a leaderboard format that features multiple tournaments simultaneously, to an infinite number of players globally, no matter what skill level or geo-location. Links to MegaFans’ social media and company channels can be found at https://linktr.ee/megafans_esports.

    DCENTRAL is the largest community-based, multi-chain crypto and Web3 events facilitator focusing on DeFi, NFTs, GameFi and DAOs. Our aim has always been to educate and bring together the builders, developers and community around the world to meet, learn, share ideas, and discuss the biggest and most pressing issues affecting the world of blockchain, cryptocurrencies and Web3.

    Source: MegaFans

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  • Third Annual Intel Inspires Adds In-Person Esports Educational Summit, Live Tournament and Esports Grants for Schools

    Third Annual Intel Inspires Adds In-Person Esports Educational Summit, Live Tournament and Esports Grants for Schools

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    Largest educational event in esports takes unprecedented opportunities off-line with live esports educational summit and Finals LAN event

    Press Release


    Sep 19, 2022

    American Video Game League (AVGL), the leading scholastic esports platform and operator division of BoomTV, is proud to collaborate with Intel to launch its third series of Intel Inspires – the largest scholastic esports summit and competition event for high school and college student gamers.

    Entering its third consecutive year, Intel Inspires is the largest and most impactful scholastic event to date. Since its inception, Intel Inspires has attracted 18,000+ student gamers, 50MM+ impressions, and $500K in scholarships and prizing.

    This valuable initiative for schools and students will expand beyond online tournaments to also include an in-person educational esports summit, the opportunity to earn a grant towards developing an existing esports program or create a new one, and a LAN Championship in April 2023. 

    The Intel Inspires educational esports summit, to be held in April 2023, will feature some of the biggest leaders in scholastic esports and strive to unite educators from across North America. Intel Inspires will develop K-12 and collegiate level discussions, providing any educator the opportunity to learn best practices for growing esports and professional programs through keynote speakers, networking events, and group discussions.

    “Intel has proudly supported the esports community since the very beginning through gaming technology, partnerships, and world-class experiences,” said Marcus Kennedy, General Manager, Gaming, Creator, and Esports Segment. “Together with AVGL, we are thrilled to continue that tradition by empowering the gamers of tomorrow and schools of today with a powerful esports education initiative like no other.” 

    This October, high school and college students across the United States and Canada will have the additional opportunity to compete in Rocket League and Overwatch 2 tournaments, leading up to the LAN Championship in April 2023. Each tournament includes regional qualifiers, wild card qualifiers, national championship, and LAN. Only the top two teams from each tournament will compete at the live LAN Championship.

    “AVGL is beyond excited to build upon the success of our previous Intel Inspires programs,” said Michael Slandzicki, Scholastic Team Lead of AVGL. “With the addition of Overwatch 2 and in-person events, the program becomes more expansive and inclusive of any type of student gamer or school. Through this program, we will be able to witness some of the best student talent that scholastic esports has to offer.”

    For more information and sponsorship opportunities, please contact Natalie Clayton at natalie@boom.tv, or visit https://avgl.org/intel-inspires

    Source: American Video Game League

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  • MegaFans Launches Asia Tour, Forms Collaborations With Game Developers, Cryptos and NFTs

    MegaFans Launches Asia Tour, Forms Collaborations With Game Developers, Cryptos and NFTs

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    MegaFans CEO Tours Japan, Vietnam and Singapore on Road Show to Fortify Markets in the East

    Press Release


    Sep 19, 2022

    MegaFans, the world’s first mobile esports community, announces a full-scale business development tour through Asia in September 2022, including the Tokyo Game Show, Saigon, Hanoi and Token2049 in Singapore. MegaFans CEO will meet with several game development studios to collaborate and continue to build relations with Gaming, Web3, and blockchain coders, to expand its presence throughout Asia. 

    “Now is the time to build,” states Jeff Donnelley, MegaFans CEO and veteran gaming executive. Donnelley has over 25 years of marketing experience, with world-class brands such as Ubisoft, DraftKings, and now MegaFans. “The market is soft and ripe, which is a proven perfect entry point to collaborate and scale for success in the near future.”

    MegaFans is already collaborating with several game developers in Malaysia, Taiwan, Vietnam and China. The plan, according to Donnelley, is to solidify an open exchange for the entire gaming industry and especially around blockchain games and products that include cryptocurrency and NFTs, both of which MegaFans has been fully immersed in since 2021 as part of their corporate growth strategy. Game developers are able to use the MegaFans’ infrastructure to create an esports environment, with tournaments that offer Web3 prizes such as cryptocurrency and NFTs.

    Gaming has proven to be one of the main onramps for growth and early adoption in the blockchain sector. Blockchain gaming has grown 2,000% year over year through Q1 of 2022 and isn’t slowing compared to the entire blockchain sector.

    Megafans is an infrastructure platform for game developers, offering software as a service (SaaS) with their esports software development kit that enables live tournaments inside games that generate revenue and increase retention as well as player lifetime value (LTV) – the ultimate key performance indicator of gaming. 

    MegaFans is building the world’s first mobile esports community using blockchain, crypto, and non-fungible tokens (NFTs) in a play-to-earn environment for gamers, collectors, and developers. To learn more, visit www.Megafans.io. To download games, visit https://linktr.ee/megafans_esports

    MegaFans (Mobile Esports Gaming Fanatics) is building the world’s first mobile esports community using blockchain, cryptocurrency and NFTs in a play-to-earn environment for gamers, collectors and developers, where 3 billion daily active users can play, compete and win prizes. MegaFans offers turnkey solutions for game publishers that increase monetization and retention by enriching the players’ experience and their communities. MegaFans’ mantra is “Esports for All!”, which focuses on underserved markets around the world. They use a leaderboard format that features multiple tournaments simultaneously, to an infinite number of players globally, no matter what skill level or geo-location. Links to MegaFans’ social media and company channels can be found at https://linktr.ee/megafans_esports.

    Source: MegaFans

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  • MegaFans Takes Over Japan for Tokyo Game Show 2022

    MegaFans Takes Over Japan for Tokyo Game Show 2022

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    Press Release


    Sep 16, 2022

    The famous, and long-awaited, Tokyo Game Show returns Sept. 14-17, 2022, after a hiatus due to COVID-19, and MegaFans, the world’s first mobile esports community, is in full attendance for the entire event. CEO Jeff Donnelley has flown to Japan to build business and games that bridge the East and West, Web2 and Web3, all at once.

    Jeff Donnelley, CEO of MegaFans and veteran gaming executive with 25 years of marketing experience for world-class brands such as Ubisoft, DraftKings and now MegaFans, is launching an aggressive campaign to build partnerships and collaborations with game developers, publishers, blockchain crypto and NFT businesses throughout Japan and East Asia. “The market is hot and ready to explode,” says Donnelley. “Asia is developing some of the best IP (Intellectual Property) in the world, and they are anxious to expand westward now. Add the blockchain X factor and we are looking at massive, unprecedented opportunity.”

    MegaFans has been collaborating with several game developers in Malaysia, Taiwan, Vietnam and China since the beginning of 2022. The plan, according to Donnelley, is to solidify an open exchange for the entire gaming industry, especially around blockchain games and products that include cryptocurrency and NFTs, both of which MegaFans has been fully immersed in since 2021, as part of their corporate growth strategy.

    Gaming has proven to be one of the main onramps for growth and early adoption in the blockchain sector. Blockchain gaming has grown 2000% year over year through Q1 2022 and isn’t slowing compared to the entire blockchain sector. Game developers are able to use the MegaFans infrastructure to create an esports environment, with tournaments that offer Web3 prizes such as cryptocurrency and NFTs.

    Megafans is an infrastructure platform for game developers, offering software as a service (SaaS) with their esports software development kit that enables live tournaments inside games to generate revenue, as well as increase retention and player lifetime value (LTV) – the ultimate key performance indicator of gaming. 

    MegaFans is using blockchain, crypto, and non-fungible tokens (NFTs) in a play-to-earn environment for gamers, collectors, and developers. To learn more, visit www.Megafans.io. To download games, visit https://linktr.ee/megafans_esports. 

    MegaFans (Mobile Esports Gaming Fanatics) is using blockchain, cryptocurrency and NFTs in a play-to-earn environment for gamers, collectors and developers, where 3 billion daily active users can play, compete and win prizes. MegaFans offers turnkey solutions for game publishers that increase monetization and retention by enriching the players’ experience and their communities. MegaFans’ mantra is “Esports for All!”, which focuses on underserved markets around the world. They use a leaderboard format that features multiple tournaments simultaneously, to an infinite number of players globally, no matter what skill level or geo-location. Links to MegaFans’ social media and company channels can be found at https://linktr.ee/megafans_esports.

    Source: MegaFans

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  • MegaFans Launches Campaign for First Non-Fungible Token Collection

    MegaFans Launches Campaign for First Non-Fungible Token Collection

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    The global eSports platform is the first to allow mobile gamers to win NFTs and use them in online tournaments for rewards.

    Press Release


    Aug 2, 2022

    MegaFans, a worldwide multiplayer gaming platform company, is releasing its first Non-Fungible Token (NFT) collection. These NFTs have multiple use cases including being offered as rewards with VIP memberships and privileges, access to special events, auctions, private tournaments, other tokens, NFTs, and a novel utility that allows the NFT holder to stake it in a MegaFans tournament for the community to win, share, trade and enjoy the extensive suite of VIP privileges. 

    NFTs mainly provide proof of ownership of a digital object and access to other services, using a unique code on the blockchain that’s tied to an image or video. Because they’re unique, NFTs can be transferred or sold, however, they can’t be divided or copied. MegaFans plans to host a private sale for investors – both old and new – influencers, key opinion leaders (KOLs), current MegaFans NFT holders, partners, advisors, guilds, and more.

    “We recently completed the Techstars Accelerator program and are moving into the market with great optimism after receiving significant interest from potential investors,” said Jeff Donnelley, CEO of MegaFans. “We continue to look for new opportunities to successfully expand our business and position us for further growth. NFTs are a natural digital asset for our gaming community with multiple functions and features.”

    Despite NFT sales falling 47% globally during the first three months of 2022 compared to the previous quarter, sales through gaming platforms continue to see success. GameStop’s NFT marketplace has proven to be an early hit by selling more than $7 million worth of NFT since mid-July.

    MegaFans is the first open-source eSports platform to bridge Web2 and Web3 by connecting gamers on Web2 apps to Web3 assets like crypto and NFTs. It is building the world’s first mobile esports community using blockchain, crypto, and non-fungible tokens (NFTs) in a play-to-earn environment for gamers, collectors, and developers.

    To learn more, visit https://megafans.io.

    About MegaFans

    MegaFans (Mobile Esports Gaming Fanatics) is building the world’s first mobile esports community using blockchain, cryptocurrency and NFTs in a play-to-earn environment for gamers, collectors and developers, where 2.8 billion daily active users play, compete and win prizes. MegaFans offers turnkey solutions for mobile game publishers that increase monetization and retention by enriching the players’ experience and their communities. MegaFans’ mantra is “Esports for All!”, which focuses on underserved markets around the world. They use a leaderboard format that features multiple tournaments simultaneously, to an infinite number of players globally, no matter what skill level or geo-location. Links to MegaFans’ social media and company channels can be found at https://linktr.ee/megafans.

    Media Contact 

    Mike Albanese
    mike.albanese@newswire.com 

    Source: MegaFans

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  • LakePoint Sports and XP League Launch a New Esports Partnership in Georgia

    LakePoint Sports and XP League Launch a New Esports Partnership in Georgia

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    LakePoint Sports adds esports to its roster of over 30 sports that compete on its 1,300-acre campus

    Press Release


    Jun 16, 2022

    LakePoint Sports, the nation’s premier travel and youth sports destination, and XP League Acworth are joining forces to launch a new esports partnership in Georgia. XP League will run its league, tournaments, clubs and camps at the LakePoint Sports Champions Center. 

    XP League is the first coach-led Positive Coaching Alliance (PCA) competitive gaming league in North America for high school, middle school and elementary-aged players. Its innovative program spans multiple games and seasons throughout the U.S. and Canada, with an emphasis on building social skills and sportsmanship. All players receive pro-level game training while they develop lasting life skills.

    “We feel the Champions Center is the perfect venue to locate our esports franchise here in Georgia,” stated Laura Strattan, XP League owner and commissioner. “In addition, the hundreds of thousands of athletes LakePoint brings to its campus opens the opportunity for exponential growth for esports, our business and maximum impact on the youth in our community. LakePoint Sports continues to prove why they are the premier travel and youth sports destination in the country.”

    LakePoint Sports serves as host to over one million guests each year, including elite travel athletes across eight sports — baseball, basketball, volleyball, soccer, lacrosse, football, gymnastics and cheer. XP League offers an engaging platform for these athletes who are looking for fun activities in between competitions. 

    The built-in audience at LakePoint Sports is only the beginning for XP League, as it looks to grow esports in Georgia. 

    “We a thrilled to be partnering with XP League Acworth as we look to expand different sports verticals,” said Dean Keener, SVP of business development at LakePoint Sports. “Esports continues to grow around the country, and as the leader in North America, XP League has all the right tools to take esports athletes’ game to the next level.”

    Media Contact: pr@lakepointsports.com

    About LakePoint Sports  

    LakePoint Sports, the premier travel and youth sports destination in the country, serves athletes in more than 30 sports year-round, including baseball, basketball, volleyball, soccer, lacrosse, football, gymnastics and cheer. Based in the greater Atlanta area, the 1,300-acre LakePoint Sports campus features the 170,000-square-foot Champions Center with the world’s largest continuous wood floor, where 12 full-court basketball games or 24 full-court volleyball games can play at once. Additionally, the campus includes eight Major League-sized baseball fields and three multi-use fields for soccer, lacrosse, rugby, and football, as well as a 10-court beach volleyball pavilion and a three-lake wakeboarding park. LakePoint Sports is the flagship campus for Prep Baseball Report (PBR) and offers live streaming and video-on-demand capabilities, serving as the global testing site for PlaySight Interactive. For more information, visit LakePointSports.com

    Source: LakePoint Sports

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  • Blockchain-Powered esports Company is About to Give Thousands Away During a Week of Tournaments!

    Blockchain-Powered esports Company is About to Give Thousands Away During a Week of Tournaments!

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    Press Release



    updated: Nov 13, 2017

    FirstBlood.io, the world’s first blockchain-powered esports company has just released their newest feature, an additional opportunity for gamers to compete on. The long-awaited feature has finally come out and players are already diving in to preregister. This exciting new technology and feature, FirstBlood.io calls, “Tournaments”. A revolutionary technology that offers seamlessly simple fully automated tournaments. FirstBlood.io is celebrating this milestone by giving back to the players that have helped them thus far and, to the entire competitive Dota 2 community as a whole with “Tournament Week”.

    What is Tournament Week?

    An 8-Day, free to enter, tournament series, with over $4,000 in prizes Dota 2, experience. FirstBlood.io is offering any team the chance at winning real money from competing in Dota 2! The best part? FirstBlood is offering this to anyone, 100 percent for free.

    When is FirstBlood Tournament Week?

    The first day will be Nov. 19 and the final day will be Nov. 26. You can preregister now with Limited Team Slots.

    Will it cost anything to play in one of the many tournaments?

    It’s free to enter, offering you and your team only rewards.

    What are the Daily Prize Pools?

    From Sunday to Sunday, each day will have different prize pools. Cash prizes will range from $5 to $1,700.

    FirstBlood.io has an intense schedule already in place. Keep an eye on the qualifying tournaments, too. Qualifiers will be the tournaments that grant your team access to larger prize pool tournaments.

    Discover Tournament Week Prizes

    Requirements?

    There are a few requirements. You must be 18 years of age or older and you must bring a total of five players to make a full team. There are no solo-queue options. If you don’t have a team, you can join their Discord to look for a team. You do not have to be at a certain skill level, however, FirstBlood.io wants to be clear, just as there are no lower limits to join, there are no upper limits either. Literally, any skill level can join.

    FirstBlood.io has also stated that a team can register for as many tournaments as they would like.

    How can you and your team sign up?

    Five easy steps will get your team ready to compete during Tournament Week.

    1 – Every Member signs up for FirstBlood.io

    2 – One member creates a team

    3 – Add each member to your newly created team

    4 – Register for Tournament

    5 – When tournament time comes, each member must check-in

    Sign Up Now

    How will FirstBlood.io be capable of holding all these tournaments?

    It is all thanks to their new technology and tournament feature — a one-of-a-kind solution that brings full autonomy to hosting tournaments.

    More on FirstBlood.io Tournament Feature

    Tournament week will showcase for the first time, FirstBlood’s brand new tournament feature.

    FirstBlood.io is adding the ability to run Tournaments on Auto-Pilot. Teams will have a timeframe to check-in; after that time finishes, the feature takes over and places teams appropriately in brackets and starts the tournament. The tournament will run fully automated, moving teams accordingly through the brackets.

    So what is FirstBlood.io exactly?

    FirstBlood.io (“FirstBlood”) is a decentralized esports gaming platform that will allow individuals to test their skill and compete in 1v1 and team vs team matches for popular online games, starting with Dota 2 and expanding into other popular esports titles.

    Want to discover more? Head over to FirstBlood.io.

    Source: FirstBlood Technologies, Inc.

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